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	<title>Comments on: Now on the Nintendo DS: OpenSoundControl</title>
	<atom:link href="http://createdigitalmusic.com/2008/12/01/now-on-the-nintendo-ds-opensoundcontrol/feed/" rel="self" type="application/rss+xml" />
	<link>http://createdigitalmusic.com/2008/12/01/now-on-the-nintendo-ds-opensoundcontrol/</link>
	<description>The latest gear, software, and techniques for electronic music production and performance</description>
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		<title>By: Peter Nyboer</title>
		<link>http://createdigitalmusic.com/2008/12/01/now-on-the-nintendo-ds-opensoundcontrol/comment-page-1/#comment-723860</link>
		<dc:creator>Peter Nyboer</dc:creator>
		<pubDate>Thu, 11 Dec 2008 20:43:03 +0000</pubDate>
		<guid isPermaLink="false">http://createdigitalmusic.com/2008/12/01/now-on-the-nintendo-ds-opensoundcontrol/#comment-723860</guid>
		<description>Livid Looper
http://www.lividinstruments.com/software_looper.php is a free and open source (well, as open as you can get w/ Max5) audio looping application.</description>
		<content:encoded><![CDATA[<p>Livid Looper<br />
<a href="http://www.lividinstruments.com/software_looper.php" rel="nofollow">http://www.lividinstruments.com/software_looper.php</a> is a free and open source (well, as open as you can get w/ Max5) audio looping application.</p>
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		<title>By: Querystring &#187; Nintendo DS OSC support</title>
		<link>http://createdigitalmusic.com/2008/12/01/now-on-the-nintendo-ds-opensoundcontrol/comment-page-1/#comment-720824</link>
		<dc:creator>Querystring &#187; Nintendo DS OSC support</dc:creator>
		<pubDate>Sun, 07 Dec 2008 18:09:12 +0000</pubDate>
		<guid isPermaLink="false">http://createdigitalmusic.com/2008/12/01/now-on-the-nintendo-ds-opensoundcontrol/#comment-720824</guid>
		<description>[...] [via CDM] [...]</description>
		<content:encoded><![CDATA[<p>[...] [via CDM] [...]</p>
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		<title>By: Nintendo DS OSC support - Hack a Day</title>
		<link>http://createdigitalmusic.com/2008/12/01/now-on-the-nintendo-ds-opensoundcontrol/comment-page-1/#comment-720069</link>
		<dc:creator>Nintendo DS OSC support - Hack a Day</dc:creator>
		<pubDate>Sat, 06 Dec 2008 21:00:15 +0000</pubDate>
		<guid isPermaLink="false">http://createdigitalmusic.com/2008/12/01/now-on-the-nintendo-ds-opensoundcontrol/#comment-720069</guid>
		<description>[...] [via CDM] [...]</description>
		<content:encoded><![CDATA[<p>[...] [via CDM] [...]</p>
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		<title>By: dead_red_eyes</title>
		<link>http://createdigitalmusic.com/2008/12/01/now-on-the-nintendo-ds-opensoundcontrol/comment-page-1/#comment-718749</link>
		<dc:creator>dead_red_eyes</dc:creator>
		<pubDate>Thu, 04 Dec 2008 17:17:00 +0000</pubDate>
		<guid isPermaLink="false">http://createdigitalmusic.com/2008/12/01/now-on-the-nintendo-ds-opensoundcontrol/#comment-718749</guid>
		<description>Tiction now supports OSC!

http://www.tinkthank.net/software/tiction/

Sweet. I&#039;ve definitely got to give that a shot.</description>
		<content:encoded><![CDATA[<p>Tiction now supports OSC!</p>
<p><a href="http://www.tinkthank.net/software/tiction/" rel="nofollow">http://www.tinkthank.net/software/tiction/</a></p>
<p>Sweet. I&#8217;ve definitely got to give that a shot.</p>
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		<title>By: theau</title>
		<link>http://createdigitalmusic.com/2008/12/01/now-on-the-nintendo-ds-opensoundcontrol/comment-page-1/#comment-717210</link>
		<dc:creator>theau</dc:creator>
		<pubDate>Wed, 03 Dec 2008 11:34:09 +0000</pubDate>
		<guid isPermaLink="false">http://createdigitalmusic.com/2008/12/01/now-on-the-nintendo-ds-opensoundcontrol/#comment-717210</guid>
		<description>@adamj : there is also USINE audio software who supports OSC protocole


http://www.sensomusic.com/news/</description>
		<content:encoded><![CDATA[<p>@adamj : there is also USINE audio software who supports OSC protocole</p>
<p><a href="http://www.sensomusic.com/news/" rel="nofollow">http://www.sensomusic.com/news/</a></p>
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		<title>By: BirdFLU</title>
		<link>http://createdigitalmusic.com/2008/12/01/now-on-the-nintendo-ds-opensoundcontrol/comment-page-1/#comment-716572</link>
		<dc:creator>BirdFLU</dc:creator>
		<pubDate>Tue, 02 Dec 2008 21:27:49 +0000</pubDate>
		<guid isPermaLink="false">http://createdigitalmusic.com/2008/12/01/now-on-the-nintendo-ds-opensoundcontrol/#comment-716572</guid>
		<description>On the visual side this means you can use OSC on your NDS to control QuartzComposer.</description>
		<content:encoded><![CDATA[<p>On the visual side this means you can use OSC on your NDS to control QuartzComposer.</p>
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		<title>By: Paul Davis</title>
		<link>http://createdigitalmusic.com/2008/12/01/now-on-the-nintendo-ds-opensoundcontrol/comment-page-1/#comment-716567</link>
		<dc:creator>Paul Davis</dc:creator>
		<pubDate>Tue, 02 Dec 2008 21:21:28 +0000</pubDate>
		<guid isPermaLink="false">http://createdigitalmusic.com/2008/12/01/now-on-the-nintendo-ds-opensoundcontrol/#comment-716567</guid>
		<description>Adamj, for what its worth, Ardour already publishes everything except plugin params and panning as OSC controllables. I expect both to be added in the next few weeks. In addition, all GUI operations and all transport control (including scrubbing) are already accessible via OSC.

