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	<title>Create Digital Music &#187; Search Results  &#187;  tenori</title>
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	<link>http://createdigitalmusic.com</link>
	<description>The latest gear, software, and techniques for electronic music production and performance</description>
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		<title>Put a Hex on You: New Game, Crazy Music Sequencer with Hexagons</title>
		<link>http://createdigitalmusic.com/2010/01/07/put-a-hex-on-you-new-game-crazy-music-sequencer-with-hexagons/</link>
		<comments>http://createdigitalmusic.com/2010/01/07/put-a-hex-on-you-new-game-crazy-music-sequencer-with-hexagons/#comments</comments>
		<pubDate>Thu, 07 Jan 2010 16:59:33 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[alternative-interfaces]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[experimental]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[grids]]></category>
		<category><![CDATA[hexagon]]></category>
		<category><![CDATA[hexagonal]]></category>
		<category><![CDATA[interactive]]></category>
		<category><![CDATA[interface-design]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[programming]]></category>
		<category><![CDATA[puzzles]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/?p=8958</guid>
		<description><![CDATA[Hexagons are the new squares.
After years of square grids, music is discovering the hexagon in a big way. Hexagonal lattices have advantages of their own, in terms of how efficiently they pack space and the way adjacent sides align. Don&#8217;t believe your local mathematician? Ask your local bee.
What&#8217;s interesting is that, as musicians experiment with [...]]]></description>
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<p>Hexagons are the new squares.</p>
<p>After years of square grids, music is discovering the hexagon in a big way. Hexagonal lattices have advantages of their own, in terms of how efficiently they pack space and the way adjacent sides align. Don&#8217;t believe your local mathematician? Ask your local bee.</p>
<p>What&#8217;s interesting is that, as musicians experiment with interfaces and structures, they may wind up with <em>either</em> a wild, experimental music synthesizer, or a fun game.</p>
<p>On the game side, at top, we have a trailer for the upcoming &#8220;Fractal.&#8221; It appears to match the productivity-annihilating addictiveness of puzzle games with reactive music. As the creators put it, it&#8217;s &#8220;a fierce intersection of fractal gameplay, dynamic audio, and kaleidoscopic visuals&#8221; and &#8220;a new ambient music puzzler experience. Combo, Chain, and Cascade your way through a pulsing technicolor dreamscape that reacts to your every move, while manipulating Fractals, creating Blooms, and expanding your consciousness at 130 BPM.&#8221; They cite Andre Michelle&#8217;s <a href="http://blog.andre-michelle.com/2009/the-amazing-ride-of-tonematrix/">ToneMatrix</a>, a Tenori-On-like Flash app (see <a href="http://www.youtube.com/results?search_type=&#038;search_query=tonematrix">videos</a>), as a major influence, in addition to games like Lumines.</p>
<p>It could also be that the developers have been reading CDM and decided to engineer the perfect solution to permanently steal your lives, oh reactive music-loving, gaming nerdsters.</p>
<p>The game is from the creators of <a href="http://createdigitalmusic.com/2008/12/02/auditorium-free-flash-music-game-creates-music-with-streams-of-particles/">Auditorium</a>, a beautiful puzzler that simultaneously involved arranging ambient music. I couldn&#8217;t get entirely sucked into Auditorium&#8217;s gameplay, but now, if CDM&#8217;s blog posts suddenly disappear for a few days when this comes out, I may realize that was a good thing. For more:</p>
<p><a href="http://www.bytejacker.com/blog/cipher-games-lifts-the-veil-on-synaesthetic-puzzler-fractal">Cipher Games Lifts the Veil on Synaesthetic Puzzler Fractal</a> [Bytejacker]<br />
<a href="http://playfractal.com">playfractal.com</a></p>
<p><a href="http://www.flickr.com/photos/botheredbybees/245215927/"><img src="http://farm1.static.flickr.com/84/245215927_30dd4bbf3c.jpg"></a></p>
<div class="imgcaption">Bee tested, bee approved! You&#8217;ll never see these guys hanging around square grids, or using a monome. Photo (<a href="http://creativecommons.org/licenses/by/2.0/deed.en">CC-BY</a>) <a href="http://www.flickr.com/people/botheredbybees/">Peter Shanks</a>.</div>
<p>If you&#8217;re wondering if these same sorts of structures could be transformed from game rules to musical rules, you&#8217;ll like the next project. Paris-based Composer René Micout has built an elaborate musical application inspired by the <a href="http://www.youtube.com/watch?v=AklKy2NDpqs">Reactogon</a> music sequencer / &#8220;chain reactive performance arpeggiator.&#8221; <span id="more-8958"></span></p>
<p>If you&#8217;re comfortable with French, there&#8217;s an extensive three-part demo on YouTube.</p>
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<p><a href="http://www.youtube.com/watch?v=ZEhnENNcAqc">Part 2</a><br />
<a href="http://www.youtube.com/watch?v=O_J3BMnqSKc">Part 3</a> (if you want to skip to the end and just watch the resulting demos)</p>
<p>As in other similar nodal and hexagonal sequencers, Rene&#8217;s work applies interactive musical events to spots on the grid. Different modules control the flow of events from one space to another, transposition, tempo, and other events.</p>
<p>It&#8217;s an experimental project at the moment, and not necessarily one he may distribute, but as a way to see some ideas, it&#8217;s fantastic. Rene tells us he built this application using <a href="http://www.runrev.com/">RunRev</a>, a rapid-prototyping development environment and spiritual successor to the legendary HyperCard. Unfortunately, that tool lacks strong music and sound components, so he actually had to hack it in, using AppleScript events to control the built-in Mac QuickTime synthesizer.</p>
<p>He&#8217;s got other projects on the way, too, including a &#8220;Stocastofon, Stocastovox, Ritmofon, Rizomofon, Acordofon.&#8221; Excellent!</p>
<p>So, keeping score, a few of our previous views of hexagons:</p>
<p><a href="http://createdigitalmusic.com/2009/01/15/music-on-the-game-grid-interactive-arpeggiators-al-jazari-reactogon/">Music on the Game Grid: Interactive Arpeggiators Al-Jazari, reacTogon</a><br />
<a href="http://createdigitalmusic.com/2009/01/13/alternative-sequencers-elysium-generative-mac-app-and-the-joy-of-hex/">Alternative Sequencers: Elysium Generative Mac App and the Joy of Hex</a></p>
<p>And I think it&#8217;s time for me to go visit some of these hexagonal controller manufacturers at NAMM next week.</p>
<p><strong>Your help wanted:</strong> The hexagon deserves its own master list of hardware, software, iPhone applications, experimental installations, etc. Nominees? Links I may have missed? Anyone doing turn-based strategy role-play games that are <em>also</em> musical sequencers? (Now that I&#8217;d like to see: <a href="http://elektron.se">Machinedrum</a> <a href="http://en.wikipedia.org/wiki/Final_Fantasy_Tactics">Fantasy Tactics</a>.)</p>
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		<slash:comments>21</slash:comments>
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		<item>
		<title>Bliptronic 5000&#8217;s Creator: Hacking Tips, Prototyping, and the Switchnome</title>
		<link>http://createdigitalmusic.com/2009/11/25/bliptronic-5000s-creator-hacking-tips-prototyping-and-the-switchnome/</link>
		<comments>http://createdigitalmusic.com/2009/11/25/bliptronic-5000s-creator-hacking-tips-prototyping-and-the-switchnome/#comments</comments>
		<pubDate>Wed, 25 Nov 2009 17:17:08 +0000</pubDate>
		<dc:creator>Michael Una</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[bliptronic]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[Electronics]]></category>
		<category><![CDATA[gadgets]]></category>
		<category><![CDATA[grid-controller]]></category>
		<category><![CDATA[grids]]></category>
		<category><![CDATA[hacking]]></category>
		<category><![CDATA[hacks]]></category>
		<category><![CDATA[Hardware]]></category>
		<category><![CDATA[monome]]></category>
		<category><![CDATA[prototype]]></category>
		<category><![CDATA[tenori-on]]></category>
		<category><![CDATA[thinkgeek]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/?p=8445</guid>
		<description><![CDATA[Ed.: Resident hardware hacker and sound artist Michael Una chatted via phone with the creator of ThinkGeek&#8217;s $50 Bliptronic instrument. We&#8217;ve already got some early tips on how you might hack this design into custom creations, which could make the Bliptronic 5000 an ideal hardware hacker choice. (And, because it is cheap, you may be [...]]]></description>
			<content:encoded><![CDATA[<p><em>Ed.: Resident hardware hacker and sound artist Michael Una chatted via phone with the creator of ThinkGeek&#8217;s $50 Bliptronic instrument. We&#8217;ve already got some early tips on how you might hack this design into custom creations, which could make the Bliptronic 5000 an ideal hardware hacker choice. (And, because it is cheap, you may be a little more adventurous with the thing.) Designer Ty Liotta also talks about prototyping, the design process, and reveals an entirely toggle-switch prototype that I wish they had actually shipped. It&#8217;s a must-read for hardware geeks. -PK</em></p>
