<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Create Digital Music &#187; analysis</title>
	<atom:link href="http://createdigitalmusic.com/tag/analysis/feed/" rel="self" type="application/rss+xml" />
	<link>http://createdigitalmusic.com</link>
	<description>Making music with technology</description>
	<lastBuildDate>Fri, 25 May 2012 21:05:58 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.1.4</generator>
		<item>
		<title>Op Ed: What Do &#8220;Mastered for iTunes&#8221; and &#8220;Sound Check&#8221; Do To Music Listening?</title>
		<link>http://createdigitalmusic.com/2012/04/op-ed-what-do-mastered-for-itunes-and-sound-check-do-to-music-listening/</link>
		<comments>http://createdigitalmusic.com/2012/04/op-ed-what-do-mastered-for-itunes-and-sound-check-do-to-music-listening/#comments</comments>
		<pubDate>Wed, 04 Apr 2012 18:15:38 +0000</pubDate>
		<dc:creator>Primus Luta</dc:creator>
				<category><![CDATA[Features]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[aac]]></category>
		<category><![CDATA[analysis]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[editorial]]></category>
		<category><![CDATA[encoding]]></category>
		<category><![CDATA[iTunes]]></category>
		<category><![CDATA[loudness]]></category>
		<category><![CDATA[loudness-wars]]></category>
		<category><![CDATA[mastered-for-itunes]]></category>
		<category><![CDATA[mastering]]></category>
		<category><![CDATA[mixing]]></category>
		<category><![CDATA[MP3]]></category>
		<category><![CDATA[MP4]]></category>
		<category><![CDATA[mpeg4]]></category>
		<category><![CDATA[normalization]]></category>
		<category><![CDATA[op-ed]]></category>
		<category><![CDATA[opinion]]></category>
		<category><![CDATA[sound-check]]></category>
		<category><![CDATA[volume]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=23382</guid>
		<description><![CDATA[One way or another, Apple is involved in a whole lot of the music to which people listen. Here, writer David Dodson considers what that means (and similar issues with other digital music listening beyond Apple, like Spotify. Photo CC-BY) Yutaka Tsutano. What does it mean to &#8220;master for iTunes?&#8221; Apple tripped that question with &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2012/04/op-ed-what-do-mastered-for-itunes-and-sound-check-do-to-music-listening/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://createdigitalmusic.com/files/2012/04/iphoneheadphones.jpg"><img src="http://createdigitalmusic.com/files/2012/04/iphoneheadphones.jpg" alt="" title="iphoneheadphones" width="640" height="427" class="alignnone size-full wp-image-23396" /></a></p>
<div class="imgcaption">One way or another, Apple is involved in a whole lot of the music to which people listen. Here, writer David Dodson considers what that means (and similar issues with other digital music listening beyond Apple, like Spotify. Photo <a href="http://creativecommons.org/licenses/by/2.0/">CC-BY</a>) <a href="http://yutaka.tsutano.com/">Yutaka Tsutano</a>.</div>
<p><em>What does it mean to &#8220;master for iTunes?&#8221; Apple tripped that question with the launch of a suite of utilities and sound-processing algorithms intended to master music for their codecs and software, rather than more generically as would be done with the CD. More significantly, what does it mean that an increasing number of music listeners experience all music through Apple&#8217;s software as the final gateway to their ears? In our first look at this issue, we welcome guest writer and producer Primus Luta (David Dodson). He tests this issue the only way that really matters: with his ears. </p>
<p>There&#8217;s so much to say, in fact, that almost each line here of David&#8217;s conclusions is up for potential discussion and debate. That to me isn&#8217;t a red flag for posting &#8211; quite the opposite, it&#8217;s an invitation. So we consider this the beginning, not the end, of this conversation. -PK</em></p>
<p>The announcement of Apple’s new <a href="http://www.apple.com/itunes/mastered-for-itunes/">Mastered for iTunes</a> suite caught me at a serendipitous time, as I prepped the first release on my new label.  In fact, the day of the announcement came right in the midst of reviewing masters for the release.  It’s an interesting situation for a compilation release, in which styles range from ambient to muddy beats.  Finding a good balance that keeps them all flowing together is an art in and of itself.  But it would seem Apple has that all solved with their Master for iTunes droplet.  Drag the high-quality files to the droplet, and presto-chango &#8212; out come files that all play perfectly in iTunes.</p>
