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	<title>Comments on: Indie Developers Show Fanciful Music Games, Interfaces at GDC</title>
	<atom:link href="http://createdigitalmusic.com/2008/03/07/indie-developers-show-fanciful-music-games-interfaces-at-gdc/feed/" rel="self" type="application/rss+xml" />
	<link>http://createdigitalmusic.com/2008/03/07/indie-developers-show-fanciful-music-games-interfaces-at-gdc/</link>
	<description>The latest gear, software, and techniques for electronic music production and performance</description>
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		<title>By: Create Digital Music &#187; Wii Balance Board Surfs Through AudioSurf Music Game; Music Apps Next</title>
		<link>http://createdigitalmusic.com/2008/03/07/indie-developers-show-fanciful-music-games-interfaces-at-gdc/comment-page-1/#comment-503168</link>
		<dc:creator>Create Digital Music &#187; Wii Balance Board Surfs Through AudioSurf Music Game; Music Apps Next</dc:creator>
		<pubDate>Thu, 19 Jun 2008 12:51:36 +0000</pubDate>
		<guid isPermaLink="false">http://createdigitalmusic.com/2008/03/07/indie-developers-show-fanciful-music-games-interfaces-at-gdc/#comment-503168</guid>
		<description>[...] Jones, aka Chardish, has hooked up the balance board to the fantastic Audiosurf, a music/rhythm game that allows you to play through your existing music collection rather than [...]</description>
		<content:encoded><![CDATA[<p>[...] Jones, aka Chardish, has hooked up the balance board to the fantastic Audiosurf, a music/rhythm game that allows you to play through your existing music collection rather than [...]</p>
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	<item>
		<title>By: MaxvaX &#187; Indie Developers Show Fanciful Music Games, Interfaces at GDC</title>
		<link>http://createdigitalmusic.com/2008/03/07/indie-developers-show-fanciful-music-games-interfaces-at-gdc/comment-page-1/#comment-416948</link>
		<dc:creator>MaxvaX &#187; Indie Developers Show Fanciful Music Games, Interfaces at GDC</dc:creator>
		<pubDate>Thu, 13 Mar 2008 19:09:42 +0000</pubDate>
		<guid isPermaLink="false">http://createdigitalmusic.com/2008/03/07/indie-developers-show-fanciful-music-games-interfaces-at-gdc/#comment-416948</guid>
		<description>[...] (more&#8230;) [...]</description>
		<content:encoded><![CDATA[<p>[...] (more&#8230;) [...]</p>
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		<title>By: ronnie</title>
		<link>http://createdigitalmusic.com/2008/03/07/indie-developers-show-fanciful-music-games-interfaces-at-gdc/comment-page-1/#comment-415755</link>
		<dc:creator>ronnie</dc:creator>
		<pubDate>Tue, 11 Mar 2008 16:49:27 +0000</pubDate>
		<guid isPermaLink="false">http://createdigitalmusic.com/2008/03/07/indie-developers-show-fanciful-music-games-interfaces-at-gdc/#comment-415755</guid>
		<description>Enjoyed playing Synesthete. Crayon, a tad bit less hectic, is a lot of fun as well.</description>
		<content:encoded><![CDATA[<p>Enjoyed playing Synesthete. Crayon, a tad bit less hectic, is a lot of fun as well.</p>
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	<item>
		<title>By: Keebs</title>
		<link>http://createdigitalmusic.com/2008/03/07/indie-developers-show-fanciful-music-games-interfaces-at-gdc/comment-page-1/#comment-415744</link>
		<dc:creator>Keebs</dc:creator>
		<pubDate>Tue, 11 Mar 2008 16:23:49 +0000</pubDate>
		<guid isPermaLink="false">http://createdigitalmusic.com/2008/03/07/indie-developers-show-fanciful-music-games-interfaces-at-gdc/#comment-415744</guid>
		<description>Also note that Crayon Physics is available for the iPhone, which happens to make quite a nie interface for it.</description>
		<content:encoded><![CDATA[<p>Also note that Crayon Physics is available for the iPhone, which happens to make quite a nie interface for it.</p>
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	<item>
		<title>By: jon</title>
		<link>http://createdigitalmusic.com/2008/03/07/indie-developers-show-fanciful-music-games-interfaces-at-gdc/comment-page-1/#comment-414334</link>
		<dc:creator>jon</dc:creator>
		<pubDate>Sun, 09 Mar 2008 11:53:18 +0000</pubDate>
		<guid isPermaLink="false">http://createdigitalmusic.com/2008/03/07/indie-developers-show-fanciful-music-games-interfaces-at-gdc/#comment-414334</guid>
		<description>Myles, music is realtime but composition often isn&#039;t.  Loopers and drum machines blur the line.  I&#039;d love to see more intention in music games, realtime or not.  

