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	<title>Comments on: Orchestras Take on Mario, Zelda, Aphex Twin</title>
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	<link>http://createdigitalmusic.com/2005/05/06/orchestras-take-on-mario-zelda-aphex-twin/</link>
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		<title>By: Indicator</title>
		<link>http://createdigitalmusic.com/2005/05/06/orchestras-take-on-mario-zelda-aphex-twin/comment-page-1/#comment-935</link>
		<dc:creator>Indicator</dc:creator>
		<pubDate>Mon, 09 May 2005 19:18:34 +0000</pubDate>
		<guid isPermaLink="false">http://createdigitalmusic.com/2005/05/06/orchestras-take-on-mario-zelda-aphex-twin/#comment-935</guid>
		<description>No problem, Peter.  I figured, after posting, that I had misinterpreted.  You&#039;re a pretty level headed guy, and, well...it&#039;s Monday.  What can I say? ;)
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		<content:encoded><![CDATA[<p>No problem, Peter.  I figured, after posting, that I had misinterpreted.  You&#8217;re a pretty level headed guy, and, well&#8230;it&#8217;s Monday.  What can I say? ;)</p>
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		<title>By: admin</title>
		<link>http://createdigitalmusic.com/2005/05/06/orchestras-take-on-mario-zelda-aphex-twin/comment-page-1/#comment-934</link>
		<dc:creator>admin</dc:creator>
		<pubDate>Mon, 09 May 2005 17:26:10 +0000</pubDate>
		<guid isPermaLink="false">http://createdigitalmusic.com/2005/05/06/orchestras-take-on-mario-zelda-aphex-twin/#comment-934</guid>
		<description>I love both ideas, don&#039;t get me wrong -- though orchestral arrangements of Mario to me is a little gimmicky. (And, I think, takes away from the genius of the original composition -- making the most of limited technology.) New stuff from Uematsu, Tallarico, anyone else on orchestral instruments makes perfect sense! (and that&#039;s not to say there&#039;s anything *wrong* with gimmicks, if you bring in people with recognizable tunes -- a la Mario Bros -- and introduce them to new stuff. Or Aphex Twin as a hook for getting people into Varese. Both are fine.)

And Indicator, I agree about the Chiptune scene; that&#039;s my point -- as game music advocates turn their noses up at bleeps and bloops, others embrace it as an instrument, not a limitation. I&#039;m not saying either is more correct than the other -- just that these are fascinating, opposite takes!

Peter</description>
		<content:encoded><![CDATA[<p>I love both ideas, don&#8217;t get me wrong &#8212; though orchestral arrangements of Mario to me is a little gimmicky. (And, I think, takes away from the genius of the original composition &#8212; making the most of limited technology.) New stuff from Uematsu, Tallarico, anyone else on orchestral instruments makes perfect sense! (and that&#8217;s not to say there&#8217;s anything *wrong* with gimmicks, if you bring in people with recognizable tunes &#8212; a la Mario Bros &#8212; and introduce them to new stuff. Or Aphex Twin as a hook for getting people into Varese. Both are fine.)</p>
<p>And Indicator, I agree about the Chiptune scene; that&#8217;s my point &#8212; as game music advocates turn their noses up at bleeps and bloops, others embrace it as an instrument, not a limitation. I&#8217;m not saying either is more correct than the other &#8212; just that these are fascinating, opposite takes!</p>
<p>Peter</p>
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		<title>By: Indicator</title>
		<link>http://createdigitalmusic.com/2005/05/06/orchestras-take-on-mario-zelda-aphex-twin/comment-page-1/#comment-933</link>
		<dc:creator>Indicator</dc:creator>
		<pubDate>Mon, 09 May 2005 17:15:53 +0000</pubDate>
		<guid isPermaLink="false">http://createdigitalmusic.com/2005/05/06/orchestras-take-on-mario-zelda-aphex-twin/#comment-933</guid>
		<description>And to be fair to those in the Chiptune scene - they aren&#039;t creating &quot;Video Game Music&quot;.  They are using tools that were originally designed for videogames to create a new style of music - a new genre.  

