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	<title>Comments on: Microsoft Rolls Out USB Fixes for Vista Now; Not Everything Waiting for SP1</title>
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		<title>By: &#187; Â¿Problemas USB con el Vista? &#38;raquo TecnologÃ­a USB y Mucho MÃ¡s&#8230;</title>
		<link>http://createdigitalmusic.com/2007/10/04/microsoft-rolls-out-usb-fixes-for-vista-now-not-everything-waiting-for-sp1/comment-page-1/#comment-318433</link>
		<dc:creator>&#187; Â¿Problemas USB con el Vista? &#38;raquo TecnologÃ­a USB y Mucho MÃ¡s&#8230;</dc:creator>
		<pubDate>Sat, 17 Nov 2007 23:20:47 +0000</pubDate>
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		<description>[...] Peter Kirn nos da un par de consejos valiosos para tus problemas: [...]</description>
		<content:encoded><![CDATA[<p>[...] Peter Kirn nos da un par de consejos valiosos para tus problemas: [...]</p>
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		<title>By: loan &#187; Microsoft Rolls Out USB Fixes for Vista Now; Not Everything &#8230;</title>
		<link>http://createdigitalmusic.com/2007/10/04/microsoft-rolls-out-usb-fixes-for-vista-now-not-everything-waiting-for-sp1/comment-page-1/#comment-291102</link>
		<dc:creator>loan &#187; Microsoft Rolls Out USB Fixes for Vista Now; Not Everything &#8230;</dc:creator>
		<pubDate>Mon, 22 Oct 2007 01:50:38 +0000</pubDate>
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		<description>[...] Read the rest of this great post here [...]</description>
		<content:encoded><![CDATA[<p>[...] Read the rest of this great post here [...]</p>
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		<title>By: music &#187; Blog Archive &#187; Microsoft Rolls Out USB Fixes for Vista Now; Not Everything &#8230;</title>
		<link>http://createdigitalmusic.com/2007/10/04/microsoft-rolls-out-usb-fixes-for-vista-now-not-everything-waiting-for-sp1/comment-page-1/#comment-287413</link>
		<dc:creator>music &#187; Blog Archive &#187; Microsoft Rolls Out USB Fixes for Vista Now; Not Everything &#8230;</dc:creator>
		<pubDate>Wed, 17 Oct 2007 04:35:24 +0000</pubDate>
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		<description>[...] Read the rest of this great post here [...]</description>
		<content:encoded><![CDATA[<p>[...] Read the rest of this great post here [...]</p>
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		<title>By: Peter Kirn</title>
		<link>http://createdigitalmusic.com/2007/10/04/microsoft-rolls-out-usb-fixes-for-vista-now-not-everything-waiting-for-sp1/comment-page-1/#comment-280100</link>
		<dc:creator>Peter Kirn</dc:creator>
		<pubDate>Fri, 05 Oct 2007 05:03:11 +0000</pubDate>
		<guid isPermaLink="false">http://createdigitalmusic.com/2007/10/04/microsoft-rolls-out-usb-fixes-for-vista-now-not-everything-waiting-for-sp1/#comment-280100</guid>
		<description>Well, I&#039;m fairly certain &quot;abandoning&quot; Vista is not going to happen. :) What I do hope is that Microsoft can find a little more direction in Vista&#039;s replacement. SP1 is likely to be largely bugfixes, but *that&#039;s* sure okay ... it&#039;s the bugfixes people want, not the vaporware Windows Extras that CNet story points out, embarrassing as that has been for MS. (On a bright note, at least MS isn&#039;t putting any *effort* into Extras for Premium -- I&#039;d rather have them stomping bugs, and honestly, bug stomping is what a lot of OS development is about ... check the Linux and Mac update changelogs, too.)

As for Windows 7, yes, I really hope Microsoft takes this feedback and responds. I think even Vista fans would have to admit not everything in this OS was on point, to say the least.

