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	<title>Create Digital Music</title>
	<atom:link href="http://createdigitalmusic.com/feed/" rel="self" type="application/rss+xml" />
	<link>http://createdigitalmusic.com</link>
	<description>The latest gear, software, and techniques for electronic music production and performance</description>
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		<title>A Blog Focused on Sound Design, Special with Game Sound Veteran Rob Bridgett</title>
		<link>http://createdigitalmusic.com/2009/11/06/a-blog-focused-on-sound-design-special-with-game-sound-veteran-rob-bridgett/</link>
		<comments>http://createdigitalmusic.com/2009/11/06/a-blog-focused-on-sound-design-special-with-game-sound-veteran-rob-bridgett/#comments</comments>
		<pubDate>Fri, 06 Nov 2009 17:51:51 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[blogs]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[industry]]></category>
		<category><![CDATA[interviews]]></category>
		<category><![CDATA[mixing]]></category>
		<category><![CDATA[noisepages]]></category>
		<category><![CDATA[production]]></category>
		<category><![CDATA[rob-bridgett]]></category>
		<category><![CDATA[sound]]></category>
		<category><![CDATA[Sound-design]]></category>
		<category><![CDATA[techniques]]></category>
		<category><![CDATA[tips]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/2009/11/06/a-blog-focused-on-sound-design-special-with-game-sound-veteran-rob-bridgett/</guid>
		<description><![CDATA[Scarface: The World is Yours got Hollywood-style sound treatment. Photo courtesy Sierra Entertainment. 
Designing Sound, as the name implies, focuses entirely on the craft of audio from film to games. While there are industry-driven sites devoted to the topic, this blog is entirely the labor of love of composer and sound designer Miguel Isaza, whose [...]]]></description>
			<content:encoded><![CDATA[<p><a class="thickbox" href="http://createdigitalmusic.com/images/2009/11/Scarface11.png"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="Scarface1[1]" border="0" alt="Scarface1[1]" src="http://createdigitalmusic.com/images/2009/11/Scarface11_thumb.png" width="560" height="315" /></a></p>
<div class="imgcaption"><em>Scarface: The World is Yours</em> got Hollywood-style sound treatment. Photo courtesy Sierra Entertainment. </div>
<p>Designing Sound, as the name implies, focuses entirely on the craft of audio from film to games. While there are industry-driven sites devoted to the topic, this blog is entirely the labor of love of composer and sound designer Miguel Isaza, whose writing has also appeared on Spain’s <a href="http://www.hispasonic.com">Hispasonic</a> and <a href="http://www.monofonicos.net">Monofónicos</a>. (Miguel also tweets to Reaktor aficionados as <a href="http://www.twitter.com/reaktorlovers">reaktorlovers</a>.) That personal perspective has imbued the site with the feeling of artists talking to artists.</p>
<p><a href="http://designingsound.noisepages.com/">http://designingsound.noisepages.com/</a></p>
<p>All week, Designing Sound has focused on Rob Bridgett, who has worked on numerous sound designs for games. Despite the massive growth of the game industry, most top artists have worked largely in obscurity – even less so in sound. There isn’t an equivalent of <a href="http://designingsound.noisepages.com/tag/ben-burtt/">Ben Burtt</a>, <a href="http://designingsound.noisepages.com/tag/randy-thom/">Randy Thom</a>, <a href="http://designingsound.noisepages.com/tag/walter-murch/">Walter Murch</a>, or others. (Those greats have been featured in Designing Sound specials, too.) Gaming is a young industry, to be sure, but that’s no excuse for simple ignorance.</p>
<p><a class="thickbox" href="http://www.flickr.com/photos/designingsound/4073407571/in/set-72157622729560810/"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="4073407571_9ffe4267f2[1]" border="0" alt="4073407571_9ffe4267f2[1]" src="http://createdigitalmusic.com/images/2009/11/4073407571_9ffe4267f21.jpg" width="500" height="403" /></a></p>
<div class="imgcaption">Rob Bridgett at Radical Entertainment 7.1 THX. Photo ©Designing Sound, used by permission.</div>
<p>In this week’s interviews with Isaza, Bridgett talks frankly about every last detail of what goes into sound production. He’s frank not only about what can go right in a game production – Scarface, pictured above, gets special treatment – but also what can go wrong. The brutal deadlines, fluid production parameters, and tangled production process of games can exact a toll on sound in gaming. The high point of this: Bridgett has gotten to employ the full resources of Skywalker Sound and has been at the forefront of bringing Hollywood-style sonic treatment to gaming.</p>
<p>I’m sure many readers here are curious about the games industry. There’s still time to forward your own questions to Miguel to pass along to Rob Bridgett.</p>
<p><a href="http://designingsound.noisepages.com/2009/11/rob-bridgett-special-exclusive-interview/">Exclusive interview</a></p>
<p><a href="http://designingsound.noisepages.com/tag/rob-bridgett/">Rob Bridgett Special</a></p>
<p><a href="http://designingsound.noisepages.com/2009/11/make-your-questions-to-rob-bridgett/">Ask your own questions</a></p>
<p>Incidentally, this is beyond what we even imagined for our fledgling <a href="http://noisepages.com">noisepages.com</a>, which we’re readying for a full launch as a community and blogging platform. Miguel created Designing Sound without prompting or assistance – it’s entirely his vision. It’s great to have people sharing information in this way. I can’t wait to see what’s ahead.</p>
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		<slash:comments>7</slash:comments>
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		<title>LA, Live, Lasers: Ableton Sessions, and a CDM Party Sunday Night in Hollywood</title>
		<link>http://createdigitalmusic.com/2009/11/05/la-live-lasers-ableton-sessions-and-a-cdm-party-sunday-night-in-hollywood/</link>
		<comments>http://createdigitalmusic.com/2009/11/05/la-live-lasers-ableton-sessions-and-a-cdm-party-sunday-night-in-hollywood/#comments</comments>
		<pubDate>Thu, 05 Nov 2009 06:07:12 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[ableton]]></category>
		<category><![CDATA[artists]]></category>
		<category><![CDATA[California]]></category>
		<category><![CDATA[CDM]]></category>
		<category><![CDATA[Community]]></category>
		<category><![CDATA[dubspot]]></category>
		<category><![CDATA[events]]></category>
		<category><![CDATA[inspiration]]></category>
		<category><![CDATA[L.A.]]></category>
		<category><![CDATA[live-tour]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/?p=8262</guid>
		<description><![CDATA[Daedelus joins me for a discussion on performance controllers, as part of an artist lineup ranging from dub pioneer Scientist to beatbox legend Kid Beyond and&#8230; a lot of other folks, too. Photo (CC) musiclikedirt.
