<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: RaySpace: &#8220;Room Simulator&#8221; Plug-in with 3D Interface, Powered by Bubbles</title>
	<atom:link href="http://createdigitalmusic.com/2006/08/07/rayspace-room-simulator-plug-in-with-3d-interface-powered-by-bubbles/feed/" rel="self" type="application/rss+xml" />
	<link>http://createdigitalmusic.com/2006/08/07/rayspace-room-simulator-plug-in-with-3d-interface-powered-by-bubbles/</link>
	<description>The latest gear, software, and techniques for electronic music production and performance</description>
	<lastBuildDate>Sun, 22 Nov 2009 04:02:47 -0600</lastBuildDate>
	<generator>http://wordpress.org/?v=2.8.5</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>By: darkcraft</title>
		<link>http://createdigitalmusic.com/2006/08/07/rayspace-room-simulator-plug-in-with-3d-interface-powered-by-bubbles/comment-page-1/#comment-22231</link>
		<dc:creator>darkcraft</dc:creator>
		<pubDate>Tue, 08 Aug 2006 12:41:27 +0000</pubDate>
		<guid isPermaLink="false">http://createdigitalmusic.com/2006/08/07/rayspace-room-simulator-plug-in-with-3d-interface-powered-by-bubbles/#comment-22231</guid>
		<description>Been using this since 1.x - I was first attracted by the very visual nature of the interface (I&#039;m a graphic designer migrating to making electronic music.)

It&#039;s extremely flexible - you can draw the reverb space from scratch (in 2d floorplan, walls, columns, obstacles etc), scale it, manipulate its height, and there are enough freq parameters available (all automatable natch) to get excellent matches for existing reverbs. You can also automate listener and speaker positioning. 

The overall sound is lavish but extremely clean, and can verge on too bright - somehow it sounds less expensive and subtle than some conv based efforts. Passed back through valves, dirtied and eq&#039;d, maybe just a tiny hint of movement and it&#039;s incredibly musical - if not totally natural.</description>
		<content:encoded><![CDATA[<p>Been using this since 1.x &#8211; I was first attracted by the very visual nature of the interface (I&#8217;m a graphic designer migrating to making electronic music.)</p>
<p>It&#8217;s extremely flexible &#8211; you can draw the reverb space from scratch (in 2d floorplan, walls, columns, obstacles etc), scale it, manipulate its height, and there are enough freq parameters available (all automatable natch) to get excellent matches for existing reverbs. You can also automate listener and speaker positioning. </p>
<p>The overall sound is lavish but extremely clean, and can verge on too bright &#8211; somehow it sounds less expensive and subtle than some conv based efforts. Passed back through valves, dirtied and eq&#8217;d, maybe just a tiny hint of movement and it&#8217;s incredibly musical &#8211; if not totally natural.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: yoshi</title>
		<link>http://createdigitalmusic.com/2006/08/07/rayspace-room-simulator-plug-in-with-3d-interface-powered-by-bubbles/comment-page-1/#comment-22211</link>
		<dc:creator>yoshi</dc:creator>
		<pubDate>Tue, 08 Aug 2006 08:22:57 +0000</pubDate>
		<guid isPermaLink="false">http://createdigitalmusic.com/2006/08/07/rayspace-room-simulator-plug-in-with-3d-interface-powered-by-bubbles/#comment-22211</guid>
		<description>Hi!

Good for simulating spaces. It&#039;s not my main reverb plugin. I use to use another less CPU hungry reverbs (Waves R-Verb is my first option) for almost averything and convolution for classic and room sounds and RaySpace for more precise reverbs. It&#039;s very useful for reverb design in film audio editing.

Regards.</description>
		<content:encoded><![CDATA[<p>Hi!</p>
<p>Good for simulating spaces. It&#8217;s not my main reverb plugin. I use to use another less CPU hungry reverbs (Waves R-Verb is my first option) for almost averything and convolution for classic and room sounds and RaySpace for more precise reverbs. It&#8217;s very useful for reverb design in film audio editing.</p>
<p>Regards.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: kevin</title>
		<link>http://createdigitalmusic.com/2006/08/07/rayspace-room-simulator-plug-in-with-3d-interface-powered-by-bubbles/comment-page-1/#comment-22087</link>
		<dc:creator>kevin</dc:creator>
		<pubDate>Mon, 07 Aug 2006 19:30:44 +0000</pubDate>
		<guid isPermaLink="false">http://createdigitalmusic.com/2006/08/07/rayspace-room-simulator-plug-in-with-3d-interface-powered-by-bubbles/#comment-22087</guid>
		<description>I use rayspace in every track.
From totally strange reverb to very precise room ambience.
I like it alot.
If i need something to created spaces i&#039;ll use rayspace.
I still don&#039;t know how it actually works but it&#039;s great to tweak and get something decent, don&#039;t ask me to replicate this or that room but by tweaking you can get close... if you know every parameter you&#039;ll get very very close.
Other reverbs i use are plate 140 from UAD and some smaller very digital reverbs just for the typical sound... since i&#039;ve gotten rayspace i haven&#039;t been touching much of my convultion reverbs....</description>
		<content:encoded><![CDATA[<p>I use rayspace in every track.<br />
From totally strange reverb to very precise room ambience.<br />
I like it alot.<br />
If i need something to created spaces i&#8217;ll use rayspace.<br />
I still don&#8217;t know how it actually works but it&#8217;s great to tweak and get something decent, don&#8217;t ask me to replicate this or that room but by tweaking you can get close&#8230; if you know every parameter you&#8217;ll get very very close.<br />
Other reverbs i use are plate 140 from UAD and some smaller very digital reverbs just for the typical sound&#8230; since i&#8217;ve gotten rayspace i haven&#8217;t been touching much of my convultion reverbs&#8230;.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Sequencer.de - Synthesizer + Electronic Lifestyle &#38; Music - MoogulatoR &#187; News Archive &#187; Room: RaySpace</title>
		<link>http://createdigitalmusic.com/2006/08/07/rayspace-room-simulator-plug-in-with-3d-interface-powered-by-bubbles/comment-page-1/#comment-22071</link>
		<dc:creator>Sequencer.de - Synthesizer + Electronic Lifestyle &#38; Music - MoogulatoR &#187; News Archive &#187; Room: RaySpace</dc:creator>
		<pubDate>Mon, 07 Aug 2006 17:32:07 +0000</pubDate>
		<guid isPermaLink="false">http://createdigitalmusic.com/2006/08/07/rayspace-room-simulator-plug-in-with-3d-interface-powered-by-bubbles/#comment-22071</guid>
		<description>[...] via Createdigitalmusic [...]</description>
		<content:encoded><![CDATA[<p>[...] via Createdigitalmusic [...]</p>
]]></content:encoded>
	</item>
</channel>
</rss>
