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	<title>Comments on: Free Gravity-Simulating Music Generator, Built in Java</title>
	<atom:link href="http://createdigitalmusic.com/2007/07/25/free-gravity-simulating-music-generator-built-in-java/feed/" rel="self" type="application/rss+xml" />
	<link>http://createdigitalmusic.com/2007/07/25/free-gravity-simulating-music-generator-built-in-java/</link>
	<description>The latest gear, software, and techniques for electronic music production and performance</description>
	<pubDate>Mon, 13 Oct 2008 11:44:49 +0000</pubDate>
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		<title>By: Simran Gleason</title>
		<link>http://createdigitalmusic.com/2007/07/25/free-gravity-simulating-music-generator-built-in-java/#comment-230498</link>
		<dc:creator>Simran Gleason</dc:creator>
		<pubDate>Thu, 26 Jul 2007 19:44:15 +0000</pubDate>
		<guid isPermaLink="false">http://createdigitalmusic.com/2007/07/25/free-gravity-simulating-music-generator-built-in-java/#comment-230498</guid>
		<description>The math of n-body simulation is pretty cool. Wayne Schlitt has a &lt;a href="http://www.schlitt.net/xstar/n-body/nb-2.html" rel="nofollow"&gt;really good paper&lt;/a&gt; describing various simulation methods, their accuracy, and cetera:  (also available as pdf from his site about the &lt;a href="http://www.schlitt.net/xstar/" rel="nofollow"&gt;XStar n-body solver.&lt;/a&gt;)

I found that paper after I'd written Kepler's Orrery, and it really helped me understand the math and where the simulation errors were coming from. 

In this system there's a lot of room for composition: each body can have a melody attached to it, so the composer's job is to concoct melodies that combine -- effectively randomly -- to make the composition. Since the motion is complex enough to be largely unpredictable, from a composer's standpoint you have to throw out notions of tempo, rhythm (even pulse), and (to a large part) sequential melody.  What's left to work with? Randomly placed notes that tend to a harmonic structure over time. 

I'd love to hear what other composers might do with it. Though I haven't yet written up a guide about how to compose "songs" for it. If enough people bug me I'll get on it.</description>
		<content:encoded><![CDATA[<p>The math of n-body simulation is pretty cool. Wayne Schlitt has a <a href="http://www.schlitt.net/xstar/n-body/nb-2.html" rel="nofollow">really good paper</a> describing various simulation methods, their accuracy, and cetera:  (also available as pdf from his site about the <a href="http://www.schlitt.net/xstar/" rel="nofollow">XStar n-body solver.</a>)</p>
<p>I found that paper after I&#8217;d written Kepler&#8217;s Orrery, and it really helped me understand the math and where the simulation errors were coming from. </p>
<p>In this system there&#8217;s a lot of room for composition: each body can have a melody attached to it, so the composer&#8217;s job is to concoct melodies that combine &#8212; effectively randomly &#8212; to make the composition. Since the motion is complex enough to be largely unpredictable, from a composer&#8217;s standpoint you have to throw out notions of tempo, rhythm (even pulse), and (to a large part) sequential melody.  What&#8217;s left to work with? Randomly placed notes that tend to a harmonic structure over time. </p>
<p>I&#8217;d love to hear what other composers might do with it. Though I haven&#8217;t yet written up a guide about how to compose &#8220;songs&#8221; for it. If enough people bug me I&#8217;ll get on it.</p>
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		<title>By: plurgid</title>
		<link>http://createdigitalmusic.com/2007/07/25/free-gravity-simulating-music-generator-built-in-java/#comment-230354</link>
		<dc:creator>plurgid</dc:creator>
		<pubDate>Thu, 26 Jul 2007 13:40:04 +0000</pubDate>
		<guid isPermaLink="false">http://createdigitalmusic.com/2007/07/25/free-gravity-simulating-music-generator-built-in-java/#comment-230354</guid>
		<description>@Damon ... 

