Hear the idea of creating a car sound, and you might imagine a sound designer working on a video game or film. Imagining that person producing a sound for an actual car could sound like a joke. But as today’s vehicles go silent – whisper-quiet electric cars to human-powered bicycles – the problem of imagining noises for them to make becomes deadly serious.
Our brains are wired to respond quickly to sound, so when cars suddenly don’t make any noise, alerting us to their presence is a serious issue. Audi’s engineers are working on that problem in the video here (thanks to reader Vadim Nuniyants for the tip!):
Audi’s future e-tron models will cover long distances powered by practically silent electric motors. To ensure that pedestrians in urban settings will hear them, the brand has developed a synthetic solution: Audi e-sound.
Audi’s not alone, either; it’s a safe assumption that many electric makers are working on this problem. Cyclists may want to consider it, too, though mechanical solutions (letting the wheels produce a click) and the old-fashioned bell aren’t a bad start. Before the TV show Portlandia poked fun at Portland, readers chuckled at an open source synth out of PDX that produces sounds for a bike – but now, automaker Audi is basically doing just that with real cars. The video of that solution (which isn’t really such a bad idea – now we just need extra lights): Continue reading »
Jack Tramiel, who died this week, had as deep an impact on computer music for the everyday musician as just about any computing industry pioneer. While Jobs, Woz, Moore, Grove, and Gates get a lot of the attention, Tramiel’s legacy was in making computing affordable and accessible. As such, he was indispensable to the computing revolution, and his computers were early forebears of the digital music-making Renaissance. In an extraordinary microcosm of the 20th Century, Polish-born Tramiel escaped Auschwitz, served in the US army, and built the roots of the most successful desktop computer of all time in a typewriter repair business in the Bronx. And today, when you make music with a computer, you’re connected to that extraordinary story.
Take the Commodore 64. Its ground-breaking SID chip (the 6581, with three oscillators, four waveforms, a filter, an ADSR envelope, and a ring mod) remains sought-after today. It’s easy to forget, but rival computers – including, notably, Apple – were fairly tone-deaf when it came to sound capabilities. Commodore, via a design by Bob Yannes, was the first major computing hit to include high-quality sound. The C64 single-handedly transformed the sound of game music, spawning new genres of game scores, and later becoming a major part of the demoscene and chip music movement. (In fact, you might even argue that the C64, not Nintendo game systems, really produced the initial spark for what would evolve into chip music or 8-bit music.)
This might look like Tatooine, but it’s in fact the deserts of New Mexico, where artists Biosphere and Lustmord visited this year in a musical exploration of some of America’s – and nuclear power’s – darker past. The project promises to be a highlight of Unsound in the world premiere of a new, commissioned work. Photo courtesy Unsound Festival.
There are festivals, and then there’s Unsound. While so much in electronic music programming walks the line between club accessibility and more adventurous experimentation, some time falling over one side or the other of that divide, Unsound consistently hits the center of the bullseye with some of the most creative, imaginative music around. It’s just smart music. You can catch Unsound in its home city of Krakow, Poland, or you can find it as it pulls an international roster of artist to the metropolis New York City. And, at the moment, you can enjoy it from the comfort of wherever you call home, thanks to a nice stream from Hype Machine and Unsound that hops to the top of our must-listen queue for Monday.
Who’s in store? Alongside Polish animation and other goodness, expect a night of ladies whose names begin with the letter J working with experimental sounds (LA’s Julia Holter, Norway’s Jenny Hval, New York’s Julia Kent), a reimagining of Herbie Hancock by Poland’s LXMP, Germany’s wonderful Pole and the ongoing tour of Monolake’s visual-sonic masterwork, England’s Demdike Stare, New York’s own ambient imagineer Zemi17, and bass mainstays like Sepalcure and 2562. There are talks on history, explorations of music technique and particularly performance, and even a tribute to (too-often unsung) Manhattan minimal pioneer La Monte Young. (That great herald of experimental sound, The Wire Magazine is involved in discussions.) I’m probably most disappointed myself not to witness the premiere of “TRINITY,” a promising-looking, epic exploration of nuclear testing in New Mexico by Biosphere and Lustmond, bringing together two of the world’s most sonically-imaginative artists.
If you can make it to Poland or Manhattan, I certainly endorse experiencing the festival in person, but in the meantime, let’s enjoy surveying its musical treats:
From top: Sarah Pease’s glass jar portable speaker design, and the David A. Mellis open source creation that inspired it. audioJar image courtesy Sarah Pease; all other images (CC-BY) David A. Mellis.
