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	<title>Create Digital Music &#187; News</title>
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	<link>http://createdigitalmusic.com</link>
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		<title>Tracker Tracks: Winners of the Efficient Music Competition Span Genres, Moods</title>
		<link>http://createdigitalmusic.com/2009/11/20/tracker-tracks-winners-of-the-efficient-music-competition-span-genres-moods/</link>
		<comments>http://createdigitalmusic.com/2009/11/20/tracker-tracks-winners-of-the-efficient-music-competition-span-genres-moods/#comments</comments>
		<pubDate>Fri, 20 Nov 2009 17:06:15 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
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		<category><![CDATA[efficient-music]]></category>
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		<category><![CDATA[Renoise]]></category>
		<category><![CDATA[trackers]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/2009/11/20/tracker-tracks-winners-of-the-efficient-music-competition-span-genres-moods/</guid>
		<description><![CDATA[ 
You know, tracks. Tracker. Photo (CC) Roey Ahram.
So much energy is spent reflecting on the merits of different tools, or re-hashing tired debates like the comparison between analog and digital, often with the assumption that you can hear the tool in the finished work. But the real value of an expressive, creative tool is [...]]]></description>
			<content:encoded><![CDATA[<p><a class="thickbox" href="http://www.flickr.com/photos/roeyahram/3905142859/"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="3905142859_8d22227dce[1]" border="0" alt="3905142859_8d22227dce[1]" src="http://createdigitalmusic.com/images/2009/11/3905142859_8d22227dce1.jpg" width="500" height="333" /></a> </p>
<div class="imgcaption">You know, tracks. Tracker. Photo (<a href="http://creativecommons.org/licenses/by-nc-nd/2.0/deed.en">CC</a>) <a href="http://www.flickr.com/people/roeyahram/">Roey Ahram</a>.</div>
<p>So much energy is spent reflecting on the merits of different tools, or re-hashing tired debates like the comparison between analog and digital, often with the assumption that you can hear the tool in the finished work. But the real value of an expressive, creative tool is that it can produce wildly different results in different hands; it’s the measure of its versatility. And the measure of music is the music itself.</p>
<p>That makes it doubly satisfying listening to the results of the Efficient Music Competition CDM hosted with the <a href="http://www.renoise.com/">Renoise</a> production software and Linux-powered <a href="http://www.indamixx.com/">Indamixx</a> netbooks and software suites. While <a href="http://en.wikipedia.org/wiki/Tracker_(music_software)">tracker</a> applications have been conventionally associated with certain styles, there’s music here from every possible genre. There are contributing artists at a wide variety of different stages in the development of their craft and creative output – just as all of us are growing and changing. There’s even a <a href="http://www.renoise.com/competitions/indamixx/download.php?song_id=8">spoken word piece with a cow in a can</a> (one of my offbeat favorites). I’m sure you’ll hate some of the music and love some of the rest; some will think the voting results were spot-on and others will be surprised and find the results upside down. Such is taste.</p>
<p>You can download all the entrants in the original Renoise file format, which you can play on any Mac, Windows, or Linux machine even with the free demo version. They’re ranked by popular-opinion vote.</p>
<p><a href="http://www.renoise.com/competitions/indamixx/results.php">http://www.renoise.com/competitions/indamixx/results.php</a></p>
<p>On the main competition page, most of tracks have SoundCloud players, which means you can also connect with artists you like at that community:</p>
<p><a href="http://www.renoise.com/competitions/indamixx/">http://www.renoise.com/competitions/indamixx/</a></p>
<p>Remember that all of these tracks are Creative Commons-licensed, meaning they’re ripe sources of samples and sounds you can use freely in your work. If you need them for commercial purposes, you can contact the artists.</p>
<p>Taste aside, though, it’s fantastic to hear the range of activity going on. And keep in mind that the challenge of the competition, as sponsored by the software Renoise and Linux netbook vendor Indamixx, was to do more with less. As lovely as it is to have ever-growing computational resources, this is proof you don’t need them all the time. Even an affordable Atom-powered netbook is capable of real production, which says great things about the ongoing mobilization and democratization of computer music technology.</p>
<p>We have more than just a one-dimensional set of results. The contest judges offer lots to hear, including commentary on the tracks. And I’m pleased to share my own CDM pick and honorable mentions.</p>
<p> <span id="more-8401"></span><br />
<h3><a class="thickbox" href="http://www.flickr.com/photos/hi-phi/142324601/"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="142324601_50be7d1d78[1]" border="0" alt="142324601_50be7d1d78[1]" src="http://createdigitalmusic.com/images/2009/11/142324601_50be7d1d781.jpg" width="500" height="401" /></a> </h3>
<div class="imgcaption">Tracks in motion. Photo (<a href="http://creativecommons.org/licenses/by-nc-nd/2.0/deed.en">CC</a>) <a href="http://www.flickr.com/people/hi-phi/">Phil Hilfiker</a>.</div>
<h3>CDM Picks</h3>
<p>Now, for my own personal Editor’s Choice selections. Keep in mind, these are governed exclusively by my own taste; your mileage may vary.</p>
<p><strong>My pick: </strong>After a lot of listening, I’m naming the official Top CDM Selection <a href="http://myspace.com/dvortaktunes">dvoraktunes</a>’ Tangeble, by Dave Smith-Hayes.</p>
<p>The track didn’t make it into the top popular selections, which is another reason to highlight it here. Sure, it sounds chippy, but it isn’t fondness for chip music and raw, digital sound that prompts me to give it honors. I thought some of the sounds here were the freshest in the bunch. It makes nods to breakcore but manages to parody it in an intelligent, inventive way. (“Chipbreak” is an apt name, as it’s something that, well, happens to chips.)</p>
</p>
<div>
<div style="text-align: left; padding-right: 5px; font-family: verdana, sans-serif; color: #595653; font-size: 11px; padding-top: 10px">Discover Simple, Private Sharing at <a href="http://drop.io">Drop.io</a> </div>
<p>   <object width="400" height="100"><param name="movie" value="http://s3.amazonaws.com/stlth/static/production/swf/audio_controller.swf"></param><param name="wmode" value="opaque"></param><param name="flashvars" value="song_label=converted-tangeble_converted.mp3&amp;music_track=http://drop.io/download/public/evzctrkjark31cd4j1wc/7c64d2328cb7f7290c0a686a663c3c33f6346c3b/4d005060-94d8-012c-348e-fe10d326fca4/cc07df00-94d8-012c-dffb-f9bfd3b23ef2/v2/content&amp;autoplay=false"></param>  <embed src="http://s3.amazonaws.com/stlth/static/production/swf/audio_controller.swf" type="application/x-shockwave-flash" wmode="opaque" width="400" height="100" flashvars="song_label=converted-tangeble_converted.mp3&amp;music_track=http://drop.io/download/public/evzctrkjark31cd4j1wc/7c64d2328cb7f7290c0a686a663c3c33f6346c3b/4d005060-94d8-012c-348e-fe10d326fca4/cc07df00-94d8-012c-dffb-f9bfd3b23ef2/v2/content&amp;autoplay=false"></embed></object></div>
<p>Catch it on its drop.io page:</p>
<p><a href="http://drop.io/dvoraktunes8190">http://drop.io/dvoraktunes8190</a></p>
<p>Here’s what its creator had to say about the track and the software:</p>
<blockquote><p>It&#8217;s one of the first few tracks I ever made in Renoise, I decided it had the best breaks and best instrumentation. It&#8217;s a chipbreak track that uses two drum loops (the amen and a Ryan Gruss break) and two simple waveform tracks. Along with filtering, delay and chorus effects. Everything is native to Renoise, no use of VSTs or third party plugins. It should be more than adequate for a netbook.</p>
<p>Generating Drum Kits in the instrument mode is definitely something some one should look into if they&#8217;re slicing beats like an old school tracker (fast-tracker II? It&#8217;s before my time, that&#8217;s for sure). It&#8217;s definitely helped me plug in breaks super fast. And learn your effect columns! They can help you achieve some of the coolest sounds that I find are really hard to emulate outside of Renoise. </p>
</blockquote>
<p><strong>Honorable mention:</strong></p>
<p>The work of Cornelius Noll (aka 84 Caprice) is easily one of the highlights of the event. It’s worth a visit to the Audio Cookbook site for the track and a lot of background on how it was produced.</p>
<p><a href="http://audiocookbook.org/audio_news/84-caprice-featuring-prof-karma-the-uh-oh-beat/">http://audiocookbook.org/audio_news/84-caprice-featuring-prof-karma-the-uh-oh-beat/</a></p>