Hey dude, I'm not exactly sure what you're getting at. But I do have to take exception with your statement &lt;strong&gt;" ... The idea is not at all logical. It is a perpetual motion machine fantasy."&lt;/strong&gt;

Algorithmic composition really is not a pseudo-science. This is for real, doctoral-thesis way-above-my-head math stuff dude. I've only begun reading it, but this book is just mind blowing, on that subject and quite a few others: &lt;a href="http://www.amazon.com/New-Kind-Science-Stephen-Wolfram/dp/1579550088/ref=pd_bbs_sr_1/105-5124000-4515630?ie=UTF8&#38;s=books&#38;qid=1185456939&#38;sr=8-1" rel="nofollow"&gt;A New Kind Of Science&lt;/a&gt; by Stephen Wolrfram (yeah, the mathematica dude). 

I'm not saying the role of the composer will be dead. I'm saying what we do as composers can (shockingly) be described quite succinctly, by mathematics.

There's no need to feel threatened by it, I don't think. But it is quite interesting.</description>
		<content:encoded><![CDATA[<p>@Damon &#8230; </p>
<p>Hey dude, I&#8217;m not exactly sure what you&#8217;re getting at. But I do have to take exception with your statement <strong>&#8221; &#8230; The idea is not at all logical. It is a perpetual motion machine fantasy.&#8221;</strong></p>
<p>Algorithmic composition really is not a pseudo-science. This is for real, doctoral-thesis way-above-my-head math stuff dude. I&#8217;ve only begun reading it, but this book is just mind blowing, on that subject and quite a few others: <a href="http://www.amazon.com/New-Kind-Science-Stephen-Wolfram/dp/1579550088/ref=pd_bbs_sr_1/105-5124000-4515630?ie=UTF8&amp;s=books&amp;qid=1185456939&amp;sr=8-1" rel="nofollow">A New Kind Of Science</a> by Stephen Wolrfram (yeah, the mathematica dude). </p>
<p>I&#8217;m not saying the role of the composer will be dead. I&#8217;m saying what we do as composers can (shockingly) be described quite succinctly, by mathematics.</p>
<p>There&#8217;s no need to feel threatened by it, I don&#8217;t think. But it is quite interesting.</p>
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		<title>By: Andrew Stone</title>
		<link>http://createdigitalmusic.com/2007/07/25/free-gravity-simulating-music-generator-built-in-java/#comment-230211</link>
		<dc:creator>Andrew Stone</dc:creator>
		<pubDate>Thu, 26 Jul 2007 05:55:41 +0000</pubDate>
		<guid isPermaLink="false">http://createdigitalmusic.com/2007/07/25/free-gravity-simulating-music-generator-built-in-java/#comment-230211</guid>
		<description>It's an experiment and a pretty good one at that. As we know there are two kinds of music. Good music and bad music. I got some pretty interesting stuff out of it.

Thanks for reporting it Peter.</description>
		<content:encoded><![CDATA[<p>It&#8217;s an experiment and a pretty good one at that. As we know there are two kinds of music. Good music and bad music. I got some pretty interesting stuff out of it.</p>
<p>Thanks for reporting it Peter.</p>
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		<title>By: dead_red_eyes</title>
		<link>http://createdigitalmusic.com/2007/07/25/free-gravity-simulating-music-generator-built-in-java/#comment-230130</link>
		<dc:creator>dead_red_eyes</dc:creator>
		<pubDate>Thu, 26 Jul 2007 02:10:07 +0000</pubDate>
		<guid isPermaLink="false">http://createdigitalmusic.com/2007/07/25/free-gravity-simulating-music-generator-built-in-java/#comment-230130</guid>
		<description>Wow, this is great! Thanks Peter.</description>
		<content:encoded><![CDATA[<p>Wow, this is great! Thanks Peter.</p>
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		<title>By: Peter Kirn</title>
		<link>http://createdigitalmusic.com/2007/07/25/free-gravity-simulating-music-generator-built-in-java/#comment-230119</link>
		<dc:creator>Peter Kirn</dc:creator>
		<pubDate>Thu, 26 Jul 2007 01:52:16 +0000</pubDate>
		<guid isPermaLink="false">http://createdigitalmusic.com/2007/07/25/free-gravity-simulating-music-generator-built-in-java/#comment-230119</guid>
		<description>Well, Damon, I'm not sure this particular example is much more than an experiment. But many composers think of basic rules and parameters when writing; that's even built into Classical music and so on... I'd see this as just that basic concept with some extra visuals.