<p>I just spoke to Ty Liotta, the head of ThinkGeek&#8217;s custom product group.  They&#8217;re responsible for the playable <a href="http://www.thinkgeek.com/tshirts-apparel/interactive/">guitar/drum kit t-shirts</a>, and a number of other fun geeky things.</p>
<p>The development team started working on a grid-button synth back in April, inspired by the Monome and the Tenori-on.  Their goal was to make it as low-cost as possible while retaining a sense of fun and playability.  Cost was a big factor in their design process; the Thinkgeek team is well aware of the exisiting devices in the marketplace and didn&#8217;t want to directly compete with the APC or the Launchpad&#8217;s price points.</p>
<p>The first prototype was inspired by the grid layout but had a set of 64 switches instead of membrane buttons and LEDs:</p>
<p><img src="http://createdigitalmusic.com/images/2009/11/DSCN6229-300x210.jpg" alt="DSCN6229" title="DSCN6229" width="300" height="210" class="alignnone size-medium wp-image-8448" /><span id="more-8445"></span></p>
<p>The switches were intended to be a cost-saving measure, but the engineers figured out that it was actually a little bit cheaper to use LEDs and the plastic buttons.  The sounds come from a standard Casio-type FM synth chip, which is controlled by the onboard sequencer/logic chip.  The Bliptronic can be chained together with other units to form longer sequences via the sync jack on the side, which operates via voltage pulses.</p>
<p>The team made sure that the operating BPMs (60 to 180 in 20BPM increments) are accurate, so you can play it side-by-side with another device until they drift apart (check out the end of the demo video with the Kaoss Pad).</p>
<p>The intended audience here is music/synth geeks firstly, but Ty hopes the device&#8217;s low cost and intuitive playability will appeal to kids and a more mainstream audience as well.  If the Bliptronic does well, the team hopes to offer a slightly higher-priced version with MIDI (exactly how they&#8217;ll implement MIDI control is still being discussed).  Ty&#8217;s first idea is that the Bliptronic could send MIDI notes as a visual step sequencer, but he talked about the possibility of external clock synching as well.</p>
<p>We also discussed possible hacks and modifications to the Bliptronic, and Ty offered a few suggestions and hints.  Firstly, he suggested that anyone looking to build a Monome-type controller with visual feedback would find that the button-and-LED matrix can be easily repurposed.  Since this is usually the most expensive/time-consuming step, people might find this a cost-effective part.</p>
<p>Another angle of attack may be to get at the tempo adjustment and sync controls, if you&#8217;re looking to hack in your own external MIDI clocking- I myself plan to pursue this angle as soon as the unit I ordered arrives.</p>
<p>Also, Ty mentioned that the synth chip is external to the logic controller, so I assume that one could circuit-bend that chip independently of the logic controls.  There may also be some unimplemented sounds waiting on the chip, and it may be possible to modify the scales played.  I&#8217;m fairly familiar with some of these chips used in the casio-clone keyboards found at thrift stores- makes me wonder if there are some drum sounds hiding in there as well.</p>
<p>I&#8217;ll keep everyone here updated on my modifications and discoveries once I get my hands on one of these little guys, but early indications are that the Bliptronic 5000 might be on par with the Gakken SX-150 in terms of both price and bendability.</p>
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		<slash:comments>48</slash:comments>
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		<item>
		<title>Bliptronic 5000: Tenori-On, monome, Meet Your $50, Hackable Clone</title>
		<link>http://createdigitalmusic.com/2009/11/25/bliptronic-5000-tenori-on-monome-meet-your-50-clone/</link>
		<comments>http://createdigitalmusic.com/2009/11/25/bliptronic-5000-tenori-on-monome-meet-your-50-clone/#comments</comments>
		<pubDate>Wed, 25 Nov 2009 16:18:50 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[bliptronic]]></category>
		<category><![CDATA[cheap]]></category>
		<category><![CDATA[gadgets]]></category>
		<category><![CDATA[grid-controller]]></category>
		<category><![CDATA[grids]]></category>
		<category><![CDATA[Hardware]]></category>
		<category><![CDATA[instrument]]></category>
		<category><![CDATA[LEDs]]></category>
		<category><![CDATA[monome]]></category>
		<category><![CDATA[recession-special]]></category>
		<category><![CDATA[tenori-on]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/?p=8436</guid>
		<description><![CDATA[You know the grid craze is in full steam once ThinkGeek offers a $50 clone. The Bliptronic 5000 is somewhere between the Tenori-On and monome. It certainly looks like the monome, with an 8-by-8 grid of light-up pads in a square form factor. But like the Tenori-On, it has built-in sounds and speaker, it&#8217;s made [...]]]></description>
			<content:encoded><![CDATA[<p><object width="580" height="352"><param name="movie" value="http://www.youtube.com/v/6rCfhF-fNb4&#038;hl=en_US&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/6rCfhF-fNb4&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="580" height="352"></embed></object></p>
<p>You know the grid craze is in full steam once ThinkGeek offers a $50 clone. The Bliptronic 5000 is somewhere between the Tenori-On and monome. It certainly looks like the monome, with an 8-by-8 grid of light-up pads in a square form factor. But like the Tenori-On, it has built-in sounds and speaker, it&#8217;s made of aluminum, and it runs on batteries. The Bliptronic also simplifies its user interface. Its 8&#215;8 pads are simply an eight-note octave with eight steps. There&#8217;s a play button, and knobs for tempo and tone selector. There&#8217;s also the ability to link up devices and play them together &#8211; bonus points for that, as aside from basic MIDI function, the Tenori-On as shipped by Yamaha failed to deliver some of the original collaborative features promised by designer Toshio Iwai&#8217;s original proposal.</p>
<p>The &#8220;old-skool&#8221; sounds are pretty lo-fi-sounding from what I can tell, but this unit does have a certain charm. If you&#8217;ve got a monome and a Tenori-On and a Launchpad in every room, you can amuse your friends by keeping one of these in the lavatory. And who knows, someone might pick this thing up and do something terrific with it. (I sure can&#8217;t argue with the price.)</p>
<p>Mostly what it reminds me is that it would be really fantastic to pair a synth chip directly with the monome, for a standalone monome synth, perhaps even an Arduino-programmable model (particularly since the monome already speaks serial).</p>
<p><strong>Updated:</strong> Wait, hold the presses &#8212; this isn&#8217;t the work of some anonymous creator; Ty Liotta is doing the gadget design. That means this could be an eminently hackable little device, which is a good thing. Stay tuned.</p>
<p>Thanks to Louis Muloka and everyone else who sent this in.</p>
<p>The specs from ThinkGeek:<span id="more-8436"></span></p>
<blockquote><p>Unusual retro synthesizer is played with a grid of glowing buttons<br />
Create looping patterns and change them dynamically while playing<br />
Chain multiple units together and create more complex melodies<br />
One octave range. 8 notes can be played simultaneously<br />
8 different old-skool synth sounding instruments to choose from<br />
Sounds created using FM waveform synthesis<br />
Set the BPM (beats per minute) from 60 to 180 in 20 BPM increments<br />
Built in speaker with headphone jack and line-out jack<br />
Front panel is constructed from brushed aluminum<br />
Includes, manual and 2 link cables for connecting additional Bliptronic units<br />
Requires 4 x AA batteries (not included)</p></blockquote>
<p><a href="http://www.thinkgeek.com/electronics/musical-instruments/c4e1/">Bliptronic 5000 Instrument</a></p>
<p>Stay tuned here for news of the Bliptronic 10000.</p>
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		<slash:comments>22</slash:comments>
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		<item>
		<title>Tenori-On Orange $699 for &#8220;Home Use&#8221; &#8211; Minus Battery, Lights on Back</title>
		<link>http://createdigitalmusic.com/2009/11/13/tenori-on-orange-699-for-home-use-minus-battery-lights-on-back/</link>
		<comments>http://createdigitalmusic.com/2009/11/13/tenori-on-orange-699-for-home-use-minus-battery-lights-on-back/#comments</comments>
		<pubDate>Fri, 13 Nov 2009 21:58:55 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[grid]]></category>
		<category><![CDATA[instruments]]></category>
		<category><![CDATA[pricing]]></category>
		<category><![CDATA[tenori-on]]></category>
		<category><![CDATA[UK]]></category>
		<category><![CDATA[us]]></category>
		<category><![CDATA[Yamaha]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/?p=8347</guid>
		<description><![CDATA[The Tenori-On, the grid-based musical instrument with whimsical sequenced lights created by Toshio Iwai, has been gradually becoming more affordable. The original model, complete with its rounded metal case, has already been cut to US$999 here in North America. Now, Yamaha announces that it is making an &#8220;Orange&#8221; version which also slices costs. A plastic [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://createdigitalmusic.com/images/2009/11/tenori-on-orange.jpg"><img src="http://createdigitalmusic.com/images/2009/11/tenori-on-orange.jpg" alt="tenori-on-orange" title="tenori-on-orange" width="580" height="435" class="alignright size-full wp-image-8349" /></a></p>