<p><a href="http://createdigitalmusic.com/media/sounds/[indamixx]_84_Caprice_feat._Prof_-_Karma_the_uh_oh_beat.mp3">[indamixx]_84_Caprice_feat._Prof_-_Karma_the_uh_oh_beat.mp3</a></p>
<p>It did (rightfully) make it near the top of the competition, but it’s worth mentioning that Atte André Jensen’s <em>Længere væk</em> (“further away”) made exquisite use of vocals on Renoise – even if vocal production is not normally associated with trackers or netbooks.</p>
<p><em>(Working on grabbing the MP3 file, but until then, it’s in the contest results.)</em></p>
<p>I love Transient’s self-described “abstract hip-hop” on Green Butter:</p>
<p><object height="80" width="100%"><param name="movie" value="http://a1.soundcloud.com/player.swf?g=wi&amp;url=http%3A//soundcloud.com/transient/green-butter&amp;player_type=waveform"></param><param name="wmode" value="transparent"></param><param name="allowscriptaccess" value="always"></param><embed allowscriptaccess="always" height="80" width="100%" src="http://a1.soundcloud.com/player.swf?g=wi&amp;url=http%3A//soundcloud.com/transient/green-butter&amp;player_type=waveform" type="application/x-shockwave-flash" wmode="transparent"></embed></object><span><a href="http://soundcloud.com/transient/green-butter/">green butter</a> by <a href="http://soundcloud.com/transient">transient</a></span></p>
<p>ASCII Death Star is a thumping, tasty track:</p>
</p>
<div>
<div style="text-align: left; padding-right: 5px; font-family: verdana, sans-serif; color: #595653; font-size: 11px; padding-top: 10px">Discover Simple, Private Sharing at <a href="http://drop.io">Drop.io</a> </div>
<p>   <object width="400" height="100"><param name="movie" value="http://s3.amazonaws.com/stlth/static/production/swf/audio_controller.swf"></param><param name="wmode" value="opaque"></param><param name="flashvars" value="song_label=converted-ascii death star - space shuffle_converted.mp3&amp;music_track=http://drop.io/download/public/uro6ukwdkddjurnqpetk/fbd49dd7b7c52e2df75904f389137f767454c2df/9b8e6cd0-9a7a-012c-b5ad-ffa117a41671/5ac074d0-9a7c-012c-9172-f7625b23916c/v2/content&amp;autoplay=false"></param>  <embed src="http://s3.amazonaws.com/stlth/static/production/swf/audio_controller.swf" type="application/x-shockwave-flash" wmode="opaque" width="400" height="100" flashvars="song_label=converted-ascii death star - space shuffle_converted.mp3&amp;music_track=http://drop.io/download/public/uro6ukwdkddjurnqpetk/fbd49dd7b7c52e2df75904f389137f767454c2df/9b8e6cd0-9a7a-012c-b5ad-ffa117a41671/5ac074d0-9a7c-012c-9172-f7625b23916c/v2/content&amp;autoplay=false"></embed></object></div>
</p>
<p><a href="http://drop.io/asciideathstar">http://drop.io/asciideathstar</a></p>
<p>Sometimes, what’s nice about these sort of contests is listening to a track and hearing a musical voice that isn’t your own, that isn’t expected. The cut “Mole” seems just wildly quirky to me, like soundtrack material, and I got to play it while auditioning tracks as I drove along the I-5 in LA:</p>
<p><object height="80" width="100%"><param name="movie" value="http://a1.soundcloud.com/player.swf?g=wi&amp;url=http%3A//soundcloud.com/aksn/mole&amp;player_type=waveform"></param><param name="wmode" value="transparent"></param><param name="allowscriptaccess" value="always"></param><embed allowscriptaccess="always" height="80" width="100%" src="http://a1.soundcloud.com/player.swf?g=wi&amp;url=http%3A//soundcloud.com/aksn/mole&amp;player_type=waveform" type="application/x-shockwave-flash" wmode="transparent"></embed></object><span><a href="http://soundcloud.com/aksn/mole/">Mole</a> by <a href="http://soundcloud.com/aksn">aksn</a></span></p>
<p>There were many, many worthy tracks, and polish was clearly rewarded in the top five, but at least I’m able to note a few that might otherwise have been missed.</p>
<p>Finally, I’ll shout out a couple of tracks for being especially topical:</p>
<p>chunter deserves recognition for inventing a name for this (&quot;compact electronic desktop music&quot;) and then using an open-source, Linux vocoder to sing it:</p>
<p> <object height="80" width="100%"><param name="movie" value="http://a1.soundcloud.com/player.swf?g=wi&amp;url=http%3A//soundcloud.com/chunter/compact-electronic-desktop-music&amp;player_type=waveform"></param><param name="wmode" value="transparent"></param><param name="allowscriptaccess" value="always"></param><embed allowscriptaccess="always" height="80" width="100%" src="http://a1.soundcloud.com/player.swf?g=wi&amp;url=http%3A//soundcloud.com/chunter/compact-electronic-desktop-music&amp;player_type=waveform" type="application/x-shockwave-flash" wmode="transparent"></embed></object><span><a href="http://soundcloud.com/chunter/compact-electronic-desktop-music/">Compact Electronic Desktop Music</a> by <a href="http://soundcloud.com/chunter">chunter</a></span>
<p>&#160;</p>
<p>And, of course, I have to give a special nod to the tune submitted as a CDM theme song. Give &quot;You Know CDM&quot; a listen:</p>
<p> <object height="81" width="100%"><param name="movie" value="http://player.soundcloud.com/player.swf?url=http%3A%2F%2Fsoundcloud.com%2Fsubtracted%2Fyou-know-cdm&amp;show_comments=true&amp;auto_play=false&amp;color=ff7700"></param><param name="allowscriptaccess" value="always"></param> <embed allowscriptaccess="always" height="81" src="http://player.soundcloud.com/player.swf?url=http%3A%2F%2Fsoundcloud.com%2Fsubtracted%2Fyou-know-cdm&amp;show_comments=true&amp;auto_play=false&amp;color=ff7700" type="application/x-shockwave-flash" width="100%"></embed></object><span><a href="http://soundcloud.com/subtracted/you-know-cdm">You Know CDM</a> by <a href="http://soundcloud.com/subtracted">Subtracted</a></span><br />
<h3><a class="thickbox" href="http://createdigitalmusic.com/images/2009/11/ondabeach.jpg"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="ondabeach" border="0" alt="ondabeach" src="http://createdigitalmusic.com/images/2009/11/ondabeach_thumb.jpg" width="580" height="435" /></a> </h3>
<div class="imgcaption">The grand-prize netbook, ready to take to the beach … if you don’t mind sand.</div>
<h3>Podcast and Track Commentary</h3>
<p>Ronald Stewart of Indamixx put together a full, hour-long podcast with his top tracks and commentary on his take on each of them:</p>
<p><a href="http://www.trinityaudiogroup.com/EntireBraodcast.mp3">http://www.trinityaudiogroup.com/EntireBraodcast.mp3</a></p>
<p>He also had some nice things to see on the Renoise forum:</p>
<blockquote><p>I just want say I can agree with the comments about &#8216;competition&#8217; being too restrictive. This was so much more than a competition. This was special. Thank you to all the Renoise producers!</p>
<p>Peter Kirn and I were talking at Dubspot Sunday night and we both agree that this competition BLEW AWAY any opinions of what Renoise sounds like, sounds, specific genre etc. That mold is officially shattered and I think we are all moving on to bigger and better with computer based music production. The fact that someone can produce this caliber of music on a netbook will redefine mindsets that we have yet to realize the benefit for years to come! Let’s cook this for 2-5 years and see how the dust settles (IMO it will be in all of our favor). Lastly, the incredible amount of global contributions to Indamixx (via Linux community) and all of the songs submitted has placed this contest in a new realm that I have never seen in a contest in the USA. This is the ultimate global collaboration that can never be taken away from all of us!</p>
<p>Rock on brothers!!!      <br />I can&#8217;t wait for that Renoise Party</p>
</blockquote>
<p>Indeed.</p>
<p>Thanks to everyone for contributing, and feel free to share your comments – including constructive criticism – below. (Key word: constructive!) </p>
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		<slash:comments>5</slash:comments>
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		<item>
		<title>Help EFF Save Web Content: Prove Podcasting and Media Patent is Wrong</title>
		<link>http://createdigitalmusic.com/2009/11/19/help-eff-save-web-content-prove-podcasting-and-media-patent-is-wrong/</link>
		<comments>http://createdigitalmusic.com/2009/11/19/help-eff-save-web-content-prove-podcasting-and-media-patent-is-wrong/#comments</comments>
		<pubDate>Fri, 20 Nov 2009 02:56:08 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[action]]></category>
		<category><![CDATA[advocacy]]></category>
		<category><![CDATA[EFF]]></category>
		<category><![CDATA[intellectual-property]]></category>
		<category><![CDATA[Internet]]></category>
		<category><![CDATA[law]]></category>
		<category><![CDATA[legal]]></category>
		<category><![CDATA[patent-abuse]]></category>
		<category><![CDATA[patents]]></category>
		<category><![CDATA[podcast]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.com/2009/11/19/help-eff-save-web-content-prove-podcasting-and-media-patent-is-wrong/</guid>
		<description><![CDATA[Act now, or this puppy is in grave danger. Podcasting pug photograph (CC) zoomar. 