WINE is unlikely to do much for audio on Linux. If Linux becomes a vibrant alternative, it&#039;ll be because of native development, not a port panacea. And there are apps built on cross-platform frameworks, particularly those with new codebases, so there are commercial apps that could make the leap. When they do it, they&#039;ll likely do it without WINE. But for now, the segment really is too small. I think we&#039;ll see other apps for Linux first, then maybe music following.</description>
		<content:encoded><![CDATA[<p>Well, I&#8217;m fairly certain &#8220;abandoning&#8221; Vista is not going to happen. :) What I do hope is that Microsoft can find a little more direction in Vista&#8217;s replacement. SP1 is likely to be largely bugfixes, but *that&#8217;s* sure okay &#8230; it&#8217;s the bugfixes people want, not the vaporware Windows Extras that CNet story points out, embarrassing as that has been for MS. (On a bright note, at least MS isn&#8217;t putting any *effort* into Extras for Premium &#8212; I&#8217;d rather have them stomping bugs, and honestly, bug stomping is what a lot of OS development is about &#8230; check the Linux and Mac update changelogs, too.)</p>
<p>As for Windows 7, yes, I really hope Microsoft takes this feedback and responds. I think even Vista fans would have to admit not everything in this OS was on point, to say the least.</p>
<p>WINE is unlikely to do much for audio on Linux. If Linux becomes a vibrant alternative, it&#8217;ll be because of native development, not a port panacea. And there are apps built on cross-platform frameworks, particularly those with new codebases, so there are commercial apps that could make the leap. When they do it, they&#8217;ll likely do it without WINE. But for now, the segment really is too small. I think we&#8217;ll see other apps for Linux first, then maybe music following.</p>
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		<title>By: Adrian Anders</title>
		<link>http://createdigitalmusic.com/2007/10/04/microsoft-rolls-out-usb-fixes-for-vista-now-not-everything-waiting-for-sp1/comment-page-1/#comment-280079</link>
		<dc:creator>Adrian Anders</dc:creator>
		<pubDate>Fri, 05 Oct 2007 04:18:30 +0000</pubDate>
		<guid isPermaLink="false">http://createdigitalmusic.com/2007/10/04/microsoft-rolls-out-usb-fixes-for-vista-now-not-everything-waiting-for-sp1/#comment-280079</guid>
		<description>Some good points Peter. As much as I like to tease OSX users (which doesn&#039;t always come off as playful in text), there are some great things about the platform. I think Macs are great for people who want a solid all-in-one solution or want to get media applications done with the least amount of hassle. I really wish Windows had the same kind of audio scheme as OSX&#039;s Core Audio/MIDI/Audio Units etc.

That said, I still stand behind my assertion that one gets more bang for your desktop buck on the PC Win side (as long as one is building it DIY). I mean, yes there is Mac Minis for $599, but for around $300-$400 you can easily build a Pentium D 3GHz machine with 2GB of RAM that&#039;s going to be faster than the Mini. Of course it would be a full-sized desktop which itself has some pluses and minuses.

You&#039;re partially right tho Peter, when it comes to pre-built machines or laptops Apple has become VERY competitive with the WinPC makers, beating several of the high end companies in terms of value.

My WinXP (no vista here partner) machines I feel give me the best mix of &quot;pro&quot; commercial and various oddball, cheap, free, etc. products. Stability is good and performance is acceptable when tweaked, so I don&#039;t think I&#039;ll be upgrading to a new operating system anytime soon. I&#039;ll just have to remember down the line to be VERY selective about the hardware/software I buy to make sure they still run on XP. Either that, or switch to Linux once they figure out how to get copy protected commercial programs to work well in WINE. Who knows, maybe the next MS OS will fix what is so wrong about Vista.

http://www.news.com/8301-10784_3-9785337-7.html

ATA</description>
		<content:encoded><![CDATA[<p>Some good points Peter. As much as I like to tease OSX users (which doesn&#8217;t always come off as playful in text), there are some great things about the platform. I think Macs are great for people who want a solid all-in-one solution or want to get media applications done with the least amount of hassle. I really wish Windows had the same kind of audio scheme as OSX&#8217;s Core Audio/MIDI/Audio Units etc.</p>
<p>That said, I still stand behind my assertion that one gets more bang for your desktop buck on the PC Win side (as long as one is building it DIY). I mean, yes there is Mac Minis for $599, but for around $300-$400 you can easily build a Pentium D 3GHz machine with 2GB of RAM that&#8217;s going to be faster than the Mini. Of course it would be a full-sized desktop which itself has some pluses and minuses.</p>
<p>You&#8217;re partially right tho Peter, when it comes to pre-built machines or laptops Apple has become VERY competitive with the WinPC makers, beating several of the high end companies in terms of value.</p>
<p>My WinXP (no vista here partner) machines I feel give me the best mix of &#8220;pro&#8221; commercial and various oddball, cheap, free, etc. products. Stability is good and performance is acceptable when tweaked, so I don&#8217;t think I&#8217;ll be upgrading to a new operating system anytime soon. I&#8217;ll just have to remember down the line to be VERY selective about the hardware/software I buy to make sure they still run on XP. Either that, or switch to Linux once they figure out how to get copy protected commercial programs to work well in WINE. Who knows, maybe the next MS OS will fix what is so wrong about Vista.</p>
<p><a href="http://www.news.com/8301-10784_3-9785337-7.html" rel="nofollow">http://www.news.com/8301-10784_3-9785337-7.html</a></p>
<p>ATA</p>
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		<title>By: Peter Kirn</title>
		<link>http://createdigitalmusic.com/2007/10/04/microsoft-rolls-out-usb-fixes-for-vista-now-not-everything-waiting-for-sp1/comment-page-1/#comment-279943</link>
		<dc:creator>Peter Kirn</dc:creator>
		<pubDate>Thu, 04 Oct 2007 22:42:08 +0000</pubDate>
		<guid isPermaLink="false">http://createdigitalmusic.com/2007/10/04/microsoft-rolls-out-usb-fixes-for-vista-now-not-everything-waiting-for-sp1/#comment-279943</guid>
		<description>@Chris ... we should do that article, yes. But I&#039;ll make the list even simpler than Adrian&#039;s:

