Refresh: Asides

Wii Music: Improvise Freely

I’m not an E3 so I’ll have to rely on others for coverage, but Nintendo has announced the long-awaited Wii Music at their press conference today. Now, of course, a number of readers here are already making Wii Music of their own, using custom software to turn Wii remotes into controllers. (Finally got my Balance Board working, by the way; more on that soon.) But it’s great to see mainstream games giving players more freedom; the new game promises to allow you to improvise freely instead of just time pre-determined reactions as in conventional music rhythm games.

Joystiq has a post I expect will be updated; see also their joint Engadget liveblog.

More on this soon.

In other news, it looks like Nintendo is adding still more sensors to its Wiimote, in the form of the Wii MotionPlus add-on. Sounds like the Wii hackers will have more to do – and that the Wiimote will remain gestural computing’s most excellent bargain input device.

Intua BeatMaker Arrives for iPhone/Touch: Sequencer, Sampled Drum Pads

Intua is the first to get a full-fledged music creation app on the iTunes App Store, with an MPC-style sampler and step sequencer, plus effects, for the iPhone and iPod Touch. This isn’t just a toy for triggering sounds or a useful utility like a guitar tuner; it’s an actual music app on which you can produce whole songs. As with any mobile app, there are tradeoffs versus a desktop tool – but its simplicity is likely to be part of its appeal. US$19.99.

Most importantly, it’s available now.

The basic features:

  • 16-pad sample triggering. Drum kits and other samples, with “auto chop,” pitch, tuning, reverse, mute, and even a nice wave editor for touch-selecting where you want sample start and end points.
  • Step and song sequencer: Create patterns with a touchable step sequencer, then arrange them into bigger songs using a multitrack editor.
  • Live performance support: Pattern triggering and recording is live, so you could use this as a performance tool.
  • 2 effects channels: Synchronized delay, 3-band EQ, bit-crusher capabilities
  • Pre-loaded kits and samples
  • Sync with desktop audio: Apple doesn’t provide music apps with easy ways of getting files in and out, so Intua has built one: a synchronization tool that lets you load in new audio kits and samples, and export audio back to your machine.

We can certainly see some of the strengths of the platform. The app looks absolutely gorgeous in screen shots; elements are big and friendly and don’t appear to strain the eyes. The touch capability works beautifully for pad triggering and step sequencing – there’s even a nice, draggable velocity and “groove” graph for the step sequencer.

BeatMaker's song sequencer

So how does BeatMaker stand up to the competition, at least on paper?

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Radiohead Use Creative Commons for Music Video Data; Visual "Stems" the Next Big Thing?

Labels and artists are only now catching on to the idea of letting fans remix their music, and are even slower to give those fans access to individual stems. But where musicians have embraced this idea, they’ve gotten surprisingly big outpourings of support — thank a culture that’s gotten savvy with digital music tools and consumes more music than ever.

While that change continues to spread slowly, though, audiovisual remixing could already have a jump start.

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Beyond Mobile Music Making: Organizational Musical Uses for iPhone, Other Smart Devices

Despite my complaints, you will find some useful music apps in the iTunes App Store – you can at least get some fine tuners. (Andy Ihnatko was excited on Twitter that one of them helps him tune his ukulele, thanks to four string support!) We do expect more hefty music tools in the coming months, and via the jailbroken platform.

But some of the real stars on the iPhone – or whatever your favorite smart mobile device may be – have to do with simply storing ideas and keeping your life together. That means one of the best downloads so far for the iPhone is Evernote. As Graham English writes in comments on CDM:

The app I’m most excited about for music is Evernote. You can record voice notes, text notes, and it even recognizes the text in iPhone pictures. So next time you write a killer hook on a bar napkin, snap a picture and sync it. Cool.

I’m a huge user of Evernote on my desktops and, via its web browser, on my Blackberry. The iPhone app looks especially great, though; I’m jealous.

Evernote for iPhone

My friend Francis Preve has written a whole set of useful tips for DJs that apply to any gigging musician / artist (which he’s been refining since the first iPod, in fact):

Top 10 iPhone tricks for DJs [Beatportal]

Some highlights:

  • Keeping email templates for gig announcements on your device so you can send them quickly. (Recognize this scenario? “Hey, what’s new?” “I’m playing Friday.” “Oh, really?”)
  • Mapping: Some providers require you to enable mapping capabilities on your device. Do it. Both the “real” GPS (via a dedicated radio) and the assisted GPS can be lifesavers if you travel at all. (The iPhone 2.0 update adds this feature, in the assisted form.)
  • Rescue tracks: The iPhone is a capable music player, so it can, um, save you when your laptop dies or someone steals your hard drive. It even has video out capability, for you Create Digital Motion readers.

