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	<title>Comments on: GDC: Music, Video Games, and Interactivity &#8211; Chat with Boing Boing Video</title>
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	<link>http://createdigitalmusic.com/2009/04/09/gdc-music-video-games-and-interactivity-chat-with-boing-boing-video/</link>
	<description>The latest gear, software, and techniques for electronic music production and performance</description>
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		<title>By: Sebastien Orban</title>
		<link>http://createdigitalmusic.com/2009/04/09/gdc-music-video-games-and-interactivity-chat-with-boing-boing-video/comment-page-1/#comment-863560</link>
		<dc:creator>Sebastien Orban</dc:creator>
		<pubDate>Sat, 11 Apr 2009 07:23:12 +0000</pubDate>
		<guid isPermaLink="false">http://createdigitalmusic.com/2009/04/09/gdc-music-video-games-and-interactivity-chat-with-boing-boing-video/#comment-863560</guid>
		<description>Peter : I agree wholeheartly with you â€“ we only see a fraction of what could have been. And that&#039;s why it&#039;s a failure, it lack this greatness we were waiting ! Why devellop all those procedural tool and not use it ?

But now that it was done on this small scale â€“ and that devellopers at last remember things like MUSE, we can hope to get others things like that. The bridge between Unity and Max/MSP is a nice step, and we encounter people trying to bridge environment like Processing with Super Collider, Pd, Max/MSP... I do think you are at the forefront of those evolution.

Still, death to spore :p I don&#039;t want devellopers thinking that it&#039;s the way to do game, musically, gameplay wise, or anything else. 
Introversion Subversion on the other way is promissing ! Maybe someone should spoke to them about generative sound ?</description>
		<content:encoded><![CDATA[<p>Peter : I agree wholeheartly with you â€“ we only see a fraction of what could have been. And that&#8217;s why it&#8217;s a failure, it lack this greatness we were waiting ! Why devellop all those procedural tool and not use it ?</p>
<p>But now that it was done on this small scale â€“ and that devellopers at last remember things like MUSE, we can hope to get others things like that. The bridge between Unity and Max/MSP is a nice step, and we encounter people trying to bridge environment like Processing with Super Collider, Pd, Max/MSP&#8230; I do think you are at the forefront of those evolution.</p>
<p>Still, death to spore :p I don&#8217;t want devellopers thinking that it&#8217;s the way to do game, musically, gameplay wise, or anything else.<br />
Introversion Subversion on the other way is promissing ! Maybe someone should spoke to them about generative sound ?</p>
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		<title>By: Create Digital Music &#187; GDC: Music, Games, Interactivity Pt. II, Plus Embarrassing Dance Footage</title>
		<link>http://createdigitalmusic.com/2009/04/09/gdc-music-video-games-and-interactivity-chat-with-boing-boing-video/comment-page-1/#comment-863215</link>
		<dc:creator>Create Digital Music &#187; GDC: Music, Games, Interactivity Pt. II, Plus Embarrassing Dance Footage</dc:creator>
		<pubDate>Sat, 11 Apr 2009 01:32:11 +0000</pubDate>
		<guid isPermaLink="false">http://createdigitalmusic.com/2009/04/09/gdc-music-video-games-and-interactivity-chat-with-boing-boing-video/#comment-863215</guid>
		<description>[...] part the first: GDC: Music, Video Games, and Interactivity â€“ Chat with Boing Boing Video             GA_googleFillSlot(&quot;CDMu_interpost300&quot;);   Handmade Music March Noise and Mayhem Recap; [...]</description>
		<content:encoded><![CDATA[<p>[...] part the first: GDC: Music, Video Games, and Interactivity â€“ Chat with Boing Boing Video             GA_googleFillSlot(&#8221;CDMu_interpost300&#8243;);   Handmade Music March Noise and Mayhem Recap; [...]</p>
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		<title>By: phling</title>
		<link>http://createdigitalmusic.com/2009/04/09/gdc-music-video-games-and-interactivity-chat-with-boing-boing-video/comment-page-1/#comment-862889</link>
		<dc:creator>phling</dc:creator>
		<pubDate>Fri, 10 Apr 2009 16:33:57 +0000</pubDate>
		<guid isPermaLink="false">http://createdigitalmusic.com/2009/04/09/gdc-music-video-games-and-interactivity-chat-with-boing-boing-video/#comment-862889</guid>
		<description>i&#039;d love to see Introversion&#039;s Subversion game/engine/whatever-it-will-actually-be being open for sound object generation... could be huge!