(I play real instruments, but I&#039;ve always had a certain amount of contempt - right or wrong - for &#039;virtuoso&#039; musicians lacking a creative urge.  Without intent, what&#039;s the point?)</description>
		<content:encoded><![CDATA[<p>Myles, music is realtime but composition often isn&#8217;t.  Loopers and drum machines blur the line.  I&#8217;d love to see more intention in music games, realtime or not.  </p>
<p>(I play real instruments, but I&#8217;ve always had a certain amount of contempt &#8211; right or wrong &#8211; for &#8216;virtuoso&#8217; musicians lacking a creative urge.  Without intent, what&#8217;s the point?)</p>
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		<title>By: Myles de Bastion</title>
		<link>http://createdigitalmusic.com/2008/03/07/indie-developers-show-fanciful-music-games-interfaces-at-gdc/comment-page-1/#comment-414251</link>
		<dc:creator>Myles de Bastion</dc:creator>
		<pubDate>Sun, 09 Mar 2008 06:57:11 +0000</pubDate>
		<guid isPermaLink="false">http://createdigitalmusic.com/2008/03/07/indie-developers-show-fanciful-music-games-interfaces-at-gdc/#comment-414251</guid>
		<description>A turn-based strategy, would that be trading musical riffs or something? Music is a real-time form and so it suits more &quot;real-time&quot; game styles I&#039;d say.</description>
		<content:encoded><![CDATA[<p>A turn-based strategy, would that be trading musical riffs or something? Music is a real-time form and so it suits more &#8220;real-time&#8221; game styles I&#8217;d say.</p>
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		<title>By: wak</title>
		<link>http://createdigitalmusic.com/2008/03/07/indie-developers-show-fanciful-music-games-interfaces-at-gdc/comment-page-1/#comment-413554</link>
		<dc:creator>wak</dc:creator>
		<pubDate>Sat, 08 Mar 2008 08:36:51 +0000</pubDate>
		<guid isPermaLink="false">http://createdigitalmusic.com/2008/03/07/indie-developers-show-fanciful-music-games-interfaces-at-gdc/#comment-413554</guid>
		<description>I think you forgot Cinnamon Beats:
http://secretexit.com/games/cinnamonbeats
http://www.igf.com/php-bin/entry2008.php?id=172
http://www.youtube.com/watch?v=xzjHlDHy4u4

I have a hard time figuring out what the crux of the idea is but it seems like something between a drum machine and the Incredible Machine. Could be fun if the game mechanics click right.