Patenting the use of all episodic media on the Web might sound absurd, but the US Patent and Trademark Office has granted just such a patent, to a company called VoloMedia. It’s a significant issue, one that could threaten the freedom [...]]]></description>
			<content:encoded><![CDATA[<p><a class="thickbox" href="http://www.flickr.com/photos/zoomar/2265202595/"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="2265202595_b41eda824d[1]" border="0" alt="2265202595_b41eda824d[1]" src="http://createdigitalmusic.com/images/2009/11/2265202595_b41eda824d1.jpg" width="500" height="419" /></a></p>
<div class="imgcaption">Act now, or this puppy is in grave danger. Podcasting pug photograph (<a href="http://creativecommons.org/licenses/by-nc/2.0/deed.en">CC</a>) <a href="http://www.flickr.com/people/zoomar/">zoomar</a>. </div>
<p>Patenting the use of <em>all episodic media on the Web</em> might sound absurd, but the <a href="http://www.uspto.gov">US Patent and Trademark Office</a> has granted just such a patent, to a company called <a href="http://www.volomedia.com/">VoloMedia</a>. It’s a significant issue, one that could threaten the freedom of all media distribution online. Wherever you are in the world, <a href="http://www.eff.org/deeplinks/2009/11/eff-tackles-bogus-podcasting-patent-and-we-need-yo">you can help</a>.</p>
<p>Intellectual property law was created in order to protect genuine inventions and innovation from exploitation. But predatory patents, based on bogus claims and attempting to stake out broad rights, threaten to do just the opposite.</p>
<p>Here’s a new idea: fight back. </p>
<p>Lawyers are the heroes this time. The Electronic Frontier Foundation’s <a href="http://w2.eff.org/patent/">patent-busting project</a> aims to take down unfair patents that threaten common-sense uses of technology. A number of these have applied to music and audio. The EFF has already won a big victory against what had been the worst offender – media giant Clear Channel actually successfully patented <a href="http://w2.eff.org/patent/wanted/patent.php?p=clearchannel">recording live shows</a>. (No, really &#8212; recording a live gig, then burning them on the spot. The EFF was able to bust that patent.) The advocacy group also scored significant victories against patents on <a href="http://w2.eff.org/patent/wanted/patent.php?p=acacia">sending and receiving online streams</a> and <a href="http://w2.eff.org/patent/wanted/patent.php?p=seer">encoding media</a>. (If someone thought they could patent your ears and charge you royalties for hearing, they probably would.)</p>
<p>Lawyers alone haven’t won these battles. The EFF’s clever twist is to crowd-source its case, by getting people like you to help the group document “prior art” – in plain English, to prove that something existed before the patent. (Without basic chronology, I could claim to have discovered electricity.)</p>
<p>In short, you can help save the freedom of online content.</p>
<p> <span id="more-8394"></span><br />
<h3>VoloMedia’s Bogus Patent – And Why It’s Dangerous</h3>
<p>VoloMedia has been granted a patent for “providing episodic media.” The patent is broad enough to endanger any independent podcast or episodic media producer. Over the summer, Volomedia’s own Murgesh Navar sidestepped concerns about patent abuse <a href="http://www.volomedia.com/blog/2009/07/volomedias-podcasting-patent.php">to brag on the company blog</a> about just how broad that claim was – that even non-RSS-based episodic media belong to them:</p>
<blockquote><p>With specific reference to our newly issued 7,568,213 patent, it was filed in November 2003, almost a year before the start of podcasting.&#160; This helps underscore the point, that for nearly six years, VoloMedia has been focused on helping publishers monetize portable media&#8230;. and has continued these efforts with the addition of a wide array of smartphone-based applications.&#160; The patent that issued yesterday helps to tie together and reinforce the value of the various technologies and services that VoloMedia has developed to help accomplish this objective.&#160; VoloMedia&#8217;s intent is to continue to work collaboratively with key participants in the industry, leveraging its unique range of products to further grow and accelerate the market.&#160; Today, podcasting is 100% RSS-based.&#160; However, the patent is <u>not</u> RSS-dependent.&#160; Rather, it covers <b><u>all episodic media downloads</u></b>.&#160; It just so happens that, today, the majority of episodic media downloads are RSS-based podcasts, which is why we titled our announcement the way we did.</p>
</blockquote>
<p>Aside from the “before the start of podcasting” lie – and I believe “lie” is the only accurate word – it’s the implied threat that should send a chill down the spine of anyone using the Internet. Make no mistake about it: VoloMedia wants anyone doing podcasting, via any mechanism, to work with them. From that same blog entry:</p>
<blockquote><p>The impact of a strong growing IP portfolio is such that we would expect new entrants into the podcasting arena to have a collaborative relationship with VoloMedia, just as do many of the current players.</p>
</blockquote>
<p>From the patent itself, as approved, the technology VoloMedia claims to own is described as:</p>
<blockquote><p>A method for providing episodic media, the method comprising: providing a user with access to a channel dedicated to episodic media, wherein the episodic media provided over the channel is pre-defined into one or more episodes by a remote publisher of the episodic media; receiving a subscription request to the channel dedicated to the episodic media from the user; automatically downloading updated episodic media associated with the channel dedicated to the episodic media to a computing device associated with the user in accordance with the subscription request upon availability of the updated episodic media, the automatic download occurring without further user interaction; and providing the user with: an indication of a maximum available channel depth, the channel depth indicating a size of episodic media yet to be downloaded from the channel and size of episodic media already downloaded from the channel, the channel depth being specified in playtime or storage resources, and the ability to modify the channel depth by deleting selected episodic media content, thereby overriding the previously configured channel depth.</p>
</blockquote>
<p>Plain English translation: if what you’re doing with media has episodes, you owe VoloMedia.</p>
<p>If this patent were allowed to stand, and if VoloMedia were able to successfully enforce it, it would have a chilling effect on all Internet distribution. Regardless of the likelihood of their legal success, that underlies the fundamental problem with patent law – it has come completely unglued from reality. That alone ought to motivate people to fully document these issues and try to effect change.</p>
<p>Wondering why you haven’t heard of VoloMedia if they supposedly invented all episodic content online? Right now, they advertise “solutions” for advertising and analytics, an iTunes plug-in, and branded mobile apps for platforms like the iPhone. That’s it. RSS and previous formats date back to the 1990s, with the intention of covering episodic media across formats, just as the VoloMedia patent claims. These were published standards years before VoloMedia’s claim. That’s why demonstrating the details of this history become so important: they could strike down VoloMedia’s bogus patent.</p>
<h3>Help Write Episodic Content’s History</h3>
<p>VoloMedia’s patent twists the law, and common sense. But the same laws also provide for disproving a patent. If you can prove that an invention existed prior to the date for which a patent is claimed, you can undo the damage.</p>
<p>For that reason, the EFF is asking for your help. Knowing the readers of this site, I imagine there are people out there who know those details, or know people who do.</p>
<p>You’re all old enough to remember the Age Before Fall of 2003, right?</p>
<p>Here’s the call to action:</p>
<blockquote><p>In order to bust this patent, we are looking for additional &quot;prior art&quot; &#8212; or evidence that the podcasting methods described in the patent were already in use before November 19, 2003. In particular, we&#8217;re looking for written descriptions of methods that allow a user to download pre-programmed episodic media like audio files or video files from a remote publisher, with the download occurring after the user subscribes to the episodes, and with the user continuing to automatically receive new episodes. You can read the entire prior art request <a href="http://w2.eff.org/patent/wanted/volomedia/EFF_volomedia_prior_art.pdf">here</a>, and if you have something that could help, please send it to <a href="mailto:podcasting_priorart@eff.org">podcasting_priorart@eff.org</a> or fill out the form on our <a href="http://w2.eff.org/patent/wanted/contribute.php?p=volomedia">Volomedia page</a>.</p>
</blockquote>
<p>For more information:</p>
<p><a href="http://www.eff.org/deeplinks/2009/11/eff-tackles-bogus-podcasting-patent-and-we-need-yo">EFF Tackles Bogus Podcasting Patent &#8211; And We Need Your Help</a></p>
<p><a href="http://w2.eff.org/patent/wanted/patent.php?p=volomedia">Patent Busting Project: VoloMedia</a></p>
<p>Prior art serves a second purpose. Part of the reason predatory firms can abuse patent law is because technology’s history is so poorly written. I would like to see these kinds of bogus patents struck down, but I’d also like the real history behind today’s technologies to be told. So even beyond this legal battle, I hope that we begin to make the story of technologies like what is now called “podcasting” accurate, complete, and fair. Future generations of technologists will thank us.</p>
<p>Certainly, the VoloMedia patent, if enforced, would do tremendous harm to media today. The entire strength of the Web is that it doesn’t have to have homogenized distribution channels, that anyone can publish without centralized outlets or “collaborative relationships” with any big partner. </p>
<p>If you’ve never cared about intellectual property policy before, this might change your mind. No one should be allowed to un-invent the Internet.</p>
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		<title>OpenSoundControl: Now Compatible with Magical Unicorns</title>
		<link>http://createdigitalmusic.com/2009/11/18/opensoundcontrol-now-compatible-with-magical-unicorns/</link>
		<comments>http://createdigitalmusic.com/2009/11/18/opensoundcontrol-now-compatible-with-magical-unicorns/#comments</comments>
		<pubDate>Thu, 19 Nov 2009 03:49:59 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[awesomeness]]></category>
		<category><![CDATA[DIY]]></category>
		<category><![CDATA[free]]></category>
		<category><![CDATA[max-5]]></category>
		<category><![CDATA[Max/MSP]]></category>
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		<category><![CDATA[oddities]]></category>
		<category><![CDATA[OpenSoundControl]]></category>
		<category><![CDATA[OSC]]></category>
		<category><![CDATA[patching]]></category>
		<category><![CDATA[tongue-in-cheek]]></category>
		<category><![CDATA[unicorns]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/2009/11/18/opensoundcontrol-now-compatible-with-magical-unicorns/</guid>
		<description><![CDATA[ 
For anyone whose complaint about OSC aka OpenSoundControl is that it lacks broad hardware support, I have one word for you:
Unicorns. 