http://www.introversion.co.uk/subversion/</description>
		<content:encoded><![CDATA[<p>i&#8217;d love to see Introversion&#8217;s Subversion game/engine/whatever-it-will-actually-be being open for sound object generation&#8230; could be huge!</p>
<p><a href="http://www.introversion.co.uk/subversion/" rel="nofollow">http://www.introversion.co.uk/subversion/</a></p>
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		<title>By: Peter Kirn</title>
		<link>http://createdigitalmusic.com/2009/04/09/gdc-music-video-games-and-interactivity-chat-with-boing-boing-video/comment-page-1/#comment-862810</link>
		<dc:creator>Peter Kirn</dc:creator>
		<pubDate>Fri, 10 Apr 2009 14:05:07 +0000</pubDate>
		<guid isPermaLink="false">http://createdigitalmusic.com/2009/04/09/gdc-music-video-games-and-interactivity-chat-with-boing-boing-video/#comment-862810</guid>
		<description>Well, I&#039;m certainly not holding up Spore as the pinnacle of game design -- fascinating and ambitious project that it was, we could certainly get into all kinds of potential criticism of the title. But there is a lot going on with the music engine in there. I think what you get in the game is only a fraction of the potential of the musical engine they built. I happen to like the music that results, but my hope is that more could be done with it. Unfortunately, unlike MUSE I don&#039;t know that it will get the opportunity to be applied to such a range of musical applications.

By the way, MUSE was very powerful. But I don&#039;t know that we&#039;d want to go back to that in terms of timbres - I do think we have made forward progress. So, yeah, if we could start to see things like the music engine in Spore applied to a greater range of music, I think that&#039;d be very exciting.</description>
		<content:encoded><![CDATA[<p>Well, I&#8217;m certainly not holding up Spore as the pinnacle of game design &#8212; fascinating and ambitious project that it was, we could certainly get into all kinds of potential criticism of the title. But there is a lot going on with the music engine in there. I think what you get in the game is only a fraction of the potential of the musical engine they built. I happen to like the music that results, but my hope is that more could be done with it. Unfortunately, unlike MUSE I don&#8217;t know that it will get the opportunity to be applied to such a range of musical applications.</p>
<p>By the way, MUSE was very powerful. But I don&#8217;t know that we&#8217;d want to go back to that in terms of timbres &#8211; I do think we have made forward progress. So, yeah, if we could start to see things like the music engine in Spore applied to a greater range of music, I think that&#8217;d be very exciting.</p>
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		<title>By: Sebastien Orban</title>
		<link>http://createdigitalmusic.com/2009/04/09/gdc-music-video-games-and-interactivity-chat-with-boing-boing-video/comment-page-1/#comment-862809</link>
		<dc:creator>Sebastien Orban</dc:creator>
		<pubDate>Fri, 10 Apr 2009 13:59:09 +0000</pubDate>
		<guid isPermaLink="false">http://createdigitalmusic.com/2009/04/09/gdc-music-video-games-and-interactivity-chat-with-boing-boing-video/#comment-862809</guid>
		<description>Except that Spore is kind of, well, empty. As a game, as a soundtrack, as everything. As a gamer and as a music lover, I&#039;m not amazed at all by this game. An half assed try. 
The MUSE system from Lucasart produce more interesting result nearly 20 year ago !</description>
		<content:encoded><![CDATA[<p>Except that Spore is kind of, well, empty. As a game, as a soundtrack, as everything. As a gamer and as a music lover, I&#8217;m not amazed at all by this game. An half assed try.<br />
The MUSE system from Lucasart produce more interesting result nearly 20 year ago !</p>
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		<title>By: Darren Landrum</title>
		<link>http://createdigitalmusic.com/2009/04/09/gdc-music-video-games-and-interactivity-chat-with-boing-boing-video/comment-page-1/#comment-862345</link>
		<dc:creator>Darren Landrum</dc:creator>
		<pubDate>Fri, 10 Apr 2009 01:08:03 +0000</pubDate>
		<guid isPermaLink="false">http://createdigitalmusic.com/2009/04/09/gdc-music-video-games-and-interactivity-chat-with-boing-boing-video/#comment-862345</guid>
		<description>It was a lot of fun, and you gave me some new ideas to think about. Let me know if you ever need another plant in the audience. :-)</description>
		<content:encoded><![CDATA[<p>It was a lot of fun, and you gave me some new ideas to think about. Let me know if you ever need another plant in the audience. :-)</p>
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