Tenori-On Orange $699 for “Home Use” – Minus Battery, Lights on Back

tenori-on-orange

The Tenori-On, the grid-based musical instrument with whimsical sequenced lights created by Toshio Iwai, has been gradually becoming more affordable. The original model, complete with its rounded metal case, has already been cut to US$999 here in North America. Now, Yamaha announces that it is making an “Orange” version which also slices costs. A plastic case stands in for the metal one, the lights are orange instead of white, and lights appear only on one side. Yamaha says this is for “home use” — that is, you don’t need the device lighting up on the other side if no one’s watching you. Unfortunately, by removing this novelty and eliminating the Tenori-On’s fantastic battery power option, I suspect Yamaha may also be slicing out some of the appeal of the device.

In the UK, MusicRadar reports the device will ship at £649. Here in the US, I’ve confirmed with distributor Keyfax that the price will be $699. Now, unlike other recent grid rivals (Launchpad, APC40, Ohm64) and the monome, the Tenori-On is capable of making sound. But I’d be inclined to either spend the extra $400 and make it light up on both sides and use it in bed sans wires or skip the idea altogether. I’m curious to know if others feel the same way.

MusicRadar also gets the scoop from Yamaha in the UK that a firmware upgrade is due for the Tenori-On fixing its somewhat problematic MIDI sync:

We’re told that this will address a number of areas, including syncing of the Tenori-on to DAWs and also the MIDI sync implementation.

Yamaha announces ‘more affordable’ Tenori-on Orange [MusicRadar]
Tenori-On product page [Yamaha worldwide]
Tenori-On USA [Keyfax]

It’s worth poking around the store if you do own a Tenori-On. Those brave early adopters can now make the instrument a pretty practical addition to a live set, with a nice case, stand, and (finally) stand mic stand adapter to feature it in your sets. And in another nod to the design, the Tenori-On recently entered the permanent collection of the Museum of Modern Art in New York.

In the meantime, I’m still curious to see if someone mashes up a synth engine and monome to make a computer-less monome.

This Weekend is Crazy in Austin: Handmade Music, Live 8 Sessions Tour

pkdaedelus

In LA’s DubSpot Live 8 Sessions, I shared a panel with Daedalus, talking about design, live playing, the monome, and how limiting tools for performance can be powerful. Austin gets its own cast of presenters this weekend.

Sadly, I can’t be in all places at once. If I could, I’d be in Austin – twice over – this weekend. Handmade Music session two hits with an all-new set of learning and noise-making. Whether new to electronics making or an old hand, there’s something to absorb from some of the best mad sound scientists in the world. And our friends at DubSpot are in town, too, with a big lineup of production, recording, and performance techniques centering on Ableton Live 8. And on top of all of that, the city is host to the brilliant art + sound East Austin Studio Tour – a fantastic idea coupling events, studio tours, and art exhibitions I hope we steal in cities like my home New York.

This is all of interest to a tiny fraction of a percent of our readers since it’s really relevant only if you’re in Austin, but therein lies my plea — if you are in Austin, we could use your help documenting this weekend’s events. Get in touch, and we should be able to hook you up with a free pass for the DubSpot event, plus — well, whatever I come up with to thank you for videoing and/or writing about Handmade Music.

First up, Handmade Music:

Handmade Music Austin #1

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Novation Launchpad OSC Wrapper Makes MIDI More Readable

A new, free software release for Novation’s Launchpad could make your device a lot more usable – and it shows how useful OSC can be for hardware, even if that isn’t OSC hardware. (Now, imagine what OSC-native hardware can do.)

There are plenty of misunderstandings about OSC and the monome out there. Among them, there’s the notion that OSC won’t work without “extra software,” or that the only reason to use OSC messages with something like Novation’s Launchpad grid controller would be to emulate a monome.

Here’s the secret: even if you still don’t know what OpenSoundControl is, the idea is to make messages readable.

Novation released the MIDI message mappings for its Launchpad — that’s a good thing! (See previous post.) But because of the utilitarian and somewhat arbitrary way in which MIDI describes devices, MIDI messages just aren’t terribly readable. For instance, one button is called 50h (in hex), or 80 (in decimal). Where’s 80? Uh…. yeah, no one knows. And simple grid devices like the Launchpad and monome illustrate just how abstract MIDI is. The Launchpad has an 8×8 grid of buttons. You might expect them to be numbered from 0,0 to 7,7, or 1,1 to 8,8. But that’s not actually possible in MIDI.

launchpad_max

Will Crossland to the rescue. He’s been working on an OSC wrapper for the Launchpad in Max/MSP (easily ported to other environments if you like). This makes the Launchpad more usable and more logical. It’s just one of what I think could be plenty of efforts to use arrays of buttons on music controllers more fluidly and flexibly. That, in turn, could take the DIY musical ingenuity shown by the monome community to the next level.

