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	<title>Comments on: Why iPhone 3.0 SDK is Almost, But Not Quite, Great News for Creative Musicians</title>
	<atom:link href="http://createdigitalmusic.com/2009/03/17/why-iphone-30-sdk-is-almost-but-not-quite-great-news-for-creative-musicians/feed/" rel="self" type="application/rss+xml" />
	<link>http://createdigitalmusic.com/2009/03/17/why-iphone-30-sdk-is-almost-but-not-quite-great-news-for-creative-musicians/</link>
	<description>The latest gear, software, and techniques for electronic music production and performance</description>
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		<title>By: RichardL</title>
		<link>http://createdigitalmusic.com/2009/03/17/why-iphone-30-sdk-is-almost-but-not-quite-great-news-for-creative-musicians/comment-page-1/#comment-834090</link>
		<dc:creator>RichardL</dc:creator>
		<pubDate>Thu, 19 Mar 2009 16:13:09 +0000</pubDate>
		<guid isPermaLink="false">http://createdigitalmusic.com/?p=5382#comment-834090</guid>
		<description>Good points.</description>
		<content:encoded><![CDATA[<p>Good points.</p>
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		<title>By: Peter Kirn</title>
		<link>http://createdigitalmusic.com/2009/03/17/why-iphone-30-sdk-is-almost-but-not-quite-great-news-for-creative-musicians/comment-page-1/#comment-834072</link>
		<dc:creator>Peter Kirn</dc:creator>
		<pubDate>Thu, 19 Mar 2009 15:53:02 +0000</pubDate>
		<guid isPermaLink="false">http://createdigitalmusic.com/?p=5382#comment-834072</guid>
		<description>Well, but by that token, a lot of those synths could just use a better editor. And if they can&#039;t properly design a hardware front panel or software editor, I&#039;m not putting my money on them successfully pulling off an iPod editor.

Here&#039;s the bottom line: to do what you&#039;re talking about, I think we&#039;re better off with some real standards, not Apple standards. That&#039;s, ironically, what the app rejected last week was trying to do. Using something like TUIO or OSC (and Eric&#039;s wonderful mrmr), it&#039;s not just about Apple&#039;s device any more -- it could be a netbook or an Android phone or a homebrewed device or what have you.

Now, I imagine areas like medical monitoring fit into this category, too. (Jeez - do I want my heart monitor to be an iTunes exclusive?!)

Of course, I think you&#039;re right -- I think Apple&#039;s got the edge here, because those of us advocating open source and open standards right now are advocating devices that aren&#039;t keeping pace. So I&#039;d better just shut up and get back to work. ;)</description>
		<content:encoded><![CDATA[<p>Well, but by that token, a lot of those synths could just use a better editor. And if they can&#8217;t properly design a hardware front panel or software editor, I&#8217;m not putting my money on them successfully pulling off an iPod editor.</p>
<p>Here&#8217;s the bottom line: to do what you&#8217;re talking about, I think we&#8217;re better off with some real standards, not Apple standards. That&#8217;s, ironically, what the app rejected last week was trying to do. Using something like TUIO or OSC (and Eric&#8217;s wonderful mrmr), it&#8217;s not just about Apple&#8217;s device any more &#8212; it could be a netbook or an Android phone or a homebrewed device or what have you.</p>
<p>Now, I imagine areas like medical monitoring fit into this category, too. (Jeez &#8211; do I want my heart monitor to be an iTunes exclusive?!)</p>
<p>Of course, I think you&#8217;re right &#8212; I think Apple&#8217;s got the edge here, because those of us advocating open source and open standards right now are advocating devices that aren&#8217;t keeping pace. So I&#8217;d better just shut up and get back to work. ;)</p>
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		<title>By: RichardL</title>
		<link>http://createdigitalmusic.com/2009/03/17/why-iphone-30-sdk-is-almost-but-not-quite-great-news-for-creative-musicians/comment-page-1/#comment-834060</link>
		<dc:creator>RichardL</dc:creator>
		<pubDate>Thu, 19 Mar 2009 15:43:18 +0000</pubDate>
		<guid isPermaLink="false">http://createdigitalmusic.com/?p=5382#comment-834060</guid>
		<description>Peter, I think you&#039;ve underestimated a huge potential win for music devices through the iPhone OS 3.0 accessory interface.