* More free, cheap, and bizarre plug-ins (the Adrian Anders quotient of the OS).
* Cakewalk (only their instruments are cross-platform)
* FL Studio (aka Fruity Loops)
* EnergyXT, indeed (also on Linux, but not the best example of a Linux app; shows its Windows roots)
* DIY systems
* Tablet PCs, and more computer choice in general
* Gaming (you know, when you&#039;re not making music)

If those aren&#039;t important to you, you won&#039;t care, but someone cares about them, which is why this isn&#039;t Create Mac Music.com.

I actually don&#039;t agree with some of your points, though, Adrian. When you can buy a $600 mini or $1000 MacBook and $500 Logic Studio, &quot;cheaper&quot; doesn&#039;t quite cut it. Compatibility is kind of out the window with Vista, at least in some respects, though there is still more 3rd-party hardware support, in general. (although, in fairness, some of the examples you cite do indeed work on Vista) And &quot;compatibility&quot; really comes down to what you want to run. At least you can emulate C64s and Amigas on Mac OS X, and boot XP to run Rebirth if you need to via Boot Camp.

I also think it&#039;s worth pointing out that the Mac will hardly starve you for choice, and a lot of this choice software-wise you don&#039;t really need. And Core Audio and Core MIDI, and the OS in general, still provide a far smoother ride than Vista or XP.

But are there reasons to choose Windows? Absolutely. And they&#039;re all the more worth considering when you can boot a Mac into Windows (though with some caveats -- Jaymis I believe just found out the hard way that video output didn&#039;t work as expected on a MacBook doing that).