Who says you can’t make your own consumer electronics? David A. Mellis, a co-creator of Arduino who now is starting a PhD in Leah Buechley’s group, High-Low Tech, at the MIT Media Lab, has shared his Fab Speakers, an open source, portable speaker project:
These portable speakers are made from laser-cut wood, fabric, veneer, and electronics. They are powered by three AAA batteries and compatible with any standard audio jack (e.g. on an iPhone, iPod, or laptop).
Why open source them? Mellis says he designed the speakers to be affordable and easy to assemble, in the hopes that he would “see changes or additions that I didn’t think about and to have those changes shared publicly for others to use or continue to modify.” Speakers are perhaps ideal for this exercise: the housing matters, both aesthetically and functionally, and because a speaker is something relatively straightforward and simple, it’s easy to imagine modifications that retain the basic role of the design. Continue reading »
When we last caught up with the touch-less, gestural music-making of composer Chris Vik, the Australian musician was sharing his own Kinectar software and playing both dubstep and ambient scores for modern dance. Now, Vik is back playing a very substantial physical instrument: Melbourne’s four story-tall, MIDI-retrofitted Town Hall Organ. Here, the Max-powered software takes on some very big sound from some very big pipes.
He writes:
I’ve created my own software Kinectar, which allows the use of the Kinect to control MIDI devices, ie. playing notes through simple gestures and motion. The Melbourne Town Hall Organ got a referb in the late 90s adding the ability of MIDI messages to active the notes… this happened.
Hit your own upgrade button with Ableton Live: costs nothing, keeps on giving. Photo (CC-BY) Andrea Mitrani.
Get a whole new Live, for free. Smart users can make it happen.
Sure, just a mere mention of Ableton can bring out angry hordes of Live users waiting for whatever they imagine they want out of Live 9. We can’t comment on Ableton’s internal development process. So, why not instead make Ableton new for yourself – no need to pay for anything, all with free downloads, free tips, and more musical power? (Hint: I do expect an upgrade from Ableton – I, uh, don’t think they’ve abandoned their development efforts – but when you can upgrade your own music making, it’s even better.)
Our friend AfroDJMac, NYC-based producer and musician, has been producing amazing Live Packs over the past year. (In fact, while I expect I frightened away any non-Live-users with this headline, the audio is perfectly usable in any software you like.) Setting himself the ambitious goal of producing one Live pack every single week, he’s done the unthinkable. One year later, he has 52 Live Packs, all free giveaways on his site, all wonderful and unique. Everything conceivable and inconceivable is there: Commodore 64 drums, a Casio MT-68, Justin Bieber (third-ever mention of Justin on this site), water bottles turned into synths, Christmas Trees, Game Boys, glitches and resampling and bizarre sounds, Melodicas and Fenders, the works.
Grab #52 – built with the Korg iMS-20 app for the iPad as a starting point – then lose hours perusing all the other entries.
(I read that initially as SAT word “abscond,” as in “I absconded with your MS-20; I’m very sorry.” If someone can make that pack, let me know.)
So, when you’ve pulled off those 52 packs, how do you one-up yourself? How about by starting all over again with a weekly series – this time, with two-minute video tips. (Seriously, man, can you let us know what you’re having for breakfast?) Episode #1: having learned the lesson the hard way, our hero AfroDJMac remaps the “stop” button on his APC to avoid utterly destroying a live set. (Doh!) Video: Continue reading »
“Everything old is new again” certainly could be no more true than in electronic music, in which futuristic possibility is constantly expanded by our history, a tradition in finding alien, new sounds. So it’s a great pleasure to go back and read articles from electronic music’s past. They just might open a window to its future. They certainly seem oddly more relevant as they age, in many cases.
Keyboard (then Contemporary Keyboard) and Electronic Musician seem lacking in good archives, but at least you can explore the wonderful Synapse Magazine in its entirety, courtesy another synth legend – Cynthia at Cyndustries.
I was aware of this archive for some time; I even wrote about it in the heady early days of CDM in 2005. (I must have been taking the same drugs as whomever designed Synapse’s cover art, because I inexplicably called it Synergy magazine, changing a brilliant name into a horrible corporate cliché in the process. I will assume the statute on copy corrections has past, and leave it for posterity. Sorry. I was so much older then; I’m younger than that now. And better at copy editing, I hope.)
Dangerous Minds brings it up again, as picked up by Metafilter – and thanks to everyone who shared this, including CDM’s own Marsha Vdovin.
Now: to outfit our studios to our satisfaction, then laugh heartily with evil glee as does TONTO here. We ask for so little much.