OSC now runs on magical unicorns. (Would a unicorn not want high-resolution, human-readable messages encoded with time-stamps? I think they would. And because OSC is transport-independent, it can absolutely run on magical Unicorn [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://createdigitalmusic.com/images/2009/11/oscicorn.jpg" class="thickbox"><img style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="oscicorn" border="0" alt="oscicorn" src="http://createdigitalmusic.com/images/2009/11/oscicorn_thumb.jpg" width="580" height="432" /></a> </p>
<p>For anyone whose complaint about OSC aka <a href="http://opensoundcontrol.org">OpenSoundControl</a> is that it lacks broad hardware support, I have one word for you:</p>
<p>Unicorns. </p>
<p>OSC now runs on magical unicorns. (Would a unicorn not want high-resolution, human-readable messages encoded with time-stamps? I think they would. And because OSC is transport-independent, it can absolutely run on magical Unicorn Beams.)</p>
<p><strong><em>No idea what this post is about?</em></strong> Don&#8217;t worry &#8212; I&#8217;ll have a talking unicorn narrate a proper, sophisticated, complete introduction to OSC for beginners soon. They&#8217;re magical, so they can make complex topics lucid to any audience.</p>
<p><span id="more-8388"></span>
<p>Yesterday, I wrote, entirely tongue in cheek and not expecting anything to actually come of it:</p>
<blockquote><p>I think maybe I’ll start running screaming headlines with things I want in them, if only for good luck. Tomorrow on CDM: “You Know What Annoys Me? The Fact That We Don’t Have Unicorns. Magic Unicorns. Who Speak OSC.”</p>
</blockquote>
<p>Today, via Twitter, Max patcher and audiovisual Merlock Andrew Lovett-Barron of Toronto wrote to me:</p>
<blockquote><p>@<a href="http://twitter.com/peterkirn">peterkirn</a> I made you a unicorn that speaks OSC.</p>
</blockquote>
<p>And here it is, for your enjoyment, in Max 5 patch format:</p>
<p><a href="http://andrewlb.com/max/Oscicorn_for_CDM.maxpat">http://andrewlb.com/max/Oscicorn_for_CDM.maxpat</a></p>
<p>This is, of course, very silly. But it’s an excuse to pitch Andrew’s site, which has lots of patching and coding goodies and visual creations:</p>
<p><a href="http://andrewlb.com/">http://andrewlb.com/</a></p>
<p>And perhaps more importantly, OSC now has a mascot. That means t-shirts, plushies, costumes, the lot. Your job: what should the <em>name</em> of this unicorn be?</p>
<p>All MIDI has is an antiquated DIN cable. Oh, yeah, that and millions of compatible devices. We hope OSC support won’t be as rare as unicorns.</p>
<p><em>Side note: please don’t troll this post, tempting as that may be. It’ll make the unicorn cry.</em></p>
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		<title>DIY MIDI In, MIDI Out For Your Gear: New Kits from HighlyLiquid</title>
		<link>http://createdigitalmusic.com/2009/11/18/diy-midi-in-midi-out-for-your-gear-new-kits-from-highlyliquid/</link>
		<comments>http://createdigitalmusic.com/2009/11/18/diy-midi-in-midi-out-for-your-gear-new-kits-from-highlyliquid/#comments</comments>
		<pubDate>Wed, 18 Nov 2009 14:05:38 +0000</pubDate>
		<dc:creator>Michael Una</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[circuit-bending]]></category>
		<category><![CDATA[DIY]]></category>
		<category><![CDATA[Electronics]]></category>
		<category><![CDATA[Hardware]]></category>
		<category><![CDATA[make]]></category>
		<category><![CDATA[MIDI]]></category>
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		<category><![CDATA[Reviews]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/?p=8336</guid>
		<description><![CDATA[
MIDI control of analog devices from Michael Una on Vimeo.
John at HighlyLiquid has been busy this year- he&#8217;s got a new kit out and one in the works that really step up the game.  You may be familiar with his previous kits, which add MIDI control to Speak &#038; Spell, Atari 2600, or pretty [...]]]></description>
			<content:encoded><![CDATA[<p><object width="580" height="435"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=7634067&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=1&amp;color=CC0000&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=7634067&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=1&amp;color=CC0000&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="580" height="435"></embed></object>
<p><a href="http://vimeo.com/7634067">MIDI control of analog devices</a> from <a href="http://vimeo.com/michaeluna">Michael Una</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
<p>John at <a href="http://highlyliquid.com/">HighlyLiquid</a> has been busy this year- he&#8217;s got a new kit out and one in the works that really step up the game.  You may be familiar with his previous kits, which add MIDI control to <a href="http://highlyliquid.com/kits/midispeak/">Speak &#038; Spell</a>, <a href="http://highlyliquid.com/kits/midi2600/">Atari 2600</a>, or <a href="http://highlyliquid.com/kits/umr/">pretty much every Casio</a>. HighlyLiquid also stocks more open-ended kits which can add MIDI control to pretty much anything- I used one in my MAKE Magazine article last year to build a drum-playing robot.<br />
<span id="more-8336"></span></p>
<p>The new MD24 falls into the latter category.  It takes a MIDI input and gives you 24 discrete +5V outputs that can be used to drive relays, transistors, or servo motors.  Functionally, the MD24 is similar to HighlyLiquid&#8217;s MSA-T or MSA-R kits, except that you now have 24 outputs instead of just 8- a significant improvement.</p>
<p><img src="http://createdigitalmusic.com/images/2009/11/MD24.jpg" alt="MD24" title="MD24" width="500" height="300" class="alignnone size-full wp-image-8362" /></p>
<p>Certainly, people with a lot of time on their hands will say &#8220;I can do that myself with Arduino, running MIDI through the USB-to-serial converter, and I&#8217;ll build a custom Max/MSP patch to control the parameters.&#8221;   Sure you can, but personally I prefer to spend only as much time as it takes to get my musical systems up and running, instead devoting my time to actually making music and practicing my live set.  If you are like me and love DIY stuff, but also don&#8217;t want to spend 6 months programming your own ATMEGA chips, then I recommend you consider this type of solution.</p>
<p>I found the kit very easy to assemble.  The board is laid out with a decent amount of space between the components and is clearly labeled.   The <a href="http://highlyliquid.com/support/docs/pdf/MD24-Hardware-Rev-E.pdf">online instructions </a>were very thorough and identified any potential problems.  I was able to assemble the kit in about 40 minutes and I was able to hook the MD24 up to my handmade sequencer synth very quickly.  It all worked on the first try.  (Disclosure:  I&#8217;ve built one of these kits before and pretty much knew what I was doing, but I didn&#8217;t find it all that difficult the first time I did it either)</p>
<p><img src="http://createdigitalmusic.com/images/2009/11/4-kits.jpg" alt="4 kits" title="4 kits" width="504" height="302" class="alignnone size-full wp-image-8361" /></p>
<p>I made a little video to demonstrate the system in action, which works a lot better than trying to describe it with text. (See top)</p>
<p>My conclusion:  The HighlyLiquid MD24 MIDI Decoder kit is a very affordable, powerful solution for all your analog sequencing and control needs.  My imagination was really sparked by this one, and the potential applications are immense.  HighlyLiquid bridges the gap between the analog and digital worlds very elegantly and with a minimum of time and fuss- 100% win.</p>
<p><a href="http://highlyliquid.com/kits/md24/">MD24 MIDI Decoder kit:  $44.95 at HighlyLiquid.com</a></p>
<p>And, a teaser:  There&#8217;s a DIY <a href="http://highlyliquid.com/midi-controllers/midi-cpu/">MIDI controller kit </a>in the works which looks totally awesome.  I hope it&#8217;s released soon because I got all kinds of plans for it.</p>
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		<title>TouchDJ Arrives for iPhone</title>
		<link>http://createdigitalmusic.com/2009/11/17/touchdj-arrives-for-iphone/</link>
		<comments>http://createdigitalmusic.com/2009/11/17/touchdj-arrives-for-iphone/#comments</comments>
		<pubDate>Wed, 18 Nov 2009 01:16:12 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[amidio]]></category>
		<category><![CDATA[distribution]]></category>
		<category><![CDATA[DJ]]></category>
		<category><![CDATA[handheld]]></category>