I think OS choice has gotten overly stereotyped, which misses some of the strong points Linux, Mac, and Windows all have in their favor. I keep thinking about doing an OS comparison, but it comes down to stuff people already know; I&#039;d rather meet the more pressing issue of identifying stuff that&#039;s broken on each OS and helping people fix it.</description>
		<content:encoded><![CDATA[<p>@Chris &#8230; we should do that article, yes. But I&#8217;ll make the list even simpler than Adrian&#8217;s:</p>
<p>* More free, cheap, and bizarre plug-ins (the Adrian Anders quotient of the OS).<br />
* Cakewalk (only their instruments are cross-platform)<br />
* FL Studio (aka Fruity Loops)<br />
* EnergyXT, indeed (also on Linux, but not the best example of a Linux app; shows its Windows roots)<br />
* DIY systems<br />
* Tablet PCs, and more computer choice in general<br />
* Gaming (you know, when you&#8217;re not making music)</p>
<p>If those aren&#8217;t important to you, you won&#8217;t care, but someone cares about them, which is why this isn&#8217;t Create Mac Music.com.</p>
<p>I actually don&#8217;t agree with some of your points, though, Adrian. When you can buy a $600 mini or $1000 MacBook and $500 Logic Studio, &#8220;cheaper&#8221; doesn&#8217;t quite cut it. Compatibility is kind of out the window with Vista, at least in some respects, though there is still more 3rd-party hardware support, in general. (although, in fairness, some of the examples you cite do indeed work on Vista) And &#8220;compatibility&#8221; really comes down to what you want to run. At least you can emulate C64s and Amigas on Mac OS X, and boot XP to run Rebirth if you need to via Boot Camp.</p>
<p>I also think it&#8217;s worth pointing out that the Mac will hardly starve you for choice, and a lot of this choice software-wise you don&#8217;t really need. And Core Audio and Core MIDI, and the OS in general, still provide a far smoother ride than Vista or XP.</p>
<p>But are there reasons to choose Windows? Absolutely. And they&#8217;re all the more worth considering when you can boot a Mac into Windows (though with some caveats &#8212; Jaymis I believe just found out the hard way that video output didn&#8217;t work as expected on a MacBook doing that).</p>
<p>I think OS choice has gotten overly stereotyped, which misses some of the strong points Linux, Mac, and Windows all have in their favor. I keep thinking about doing an OS comparison, but it comes down to stuff people already know; I&#8217;d rather meet the more pressing issue of identifying stuff that&#8217;s broken on each OS and helping people fix it.</p>
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		<title>By: Todd Fletcher</title>
		<link>http://createdigitalmusic.com/2007/10/04/microsoft-rolls-out-usb-fixes-for-vista-now-not-everything-waiting-for-sp1/comment-page-1/#comment-279871</link>
		<dc:creator>Todd Fletcher</dc:creator>
		<pubDate>Thu, 04 Oct 2007 20:02:11 +0000</pubDate>
		<guid isPermaLink="false">http://createdigitalmusic.com/2007/10/04/microsoft-rolls-out-usb-fixes-for-vista-now-not-everything-waiting-for-sp1/#comment-279871</guid>
		<description>Chris, I would happily switch OS&#039;s except it would mean learning a new DAW, Sonar in my case. I don&#039;t think there&#039;s enough payoff to make it worth it, though I have second thoughts whenever I see someone&#039;s nice new Mac!</description>
		<content:encoded><![CDATA[<p>Chris, I would happily switch OS&#8217;s except it would mean learning a new DAW, Sonar in my case. I don&#8217;t think there&#8217;s enough payoff to make it worth it, though I have second thoughts whenever I see someone&#8217;s nice new Mac!</p>
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		<title>By: Adrian Anders</title>
		<link>http://createdigitalmusic.com/2007/10/04/microsoft-rolls-out-usb-fixes-for-vista-now-not-everything-waiting-for-sp1/comment-page-1/#comment-279870</link>
		<dc:creator>Adrian Anders</dc:creator>
		<pubDate>Thu, 04 Oct 2007 20:02:06 +0000</pubDate>
		<guid isPermaLink="false">http://createdigitalmusic.com/2007/10/04/microsoft-rolls-out-usb-fixes-for-vista-now-not-everything-waiting-for-sp1/#comment-279870</guid>
		<description>@ Chris:

Yes there are.

1. A metric TON of freeware, donationware, and interesting/experimental stand-alones and plug-ins many of which do not have an OSX equivalent (at least not one within a reasonable price range).

2. More choices. In software and in hardware. Whereas OSX might have at most 2 dozen choices in VAs, Windows users have 100s from a wide range of vendors with different copy protections schemes. Whereas on OSX you might only have one choice in terms of where to go for a particular kind of plug-in or standalone with a feature you want, Windows users typically have 3-5 times as many vendors. So if you don&#039;t like the dongle or challenge/response one vendor uses, you could always find someone else selling a similar product with only a serial form of copy protection.

3. Greater compatibility. Software and computer hardware from 5-10 years ago will many times still work on a modern XP machine (damn you vista). So you can have your VariOS, an older soundcard, and Rebirth all on the same machine thatâ€™s running the latest version of Live. Just not happening on OSX. Donâ€™t give me that â€œoh, that stuff is obsoleteâ€ mess. On a blog thatâ€™s all about C64s, and Casios, a statement like that is just plain silly.

4. Lower prices. Probably due to greater competition and the prevalence of various kinds of developers toolkits (not just C++ but lego-esque builders like synthedit &amp; synthmaker). So even when you have to buy your software instead of getting it from a reputable freeware vendor, many times you can get it WAY bellow what an OSX user would have to pay.

A couple of good examples are FLStudio, and Energy XT both of which you can get for under $100 and produce some pretty cool stuff with.

Also, if you build your own desktop it&#039;s still true that you can have a system that can do most production duties you would ever need for less than $300. So go on you Mac snobs with your $2000 Macbooks... there are still plenty of kids who want to make music whose parents aren&#039;t rich, and Windows PCs are the perfect platform for super-low cost production work.