It&#8217;s music production. It&#8217;s &#8230; lasers. If you&#8217;re in the LA area, you&#8217;ll want to be there. If not, let us [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.flickr.com/photos/musiclikedirt/392551397/"><img src="http://farm1.static.flickr.com/156/392551397_fe8f870f5d.jpg"></a></p>
<div class="imgcaption">Daedelus joins me for a discussion on performance controllers, as part of an artist lineup ranging from dub pioneer Scientist to beatbox legend Kid Beyond and&#8230; a lot of other folks, too. Photo (<a href="http://creativecommons.org/licenses/by-nc-nd/2.0/deed.en">CC</a>) <a href="http://www.musiclikedirt.com">musiclikedirt</a>.</div>
<p>It&#8217;s music production. It&#8217;s &#8230; lasers. If you&#8217;re in the LA area, you&#8217;ll want to be there. If not, let us know in comments what you most want to see covered / interviewed / videoed for CDM.</p>
<p><a href="http://dubspot.com">DubSpot&#8217;s</a> Live 8 Sessions Tour heads to Los Angeles this weekend, for a set of workshops, performances, and demos on Hollywood Boulevard. I&#8217;ll be out with the crew, and hosting with DubSpot a special interactive performance lounge Sunday night.</p>
<p><strong>Sunday night</strong> will feature generative audiovisual art made on iPhones, and laser-powered, open-source gestural controllers and a laser installation that responds to motion and sound, plus Christopher Willits, Kid Beyond, Irwin, myself, and a lot more.</p>
<p><strong>The weekend workshops:</strong> The artist lineup includes legends from a number of genres, including Scientist, Kid Beyond, Daedelus, Justin Boreta (Glitch Mob), Thavius Beck, and Christopher Willits. Other names you may not know have their own resume in sound design and performance (Irwin), producing and education (Steve Nalepa), mastering technique (Daniel Wyatt), and business (Barry Cole). Sunday, monome virtuoso Daedelus and I will talk about controllers, performance, and sampling technique, I hope going well beyond Live to design and playing technique in general. Passes are $110 for one day, or $195 for the weekend. Watch for a similar series in Austin, Texas this month, and other cities TBD, or for everyone else, stay tuned to CDM and DubSpot.<span id="more-8262"></span></p>
<p>Ableton is a co-presenter, and Live a jumping-off point, but the topics really wind up being about more than any one tool. You&#8217;ll find deeper questions about composing, sound design, mastering, business, performance, controllers, and design in these discussions. I hope to work with some of my artist friends and DubSpot to bring more of those conversations to the CDM readers worldwide.</p>
<p>Want a free pass? One free pass awarded by the end of the day Thursday to the first person in comments to &#8230; write a really quotable comment about why you need a free pass. (Sorry, it&#8217;s the best I can come up with; I have to sleep and leave for the airport shortly.)</p>
<p><a href="http://www.dubspot.com/abletontour/losangeles.html">Los Angeles Tour</a> [DubSpot]</p>
<p><a href="http://createdigitalmusic.com/images/2009/11/laser1.jpg"><img src="http://createdigitalmusic.com/images/2009/11/laser1.jpg" alt="laser1" title="laser1" width="580" height="386" class="alignright size-full wp-image-8276" /></a></p>
<div class="imgcaption">Meason Wiley&#8217;s laser music controller design will appear Sunday night; image courtesy the artist.</div>
<p><strong>Sunday night &#8211; $5 benefit Interactive Performance Night + CDM 5th Anniversary PARTY</strong> CDM turns five this month, and we&#8217;ll be kicking off a series of parties in LA, Boston, and New York. For $5 (all proceeds go to the sustainable charity <a href="http://www.nextaid.org/">NextAid</a>), catch a night of audiovisual performance and bleeding-edge musical and visual inventions:</p>
<ul>
<li><strong>Featured live performances</strong> by Kid Beyond, Christopher Willits (Ghostly International), and <a href="http://IrwinMusic.com">Irwin<br />
</a>, with surprises through the night</li>
<li><strong>Open laser instruments:</strong> Open-source, gestural laser music controllers you can build, presented by Meason Wiley (<a href="http://www.cyclespersecond.net">www.cyclespersecond.net</a>)</li>
<li><strong>3D mobile music:</strong> iPhone-based performance live, synchronized three-dimensional audiovisuals by generative artist Aaron McLeran (Electronic Arts &#8211; <em>Spore</em>)</li>
</ul>
<p>9:00 pm<br />
SUNDAY, November 8<br />
Los Angeles, CA<br />
$5 / free for tour attendees<br />
King King Hollywood | <a href="http://www.kingkinghollywood.com/directions/">Directions</a><br />
<a href="http://www.facebook.com/event.php?eid=191288043979">Facebook page</a></p>
<p><a href="http://www.flickr.com/photos/basic_sounds/3982479437/"><img src="http://farm4.static.flickr.com/3444/3982479437_1da60556a4.jpg"></a></p>
<div class="imgcaption">Christopher Willits; photo (<a href="http://creativecommons.org/licenses/by-sa/2.0/deed.en">CC</a>) <a href="http://www.flickr.com/photos/basic_sounds/">basic sounds</a>.</div>
<p><strong>Full disclosure:</strong> The author is currently providing consulting services to DubSpot, and DubSpot&#8217;s Live Tour is a CDM advertiser, though there has been no compensation for this story or for my appearance in LA. (In the interest of disclosure, I&#8217;m happy to be spending my weekend being involved with the event!) &#8211; Peter Kirn</p>
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		<slash:comments>17</slash:comments>
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		<title>Max for Live Beta is Here; Final Version November 23</title>
		<link>http://createdigitalmusic.com/2009/11/04/max-for-live-beta-is-here-final-version-november-23/</link>
		<comments>http://createdigitalmusic.com/2009/11/04/max-for-live-beta-is-here-final-version-november-23/#comments</comments>
		<pubDate>Wed, 04 Nov 2009 16:25:48 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Ableton-Live]]></category>
		<category><![CDATA[DIY]]></category>
		<category><![CDATA[hacking]]></category>
		<category><![CDATA[live-api]]></category>
		<category><![CDATA[max]]></category>
		<category><![CDATA[max-for-live]]></category>
		<category><![CDATA[Max/MSP]]></category>
		<category><![CDATA[noisepages]]></category>
		<category><![CDATA[OpenSoundControl]]></category>
		<category><![CDATA[OSC]]></category>
		<category><![CDATA[patching]]></category>
		<category><![CDATA[python]]></category>
		<category><![CDATA[Software]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/?p=8245</guid>
		<description><![CDATA[Max For Live Sneak Peak from max4live on Vimeo.
Suddenly, I have an image of American Ableton hackers patching on their MacBook over Thanksgiving turkey.