So while they are creating music with &quot;bleeps and bloops&quot; it isn&#039;t video game music.</description>
		<content:encoded><![CDATA[<p>And to be fair to those in the Chiptune scene &#8211; they aren&#8217;t creating &#8220;Video Game Music&#8221;.  They are using tools that were originally designed for videogames to create a new style of music &#8211; a new genre.  </p>
<p>So while they are creating music with &#8220;bleeps and bloops&#8221; it isn&#8217;t video game music.</p>
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		<title>By: Indicator</title>
		<link>http://createdigitalmusic.com/2005/05/06/orchestras-take-on-mario-zelda-aphex-twin/comment-page-1/#comment-932</link>
		<dc:creator>Indicator</dc:creator>
		<pubDate>Mon, 09 May 2005 13:59:47 +0000</pubDate>
		<guid isPermaLink="false">http://createdigitalmusic.com/2005/05/06/orchestras-take-on-mario-zelda-aphex-twin/#comment-932</guid>
		<description>As a game composer myself, I certainly hope you&#039;re not implying that live orchestral performances of Video Game Music is a &quot;gimmick&quot;...perhaps you&#039;re referring to Cage and Reich as being &quot;gimmicky&quot;...?

With the soundtrack to Halo 2 sitting on the Billboard Top 50 for &quot;soundtracks&quot; I, for one, am glad to see game music being taken more seriously.  

http://www.thehollywoodreporter.com/thr/columns/video_games_display.jsp?vnu_content_id=1000912133

Composers like Nobuo Uematsu have been writing for games for several decades, and their work has been marginalized by musical &quot;purists&quot; who balk at the mere mention of the word &quot;game&quot;.  Yet I would contest that being a successful game composer is every bit as challenging as a Hollywood big-wig or a &quot;composers&quot; in the pure sense of the word (a la Reich, Varese, and Cage). 

And though I don&#039;t contend their contributions to music history, I&#039;d rather listen to an Uematsu soundtrack over one of Reich&#039;s pieces any day of the week.</description>
		<content:encoded><![CDATA[<p>As a game composer myself, I certainly hope you&#8217;re not implying that live orchestral performances of Video Game Music is a &#8220;gimmick&#8221;&#8230;perhaps you&#8217;re referring to Cage and Reich as being &#8220;gimmicky&#8221;&#8230;?</p>
<p>With the soundtrack to Halo 2 sitting on the Billboard Top 50 for &#8220;soundtracks&#8221; I, for one, am glad to see game music being taken more seriously.  </p>
<p><a href="http://www.thehollywoodreporter.com/thr/columns/video_games_display.jsp?vnu_content_id=1000912133" rel="nofollow">http://www.thehollywoodreporter.com/thr/columns/video_games_display.jsp?vnu_content_id=1000912133</a></p>
<p>Composers like Nobuo Uematsu have been writing for games for several decades, and their work has been marginalized by musical &#8220;purists&#8221; who balk at the mere mention of the word &#8220;game&#8221;.  Yet I would contest that being a successful game composer is every bit as challenging as a Hollywood big-wig or a &#8220;composers&#8221; in the pure sense of the word (a la Reich, Varese, and Cage). </p>
<p>And though I don&#8217;t contend their contributions to music history, I&#8217;d rather listen to an Uematsu soundtrack over one of Reich&#8217;s pieces any day of the week.</p>
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		<title>By: Guest</title>
		<link>http://createdigitalmusic.com/2005/05/06/orchestras-take-on-mario-zelda-aphex-twin/comment-page-1/#comment-931</link>
		<dc:creator>Guest</dc:creator>
		<pubDate>Sun, 08 May 2005 17:43:56 +0000</pubDate>
		<guid isPermaLink="false">http://createdigitalmusic.com/2005/05/06/orchestras-take-on-mario-zelda-aphex-twin/#comment-931</guid>
		<description>Alarm Will Sound, a new music group from NY and Richard Devine are doing Aphex Twin arrangements this summer at the Lincoln Center Festival.  Alarm Will Sound are all younger than the Sinfonietta so I&#039;m really looking forward to it.</description>
		<content:encoded><![CDATA[<p>Alarm Will Sound, a new music group from NY and Richard Devine are doing Aphex Twin arrangements this summer at the Lincoln Center Festival.  Alarm Will Sound are all younger than the Sinfonietta so I&#8217;m really looking forward to it.</p>
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	<item>
		<title>By: Guest</title>
		<link>http://createdigitalmusic.com/2005/05/06/orchestras-take-on-mario-zelda-aphex-twin/comment-page-1/#comment-930</link>
		<dc:creator>Guest</dc:creator>
		<pubDate>Sun, 08 May 2005 12:53:46 +0000</pubDate>
		<guid isPermaLink="false">http://createdigitalmusic.com/2005/05/06/orchestras-take-on-mario-zelda-aphex-twin/#comment-930</guid>
		<description>The London Sinfonietta did a concert last summer at the Barbican (London) with Squarepusher - probably the prototype for the Roman concert you discuss.</description>
		<content:encoded><![CDATA[<p>The London Sinfonietta did a concert last summer at the Barbican (London) with Squarepusher &#8211; probably the prototype for the Roman concert you discuss.</p>
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