<p>The Tenori-On, the grid-based musical instrument with whimsical sequenced lights created by Toshio Iwai, has been gradually becoming more affordable. The original model, complete with its rounded metal case, has already been cut to US$999 here in North America. Now, Yamaha announces that it is making an &#8220;Orange&#8221; version which also slices costs. A plastic case stands in for the metal one, the lights are orange instead of white, and lights appear only on one side. Yamaha says this is for &#8220;home use&#8221; &#8212; that is, you don&#8217;t need the device lighting up on the other side if no one&#8217;s watching you. Unfortunately, by removing this novelty and eliminating the Tenori-On&#8217;s fantastic battery power option, I suspect Yamaha may also be slicing out some of the appeal of the device. </p>
<p>In the UK, MusicRadar reports the device will ship at £649. Here in the US, I&#8217;ve confirmed with distributor Keyfax that the price will be $699. Now, unlike other recent grid rivals (Launchpad, APC40, Ohm64) and the monome, the Tenori-On is capable of making sound. But I&#8217;d be inclined to either spend the extra $400 and make it light up on both sides and use it in bed sans wires or skip the idea altogether. I&#8217;m curious to know if others feel the same way.</p>
<p>MusicRadar also gets the scoop from Yamaha in the UK that a firmware upgrade is due for the Tenori-On fixing its somewhat problematic MIDI sync:</p>
<blockquote><p>We&#8217;re told that this will address a number of areas, including syncing of the Tenori-on to DAWs and also the MIDI sync implementation.</p></blockquote>
<p><a href="http://www.musicradar.com/news/tech/yamaha-announces-more-affordable-tenori-on-orange-225790">Yamaha announces &#8216;more affordable&#8217; Tenori-on Orange</a> [MusicRadar]<br />
<a href="http://www.global.yamaha.com/tenori-on/">Tenori-On product page</a> [Yamaha worldwide]<br />
<a href="http://secure.keyfax.com/tenori-on/us/">Tenori-On USA</a> [Keyfax]</p>
<p>It&#8217;s worth poking around the store if you do own a Tenori-On. Those brave early adopters can now make the instrument a pretty practical addition to a live set, with a nice case, stand, and (finally) stand mic stand adapter to feature it in your sets. And in another nod to the design, the Tenori-On recently entered the permanent collection of the Museum of Modern Art in New York.</p>
<p>In the meantime, I&#8217;m still curious to see if someone mashes up a synth engine and monome to make a computer-less monome.</p>
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		<slash:comments>36</slash:comments>
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		<item>
		<title>ToneSynthDS: Promising New Nintendo DS Synth + Sequencer Homebrew</title>
		<link>http://createdigitalmusic.com/2009/10/29/tonesynthds-promising-new-nintendo-ds-synth-sequencer-homebrew/</link>
		<comments>http://createdigitalmusic.com/2009/10/29/tonesynthds-promising-new-nintendo-ds-synth-sequencer-homebrew/#comments</comments>
		<pubDate>Thu, 29 Oct 2009 15:41:56 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[beta]]></category>
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		<category><![CDATA[Nintendo]]></category>
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		<category><![CDATA[sequencers]]></category>
		<category><![CDATA[soft-synths]]></category>
		<category><![CDATA[Software]]></category>
		<category><![CDATA[synths]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/?p=8125</guid>
		<description><![CDATA[Commercial developers are now releasing music creation apps for mobile game systems, in the form of the KORG DS-10 for Nintendo DS and Rockstar&#8217;s Beaterator for PSP. But some of the best ideas still come from the homebrew community. 
What&#8217;s most impressive about ToneSynthDS is not so much what it does as its interface, fitting [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://createdigitalmusic.com/images/2009/10/tsds.png"><img src="http://createdigitalmusic.com/images/2009/10/tsds.png" alt="tsds" title="tsds" width="542" height="566" class="alignright size-full wp-image-8130" /></a></p>
<p>Commercial developers are now releasing music creation apps for mobile game systems, in the form of the KORG DS-10 for Nintendo DS and Rockstar&#8217;s Beaterator for PSP. But some of the best ideas still come from the homebrew community. </p>
<p>What&#8217;s most impressive about ToneSynthDS is not so much what it does as its interface, fitting all its functionality into the DS&#8217; two compact screens. Its minimal interface finds an elegant arrangement of everything you most urgently need, with a sequencer screen on one DS screen and basic virtual analog synth parameters on the other. A 4 x 4 matrix next to the main sequencer grid lets you switch between patterns, in a step sequencer reminiscent of the monome and Tenori-On. There isn&#8217;t a whole lot of depth to event editing in this early version, but it could be a lovely way to sketch melodic patterns. (And some of those limitations come from the DS itself. Note, though, that this app gets a full 16 real-time channels on the original DS hardware to the Korg DS-10&#8217;s paltry two.)</p>
<p>Developer Fanta/Hotelsinus Sound Design has been posting mock-ups, demos, and now builds as he goes. That means that he gets feedback from an audience of readers and incorporates those as he develops the app &#8211; another key difference between the DIY/homebrew scene and conventional commercial development.</p>
<p>More good news: this DS app should also run as a PC VST in a forthcoming version, opening up the fun to folks using netbooks and laptops instead of the DS and creating a nice mobile-to-computer workflow.</p>
<p><a href="http://ndscomposer.blogspot.com/"> http://ndscomposer.blogspot.com/</a></p>
<p><strong>In related Nintendo DS news:</strong> If you&#8217;re thinking about getting the new DS-10 Plus Limited Edition of the KORG DS-10, you&#8217;ll need to get it for the region coding of your DS. (In other words, you probably won&#8217;t want to import it.) The &#8220;Dual Mode&#8221; functions are region-locked, so North American and European users can&#8217;t use the Japanese DS-10. That&#8217;s not such a big deal, as North American distribution was announced, and other regions are expected to follow, but it&#8217;s good to know. <a href="http://allthingskorgds10.blogspot.com/2009/10/nintendo-dsi-game-region-alert.html">See details on the All Things KORG DS-10 blog</a>. (Thanks, <a href="http://www.myspace.com/ds10dominator">DS-10 Dominator</a>!)</p>
<p>Check out some demo videos and a quick run-down on specs, and if you&#8217;ve got the capability to run homebrew, you can give this a try. Thanks to Art/toitoy for the tip!</p>
<p><object width="580" height="469"><param name="movie" value="http://www.youtube.com/v/cUFJ_gZiB7c&#038;hl=en&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/cUFJ_gZiB7c&#038;hl=en&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="580" height="469"></embed></object><span id="more-8125"></span></p>
<ul>
<li>Two oscillators with fixed oscillators, ADSHR envelopes</li>
<li>Filter section (in development)</li>
<li>Ring modulation and &#8220;cross&#8221; mixing (cross-fading between oscillators)</li>
<li>16&#215;16 step sequencer, 4&#215;4 pattern selection</li>
</ul>
<p>Clearly, there&#8217;s a lot of work still to be done, so test this build at your own risk. But it&#8217;s already good fun, and the coming roadmap looks logical, with filter options, disk rendering, song mode, and more in store. It&#8217;s also an interesting read as far as wrangling with emulators and some of the challenges of DS development.</p>
<p><object width="580" height="469"><param name="movie" value="http://www.youtube.com/v/6mdchh4GWcw&#038;hl=en&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/6mdchh4GWcw&#038;hl=en&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="580" height="469"></embed></object></p>
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		<title>Novation Launchpad: Impressions Video, Questions and Answers</title>
		<link>http://createdigitalmusic.com/2009/10/02/novation-launchpad-impressions-video-questions-and-answers/</link>
		<comments>http://createdigitalmusic.com/2009/10/02/novation-launchpad-impressions-video-questions-and-answers/#comments</comments>
		<pubDate>Fri, 02 Oct 2009 04:11:05 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[ableton]]></category>
		<category><![CDATA[Ableton-Live]]></category>
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		<category><![CDATA[hacking]]></category>
		<category><![CDATA[Hardware]]></category>
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		<category><![CDATA[live-api]]></category>
		<category><![CDATA[live-performance]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[MIDI]]></category>
		<category><![CDATA[monome]]></category>
		<category><![CDATA[open-source]]></category>
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		<category><![CDATA[Windows]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/2009/10/02/novation-launchpad-impressions-video-questions-and-answers/</guid>
		<description><![CDATA[I got to spend yesterday working with the Launchpad; see the video above which I think should help you get a sense of scale and what it looks like. (Also on YouTube) We have additional videos from other sources below.
