Still on 7? Ableton Live Update Improves Controller Support, Fixes

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Ableton-er-size! It keeps you healthy. Photo (CC) Riley Nagler as Live and the APC40 play Halloween.

Not all users upgrade to the same version at the same time – least of all when it’s a paid upgrade. So, it’s welcome to see that a number of improvements and fixes are making it to the previous version of Live, 7.x. Not only does CDM count numerous Live users among its readers, but users of 7.x are especially frequent, and we’ve been getting your questions – like whether you’ll be able to use the Novation Launchpad controller.

John Kuan, DJ and “culture industrialist,” alerts us that release 7.0.18 brings a lot of improvements, including:

  • Support for the Novation Launchpad, Akai MPK line, and improvements for the APC
  • Major bug fixes for the APC40 and Novation Remote SL under Mac OS (something I think I’d seen people complaining about in comments)
  • Major, bug fixes for show-stopper crashes

There’s even an M-Audio Axiom Pro fix in there. In short, if you’re using 7.x, it looks like you want this upgrade. Full details on the Ableton forum:

Live 7.0.18 change log

And yes, this news is from last week, but it’s news to me.

This Weekend is Crazy in Austin: Handmade Music, Live 8 Sessions Tour

pkdaedelus

In LA’s DubSpot Live 8 Sessions, I shared a panel with Daedalus, talking about design, live playing, the monome, and how limiting tools for performance can be powerful. Austin gets its own cast of presenters this weekend.

Sadly, I can’t be in all places at once. If I could, I’d be in Austin – twice over – this weekend. Handmade Music session two hits with an all-new set of learning and noise-making. Whether new to electronics making or an old hand, there’s something to absorb from some of the best mad sound scientists in the world. And our friends at DubSpot are in town, too, with a big lineup of production, recording, and performance techniques centering on Ableton Live 8. And on top of all of that, the city is host to the brilliant art + sound East Austin Studio Tour – a fantastic idea coupling events, studio tours, and art exhibitions I hope we steal in cities like my home New York.

This is all of interest to a tiny fraction of a percent of our readers since it’s really relevant only if you’re in Austin, but therein lies my plea — if you are in Austin, we could use your help documenting this weekend’s events. Get in touch, and we should be able to hook you up with a free pass for the DubSpot event, plus — well, whatever I come up with to thank you for videoing and/or writing about Handmade Music.

First up, Handmade Music:

Handmade Music Austin #1

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Novation Launchpad OSC Wrapper Makes MIDI More Readable

A new, free software release for Novation’s Launchpad could make your device a lot more usable – and it shows how useful OSC can be for hardware, even if that isn’t OSC hardware. (Now, imagine what OSC-native hardware can do.)

There are plenty of misunderstandings about OSC and the monome out there. Among them, there’s the notion that OSC won’t work without “extra software,” or that the only reason to use OSC messages with something like Novation’s Launchpad grid controller would be to emulate a monome.

Here’s the secret: even if you still don’t know what OpenSoundControl is, the idea is to make messages readable.

Novation released the MIDI message mappings for its Launchpad — that’s a good thing! (See previous post.) But because of the utilitarian and somewhat arbitrary way in which MIDI describes devices, MIDI messages just aren’t terribly readable. For instance, one button is called 50h (in hex), or 80 (in decimal). Where’s 80? Uh…. yeah, no one knows. And simple grid devices like the Launchpad and monome illustrate just how abstract MIDI is. The Launchpad has an 8×8 grid of buttons. You might expect them to be numbered from 0,0 to 7,7, or 1,1 to 8,8. But that’s not actually possible in MIDI.

launchpad_max

Will Crossland to the rescue. He’s been working on an OSC wrapper for the Launchpad in Max/MSP (easily ported to other environments if you like). This makes the Launchpad more usable and more logical. It’s just one of what I think could be plenty of efforts to use arrays of buttons on music controllers more fluidly and flexibly. That, in turn, could take the DIY musical ingenuity shown by the monome community to the next level.

Oh, and Will even has an open MIDI networking tool, also built in Max – relevant to the earlier discussion of the day.

http://www.chippanfire.com/SoccoChico/Software

Will’s full description follows.

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Live Music Makers Ask: How Can We Get in Sync?