And the fact is, you can easily apply these ideas to whatever phone / smart device is your favorite. These could also put you over the top as far as cameras with phones – not because you’ll necessarily be taking attractive photos (dedicated cameras are a must for that) but because they can aid visual memory. (Airport parking spot? Check!)

I especially like Fran’s idea of logging creative time. Invoicing aside, I find that it’s so often a fight to get time to yourself that I really like the idea of keeping track of that time, whether it’s in the studio or just sitting in the park thinking about a new song. It could help give you some positive reinforcement for setting aside some working time or even badly-needed quiet time.

Going back to my first Palm (the PalmPilot Professional, no less), I’ve always found even simple mobile devices can help reduce stress, particularly on the road. And that to me is priceless.

Other ideas that boost your productivity, in terms of gigging, travel, and creativity? Let us know.

Previously:

iPod Touch/iPhone for Music Round-up (which, surprisingly, isn’t all that outdated by the App Store launch – we expect bigger announcements in the coming weeks)

Refresh: Asides

PSPSeq 3.0, Killer PSP Music Composing Tool, Now Available

PSPSeq, the latest release of this powerful sequencer with real-time synthesis and sample playback on Sony’s handheld game console, is now available in version 3.0. (We saw it last week but it’s now actually available for download.) In this release:

  • Synthesizer presets
  • 7 MB sample memory
  • FM feedback with configurable routing (nice)
  • Shortcuts and workflow improvements
  • Randomization with various controls (range, etc.)
  • Looping improvements

PSPSeq

Now, if anyone has smart ideas about how to buy up used PSPs, I’m all ears…

We Are Hacks: Music and Visual Performance at HOPE, NYC – Preview

8-bit and robots and odd Max and Reaktor patches and custom visual software and visualizations of data packets and sound made from plants and mutant trumpets and gloves for DJing and laptop music – we’ve got quite a lineup here in New York this week.

Friday night, a live audiovisual lineup from the worlds of createdigitalmusic.com / createdigitalmotion.com invades the HOPE conference, aka Hackers on Planet Earth, the three day-long convergence of tech hacking. $10, open to all, 11-2a Friday July 18 at the Hotel Pennsylvania in New York. It’s a live digital, technological variety show in a doomed NYC landmark hotel with an audience of famous and infamous hackers. (Think Kevin Mitnick and MythBusters’ Adam Savage and Steven Levy, all in one place.)

Facebook event page; also on Going.com

Here’s a look at the performers and projects. If you can’t be in New York, this should give you a little taste of the range of work people are doing here and in our community in general, and I hope to have more coverage after the event.


Michael Una performing at SYNC Fest 08 from Michael Una on Vimeo.
Robot drummer from Michael Una on Vimeo.

Michael Una’s live-looping, robot-drumming, circuit-bending experience

CDM contributor, Circuit Bending Challenge coordinator and sage of all things DIY and sound art Michael joins the ensemble with robotic assistance:

I will be using custom-built interface devices, acoustic and circuit-bent instruments, and a robot drummer to create a rhythmic, textured and melodic sonic experience on the fly.

http://una-love.com

(Hey, does anyone know why Renee and Michael’s site is being blocked by Google? Was it the beat bike or the prayer wheel? What gives?)

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Music Video Inspiration: Music Meets 1970s Human Biology

From musician Jeremy Linzee and Ethan Vogt comes this lovely fusion of re-cut educational film with music. Ethan and Jeremy work together live, with Ethan recutting the video on the fly. It’s a really terrific way for this filmmaker and musician to work together. Normally we run this sort of thing over on Create Digital Motion, but since it’s by definition a 50/50 collaboration, I thought I’d spread the love and kick off the weekend with a moody reinterpretation of human biology. (Warning: mild, biology-class nudity appears briefly.)

Hopefully we’ll have Jeremy and Ethan together for one of our future events here in New York soon.

iTunes App Store is Here, But Early Music Entries May Disappoint

Hmmm. This looks like just hours of fun.

Assuming you’ve survived hours of waiting on line or weathered various technical problems, Apple’s app store is online. Anyone with iTunes can have a look; it’s right inside the iTunes Store (formerly the iTunes Music Store). But while Apple’s development platform is impressive, early in the game a lot of the actual music apps seem to me to be, frankly, underwhelming. (Some of the non-musical apps look far better, like the lovely free client for awesome note-taking service Evernote.)