It’s only been public for less than 24 hours, but as we did with the APC40, [...]]]></description>
			<content:encoded><![CDATA[<p><embed src="http://blip.tv/play/g5togaSbUgI%2Em4v" type="application/x-shockwave-flash" width="580" height="362" allowscriptaccess="always" allowfullscreen="true"></embed></p>
<p>I got to spend yesterday working with the Launchpad; see the video above which I think should help you get a sense of scale and what it looks like. (<a href="http://www.youtube.com/watch?v=FccVoBlHpYw">Also on YouTube</a>) We have additional videos from other sources below.</p>
<p>It’s only been public for less than 24 hours, but <a href="http://createdigitalmusic.com/2009/06/15/apc40-hacking-superguide-monome-emulator-midi-tricks-and-the-handshake/">as we did with the APC40</a>, I think it’s time for a superguide answering questions about the Novation Launchpad controller. </p>
<p>The Launchpad and the way it works reveals a lot about how controllers work with Ableton Live. You may be surprised to learn a lot of this doesn’t require a special controller and doesn’t require Max for Live – it’s standard Ableton stuff that works with MIDI. (Remember MIDI?) And I think some of these answers could be worth a read if you have interest in hardware control hacking in general.</p>
<p>There have been a lot of questions from myself and readers, so I’ve done my best to get answers. Realize, a lot of this information is developing and is based on my limited understanding, so it’s all subject to change. I’ll update this guide over the next couple of days if I get any corrections.</p>
<p><em>Side note: What about interoperability? I intend to talk more about OSC and the Live API (and each separately) in coming weeks. I think it’s impossible to judge the full picture of how Live can interoperate with other tools, though, until there’s some more information, so stay tuned on that.</em></p>
<h3>Basic Questions</h3>
<p><strong>Q. What do you get with Live 8 Launchpad Edition, the bundled software?</strong></p>
<p>New to Ableton Live, and wondering if you can get anything done with the “lite” Launchpad Edition bundled with the hardware. The short answer is, yes you can. The included edition has restrictions, but it’s still a reasonably capable version if you’re new to Live and want to experiment.</p>
<p> <span id="more-7768"></span>
</p>
<p><a href="http://www.ableton.com/pages/2009/novation_launchpad_vs_live8">Ableton Live 8 Launchpad Edition vs. Live 8</a></p>
<p>The Launchpad Edition even comes with 1 GB of Loopmasters loops to get you started.</p>
<p>Most importantly, ReWire support for Master and Slave (Host and Client) is included. That means if you have an existing host and just want to play with Live’s non-linear clip launching features, you can stick with that host, using Live alongside software like Reaper and Reason. You may want to consider upgrading, though, as some cool features like the use of Racks and the ability to slice instruments, plus the “Complex” warp mode, are missing.</p>
<p><strong>Q. What the heck is going on in the crazy Novation video demo? How do I do that myself?</strong></p>
<p>There isn’t any Max patch or other voodoo in the video demo from Novation. It’s all just a standard Ableton Live set, and the fact that the Launchpad responds to MIDI messages as well as sending them (something useful if you’re scripting the Launchpad in software other than Ableton, too).</p>
<p>Matt Derbyshire of Novation put together the video. Matt’s an interesting guy musically when not working for Novation, too – he’s part of a <a href="http://www.novationmusic.com/community/artist=19">DJ Shadow cover band</a>, for one. He shares with CDM how he went about this:</p>
<blockquote><p>It&#8217;s actually a very simple session.</p>
<p>1) There are four clips only for drums in the drumrack channel</p>
<p>2) Each clip is pre-recorded but EMPTY at 1 bar length</p>
<p>3) These four clips are the first four clips in session mode but for convenience I also learned these to to User 1 mode bottom four left buttons.&#160; Basically setting this up removes the need to rush back to session mode to drop out of record</p>
<p>4) Obviously quantize is on &#8216;cos my playing ain&#8217;t that great.</p>
<p><b>LED feedback</b></p>
<p>In User 1 mode the bottom left button turns on/off LED feedback.</p>
<p>The important thing I want from the video is to show that I personally do not think the lack of velocity sensitivity stops drums being played. In fact, to the contrary, I think in creative electronic music it helps to even out the playing.</p>
</blockquote>
<p>The still-simpler explanation:</p>
<p>So long as you use the User Mode to play, enable LED feedback, and route MIDI from Live <em>back</em> to the Launchpad, you can get interactive light modes, as seen on the monome and Tenori-On.</p>
<p><strong>Q. Okay, the Launchpad can assign control to continuous values. But it’s got buttons. How do you get eight buttons to replace a fader?</strong></p>
<p>Actually, thanks to an Ableton feature that works with <em>any</em> MIDI controller (not just Novation or Akai), this is quite easy to do. You can assign any range on your controller by holding it down.</p>
<p>From Novation’s Matt Derbyshire:</p>
<blockquote><p><b>Step 1:</b> Choose the slider/knob you want (i.e. cross fader)</p>
<p><b>Step 2:</b> Select USER 1 or 2 mode on launchpad</p>
<p><b>Step 3: </b>Select MIDI learn mode in Ableton </p>
<p><b>Step 4: </b>Select the thing you want to control (ie crossfader)</p>
<p><b>Step 5: </b>Select the range of buttons on launchpad</p>
</blockquote>
<p>Note that this also works for playing clips.</p>
<p>Now, obviously, if you control something like a volume fader with a set of buttons, you won’t get continuous values. And unfortunately neither Ableton nor Novation has designed any sort of interpolation between button values (though DIYers could find a way to do that). But I’m kind of finding the angular changes in buttons to be fun to play with. If I want a knob or fader, I’ll use a knob or fader.</p>
<p><strong>Q. What can you do with these User Modes? </strong></p>
<p>There are two User pages. User 1 sends basic note values – minus any velocity sensitivity, just on/off. User 2 sends control changes. User 1 by default will play any active MIDI inputs listening to channel 1. In Ableton Live, User 2 only sends control changes once you’ve mapped it using the MIDI Map, to avoid accidentally triggering notes when trying to control something else. (See also the special behavior with Max for Live below.) Of course, in software other than Live, you’ll set up whatever layout you want.</p>
<p>You can’t rearrange the organization of pitches on User 1 because there’s no real editor for the device; everything is hard-wired. On the other hand, you can always make this adjustment in software, as in a Rack in Live.</p>
<h3>Advanced Live Use</h3>
<p><strong>Q. How will Max for Live integration work?</strong></p>
<p>Max for Live will use the User 2 page. The good news here is, Max by default will listen only to User 2 while the other modes get routed to Live.</p>
<p><strong>Q. Can you control Devices dynamically using the Launchpad?</strong></p>
<p>No. Unfortunately, while there are pages for mixer settings and a generic way to transmit MIDI control changes, you can’t click a device and have a page on the Launchpad automatically make its eight columns control eight parameters / macros. That’s actually a feature enabled by the simple scripts available for the Korg nano series here on CDM (see my <a href="http://createdigitalmusic.com/2009/07/29/download-free-korg-nanopad-nanokontrol-scripts-for-ableton-live/">post explaining how this works</a>, <a href="http://createdigitalmusic.com/2009/08/18/nanokontrol-myr-for-ableton-live-free-powerful-control-for-live/">follow-up script from reader Raymond</a>). </p>
<p>Of course, because this feature is supported by the Korg with our scripts and it’s very, very compact, the nanoKONTROL and Launchpad could make a great, cheap combo. And if you have Novation’s ReMOTE, Nocturn, and the like, you can alternatively use them – so, for instance, a keyboardist could stick the Launchpad atop a keyboard.</p>
<p><strong>Q. Can you edit MIDI assignments? Is there a MIDI template editor, in other words?</strong></p>
<p>No. All the MIDI assignments are hard-wired. The good news is, everything appears to send MIDI, though I still need to investigate how that works outside Live. The bad news is, as with the APC40, a lot of functionality is organized around Live.</p>
<p>That would be my one potential criticism, which is that we’re moving away from hardware that’s useful everywhere to hardware that’s useful only in one program. But I want more time to see how the Launchpad performs outside Live before I pass judgment on the Launchpad in particular, especially as I don’t even have the final software yet.</p>
<p>I still like editors, though, Novation, if you’re listening.</p>
<p><strong>Q. What if you still have Live 7?</strong></p>
<p><strong>Update &#8211; official word:</strong> Ableton&#8217;s Baptiste Grange tells CDM:</p>
<blockquote><p>On Nov 1 we’ll release two updates: Live 8.0.7 and Live 7.0.17. These will both support Launchpad.</p></blockquote>
<p>So, Live 6 and earlier would need to upgrade, but not Live 7.</p>
<h3>Hacking</h3>
<p><strong>Q. Will we get the full MIDI implementation and protocol for creating custom patches or custom setups with our own software? Will that be true outside of Live, too?</strong></p>
<p>Novation confirms that they plan to release the full MIDI implementation and communication protocol for the Launchpad at launch. That’s something that was missing on the APC40, leaving us all to figure it out ourselves, so I’m looking forward to seeing that documentation. Part of the reason to use MIDI is to have a spec that everyone can read so power users can do what they want.</p>