ATA</description>
		<content:encoded><![CDATA[<p>@ Chris:</p>
<p>Yes there are.</p>
<p>1. A metric TON of freeware, donationware, and interesting/experimental stand-alones and plug-ins many of which do not have an OSX equivalent (at least not one within a reasonable price range).</p>
<p>2. More choices. In software and in hardware. Whereas OSX might have at most 2 dozen choices in VAs, Windows users have 100s from a wide range of vendors with different copy protections schemes. Whereas on OSX you might only have one choice in terms of where to go for a particular kind of plug-in or standalone with a feature you want, Windows users typically have 3-5 times as many vendors. So if you don&#8217;t like the dongle or challenge/response one vendor uses, you could always find someone else selling a similar product with only a serial form of copy protection.</p>
<p>3. Greater compatibility. Software and computer hardware from 5-10 years ago will many times still work on a modern XP machine (damn you vista). So you can have your VariOS, an older soundcard, and Rebirth all on the same machine thatâ€™s running the latest version of Live. Just not happening on OSX. Donâ€™t give me that â€œoh, that stuff is obsoleteâ€ mess. On a blog thatâ€™s all about C64s, and Casios, a statement like that is just plain silly.</p>
<p>4. Lower prices. Probably due to greater competition and the prevalence of various kinds of developers toolkits (not just C++ but lego-esque builders like synthedit &amp; synthmaker). So even when you have to buy your software instead of getting it from a reputable freeware vendor, many times you can get it WAY bellow what an OSX user would have to pay.</p>
<p>A couple of good examples are FLStudio, and Energy XT both of which you can get for under $100 and produce some pretty cool stuff with.</p>
<p>Also, if you build your own desktop it&#8217;s still true that you can have a system that can do most production duties you would ever need for less than $300. So go on you Mac snobs with your $2000 Macbooks&#8230; there are still plenty of kids who want to make music whose parents aren&#8217;t rich, and Windows PCs are the perfect platform for super-low cost production work.</p>
<p>ATA</p>
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		<title>By: Chris</title>
		<link>http://createdigitalmusic.com/2007/10/04/microsoft-rolls-out-usb-fixes-for-vista-now-not-everything-waiting-for-sp1/comment-page-1/#comment-279850</link>
		<dc:creator>Chris</dc:creator>
		<pubDate>Thu, 04 Oct 2007 19:25:28 +0000</pubDate>
		<guid isPermaLink="false">http://createdigitalmusic.com/2007/10/04/microsoft-rolls-out-usb-fixes-for-vista-now-not-everything-waiting-for-sp1/#comment-279850</guid>
		<description>I&#039;d love to see a post on the existing reasons for musicians to still use Windows, either on a mac or pc. Are there any? I don&#039;t mean that to be an antagonistic question at all I&#039;m just curious if some of the issues I remember (like running gigastudio) still apply.</description>
		<content:encoded><![CDATA[<p>I&#8217;d love to see a post on the existing reasons for musicians to still use Windows, either on a mac or pc. Are there any? I don&#8217;t mean that to be an antagonistic question at all I&#8217;m just curious if some of the issues I remember (like running gigastudio) still apply.</p>
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		<title>By: Peter Kirn</title>
		<link>http://createdigitalmusic.com/2007/10/04/microsoft-rolls-out-usb-fixes-for-vista-now-not-everything-waiting-for-sp1/comment-page-1/#comment-279796</link>
		<dc:creator>Peter Kirn</dc:creator>
		<pubDate>Thu, 04 Oct 2007 17:26:54 +0000</pubDate>
		<guid isPermaLink="false">http://createdigitalmusic.com/2007/10/04/microsoft-rolls-out-usb-fixes-for-vista-now-not-everything-waiting-for-sp1/#comment-279796</guid>
		<description>There are significant changes to USB support in Vista, some specifically related to MIDI and audio devices we use. So, I should say, this is a complicated issue... at least Vista itself is making forward progress in USB land.

What I&#039;d really like to see is for significant audio and MIDI subsystems to be open sourced across platforms. Open source isn&#039;t a panacea, but the problem with the music market is we have too few actual developers overall, and too small a market niche (compared to, say, digital cameras or printers). But that&#039;s another story.</description>
		<content:encoded><![CDATA[<p>There are significant changes to USB support in Vista, some specifically related to MIDI and audio devices we use. So, I should say, this is a complicated issue&#8230; at least Vista itself is making forward progress in USB land.</p>
<p>What I&#8217;d really like to see is for significant audio and MIDI subsystems to be open sourced across platforms. Open source isn&#8217;t a panacea, but the problem with the music market is we have too few actual developers overall, and too small a market niche (compared to, say, digital cameras or printers). But that&#8217;s another story.</p>
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