After a long, long wait, a public beta of Max for Live is available. The software incorporates the full version of Max/MSP/Jitter &#8211; complete with visual output, video processing, and 3D capabilities [...]]]></description>
			<content:encoded><![CDATA[<p><object width="580" height="326"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=6770439&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=1&amp;color=CC0000&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=6770439&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=1&amp;color=CC0000&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="580" height="326"></embed></object>
<p><a href="http://vimeo.com/6770439">Max For Live Sneak Peak</a> from <a href="http://vimeo.com/max4live">max4live</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
<p>Suddenly, I have an image of American Ableton hackers patching on their MacBook over Thanksgiving turkey.</p>
<p>After a long, long wait, a public beta of Max for Live is available. The software incorporates the full version of Max/MSP/Jitter &#8211; complete with visual output, video processing, and 3D capabilities &#8211; with the Live host. Max patches operate with all their usual capabilities as devices inside Live. User interface elements are available to give Max patches conventional Ableton device interfaces, and there are even pre-built elements for useful functions like frequency displays and MIDI patterns. Via the Live API, Max for Live patches are also able to control most elements of the Live interface.</p>
<p>Because of Max&#8217;s networking capabilities, Max for Live devices can also be used to route OpenSoundControl data into Live. That isn&#8217;t necessarily with the same ease as you might route MIDI, and there&#8217;s still no native support in the Live interface, but it is a step forward.</p>
<p>Our friend Michael at <a href="http://max4live.info/">max4live.info</a> has been busy documenting the new software. His overview video is at top, and for OSC coverage, see his tutorial [<a href="http://max4live.info/content/osc-tutorial-part-1-our-osc-tutorial-series">part 1</a> | <a href="http://max4live.info/content/tutorial-open-sound-control-part-2">part 2</a>].</p>
<p><strong>Updated: Pricing has now been announced.</strong><br />
Max for Live is not included with Live 8 or even (perhaps surprisingly) Live Suite. It will be a US$299 / EUR249 download, available separately, on top of the cost of Live 8 or Live Suite 8. If you already own Max, you&#8217;ll have a set of crossgrades available:<br />
1. You own Live. You can add Max for Live for US$99.<br />
2. You don&#8217;t own Live, and want just Live. You can get that and Max for Live for US$449.<br />
3. You don&#8217;t own Live, and want the whole Suite. Suite plus Max for Live crossgrade, US$699.</p>
<p><strong>Total cost:</strong><br />
Max owners without Live: US$449-699<br />
Live owners without Max: US$299 + cost of the upgrade to Live 8<br />
Max + Live owners: US$99 + cost of the upgrade to Live 8</p>
<p>I think this could arguably be worth the investment, but given the discontinuation of support for developing VST, RTAS, and AU plug-ins in Max &#8211; a feature that was formerly free &#8211; I expect some resistance. Also, as previously announced, there is no known Max for Live &#8220;runtime,&#8221; meaning Max patch developers don&#8217;t really have a distribution outlet for work made in Max for Live, other than other Max for Live users.</p>
<p>Sign up for the public beta on Ableton&#8217;s site, and you&#8217;ll be able to grab the downloads (details below). You <strong>must be an Ableton Live 8 owner</strong>, though you don&#8217;t need to own Max 5:<br />
<a href="http://www.ableton.com/maxforlive/beta">http://www.ableton.com/maxforlive/beta</a><span id="more-8245"></span></p>
<p>At the bottom of the page, you&#8217;ll have a direct link to download Live 8.1 (the official current build of Live is 8.0.9 otherwise), and a link to Cycling&#8217;s site to <a href="http://www.cycling74.com/downloads/maxforlive">download Max</a>. (Note: the Max link <del datetime="2009-11-04T17:01:53+00:00">worked this morning, then promptly disappeared, so it&#8217;s possible they&#8217;re uploading an updated build</del> is now back up.)</p>
<p>There are full instructions there. I was able to simply click a button and become a beta tester; hopefully you have the same experience. You&#8217;ll need to install two pieces of software, both Ableton Live 8.1 on the Live side and Max 5.1. </p>
<p><a href="http://createdigitalmusic.com/images/2009/11/device_patching.png"><img src="http://createdigitalmusic.com/images/2009/11/device_patching.png" alt="device_patching" title="device_patching" width="556" height="517" class="alignright size-full wp-image-8256" /></a></p>
<p>For the Python-based Live API, and the MIDI and OSC interfaces based on it, this should also come as good news. Live 8.1 should theoretically represent a more stable, feature-complete, fully documented version of the Live API under the hood in Live. That means even without Max for Live, it may be possible to, say, route an OSC input into Live as easily as a MIDI control surface.</p>
<p>If you&#8217;d like to join in with other people working on hacking Ableton Live and ask questions, try out our Noisepages group, which should now be functioning properly with a forum, wire, and networking features. More to come with this, with Max for Live, with OSC, with other tools, with&#8230; yeah, I&#8217;m glad I own a coffee maker.</p>
<p><a href="http://noisepages.com/groups/ableton-hackers">http://noisepages.com/groups/ableton-hackers</a></p>
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		<slash:comments>77</slash:comments>
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		<title>Able10 Discounts, Artist Packs, Ableton Live Intro Now US$99</title>
		<link>http://createdigitalmusic.com/2009/11/04/able10-discounts-artist-packs-ableton-live-intro-now-us99/</link>
		<comments>http://createdigitalmusic.com/2009/11/04/able10-discounts-artist-packs-ableton-live-intro-now-us99/#comments</comments>
		<pubDate>Wed, 04 Nov 2009 16:18:13 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[ableton]]></category>
		<category><![CDATA[Ableton-Live]]></category>
		<category><![CDATA[beginners]]></category>
		<category><![CDATA[discounts]]></category>
		<category><![CDATA[entry-level]]></category>
		<category><![CDATA[live]]></category>
		<category><![CDATA[live-8]]></category>
		<category><![CDATA[live-intro]]></category>
		<category><![CDATA[upgrades]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/?p=8241</guid>
		<description><![CDATA[Ableton is 10. Does that make anyone feel old? Live in action; photo: Marco Raaphorst.