I&#039;ve been thinking a lot about offline &quot;tweak-oriented&quot; music games lately, as opposed to most of the current ones that rely on reflexes and realtime performance. It seems to be an area that&#039;s largely been ignored so far. How about a turn-based strategy game that relies on music as the core part of the game idea, hmm?</description>
		<content:encoded><![CDATA[<p>I think you forgot Cinnamon Beats:<br />
<a href="http://secretexit.com/games/cinnamonbeats" rel="nofollow">http://secretexit.com/games/cinnamonbeats</a><br />
<a href="http://www.igf.com/php-bin/entry2008.php?id=172" rel="nofollow">http://www.igf.com/php-bin/entry2008.php?id=172</a><br />
<a href="http://www.youtube.com/watch?v=xzjHlDHy4u4" rel="nofollow">http://www.youtube.com/watch?v=xzjHlDHy4u4</a></p>
<p>I have a hard time figuring out what the crux of the idea is but it seems like something between a drum machine and the Incredible Machine. Could be fun if the game mechanics click right.</p>
<p>I&#8217;ve been thinking a lot about offline &#8220;tweak-oriented&#8221; music games lately, as opposed to most of the current ones that rely on reflexes and realtime performance. It seems to be an area that&#8217;s largely been ignored so far. How about a turn-based strategy game that relies on music as the core part of the game idea, hmm?</p>
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		<title>By: bliss</title>
		<link>http://createdigitalmusic.com/2008/03/07/indie-developers-show-fanciful-music-games-interfaces-at-gdc/comment-page-1/#comment-413350</link>
		<dc:creator>bliss</dc:creator>
		<pubDate>Sat, 08 Mar 2008 00:23:30 +0000</pubDate>
		<guid isPermaLink="false">http://createdigitalmusic.com/2008/03/07/indie-developers-show-fanciful-music-games-interfaces-at-gdc/#comment-413350</guid>
		<description>OT - Nothing to say about the iPhone SDK announcement, Peter?

http://www.wired.com/techbiz/startups/news/2008/03/ifund

Thought you&#039;d be all over that...</description>
		<content:encoded><![CDATA[<p>OT &#8211; Nothing to say about the iPhone SDK announcement, Peter?</p>
<p><a href="http://www.wired.com/techbiz/startups/news/2008/03/ifund" rel="nofollow">http://www.wired.com/techbiz/startups/news/2008/03/ifund</a></p>
<p>Thought you&#8217;d be all over that&#8230;</p>
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	<item>
		<title>By: Richard Lawler</title>
		<link>http://createdigitalmusic.com/2008/03/07/indie-developers-show-fanciful-music-games-interfaces-at-gdc/comment-page-1/#comment-413244</link>
		<dc:creator>Richard Lawler</dc:creator>
		<pubDate>Fri, 07 Mar 2008 21:35:25 +0000</pubDate>
		<guid isPermaLink="false">http://createdigitalmusic.com/2008/03/07/indie-developers-show-fanciful-music-games-interfaces-at-gdc/#comment-413244</guid>
		<description>There is a version of something like that Crayon Physics for the Jailbroken iPhone.</description>
		<content:encoded><![CDATA[<p>There is a version of something like that Crayon Physics for the Jailbroken iPhone.</p>
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		<title>By: This week in Links 3/7/08 edition &#124; audioGIANT.org</title>
		<link>http://createdigitalmusic.com/2008/03/07/indie-developers-show-fanciful-music-games-interfaces-at-gdc/comment-page-1/#comment-413020</link>
		<dc:creator>This week in Links 3/7/08 edition &#124; audioGIANT.org</dc:creator>
		<pubDate>Fri, 07 Mar 2008 17:02:30 +0000</pubDate>
		<guid isPermaLink="false">http://createdigitalmusic.com/2008/03/07/indie-developers-show-fanciful-music-games-interfaces-at-gdc/#comment-413020</guid>
		<description>[...] Audiosurf Tops February Steam Sales Sony To Support Interactive Audio Open Format BioShock Sweeps Game Audio Awards Games That Launched the Band Becoming a Sound Deisgner for Games Liveblogging The Gizmondo GA Tech Lecture Are Rhythm Games Peaking? Indie Developers Show Fanciful Music Games, Interfaces at GDC [...]</description>
		<content:encoded><![CDATA[<p>[...] Audiosurf Tops February Steam Sales Sony To Support Interactive Audio Open Format BioShock Sweeps Game Audio Awards Games That Launched the Band Becoming a Sound Deisgner for Games Liveblogging The Gizmondo GA Tech Lecture Are Rhythm Games Peaking? Indie Developers Show Fanciful Music Games, Interfaces at GDC [...]</p>
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