iPhone Gets New Groove Boxes: Is it Live Synthesis, or is it Canned?

The iPhone has become an almost absurdly-popular platform for music apps this year, even given more capable, more plentiful PCs. But to those who don’t yet “get” the appeal, talk to a mobile music addict: having the ability to be creatively musically in corners of time that would otherwise go unused, like a cramped bus ride, can be a beautiful thing. (Now, you start talking about taking away my PC/Mac experience, and I will start screaming in agony – but that’s a topic for a separate post.) The question is, what form should that app take? Today, I’ve got an iPhone round-up going as I clear out my news inbox, but that thread lies beneath all the stories…

I’m working on putting together a collection of truly productive, non-gimmicky/non-toy music apps now that the platform is maturing. But two apps released this week I think deserve special mention, and mention together – partly because of the different angle they take.

They’re both essentially handheld grooveboxes. They’re both relatively powerful, bringing desktop-style production to the platform. They’re both good options, and at this price, you might go buy both. But as I go off to test these two apps, I’m already struck by the contrast between the two.

One is the kind of app that we’re seeing a whole lot of on the iPhone, just as we once saw it in me-too apps on desktop computers. It assumes that the way to reach more people is to give them a whole bunch of canned loops that already sound like the styles they might want to play, and assume they’ll be pretty limited in their ability to do much with those loops.

The other of the two apps eschews the obligatory audio loops for real synthesis, and strips out the usual “let’s try to look like hardware” interface for something a lot more minimal and (I think) touch device friendly. That’s a design lesson that might well be applied beyond the iPhone, too.

First, consider the looped audio approach.

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iPhone as Serious Instrument: New Synthable iSyn, Strummable Star Guitar

The iPhone and iPod touch are getting more in the way of playable software instruments that could ease its transformation into a handheld idea-capturing gadget. noise.io lays claim to being the first full-featured soft synth on the platform, with unusual FM synthesis control – and I still like the fact that it isn’t anything like most soft synths on your PC. And of course there have been beat machines like the surprisingly capable Intua BeatMaker drum machine/suite. On mobile platforms, though, the more the merrier – especially given the bargain-basement prices. So I’m pleased to see the likes of noise.io and Beatmaker joined by two recent apps.

Released today, iSyn is a mini-suite of music apps released by online retailer AudioMIDI.com and a known quantity in soft synth design — VirSyn, makers of Tera and Cube. I’m giving this a try now, but the feature list looks impressive:

  • Touchable drum pads, keyboard
  • Three-track sequencer: two virtual analog synth tracks, one drum track
  • Programmable virtual analog synths with tilt, X/Y pad for modulation control
  • Sample playback drum machines pre-loaded with 808, 909, synth drums, other retro kits

It’s a little vanilla compared to noise.io – though the more conventional UI may be welcome to some for the same reason. It’s apparently missing the ability to use your own drum sets as on the iDrum app (with the desktop app) and Beatmaker. But it nonetheless looks promising, even a little reminiscent of the Korg DS-10 for Nintendo DS in presenting a simple combination of 2 synths and 1 kit.

Oh, yeah — and it’s a quite-reasonable $4.99.

Full information, videos, forum and such at the app site:

iSynApp.com

A Strummable Virtual Guitarist

(Ocarina killer? Hmmm… Amidio / Smule smackdown, perhaps?)

In a different vein, Star Guitar, from the makers of noise.io, simulates a guitar in software, down to passable imitation of the sound and strumming patterns. Tap the chords you want, choose a style and timbre, and Star Guitar produces accompaniment that’s more than good enough to noodle with song ideas. It could be a huge boon to songwriters, especially with mic input for iPhone and second-gen iPod touch.

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IR-909, Roland TR-909 Clone for iPhone, Now Officially Available

The IR-909, a simple but lovely-looking Roland TR-909 drum machine clone, is now available for the iPhone. Description:

IR-909 is a drum machine for the iPhone inspired by the Roland TR-909. IR-909 features a 16-step sequencer, 4 patterns and 8 different drum sounds. IR-909 includes individual pitch, attack and length controls for each sample. By default IR-909 comes with 6 different sample packs, these include the original TR-909 pack, TR-808, TR-707 and TR-606 packs, plus two additional ones called "Tech House" and "Kärv".

This isn’t without some caveats. Reader Todd notes that it lacks pattern saving, audio export, and audio import, and tempo adjustment is a bit crude. Then again, it’s available, it works (apparently), and maybe we’ll see some other adjustments in the future. US$4.99 via iTunes.

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909 and Amiga Sounds in Flash; Teaser for New Flash Music Environment

hobnox.audio.teaser   

It’s Flash 909, and Amiga Flash.

Code wizard Andre Michelle has already made a name hacking audio capabilities into Adobe Flash and ActionScript 3. We got to see his work in the form of real-time audio effects processing in the GarageBand-like online sample-and-compose interface for Splice:

Interview: How Splice.com Has Taken Music Real Audio Processing to the Web

Well, there’s more, well into the “Things Adobe Wouldn’t Normally Expect People to Do With Flash” category. There’s 8BitBoy (warning: link autoplays music), a Flash-based player for Amiga MOD tracker tunes. There’s a 909 emulation (cutely named FL-909). There’s open ActionScript 3 source called popforge [@ Google Code] with all the Flash-hacking tricks needed to do audio.

Now, the most tantalizing bit yet: Andre has a new music environment coming, and to tease its arrival, he’s put up a little application with Roland emulations and stompboxes — and it’s all part of the Rich Internet Application of the Future:

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