<p><strong>Q. Can you control the lights using MIDI?</strong></p>
<p>Yep. This should be in the full documentation, too, but here’s a sneak peak. Bjorn from the awesome Covert Operators sent me the velocity assignments, which I’ll be using to hack my Launchpad setup:</p>
<p>Velocity 0 = Off    <br />Velocity 1 = light red     <br />Velocity 2 = medium red     <br />Velocity 3 = full red     <br />Velocity 16 = light green     <br />Velocity 32 = medium green     <br />Velocity 48 = full green     <br />Velocity 17 = light amber     <br />Velocity 34 = medium amber     <br />Velocity 55 = full amber     <br />Velocity 18 = light orange (Lighter &gt; red / darker &gt; amber)     <br />Velocity 35 = medium orange (Lighter &gt; red / darker &gt; amber)     <br />Velocity 31 = full orange (Lighter &gt; red / darker &gt; amber)</p>
<h3>The Competition, and the monome</h3>
<p><strong>Q. How does this compare to the Akai APC40 / controller XX / the monome as far as Live integration?</strong></p>
<p>The most important point here is that you can easily mix and match. You can even have multiple control surfaces active, operating dynamically, at the same time, as well as multiple MIDI inputs for instruments. Also, most of the features of the Launchpad are available to all controllers. Novation is emphasizing the mix-and-match functionality of the Launchpad. Basically, the feeling is, there is no <em>one </em>control scheme that works for everyone.</p>
<p>The Launchpad is quite similar to the APC40. The clip functions are nearly identical, if in a slightly different (8&#215;8) layout – you get the red onscreen rectangle, the red/green/amber LED indicators, scene launching, the ability to page through clips, and so on. </p>
<p>Basically, the major difference with the APC40 is trading functionality for size and price. The APC40 has the ability to map to Devices automatically, as does Novation’s own ReMOTE series; the Launchpad does not. The APC40 also has encoders, faders, a crossfader, and a number of shortcuts. On the other hand, you can get a lot of the APC40’s functionality in other hardware, meaning the Launchpad can combine nicely with other gear you already have.</p>
<p>One significant edge the Launchpad has over the APC40, though, is that the Launchpad is set up to play drum racks.</p>
<p>The monome is also capable of nearly everything you see the Launchpad doing, with the exception of the clip selection rectangle (though I find that a bit hard to see, personally). In fact, the pages on the Launchpad are clearly inspired (directly or indirectly) by <a href="http://code.google.com/p/monome-pages/">Pages</a>, a GPL-licensed, fully-free, Java-based tool for monome which even appeared in action on David Letterman with Imogen Heap. </p>
<p>You certainly have other options that provide dynamic, automatic control mappings, including the M-Audio Axiom Pro series, the Korg kontrol and nano series, Novation’s ReMOTE line, the Faderfox series, and various others. You can see the built-in scripts available on the Control Surface menu, and anything that supports MIDI can be adapted for additional functionality. </p>
<p>I expect that with the release of Max for Live, scripting custom control for other controllers should be more powerful, <em>even if you don’t have Max for Live installed</em>. Stay tuned in the coming weeks as I’ll be trying to get more complete information on this.</p>
<p>The Live API improvements should be especially benefit the monome project. And remember, the monome isn’t standing still. Because it’s open, it’s conceivable clever users could hack new features.</p>
<p><strong>Q. Can I run monome software on it? OSC?</strong></p>
<p>Yes and – no.</p>
<p>The Launchpad uses MIDI, not OpenSoundControl (OSC). That means you have to translate incoming, sometimes arbitrary MIDI numbers to useful information, and that the Launchpad can’t natively interpret messages in the way the OSC-native monome can. However, as noted in our <a href="http://createdigitalmusic.com/2009/06/15/apc40-hacking-superguide-monome-emulator-midi-tricks-and-the-handshake/">APC40 hacking superguide</a>, it is possible to use an emulator to translate between MIDI and OSC. That should also be possible with the Launchpad. One challenge is the extra buttons around the grid. I’m going to have to write some Java MIDI code that can map to an arbitrary array of buttons, huh?</p>
<p><strong>Q. Does the Launchpad violate monome’s license and design? How is the monome licensed? How “open” is the Launchpad?</strong></p>
<p>I don’t want to – and cannot – speak for the <a href="http://monome.org">monome</a> project. However, while the Launchpad is unmistakably similar to the 8&#215;8 grid of pads on the monome, it is not a “clone.” It’s only superficially similar to the monome. Cloning isn’t necessarily healthy for design, but a certain amount of copying can be. Without the spread of keyboard layouts, for instance, we wouldn’t have any of the keyboard instruments we have today – and, indeed, before the standardization on the fortepiano, a lot of keyboard instruments were strange copies of one another. In modern design, the monome is itself indebted to the pad layouts on early drum samplers. </p>
<p>I mention the word “clone” because the Arduinome <em>is</em> an clone of the monome which is distributed non-commercially as a result. It actually duplicates major portions of the design, PCB, and protocol, which is not remotely true of the Launchpad. Because their intention was cloning (for the purpose of ready availability of parts), the creators of the Arduinome consulted with the monome project.</p>
<p>For the record, the monome’s software is released under an open source license, and it uses fully-documented, open protocols, including OSC. The hardware is not technically open source, but it is open to the extent that specifications for the hardware, PCB, and firmware are provided for customization and modification, and the construction of custom housing. You are restricted from using the hardware design to make your own commercial hardware, which means the monome doesn’t fit some more restrictive definitions of what qualifies as open hardware. But it does offer some components that are truly open source, and it affords a great degree of real-world openness for its users.</p>
<p>None of the “openess” of the monome is true of the Launchpad, which operates under more traditional and proprietary models. You can’t easily physically open the Launchpad case (and I expect you’d void your warranty if you did). It uses MIDI, an open protocol, but has a proprietary mechanism for interacting with Ableton Live (at least so far as I can tell). It uses USB, but does not support class-compliant operation – you must install your own drivers, which means you can’t use it with some devices (like Linux netbooks). And the process and operation of the Launchpad are not available or documented. That’s not to discourage the Launchpad, and you still have plenty of power via its MIDI implementation to keep you busy. But that does differentiate it from open hardware like the monome and the newer Livid <a href="http://www.lividinstruments.com/hardware_ohm64.php">Ohm64</a>, and it’s worth considering how this difference impacts the ways you want to use the hardware. That issue is much bigger than any one piece of gear, and it’s one I hope we can cover in more depth.</p>
<h3>More Videos</h3>
<p>MusicRadar did their own hands-on:</p>
<p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/beONgfbdaKw&amp;rel=0&amp;color1=0xb1b1b1&amp;color2=0xcfcfcf&amp;feature=player_profilepage&amp;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowScriptAccess" value="always"></param><embed src="http://www.youtube.com/v/beONgfbdaKw&amp;rel=0&amp;color1=0xb1b1b1&amp;color2=0xcfcfcf&amp;feature=player_profilepage&amp;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" allowScriptAccess="always" width="425" height="344"></embed></object></p>
<p>Actually, judging by the LEDs, I think they were also working from a prototype and not the final production run. But you will also notice they have an L-shaped USB cord, which I believe is what the final unit will have. (And, heck, that’d be a useful thing to have around here, I may have to pick up some.)</p>
<p>Novation TV also has their own set of videos:</p>
<p><a href="http://www.youtube.com/user/NovationTV">http://www.youtube.com/user/NovationTV</a></p>
<p>And DJ Tech Tools got a <a href="http://www.djtechtools.com/2009/10/01/novation-launchpad-ableton-live/#more-2521">hands-on</a>, too.</p>
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		<slash:comments>82</slash:comments>
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		<title>First Hands-on: Novation&#8217;s New $199 Launchpad Grid Controller for Ableton Live</title>
		<link>http://createdigitalmusic.com/2009/10/01/first-hands-on-novations-new-199-launchpad-grid-controller-for-ableton-live/</link>
		<comments>http://createdigitalmusic.com/2009/10/01/first-hands-on-novations-new-199-launchpad-grid-controller-for-ableton-live/#comments</comments>
		<pubDate>Thu, 01 Oct 2009 11:00:48 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[ableton]]></category>
		<category><![CDATA[Ableton-Live]]></category>
		<category><![CDATA[automap]]></category>
		<category><![CDATA[bus-powered]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.com/?p=7726</guid>
		<description><![CDATA[A monome-like grid controller built for Live, shipping in November for $199 &#8211; and I&#8217;ve got a first hands-on look with the hardware.
