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	<title>Comments on: Strange, New Musical Interfaces, Built in Processing</title>
	<atom:link href="http://createdigitalmusic.com/2008/03/03/strange-new-musical-interfaces-built-in-processing/feed/" rel="self" type="application/rss+xml" />
	<link>http://createdigitalmusic.com/2008/03/03/strange-new-musical-interfaces-built-in-processing/</link>
	<description>The latest gear, software, and techniques for electronic music production and performance</description>
	<pubDate>Sat, 05 Jul 2008 04:35:10 +0000</pubDate>
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		<title>By: Jug Hero &#171; Scary Reasoner</title>
		<link>http://createdigitalmusic.com/2008/03/03/strange-new-musical-interfaces-built-in-processing/#comment-445342</link>
		<dc:creator>Jug Hero &#171; Scary Reasoner</dc:creator>
		<pubDate>Wed, 16 Apr 2008 02:32:51 +0000</pubDate>
		<guid isPermaLink="false">http://createdigitalmusic.com/2008/03/03/strange-new-musical-interfaces-built-in-processing/#comment-445342</guid>
		<description>[...] Here&#8217;s the link: Jug Hero [...]</description>
		<content:encoded><![CDATA[<p>[...] Here&#8217;s the link: Jug Hero [...]</p>
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		<title>By: Shawna</title>
		<link>http://createdigitalmusic.com/2008/03/03/strange-new-musical-interfaces-built-in-processing/#comment-443226</link>
		<dc:creator>Shawna</dc:creator>
		<pubDate>Mon, 14 Apr 2008 02:37:37 +0000</pubDate>
		<guid isPermaLink="false">http://createdigitalmusic.com/2008/03/03/strange-new-musical-interfaces-built-in-processing/#comment-443226</guid>
		<description>thanks for the write-up! my partner's Kevin Lim though, not Kevin Linn :)
-Shawna, from Jug Hero.</description>
		<content:encoded><![CDATA[<p>thanks for the write-up! my partner&#8217;s Kevin Lim though, not Kevin Linn :)<br />
-Shawna, from Jug Hero.</p>
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		<title>By: unkown</title>
		<link>http://createdigitalmusic.com/2008/03/03/strange-new-musical-interfaces-built-in-processing/#comment-424559</link>
		<dc:creator>unkown</dc:creator>
		<pubDate>Fri, 28 Mar 2008 10:00:13 +0000</pubDate>
		<guid isPermaLink="false">http://createdigitalmusic.com/2008/03/03/strange-new-musical-interfaces-built-in-processing/#comment-424559</guid>
		<description>Trop bon !</description>
		<content:encoded><![CDATA[<p>Trop bon !</p>
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		<title>By: Richard</title>
		<link>http://createdigitalmusic.com/2008/03/03/strange-new-musical-interfaces-built-in-processing/#comment-413619</link>
		<dc:creator>Richard</dc:creator>
		<pubDate>Sat, 08 Mar 2008 10:33:06 +0000</pubDate>
		<guid isPermaLink="false">http://createdigitalmusic.com/2008/03/03/strange-new-musical-interfaces-built-in-processing/#comment-413619</guid>
		<description>Hello. &lt;a href="http://www.box2d.org/" rel="nofollow"&gt;BOX2D&lt;/a&gt; is a physics engine that has been ported to several programming languages including Actionscript 3 and Java. I built a music sequencer using this physics engine which can been seen at &lt;a href="http://youtube.com/watch?v=T1Av7p08fcc" rel="nofollow"&gt;http://youtube.com/watch?v=T1Av7p08fcc&lt;/a&gt;.  The Flash interface communicates to Ableton Live through the following chain: Flash -&#62; OSC -&#62; Quartz Composer (relays OSC to Midi) -&#62; Ableton Live.</description>
