Texas-born, Detroit-raised, New York-based artist Matthew Dear has a new EP, to be followed by a full-length in 2012. It’s worth mentioning now for two reasons: one, the driving, “chugging” rhythms of the single, “Headcage,” will pop into your head and stay there, led by Dear’s vocal ability to croon and groove simultaneously. Second, the opening of this video may well make your mind go squish. The work of London-based director Morgan Beringer, seen previously milking monochrome textures out of another Matthew Dear collab, the film makes it look like some very colorful part of the Earth’s crust turned a film into magma. It settles down, but the opening frames are to me transcendent, especially when set to a similarly-morphing sonic backdrop.

You can stream and download the single via SoundCloud:

Matthew Dear – Headcage by ghostly

More on the upcoming release from Ghostly:
Matthew Dear: Headcage

The music writing echoes a bit for me Eno and Byrne on My Life in the Bush of Ghosts; perhaps channeling that, the album art by Michael Cina for Dear has washes of indistinct color, like a kaleidoscope set into motion, then blurred. Ghostly reports Dear co-produced the single with Van Rivers and The Subliminal Kid, vets of the acclaimed self-titled Fever Ray. The rest of the album is full of other vocal and producer collaborations. More on this when it arrives.

First revealed last month, PreenFM is an open source hardware synth. As the name implies, it’s an FM synth, with some very serious specs: up to six-operator FM synthesis with some nine algorithms, up to 4-voice polyphony (depending on algorithm), glide, selectable LFOs, modulation matrix, and preset banks with SysEx support. It’s all usable via a display and MIDI support.

It’s also fully open source hardware; whereas early efforts often had commercial restrictions attached, PreenFM is free for use under the GPLv3 and Creative Commons. And it’s got a unique platform under the hood: the open source LeafLabs 32-bit development platform gives this some serious horsepower. It’s very much in contrast to the ultra-inexpensive 8-bit brain of our own MeeBlip synth; think of the MeeBlip as an exercise in what you can do with a little two-stroke engine versus the V8 muscle in this. (The creator says the MeeBlip helped inspire his creation – yes, synths are multiplying!)

You may have glimpsed the PreenFM making the rounds online, but I got creator Xavier Hosxe to tell us more of the gory details and share some sounds.

Continue reading »

The Melodyne editor, which promises to make working with audio as fluid as working with MIDI, has long had some impressive technology under the hood. But it’s as the tool gradually matures in terms of workflow and usability that I think it could win some additional converts.

Melodyne 2.0 is a major update to the editor all around, with additional timing and tuning options and better usability, and the addition of ReWire (atop plug-in compatibility) is a big plus for some. It’s easiest to just see the videos, but the overview of what’s new in this release:

  • Attack Speed tool for editing transients. (That could make this a lot more interesting creatively.) New Time Handles for changing time in the notes. These tools have special applicability to percussion and vocal phrasing, respectively, but may have some other interesting alternative applications.
  • Edit notes in other scales, temperaments, and tunings. (Re-tuning to alternative tuning systems, anyone?)
  • Keyboard shortcuts work in plug-in mode, display and highlight is improved.
  • Work via ReWire with hosts that lack plug-ins. Read: Reason. And that could make this an interesting companion to Reason’s record workflows.

Now, sure, all of this is often understood to be for people who just want to obsessively correct pitch and rhythm of recorded audio. But I remain interested in creative applications, just because the upshot of this is having audio you can modify after it’s been recorded.

There’s just one bottom line: will this stuff be compelling enough that you add an additional tool to your DAW just to get it? I still have yet to hear from die-hard Melodyne users, so if you’re out there reading, I’d love to learn how you use the tool, particularly if you go a bit beyond the way it was intended to be used. (That’s always interesting.)

US$/€399, $99/€99 upgrade, or free if you registered after October 1. More vids: Continue reading »

A lot of people have waited a long time to see this happen. Lemur software running on the iPad, courtesy Liine. Click for bigger version.

Before the iPad, before the iPhone, and indeed before the masses understood touch interfaces would be a big deal, there was the Lemur. Dazzling people with high-contrast, colorful controls, this boutique hardware, priced well over €2000 and running embedded Linux and custom resistive touch technology, brought the future a bit early to a handful of musicians. Star Trek was what you heard most frequently – sweeping your fingers over black glass was nothing if not reminiscent of Geordi LaForge helming the Enterprise. (By the way, talk about prior art: those conceptual designers on The Next Generation, working initially with all-optical effects, were also well ahead of their time.)

Now, at last, Lemur arrives on the iPad, released by a leading iOS developer, Liine. Swept away by Apple’s more-affordable hardware, with the iPad offering a higher-resolution display, slimmer form factor, accurate touch sensing, and wireless capability, the Lemur hardware suddenly looked dated. With iPad software, it’s available to the masses.

http://liine.net/en/

The first question, of course: will anyone care – and will the Lemur software compete, with various other touch alternatives? At US$49.99 / €39.99 / £29.99 34.99, the Lemur app is far cheaper than a Lemur, but spendier than a lot of other touch software. [Ed.: An early press release incorrectly listed the UK pricing as £29.99. It's actually £34.99. Just don't ask us for currency conversions. -PK]

I’ve gotten to see the Lemur in action, and actually was walked through some interactive template ideas. (Unfortunately, I was unable to talk about that, and could only tease what I knew – I got to see more than I could talk about via folks working with Liine and M-nus Records’ stable of artists – Richie Hawtin and Ambivalent, in particular – and was really impressed.)

