Church-Inspired Electronic Music, in Album and Interactive, Gothic App, from Forss [Listen]

Delicate and dense, melodies and sounds from church contexts, found sounds of bells and voices, are set against crisp, sharply-solid, forward-driving electronic beats. And then, there are the visuals: an archaic architecture of mystical symbols and three-dimensional, evolving forms interpret the music in visual form. Swedish-born artist and technologist Eric Wahlforss, in other words, has been busy. As the artist Forss, his album is an app, appropriately for someone who is the co-founder and CTO of SoundCloud. Eric showed me an early build over cheeseburgers. It’s reactive, perhaps, more than interactive, but there’s still a chance to use your hands …

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Arcade Buttons and Gyroscope: New Midi Fighter 3D from DJ Tech Tools

Building on the original Midi Fighter, a 4×4 array of arcade push-buttons, the Midi Fighter 3D adds interactive, light-up color feedback and gyroscope-powered motion sensing. The work of electronic music site DJ Tech Tools, it’s an impressive-looking piece of work. But if you’re not interested in the “3D” sensing, don’t overlook the clever color feedback and bank shifting, which could prove as much of a draw. The Midi Fighter 3D, announced today, will ship in April at US$249. There are now orders yet, but there is a preorder list. DJ Tech Tools is pushing the 3D orientation functionality. In a …

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FRACT, 3D Adventure Game Played with Synths and Sequencers: Myst Meets Music Making

FRACT is a curious combination of music studio and puzzle game, merging elements of games like Myst with the sorts of synths and pattern editors you’d expect somewhere like Ableton Live. You have to make sounds and melodies to solve puzzles; by the end of the game, say the creators, you’re even producing original music. The work of a small student team out of Montreal, FRACT looks like it has all the makings of an underground indie hit – at least for music nerds. As the creators describe it: FRACT is a first person adventure game for Windows & Mac …

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3D Modular Sound Gets Real: Stunning AudioGL Demos, Crowd Funding, Beta Coming to You Soon

Electronic music making has had several major epochs. There was the rise of the hardware synth, first with modular patch cords and later streamlined into encapsulated controls, in the form of knobs and switches. There was the digital synth, in code and graphical patches. And there was the two-dimensional user interface. We may be on the cusp of a new age: the three-dimensional paradigm for music making. AudioGL, a spectacularly-ambitious project by Toronto-based engineer and musician Jonathan Heppner, is one step closer to reality. Three years in the making, the tool is already surprisingly mature. And a crowd-sourced funding campaign …

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Across the Universe: Mind-Blowing AV Performance Makes Music a Spacey Trip

Turning music and sound into three-dimensional worlds often yields something that fields like a trip through space. But this feels like a real trip. Through pulsing, glowing starfields, “Versum”‘s audiovisual movements are brain-bendingly transformative. Artist Tarik Barri has created an integrated world of sound and image that makes the interface and the compositional realms seamless. It seems as though this really is a musical universe, through whose harmonies of the spheres you can fly like. Boldly going, indeed. Ingredients: Max/MSP/Jitter, Processing, Java, SuperCollider, GLSL [the 3D shading language], and … some serious skill and time, I imagine. The work has …

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Subcycle, Insanely Futuristic 3D Music Interface, Reaches New Levels of Pattern and Sound

Compare the complex model of what a computer can use to control sound and musical pattern in real-time to the visualization. You see knobs, you see faders that resemble mixers, you see grids, you see – bizarrely – representations of old piano rolls. The accumulated ephemera of old hardware, while useful, can be quickly overwhelmed by a complex musical creation, or visually can fail to show the musical ideas that form a larger piece. You can employ notation, derived originally from instructions for plainsong chant and scrawled for individual musicians – and quickly discover how inadequate it is for the …

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Ozone 5 Arrives: More Visual, Space Age UI, and Updated DSP in Mastering Tool

Let’s get straight to it: Ozone has already established itself as a do-everything mastering tool. It’s a suite of interconnected modules handling frequency and dynamics, designed to work together in an integrated interface. It does so much, in fact, that it’s hard for an upgrade to do more, but Ozone 5 promises new sound and visual feedback that could further entrench this popular tool. And that could explain how Ozone 5 stole the Audio Engineering Society trade show in New York. AES is a flurry of knobs, dials, and faders, but some of the major buzz we heard was just …

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Your Body – to – Ableton Live Interfaces, with Max for Live, Kinect

Perhaps you’ve seen the demo videos, as people do astounding things by moving their body around and using the Kinect camera to make music. Now, a set of Max for Live devices makes it reasonably easy to access your body as input inside Ableton Live.

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Jamming Live in 3D, a TEDx Toronto Installation, and Call for Your Work

Something crazy going on here. Install image from Drasko V. Drasko Vucevic, Toronto- and Santa Monica (California)-based sound designer and artist/composer, is apparently not only interested in playing alone. His upcoming interactive installation at Toronto’s Royal Music Conservatory will have an audience jamming along live via Twitter. And the artistry is crowd-sourced, too – with a range of artists already onboard, Drasko is calling on musical and visual artists (read: you) to be involved with sounds and visuals. Drasko has sent along extensive notes, so I’m going to let him speak for himself:

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Eye, Ear, Body Candy: The Pulsing, Geometric AV Worlds of numbercult

Sometimes, to quote Depeche Mode, words are very unnecessary. Instead, lose yourself for a few minutes in the vibrating mathemagical lands of numbercult, audiovisual immersions in which sound and geometry fuse in a strange, abstract dance. Their most recent creation, found via Richard Devine’s prolific Facebook wall and posted earlier this summer, explores an actual audiovisual sequencer. See it at top: Connected is a graphical/musical sequencer system. a three way flow of information, between graphics, sound and external triggers shape the composition. Recorded in real-time. But actual functioning interfaces aside, I’ll leave you with some other video clips that traverse …

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