Your call for standards support and a MIDI interface in the iPhone is fine, but I think it&#039;s short-sighted and based on the common mistaken perception that iPod/iPhone = mini desktop computer replacement. But that&#039;s not what the iPod/iPhone is. And standards-based plug-and-play device support is a completely different problem from what the iPhone Accessory Interface is addressing. Besides, that problem has been solved elsewhere -- in netbooks and UMPCs and ultralight laptops. Talk about re-inventing the wheel. 

The accessory interface of the 3.0 iPod Touch and iPhone will enable iPod/iPhone devices to function as the control panel to other devices. 

How many times have you given up using some really compelling device/instrument/synthesizer only because the thing just couldn&#039;t talk to humans through the limited buttons and LEDs on the front panel. I&#039;ve got a closet full of them. And frankly music devices are really among the worst offenders in this area. Now imagine you plug the device into the iPod in your pocket and now you&#039;ve got a high-res touch screen interface to every parameter and option in that box. 

30 million iPhones and iPod Touches is ubiquitous enough to get the attention of even the most stuborn synth and peripheral makers to consider adopt this protocol.

Even the latest generation of boxes could benefit from a richer human interface. The current trend is to tether to a high power laptop or desktop computer. But many of these boxes have enough power on their own and they are really just using the computer for a richer user interface. 

Leave the MIDI interfaces on the MIDI devices. Leave the multi-track audio recording in the recording devices. The iPod/iPhone is about human interface and human-to-device communication.</description>
		<content:encoded><![CDATA[<p>Peter, I think you&#8217;ve underestimated a huge potential win for music devices through the iPhone OS 3.0 accessory interface.</p>
<p>Your call for standards support and a MIDI interface in the iPhone is fine, but I think it&#8217;s short-sighted and based on the common mistaken perception that iPod/iPhone = mini desktop computer replacement. But that&#8217;s not what the iPod/iPhone is. And standards-based plug-and-play device support is a completely different problem from what the iPhone Accessory Interface is addressing. Besides, that problem has been solved elsewhere &#8212; in netbooks and UMPCs and ultralight laptops. Talk about re-inventing the wheel. </p>
<p>The accessory interface of the 3.0 iPod Touch and iPhone will enable iPod/iPhone devices to function as the control panel to other devices. </p>
<p>How many times have you given up using some really compelling device/instrument/synthesizer only because the thing just couldn&#8217;t talk to humans through the limited buttons and LEDs on the front panel. I&#8217;ve got a closet full of them. And frankly music devices are really among the worst offenders in this area. Now imagine you plug the device into the iPod in your pocket and now you&#8217;ve got a high-res touch screen interface to every parameter and option in that box. </p>
<p>30 million iPhones and iPod Touches is ubiquitous enough to get the attention of even the most stuborn synth and peripheral makers to consider adopt this protocol.</p>
<p>Even the latest generation of boxes could benefit from a richer human interface. The current trend is to tether to a high power laptop or desktop computer. But many of these boxes have enough power on their own and they are really just using the computer for a richer user interface. </p>
<p>Leave the MIDI interfaces on the MIDI devices. Leave the multi-track audio recording in the recording devices. The iPod/iPhone is about human interface and human-to-device communication.</p>
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		<title>By: Martin</title>
		<link>http://createdigitalmusic.com/2009/03/17/why-iphone-30-sdk-is-almost-but-not-quite-great-news-for-creative-musicians/comment-page-1/#comment-833850</link>
		<dc:creator>Martin</dc:creator>
		<pubDate>Thu, 19 Mar 2009 09:36:57 +0000</pubDate>
		<guid isPermaLink="false">http://createdigitalmusic.com/?p=5382#comment-833850</guid>
		<description>sorry for the typos, i just woke up:)</description>
		<content:encoded><![CDATA[<p>sorry for the typos, i just woke up:)</p>
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		<title>By: Martin</title>
		<link>http://createdigitalmusic.com/2009/03/17/why-iphone-30-sdk-is-almost-but-not-quite-great-news-for-creative-musicians/comment-page-1/#comment-833849</link>
		<dc:creator>Martin</dc:creator>
		<pubDate>Thu, 19 Mar 2009 09:36:06 +0000</pubDate>
		<guid isPermaLink="false">http://createdigitalmusic.com/?p=5382#comment-833849</guid>
		<description>Sony phones always had proprietary heaphone jacks, you canÂ´t use a normal connection but instead you have to use their calbels for power, sound and data transfer. No one ever claimed it. I wonder why people do bash apple for things almost any other company does too.

