Ableton Live Beer; Music Tech Beverage Nominees

Ben Rogerson and the blokes at Future Publishing / musicradar.com in the UK got a nice piece of swag: a Pilsner, to be specific. Thank UK distributor Focusrite for this one (which I assume means the brew has not yet graced Ableton’s office here in NYC.)

They did miss the obvious opportunity to offer an Ableton Live Lite. Or perhaps a liqueur called Ableton Evil (that t-shirt remaining the best Ableton swag ever). “Lively up yourself” I guess appeals to UK audiences. I would have called it Live Lager.

That got me thinking – what other music technology beverages can we make up here? Reaktor already sounds a bit like some kind of energy drink. FL Studio aka Fruity Loops could clearly be a sweet, bubbly soda. Someone could stake out organic tea – maybe MetaSynth. Thoughts?

Ableton Live beer: the ultimate live performance tool [musicradar.com]

Theremin as AV Controller: Technical Details from Spacedog

You’ve heard the Theremin as a sound-making instrument. But it can be a MIDI controller, as well – an extremely sensitive and expressive one. Continuing our DIY round-up, here are the details in case you’d like to try it yourself.

When we last heard from Sarah Angliss and Spacedog, we were introduced to their creepy Theremin-playing doll Clara 2.0. Now, they’re using the Theremin as an audiovisual controller, triggering audio and video samples from the 1968 film The Devil Rides Out and my personal favorite, a parakeet training record. The result is a new version of the ballad “Willow’s Song” cult classic The Wicker Man (1973). (Wikipedia understands if you don’t.) Here’s a live performance of the result:

I figured readers might want to know more about how to use the Theremin as a controller, so I asked Sarah for more details.

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ThingamaKIT: Thingamagoop Sound/Noisemaker Goes DIY

We’re celebrating 48 hours of DIY stuff here as we get ready for Handmade Music tomorrow night in Brooklyn! Thingamagoops are the friendly, optical emitter antennaed electronic creatures. Whether your cat / significant other / fan base would describe them as a sweet-sounding instrument, they do make a lot of noise and look cute in the process. Optical sensors onboard mean you can reposition the lights for some fun.

They were fun to begin with. But in kit form, you’ve got even more good times as you assemble them / find an odd case to put them in.

The kits come with groovy labels, eyes and mouths a la Mr. Potato-Head (well, in sticker form), and all the knobs and parts and things you need to make it work. A kit will set you back US$55. If you can’t be bothered to find an enclosure but still want to have some assembly, the enclosure-included version is US$66.

ThingamaKIT Product Page

And for an example build not by the Bleep Labs folks, MAKE shows off the build process:

ThingamaKIT build photos [MAKE: Blog]

I hope we’ll see more of this kind of kit in muso land soon.

But here’s why appropriated enclosures are enviro-friendly and fun – from Flickr, an example of an enclosure rescued from an old desktop intercom by Bleep Labs creator Dr. Bleep.

Plant-Reactive Robots Play Bamboo, Chinese Instruments at Royal Botanic Garden, Scotland


THREE PIECES sound installation from Ziggy Campbell on Vimeo.

Digital music is extending more deeply into the physical world, thanks to sensors and robotics. The result: gorgeous acoustic sounds as part of the lexicon. When we last spotted Simon Kirby and the Found Electronics collective, they were taking the tangible interface out of electronic music and applying them to ambient sampled sounds out in the woods. Now, they’re talking to plants and channeling traditional Chinese instruments.

