<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Generative Music Interfaces of the Future &#8211; Look to Games?</title>
	<atom:link href="http://createdigitalmusic.com/2009/01/08/generative-music-interfaces-of-the-future-look-to-games/feed/" rel="self" type="application/rss+xml" />
	<link>http://createdigitalmusic.com/2009/01/08/generative-music-interfaces-of-the-future-look-to-games/</link>
	<description>The latest gear, software, and techniques for electronic music production and performance</description>
	<lastBuildDate>Sun, 22 Nov 2009 04:02:47 -0600</lastBuildDate>
	<generator>http://wordpress.org/?v=2.8.5</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>By: Create Digital Music &#187; Music on the Game Grid: Interactive Arpeggiators Al-Jazari, reacTogon</title>
		<link>http://createdigitalmusic.com/2009/01/08/generative-music-interfaces-of-the-future-look-to-games/comment-page-1/#comment-759617</link>
		<dc:creator>Create Digital Music &#187; Music on the Game Grid: Interactive Arpeggiators Al-Jazari, reacTogon</dc:creator>
		<pubDate>Thu, 15 Jan 2009 05:18:54 +0000</pubDate>
		<guid isPermaLink="false">http://createdigitalmusic.com/2009/01/08/generative-music-interfaces-of-the-future-look-to-games/#comment-759617</guid>
		<description>[...] generated as events are triggered on the grid. And like Microsoft Researchâ€™s (non-musical) game Kodu, the gamepad and a set of symbols make what is essentially scripting easy and transparent. (Few [...]</description>
		<content:encoded><![CDATA[<p>[...] generated as events are triggered on the grid. And like Microsoft Researchâ€™s (non-musical) game Kodu, the gamepad and a set of symbols make what is essentially scripting easy and transparent. (Few [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Create Digital Music &#187; Alternative Sequencers: Elysium Generative Mac App and the Joy of Hex</title>
		<link>http://createdigitalmusic.com/2009/01/08/generative-music-interfaces-of-the-future-look-to-games/comment-page-1/#comment-758532</link>
		<dc:creator>Create Digital Music &#187; Alternative Sequencers: Elysium Generative Mac App and the Joy of Hex</dc:creator>
		<pubDate>Tue, 13 Jan 2009 22:05:09 +0000</pubDate>
		<guid isPermaLink="false">http://createdigitalmusic.com/2009/01/08/generative-music-interfaces-of-the-future-look-to-games/#comment-758532</guid>
		<description>[...] Kodu by Microsoft Research uses interactive rules for game design, not music, but I can see the interface working well for musical applications, too. What really makes it work is that you have immediate visual feedback as to what youâ€™ve created, which makes the kid doing the driving very pleased, indeed. [...]</description>
		<content:encoded><![CDATA[<p>[...] Kodu by Microsoft Research uses interactive rules for game design, not music, but I can see the interface working well for musical applications, too. What really makes it work is that you have immediate visual feedback as to what youâ€™ve created, which makes the kid doing the driving very pleased, indeed. [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: mistrust</title>
		<link>http://createdigitalmusic.com/2009/01/08/generative-music-interfaces-of-the-future-look-to-games/comment-page-1/#comment-758529</link>
		<dc:creator>mistrust</dc:creator>
		<pubDate>Tue, 13 Jan 2009 21:59:16 +0000</pubDate>
		<guid isPermaLink="false">http://createdigitalmusic.com/2009/01/08/generative-music-interfaces-of-the-future-look-to-games/#comment-758529</guid>
		<description>My 5 y.o. loves Nintendo&#039;s Mario games so I thought I&#039;d let him have a go of Mario Paint Composer. Anyone seen it? It&#039;s quite fun (for a 5 y.o.) but the sounds get a bit boring...</description>
		<content:encoded><![CDATA[<p>My 5 y.o. loves Nintendo&#8217;s Mario games so I thought I&#8217;d let him have a go of Mario Paint Composer. Anyone seen it? It&#8217;s quite fun (for a 5 y.o.) but the sounds get a bit boring&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Holva</title>
		<link>http://createdigitalmusic.com/2009/01/08/generative-music-interfaces-of-the-future-look-to-games/comment-page-1/#comment-752485</link>
		<dc:creator>Holva</dc:creator>
		<pubDate>Thu, 08 Jan 2009 22:20:13 +0000</pubDate>
		<guid isPermaLink="false">http://createdigitalmusic.com/2009/01/08/generative-music-interfaces-of-the-future-look-to-games/#comment-752485</guid>
		<description>I think games to create generative music is a great idea. How many games did Cage create for composition? And not to mention the use of games in choreography (Merce Cunningham, Yvonne Rainer, Remy Charplip, ect). I say go for it.</description>
		<content:encoded><![CDATA[<p>I think games to create generative music is a great idea. How many games did Cage create for composition? And not to mention the use of games in choreography (Merce Cunningham, Yvonne Rainer, Remy Charplip, ect). I say go for it.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Justin Price</title>
		<link>http://createdigitalmusic.com/2009/01/08/generative-music-interfaces-of-the-future-look-to-games/comment-page-1/#comment-752293</link>
		<dc:creator>Justin Price</dc:creator>
		<pubDate>Thu, 08 Jan 2009 19:15:02 +0000</pubDate>
		<guid isPermaLink="false">http://createdigitalmusic.com/2009/01/08/generative-music-interfaces-of-the-future-look-to-games/#comment-752293</guid>
		<description>MSFT Research also released their Songsmith accompnaniment software yesterday.  Played with it a bit this morning and it seems like a great tool sketchpad (need to try the midi export when home).</description>
		<content:encoded><![CDATA[<p>MSFT Research also released their Songsmith accompnaniment software yesterday.  Played with it a bit this morning and it seems like a great tool sketchpad (need to try the midi export when home).</p>
]]></content:encoded>
	</item>
</channel>
</rss>