And since it's music, not real physics, perpetual motion is definitely possible. Until your computer crashes or the power goes out, anyway.</description>
		<content:encoded><![CDATA[<p>Well, Damon, I&#8217;m not sure this particular example is much more than an experiment. But many composers think of basic rules and parameters when writing; that&#8217;s even built into Classical music and so on&#8230; I&#8217;d see this as just that basic concept with some extra visuals.</p>
<p>And since it&#8217;s music, not real physics, perpetual motion is definitely possible. Until your computer crashes or the power goes out, anyway.</p>
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		<title>By: Damon</title>
		<link>http://createdigitalmusic.com/2007/07/25/free-gravity-simulating-music-generator-built-in-java/#comment-230112</link>
		<dc:creator>Damon</dc:creator>
		<pubDate>Thu, 26 Jul 2007 01:26:40 +0000</pubDate>
		<guid isPermaLink="false">http://createdigitalmusic.com/2007/07/25/free-gravity-simulating-music-generator-built-in-java/#comment-230112</guid>
		<description>Algorithmic music and intelligent design.  What is the difference? 

It is like firing a bullet into space and expecting it to change direction without the benefit of an external force.

Now, I know this particular program is not exactly comparable to self writing music, but why are so many artists trying to accomplish this? 

The idea is not at all logical. It is a perpetual motion machine fantasy.
But if you can prove to me you can count to infinity, I am willing to be proven wrong.

Blessings,
Damon</description>
		<content:encoded><![CDATA[<p>Algorithmic music and intelligent design.  What is the difference? </p>
<p>It is like firing a bullet into space and expecting it to change direction without the benefit of an external force.</p>
<p>Now, I know this particular program is not exactly comparable to self writing music, but why are so many artists trying to accomplish this? </p>
<p>The idea is not at all logical. It is a perpetual motion machine fantasy.<br />
But if you can prove to me you can count to infinity, I am willing to be proven wrong.</p>
<p>Blessings,<br />
Damon</p>
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		<title>By: hurricaneof1780</title>
		<link>http://createdigitalmusic.com/2007/07/25/free-gravity-simulating-music-generator-built-in-java/#comment-230015</link>
		<dc:creator>hurricaneof1780</dc:creator>
		<pubDate>Wed, 25 Jul 2007 20:41:22 +0000</pubDate>
		<guid isPermaLink="false">http://createdigitalmusic.com/2007/07/25/free-gravity-simulating-music-generator-built-in-java/#comment-230015</guid>
		<description>This type of stuff reminds me of ixi software.  
www.ixi-software.net</description>
		<content:encoded><![CDATA[<p>This type of stuff reminds me of ixi software.<br />
<a href="http://www.ixi-software.net" rel="nofollow">http://www.ixi-software.net</a></p>
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		<title>By: Smarta patternbaserade maskiner &#38; mjukvaror sökes! - 99.se</title>
		<link>http://createdigitalmusic.com/2007/07/25/free-gravity-simulating-music-generator-built-in-java/#comment-230014</link>
		<dc:creator>Smarta patternbaserade maskiner &#38; mjukvaror sökes! - 99.se</dc:creator>
		<pubDate>Wed, 25 Jul 2007 20:41:05 +0000</pubDate>
		<guid isPermaLink="false">http://createdigitalmusic.com/2007/07/25/free-gravity-simulating-music-generator-built-in-java/#comment-230014</guid>
		<description>[...] Inte patternbaserat alls, men tuff idé:  Create Digital Music: Free Gravity-Simulating Music Generator, Built in Java [...]</description>
		<content:encoded><![CDATA[<p>[...] Inte patternbaserat alls, men tuff idé:  Create Digital Music: Free Gravity-Simulating Music Generator, Built in Java [...]</p>
]]></content:encoded>
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