Sync or swim, indeed. Synchronized swimming performance in Brighton, which itself had to sync with live music and cinema – check out the details, as they’re perfect metaphorically for this story. Photo: Greg Neate.

Laptop musicians are feeling out of sync — literally. But we can work together to help the situation.

Computer music making can be an isolating experience. But when users try to use their eminently-mobile tools to play together in the same room, they often find that the technology resists. MIDI, as a serial protocol, isn’t designed for networked environments. Software interfaces are designed to be visible to only one user. Sharing between users rarely figures into designs. Input points are made to be single-user only.

And most importantly, just getting a couple of computers to sync can be a Herculean task — one that seems to have gotten worse with advanced computer software rather than better. In short, for all the technology we have today, we’ve actually regressed from the state of interoperability 20 years ago.

I’ve been hearing more and more frustration over sync, as people begin to collaborate with multiple computers as they would with a small ensemble of instruments. Ableton Live is the most frequent example, but it’s only one case – and I suspect part of the fault is that people are more likely to try to sync multiple copies of Live. When I spoke to Depeche Mode’s Martin Gore in the spring for Keyboard, Martin complained that they had trouble syncing his Apple Logic sessions with other band members using Pro Tools and Ableton. This weekend in Los Angeles at the DubSpot sessions, Glitch Mob’s Justin Boreta talked about the issues that group has had with multiple copies of Live.

Synchronization is, by definition, a tough thing to do. But musical engineering is replete with challenges; it’s no longer acceptable to simply say “live with it” and walk away. It seems we need both better shared knowledge about what sync is how to make it work, and better engineering solutions on the software and protocols side to support the way users want to work. And yes, we need a new sync standard that goes beyond what’s presently available in MIDI alone.

Focusing this discussion, I just got an essay in my inbox that I think focuses the issue. I will try to speak to Ableton’s engineers about the matter, but this isn’t really about Ableton alone, so I’m posting it here first. We could use more data about how you’re working with various software and hardware, what techniques you’ve developed, and what frustrations you’ve had. We have a wide community here of users and developers (and a whole lot of you are both).

Mark Kunoff writes:

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Max for Live Beta is Here; Final Version November 23

Max For Live Sneak Peak from max4live on Vimeo.

Suddenly, I have an image of American Ableton hackers patching on their MacBook over Thanksgiving turkey.

After a long, long wait, a public beta of Max for Live is available. The software incorporates the full version of Max/MSP/Jitter – complete with visual output, video processing, and 3D capabilities – with the Live host. Max patches operate with all their usual capabilities as devices inside Live. User interface elements are available to give Max patches conventional Ableton device interfaces, and there are even pre-built elements for useful functions like frequency displays and MIDI patterns. Via the Live API, Max for Live patches are also able to control most elements of the Live interface.

Because of Max’s networking capabilities, Max for Live devices can also be used to route OpenSoundControl data into Live. That isn’t necessarily with the same ease as you might route MIDI, and there’s still no native support in the Live interface, but it is a step forward.

Our friend Michael at max4live.info has been busy documenting the new software. His overview video is at top, and for OSC coverage, see his tutorial [part 1 | part 2].

Updated: Pricing has now been announced.
Max for Live is not included with Live 8 or even (perhaps surprisingly) Live Suite. It will be a US$299 / EUR249 download, available separately, on top of the cost of Live 8 or Live Suite 8. If you already own Max, you’ll have a set of crossgrades available:
1. You own Live. You can add Max for Live for US$99.
2. You don’t own Live, and want just Live. You can get that and Max for Live for US$449.
3. You don’t own Live, and want the whole Suite. Suite plus Max for Live crossgrade, US$699.

Total cost:
Max owners without Live: US$449-699
Live owners without Max: US$299 + cost of the upgrade to Live 8
Max + Live owners: US$99 + cost of the upgrade to Live 8

I think this could arguably be worth the investment, but given the discontinuation of support for developing VST, RTAS, and AU plug-ins in Max – a feature that was formerly free – I expect some resistance. Also, as previously announced, there is no known Max for Live “runtime,” meaning Max patch developers don’t really have a distribution outlet for work made in Max for Live, other than other Max for Live users.

Sign up for the public beta on Ableton’s site, and you’ll be able to grab the downloads (details below). You must be an Ableton Live 8 owner, though you don’t need to own Max 5:
http://www.ableton.com/maxforlive/beta

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