Sure, there is nothing stopping a hybrid approach. But that fails to allow OSC to overcome the keyboard-centric nature of MIDI, which is an evolution many people would like to see. Until there is a standard, uniformly understood way to say &quot;start playing a sound that is somehow related to &quot;, OSC can&#039;t move forward into this area, and thats a real shame.</description>
		<content:encoded><![CDATA[<p>Adamj, for what its worth, Ardour already publishes everything except plugin params and panning as OSC controllables. I expect both to be added in the next few weeks. In addition, all GUI operations and all transport control (including scrubbing) are already accessible via OSC.</p>
<p>Sure, there is nothing stopping a hybrid approach. But that fails to allow OSC to overcome the keyboard-centric nature of MIDI, which is an evolution many people would like to see. Until there is a standard, uniformly understood way to say &#8220;start playing a sound that is somehow related to &#8220;, OSC can&#8217;t move forward into this area, and thats a real shame.</p>
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		<title>By: adamj</title>
		<link>http://createdigitalmusic.com/2008/12/01/now-on-the-nintendo-ds-opensoundcontrol/comment-page-1/#comment-716519</link>
		<dc:creator>adamj</dc:creator>
		<pubDate>Tue, 02 Dec 2008 20:26:43 +0000</pubDate>
		<guid isPermaLink="false">http://createdigitalmusic.com/2008/12/01/now-on-the-nintendo-ds-opensoundcontrol/#comment-716519</guid>
		<description>Cool!

I was wondering, what good software is out there supports OSC? I know about programs like Max/MSP and Pd, but are there good commercial synths or audio effects out there with OSC support? I know FAW Circle has it, but it seems like there isn&#039;t much else...

Paul:
I understand what you are saying, but there&#039;s no reason that software vendors can&#039;t take a hybrid approach. In fact, FAW Circle does this: you use normal MIDI to play the notes, and use OSC to control all the parameters for the synthesizer. I think it works very well. 

And as long as synths support MIDI input, then there&#039;s no reason to not support some MIDI-like OSC messages that are completely compatible with MIDI. A forward-thinking vendor could design a synth that supports this backward compatibility along side a newer &quot;pure&quot; OSC format without MIDI&#039;s limitations and leave it to the user to choose how to interact with the synth.

Now I just need Apple to expose all their Logic plug-in parameters to OSC and I&#039;ll be all set. But why do I feel like that will never happen?</description>
		<content:encoded><![CDATA[<p>Cool!</p>
<p>I was wondering, what good software is out there supports OSC? I know about programs like Max/MSP and Pd, but are there good commercial synths or audio effects out there with OSC support? I know FAW Circle has it, but it seems like there isn&#8217;t much else&#8230;</p>
<p>Paul:<br />
I understand what you are saying, but there&#8217;s no reason that software vendors can&#8217;t take a hybrid approach. In fact, FAW Circle does this: you use normal MIDI to play the notes, and use OSC to control all the parameters for the synthesizer. I think it works very well. </p>
<p>And as long as synths support MIDI input, then there&#8217;s no reason to not support some MIDI-like OSC messages that are completely compatible with MIDI. A forward-thinking vendor could design a synth that supports this backward compatibility along side a newer &#8220;pure&#8221; OSC format without MIDI&#8217;s limitations and leave it to the user to choose how to interact with the synth.</p>
<p>Now I just need Apple to expose all their Logic plug-in parameters to OSC and I&#8217;ll be all set. But why do I feel like that will never happen?</p>
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		<title>By: foosnark</title>
		<link>http://createdigitalmusic.com/2008/12/01/now-on-the-nintendo-ds-opensoundcontrol/comment-page-1/#comment-716349</link>
		<dc:creator>foosnark</dc:creator>
		<pubDate>Tue, 02 Dec 2008 17:10:09 +0000</pubDate>
		<guid isPermaLink="false">http://createdigitalmusic.com/2008/12/01/now-on-the-nintendo-ds-opensoundcontrol/#comment-716349</guid>
		<description>Hmm, this reminds me I wanted to get wi-fi working with my DS and my home network.</description>
		<content:encoded><![CDATA[<p>Hmm, this reminds me I wanted to get wi-fi working with my DS and my home network.</p>
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		<title>By: Martin</title>
		<link>http://createdigitalmusic.com/2008/12/01/now-on-the-nintendo-ds-opensoundcontrol/comment-page-1/#comment-716209</link>
		<dc:creator>Martin</dc:creator>
		<pubDate>Tue, 02 Dec 2008 14:42:43 +0000</pubDate>
		<guid isPermaLink="false">http://createdigitalmusic.com/2008/12/01/now-on-the-nintendo-ds-opensoundcontrol/#comment-716209</guid>
		<description>That just means that the keyboard should be programmable enough to configure the OSC messages.

even if it isnt programmable then you can do the mapping on the computer (thats if its connected to a computer).

really what would be great is a controller keyboard (or surface) with OSC and both ethernet and wi-fi connections.</description>
		<content:encoded><![CDATA[<p>That just means that the keyboard should be programmable enough to configure the OSC messages.</p>
<p>even if it isnt programmable then you can do the mapping on the computer (thats if its connected to a computer).</p>
<p>really what would be great is a controller keyboard (or surface) with OSC and both ethernet and wi-fi connections.</p>
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