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	<title>Comments on: Music Gear in Video Games: Mackie Guitar Hero III Product Placement</title>
	<atom:link href="http://createdigitalmusic.com/2007/11/09/music-gear-in-video-games-mackie-guitar-hero-iii-product-placement/feed/" rel="self" type="application/rss+xml" />
	<link>http://createdigitalmusic.com/2007/11/09/music-gear-in-video-games-mackie-guitar-hero-iii-product-placement/</link>
	<description>The latest gear, software, and techniques for electronic music production and performance</description>
	<pubDate>Sun, 12 Oct 2008 09:02:25 +0000</pubDate>
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		<title>By: Music on the radio &#187; Music Gear in Video Games: Mackie Guitar Hero III Product Placement</title>
		<link>http://createdigitalmusic.com/2007/11/09/music-gear-in-video-games-mackie-guitar-hero-iii-product-placement/#comment-347134</link>
		<dc:creator>Music on the radio &#187; Music Gear in Video Games: Mackie Guitar Hero III Product Placement</dc:creator>
		<pubDate>Sun, 09 Dec 2007 00:48:46 +0000</pubDate>
		<guid isPermaLink="false">http://createdigitalmusic.com/2007/11/09/music-gear-in-video-games-mackie-guitar-hero-iii-product-placement/#comment-347134</guid>
		<description>[...] View the whole post at Create Digital Music [...]</description>
		<content:encoded><![CDATA[<p>[...] View the whole post at Create Digital Music [...]</p>
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		<title>By: Create Digital Music &#187; Accordion Hero Game, Double-Bellows, and the Interactive Power of Sharpie</title>
		<link>http://createdigitalmusic.com/2007/11/09/music-gear-in-video-games-mackie-guitar-hero-iii-product-placement/#comment-316244</link>
		<dc:creator>Create Digital Music &#187; Accordion Hero Game, Double-Bellows, and the Interactive Power of Sharpie</dc:creator>
		<pubDate>Fri, 16 Nov 2007 11:23:16 +0000</pubDate>
		<guid isPermaLink="false">http://createdigitalmusic.com/2007/11/09/music-gear-in-video-games-mackie-guitar-hero-iii-product-placement/#comment-316244</guid>
		<description>[...] All of this xxx Hero and Rock Band and Harmonix stuff does raise the question: how will we listen to music in the future? Will we have new interactive platforms for music that turn us from passive listeners into active. What will that platform be like? Some of you expressed, to put it kindly, a healthy dose of skepticism when I said I thought a new Harmonix-developed game for the iPod suggested new possibilities for mobile, interactive music. [...]</description>
		<content:encoded><![CDATA[<p>[...] All of this xxx Hero and Rock Band and Harmonix stuff does raise the question: how will we listen to music in the future? Will we have new interactive platforms for music that turn us from passive listeners into active. What will that platform be like? Some of you expressed, to put it kindly, a healthy dose of skepticism when I said I thought a new Harmonix-developed game for the iPod suggested new possibilities for mobile, interactive music. [...]</p>
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		<title>By: Charlie Lesoine</title>
		<link>http://createdigitalmusic.com/2007/11/09/music-gear-in-video-games-mackie-guitar-hero-iii-product-placement/#comment-310123</link>
		<dc:creator>Charlie Lesoine</dc:creator>
		<pubDate>Tue, 13 Nov 2007 00:35:06 +0000</pubDate>
		<guid isPermaLink="false">http://createdigitalmusic.com/2007/11/09/music-gear-in-video-games-mackie-guitar-hero-iii-product-placement/#comment-310123</guid>
		<description>Also, is that burning man, from burning man in the first picture or what?</description>
		<content:encoded><![CDATA[<p>Also, is that burning man, from burning man in the first picture or what?</p>
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		<title>By: bliss</title>
		<link>http://createdigitalmusic.com/2007/11/09/music-gear-in-video-games-mackie-guitar-hero-iii-product-placement/#comment-308124</link>
		<dc:creator>bliss</dc:creator>
		<pubDate>Sun, 11 Nov 2007 15:39:06 +0000</pubDate>
		<guid isPermaLink="false">http://createdigitalmusic.com/2007/11/09/music-gear-in-video-games-mackie-guitar-hero-iii-product-placement/#comment-308124</guid>
		<description>The corporate marketing machine knows no bounds.  Pretty soon, if it hasn't happened already, there will be commercial breaks in video games that are designed to look like play action.  Anyway, boo, I hate that product placement crap.  Even if it's (believe it or not) Porsches in driving games or BMWs in Bond films.  Distracting and depressing, i.e., "Buy me!  Buy me!" and "You can't afford it.  You can't afford it."  Plus, you're not Bond.  And then there's a moment where Wheaties are on the breakfast table or Budweiser and Lays potato chips are on the coffee table with Monday Night Football on.  Grrr.</description>
		<content:encoded><![CDATA[<p>The corporate marketing machine knows no bounds.  Pretty soon, if it hasn&#8217;t happened already, there will be commercial breaks in video games that are designed to look like play action.  Anyway, boo, I hate that product placement crap.  Even if it&#8217;s (believe it or not) Porsches in driving games or BMWs in Bond films.  Distracting and depressing, i.e., &#8220;Buy me!  Buy me!&#8221; and &#8220;You can&#8217;t afford it.  You can&#8217;t afford it.&#8221;  Plus, you&#8217;re not Bond.  And then there&#8217;s a moment where Wheaties are on the breakfast table or Budweiser and Lays potato chips are on the coffee table with Monday Night Football on.  Grrr.</p>
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		<title>By: robbneu</title>
		<link>http://createdigitalmusic.com/2007/11/09/music-gear-in-video-games-mackie-guitar-hero-iii-product-placement/#comment-306272</link>
		<dc:creator>robbneu</dc:creator>
		<pubDate>Sat, 10 Nov 2007 12:53:46 +0000</pubDate>
		<guid isPermaLink="false">http://createdigitalmusic.com/2007/11/09/music-gear-in-video-games-mackie-guitar-hero-iii-product-placement/#comment-306272</guid>
		<description>The amps and gear change from "level" to level, based on how well you're doing.  So, for a while your stage is covered with Crate stuff, then Line 6, then Mackie, etc.  It *is* exaggerated and goofy, but then that's kind of the art director for the entire game.  The lead singer, for example, looks like he could swallow his own head in one gulp, thanks to his enormous mouth and jaw.