<p>Well, that’s the claim, but is it mastering or encoding?  To their credit, in <a href="http://images.apple.com/itunes/mastered-for-itunes/docs/mastered_for_itunes.pdf">the documentation</a> Apple explains that their 32-bit process manages to encode from high-res audio without leaving a dithered footprint.  <em>Ed.: &#8220;Dithering&#8221; is the addition of adding small amounts of noise to compensate for errors that can occur in downsampling from greater bit depth to less &#8211; it&#8217;s used in image processing as well as in sound. According to Apple, their use of greater bit depth in the intermediary file prevents aliasing and clipping, and thus they don&#8217;t need to use dithering. -PK</em> Apple&#8217;s tools aren&#8217;t the only way to do this. Most pro audio editors can achieve the same, but often people are ripping MP3s or AACs in their media players, so it is an important distinction.  It still begs the question: why go down to CD specifications,  especially while making the point of noting their process results in a quality better than CD’s or CD rips? <em>Ed.: The greater bit-depth is only an intermediary file; eventually delivery is not only compressed, but at specifications set by the CD. Greater resolution and bit depth are limited to the mastered files, not to what the listener ultimately hears.</em></p>
<p>The most important question, though, is how does it sound?  If you send a song to be mastered, you expect in general to get back a song that sounds different than the one with which you started.  Generally, this difference is in perceived  overall volume, but also can include changes to dynamics and other touches.  So what changes does the Master for iTunes droplet make to your files?  Well, none: it just encodes them.  They describe the process as such:<span id="more-23382"></span></p>
<blockquote><p>The Droplet creates an AAC audio file from an AIFF or WAVE source file by first generating a CAF (Core Audio File) rendered with an iTunes sound check profile applied to the file. If the sample rate of the source file is greater than 44.1 kHz, it’s downsampled to 44.1 kHz using our mastering-quality SRC. Next, it uses this newly-rendered CAF to render a high-quality AAC audio file. Once the final AAC audio file is generated, the intermediary CAF is deleted.</p></blockquote>
<p>The key part relating to how your files sound is the &#8220;iTunes sound check profile applied to the file.&#8221;  Rather than changing the volume gain in the file, metadata information is used to tell the playback device how to play it.  What the documentation does not tell you is what or how this information is determined.</p>
<p>Reviewing masters involves listening on many different systems.  I like to listen on studio monitors, a small boombox, a consumer surround sound theatre system, laptop speakers, desktop computer with headphones and, of course, in a portable media player with various headphones.  I’ve also added a cloud-based stream to that mix &#8212; and doing that is what brought me to the experiment I conducted.</p>
<p>I uploaded a test master to the the cloud and was comparing listening to it and iTunes, when I noticed a rather huge discrepancy in volume.  At first, I figured they were just set to different levels, but upon checking both were at their max.  So I went to play my reference song, which currently is the title track from <a href="http://monolake.de">Monolake’s new album <em>Ghosts</em></a> (I tend to try to keep my reference material relatively contemporary.)  The volumes on this track between applications were more or less the same.  Meanwhile, my test master, which was playing pretty much on par with the Monolake track from the cloud, played significantly lower in iTunes.</p>
<p>That was when I remembered Sound Check.  I wasn’t on my normal listening computer and never bothered to see if Sound Check had been enabled, but sure enough, when I looked the preference was checked.</p>