The feature that makes Ableton Live Ableton Live has always been its Session View, an array of Lego-like blocks of music triggering samples and patterns. In the grand tradition of the MPC, mapping [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://createdigitalmusic.com/images/2009/10/launchpad_angle.jpg" alt="launchpad_angle" title="launchpad_angle" width="580" height="435" class="alignright size-full wp-image-7743" /></p>
<p><strong>A monome-like grid controller built for Live, shipping in November for $199 &#8211; and I&#8217;ve got a first hands-on look with the hardware.</strong></p>
<p>The feature that makes Ableton Live Ableton Live has always been its Session View, an array of Lego-like blocks of music triggering samples and patterns. In the grand tradition of the MPC, mapping hardware controls that make music non-linear has been a major theme of computer music, leading to the monome and the Tenori-On. Usually, consumer gear has only combined these with traditional drum pads, knobs, or faders.</p>
<p>Enter the Novation Launchpad. It&#8217;s $199. It&#8217;s a grid controller and nothing else, with a set of on/off buttons in an 8&#215;8 array, plus additional shortcut buttons around the sides for switching modes. It&#8217;s set up out of the box to integrate with Ableton Live, but it also acts as a generic MIDI controller. It&#8217;s bus powered, really lightweight, and compact. Even following Akai&#8217;s earlier APC40 this year, there&#8217;s something special about the Launchpad: its radical simplicity, and the fact that it is this compact and cheap and plugs in via USB without power, makes this a potential no-brainer for any Live user with a laptop. </p>
<p>I&#8217;ve just gotten one of the first Launchpads to arrive (unit &#8220;#16&#8243; on the back), so I&#8217;ve been playing around with it and can provide some initial impressions and details. I&#8217;ve also gotten input from Ableton&#8217;s Dave Hill as well as Novation, and I expect to fill in more soon.<br />
<img src="http://createdigitalmusic.com/images/2009/10/launchpad_buttons_angle.jpg" alt="launchpad_buttons_angle" title="launchpad_buttons_angle" width="580" height="435" class="alignright size-full wp-image-7744" /></p>
<div class="imgcaption"><strong>All about the buttons:</strong> Buttons on the Launchpad can light up red / green / amber, with limited dimming ability (non-continuous). Like the APC40 and the monome, those buttons are <strong>not velocity-sensitive</strong>.</div>
<p><strong>monoming the sincerest form of flattery?</strong> Of course, one design more than any other championed the radical idea of a minimal grid of buttons &#8212; and nothing else. That design statement was the partially open-source, fully-homegrown <a href="http://monome.org/">monome</a>. I&#8217;m sure as a result Novation will be accused of ripping off the monome design. I think the opposite: I think the availability of the Launchpad is a huge victory for monome, and an enormous compliment. More than any other design &#8211; including the APC40 &#8211; the Launchpad really says that an affordable, mass-market device can take on the monome&#8217;s radical form. It says grids could become ubiquitous. It&#8217;s an enormous validation of what the monome project has done. Furthermore, I think the monome community can continue to reinvent what to do with grids, with software and interaction. There are also many things the monome is &#8211; locally produced, sustainably produced, running with open source software, fully community-supported, available in kit form, working with OpenSoundControl, built in a premium form factor &#8211; that the Launchpad is not. </p>
<p><strong>[edited for clarification]</strong> I think the Launchpad is unlikely to dissuade a person who wants a monome from getting a monome. But what&#8217;s significant here is that the design of musical instruments and controllers can adopt new forms. The monome was seen as radical when introduced. It seemed as though the music tech industry wouldn&#8217;t produce anything without slapping on some arbitrary knobs somewhere. The Launchpad really does follow the monome&#8217;s design cue, and maps control in Live in some new ways. That gives me hope that other designs could likewise tread in new direction, both from independent and larger designers.</p>
<p><strong>Onto the details&#8230;</strong> The big picture aside, here&#8217;s a first look at how the operation of the Launchpad works. I&#8217;ll have a short video a little later on today.<span id="more-7726"></span></p>
<p><img src="http://createdigitalmusic.com/images/2009/10/launchpad_above.jpg" alt="launchpad_above" title="launchpad_above" width="580" height="435" class="alignright size-full wp-image-7745" /></p>
<div class="imgcaption">You can see how compact the Launchpad is here with it sitting alongside a MacBook. Buttons on the top and side provide shortcuts; they also send MIDI messages, so could be customized for other software. The buttons on the right launch scenes in Session View.</div>
<p><img src="http://createdigitalmusic.com/images/2009/10/pagebuttons.jpg" alt="pagebuttons" title="pagebuttons" width="580" height="435" class="alignright size-full wp-image-7746" /></p>
<div class="imgcaption">Page buttons allow you to navigate through your clips, with an onscreen rectangle &#8211; as on the APC40 &#8211; to help keep your place. Page up and down through scenes, or left and right through tracks.</div>
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<h3>Control Modes</h3>
<p>The Launchpad has a series of modes that act allow the single 8&#215;8 grid to perform multiple duties. Different modes and shortcuts bring up different visual feedback (by lighting up the buttons) and allow you to control different parameters.</p>
<p><strong>Session mode</strong></p>
<p>In Session mode, the Launchpad does exactly what Akai&#8217;s APC40 does. You can trigger clips and view clip state (playing, recording, ready, empty) by color (green, red, amber, and off). You can trigger scenes. You also get the red rectangle that highlights which bank of clips is active.</p>
<p>Unlike the APC40, though, the Launchpad is cheaper, smaller, thinner, lighter, and bus-powered. You can pick it up like a tablet, or squeeze it into a small club space. You can also easily chain multiple Launchpads together (or Launchpads and APC40s), so long as you have enough ports or a USB hub.</p>
<p>Multiple units can simultaneously access integrated control surface functions and clip triggering in Session View. So, for instance, you could have two Launchpads controlling clips, or one controlling the mixer and one controlling clips, or&#8230; you get the idea.</p>
<p><strong>Mixer mode + parameter pages</strong></p>
<p>Hit &#8220;mixer,&#8221; and you see an overview of all your tracks, eight at a time. (You can navigate through your set using the &#8220;page&#8221; buttons.) </p>
<p>Each row has a different function:</p>
<ul>
<li>Volume</li>
<li>Pan</li>
<li>Sends A + B</li>
<li>Stop clips</li>
<li>Track on</li>
<li>Solo</li>
<li>Arm</li>
</ul>
<p>The &#8220;stop&#8221; row allows you to either stop an individual track or stop all clips by hitting the &#8220;stop&#8221; button itself on the right. Solo, arm, and track enable are self-explanatory. </p>
<p>Where things get a bit cooler is if you press the &#8220;snd A,&#8221; &#8220;snd B,&#8221; &#8220;pan,&#8221; and &#8220;vol&#8221; controls. These allow you to use each column to set parameters. So, for instance, if you want to adjust the send level on your second track, you&#8217;d hit &#8220;mixer,&#8221; then &#8220;snd A,&#8221; then use the second column to adjust the send up or down. You can fake a &#8220;fade&#8221; by dragging your finger up or down the column. Now, this doesn&#8217;t give you the continuous control a knob or fader would; there&#8217;s no interpolation between values. On the other hand, if you&#8217;re <em>trying</em> to create stepped, rhythmic changes, that could make the Launchpad (or any grid controller, including the monome) more interesting.</p>
<p><img src="http://createdigitalmusic.com/images/2009/10/launchpad_modes.jpg" alt="launchpad_modes" title="launchpad_modes" width="580" height="435" class="alignright size-full wp-image-7749" /></p>
<div class="imgcaption">Using one of the two dedicated User Mode buttons, the 8&#215;8 grid becomes a blank canvas for sending notes or Control Change messages. Unfortunately, I couldn&#8217;t make either mode dynamically control devices, which I&#8217;m investigating.</div>
<p><strong>User mode</strong></p>
<p>&#8220;User modes&#8221; provide open access to the pads for use as MIDI inputs. By default, &#8220;user 1&#8243; sends MIDI note messages, and &#8220;user 2&#8243; sends control change values.</p>
<p>In the video, you&#8217;ll see these modes used for some crazy things, like programming in a sequence and having it continue to light up as you add other layers. In my test &#8211; keeping in mind launch date is still over a month away &#8211; I couldn&#8217;t replicate any of these behaviors. Some of this interaction may require the upcoming Max for Live; I&#8217;m awaiting confirmation on details.</p>
<p>In the meantime, you can at least use the Launchpad as a MIDI input in Live or any other software. </p>
<p><strong>Use with other software</strong></p>
<p>Every single button on the Launchpad sends MIDI; I opened a MIDI Monitor session on my MacBook while testing it. There&#8217;s not a single menu key that doesn&#8217;t send a message. Also interesting: each sends both an on and an off value, which makes it more useful as a button. </p>
<p>It should also be possible, as with the APC40, to use MIDI to light up the Launchpad, complete with color and limited dim levels. I&#8217;m assuming the mappings may even be identical to the APC40. I don&#8217;t know yet how to do this, however.</p>
<p>Another big selling point for Novation, of course, is Automap support. Along the top, there are alternative labels for the buttons: learn, view, page, instrument, fx, user, and mixer. These will work with Automap and Automap Pro, in case you want to use another host or map to third-party instruments and effects. I didn&#8217;t get a chance to test this functionality yet, however.</p>
<p><img src="http://createdigitalmusic.com/images/2009/10/twolaunchpads.jpg" alt="twolaunchpads" title="twolaunchpads" width="580" height="435" class="alignright size-full wp-image-7750" /></p>