iTunes, i wonder why people donÂ´t like it. i like to have an app that displays whatÂ´s on my phone, my computer, in a good visula way and makes syncing (almost;) hassle free. iÂ´m no famnboy but apple always one the cpompetition for me amongst an other computer companies. if i have a problem with one of their problems i just donÂ´t use it.

one mentioned bad user support before, in 13 years of sing various macs i never had a problem i couldnÂ´t fix myself, lucky me.</description>
		<content:encoded><![CDATA[<p>Sony phones always had proprietary heaphone jacks, you canÂ´t use a normal connection but instead you have to use their calbels for power, sound and data transfer. No one ever claimed it. I wonder why people do bash apple for things almost any other company does too.</p>
<p>iTunes, i wonder why people donÂ´t like it. i like to have an app that displays whatÂ´s on my phone, my computer, in a good visula way and makes syncing (almost;) hassle free. iÂ´m no famnboy but apple always one the cpompetition for me amongst an other computer companies. if i have a problem with one of their problems i just donÂ´t use it.</p>
<p>one mentioned bad user support before, in 13 years of sing various macs i never had a problem i couldnÂ´t fix myself, lucky me.</p>
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		<title>By: mitchell</title>
		<link>http://createdigitalmusic.com/2009/03/17/why-iphone-30-sdk-is-almost-but-not-quite-great-news-for-creative-musicians/comment-page-1/#comment-833775</link>
		<dc:creator>mitchell</dc:creator>
		<pubDate>Thu, 19 Mar 2009 06:54:28 +0000</pubDate>
		<guid isPermaLink="false">http://createdigitalmusic.com/?p=5382#comment-833775</guid>
		<description>&gt;&gt;&gt;they do listen to complaints and respond

Which is a hell of a lot more than I can say for that other little music app they peddle, what&#039;s it called again? Oh, yeah, Logic...  wanna see an unhappy bunch of folks? Read the Apple Logic forum- clearly Apple doesn&#039;t.</description>
		<content:encoded><![CDATA[<p>&gt;&gt;&gt;they do listen to complaints and respond</p>
<p>Which is a hell of a lot more than I can say for that other little music app they peddle, what&#8217;s it called again? Oh, yeah, Logic&#8230;  wanna see an unhappy bunch of folks? Read the Apple Logic forum- clearly Apple doesn&#8217;t.</p>
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		<title>By: Jhhl</title>
		<link>http://createdigitalmusic.com/2009/03/17/why-iphone-30-sdk-is-almost-but-not-quite-great-news-for-creative-musicians/comment-page-1/#comment-833557</link>
		<dc:creator>Jhhl</dc:creator>
		<pubDate>Thu, 19 Mar 2009 01:01:22 +0000</pubDate>
		<guid isPermaLink="false">http://createdigitalmusic.com/?p=5382#comment-833557</guid>
		<description>Apple has alway had a tight hand on its platform, but that has let it do things like the PPC and Intel hardware shifts, the conversion from OS9- Mac OS to the much more powerful and interesting OS X, which is very hard in the cowboy-like hardware/software environment of the PC world. 
Better Bluetooth, standardized and simplified Bonjour and streaming, access to the iTunes library, and the wallet opening new in-app store API and subscriptions are very enervating improvements, and certainly give me a lot to think about as I come up with more apps. The main thing I missed in this update was live video API support.</description>
		<content:encoded><![CDATA[<p>Apple has alway had a tight hand on its platform, but that has let it do things like the PPC and Intel hardware shifts, the conversion from OS9- Mac OS to the much more powerful and interesting OS X, which is very hard in the cowboy-like hardware/software environment of the PC world.<br />
Better Bluetooth, standardized and simplified Bonjour and streaming, access to the iTunes library, and the wallet opening new in-app store API and subscriptions are very enervating improvements, and certainly give me a lot to think about as I come up with more apps. The main thing I missed in this update was live video API support.</p>
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		<title>By: Lsd25</title>
		<link>http://createdigitalmusic.com/2009/03/17/why-iphone-30-sdk-is-almost-but-not-quite-great-news-for-creative-musicians/comment-page-1/#comment-833483</link>
		<dc:creator>Lsd25</dc:creator>
		<pubDate>Wed, 18 Mar 2009 22:54:17 +0000</pubDate>
		<guid isPermaLink="false">http://createdigitalmusic.com/?p=5382#comment-833483</guid>
		<description>This is great news I did a RPM challenge record in a month last month using mostly iPhone Apps and Korg DS-10. I was able to overdub some apps and my vocals and vocorder in my DAW. 

