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	<title>Comments on: Auditorium: Free Flash Music Game Creates Music with Streams of Particles</title>
	<atom:link href="http://createdigitalmusic.com/2008/12/02/auditorium-free-flash-music-game-creates-music-with-streams-of-particles/feed/" rel="self" type="application/rss+xml" />
	<link>http://createdigitalmusic.com/2008/12/02/auditorium-free-flash-music-game-creates-music-with-streams-of-particles/</link>
	<description>The latest gear, software, and techniques for electronic music production and performance</description>
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		<title>By: Lucas Gonze&#8217; blog &#187; play auditorium</title>
		<link>http://createdigitalmusic.com/2008/12/02/auditorium-free-flash-music-game-creates-music-with-streams-of-particles/comment-page-1/#comment-722310</link>
		<dc:creator>Lucas Gonze&#8217; blog &#187; play auditorium</dc:creator>
		<pubDate>Tue, 09 Dec 2008 19:30:16 +0000</pubDate>
		<guid isPermaLink="false">http://createdigitalmusic.com/2008/12/02/auditorium-free-flash-music-game-creates-music-with-streams-of-particles/#comment-722310</guid>
		<description>[...] via steveray, then createdigitalmusic.   This entry was written by Lucas Gonze, posted on December 9, 2008 at 12:30 pm, filed under [...]</description>
		<content:encoded><![CDATA[<p>[...] via steveray, then createdigitalmusic.   This entry was written by Lucas Gonze, posted on December 9, 2008 at 12:30 pm, filed under [...]</p>
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		<title>By: poorsod</title>
		<link>http://createdigitalmusic.com/2008/12/02/auditorium-free-flash-music-game-creates-music-with-streams-of-particles/comment-page-1/#comment-717672</link>
		<dc:creator>poorsod</dc:creator>
		<pubDate>Wed, 03 Dec 2008 20:34:26 +0000</pubDate>
		<guid isPermaLink="false">http://createdigitalmusic.com/2008/12/02/auditorium-free-flash-music-game-creates-music-with-streams-of-particles/#comment-717672</guid>
		<description>it was good, ish: the game is clearly a good idea that&#039;s been thought out well. however, it runs exceedingly slowly on my (Q6600) computer, and the music is rather rubbish and obviously looped.
Something more musically dynamic (perhaps how exciting the music is could be controlled by the level in the particle collectors?) and faster-running would sit much better with me; I might even spend money on it.</description>
		<content:encoded><![CDATA[<p>it was good, ish: the game is clearly a good idea that&#8217;s been thought out well. however, it runs exceedingly slowly on my (Q6600) computer, and the music is rather rubbish and obviously looped.<br />
Something more musically dynamic (perhaps how exciting the music is could be controlled by the level in the particle collectors?) and faster-running would sit much better with me; I might even spend money on it.</p>
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		<title>By: Basement Hum</title>
		<link>http://createdigitalmusic.com/2008/12/02/auditorium-free-flash-music-game-creates-music-with-streams-of-particles/comment-page-1/#comment-717548</link>
		<dc:creator>Basement Hum</dc:creator>
		<pubDate>Wed, 03 Dec 2008 18:20:28 +0000</pubDate>
		<guid isPermaLink="false">http://createdigitalmusic.com/2008/12/02/auditorium-free-flash-music-game-creates-music-with-streams-of-particles/#comment-717548</guid>
		<description>The game works very nicely, but at the moment the sound seems like an afterthought.

I&#039;m wondering if processing and supercollider, communicating via OSC, would be a good pairing for the creation of games where audio takes a more central role. But perhaps that kind of game would be prohibitively difficult to publish/share/distribute (?).</description>
		<content:encoded><![CDATA[<p>The game works very nicely, but at the moment the sound seems like an afterthought.</p>
<p>I&#8217;m wondering if processing and supercollider, communicating via OSC, would be a good pairing for the creation of games where audio takes a more central role. But perhaps that kind of game would be prohibitively difficult to publish/share/distribute (?).</p>
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		<title>By: dead_red_eyes</title>
		<link>http://createdigitalmusic.com/2008/12/02/auditorium-free-flash-music-game-creates-music-with-streams-of-particles/comment-page-1/#comment-717530</link>
		<dc:creator>dead_red_eyes</dc:creator>
		<pubDate>Wed, 03 Dec 2008 17:58:50 +0000</pubDate>
		<guid isPermaLink="false">http://createdigitalmusic.com/2008/12/02/auditorium-free-flash-music-game-creates-music-with-streams-of-particles/#comment-717530</guid>
		<description>I was going to send this in, after seeing it on Kotaku yesterday. It&#039;s a really cool game. I wasted some time with it. I think Toshio Iwaii would get a kick out of it.</description>
		<content:encoded><![CDATA[<p>I was going to send this in, after seeing it on Kotaku yesterday. It&#8217;s a really cool game. I wasted some time with it. I think Toshio Iwaii would get a kick out of it.</p>
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		<title>By: Josh Santangelo</title>
		<link>http://createdigitalmusic.com/2008/12/02/auditorium-free-flash-music-game-creates-music-with-streams-of-particles/comment-page-1/#comment-716997</link>
		<dc:creator>Josh Santangelo</dc:creator>
		<pubDate>Wed, 03 Dec 2008 06:08:11 +0000</pubDate>
		<guid isPermaLink="false">http://createdigitalmusic.com/2008/12/02/auditorium-free-flash-music-game-creates-music-with-streams-of-particles/#comment-716997</guid>
		<description>Very cool, even though I can&#039;t seem to figure out level five.