<div class="imgcaption">You can connect multiple Launchpads to one computer and use them all dynamically as control surfaces. I tried it with the pre-production prototype at Ableton&#8217;s office in New York, alongside my production unit. (The pre-production device at top has slightly different-colored plastic and less-frosty pads.)</div>
<h3>Physical form factor</h3>
<p>The Launchpad feels really good. It&#8217;s thin, it&#8217;s light, it&#8217;s easy to toss in a backpack (as I did today), and yet the plastic case feels very solid. The pads feel good, though I find the throw a little long, making them rock slightly if you don&#8217;t hit them dead-center. Angled pads indicate the center, and four pads around them have slight nubs on the surface for additional tactile feedback.</p>
<p>Rubber strips underneath the unit help grip surfaces. </p>
<p>One possibly unfortunate decision was to put the USB port on the side rather than the top, which means you can&#8217;t easily put two Launchpads side by side. </p>
<h3>Software</h3>
<p>The Launchpad ships with a copy of Ableton Live Launchpad edition (aka Live Lite), version 8.0.6. On both my Mac and Windows boxes, I simply installed that version and it automatically found my full Live license. I expect that the 8.0.6 build will get pushed to everyone else in time for launch.</p>
<p>You select the Launchpad as other control surfaces, by looking for &#8220;Launchpad&#8221; in the Control Surface menu. This presumably means that, like the APC40, a software handshake is used to enable the red clip selection box. I&#8217;d still like to see a universal solution from Ableton, one resizable to other controllers. Why not plug in a 4&#215;4 drum pad and bank through clips in a 4&#215;4 rectangle instead of an 8&#215;8 one? The red rectangle is also limited in that it&#8217;s tough to see which <em>tracks</em> are selected. (It&#8217;s also kind of tough to see, period.) That&#8217;s really become an Ableton complaint, though. I&#8217;m sure we&#8217;ll be working on Max for Live and Live API solutions for heads-up displays that replace all of this soon.</p>
<p><img src="http://createdigitalmusic.com/images/2009/10/inthebox.jpg" alt="inthebox" title="inthebox" width="580" height="435" class="alignright size-full wp-image-7751" /></p>
<div class="imgcaption">In the box: a very thin but clear getting started guide, plus a disc with Live Lite and USB drivers. Sadly, without drivers, this doesn&#8217;t work, so as with other Novation hardware, you&#8217;re out of luck on Linux. That&#8217;s too bad &#8211; Live may not run on Linux, but I like hardware that does multiple duties.</div>
<h3>Questions and Initial Impressions</h3>
<p>I like the Launchpad a whole lot. Sure, it doesn&#8217;t have knobs or faders &#8211; but you could throw the Launchpad into your backpack alongside a KORG nanoKONTROL, using the Korg for your fader and knob tasks while the Launchpad launches clips, triggers drum pads, and gets used for live sequencing and playing instruments.</p>
<p>I am a little disappointed that there doesn&#8217;t seem to be a way to control Devices. I&#8217;d like to be able to take the User Mode and use my eight columns to control the eight macro knobs on any active Device. Sure, you only get 8 values of resolution, but you could set up a Device so that those eight values were musically interesting. I&#8217;m investigating whether this is possible; if not, I may look into hacking a solution.</p>
<p>I still think there&#8217;s a big place for open tools. The Launchpad is already touting forthcoming use with Max for Live, but that&#8217;s only because it <em>sends MIDI messages</em> &#8211; and anything else that can send MIDI (or OSC, via work from the Live community to use it) will do the same. I think those of us working on open interaction, though, can find ways of building stuff that works in open tools and closed tools (Java, Pd, and the like are open, Max is not), and open and closed hardware (monome, Livid&#8217;s Ohm on the open side, things like the cheap-and-light Launchpad on the proprietary side). Having lots of grids could be a good thing. If everyone has the same thing, the pressure is on to make your performance different from everyone else&#8217;s.</p>
<p>But the bottom line is, I think this is going to be a huge hit with the Live user base. And even more than the APC40, I think it&#8217;s cheap, an easy impulse-buy, extremely compact, and complements other hardware. It also looks like it&#8217;ll be a terrific live visual controller for people who moonlight between music and visual sets.</p>
<p>Since I do have this Launchpad here well over a month prior to launch, and some folks at Ableton and Novation ready to share, if you&#8217;ve got questions or concerns, <em>please don&#8217;t be shy</em>.</p>
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		<title>Wired.com: Competing for New Musical Instruments at Georgia Tech</title>
		<link>http://createdigitalmusic.com/2009/03/23/wiredcom-competing-for-new-musical-instruments-at-georgia-tech/</link>
		<comments>http://createdigitalmusic.com/2009/03/23/wiredcom-competing-for-new-musical-instruments-at-georgia-tech/#comments</comments>
		<pubDate>Mon, 23 Mar 2009 14:54:34 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
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		<description><![CDATA[The Guthman Musical Instrument Competition is a cash prize contest for new musical instruments held this month at Georgia Tech, judged by Wired&#8217;s Eliot Van Buskirk, Harmonix co-founder Eran Egozy, and Georgia Tech&#8217;s Parag Chordia. There are some familiar faces in there, but some fascinating, new ideas, too, like a motorcycle engine you can play [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://media.createdigitalmedia.net/cdmu/images/2009/03/motorcyclekeyboard.jpg"></p>
<p>The Guthman Musical Instrument Competition is a cash prize contest for new musical instruments held this month at Georgia Tech, judged by Wired&#8217;s Eliot Van Buskirk, Harmonix co-founder Eran Egozy, and Georgia Tech&#8217;s Parag Chordia. There are some familiar faces in there, but some fascinating, new ideas, too, like a motorcycle engine you can play with a keyboard. Thanks to everyone who sent this in.</p>
<p>Wired.com has a slide show of images with audio samples and videos for many of the projects:</p>
<p><a href="http://www.wired.com/gadgets/mods/multimedia/2009/03/gallery_instruments">New Musical Instruments Battle for $10K in Prizes</a></p>
<p>CDM held a similar contest judged by drum machine pioneer Roger Linn and the members of tech-loving band Freezepop, held at NASA&#8217;s Ames Research Center and Yuri&#8217;s Night last year. The difference: we offered one Tenori-On; this had $10,000 in cash prizes. Oh, and we sort of had folks show up randomly and judged them partly based on how loud the crowd cheered. But I love the idea, and hope we see more of this kind of spirit of experimentation.</p>
<p>I know we have some Georgia Tech readers here, and I expect a few of the contestents &#8211; did anyone get video of the competition itself? Anyone want to send along some additional documentation of your project? Remember, you&#8217;re Always a Winner on CDM (SM)! </p>
<p>I quite like this <a href="http://www.wired.com/gadgets/mods/multimedia/2009/03/gallery_instruments?slide=10&#038;slideView=4">self-contained sampler tool</a> with monome-style controller:</p>
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		<title>Why iPhone 3.0 SDK is Almost, But Not Quite, Great News for Creative Musicians</title>
		<link>http://createdigitalmusic.com/2009/03/17/why-iphone-30-sdk-is-almost-but-not-quite-great-news-for-creative-musicians/</link>
		<comments>http://createdigitalmusic.com/2009/03/17/why-iphone-30-sdk-is-almost-but-not-quite-great-news-for-creative-musicians/#comments</comments>
		<pubDate>Wed, 18 Mar 2009 00:02:22 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
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		<description><![CDATA[The tech press stopped today to keep up with Apple&#8217;s new SDK, version 3.0. It is a huge overhaul, and let&#8217;s give Apple credit where it&#8217;s due: they&#8217;re relentless in improving their mobile software, and they do listen to complaints and respond. I don&#8217;t think you can classify copy and paste as news, given Apple [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://media.createdigitalmedia.net/cdmu/images/2009/03/sdk_hero.png" align="right" hspace="10" vspace="10">The tech press stopped today to keep up with Apple&#8217;s new SDK, version 3.0. It is a huge overhaul, and let&#8217;s give Apple credit where it&#8217;s due: they&#8217;re relentless in improving their mobile software, and they do listen to complaints and respond. I don&#8217;t think you can classify copy and paste as news, given Apple is the company that popularized the concept eons ago. (How long ago? Not only was Reagan President, but MTV still played <em>music videos</em>.) But 3.0 is a huge upgrade. Most mobile devices develop some usability quirks and functionality holes and leave them for years on end; Apple is actually improving their device.</p>
<p>Synthtopia goes out on a limb and says iPhone 3.0 <a href="http://www.synthtopia.com/content/2009/03/17/5-reasons-apples-iphone-30-software-kicks-ass-for-music/">kicks ass for music</a>. </p>
<p>Well &#8230; sort of. The thing that makes the iPhone special for music is that it has Core Audio and can run C/C++ code. Google&#8217;s Android, by comparison, currently has a limited set of APIs and, as near as I can tell, no easy way to get a real synthesis or effects library going. That&#8217;s allowed the likes of Pure Data and ChucK to run serious real-time synthesis and audio processing, in the guise of consumer-friendly apps. Think this doesn&#8217;t matter to non-CDM readers? Tell that to the zillions of people who bought Ocarina for the iPhone as a toy. This is, mark my words, a very big deal. It just isn&#8217;t any more of a big deal in iPhone 3.0.</p>
<p>The other improvements still have the caveats that the iPhone has always had. The iPhone still has a closed ecosystem that&#8217;s dependent on iTunes, plus restrictions on hardware and software that keep it from being, well, as open as your Mac or Windows computer is, or even many mobile devices.  Now, what you do with those limitations is up to you. I believe in dissent and disagreement on the Web, and I think the iPhone has no shortage of cheerleaders. I&#8217;m not a fan of Apple&#8217;s model. That&#8217;s my bias, and I&#8217;m upfront about it, I think. </p>