Oh, and Will even has an open MIDI networking tool, also built in Max – relevant to the earlier discussion of the day.

http://www.chippanfire.com/SoccoChico/Software

Will’s full description follows.

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Live Music Makers Ask: How Can We Get in Sync?

Sync or swim, indeed. Synchronized swimming performance in Brighton, which itself had to sync with live music and cinema – check out the details, as they’re perfect metaphorically for this story. Photo: Greg Neate.

Laptop musicians are feeling out of sync — literally. But we can work together to help the situation.

Computer music making can be an isolating experience. But when users try to use their eminently-mobile tools to play together in the same room, they often find that the technology resists. MIDI, as a serial protocol, isn’t designed for networked environments. Software interfaces are designed to be visible to only one user. Sharing between users rarely figures into designs. Input points are made to be single-user only.

And most importantly, just getting a couple of computers to sync can be a Herculean task — one that seems to have gotten worse with advanced computer software rather than better. In short, for all the technology we have today, we’ve actually regressed from the state of interoperability 20 years ago.

I’ve been hearing more and more frustration over sync, as people begin to collaborate with multiple computers as they would with a small ensemble of instruments. Ableton Live is the most frequent example, but it’s only one case – and I suspect part of the fault is that people are more likely to try to sync multiple copies of Live. When I spoke to Depeche Mode’s Martin Gore in the spring for Keyboard, Martin complained that they had trouble syncing his Apple Logic sessions with other band members using Pro Tools and Ableton. This weekend in Los Angeles at the DubSpot sessions, Glitch Mob’s Justin Boreta talked about the issues that group has had with multiple copies of Live.

Synchronization is, by definition, a tough thing to do. But musical engineering is replete with challenges; it’s no longer acceptable to simply say “live with it” and walk away. It seems we need both better shared knowledge about what sync is how to make it work, and better engineering solutions on the software and protocols side to support the way users want to work. And yes, we need a new sync standard that goes beyond what’s presently available in MIDI alone.

Focusing this discussion, I just got an essay in my inbox that I think focuses the issue. I will try to speak to Ableton’s engineers about the matter, but this isn’t really about Ableton alone, so I’m posting it here first. We could use more data about how you’re working with various software and hardware, what techniques you’ve developed, and what frustrations you’ve had. We have a wide community here of users and developers (and a whole lot of you are both).

Mark Kunoff writes:

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LA, Live, Lasers: Ableton Sessions, and a CDM Party Sunday Night in Hollywood

Daedelus joins me for a discussion on performance controllers, as part of an artist lineup ranging from dub pioneer Scientist to beatbox legend Kid Beyond and… a lot of other folks, too. Photo (CC) musiclikedirt.

It’s music production. It’s … lasers. If you’re in the LA area, you’ll want to be there. If not, let us know in comments what you most want to see covered / interviewed / videoed for CDM.

DubSpot’s Live 8 Sessions Tour heads to Los Angeles this weekend, for a set of workshops, performances, and demos on Hollywood Boulevard. I’ll be out with the crew, and hosting with DubSpot a special interactive performance lounge Sunday night.

Sunday night will feature generative audiovisual art made on iPhones, and laser-powered, open-source gestural controllers and a laser installation that responds to motion and sound, plus Christopher Willits, Kid Beyond, Irwin, myself, and a lot more.

The weekend workshops: The artist lineup includes legends from a number of genres, including Scientist, Kid Beyond, Daedelus, Justin Boreta (Glitch Mob), Thavius Beck, and Christopher Willits. Other names you may not know have their own resume in sound design and performance (Irwin), producing and education (Steve Nalepa), mastering technique (Daniel Wyatt), and business (Barry Cole). Sunday, monome virtuoso Daedelus and I will talk about controllers, performance, and sampling technique, I hope going well beyond Live to design and playing technique in general. Passes are $110 for one day, or $195 for the weekend. Watch for a similar series in Austin, Texas this month, and other cities TBD, or for everyone else, stay tuned to CDM and DubSpot.

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