<p><em>Ed.: I actually had some difficulty getting a solid answer, but consulting with Apple-following journalist <a href="http://www.loopinsight.com/">Jim Dalrymple of The Loop</a>, we believe that the default setting is off in iTunes for Mac and Windows and on iOS. If someone has a different answer to this, I&#8217;d love to hear it. What you can tell about it is what Apple has documented in <a href="http://support.apple.com/kb/HT2425">support document HT2425</a>, namely, Sound Check operates track-by-track, not album-by-album, operates in the background, and computes and stores non-destructive normalization information in ID3 tags.  It works exclusively with .mp3, .AAC, .wav, and .aiff file types, and gain increases occur before the built-in iTunes Limiter. That also means you should consider the iTunes Limited as part of this process.</em></p>
<p>As soon as I disabled it, the volume was consistent across players.  This inspired me to test how Sound Check was affecting other files, and so, going through my iTunes library, I built up a sample set of 25 songs to test the effects of Sound Check:</p>
<table border="1">
<col width="156"></col>
<col width="243"></col>
<col width="50"></col>
<tbody>
<tr>
<td><strong>Artist</strong></td>
<td><strong>Song</strong></td>
<td><strong>Sound Check</strong></td>
</tr>
<tr>
<td>Tori Amos</td>
<td>&#8220;Night of the Hunters&#8221;</td>
<td>null</td>
</tr>
<tr>
<td>Tori Amos</td>
<td>&#8220;Teenage Hustling&#8221;</td>
<td>-</td>
</tr>
<tr>
<td>Tori Amos</td>
<td>&#8220;Blood Roses&#8221;</td>
<td>-</td>
</tr>
<tr>
<td>Sun Ra</td>
<td>&#8220;Sea of Sound&#8221;</td>
<td>-</td>
</tr>
<tr>
<td>Stevie Wonder</td>
<td>&#8220;Superstition&#8221; (Live Bootleg)</td>
<td>-</td>
</tr>
<tr>
<td>Stellar OM Source</td>
<td>&#8220;The Oracle&#8221;</td>
<td>null</td>
</tr>
<tr>
<td>The Staple Singers</td>
<td>&#8220;I&#8217;ll Take You There&#8221; (Wattstax Live)</td>
<td>+</td>
</tr>
<tr>
<td>Sonnymoon</td>
<td>&#8220;Goddess&#8221;</td>
<td>-</td>
</tr>
<tr>
<td>SoiSong</td>
<td>&#8220;Jam Talay Say&#8221;</td>
<td>-</td>
</tr>
<tr>
<td>The Smiths</td>
<td>&#8220;The Queen is Dead&#8221; (Live)</td>
<td>-</td>
</tr>
<tr>
<td>Shigeto</td>
<td>&#8220;Huron River Drive&#8221;</td>
<td>-</td>
</tr>
<tr>
<td>Powell</td>
<td>&#8220;09&#8243;</td>
<td>-</td>
</tr>
<tr>
<td>PJ Harvey</td>
<td>&#8220;The Glorious Land&#8221;</td>
<td>-</td>
</tr>
<tr>
<td>Pharoah Sanders</td>
<td>&#8220;Harvest Time&#8221; (Vinyl Rip)</td>
<td>-</td>
</tr>
<tr>
<td>Oscar Pettiford</td>
<td>&#8220;Bohemia After Dark&#8221;</td>
<td>-</td>
</tr>
<tr>
<td>Pierre Schaffer</td>
<td>&#8220;Bidule en ut&#8221;</td>
<td>+</td>
</tr>
<tr>
<td>Ojos de Brujo</td>
<td>&#8220;Zambra&#8221;</td>
<td>-</td>
</tr>
<tr>
<td>Nosaj Thing</td>
<td>&#8220;Us&#8221;</td>
<td>-</td>
</tr>
<tr>
<td>Nine Inch Nails</td>
<td>&#8220;The Great Destroyer&#8221;</td>
<td>-</td>
</tr>
<tr>
<td>Rotary Connection</td>
<td>&#8220;I Am The Black Gold of the Sun&#8221;</td>
<td>-</td>
</tr>
<tr>
<td>Muslimgauze</td>
<td>&#8220;Believers of the Blind Sheikh&#8221;</td>
<td>-</td>
</tr>
<tr>
<td>Muslimgauze</td>
<td>&#8220;Ramadan&#8221;</td>
<td>+</td>
</tr>
<tr>
<td>Moritz Von Ozwald</td>
<td>&#8220;Horizontal Structure 2&#8243;</td>
<td>-</td>
</tr>
<tr>
<td>Monolake</td>
<td>&#8220;Ghosts&#8221;</td>
<td>null</td>
</tr>
</tbody>
</table>
<p><strong> </strong></p>
<p>- = Sound Check turned down the volume<br />
+ = Sound Check turned up the volume<br />
null = Sound Check had no effect on volume</p>
<p>This was all done by ear, and while my ears aren’t what they used to be, I’m willing to guess if you tested, your results would be similar.  <em>Ed.: You should also be able to investigate the actual ID3 data, but in this case, perceived volume may be more interesting anyway, and the effect isn&#8217;t necessarily subtle.</em></p>
<p>About halfway through, I thought it’d be good to confirm these findings with numerical tests, but then I started noticing a pattern.  Almost everything gets turned <em>down</em>, some more extremely than others &#8212; the most extreme example being the Nine Inch Nails track.  The two tracks that get turned up are both archival recordings, and so it makes sense that they are at a lower volume.  The vinyl rip from Pharoah Sanders would likely have gotten turned down, as well, save for the fact that vinyl rips are re-mastered to raise their volumes.  Same goes for the live Stevie Wonder boot.</p>
<p>The stand-outs are the ones which Sound Check has no affect on, each of which was released within the last two years. The Tori Amos track comes from her last orchestral album.  Because of the result, I tested two other selections by her on either side of the advances of digital technology, both of which get turned down.  The track “Blood Roses,” like “Night of the Hunters,” features no drums but still gets turned down, as the mixing for the album is definitely rock-influenced and so the harpsichord falls on the loud side.</p>