I was hoping this would be using the new audio-generation features of Flash Player 10 to do something interesting with the sound, but as you say, nope, everything is static.

Great concept and execution though.</description>
		<content:encoded><![CDATA[<p>Very cool, even though I can&#8217;t seem to figure out level five.</p>
<p>I was hoping this would be using the new audio-generation features of Flash Player 10 to do something interesting with the sound, but as you say, nope, everything is static.</p>
<p>Great concept and execution though.</p>
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		<title>By: Chris</title>
		<link>http://createdigitalmusic.com/2008/12/02/auditorium-free-flash-music-game-creates-music-with-streams-of-particles/comment-page-1/#comment-716995</link>
		<dc:creator>Chris</dc:creator>
		<pubDate>Wed, 03 Dec 2008 06:04:44 +0000</pubDate>
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		<description>Wildly fun right-brain food.</description>
		<content:encoded><![CDATA[<p>Wildly fun right-brain food.</p>
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		<title>By: HalfLife</title>
		<link>http://createdigitalmusic.com/2008/12/02/auditorium-free-flash-music-game-creates-music-with-streams-of-particles/comment-page-1/#comment-716929</link>
		<dc:creator>HalfLife</dc:creator>
		<pubDate>Wed, 03 Dec 2008 04:06:14 +0000</pubDate>
		<guid isPermaLink="false">http://createdigitalmusic.com/2008/12/02/auditorium-free-flash-music-game-creates-music-with-streams-of-particles/#comment-716929</guid>
		<description>Auditorium was simply intense. A highly recommended way to spend a hour (or two).

Thanks Peter.</description>
		<content:encoded><![CDATA[<p>Auditorium was simply intense. A highly recommended way to spend a hour (or two).</p>
<p>Thanks Peter.</p>
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		<title>By: Falchion</title>
		<link>http://createdigitalmusic.com/2008/12/02/auditorium-free-flash-music-game-creates-music-with-streams-of-particles/comment-page-1/#comment-716892</link>
		<dc:creator>Falchion</dc:creator>
		<pubDate>Wed, 03 Dec 2008 03:21:51 +0000</pubDate>
		<guid isPermaLink="false">http://createdigitalmusic.com/2008/12/02/auditorium-free-flash-music-game-creates-music-with-streams-of-particles/#comment-716892</guid>
		<description>Hi Peter,
love the site, thanks for all the great work.

I agree with how you find Auditorium, was hoping the music that followed the flow was less static.

Other interactive music games that come to mind besides Audiosurf, would include &lt;a&gt;Synaesthete&lt;/a&gt;. I would call it a mix between a dungeon romp like Diablo and a music rhythm game like Tap Tap Revenge for the iPhone.

Basically you control a sprite that runs around a virtual sci-fi landscape. When you get attacked, you have to follow the on screen drop downs to time key presses with musical elements that are part of the soundtrack currently playing. Do it right and you will fight off the attackers. Of course the whole time this is going on, you have to dodge &amp; avoid attacks. There are even boss battles at the end of each level.

The key part for me, is that as you move from scene to scene, the music builds up. Giving you more &quot;notes&quot; to keep track of during combat, when can help or hinder you depending on how well you keep up. And the music is very good, ranging from Trance to house to Darkcore. The game&#039;s sound designer even released the full soundtrack on the website.

Would love to see them continue on to a full gaming project.</description>
		<content:encoded><![CDATA[<p>Hi Peter,<br />
love the site, thanks for all the great work.</p>
<p>I agree with how you find Auditorium, was hoping the music that followed the flow was less static.</p>
<p>Other interactive music games that come to mind besides Audiosurf, would include <a>Synaesthete</a>. I would call it a mix between a dungeon romp like Diablo and a music rhythm game like Tap Tap Revenge for the iPhone.</p>
<p>Basically you control a sprite that runs around a virtual sci-fi landscape. When you get attacked, you have to follow the on screen drop downs to time key presses with musical elements that are part of the soundtrack currently playing. Do it right and you will fight off the attackers. Of course the whole time this is going on, you have to dodge &amp; avoid attacks. There are even boss battles at the end of each level.</p>
<p>The key part for me, is that as you move from scene to scene, the music builds up. Giving you more &#8220;notes&#8221; to keep track of during combat, when can help or hinder you depending on how well you keep up. And the music is very good, ranging from Trance to house to Darkcore. The game&#8217;s sound designer even released the full soundtrack on the website.</p>
<p>Would love to see them continue on to a full gaming project.</p>
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		<title>By: autoy</title>
		<link>http://createdigitalmusic.com/2008/12/02/auditorium-free-flash-music-game-creates-music-with-streams-of-particles/comment-page-1/#comment-716887</link>
		<dc:creator>autoy</dc:creator>
		<pubDate>Wed, 03 Dec 2008 03:15:29 +0000</pubDate>
		<guid isPermaLink="false">http://createdigitalmusic.com/2008/12/02/auditorium-free-flash-music-game-creates-music-with-streams-of-particles/#comment-716887</guid>
		<description>Great, you just made me lose one hour on this. Addictive stuff.</description>
		<content:encoded><![CDATA[<p>Great, you just made me lose one hour on this. Addictive stuff.</p>
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