Effect pedals on CDM? Heck, yes. Electro-Harmonix may have just stolen the show in Nashville with the Freeze pedal alone. Continuing our coverage with Nashville locals and musicians Tony and Jeremy, we have some hands-on videos, images, and impressions of the gear on offer. Don’t miss yesterday’s story on how the trade show helps Nashville recover from flooding. They offered a sobering picture of the state of the show, as well, but that didn’t stop them from finding good stuff to share. -Ed.
Summer NAMM was never the size of its winter counterpart. We were still surprised by the poor manufacturer turnout at the June 18th – 20th convention in Nashville, TN. Absent were heavy hitters like Roland and Korg and innovators like Moog, ZVex, and Dave Smith. Luckily, those that did attend brought some pretty cool new gear. Here are our impressions:
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I have exactly zero interest in entertaining the tired hardware versus software argument that surfaced, inevitably, with the discussion of the upcoming Beat Thang drum machine. But behind that question is a very relevant question: why do people love drum machines? Why do they love particular hardware, like the MPC? What can you learn about digital performance and design from these devices and their master virtuosos?
Watching videos like this one, featuring araabMUZIK, gives me all the answers I need. This is one musician among others. I head to this one because it popped up this month on the wonderful Saturn Never Sleeps blog, written by Rucyl Mills, a site that has become a source of perpetual inspiration. Rucyl, I do take issue with the headline, “Some Hardware Can’t Be Replaced by Software.” That’s not to say there isn’t a usability gap between the MPC and a lot of software – there is. I just think this should be a challenge to anyone who designs software or controllers. Why shouldn’t you design a software-based drum machine you can switch on in a few seconds, or with computer screens in different form factors, or with displays that don’t require careful inspection? Why shouldn’t software — commercial or your own DIY creation — invite obsessive practice?
More to the point, though, I think this does reveal what a drum machine can be. To those of you who say it’s not a “real instrument,” you’re absolutely right. I couldn’t agree more. This isn’t a traditional instrument like a violin. It’s part of a direct lineage to the elaborate contraptions of the one-man band, the impossible sense that one person is controlling an entire ensemble. It’s a compositional machine that challenges push-button dexterity. It connects to the fast finger flashes of the arcade age and the intricate rhythmic reworkings of beat-juggling. (It’s no coincidence, then, that Donkey Kong and hip hop meet here in the sound and in the visuals: it’s no less “Music” with a capital M, but it is music created by the generation that grew up with the video game.)
Ironically, this is also what the monome helped resurrect: simple, single-function software, and grids that allow rhythmic control over music. That’s why I believe the monome proved itself as the “noughts’” (the last decade’s) MPC. But it can also serve as a reminder that many wonderful devices are yet to come, so long as you can be connected to the kind of passion here, whatever your own musical output may sound like or technological inclinations may be.
Just remember, the next time someone gets annoyed as you tap on a desk, or even if you need to take a break from your new album for an extended run of Xbox 360, just say what the drummers say: I’m practicing.
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Beat Kangz, the upstart drum machine maker out of Nashville, has been cooking up a new device for some time. That creation, the Beat Thang, is finally nearing production. It may not have a nameplate like Akai or Roland, but I can testify that this independently-designed gadget may nonetheless be one to watch. The hardware feels fantastic, appears to have the right pieces falling into place, and promises release soon. The founding team behind it blends backgrounds in areas ranging from hip-hop to computer science, and even production legend Bob Ezrin (that’ll be the Pink Floyd: The Wall Bob Ezrin). I got a look at the hardware in a private meeting at a hotel in Anaheim last week.
But even those aren’t the reasons you should check out the Beat Kangz. Why was this a highlight of my NAMM trip, even when it wasn’t actually at NAMM?
It’s made out of ionized zinc.
It has buttons for “freak,” “bang,” and “blang.”
No ports get left off.
It lights up like something Tron would install in your car if he were hosting “Pimp My Ride.” (Look out, ENCOM.)
Sure, we’ll have more substantive, practical matters to consider once this thing actually ships, but at least it’s something interesting in music tech news.
More information, plus details on the virtual/software version that’s available now. (Not in the video, but also mentioned: they’ve got a simple iPhone app now, which should eventually allow you to play back loops you’ve created in the software.) http://www.beatkangz.com/
Rockwilder, a producer who’s worked with everyone from Aguilera to Xzibit, just happened to be hanging out in the hotel room banging away on the virtual edition on his Macbook Pro. He also shares his thoughts. The gentlemen of Beat Kangz say Rockwilder will be using their creation on an upcoming Method Man production.
Best of all, before I left, we got some trash talking going. It’s on, Akai and Roland. (Incidentally, it really is true that drum machines were noticeably invisible on the floor.) Correction: I am told Roland did have their MV8800 in their arena. At the risk of starting a war, I’ve included that full footage at the end of the Rockwilder video.
Note to manufacturers: this is how I’d like you all to start talking. Roland, you think your drum triggers can kick Yamaha’s sorry a**? Let’s hear it. I mean, diplomacy is good and all, but we do risk putting people to sleep.
Product tour at top, Rockwilder and a slap at the competition at bottom.
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I’m a blogger. I’m supposed to be all about shiny, about scoops and exclusives, about fast-paced development. But even I’ve begun to wonder about the expectations some developers and users alike have about pace. And that doesn’t just apply to the vendors: it applies to writers and users, too.
One theme repeated again and again by developers around NAMM: let’s slow down. It’s not a new idea, but several recent developments make it doubly relevant.
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You’ve got to respect BeatKangz: here’s an independent company doing something new in the world of hardware drum machines. Their design is blinged out like crazy, the polar opposite of a minimalist MachineDrum, but with easy access to the controls you need. It’s a box that has personality in a world of gear that often doesn’t. The team has at least some experience, too, having made the SB-246 drum machine for Zoom. (Okay, I hadn’t heard of it before, but it looks like a fun toy for about $200. Here’s a video review.)
Pimp my drum machine: Hardware lovers likely won’t accept a virtual software substitute for this – even as a preorder treat.
I have to say I’ve done a pretty terrible job of covering their upcoming Beat Thang, mostly because, well, I just don’t know anything about it, beyond seeing the videos everyone else had. (And yes, I’ve heard the complaints about the fact that I haven’t been covering it.) So I’ve been waiting for some news about the actual hardware shipping.
Unfortunately, the shipping gear isn’t here just yet. The good news is, Beat Thang hardware is now promised for October, with a pre-sales price of US$999. The bad news is, for now you’ll have to live with a “virtual” software edition. What looks like a very cool hardware interface gets translated directly to the screen – where it just doesn’t make as much sense to me. It may just make you want the hardware all the more. (Full disclosure: I’m biased. I’ve never been a fan of software that emulates hardware. Even less so when you have the actual hardware to look forward to.) It could be really useful to someone who owns the hardware – if you’re on a bus with your laptop and can’t grab your hardware BeatThang. For hardware lovers, though, it’s a bit of a tease.
Still, if you’re starved for BeatKangz news, at least this gives you more of an idea of what to look forward to – and the workflow features look impressive indeed. My guess is they’ll use software sales to fund production. If you’re already committed to this concept, your US$149 spent on the software gets you a $149 off coupon on the final hardware – nice idea.
Feature set details from the company:
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