As the company turns 10, Ableton has introduced a set of discounts and giveaways, the most notable of which is a new entry-level edition of Live. Live Intro smooths out a lot of the wrinkles between different starter versions of Live, [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.flickr.com/photos/raaphorst/2403126058/sizes/m/"><img src="http://farm3.static.flickr.com/2195/2403126058_47264dc50f.jpg"></a></p>
<div class="imgcaption"><em>Ableton</em> is 10. Does that make anyone feel old? Live in action; photo: <a href="http://www.flickr.com/photos/raaphorst/">Marco Raaphorst</a>.</div>
<p>As the company turns 10, Ableton has introduced a set of discounts and giveaways, the most notable of which is a new entry-level edition of Live. Live Intro smooths out a lot of the wrinkles between different starter versions of Live, from LE to hardware bundles. At $99, &#8220;Intro&#8221; finally gets a logical feature set:</p>
<ul>
<li>Full ReWire support, both as host and client (or &#8220;Slave&#8221; and &#8220;Master,&#8221; if you want to be all kinky about it)</li>
<li>Full MIDI support, including remote control, output, MIDI clock (though none of the nifty &#8220;external device&#8221; support for outboard gear)</li>
<li>Warping and time stretching, minus the &#8220;Complex&#8221; and &#8220;Complex Pro&#8221; modes</li>
<li>4 VST/AU instruments, 4 VST/AU effects per project</li>
<li>Missing Vocoder, Looper, Multiband Dynamics, Overdrive, Frequency Shifter &#8211; but you do get SImpler and Impulse</li>
<li>2 in, 2 out audio, though you can have up to 64 tracks and unlimited MIDI tracks</li>
<li>No track grouping</li>
<li>Full WAV, AIFF, MP3, Ogg Vorbis, FLAC support</li>
<li>New extras: 7 GB of audio content in the boxed version, 1 GB in the download version</li>
</ul>
<p><span id="more-8241"></span></p>
<p>In other words, you get a more-than-capable version of Live for a hundred bucks. It&#8217;s certainly enough for anyone who just wants to inject some Live functionality into their ReWire host of choice, and allows people interested in experimenting with Live a non-crippled version they can use. Mercifully, Ableton is offering a free upgrade to Intro from Live LE users &#8212; a good thing, because Intro includes some features and content LE lacks. (Okay, it&#8217;s still probably not great news if you spent $200 on LE, but at least you don&#8217;t miss out on the features.)</p>
<p><a href="http://www.ableton.com/live-intro">Live Intro product page</a><br />
<a href="http://www.ableton.com/pages/live_8/comparison_chart/live_intro">Live Intro comparison</a></p>
<p><strong>Sound Packs, Discounts</strong></p>
<p>Already a Live owner? Through January 10, Ableton has a number of deals for existing Live users:</p>
<p><a href="http://www.ableton.com/able10">http://www.ableton.com/able10</a></p>
<p><a href="http://www.ableton.com/able10-discounts">Discounts on Live upgrades, up to 20%</a></p>
<p><a href="http://www.ableton.com/able10-artist-packs">Free artist packs</a> &#8212; from some wonderful artists, too, including Apparat, Mum, Thavias Beck, and our friends at Covert Operators, among others.</p>
<p>The artist packs are especially nice. And Novation is shipping the Launchpad. Of course, the big news today is really Max for Live, so I&#8217;d better &#8230; keep typing. (Damn you, fingers!)</p>
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		<title>Rant &#8211; Congratulations, Apple: &#8220;Syncing&#8221; Music Now Means &#8220;Using iTunes&#8221;</title>
		<link>http://createdigitalmusic.com/2009/11/03/rant-congratulations-apple-syncing-music-now-means-using-itunes/</link>
		<comments>http://createdigitalmusic.com/2009/11/03/rant-congratulations-apple-syncing-music-now-means-using-itunes/#comments</comments>
		<pubDate>Tue, 03 Nov 2009 18:57:26 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[android]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.com/?p=8229</guid>
		<description><![CDATA[Photo (CC) Tim Douglas.
Critics frequently attach the phrase &#8220;lock-in&#8221; to Apple&#8217;s iTunes Store &#8211; iTunes &#8211; iPod/iPhone combination. But, in the post-DRM age, what does that mean, exactly? 
First, you have to recall that while for many of us the manual drag-and-drop music management is appealing, it isn&#8217;t so for many average consumers. They want [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.flickr.com/photos/octavaria/95182011/"><img src="http://farm1.static.flickr.com/34/95182011_29cf768738.jpg"></a></p>
<div class="imgcaption">Photo (<a href="http://creativecommons.org/licenses/by-sa/2.0/deed.en">CC</a>) <a href="http://www.flickr.com/people/octavaria/">Tim Douglas</a>.</div>
<p>Critics frequently attach the phrase &#8220;lock-in&#8221; to Apple&#8217;s iTunes Store &#8211; iTunes &#8211; iPod/iPhone combination. But, in the post-DRM age, what does that mean, exactly? </p>
<p>First, you have to recall that while for many of us the manual drag-and-drop music management is appealing, it isn&#8217;t so for many average consumers. They want sync. That means that music will be stored in iTunes and synced to Apple devices and nothing else. Apple is serious about locking you to their store and their devices, enough so that they frequently update their software with special keys that prevent the use of devices. iTunes is &#8220;free,&#8221; but Apple determines which mobile devices you can use and which you can&#8217;t. And Apple has gone after anyone who dares give you the ability to use your own music software or own devices, including efforts (ironically) to make their iPhone and iPod work with Linux and open source players.</p>
<p>These efforts don&#8217;t protect the music or prevent privacy &#8211; they protect users of Apple&#8217;s software and mobile devices from using anything but Apple&#8217;s tools. Yet Apple has used the Digital Millenium Copyright Act to take legal action over anyone who dares to even talk about how to use legally-purchased music and hardware:</p>
<p><a href="http://www.eff.org/cases/odioworks-v-apple"> OdioWorks v Apple</a></p>
<p>Perhaps suspecting their case was too thin to defend, Apple eventually backed off that particular claim &#8212; after, says the Electronic Frontier Foundation, &#8220;7 months of censorship and a lawsuit.&#8221;</p>
<p><a href="http://www.eff.org/press/archives/2009/07/22-0">Apple Withdraws Threats Against Wiki Site</a></p>
<p>But the software and hardware locks are unchanged. And Apple has won, in my view, an even more important battle: they have a monopoly over mindshare. <span id="more-8229"></span></p>
<p>Here&#8217;s an example from a recent review by Gizmodo of the Android 2.0 mobile operating system from Google, as implemented on the Verizon-distributed Motorola Droid. They have some fair points about Android&#8217;s maturity and strong and weak points. But note what they say about music sync:</p>
<blockquote><p>The only way to get your music and videos on the phone is to manually drag and drop the files. There is no syncing, no easy way to get your music library onto your phone. How are normal people supposed to figure this out? Verizon reps actually joked about how putting music on the Droid is sure to make for a lovely Saturday afternoon. What. The. Shit.</p></blockquote>