<p>Stellar OM Source’s track is of the ambient drone variety, also without drums.  But the Monolake track is techno, full of drums and crunching distortions, yet it remained unaffected by Sound Check. (It’s also worth noting that the Powell track, which also has prominent drums, is only barely turned down by Sound Check.)  Because “Ghosts” is one of my reference tracks, I had previously done an analysis of it. I noted that, despite peaking at the max of 0 dB, its <a href="http://en.wikipedia.org/wiki/Watt_RMS">RMS</a> only averages out at -14.5 dB.  I’ve done this type of analysis for a number of modern tracks and this is unusually low.  Typically, drum- and bass- heavy tracks manage to hit around -10 dB RMS with some going as high as -6 dB RMS.</p>
<p>The results for the Monolake track led me to hypothesize that what Sound Check was actually doing was applying an RMS limit on tracks of around -15 dB (with a +/- that I haven&#8217;t calculated yet).  Anything below that gets turned up and anything above that gets turned down (with the precaution that turning up never results in clipping by going above the 0 dB max).  This was confirmed when I normalized one of my test master’s to an RMS of -15 dB.  This version of the track, when played in iTunes with Sound Check enabled, played at the same volume as with Sound Check disabled.</p>
<p>Where an object of mastering is to create a version of a song which plays at the optimum level across playback devices, where iTunes is understood as rapidly becoming a primary application for playback, and where Sound Check is often enabled as a preference in iTunes, it stands to reason that those producing masters today should be working to create versions of songs for which Sound Check does not need change the levels.  As such, mastering for iTunes can be understood as creating a quality master which has an average RMS of -15 dB.</p>
<p>Prior to this, the primary barrier for the levels of a master was the 0 dB max limit to prevent clipping.  Within that, the RMS levels could fall anywhere, which is the freedom that gave way to the loudness wars. <em>The so-called &#8220;loudness wars&#8221; refer to the increase in compression to produce greater perceived loudness, as tracked over the rise of big FM radio and the CD through the 80s, 90s, and today.</em>  Two songs with a max of 0 dB can have extreme differences in volume based on the RMS.  Production and mixing tricks, especially with the heavy use of dynamics processors like compressors, can squash a song, allowing the overall volume to be raised incredibly.  Using these techniques, it’s entirely possible to create a mix (not a master) which has a max level of -4 dB but an RMS of -10 dB.  If you master that track, raising the max, to 0 dB, the RMS level will push close to -6 dB.  When this file is played in iTunes with Sound Check enabled, however, it’s going to be turned down to -15 dB RMS which will be below the -4 dB max level that it started with.</p>
<p>The potential of adopting this as a standard is an end to the loudness wars as we’ve known them.  As the above example shows, doing everything you can to push a song to the max ends up having the opposite effect.  So rather than worry about loudness, producers and mixing engineers can return to focusing on getting good, clean mixes of songs.  Mastering engineers can also worry less about pushing the volume to the max and focus on bringing the best out of the mixes.</p>
<p><img class="aligncenter" src="http://upload.wikimedia.org/wikipedia/commons/thumb/8/82/Ksystem.svg/480px-Ksystem.svg.png" alt="" width="480" height="500" /></p>
<p>Incidentally, the system for producing tracks that comply to this have long existed in the mastering world, thanks to <a href="http://www.digido.com/">Bob Katz</a> and the <a href="http://www.digido.com/level-practices-part-2-includes-the-k-system.html">K system</a> of level metering.  Using the K-14 system of metering for mastering (and producing and mixing) can ensure that engineers are not pushing their mixes too loud.</p>
<p>There are, however, some negatives which can be attributed to the adoption of such a standard.  Because of the headroom afforded by digital, in the last decade, the creative use of volume has increased.  &#8221;Loud&#8221; has new musical meaning, and the tools utilized to maximize loudness normally in mastering are being introduced during production to create effects.  An example of this is the pumping effect of side-chain compression on drums.  This can be quite appealing creatively even when (and perhaps because) it pushes to levels of distortion.  Creating this effect without clipping is easily managed with a limiter at the end of the signal chain.  However, creating this effect below -15 dB is not so straightforward, and the results won&#8217;t necessarily be the same.</p>