<p>But my opinions aside, let&#8217;s talk specifics.<span id="more-5382"></span></p>
<p><strong>The good</strong></p>
<ul>
<li><strong>Peer-to-peer connectivity for multiplayer music + visuals:</strong> iPhone and iPod touch can now connect to each other wirelessly over Wi-Fi, as well as auto-discover each other via Bluetooth. Think sync, data exchange, and multiplayer music and visual apps &#8212; something, incidentally, promised in early prototypes of Tenori-On and then dropped.</li>
<li><strong>iPod Library Access:</strong> Long overdue, you can now finally get at music files on your device, as the Android could at launch.</li>
<li><strong>Hardware control, audio recording:</strong> The iPhone can now access hardware connected to its dock. That was possible before, but with weird workarounds and non-documented APIs. Now it&#8217;s official, which should open the floodgates for accessories like iPod-connected audio recorders. Very good news.</li>
</ul>
<p>The coolest things I imagine will come out of this, and unmistakably good news a result &#8212; I think you&#8217;ll get more-powerful, more-connected music apps (controller apps like Mrmr and brilliant musical toys like those from Smule). And I think your iPod is more likely to be useful as a recorder.</p>
<p>For a definite example of the bright side of all of this, Smule, with Dr. Ge Wang (CCRMA) showing off how geeky music tech can have mainstream appeal:<br />
<a href="http://themulewashere.blogspot.com/2009/03/smule-at-iphone-software-30-announcment.html">Smule at iPhone Software 3.0 Announcement</a></p>
<p>Tech always involves tradeoffs, though, so let&#8217;s be frank about some of the caveats.</p>
<p><strong>The mixed and the not-news</strong></p>
<ul>
<li><strong>Sync is still iTunes-only:</strong> Access to your library of your own music is a good start. But it&#8217;s only available to apps. What still isn&#8217;t available: any kind of sync API for getting your own files to and from the device. That&#8217;s a huge deal-killer for music apps, which have had to invent their own hacked solutions, and it means that Apple&#8217;s iTunes monopoly is so important, Apple is willing to keep their 2009 device from having mid-90s PDA features &#8211; seriously?</li>
<li><strong>Peripherals suffer from reinventhewheelitis:</strong> Here&#8217;s another question, not only for Apple but the entire mobile industry: what happened to standards for connecting hardware? On a computer, the ability to connect hardware and communicate to it is not news. On mobile devices, you&#8217;d think someone had invented some new technology &#8211; because they probably have, because hardware connections get reinvented each time there&#8217;s a new device. Apple has a fantastic record of championing standards like DVI, USB, FireWire, SCSI, and many others. It&#8217;s too bad mobile devices don&#8217;t have standards. And on that note &#8230;</li>
<li><strong>Hardware is still stuck with &#8220;Made for iPod&#8221;</strong>: Dreaming of a MIDI connector for your iPhone/iPod? My guess is, dream on. Apple requires proprietary licensing just to have the privilege of making hardware for the thing. Weirdly, that means you can&#8217;t even use the <a href="http://www.boingboing.net/2009/03/16/ipod-headphones-aren.html">headphones you want with the new iPod shuffle</a>. Now, I&#8217;m aware more people want to buy dockable speakers than MIDI connectors &#8211; I get it, seriously. But what this means is, practically, people doing oddball things will continue to jailbreak their device, and jailbroken iPods will be cooler than factory models. On Hack a Day, someone in comments points to <a href="http://hackaday.com/2009/03/17/iphone-30-adds-custom-protocol-support-for-addons/">Arduino running with iPhones</a>. Nice.</li>
<li><strong>Apple can still block your app.</strong> And sometimes they do it for no apparent reason, not only as with a <a href="http://createdigitalmusic.com/2009/03/16/apple-rejects-free-iphone-tool-for-artists-because-of-minimal-user-functionality/">powerful, free multitouch tool the reviews folks didn&#8217;t understand</a>, but also with <a href="http://cydia.saurik.com/info/cycorder/">Cycorder</a>, a wonderful video recording app whose crime seems to be being better than Apple&#8217;s. (Oops.)</li>
</ul>
<p><img src="http://media.createdigitalmedia.net/cdmu/images/2009/03/palmpilot.jpg"></p>
<div class="imgcaption">Party like it&#8217;s 1996: standard serial port, no licensing or special chip required just to make an accessory, and a sync conduit that will work with any app. Ah, progress. (And yeah, I owned one of these, too.)</div>
<p>Now, don&#8217;t get me wrong: I think the iPhone and iPod touch have wonderful potential. The problem is, there are some disclaimers attached. And they&#8217;re not there to protect you from driver instability or damage to your mobile carrier &#8212; they&#8217;re there because they can be there, for control. These devices are a leap backward from ordinary computers so that they protect us from things from which we previously didn&#8217;t know we needed protection. Things like, you know, unauthorized headphones (the horror!) or transferring our own files to our own device (no, stop!) or installing an application (hey, there are children listening!).</p>
<p>And, practically speaking, the upshot of all of this is that some things &#8212; like unusual hardware accessories &#8212; may turn out to be mere pipe dreams. And because progress isn&#8217;t progress, I do feel obligated to point these things out, and wonder if there isn&#8217;t another way. </p>
<p>I hope that Google&#8217;s Android goes a different path; some things about that device are very promising, though generally, I think it&#8217;s too soon to tell &#8212; not only for Android or iPhone, but smart mobile devices in general.</p>
<p>That said, know what a jailbroken Mac is called? Your <em>Mac</em>.</p>
<p>Just sayin&#8217;.</p>
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		<title>Lights and Music: Lo-Fi DIY Game System as Music Toy, on the Grid</title>
		<link>http://createdigitalmusic.com/2009/02/26/lights-and-music-lo-fi-diy-game-system-as-music-toy-on-the-grid/</link>
		<comments>http://createdigitalmusic.com/2009/02/26/lights-and-music-lo-fi-diy-game-system-as-music-toy-on-the-grid/#comments</comments>
		<pubDate>Thu, 26 Feb 2009 17:33:12 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[alternative-sequencers]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[DIY]]></category>
		<category><![CDATA[drum-machines]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[grids]]></category>
		<category><![CDATA[Hardware]]></category>
		<category><![CDATA[homebrew]]></category>
		<category><![CDATA[LEDs]]></category>
		<category><![CDATA[tenori-on]]></category>
		<category><![CDATA[toshio-iwai]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/?p=5188</guid>
		<description><![CDATA[Imagine an alternative universe in which simple digital handheld games evolved into sophisticated music tools. Oh, and they also made lots of really purty lights flash. Mmmmm &#8230; flashing lights.
Well, that alternative universe seems to be right here. Mike Una gave us a massive dump of unusual new DIY sequencers, crafted from the ground up [...]]]></description>
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<p>Imagine an alternative universe in which simple digital handheld games evolved into sophisticated music tools. Oh, and they also made lots of really purty lights flash. Mmmmm &#8230; flashing lights.</p>
<p>Well, that alternative universe seems to be right here. <a href="http://createdigitalmusic.com/2009/02/25/diy-sequencers-and-you-the-foundation-of-techno-reimagined-in-new-hardware/">Mike Una</a> gave us a massive dump of unusual new DIY sequencers, crafted from the ground up to rework techno into sonic objects. Some are unquestionably indebted to the analog step sequencer, but others take as much from 80s digital toys.</p>
<p>Working with the Meggy, Jr. DIY handheld game platform &#8211; with a stunning 8&#215;8 pixel resolution &#8211; Darius Kazemi has begun building a music app. He calls it &#8220;MeggySynth,&#8221; and says he&#8217;s conceptualizing it as much a video performance as it is sonic performance. Let the video get at least part of the way in, as the colors really pick up &#8211; full RGB LEDs really are a beautiful thing (and something you don&#8217;t get from projects like monome).</p>
<p>Our friend and Handmade Music regular, the talented hacker Collin Cunningham, covers this for MAKE:<br />
<a href="http://blog.makezine.com/archive/2009/02/meggysynth_makes_music.html?CMP=OTC-0D6B48984890">MAKE: Blog: MeggySynth makes music</a></p>
<p><a href="http://flickr.com/photos/loscuadernosdejulia/1332976284/sizes/s/"><img src="http://farm2.static.flickr.com/1187/1332976284_ae4b58dec6_m.jpg" align="right"></a>Collin rightfully compares this to Tenori-On. Part of what strikes me about Toshio Iwai&#8217;s work &#8211; not only Tenori-On for Yamaha and ElektroPlankton for Nintendo, but his installation work stretching back to the 90s &#8211; is that it often incorporates game aesthetics. Designs are reduced to their elemental interaction and visual representation, which very often includes low-resolution, pixellated grids. (Photo: <a href="http://www.flickr.com/people/loscuadernosdejulia/">Julie Delvaux</a>.)</p>
<p>Now, being the greedy person I am, I really want this style of RGB grid, but with other sound sources. But I think there&#8217;s a lot of potential, and just as grids of lights can function on roadsigns, there&#8217;s no reason even a small number of pixels can&#8217;t be expressive. Just ask your local Tamigotchi.</p>
<p><a href="http://flickr.com/photos/mc-q/1338214136/"><img src="http://farm2.static.flickr.com/1056/1338214136_f7cac29c8d.jpg?v=0"></a></p>
<div class="imgcaption">Toshio Iwai evangelizes the beauty of grids for music in Manchester. Photo (<a href="http://creativecommons.org/licenses/by-nc-nd/2.0/deed.en">CC</a>) <a href="http://www.flickr.com/people/mc-q/">Mc-Q</a>.</div>
<p>The best part of simplicity? Darius, designing level editors &#8212; in Excel.</p>
<p><a href="http://tinysubversions.blogspot.com/2009/02/my-meggy-level-editor.html">Tiny Subversions: My Meggy Level Editor</a></p>
<p><img src="http://media.createdigitalmedia.net/cdmu/images/2009/02/exceleditor.jpg"></p>
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