<p>In fact, this is technically accurate, to my knowledge, only if you&#8217;re using iTunes. That incompatibility is engineered specifically by Apple. It&#8217;s a &#8220;feature&#8221;: other vendors <em>could</em> make other devices sync with iTunes, but Apple engineers regular updates to prevent them from doing so. In fact, while Apple was conceding defeat in its efforts to censor the Web over its iTunes lock, it was simultaneously busy <a href="http://www.engadget.com/2009/07/15/itunes-8-2-1-brings-pres-music-syncing-capability-to-a-halt/">blocking the Palm Pre from working with iTunes</a>. This should be especially sad to long-time Mac watchers, who saw a Mac community railing against Microsoft&#8217;s effective office software and operating system monopolies in the 90s. Those Mac historians should also recall the early development of iTunes and shareware predecessor SoundJam, both of which worked with a variety of hardware. Now, some members of the same Mac community cheer market share numbers and anti-competitive practices by Apple.</p>
<p>But, engineering aside, it&#8217;s really the mindshare battle that&#8217;s most impressive. Gizmodo, in saying the Android &#8220;doesn&#8217;t sync,&#8221; really means that it &#8220;doesn&#8217;t sync with iTunes.&#8221; And given iTunes&#8217; massive market share, Gizmodo is not alone &#8211; I&#8217;ve seen similar complaints from other press outlets and, anecdotally, many, many users.</p>
<p>In fact, Android sync is supported by a variety of applications. In my tests, it works with the open-source players Songbird (Mac, Windows, Linux), Banshee (Mac, Linux), Rhythmbox (Linux), Winamp (Windows), Media Monkey (Windows), and yes, even Microsoft&#8217;s own Windows Media Player. Microsoft may restrict the use of its Zune media player, but ironically its music playback software is far more open than Apple&#8217;s. </p>
<p><a href="http://createdigitalmusic.com/images/2009/11/androidbanshee.jpg"><img src="http://createdigitalmusic.com/images/2009/11/androidbanshee.jpg" alt="androidbanshee" title="androidbanshee" width="580" height="456" class="alignright size-full wp-image-8235" /></a></p>
<div class="imgcaption">Banshee automatically syncs my Android on Ubuntu Linux. And yes, even normal people, or &#8220;human beings&#8221; as the Ubuntu folks like to say, can use this. I find myself cursing at iTunes, and have even found this easier.</div>
<p>By &#8220;sync,&#8221; incidentally, I mean automatically &#8211; it&#8217;s no harder to use these applications with Google Android than Apple&#8217;s iTunes and iPhone/iPod. I personally find most of them more flexible and intuitive than iTunes. And I can show someone in a couple of minutes how to manage their device via the file system, too &#8211; even &#8220;normal people.&#8221; (I definitely don&#8217;t count as &#8220;normal,&#8221; so no argument there. But presumably &#8220;normal people&#8221; can learn to use the Mac Finder, right? Apple certainly argues they can &#8211; then locks users out of that tool when they connect an Apple mobile player.)</p>
<p>This is not a pro-Android argument, despite the screenshot. Any music player or phone that supports normal disk mounting will work the same way.</p>
<p>Why should all of this matter to musicians? The reasons monopolies are a concern in the first place has to do with pricing, and media monopolies add to that control of culture and speech. Even if your music isn&#8217;t distributed through iTunes, pricing and consumption patterns, and even the kinds of music people listen to and where they discover it are now being deeply impacted by Apple. Apple, in turn, by convincing users that there are no other options and engineering interoperability out of their products protect that control, just as digital music is growing by leaps and bounds. (For statistical evidence of the resulting trends, see today&#8217;s other story, linked below.)</p>
<p>I spoke to the Electronic Frontier Foundation&#8217;s Senior Staff Attorney Fred von Lohmann in April about the paper-thin (literally) arguments from Apple, when Apple was trying to prevent websites from talking about the database lock between iTunes and mobile devices:</p>
<blockquote><p>All Apple has told us about this is in the letter they sent to us in December, as posted on the website as an exhibit to our complaint. Apple simply cites the fact that the iTunesDB page authors said that the obfuscation mechanisms used to create the iTunesDB has &#8220;may reside&#8221; in the FairPlay DRM code.</p>
<p>&#8230;The important thing here is that the iTunesDB pages were simply discussions about what might need to be done to reverse engineer the iTunesDB hashing. There was nothing to indicate that the efforts had succeeded. So even if understanding the iTunesDB hashing mechanism somehow magically unlocked all of FairPlay (which would seem to be far fetched), nothing on the pages suggests that the authors were anywhere near that goal.</p></blockquote>
<p>Note that at the time, the EFF did not claim Apple lacked the right to make these kind of locks. The EFF told CDM at the time, &#8220;They have every right to do &#8211; to try to block it. Apple can certainly try to block it. What they can&#8217;t do is use inapplicable federal law to use legal threats to get them to stop.&#8221; And Apple backed off those claims.</p>
<p>The issue is whether you should invest in a product that limits your freedoms to use it. And the issue for musicians is whether this kind of a behavior from a company with an effective monopoly is limiting the potential power of digital music listeners in the future.</p>
<p>This is not to say that there aren&#8217;t reasons to choose to use an Apple device or its iTunes software. As reader &#8220;low resolution sunset&#8221; says in comments on the previous story:</p>
<blockquote><p>This is pure conjecture: but I tend to think that slick interface design, trust, and loyalty for the Apple brand identity is what&#8217;s winning them the dominant market share of downloads.</p></blockquote>
<p>Indeed. So, why not rely on that design, trust, and natural loyalty? Why force loyalty through engineering? And even given these qualities, isn&#8217;t there a danger when one company becomes so dominant that people don&#8217;t so much as consider alternatives? What&#8217;s to keep Apple competitive on good design if they have no competitors?</p>
<p>I certainly can&#8217;t answer those questions. And in the meantime, I&#8217;m looking to other alternatives, alternatives that have made me quite happy.</p>
<p>More on what this can actually mean:</p>
<p><a href="http://createdigitalmusic.com/2009/11/03/digital-sales-up-but-is-apple-monopoly-the-price-npd-mint-data-editorial-analysis/">Digital Sales Up, But is Apple Monopoly the Price? NPD, Mint Data, Editorial Analysis</a></p>
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		<title>Digital Sales Up, But is Apple Monopoly the Price? NPD, Mint Data, Editorial Analysis</title>
		<link>http://createdigitalmusic.com/2009/11/03/digital-sales-up-but-is-apple-monopoly-the-price-npd-mint-data-editorial-analysis/</link>
		<comments>http://createdigitalmusic.com/2009/11/03/digital-sales-up-but-is-apple-monopoly-the-price-npd-mint-data-editorial-analysis/#comments</comments>
		<pubDate>Tue, 03 Nov 2009 18:25:54 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[analysis]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[artists]]></category>
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		<category><![CDATA[cd-baby]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.com/?p=8214</guid>
		<description><![CDATA[Data and images courtesy Mint.com.