Found Electronics: Three Pieces Project Page

Simon writes with some of the details:

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Handmade Music is Tomorrow Night in NYC; Gestural DJing in Videos


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A reminder to those in the NYC area: CDM again joins up with Etsy.com and Make Magazine for Handmade Music night, a relaxed meet-and-greet of music technologists and people who make noise with things they’ve made. Currently expected:

  • Chiptune / game music stuff, including Peter Swimm’s littlepiggytracker setup, Harsid4U SID (a la Commodore 64) synth
  • Wii control (I’m bringing a Balance Board)
  • Gian Pablo Villamil’s DIY synths, including the brand-new Mutation Synth. (See the previous Rhythmic Synth causing all manner of havoc with Nancy Garcia at the helm, playing with Thurstom Moore at NY’s No Fun Festival. An instrument that may actually inspire fear.)
  • New handmade instruments from Ranjit, maker of all kinds of wonderfulness (like robotic Theremins and ironing board instruments, in past episodes of this event)
  • A new addition – Roger TSAI and team’s “Groovy Hands” gestural glove for DJing, seen in videos here!

Come join us on the Facebook event page, and drop an rsvp@etsy.com email, but the event is free:

Handmade Music @ Facebook

Gestural DJing Preview

Designer/DJ Roger has created a set of interactive gloves for DJing that I really enjoy, not least because they have a great sense of humor. He built them as part of an NYU ITP class project in collaboration with Tommy TSENG and Eric Chiu.

Groovy Hand Project Site

Here are some videos of the gestures he can produce:

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Journal: The Mind Meld Audiovisual Retreat in New England

Last month, I was lucky enough to head to a gathering of music and visual artists at the studio of artist Duncan Laurie in Jamestown, Rhode Island, accompanied by performances in Providence and Boston. Among the cast: Richard Devine, Josh Kay (Phoenicia/Schematic), Steve Nalepa, Todd Thille (Synesthete), Vidvox’s David Lublin, Josh Randall (Robotkid/Harmonix), Aerostatic, Brian Kane (former Emergency Broadcast Network), and Ooah (Glitch Mob).

And then there were the rocks and coconuts. Duncan Laurie and electrical engineer Gordon Salisbury have been sonifying natural signal sources, hooking up vintage radionics equipment and connecting rocks and bananas and such to signals. Richard and Josh brought along part of their formidable collection of modular equipment, and a great crackling, screaming analog racket resulted.

Fans of vintage gear, big knobs, and audiovisual mayhem will surely be jealous. (Photos above courtesy Todd Thille, Arrow.)

mind-meld.org

Flickr set 

Here’s co-organizer Todd Thille (aka Synesthete) describing the full event.

Mind Meld 2008 – Event Wrap by Todd Thille

The full crew, illuminated by the glass block floor. Photo: Arrow.

Todd writes: The weekend of Friday the 13th marked the 3rd annual Mind Meld gathering at Duncan Laurie’s Jamestown, Rhode Island studio. An incredible assortment of audio and video artists were assembled, ostensibly to relax, but with so much talent in one place, a show or two is inevitable.

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A Dreamy Prototype for Ableton Live Control Finally Mimics UI

Ableton Live controllers are suddenly everywhere, in commercial products and DIY creations. But an in-progress prototype being designed by Serbia-based creator Sasa Djuric, found on the CDM Flickr pool, goes the extra distance to integrate more effectively with the software. The hardware looks more like the on-screen UI, for starters – an elusive objective for many controllers. And by working with the Mackie Control protocol, Sasa is able to make communication between hardware and software fully bi-directional, so the controller gives you essential feedback. There’s even a facility for scratching. The design is based on the popular MIDIbox platform.

Sasa writes with details of what the creation process is like. It’s all still very much in progress, so we’re really excited to see how it evolves into a finished design.

Sasa explains (with videos to follow):

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Project C-90: Insanely Huge Cassette Tape Collection Site Expands

The middle child of audio technology, neither as hip as vinyl or as modern as the MP3, the cassette lives on in a massive online shrine called the C-90 Project. Odds are, if you’ve ever seen a blank cassette, it’s stored in here or soon will be. We saw its colorful compact novelties back in 2005. Now, the site has grown and added features, including bi-lingual discussions in both English and Russian, plus organization by format (compact cassette, the standard size, as well as microcassette and minicassette) and brand. If you want to add to this collection, they welcome participants. History will thank you.

A couple of the odder selections here. Weirdly, I remember seeing both back in their day. (Hey, I guess TDK decided to add some Latino flair to their tape line.)

