AudioMulch isn’t just a sequel or a new episode. This is AudioMulch: The Next Generation. We have holodecks in this one.

That’s the claim of the developer, anyway, and looking at the features, I have to agree. AudioMulch has long been a cult favorite for people wanting to patch together unusual sonic tools and performance rigs. That puts it in a category with apps like Reaktor or Max/MSP, but unlike those tools, AudioMulch has a lot of stuff built for you already. Those buildings blocks also have an idiosyncratic personality of their own, but remain flexible enough that you can make them a comfortable part of your own setup.

Oh, yeah, and this formerly Windows-only app now works on the Mac. Mac users can even open 1.0 patches. (Check the screenshots; you may not really be aware or care which OS you’re on.)

New in version 2.0:

  • An all-new UI, built from the ground up, with drag-and-drop patching and faster MIDI control and parameter access
  • Gray is out; black is in.
  • Dockable windows stretch across multiple screens.
  • Up to 2X performance efficiency increase
  • Patchable MIDI routing, finally – so MIDI matches up with the power of audio in the first version
  • Metasurface, tempo, and transport can now be controlled by MIDI and automated
  • Complex time signature support, automated time signature changes, additive meters
  • Improved support for consumer multichannel audio (see note below)
  • Startup enabling of audio, MIDI, networking

I was curious about audio support. Here’s the answer:

I’ve made some changes to the DirectSound and WMME driver interfaces so they can output to surround outputs (ie on soundblaster etc), without needing ASIO4ALL or similar. No WaveRT at this stage. Previously the multichannel support in AudioMulch only worked well with ASIO or with some older WMME drivers for pro cards.

Of course, WaveRT support would be even better from what I can tell, though I don’t know how much (ahem) fun it is to develop that support.

The only bad news is that the cost has increased to US$189. But if you have 1.0, an upgrade is $89, and once you buy a license it’s portable across Windows and Mac. That’s especially nice; for me – as for a lot of us these days – the Mac is my backup to my Windows machine, and visa versa.

It’s funny, I always liked Audiomulch but could never quite get into it; I always felt there was a certain level of polish and functionality that wasn’t there. It looks like it might be there now.

We’ll have a closer look at this as it ships, which should happen very soon.

Availability: May 1, just in time to use AudioMulch to play your Kentucky Derby party

AudioMulch 2.0 Preliminary Information

Surprisingly-detailed AudioMulch Wikipedia page

Previously:
Gig Rigs: Girl Talk – PC, Plastic Wrap, and AudioMulch

  • http://johnholdun.com John Holdun

    I wonder if Gregg will still be a PC?

  • lematt

    the mac support is THE good new for me !

    mulch is the only PC app that i regret

  • Jaz Franco

    OMG! It's finally NEARLY here!

    I've been using Mulch since c. 2004, hopefully I'll be able to sustain until May 1.

    wowowowow!!

    Sorry for animal screaming, but I can't just hold my joy.

  • http://www.sounddesigntutorials.com SoundDesignTutorials

    Never used this program but I've been hearing about it for years. Might have to check out this out now that it finally has some Mac support going for it.

  • harald

    played around with it long time ago, but forgot about it, when i switched to mac. great, that it's still in development and there will be an osx version of it.

  • crikey

    "That puts it in a category with apps like Reaktor or Max/MSP, but unlike those tools, AudioMulch has a lot of stuff built for you already."

    Not sure what you mean here. Both Reaktor and Max have extensive sets of pre-built tools, not to mention those contributed by their active user communities.

    I love Audiomulch, but this it's relative lack of objects (or "contraptions") and customization options is what drove me to Reaktor in the first place.

  • bliss

    I haven't read anything yet. Still, WOW! Audiomulch on Mac OS X!

  • http://www.loozabeats.de LZR

    Wow, that brings some memories. I don't really know why I gave it up, but some ten years ago I did some strange stuff with that program…

    http://www.loozabeats.de/2008/11/unterdruck-late-… (Warning, might be considered boring)

    It's probably a good time to check back.

  • michel

    i was hoping they would also offer audiomulch as a vst, as is the case with fruity loops and bidule. i've spoken to ross about this, but it seems he decided not to do it.

  • http://www.sighup.ca Steve

    "# Patchable MIDI routing, finally – so MIDI matches up with the power of audio in the first version

    # Metasurface, tempo, and transport can now be controlled by MIDI and automated

    # Complex time signature support, automated time signature changes, additive meters"

    Those three functions alone make it more than worthwhile for me to upgrade, three things I've always wanted to see added. I've been using Mulch since 1998, and it's been my primary host application for most of that time. Not being able to automate time and signature changes has always been a bit of a nuisance.

  • lou b

    Aiight! I switched over to a mac recently and have debated trying to use mulch with bootcamp. Can't wait for the new version!

  • http://7oi.org 7oi

    Wow, I'll be able to use audiomulch again!!! I haven't tried it for 10 years, but I've always thought back of it with a smile on my face.

    Excellent news!

  • Pingback: AaronRutledge.com » AudioMulch 2.0 Revealed

  • Fauve

    Major news for those of us who switched over to Mac. I've always loved that program, very stable for live performance and incredibly simple to use for those who can't afford the time to dig deep into Max/MSP or Reaktor. Well done, Ross!

  • http://www.myspace.com/liliththekitten lilith

    lookin good! I played around with the old one, never got into it, got into Bidule instead. might give it another try.

    one thing I've been enjoying though is Psycle, seems to be a tracker in a modular environment. very cool.