That aside, it kind of fits the game pretty well.  The only "endorsement" that seemed wildly out of place, that I've seen so far, is Pontiac sponsoring your band's video shoot.  So, there's Pontiac stuff all over that level.  I would expect to see gear pedals that have Line 6 on them, amps that have familiar logos, etc in a game about making music, but the car stuff was just too much.  That's in GHIII, for those of you who are curious.

Yes... yes... I'm a terrible nerd.</description>
		<content:encoded><![CDATA[<p>The amps and gear change from &#8220;level&#8221; to level, based on how well you&#8217;re doing.  So, for a while your stage is covered with Crate stuff, then Line 6, then Mackie, etc.  It *is* exaggerated and goofy, but then that&#8217;s kind of the art director for the entire game.  The lead singer, for example, looks like he could swallow his own head in one gulp, thanks to his enormous mouth and jaw.</p>
<p>That aside, it kind of fits the game pretty well.  The only &#8220;endorsement&#8221; that seemed wildly out of place, that I&#8217;ve seen so far, is Pontiac sponsoring your band&#8217;s video shoot.  So, there&#8217;s Pontiac stuff all over that level.  I would expect to see gear pedals that have Line 6 on them, amps that have familiar logos, etc in a game about making music, but the car stuff was just too much.  That&#8217;s in GHIII, for those of you who are curious.</p>
<p>Yes&#8230; yes&#8230; I&#8217;m a terrible nerd.</p>
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		<title>By: Chris</title>
		<link>http://createdigitalmusic.com/2007/11/09/music-gear-in-video-games-mackie-guitar-hero-iii-product-placement/#comment-305549</link>
		<dc:creator>Chris</dc:creator>
		<pubDate>Sat, 10 Nov 2007 00:40:48 +0000</pubDate>
		<guid isPermaLink="false">http://createdigitalmusic.com/2007/11/09/music-gear-in-video-games-mackie-guitar-hero-iii-product-placement/#comment-305549</guid>
		<description>Just saw an ad for the new version. It's a little hard to tell, it's only up there for a few frames, but it looks like the the amps are Crate.</description>
		<content:encoded><![CDATA[<p>Just saw an ad for the new version. It&#8217;s a little hard to tell, it&#8217;s only up there for a few frames, but it looks like the the amps are Crate.</p>
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		<title>By: Peter Kirn</title>
		<link>http://createdigitalmusic.com/2007/11/09/music-gear-in-video-games-mackie-guitar-hero-iii-product-placement/#comment-305522</link>
		<dc:creator>Peter Kirn</dc:creator>
		<pubDate>Sat, 10 Nov 2007 00:23:21 +0000</pubDate>
		<guid isPermaLink="false">http://createdigitalmusic.com/2007/11/09/music-gear-in-video-games-mackie-guitar-hero-iii-product-placement/#comment-305522</guid>
		<description>Ah, thanks!

Still, nothing beats that Fender controller, I think. Having played the drums, I think you can just add your own imagination on that.</description>
		<content:encoded><![CDATA[<p>Ah, thanks!</p>
<p>Still, nothing beats that Fender controller, I think. Having played the drums, I think you can just add your own imagination on that.</p>
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		<title>By: Thomas</title>
		<link>http://createdigitalmusic.com/2007/11/09/music-gear-in-video-games-mackie-guitar-hero-iii-product-placement/#comment-305512</link>
		<dc:creator>Thomas</dc:creator>
		<pubDate>Sat, 10 Nov 2007 00:12:15 +0000</pubDate>
		<guid isPermaLink="false">http://createdigitalmusic.com/2007/11/09/music-gear-in-video-games-mackie-guitar-hero-iii-product-placement/#comment-305512</guid>
		<description>The Guitar Hero games have always had prominent branding. The first guitar was a Gibson SG, and the amps were (I believe) by Orange. 

Somewhere in there, they also added Line 6, Kustom, and a bunch of others.</description>
		<content:encoded><![CDATA[<p>The Guitar Hero games have always had prominent branding. The first guitar was a Gibson SG, and the amps were (I believe) by Orange. </p>
<p>Somewhere in there, they also added Line 6, Kustom, and a bunch of others.</p>
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