		<content:encoded><![CDATA[<p>Hello. <a href="http://www.box2d.org/" rel="nofollow">BOX2D</a> is a physics engine that has been ported to several programming languages including Actionscript 3 and Java. I built a music sequencer using this physics engine which can been seen at <a href="http://youtube.com/watch?v=T1Av7p08fcc" rel="nofollow">http://youtube.com/watch?v=T1Av7p08fcc</a>.  The Flash interface communicates to Ableton Live through the following chain: Flash -&gt; OSC -&gt; Quartz Composer (relays OSC to Midi) -&gt; Ableton Live.</p>
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	<item>
		<title>By: Create Digital Music &#187; Indie Developers Show Fanciful Music Games, Interfaces at GDC</title>
		<link>http://createdigitalmusic.com/2008/03/03/strange-new-musical-interfaces-built-in-processing/#comment-412973</link>
		<dc:creator>Create Digital Music &#187; Indie Developers Show Fanciful Music Games, Interfaces at GDC</dc:creator>
		<pubDate>Fri, 07 Mar 2008 16:37:41 +0000</pubDate>
		<guid isPermaLink="false">http://createdigitalmusic.com/2008/03/03/strange-new-musical-interfaces-built-in-processing/#comment-412973</guid>
		<description>[...] by drawing physics-driven illustrations, as the name suggests &#8212; if you enjoyed our look at new music interfaces built in Processing, you&#8217;ll draw (ahem, sorry) plenty of inspiration from this. And, of course, it&#8217;s very [...]</description>
		<content:encoded><![CDATA[<p>[...] by drawing physics-driven illustrations, as the name suggests &#8212; if you enjoyed our look at new music interfaces built in Processing, you&#8217;ll draw (ahem, sorry) plenty of inspiration from this. And, of course, it&#8217;s very [...]</p>
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		<title>By: emmett</title>
		<link>http://createdigitalmusic.com/2008/03/03/strange-new-musical-interfaces-built-in-processing/#comment-410898</link>
		<dc:creator>emmett</dc:creator>
		<pubDate>Wed, 05 Mar 2008 18:49:09 +0000</pubDate>
		<guid isPermaLink="false">http://createdigitalmusic.com/2008/03/03/strange-new-musical-interfaces-built-in-processing/#comment-410898</guid>
		<description>"Later this month, too, I hope to give some background on how to really get audio and MIDI working right now on different platforms."

...and osc?</description>
		<content:encoded><![CDATA[<p>&#8220;Later this month, too, I hope to give some background on how to really get audio and MIDI working right now on different platforms.&#8221;</p>
<p>&#8230;and osc?</p>
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		<title>By: Myles de Bastion</title>
		<link>http://createdigitalmusic.com/2008/03/03/strange-new-musical-interfaces-built-in-processing/#comment-410368</link>
		<dc:creator>Myles de Bastion</dc:creator>
		<pubDate>Wed, 05 Mar 2008 01:53:31 +0000</pubDate>
		<guid isPermaLink="false">http://createdigitalmusic.com/2008/03/03/strange-new-musical-interfaces-built-in-processing/#comment-410368</guid>
		<description>Love this stuff</description>
		<content:encoded><![CDATA[<p>Love this stuff</p>
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		<title>By: Christer Carlsson</title>
		<link>http://createdigitalmusic.com/2008/03/03/strange-new-musical-interfaces-built-in-processing/#comment-409919</link>
		<dc:creator>Christer Carlsson</dc:creator>
		<pubDate>Tue, 04 Mar 2008 10:21:25 +0000</pubDate>
		<guid isPermaLink="false">http://createdigitalmusic.com/2008/03/03/strange-new-musical-interfaces-built-in-processing/#comment-409919</guid>
		<description>Hi Peter, thanks for the plug!

Runagate: I'm sorry to say my skeletons don't make any sound, but that's a good idea... For anyone interested, there's a short text and video from the project &lt;a href="http://www.kakofon.com/2008/01/09/skeletons/" rel="nofollow"&gt;on my website&lt;/a&gt;.