Mint.com, the online financial management tool, has put its numbers together with  market researchers NPD Group to analyze music spending. The results: when it comes to consuming recorded music, digital music continues to rise. At the same time, so does Apple&#8217;s grip on the music consumption market, a combination that [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://createdigitalmusic.com/images/2009/11/digitalsales.jpg"><img src="http://createdigitalmusic.com/images/2009/11/digitalsales.jpg" alt="digitalsales" title="digitalsales" width="580" height="348" class="alignright size-full wp-image-8215" /></a></p>
<div class="imgcaption">Data and images courtesy <a href="http://mint.com">Mint.com</a>.</div>
<p><a href="http://mint.com">Mint.com</a>, the online financial management tool, has put its numbers together with  market researchers <a href="http://www.npd.com/corpServlet?nextpage=corp_welcome.html">NPD Group</a> to analyze music spending. The results: when it comes to consuming recorded music, digital music continues to rise. At the same time, so does Apple&#8217;s grip on the music consumption market, a combination that includes proprietary control of a music store, a music player, and the leading mobile device. </p>
<p><a href="http://createdigitalmusic.com/images/2009/11/marketshare.jpg"><img src="http://createdigitalmusic.com/images/2009/11/marketshare.jpg" alt="marketshare" title="marketshare" width="580" height="274" class="alignright size-full wp-image-8217" /></a><span id="more-8214"></span></p>
<p>The NPD data should look familiar. Digital music is growing, and clearly it&#8217;s at the root of the record industry&#8217;s loss of revenue as consumers shift from physical to digital media. Also, Apple&#8217;s iTunes remains the lion&#8217;s share of the market &#8211; enough so that they effectively control distribution, pricing, and consumption patterns, the very definition of monopoly by most measures. (That&#8217;s even before you get to Apple&#8217;s effective monopoly over the computer player and mobile device, though my suspicion is that an all-out attack on the portable device could start to chisel away at all three.)</p>
<p>Even in the NPD data, though, there&#8217;s an interesting indicator: note that the &#8220;Other&#8221; category is roughly the same size as Apple&#8217;s main competitors. That suggests that there&#8217;s a plurality minority. And oddly enough, it&#8217;s right in the middle of this mysterious &#8220;Other&#8221; category that a lot of unknown music artists make their dollars, selling direct to listeners or going through niche sites. Artists I&#8217;ve talked to in the electronic genre have almost universally said they make nothing on Apple, while they do very well on a site like electronic-specific <a href="http://beatport.com">Beatport</a>. And unlike physical media, it&#8217;s not a big deal for someone who loves electronic music to drop their favorite tunes manually from the Beatport store into iTunes and an iPhone. </p>
<p>Dig into the Mint.com numbers, and you see just how different stores can be. Per-transaction spending differs by an enormous margin. Brick-and-mortar retailers sell a lot more per transaction. True, this could include accessories like headphones at stores like Sam Goody, but it&#8217;s also interesting to note the gap between stores like eMusic, Rhapsody, and CD Baby, and the smaller per-transaction buy at iTunes.<br />
<a href="http://createdigitalmusic.com/images/2009/11/spendper.jpg"><img src="http://createdigitalmusic.com/images/2009/11/spendper.jpg" alt="spendper" title="spendper" width="580" height="250" class="alignright size-full wp-image-8222" /></a></p>
<p>While Apple buyers aren&#8217;t spending as much per visit, they&#8217;re visiting more often, and Apple&#8217;s move to variable has made a big difference. Buyers have gone from purchasing an average of 2-2.5 transactions to well over 3, coinciding with the introduction of variable pricing.</p>
<p><a href="http://createdigitalmusic.com/images/2009/11/transperuser.jpg"><img src="http://createdigitalmusic.com/images/2009/11/transperuser.jpg" alt="transperuser" title="transperuser" width="580" height="332" class="alignright size-full wp-image-8223" /></a></p>
<p>If you&#8217;re not a fan of monopolies, there&#8217;s just not much to be done to spin this data. As digital consumption has grown by an order of magnitude, nothing has happened &#8211; thus far &#8211; to change Apple&#8217;s dominant share of the market. And as you can see in pricing statistics, within the Apple ecosystem, Apple has been enormously effective in controlling the pricing of the product and spending habits of the consumers. </p>
<p>On the other hand, looking at the inverse situation, a lot of the most interesting activity is happening outside either the former brick-and-mortar or new digital iTunes economies. We don&#8217;t have data on a lot of these niche stores (Dancetracks, Beatport, Bleep, and so on), which grow in number and variety. We don&#8217;t have data on direct-to-consumer sales by artists. And we don&#8217;t have much data on legal free music consumption, music released as Creative Commons or pay-what-you-will. Just criticizing Apple for their popularity could miss out on what&#8217;s happening in these alternative channels.</p>
<p>Many of these channels have no obligation to share their statistics, but to any who are interested, I&#8217;d love to talk to you. (And I think CD Baby winds up being the most interesting stat here.)</p>
<p>This is also an excellent illustration of what online analytics can do with financial data. It certainly won&#8217;t ease anyone who prefers that this data remain private, but fans of analytics might also see potential for collective learning experiences from shared data. Data like this had long been privileged only to banks and credit cards; a service like Mint allows users to share such data with one another.</p>
<p>So, how are you spending on music?</p>
<p>And would you find it useful &#8211; or disturbing &#8211; to have that kind of data shared anonymously with other consumers?</p>
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		<title>NI&#8217;s Traktor Kontrol X1: High-Res Traktor Controller, MIDI Mode</title>
		<link>http://createdigitalmusic.com/2009/11/03/nis-traktor-kontrol-x1-high-res-traktor-controller-midi-mode/</link>
		<comments>http://createdigitalmusic.com/2009/11/03/nis-traktor-kontrol-x1-high-res-traktor-controller-midi-mode/#comments</comments>
		<pubDate>Tue, 03 Nov 2009 17:22:07 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[control-surface]]></category>
		<category><![CDATA[controller]]></category>
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		<category><![CDATA[Windows]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/?p=8202</guid>
		<description><![CDATA[The Traktor Kontrol X1 is an exercise in minimalism, reducing the various uses of Traktor to a few encoders and buttons and a compact form factor. But while it supports MIDI for use with any DJ software, its &#8220;high-resolution&#8221; mode &#8211; as with Maschine before it &#8211; uses a proprietary protocol. The unit will sell [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://createdigitalmusic.com/images/2009/11/kontrolx1.jpg"><img src="http://createdigitalmusic.com/images/2009/11/kontrolx1.jpg" alt="kontrolx1" title="kontrolx1" width="580" height="473" class="alignright size-full wp-image-8204" /></a></p>
<p>The Traktor Kontrol X1 is an exercise in minimalism, reducing the various uses of Traktor to a few encoders and buttons and a compact form factor. But while it supports MIDI for use with any DJ software, its &#8220;high-resolution&#8221; mode &#8211; as with Maschine before it &#8211; uses a proprietary protocol. The unit will sell for US$229 when it ships in February of next year.<span id="more-8202"></span></p>