Click through to App Store > Music, and you may feel like you’ve entered a time warp to simplistic handheld music apps from the Palm and Windows Mobile platforms, only dressed up with shiny new eye candy – and $5 and $10 prices. You’ve got your choice of several guitar tuners and metronomes, and various sound toys that mimic instruments. Also, I find the iTunes interface rather annoying. You get a bunch of shiny icons but it’s hard to find specific tools. So, after all these years, are we still struggling to catch up to late 90s Palm apps? Really?

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Big Updates for Handheld Homebrew Music: NitroTracker 0.4, PSPSeq 3, PSP Rhythm 8

iPhone what? There’s big stuff happening in homebrew music development for Nintendo DS and PSP.

NitroTracker 0.4 (Now)

First up, on the uber-popular Nintendo DS, NitroTracker 0.4 adds some big features. Creator Tobias Weyand writes:

I wanted to tell you that I just released NitroTracker v0.4 with lots of new features and improvements, the coolest ones being sample looping and stylus-drawable volume envelopes. You can basically just record a sound, make it loop, draw an envelope, and there you have your instant instrument.

Sample looping is interesting, too – you can loop forward or, as in many video samplers, ping-pong style (back and forth). The envelopes are a nice fit for the stylus, as well.

Other features: multi-samples for instruments, and channel mute/solo.

Why you want it: Intuitive, tracker-style sequencing with a stylus, live sampling, MIDI integration, now with real sampling and envelope features

Site: NitroTracker

PSPSeq 3 (Soon)

Photo: recompose.

I also got an advance look at the next version of PSPSeq when creator Ethan Bordeaux stopped by the CDM/Make/Etsy Handmade Music night I put together. I’ve got video from that event I’ll be editing and posting soon. But before I get into features, I should say this: Ethan wants PSPSeq to be so good, you’ll buy a PSP to get it. Why a PSP? Because the extra CPU power Sony built into the device makes it a formidable handheld synth. And because it’s different. And because it runs PSPSeq.

Ethan’s in bug-stomping mode, so you can’t have PSPSeq just yet. But the upcoming build includes new randomization and interpolation features, more powerful copy and paste, shortcuts, and workflow improvements. (It’s funny – it sounds like we’re talking about a DAW.) I was particularly impressed by the randomization stuff in person. It really turns PSPSeq into a powerful composition environment. Ethan, whose day job is DSP programming, has also included some unusual features like “rotational synthesis” – I’ll let him explain it in the video, once I get that up.

So, CDM readers, would you be interested enough to get a CDM group buy of PSPs, pre-installed with homebrew-ready firmware?

Come on. Humans have two hands. One hand can be on the DS while the other is on the PSP.

Why you want it: Powerful arrangement features, real synthesis that sounds great, all-in-one power

Site: dspmusic.org/psp

New featured spotted via Palm Sounds. See more PSP coverage on Palm Sounds, too.

PSP Rhythm 8.0 (Now)

From comments, I actually missed another big announcement. (Too much going on! Thanks, Louie!)

The popular PSP drum machine/sequencer PSP Rhythm got a new optimized audio engine, yet another interface upgrade (there seems to be one in each version), and an ADSR synth mode. For some reason, I’m not particularly drawn to PSP Rhythm musically – it lacks some of the exotic charm of PSPSeq – but it’s still very much worthy of your attention if you’ve got a PSP, and proof that the DS doesn’t have a monopoly on mobile music.

It’s even got a pro-style music trailer.

PSP Rhythm Site

Audiovisual Remix as Politics, and Psychedelic America with David Last and Brian Kane

We hear a lot about remix culture, but what does it actually mean – and does it mean anything? The founders of RemixAmerica.com hope to promote video mash-up as political discourse, by feeding Web denizens clips historical and new and remix, videocasting, and discussion tools. They’re lucky enough to have Sanford and Son and People for the American Way pioneer Norman Lear at their helm, too. We’ve got the story over on Create Digital Motion:

A New Online Community Focuses on Political Video Mashing; Here’s America Gone Psychedelic

I do want to point specifically to the video from Emergency Broadcast Network co-founder Brian Kane, particularly because of the musical score, by out-there electronic maestro David Last of Brooklyn. It’s a remade look at America’s 200th birthday, via animator Vincent Collins, and it illustrates just how important the sound of the remix can be.

Well, that and pulsing pink psychedelic Americana is just the thing for the after-4th of July week and election season here in the US. A good watch, all around.

I believe digital culture is about more than just remixes, and that buzzwords sometimes get ahead of the actual work. But part of what brings back the power of sampling is a return to its roots in political discussion – whatever your point of view may be, making some noise. Got other examples? Got a trippier animated film than the one above? Call them out in comments.

Don’t forget, if you’ve lost track of our visualist sister site, you can subscribe to Create Digital Motion’s feed.