		<category><![CDATA[iphone]]></category>
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		<category><![CDATA[touch-dj]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/?p=8381</guid>
		<description><![CDATA[You&#8217;re now approved to DJ with your iPhone. Or at least the app is. I&#8217;m not sure if I can take credit for getting Apple&#8217;s attention, but Apple has approved the TouchDJ application from Amidio. That&#8217;s big news, partly because developer Amidio has consistently been at the forefront of musical development on the platform, including [...]]]></description>
			<content:encoded><![CDATA[<p><object width="580" height="469"><param name="movie" value="http://www.youtube.com/v/lWAFxeHpmvs&#038;hl=en_US&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/lWAFxeHpmvs&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="580" height="469"></embed></object></p>
<p>You&#8217;re now approved to DJ with your iPhone. Or at least the app is. I&#8217;m not sure if I can take credit for <a href="http://createdigitalmusic.com/2009/11/17/iphone-developer-limbo-sonorasaurus-and-music-as-an-application/">getting Apple&#8217;s attention</a>, but Apple <em>has</em> approved the TouchDJ application from Amidio. That&#8217;s big news, partly because developer Amidio has consistently been at the forefront of musical development on the platform, including their Noise.io synth and wild hexagonal JR Hexatone Pro.</p>
<p>This also is a big blog to the theory that Apple is intentionally blocking DJ apps &#8212; and a big boon to the theory that the App Store is just plain clogged, even if it may be disproportionately affecting more sophisticated applications.</p>
<p>Features in the release:</p>
<ul>
<li>&#8220;Visual mixing,&#8221; with a clever interface that uses overlays atop side-by-side waveform views</li>
<li>Pre-listening using a special left/right adapter</li>
<li>Faux vinyl and spin effects</li>
<li>Real-time scratching, looping, positioning, EQ, effects, re-pitching</li>
<li>Onboard sampler with 3 WAV sample slots, recording from the mic</li>
<li>Uses a separate MP3 library with companion apps, since it isn&#8217;t possible to DJ from the library you sync from iTunes</li>
</ul>
<p>Now, to me, that last point is a fairly significant one. You have to load tracks you wish to DJ separately, in MP3/M4A format. And I&#8217;m sure that this will start various debates about whether you&#8217;d want to DJ on your iPhone in the first place. But don&#8217;t look at me &#8212; I just work here. I&#8217;d be remiss if I started out the week talking about apps stuck in iPhone limbo, only to ignore them immediately becoming available. And I will say, Amidio is one of the smartest mobile music developers out there, so it&#8217;s worth checking out the range of what they&#8217;re doing.</p>
<p>Whether petitions and news stories did help this app to get to the top of the queue or not, I have no idea. I think maybe I&#8217;ll start running screaming headlines with things I want in them, if only for good luck.</p>
<p>Tomorrow on CDM: &#8220;You Know What Annoys Me? The Fact That We Don&#8217;t Have Unicorns. Magic Unicorns. Who Speak OSC.&#8221;</p>
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		<title>iPhone Developer Limbo, Sonorasaurus, and Music as an Application</title>
		<link>http://createdigitalmusic.com/2009/11/17/iphone-developer-limbo-sonorasaurus-and-music-as-an-application/</link>
		<comments>http://createdigitalmusic.com/2009/11/17/iphone-developer-limbo-sonorasaurus-and-music-as-an-application/#comments</comments>
		<pubDate>Tue, 17 Nov 2009 16:26:12 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[android]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.com/2009/11/17/iphone-developer-limbo-sonorasaurus-and-music-as-an-application/</guid>
		<description><![CDATA[
Yesterday, I talked about two complaints of music developers writing applications for the iPhone. These come from developers who are really iPhone fans, who just want to get their software released and (for many music devs) better categorized on Apple’s store. Pajamahouse Studios, maker of the new Sonorasaurus remix application, follow up with a more [...]]]></description>
			<content:encoded><![CDATA[<p><a class="thickbox" href="http://createdigitalmusic.com/images/2009/11/sonorasaurusscreen.png"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="sonorasaurus-screen" border="0" alt="sonorasaurus-screen" src="http://createdigitalmusic.com/images/2009/11/sonorasaurusscreen_thumb.png" width="480" height="320" /></a>
</p>
<p>Yesterday, I talked about two complaints of music developers writing applications for the iPhone. These come from developers who are really iPhone <em>fans</em>, who just want to get their software released and (for many music devs) better categorized on Apple’s store. Pajamahouse Studios, maker of the new Sonorasaurus remix application, follow up with a more detailed explanation of their situation.</p>
<p>These are not rejections; at least rejections are generally accompanied with some sort of suggestion of what would need to be changed. They represent the dreaded iPhone developer “limbo,” in which an application is neither rejected nor approved. For Sonorasaurus, that’s been the state of affairs for over two months. As the developers explain, there seems to be nothing unusual about their app:</p>
<ul>
<li><strong>Library access: </strong>It doesn’t access the iPhone/iPod music library. <del datetime="2009-11-17T18:29:39+00:00">(no application is allowed to do that, which incidentally limits a lot of the DJ app possibilities of the device)</del> <strong>Clarification:</strong> The status of the music API itself is unclear; some developers report just this sort of approval delay when trying to use it. [<a href="http://tapku.com/blog/dont-touch-the-iphone-3-0-music-api/">Source</a>] Also, access to files inside the media library is not directly possible, which can be compared to the status of Android.</li>
<li><strong>File access: </strong>A separate http server is provided, with a parallel library, for users to store their own tracks – again, something found on numerous other approved applications. This doesn’t use the included library. </li>
<li><strong>Included music / music distribution: </strong>Five included songs are for testing only – something found in a number of other, similar applications that have been approved. The application is not an alternative to iTunes for distribution. </li>
<li><strong>Media decoding: </strong>Custom MP3 decoding technology – something <em>not </em>provided on the iPhone – was separately licensed. <strong>Clarification:</strong> This was not meant to imply that you can&#8217;t do MP3 decoding; the developers meant to make the point that they were not violating patents or licensing by using their own decoding, which presumably they did for the purposes of building a DJ app.</li>
</ul>
<p>Of course, whatever the reason, we’ve seen in past applications suddenly approved after weeks or months, so who knows what will actually happen with this app.</p>
<p>Read the full explanation:</p>
<p><a href="http://www.sonorasaurus.com/blog/in-limbo-part-1/">In Limbo Pt. 1</a> [Sonorasaurus]</p>
<p>While reading that, though, I also have to observe how significant these workarounds are. Without launching into an Android versus iPhone debate – believe me, there are many, many things to criticize about the Android as a platform, especially relative to music –&#160; <em>none</em> of these is an issue on the Android. Forget platform wars or fanboys. Alternatives are good. I’d hope that we do have more than one approach to how to do this. These approaches <em>should</em> have to compete with one another, as they offer different tradeoffs and advantages.</p>
<p>If music is becoming an application, this kind of freedom is important.</p>
<p> <span id="more-8377"></span>
<p>Point by point:</p>
<ul>
<li><strong>Library access: </strong>Android’s standard, supported APIs provide <a href="http://developer.android.com/reference/android/provider/MediaStore.Audio.Media.html">access to the media library</a> and <a href="http://developer.android.com/reference/android/provider/MediaStore.Audio.Playlists.html">user playlists</a>. <strong>Clarification:</strong> this includes direct access to the files and the ability to read from the buffer of these files (with some effort), in public, documented, approved APIs, with no chance of having an app rejected for the use of these APIs. My understanding is that this is not exactly the case on the iPhone.</li>