<p>The control arrangement of the Kontrol X1 fits a selection of essential parameters into its narrow form factor. The controls are divided in right and left into the two decks, with four sets of effects controls each. There are dedicated controls for browsing through tracks, and cueing and tempo controls. The case can be used either horizontally or vertically. </p>
<p>The strategy appears to be to focus on controlling loops and effects, while those who want to work with digital vinyl can view this as a consolidated mixer / browser interface.</p>
<p>There are some nice extras, too. The box itself comes with Traktor LE, meaning someone can get started with digital DJing for about two hundred bucks. And for another $49, you can add a custom stand and case &#8211; details too often left out of controllers.</p>
<p>We saw this controller in September, in use in <a href="http://createdigitalmusic.com/2009/09/30/ni-teases-new-dj-controller-in-richie-hawtin-maschine-traktor-video-twitter-app/">Richie Hawtin&#8217;s set</a>. On <a href="http://www.native-instruments.com/#/en/products/dj/traktor-pro/?page=216&#038;content=1037">NI&#8217;s promotional site</a>, Richie has something interesting to say about Traktor, which is that it <em>isn&#8217;t</em> necessarily getting used by everyone in the same way:</p>
<blockquote><p>You can put ten people on a stage with Traktor, and each one of them will have a different way to be creative and bring out their personality through it.</p></blockquote>
<p>My sense is that this hardware will be well-received, because it is focused on some clear functions, it&#8217;s compact, it&#8217;s cheap, and it can be used in different ways by different people. Those trends have proved successful in controllers of late. On the other hand, it seems that a generation of hardware controllers that could have employed an open, standard, high-resolution control protocol are doing anything but. Ableton has locked certain software features to certain controllers, and in its controllers uses only MIDI. NI uses higher-resolution data, but has not continued to actively develop OSC. That could mean that, while open-source and visual software continues to progress, we may have to wait years before commercial music software comes to support any standard for this kind of communication using anything other than low-resolution MIDI. The big question may be, is there any incentive to commercial makers to do otherwise?</p>
<p><a href="http://www.native-instruments.com/traktorkontrolx1.info">www.native-instruments.com/traktorkontrolx1.info</a></p>
<p><a href="http://createdigitalmusic.com/images/2009/11/kontrolx1_ver.jpg"><img src="http://createdigitalmusic.com/images/2009/11/kontrolx1_ver.jpg" alt="kontrolx1_ver" title="kontrolx1_ver" width="521" height="1217" class="alignright size-full wp-image-8205" /></a></p>
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		<title>Arduino Piano Gets an Open Source &#8220;Squealer&#8221; Synth Engine</title>
		<link>http://createdigitalmusic.com/2009/11/02/arduino-piano-gets-an-open-source-squealer-synth-engine/</link>
		<comments>http://createdigitalmusic.com/2009/11/02/arduino-piano-gets-an-open-source-squealer-synth-engine/#comments</comments>
		<pubDate>Mon, 02 Nov 2009 17:15:27 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[arduino]]></category>
		<category><![CDATA[awesomeness]]></category>
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		<category><![CDATA[GPL]]></category>
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		<category><![CDATA[oddities]]></category>
		<category><![CDATA[open-hardware]]></category>
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		<category><![CDATA[programming]]></category>
		<category><![CDATA[synthesis]]></category>
		<category><![CDATA[synths]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/?p=8178</guid>
		<description><![CDATA[Clean is overrated. If you&#8217;re ready for a little digital dirt in your synth life, powered by the open-source Arduino hardware, Marc Nostromo&#8217;s Squealer is for you. Built atop the wonderful, Arduino-based Pocket Piano kit by Critter and Guitari, it&#8217;s a full-blown, simple, digitally-gritty synthesis engine.
You get a monosynth, some fixed waveforms, a resonant filter, [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://createdigitalmusic.com/images/2009/11/arduinopiano.jpg"><img src="http://createdigitalmusic.com/images/2009/11/arduinopiano.jpg" alt="arduinopiano" title="arduinopiano" width="580" height="435" class="alignright size-full wp-image-8194" /></a></p>
<p>Clean is overrated. If you&#8217;re ready for a little digital dirt in your synth life, powered by the open-source <a href="http://arduino.cc">Arduino</a> hardware, Marc Nostromo&#8217;s Squealer is for you. Built atop the wonderful, <a href="http://www.critterandguitari.com/home/store/arduino-piano.php">Arduino-based Pocket Piano kit</a> by Critter and Guitari, it&#8217;s a full-blown, simple, digitally-gritty synthesis engine.</p>
<p>You get a monosynth, some fixed waveforms, a resonant filter, decay, and some aliasing tricks for extra grit. The big news: the Arduino Piano Squealer is now under a GPL license.</p>
<p><a href="http://nostromo.noisepages.com/arduino-piano-squealer-synth/">Official Arduino Piano Squealer Synth Page</a> has everything you need<br />
<a href="http://nostromo.noisepages.com/2009/11/01/arduino-piano-squealer-released-under-gpl-v3/">Announcement of GPL v3</a><br />
All at Mustalk@noisepages.com</p>
<p>Here&#8217;s what it sounds like:</p>
<p>SAP+BOM+Dodgey Eighties Ringing Reverb:<br />
<a title="mustakl audio" href="http://www.gorehole.org/nostromo/audio/ap-bom.mp3">apbom.mp3</a></p>
<p>Eery piano:<br />
<a title="mustakl audio" href="http://www.gorehole.org/nostromo/audio/ap-eery.mp3"> ap-eery.mp3</a></p>
<p>SAP+Flanging Mini KP:<br />
<a title="mustakl audio" href="http://www.gorehole.org/nostromo/audio/ardboy1.mp3"> ardboy1.mp3</a></p>
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		<title>Novation Releases All MIDI Details for Launchpad</title>
		<link>http://createdigitalmusic.com/2009/11/02/novation-releases-all-midi-details-for-launchpad/</link>
		<comments>http://createdigitalmusic.com/2009/11/02/novation-releases-all-midi-details-for-launchpad/#comments</comments>
		<pubDate>Mon, 02 Nov 2009 16:14:10 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Ableton-Live]]></category>
		<category><![CDATA[control-surface]]></category>
		<category><![CDATA[controller]]></category>
		<category><![CDATA[DIY]]></category>
		<category><![CDATA[hacking]]></category>
		<category><![CDATA[Hardware]]></category>
		<category><![CDATA[how-to]]></category>
		<category><![CDATA[launchpad]]></category>
		<category><![CDATA[Max/MSP]]></category>
		<category><![CDATA[MIDI]]></category>
		<category><![CDATA[Novation]]></category>
		<category><![CDATA[patching]]></category>
		<category><![CDATA[Pd]]></category>
		<category><![CDATA[programming]]></category>

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		<description><![CDATA[Novation&#8217;s Launchpad, its affordable (]]></description>
			<content:encoded><![CDATA[<p><img src="http://createdigitalmusic.com/images/2009/10/twolaunchpads.jpg"></p>
<p>Novation&#8217;s Launchpad, its affordable (<$200) "grid" controller, may have a big Ableton logo on it. But underneath, it's just a MIDI controller. Bi-colored LEDs, containing a red and green element for red, green, and amber output (amber = red+green), can be triggered using simple MIDI note and control messages. That means, whether you're looking forward to Max for Live or you're sequencing in a tracker or writing Processing sketches, you can use the Launchpad just like any other MIDI controller. </p>