It is so much fun to have some convient stuff to compose on the train during commuteing time.

I realize that people have complaints about apple but the iPhone has pushed the envelope on phones in the US at least.</description>
		<content:encoded><![CDATA[<p>This is great news I did a RPM challenge record in a month last month using mostly iPhone Apps and Korg DS-10. I was able to overdub some apps and my vocals and vocorder in my DAW. </p>
<p>It is so much fun to have some convient stuff to compose on the train during commuteing time.</p>
<p>I realize that people have complaints about apple but the iPhone has pushed the envelope on phones in the US at least.</p>
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		<title>By: Shagrake</title>
		<link>http://createdigitalmusic.com/2009/03/17/why-iphone-30-sdk-is-almost-but-not-quite-great-news-for-creative-musicians/comment-page-1/#comment-833434</link>
		<dc:creator>Shagrake</dc:creator>
		<pubDate>Wed, 18 Mar 2009 21:40:13 +0000</pubDate>
		<guid isPermaLink="false">http://createdigitalmusic.com/?p=5382#comment-833434</guid>
		<description>Apple can be really underhanded. For instance on the Ipod video, the cable for watching video on an external tv (8mm to Red, White, Yellow RCA) had the Yellow and Red inverted, presumably to trick users into buying the Apple cable for 34 bux.
  On the Ipod Touch, you HAVE to buy the $50 cable with the descrambler chip embedded in the cable to watch video externally. So I&#039;m not sure &quot;DRM headphones&quot; was overstated and I&#039;ve purchased my last Apple product.</description>
		<content:encoded><![CDATA[<p>Apple can be really underhanded. For instance on the Ipod video, the cable for watching video on an external tv (8mm to Red, White, Yellow RCA) had the Yellow and Red inverted, presumably to trick users into buying the Apple cable for 34 bux.<br />
  On the Ipod Touch, you HAVE to buy the $50 cable with the descrambler chip embedded in the cable to watch video externally. So I&#8217;m not sure &#8220;DRM headphones&#8221; was overstated and I&#8217;ve purchased my last Apple product.</p>
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		<title>By: cobalt</title>
		<link>http://createdigitalmusic.com/2009/03/17/why-iphone-30-sdk-is-almost-but-not-quite-great-news-for-creative-musicians/comment-page-1/#comment-833045</link>
		<dc:creator>cobalt</dc:creator>
		<pubDate>Wed, 18 Mar 2009 14:09:30 +0000</pubDate>
		<guid isPermaLink="false">http://createdigitalmusic.com/?p=5382#comment-833045</guid>
		<description>Nice post, but I think you&#039;re missing one new feature in particular: purchases within apps.

That would allow app developers to develop control apps within a shell (so to speak), instead of releasing a different app for each control surface architecture, while still being able to charge for additional functions.  (At the very least, hopefully it will reduce the number of individual e-books in the app store).

There&#039;s also the opening up of bluetooth within apps, and stuff like streaming voice and other audio content within apps.</description>
		<content:encoded><![CDATA[<p>Nice post, but I think you&#8217;re missing one new feature in particular: purchases within apps.</p>
<p>That would allow app developers to develop control apps within a shell (so to speak), instead of releasing a different app for each control surface architecture, while still being able to charge for additional functions.  (At the very least, hopefully it will reduce the number of individual e-books in the app store).</p>
<p>There&#8217;s also the opening up of bluetooth within apps, and stuff like streaming voice and other audio content within apps.</p>
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