Regarding Processing and sound, my class did an &lt;a href="http://exhibition-project.blogspot.com/" rel="nofollow"&gt;interactive installation project&lt;/a&gt; last year. We built a harp from steel bars and wire and hooked each string up to contact microphones that sent MIDI-signals to Processing. Processing then generated kaleidoscopic visuals and triggered samples in Kontakt (using ProMIDI) for a nice soundscape. We tried generating sounds in Processing too, but in the end it was too difficult to get the right results with it.</description>
		<content:encoded><![CDATA[<p>Hi Peter, thanks for the plug!</p>
<p>Runagate: I&#8217;m sorry to say my skeletons don&#8217;t make any sound, but that&#8217;s a good idea&#8230; For anyone interested, there&#8217;s a short text and video from the project <a href="http://www.kakofon.com/2008/01/09/skeletons/" rel="nofollow">on my website</a>.</p>
<p>Regarding Processing and sound, my class did an <a href="http://exhibition-project.blogspot.com/" rel="nofollow">interactive installation project</a> last year. We built a harp from steel bars and wire and hooked each string up to contact microphones that sent MIDI-signals to Processing. Processing then generated kaleidoscopic visuals and triggered samples in Kontakt (using ProMIDI) for a nice soundscape. We tried generating sounds in Processing too, but in the end it was too difficult to get the right results with it.</p>
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		<title>By: Gavin@FAW</title>
		<link>http://createdigitalmusic.com/2008/03/03/strange-new-musical-interfaces-built-in-processing/#comment-409556</link>
		<dc:creator>Gavin@FAW</dc:creator>
		<pubDate>Tue, 04 Mar 2008 01:04:11 +0000</pubDate>
		<guid isPermaLink="false">http://createdigitalmusic.com/2008/03/03/strange-new-musical-interfaces-built-in-processing/#comment-409556</guid>
		<description>Have experimented with processing in the past and its very interesting and great fun.
What could be an idea is for a synthesizer to transmit say lfo or other modulation data to processing over OSC and have it use the information to transform visuals during a performance.</description>
		<content:encoded><![CDATA[<p>Have experimented with processing in the past and its very interesting and great fun.<br />
What could be an idea is for a synthesizer to transmit say lfo or other modulation data to processing over OSC and have it use the information to transform visuals during a performance.</p>
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	<item>
		<title>By: Peter Kirn</title>
		<link>http://createdigitalmusic.com/2008/03/03/strange-new-musical-interfaces-built-in-processing/#comment-409472</link>
		<dc:creator>Peter Kirn</dc:creator>
		<pubDate>Mon, 03 Mar 2008 23:12:23 +0000</pubDate>
		<guid isPermaLink="false">http://createdigitalmusic.com/2008/03/03/strange-new-musical-interfaces-built-in-processing/#comment-409472</guid>
		<description>Well, flocking implementations -- and Java flocking implementation -- are certainly nothing new. One easy way to go would be to transmit OSC (or inter-app MIDI, even) to a music app, and have the flocking doing the panning. That also gives you a nice visual. Definitely worth trying, and of course, the results are effectively unlimited -- because your musical content could sound different from someone else's music.

Inter-app MIDI works using Java's MIDI output classes or the ProMIDI library. There are some tricks to it on the Mac, which I should post soon; PC works just fine.</description>
		<content:encoded><![CDATA[<p>Well, flocking implementations &#8212; and Java flocking implementation &#8212; are certainly nothing new. One easy way to go would be to transmit OSC (or inter-app MIDI, even) to a music app, and have the flocking doing the panning. That also gives you a nice visual. Definitely worth trying, and of course, the results are effectively unlimited &#8212; because your musical content could sound different from someone else&#8217;s music.</p>
<p>Inter-app MIDI works using Java&#8217;s MIDI output classes or the ProMIDI library. There are some tricks to it on the Mac, which I should post soon; PC works just fine.</p>
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