<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: More Max+Unity Game Engine Goodness, with Powerful Toolkit for Max, Jitter, Pd</title>
	<atom:link href="http://createdigitalmusic.com/2009/04/06/more-maxunity-game-engine-goodness-with-powerful-toolkit-for-max-jitter-pd/feed/" rel="self" type="application/rss+xml" />
	<link>http://createdigitalmusic.com/2009/04/06/more-maxunity-game-engine-goodness-with-powerful-toolkit-for-max-jitter-pd/</link>
	<description>The latest gear, software, and techniques for electronic music production and performance</description>
	<lastBuildDate>Sun, 22 Nov 2009 04:02:47 -0600</lastBuildDate>
	<generator>http://wordpress.org/?v=2.8.5</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>By: VJ Anomolee</title>
		<link>http://createdigitalmusic.com/2009/04/06/more-maxunity-game-engine-goodness-with-powerful-toolkit-for-max-jitter-pd/comment-page-1/#comment-858547</link>
		<dc:creator>VJ Anomolee</dc:creator>
		<pubDate>Tue, 07 Apr 2009 03:56:03 +0000</pubDate>
		<guid isPermaLink="false">http://createdigitalmusic.com/?p=5548#comment-858547</guid>
		<description>I also have a max/msp to unity project that Im working on. Had it working before this interoperability toolkit. It is awesome though.

Check it: 
http://web.me.com/vjanomolee/VJ_Anomolee/Blog/Entries/2009/3/6_max_msp_to_unity_.html</description>
		<content:encoded><![CDATA[<p>I also have a max/msp to unity project that Im working on. Had it working before this interoperability toolkit. It is awesome though.</p>
<p>Check it:<br />
<a href="http://web.me.com/vjanomolee/VJ_Anomolee/Blog/Entries/2009/3/6_max_msp_to_unity_.html" rel="nofollow">http://web.me.com/vjanomolee/VJ_Anomolee/Blog/Entries/2009/3/6_max_msp_to_unity_.html</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Create Digital Music &#187; Immersive Music: Revo:oveR Installation, Max + Unity</title>
		<link>http://createdigitalmusic.com/2009/04/06/more-maxunity-game-engine-goodness-with-powerful-toolkit-for-max-jitter-pd/comment-page-1/#comment-858532</link>
		<dc:creator>Create Digital Music &#187; Immersive Music: Revo:oveR Installation, Max + Unity</dc:creator>
		<pubDate>Tue, 07 Apr 2009 03:32:09 +0000</pubDate>
		<guid isPermaLink="false">http://createdigitalmusic.com/?p=5548#comment-858532</guid>
		<description>[...] an addendum to the last story, Ivica Ico Bukvic sends along an example of the [myu] Max/MSP + Unity game engine combination in [...]</description>
		<content:encoded><![CDATA[<p>[...] an addendum to the last story, Ivica Ico Bukvic sends along an example of the [myu] Max/MSP + Unity game engine combination in [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Create Digital Motion &#187; Process Textures with Jitter, Connect to Unity Game Engine</title>
		<link>http://createdigitalmusic.com/2009/04/06/more-maxunity-game-engine-goodness-with-powerful-toolkit-for-max-jitter-pd/comment-page-1/#comment-858484</link>
		<dc:creator>Create Digital Motion &#187; Process Textures with Jitter, Connect to Unity Game Engine</dc:creator>
		<pubDate>Tue, 07 Apr 2009 01:49:18 +0000</pubDate>
		<guid isPermaLink="false">http://createdigitalmusic.com/?p=5548#comment-858484</guid>
		<description>[...] More Max+Unity Game Engine Goodness, with Powerful Toolkit for Max, Jitter, Pd [...]</description>
		<content:encoded><![CDATA[<p>[...] More Max+Unity Game Engine Goodness, with Powerful Toolkit for Max, Jitter, Pd [...]</p>
]]></content:encoded>
	</item>
</channel>
</rss>