<li><strong>File access: </strong>Users are free to put files on their SD card over USB, and off-load those files – neither possible on iPhone. And yes, these will be integrated with the media library; iTunes-style sync isn’t necessary. </li>
<li><strong>Included music / music distribution: </strong>Including songs is actually a bit of a challenge, but you can freely download content and store it on the SD card. Because Google doesn’t have an equivalent of iTunes, that includes creating your own alternative distribution methods – meaning a label or music store can do make their own outlet. </li>
<li><strong>Media decoding: </strong>Decoding technology is included on the phone, including the ability to decode the open OGG Vorbis format. <strong>Clarification:</strong> Some folks read this to mean that the iPhone can&#8217;t decode MP3s, which was <em>not</em> what I intended; the key point here is that Android has in-box support for free formats and byte-level access to the audio buffers they give you, by default, straight out of the user&#8217;s media library. That is not entirely the case on iPhone.</li>
</ul>
<p><a class="thickbox" href="http://www.flickr.com/photos/jagelado/3859140905/"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="3859140905_58f9062d56[1]" border="0" alt="3859140905_58f9062d56[1]" src="http://createdigitalmusic.com/images/2009/11/3859140905_58f9062d561.jpg" width="500" height="313" /></a></p>
<div class="imgcaption">More mobiles means more different ideas about how to distribute music and creative applications. Photo (<a href="http://creativecommons.org/licenses/by-nc/2.0/deed.en">CC</a>) <a href="http://www.flickr.com/people/jagelado/">Jose A. Gelado</a>.</div>
<p>Beneath all of this is the major fundamental difference, which is that you can install applications for Android whether or not they’ve been approved for Android. There’s actually a checkbox in the Market that allows you to opt into installing other apps you’ve downloaded directly from a developer or from another source.</p>
<p>Again, I don’t mean to make a pro-Android argument. In fact, I believe many of these items are also true on Windows Mobile, Symbian, and upcoming Linux platforms; I just happen to be working on Android now, so I’m more familiar with it.</p>
<p>What’s important is that this represents an alternative approach to how to provide music as an application, one in which the user is free to load content on and off the device.</p>
<p>Specifically, this paragraph jumped out at me:</p>
<blockquote><p>Another problem would be that Apple could see this as a means to circumvent iTunes as a means to sell and distribute music. This we also addressed. These songs can only be used within the App. They can not be removed from the app / device for use elsewhere (iTunes on the desktop, burning to a CD, etc).</p>
</blockquote>
<p>Now, we hear from many developers that the iTunes integration is something that attracts them to the platform. Likewise, many content creators will want just these sorts of restrictions.</p>
<p>But what if you want fewer restrictions? Let’s say you’re an artist releasing Creative Commons-licensed tracks, and you want to <em>encourage</em> remixing, sampling, modification, and free use of your tracks. Or what if you’re a label or artist collective, and want to experiment with new ways of using mobile for distribution, beyond what’s possible with iTunes and Apple’s stores? The same qualities that may attract someone else should, I think, concern you. I don’t think that necessarily means you <em>shouldn’t</em> write an iPhone application with your music, but perhaps you should also consider trying an alternative platform. </p>
<p>There seems to be a growing sense that the iPhone Way is The Only Way. Obviously, that’s not the case. This very debate demonstrates just how much room for interpretation the distribution of content can produce. </p>
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		<title>Through Wednesday, Get TC Electronic M30 Reverb Plug for Free</title>
		<link>http://createdigitalmusic.com/2009/11/16/through-wednesday-get-tc-electronic-m30-reverb-plug-for-free/</link>
		<comments>http://createdigitalmusic.com/2009/11/16/through-wednesday-get-tc-electronic-m30-reverb-plug-for-free/#comments</comments>
		<pubDate>Mon, 16 Nov 2009 16:48:17 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[AU]]></category>
		<category><![CDATA[downloads]]></category>
		<category><![CDATA[DSP]]></category>
		<category><![CDATA[effects]]></category>
		<category><![CDATA[free]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[Plug-ins]]></category>
		<category><![CDATA[reverb]]></category>
		<category><![CDATA[TC-Electronic]]></category>
		<category><![CDATA[vst]]></category>
		<category><![CDATA[Windows]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/2009/11/16/through-wednesday-get-tc-electronic-m30-reverb-plug-for-free/</guid>
		<description><![CDATA[ Sometimes, all you need is one really good reverb with editable parameters. TC Electronic has done some really lovely reverb work, and they’re currently giving away one of their plug-ins, for three days only. Registration is required, if you’re opposed to such things, but beyond that, there are no strings attached. (Yes, there’s a [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://createdigitalmusic.com/images/2009/11/m30.jpg" class="thickbox"><img style="border-bottom: 0px; border-left: 0px; display: inline; margin-left: 0px; border-top: 0px; margin-right: 0px; border-right: 0px" title="m30" border="0" alt="m30" align="right" src="http://createdigitalmusic.com/images/2009/11/m30_thumb.jpg" width="250" height="420" /></a> Sometimes, all you need is one really good reverb with editable parameters. TC Electronic has done some really lovely reverb work, and they’re currently giving away one of their plug-ins, for three days only. Registration is required, if you’re opposed to such things, but beyond that, there are no strings attached. (Yes, there’s a mailing list, too, so you have to unsubscribe if you don’t want it. Why not put an opt-out on the registration page, TC?) </p>
<p>The plug-in is free through Wednesday, and then costs US$79 after that.</p>
<p>What you get from the M30:</p>
<ul>
<li>VST, AU compatibility on Windows and Mac</li>
<li>Hall algorithm (no Room or Plate, though – for that, you need the M40 which ships with TC’s audio interfaces)</li>
<li>Editable parameters for pre-delay, decay, “hi color,” and the requisite wet/dry mix</li>
</ul>
<p>It’s nothing revolutionary, but I’m always game for a nice Hall algorithm. Interestingly, TC has worked out a way to port their native DSP code from hardware to computer-native code using something they call AlgoFlex. (Out of context, that sounds like some modern-looking lamp at Design Within Reach, or maybe that’s just me.)</p>
<p><a href="http://www.tcelectronic.com/m30.asp">M30 Studio Reverb</a></p>
<p><a href="http://www.tcelectronic.com/freetcreverb.asp">Free Reverb Deal</a></p>
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		<slash:comments>35</slash:comments>
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		<title>Still on 7? Ableton Live Update Improves Controller Support, Fixes</title>
		<link>http://createdigitalmusic.com/2009/11/16/still-on-7-ableton-live-update-improves-controller-support-fixes/</link>
		<comments>http://createdigitalmusic.com/2009/11/16/still-on-7-ableton-live-update-improves-controller-support-fixes/#comments</comments>
		<pubDate>Mon, 16 Nov 2009 15:35:24 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[ableton]]></category>
		<category><![CDATA[Ableton-Live]]></category>
		<category><![CDATA[Akai]]></category>
		<category><![CDATA[axiom-pro]]></category>
		<category><![CDATA[bugs]]></category>
		<category><![CDATA[bugsquash]]></category>
		<category><![CDATA[controllers]]></category>
		<category><![CDATA[fixes]]></category>
		<category><![CDATA[launchpad]]></category>
		<category><![CDATA[live-7]]></category>
		<category><![CDATA[M-Audio]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[Novation]]></category>
		<category><![CDATA[troubleshooting]]></category>
		<category><![CDATA[upgrades]]></category>
		<category><![CDATA[Windows]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/2009/11/16/still-on-7-ableton-live-update-improves-controller-support-fixes/</guid>
		<description><![CDATA[Ableton-er-size! It keeps you healthy. Photo (CC) Riley Nagler as Live and the APC40 play Halloween.