Just like other apps, the Lemur app will let you control any MIDI or OSC application on your computer from your iPad. But the Lemur brings a few strengths that I think will make it a contender in the iPad age: Continue reading »

What do you do if you can’t find an instrument that you can play the way you want? In the digital domain, you can just invent one.

So, when Brooklyn-based artist Nick Demopoulos wanted a controller that’d allow him to articulate digital instruments more like a guitar and less like a keyboard, he built his own expressive touch controller. It uses arrays of touch-sensing strips on a guitar body. A future version, he says, will incorporate 6 “strings” (touch strips).

New York-based literary/culture quarterly BOMB Magazine shot a video in which Nick walks through his creation.

Nick has also played our Handmade Music series in New York, at Culturefix. (See documentation of that event, from 2010.)

Videos of Nick playing:
http://www.youtube.com/user/nicnut210?feature=mhee

Lots of stuff on SoundCloud, too; I enjoy the rhythms in this one:

Whispers in the Water by Nick Demopoulos

http://soundcloud.com/nickdemopoulos

It occurs to me looking at this, too, that if you could improve the sensing accuracy and physical feedback from the touch strip, you could radically improve the instrument. It’s really the quality of these kinds of sensors that will have the biggest impact on future instruments – that is, the fundamental ideas about these controllers are out there, and now implementation means everything.

Thanks for sharing your work, Nick!

What is sound? What does it mean, and why does it matter? It’s never too fundamental, too basic a question to ask ourselves again when we make music. So, I’ll leave this trailer otherwise largely without comment, except to say, it’s well worth watching (or re-watching).

Touch the Sound, produced by German director Thomas Riedelsheimer in 2004, focuses on the work and world of nearly-deaf percussionist Evelyn Glennie. See a trailer, below, and excerpt, above. Thanks to Morgan Hendry for the tip.

IMDB link

On this topic, and the inspiration for this link:
For a Deaf Artist, The Process of Sound Art, Transformed: Short Film

And I suspect there’s a reader out there who can tell us more about the experience of sound and music (and the technology thereof) for the hearing-impaired?

Updated: Watch the entire movie on Hulu, if you’re in the United States: Continue reading »


Ce n’est pas un phonographe. Photo (CC-BY-SA) Roadside Guitars.

Gibson Guitar has announced in a press release they’re acquiring the Stanton Group, which includes, aside from the well-known Stanton DJ brand, KRK monitoring products and Cerwin-Vega loudspeakers.

It’d be easy to see this as a guitar company buying a DJ company, but it’s more than that. KRK and Cerwin-Vega are speaker/monitoring brands. Stanton and Cerwin-Vega each have footholds in the larger consumer arena, not just the pro world, a detail Gibson is quick to emphasize. And Gibson themselves have quietly, steadily grown beyond just guitars. The new “Gibson Pro Audio” banner is added to a list of brands that Gibson reels off: “Epiphone, Dobro, Kramer, Steinberger, Tobias, Echoplex, Electar, Flatiron, Slingerland, Valley Arts, Maestro, Oberheim, Baldwin, Sunshine Piano, Take Anywhere Technology, J&C Fischer, Chickering, Hamilton, Wurlitzer.” But it would seem dropping the “Guitar” from the name would be realistic.

There are two interesting details to the way the press release is worded. First, the lead is that Gibson’s move is “part of its continued expansion as a lifestyle brand.” That’s perhaps going to send a chill down the spine of anyone who prefers to focus explicitly on “musicians.” Gibson CEO Henry Juszkiewicz even says the move “allows us access to 20 in 20 consumers instead of the one in 20 we currently hit.” That contrasts with the emphasis of, say, organizations like NAMM who talk about the general market of “musicians,” not only “lifestyle,” whatever you take that to mean. On the other hand, this is really nomenclature we’re talking here; the question I have is how “lifestyle” actually translates into a strategy, and how well it works for Gibson.

The other detail is more interesting. Gibson and Stanton Group reps each stress the potential for overlapping R&D. Juszkiewicz has touted R&D projects in the past, though largely centered around new guitar tech. We’ll see if the two companies can deliver on that R&D promise and do something really innovative. I have no idea what that’d mean in this case, so if anyone cares to speculate, I’m all ears.

Anyone?

Gibson Guitar Acquires Market-Leading Pro Audio Companies KRK, Cerwin-Vega!, and Stanton [PR Newswire]

Online chatter has in past not been very kind to Gibson on its past acquisition record, so I expect some people will raise the spectre of at least one acquisition again. Let’s see… comments…

I don’t personally view this as flame-bait; Gibson’s a perfectly-respectable guitar maker and I imagine there could be some smart business opportunity here, especially with Stanton together with Gibson in Nashville. However, let’s consider: the names Gibson and Stanton, guitars and DJing. I imagine some flame-broiled comment thread on the Internet somewhere.

And yes, reasons to be skeptical:

Promises of this sort of R&D synergy could easily fail to materialize. And whether Gibson can manage these essentially unrelated businesses is an enormous question mark. There aren’t a whole lot of acquisition success stories in this business.