Project C-90. An Ultimate Audiotape Guide. (indeed … it’s even bigger than you think)

kore@noisepages: Free DIY Grain Delay Reaktor Tutorial, plus Making Sense of Kore


Building and Using a Reaktor Grain Delay in Kore 2 from Create Digital Media on Vimeo.

Let’s cut straight to the reason we use this stuff: we want crazy-sounding delays we can play with. Reaktor guru Peter Dines shows just how you’d build such a thing in Reaktor from the ground up for CDM’s Kore site. He also takes it one step further by creating not only the Reaktor ensemble, but also a Kore performance preset to match. The advantage of going this route: Kore provides a way of organizing parameters for control, performance, and automation.

This is another all-free download, so have at it. Now I feel like I’m in a patching race with Peter, because I’ve got some ideas of my own for how you might modify this basic idea; let’s see if I can actually make that happen.

Making sense of Kore

The other side of the minisite is we’re further exploring what Kore is for and how to make it work. We asked readers of the minisite to tell us their thoughts on how Kore is going and how they use it, which has yielded an interesting comment thread:

How Do You Kore?

Our main focus, of course, is simply teaching people how to use the tool effectively – from there, you can decide whether it’s for you and how you want to use it. To that end, I’ve got the first half of a tutorial up that explains what for me was the biggest draw and the most initially confusing, which is the control pages Kore uses to assign automation and physical control. I walk through why you’d want this, how it works, and how you manage different levels of the control pages:

Demystifying Kore Control Pages for Automation and Performance, Pt. I: Different Page Types

We also have some important basics, like Kontakt automation, how to get a normal mixer view, and external MIDI control.

Coming soon: I’m planning some short features on each of NI’s instruments. We’ll have to call it the “get it out of the shrinkwrap” series, especially for people who got the overwhelming set of instruments that comes with Komplete.

MachineCollective: Open, DIY Modular Controller Platform Coming Soon

Something very funny has happened in the world of music controllers. It started with the rising popularity of Ableton Live, along with the likes of Reaktor and Max/MSP, as musicians started creating more dynamic, rich live performances with computers. Supposedly, this shift should have created new controller designs. If Live was the killer app, where was the killer hardware?

Instead, what we’ve gotten is a sort of primordial soup of controller experimentation, with people hacking together circuits, appropriating Wii remotes, abusing and warping commercial controllers, and generally resisting any standardization. The results have been, in short, fabulously chaotic. And maybe that’s the point – just as, even with relatively standardized music tools, musical variety remains virtually infinite.

Of course, there’s one little problem: working from scratch might (ahem) not leave you any time to make the actual music. (Doh!) So, if there’s not a killer single piece of hardware, what might a platform for experimentation look like. MachineCollective responds to a pretty nice wish list:

  • Modular components you can mix and match at will
  • Agnostic components that might be picked up by people building instruments, synths, controllers, circuit-bent projects, visual apps, or even non-musical electronics projects
  • Easy combination with platforms like Arduino and Wiring and software like Processing, Max, vvvv, Flash, and other programming environments
  • Rapid prototyping and manufacturing
  • Get stuff shipped, or use your own local tools / local fab facility
  • Fully open source licensed (it’s actually not clear which license – the CC non-commercial license would presumably mean you couldn’t build one of these and sell it, which I think builders might want to do)

That sounds great. So what is it, actually? The “platform” for now is just the physical components: a top panel of acrylic, an aluminum base, and a bottom panel. You do get machined holes and connectors, though, which could help you radically speed through the stuff that’s hard to do on your own – that is, machine solid cases. And if this catches on, it’s not hard to imagine people swapping circuits and software patches and such that puts some life into that case.

Looks great on paper; we’ll have to see what the actual platform is like. But in the long run, could locally-manufactured, open platforms someday stand alongside the conventional musical hardware industry? I think it’s very possible.

Thanks to everyone who sent this my way!

machinecollective.org