Not all users upgrade to the same version at the same time – least of all when it’s a paid upgrade. So, it’s welcome to see that a number of improvements and fixes are making it to the previous version [...]]]></description>
			<content:encoded><![CDATA[<p><a class="thickbox" href="http://www.flickr.com/photos/rrriles/4079774630/"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="4079774630_a0a41063cb[1]" border="0" alt="4079774630_a0a41063cb[1]" src="http://createdigitalmusic.com/images/2009/11/4079774630_a0a41063cb1.jpg" width="500" height="375" /></a></p>
<div class="imgcaption">Ableton-er-size! It keeps you healthy. Photo (<a href="http://creativecommons.org/licenses/by-nc-sa/2.0/deed.en">CC</a>) <a href="http://www.flickr.com/people/rrriles/">Riley Nagler</a> as Live and the APC40 play Halloween.</div>
<p>Not all users upgrade to the same version at the same time – least of all when it’s a paid upgrade. So, it’s welcome to see that a number of improvements and fixes are making it to the <em>previous</em> version of Live, 7.x. Not only does CDM count numerous Live users among its readers, but users of 7.x are especially frequent, and we’ve been getting your questions – like whether you’ll be able to use the Novation Launchpad controller.</p>
<p><a href="http://johnkuan.com/">John Kuan</a>, DJ and “culture industrialist,” alerts us that release 7.0.18 brings a lot of improvements, including:</p>
<ul>
<li>Support for the Novation Launchpad, Akai MPK line, and improvements for the APC </li>
<li>Major bug fixes for the APC40 and Novation Remote SL under Mac OS (something I think I’d seen people complaining about in comments) </li>
<li>Major, bug fixes for show-stopper crashes </li>
</ul>
<p>There’s even an M-Audio Axiom Pro fix in there. In short, if you’re using 7.x, it looks like you want this upgrade. Full details on the Ableton forum:</p>
<p><a href="http://forum.ableton.com/viewtopic.php?f=8&amp;t=128903">Live 7.0.18 change log</a></p>
<p>And yes, this news is from last week, but it’s news to me.</p>
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		<slash:comments>16</slash:comments>
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		<title>Music Devs Want Change at Apple App Store, as DJ Apps Remain Unapproved</title>
		<link>http://createdigitalmusic.com/2009/11/15/music-devs-want-change-at-apple-app-store-as-dj-apps-remain-unapproved/</link>
		<comments>http://createdigitalmusic.com/2009/11/15/music-devs-want-change-at-apple-app-store-as-dj-apps-remain-unapproved/#comments</comments>
		<pubDate>Sun, 15 Nov 2009 23:05:17 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[android]]></category>
		<category><![CDATA[app-store]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[development]]></category>
		<category><![CDATA[DJ]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[ipod-touch]]></category>
		<category><![CDATA[iTunes]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[touch]]></category>
		<category><![CDATA[touch-dj]]></category>
		<category><![CDATA[trends]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/2009/11/15/music-devs-want-change-at-apple-app-store-as-dj-apps-remain-unapproved/</guid>
		<description><![CDATA[A powerful DJ application for your iPhone or iPod touch may be a tantalizing prospect. But several would-be candidates aren’t available to you yet. Why? They’re languishing in Apple’s approval process, with no sign of whether they’ll be released or not.
For all the success of Apple’s App Store, some developers and users continue to express [...]]]></description>
			<content:encoded><![CDATA[<p><object width="580" height="469"><param name="movie" value="http://www.youtube.com/v/jDUS_2rcAjw&amp;hl=en_US&amp;fs=1&amp;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/jDUS_2rcAjw&amp;hl=en_US&amp;fs=1&amp;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="580" height="469"></embed></object></p>
<p>A powerful DJ application for your iPhone or iPod touch may be a tantalizing prospect. But several would-be candidates aren’t available to you yet. Why? They’re languishing in Apple’s approval process, with no sign of whether they’ll be released or not.</p>
<p>For all the success of Apple’s App Store, some developers and users continue to express frustration at what they believe is a sluggish, unpredictable approval process, restrictive Apple policies, and Apple’s complete control over distribution and categorization. That now leads to two complaints from music developers. A number of music developers want more delineation from Apple’s categories, so that the flood of general music apps don’t drown out powerful, creative tools. Meanwhile, developers of DJ applications claim that Apple is discriminating against DJ apps, which they say has led to delays without explanation.</p>
<p>“Open” development is relative, without question. Game system makers require developers to prove to them why they should be “allowed” to create titles, leading to a tightly-controlled stream of approved titles. But the success of Apple’s relatively open development model has prompted many software creators to hunger for greater freedom. I’ve increasingly heard people enthusiastic about the more flexible distribution model on Google’s Android (and other Linux) platforms, which allow users to install apps they want. I even moderated a mobile music platform panel at the CMJ music conference at which a Verizon representative, no less, talked about wanting to be more open to applications. The benchmark was Apple, for being perceived as overly restrictive.</p>
<p>iPhone/iPod touch developers, however, aren’t simply ranting against Apple. They’re complaining because they’re enthusiastic about the App Store. They want changes from Apple and believe there’s potential to get what they want. That said, I think they also illustrate potential for rivals like Google to outdo Apple – assuming those rivals invest more time and effort into courting these kind of applications.</p>
<h3>Is Apple Blocking DJ Apps?</h3>
<p><object width="580" height="469"><param name="movie" value="http://www.youtube.com/v/tVv4PY6st6Y&amp;hl=en_US&amp;fs=1&amp;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/tVv4PY6st6Y&amp;hl=en_US&amp;fs=1&amp;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="580" height="469"></embed></object></p>
<p>First, some developers believe that Apple is intentionally blocking DJ applications from being approved. Whether intentional or not, a number of potentially ground-breaking applications are unavailable after a significant delay. Kasabian Kasabianmeister writes:</p>
<p> <span id="more-8351"></span><br />
<blockquote>
<p>Apple is deliberately not allowing DJ apps to the App Store </p>
<p>Something really strange is going on with the Apple review team. They now seem to approve all kinds of applications, even the ones that have been previously considered &quot;unacceptable&quot;, but there is one kind of applications that are simply kept &quot;in review&quot; stage for months without any explanation.      <br /><a href="http://www.youtube.com/watch?v=tVv4PY6st6Y">http://www.youtube.com/watch?v=tVv4PY6st6Y</a></p>
<p>These are the DJ applications that have been developed with the idea to give the user the ability to mix his own MP3 tracks on the iPhone. Currently, there is no application in the AppStore that has such functionality. Of course, this wasn&#8217;t left unnoticed by the developers, but&#8230;</p>
<p>At least 3 applications: Touch DJ (<a href="http://www.amidio.com">www.amidio.com</a>), Sonorasaurus (<a href="http://www.sonorasaurus.com">www.sonorasaurus.com</a>), DJ Player (<a href="http://www.djplayer.fm">www.djplayer.fm</a>) are not being approved since the beginning of September, hitting the 2-month &quot;in review&quot; mark. One of the developers even made a video voicing the frustration over the absolutely unacceptable behaviour of Apple:       <br /><a href="http://www.youtube.com/watch?v=jDUS_2rcAjw">http://www.youtube.com/watch?v=jDUS_2rcAjw</a></p>
<p>What is really weird and unprofessional, Apple doesn&#8217;t give any reasons whatsoever what is the reason of such delays. The developers are just told to &quot;wait&quot; without any explanations.      <br />Meanwhile, the demand for the DJ apps is so high that people even started an online petition entitled &quot;Apple, Allow DJ apps on the iPhone!&quot;:       <br /><a href="http://www.petitionspot.com/petitions/iphonedj">http://www.petitionspot.com/petitions/iphonedj</a></p>
<p>One of the reasons for such attitude could be that Apple is working on its own DJ app, or is waiting for a DJ app from a &quot;senior&quot; player and keeping the possible &quot;competitors&quot; aside. In any case, it is quite possible that we will know the real reason soon.</p>
</blockquote>
<p>It’s worth noting that, in the past, Apple’s application process has simply proved to be inconsistent and slow, which can cause people to see intention where there is none. But that doesn’t necessarily excuse Apple’s App Store approval process. The iPhone and iPod touch are popular largely because of Apple’s success at making media playback devices. Apple needs to document what it views as acceptable use of these devices. In the absence of information, developers are jumping to their own conclusions, possibly accurately, possibly not.</p>
<p>Obviously, aside from interest in Apple’s policies, I’m sure many iPhone and iPod touch owners are eager to see these applications, so we’ll certainly be following them to see if any are released.</p>
<p><strong>In other rejection news&#8230;</strong> The App Store is currently just letting these DJ apps languish in limbo rather than providing a rejection. But another significant set of rejections is <a href="http://www.tuaw.com/2009/11/14/apple-rejects-unity-games-on-the-app-store/">game titles built with the Unity game engine</a>. There, the issue appears to be the presence of support in the engine for a private API call from Apple, whether or not the title itself uses the API, and &#8230;uh, yeah, that one&#8217;s complicated. <strong>Updated</strong> TUAW tells us <a href="http://twitter.com/TUAW/status/5767963166">via Twitter</a> that Unity developers say they&#8217;ve fixed that issue, so&#8230; move along, nothing to see here.</p>
<h3>Do Music Apps Need Better Categorization?</h3>