<p>One of the things I thought was a major demerit for Akai was the fact that they failed to ship a MIDI implementation for the Akai APC40. MIDI implementations are the charts of MIDI messages we've had since the very first MIDI devices came out in the 80s. They're usually printed in the back pages of the manual, and even the cheapest gear has often had one.</p>
<p><img src="http://createdigitalmusic.com/images/2009/11/launchpadillus.jpg" alt="launchpadillus" title="launchpadillus" width="580" height="309" class="alignright size-full wp-image-8188" /></p>
<p>Score: Novation 1, Akai 0. Novation has done the MIDI documentation, and then some. Its MIDI &#8220;Programmers Reference&#8221; is out even before the official Launchpad ship date. And rather than just doing a MIDI chart and assuming people know how to read it, they&#8217;ve taken the care to fully explain the way MIDI messages work, how to calculate the right messages, and how to really use this. Experts will have all the information they need, but newcomers will also find they can spend a little time and learn how to do what they want.</p>
<p><a href="http://www.novationmusic.com/support/launchpad/">Launchpad Support with Downloads</a> (see Programmer&#8217;s Reference at the bottom)<br />
Via: <a href="http://nezoomie.wordpress.com/2009/10/28/novation-released-launchpad-programming-guide-and-protocol/">Novation released Launchpad Programming Guide, and Protocol</a> [Nezoomie's Zen Wave Blog - great read]</p>
<p>It&#8217;s listed as &#8220;for Max/MSP programmers,&#8221; but anyone using MIDI will want to have a look; that&#8217;s obviously relevant to far more than just Max. (In fact, there&#8217;s not a single mention of anything specific to Max in the document.)</p>
<p>What might people do with stuff like this? Well, as of just four hours ago, Matt DiFonzo lets us know he&#8217;s written a simple monome emulator. It&#8217;s even got a clever name:</p>
<p><a href="http://post.monome.org/comments.php?DiscussionID=6245&#038;page=1#Item_1">nonome &#8211; monome emulator for Novation Launchpad</a></p>
<p>There&#8217;s some bad news mixed with the good. Even with something as simple as a grid of buttons, MIDI isn&#8217;t as friendly as it could be. I still would like to have a MIDI editor for the Launchpad so you can reassign buttons if you like &#8212; that&#8217;s a feature, incidentally, available on rival Ohm and Block hardware from <a href="http://www.lividinstruments.com/#">Livid Instruments</a>. Also, the documentation reveals that Launchpad uses &#8220;a low-speed version of USB,&#8221; which runs at a maximum of 400 messages per second, thus taking 200 milliseconds to update a Launchpad&#8217;s LEDs. (There are some workarounds, but they&#8217;re &#8230; more work. <strong>Clarification:</strong> Once you double up messages, though, you can get this to a more acceptable gap, and that&#8217;s for updating all the LEDs, not the latency of input messages.)<span id="more-8180"></span></p>
<p>Also, here&#8217;s a hint to Novation: use a <a href="http://creativecommons.org/">Creative Commons license</a> for that document. That way, your users will be free to document even more ingenious solutions and friendly guides. You win, and your users win. For instance, I have the illustration here, which I should be able to do for purposes of reporting on this story. But can I write my own how-to guide using your guide? Why not make it explicit to encourage me to do so? (They list the PDF as &#8220;proprietary,&#8221; though there&#8217;s no explicit license, and I think they just mean &#8220;proprietary&#8221; as in &#8220;what we&#8217;ve done on our hardware.&#8221;)</p>
<p>That&#8217;s a difference between open hardware and closed hardware, but I don&#8217;t even want to belabor the point &#8212; CC licenses are something a commercial company like Novation could easily use. In fact, if anyone at Novation or Ableton would like to talk to me about why I think it&#8217;s a good idea, I&#8217;d like to extend an open invitation. I&#8217;m no legal expert, but I can explain what it means to me as a user and developer, and connect you with some of the right people at Creative Commons and the CC-using community.</p>
<p>But those gripes aside, kudos to Novation for getting this documentation out here. I think it&#8217;s really good news for people experimenting with grid controllers. And we&#8217;ll be looking at how all of these tools, hardware and software, fit together, and how open source development can make them more powerful. </p>
<p>Patchers and coders and hackers: if you&#8217;re interested in working on interoperability between all this stuff, let us know.</p>
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		<title>Happy Halloween: 8-bit, Creative Commons, Free Holiday Music Mix</title>
		<link>http://createdigitalmusic.com/2009/10/31/happy-halloween-8-bit-creative-commons-free-holiday-music-mix/</link>
		<comments>http://createdigitalmusic.com/2009/10/31/happy-halloween-8-bit-creative-commons-free-holiday-music-mix/#comments</comments>
		<pubDate>Sat, 31 Oct 2009 20:57:21 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[8-bit]]></category>
		<category><![CDATA[artists]]></category>
		<category><![CDATA[awesomeness]]></category>
		<category><![CDATA[chip-music]]></category>
		<category><![CDATA[Creative-Commons]]></category>
		<category><![CDATA[free]]></category>
		<category><![CDATA[halloween]]></category>
		<category><![CDATA[holidays]]></category>
		<category><![CDATA[inspiration]]></category>
		<category><![CDATA[listening]]></category>
		<category><![CDATA[MP3]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/?p=8173</guid>
		<description><![CDATA[An 8-bit Black Mage graces a very special Jack-o-Lantern. Photo (CC) Kevin Meehan / Coldways.
If 16 bits spoil the mood of your All Hallow&#8217;s Eve, and you need some chips with your treats, the good peoples of the chip music community are hear to make sure the celebration of the visiting dead are properly accompanied [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.flickr.com/photos/coldways/58191881/"><img src="http://farm1.static.flickr.com/29/58191881_80a9c5622d.jpg"></a></p>
<div class="imgcaption">An 8-bit Black Mage graces a very special Jack-o-Lantern. Photo (<a href="http://creativecommons.org/licenses/by-nc-sa/2.0/deed.en">CC</a>) <a href="http://www.flickr.com/people/coldways/">Kevin Meehan / Coldways</a>.</div>
<p>If 16 bits spoil the mood of your All Hallow&#8217;s Eve, and you need some chips with your treats, the good peoples of the chip music community are hear to make sure the celebration of the visiting dead are properly accompanied by a free musical soundtrack. The download is free to grab, and fully <a href="http://creativecommons.org/licenses/by-nc-sa/3.0/us/">Creative Commons-licensed</a> for noncommercial, ShareAlike use. </p>
<p>The lineup:<br />
The Guillotine Factory – Assembly Line<br />
NESMETAL – The Throes of Wickedness<br />
Heosphoros – A Traditional Childrens Waltz<br />
Chema64 – Mictlantecuhtli<br />
Norrin_Radd – Reciprocal Dimensions<br />
Mr. Doom – Poison’d Candy<br />
Nestrogen – Infernal Misanthropy<br />
Dr. Zilog – Sanguinary Sect of Worship<br />
arottenbit – Chemiotrails<br />
FTF – Phobos &#038; Deimos<br />
Baphomania – Roaming Spectral Shores<br />
Peter Swimm – illithid<br />
H-Pizzle – Ghosts of a Fallen Empire</p>
<p>Enjoy!</p>
<p><a href="http://www.archive.org/details/AllHallowsEveIn8bitHellCompilation">All Hallows Eve in 8bit Hell Compilation</a></p>
<p>And you can add this to our exclusive, blippy, delicious Liz Revision Mix:<br />
<a href="http://createdigitalmusic.com/2009/10/30/happy-halloween-exclusive-free-liz-revision-mix-party-in-chicago-with-bitshifter/">Exclusive Liz Revision Mix</a></p>
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