<p><object width="580" height="352"><param name="movie" value="http://www.youtube.com/v/7zSBVzJNh18&amp;hl=en_US&amp;fs=1&amp;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/7zSBVzJNh18&amp;hl=en_US&amp;fs=1&amp;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="580" height="352"></embed></object></p>
<p>One potential danger of having a centralized store like iTunes and the App Store is giving control of approval to a single company (Apple), as seen in the DJ apps. The other is that such a storefront will simply not be categorized in a way that allows people to discover apps successfully.</p>
<p>Apple has been roundly praised for creating a store that encourages people to consume apps. Now, some developers want Apple to tweak their categorization to allow some of the most creative applications to stay in the forefront. Over the summer, Jokton Strealy, maker of the excellent <a href="http://e2d.org/songvoo/">songvoo music collection management tool</a>, issued a call to fellow developers to try to get better categorization from Cupertino.</p>
<p>Side note: songvoo is just the sort of app that critics of the App Store might assume would be impossible. It replaces the existing playback functionality of the iPod and iPhone, the sort of replacement app that has sometimes earned rejection from Apple. Evidently, if an application is differentiated enough, it <em>can</em> clear Apple’s approval hurdles. (On the other hand, inconsistent policy and overzealous restrictions are at the center of some of those criticisms.)</p>
<p>But Strealy has no complaints about the App Store itself or the approval process. He just wants a more intelligently-organized store. Here’s his open letter from the summer, which has since earned a lot of support from fellow developers:</p>
<blockquote><p>Recently, the Music section of the App store has gotten very busy with a new type of app &#8212; let’s call them Artist Apps or Fan Apps. Some of these Apps are great resources for fans and artists reaching out to their fans and potential fans, and some don&#8217;t live up to their potential.</p>
<p>However, they are joining a category that previously moved a lot slower, as the apps that had been populating this category were apps with a lot of development put into them and therefore sold at a higher tier usually- but were released at a slower pace. A look at the top 100 paid music apps illustrates this nicely.</p>
<p>Customers perusing the music section to catch that next great sound generating tool (for example), could check in on the new releases section perhaps once a week or even once a month and have the opportunity to check out all the great new apps that had been released, without worrying that one was missed.</p>
<p>Now however, these newer Artist apps have flooded this category, and great apps are getting lost in the shuffle. On one day last week, there were 21 pages of Artist or Fan apps, with a few &quot;other&quot; apps strewn in the mix here and there, very hard to pick out of the jumble.</p>
<p>I understand that this may be happening in other categories for other reasons, but I only concentrate on the Music section since I am a music producer and music App writer.</p>
<p>I propose that we all get together to come up with some suggested sub-category names for the music category. I will start the list off and hopefully some of you will chime in and give suggestions for other categories or add more definition to a sub-category that is already here.</p>
<p>Once enough input is received, I will compile it into one bug report for Apple. i will then post the bug# for everyone to include with any correspondence with Apple on this issue.</p>
<p>New sub-categories for the Music section of the App store.</p>
<p>Music Creation:     <br />Synthesizers, drum machines, sound generators, scoring and notation, sequencers, DJ apps, recorders (multi track)</p>
<p>Music Utilities:     <br />Lyrics apps, iPod interfaces, visualizers, iPod controllers, song recognizers, concert finders</p>
<p>Learning:     <br />Metronomes, guitar and voice tuners, music slow downers, guitar tutors, chord apps,</p>
<p>Artist Apps/Fan Apps:     <br />iLike apps, Deadmau5 app, PVD App, Underworld App, NIN, etc.</p>
<p>Radio Tuners:     <br />AOL Radio, Pandora, Last.fm, individual radio stations</p>
<p>Please visit the Apple iPhone developer forums and voice your opinion/support!     <br /><a href="https://devforums.apple.com/message/107989#107989">https://devforums.apple.com/message/107989#107989</a></p>
<p>Sincerely,     <br />Jokton Strealy., President      <br /><a href="Elements2Dance.com">Elements2Dance.com</a></p>
</blockquote>
<p>If nothing else, the explosion of development for iPhone and iPod touch is prompting some lively discussions about just what development should look like. A lot of what you hear is praise for the Apple model, but I expect some of the criticism of it – even down to minor details – could be productive, as well. I’ll certainly be watching the development of both of these issues, and we’ll see if Apple responds or not.</p>
<p><strong>Updated:</strong> Jokton notes an additional change to the way apps are listed.</p>
<blockquote><p>As for my original issue with categories and release dates, there has been a new development. Apple recently stopped listing &#8220;updates&#8221; in the &#8220;release date&#8221; listing of each category. Now the only way to get a listing there (which generates sales) is release a new app (1.0). Before that, devs were releasing constant updates to an app to keep it &#8220;on the radar&#8221; on the app store, even if the update were a simple as correcting a spelling error or perhaps even faking issues to correct. That in itself created a lot of &#8220;update spam&#8221;.  Many developers are up in arms about these new changes because previously this was the only way to get your app seen by the masses. There has been no official word from Apple on the issue, so it is still unclear if this is a permanent change or some kind of error in the system. If this change is indeed permanent, then the argument for more subcategories is even more important now.</p></blockquote>
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		<slash:comments>27</slash:comments>
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		<title>Tenori-On Orange $699 for &#8220;Home Use&#8221; &#8211; Minus Battery, Lights on Back</title>
		<link>http://createdigitalmusic.com/2009/11/13/tenori-on-orange-699-for-home-use-minus-battery-lights-on-back/</link>
		<comments>http://createdigitalmusic.com/2009/11/13/tenori-on-orange-699-for-home-use-minus-battery-lights-on-back/#comments</comments>
		<pubDate>Fri, 13 Nov 2009 21:58:55 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[grid]]></category>
		<category><![CDATA[instruments]]></category>
		<category><![CDATA[pricing]]></category>
		<category><![CDATA[tenori-on]]></category>
		<category><![CDATA[UK]]></category>
		<category><![CDATA[us]]></category>
		<category><![CDATA[Yamaha]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/?p=8347</guid>
		<description><![CDATA[The Tenori-On, the grid-based musical instrument with whimsical sequenced lights created by Toshio Iwai, has been gradually becoming more affordable. The original model, complete with its rounded metal case, has already been cut to US$999 here in North America. Now, Yamaha announces that it is making an &#8220;Orange&#8221; version which also slices costs. A plastic [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://createdigitalmusic.com/images/2009/11/tenori-on-orange.jpg"><img src="http://createdigitalmusic.com/images/2009/11/tenori-on-orange.jpg" alt="tenori-on-orange" title="tenori-on-orange" width="580" height="435" class="alignright size-full wp-image-8349" /></a></p>
<p>The Tenori-On, the grid-based musical instrument with whimsical sequenced lights created by Toshio Iwai, has been gradually becoming more affordable. The original model, complete with its rounded metal case, has already been cut to US$999 here in North America. Now, Yamaha announces that it is making an &#8220;Orange&#8221; version which also slices costs. A plastic case stands in for the metal one, the lights are orange instead of white, and lights appear only on one side. Yamaha says this is for &#8220;home use&#8221; &#8212; that is, you don&#8217;t need the device lighting up on the other side if no one&#8217;s watching you. Unfortunately, by removing this novelty and eliminating the Tenori-On&#8217;s fantastic battery power option, I suspect Yamaha may also be slicing out some of the appeal of the device. </p>
<p>In the UK, MusicRadar reports the device will ship at £649. Here in the US, I&#8217;ve confirmed with distributor Keyfax that the price will be $699. Now, unlike other recent grid rivals (Launchpad, APC40, Ohm64) and the monome, the Tenori-On is capable of making sound. But I&#8217;d be inclined to either spend the extra $400 and make it light up on both sides and use it in bed sans wires or skip the idea altogether. I&#8217;m curious to know if others feel the same way.</p>
<p>MusicRadar also gets the scoop from Yamaha in the UK that a firmware upgrade is due for the Tenori-On fixing its somewhat problematic MIDI sync:</p>
<blockquote><p>We&#8217;re told that this will address a number of areas, including syncing of the Tenori-on to DAWs and also the MIDI sync implementation.</p></blockquote>
<p><a href="http://www.musicradar.com/news/tech/yamaha-announces-more-affordable-tenori-on-orange-225790">Yamaha announces &#8216;more affordable&#8217; Tenori-on Orange</a> [MusicRadar]<br />
<a href="http://www.global.yamaha.com/tenori-on/">Tenori-On product page</a> [Yamaha worldwide]<br />
<a href="http://secure.keyfax.com/tenori-on/us/">Tenori-On USA</a> [Keyfax]</p>
<p>It&#8217;s worth poking around the store if you do own a Tenori-On. Those brave early adopters can now make the instrument a pretty practical addition to a live set, with a nice case, stand, and (finally) stand mic stand adapter to feature it in your sets. And in another nod to the design, the Tenori-On recently entered the permanent collection of the Museum of Modern Art in New York.</p>
<p>In the meantime, I&#8217;m still curious to see if someone mashes up a synth engine and monome to make a computer-less monome.</p>
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