<p>For the mastering of multi-song projects there are other issues.  Over the course of an album, dynamic shifts between songs can help to carry the mood of the project.  One wouldn&#8217;t necessarily want all of the tracks to have the same -15 dB RMS; ideally, that would be reserved for the loudest song and the others mixed under that accordingly.   It presents a challenge, but it is manageable.  What&#8217;s nice about this type of limit is that, unlike the 0 dB max limitation, going over it does not necessarily result in destructive clipping, so there&#8217;s still a dynamic range within which to work.  It&#8217;s also worth noting that the Sound Check process can be applied to an album to ensure consistency in listening.</p>
<p>One has to hope that, should this become a standard, new creative ways of working within these parameters will be born.  To be clear, -15 dB RMS, while not the loudest, can sound great for a great mix.  Just listen to the Monolake track if you want proof.  Getting people to adopt to it is a challenge, but I think the incentive to adopt will be there once artists realize that the more they push the volume, like their mother, the more Sound Check will turn the volume down.</p>
<p>As a footnote, I thought to test how Sound Check treated what was previously considered the most perfect album from a mixing mastering perspective &#8211; Steely Dan’s <em>Aja</em>.  In iTunes, Sound Check turns “Peg” down.  So it’s not just your bass heavy-beats that could be affected by this.  Also, it&#8217;s not just iTunes and not just Sound Check.  Replay Gain is a similar tool found in other media players.  Spotify also has similar limiting for its streaming services.  These things will likely show up in more playback applications as time goes on so adopting to this now is a pretty safe bet.  Sure, your tracks may not sound the loudest when tested without these services, but with good mixes, they will still sound good, regardless. &#8220;Good&#8221; is far more important than &#8220;loud.&#8221;</p>
<p>I&#8217;m still on the fence, though.  In general, I&#8217;m not a fan of auto volume control.  Adopting a mastering standard that caters to them just seems wrong, even if I am (for the most part) on the side of ending the loudness wars.  And, again, on the creative side, I&#8217;m very concerned.  A decade of loudness wars in many ways has changed our sense of sound possibilities, and signals pushed into the red &#8212; well, I kind of like those, when they&#8217;re done creatively.  People talking about the loudness wars are usually talking about traditional rock and pop music being squashed and absent of dynamics.  But we&#8217;re at a point now where there are other genres for whom pushing into the red can be seen as more valuable than dynamic range.  It&#8217;s a completely different school of thought and need not be shut down (or turned down) because of an antiquated sense of norm.</p>
<p><em>You can follow David Dodson on Twitter. <a href="http://twitter.com/#!/primusluta">http://twitter.com/#!/primusluta</a></p>
<p>We&#8217;re interested to hear what you think.</em></p>
<div style="float: right; margin-left: 10px;"><a href="http://twitter.com/share?url=http://createdigitalmusic.com/2012/04/op-ed-what-do-mastered-for-itunes-and-sound-check-do-to-music-listening/&via=cdmblogs&text=Op Ed: What Do "Mastered for iTunes" and "Sound Check" Do To Music Listening?&related=:&lang=en&count=horizontal" class="twitter-share-button">Tweet</a><script type="text/javascript" src="http://platform.twitter.com/widgets.js"></script></div><div style="float: right; margin-left: 10px;"><a href="http://twitter.com/share?url=http://createdigitalmusic.com/2012/04/op-ed-what-do-mastered-for-itunes-and-sound-check-do-to-music-listening/&via=cdmblogs&text=Op Ed: What Do "Mastered for iTunes" and "Sound Check" Do To Music Listening?&related=:&lang=en&count=horizontal" class="twitter-share-button">Tweet</a><script type="text/javascript" src="http://platform.twitter.com/widgets.js"></script></div><div class='wpfblike' style='height: 40px;'><iframe src='http://www.facebook.com/plugins/like.php?href=http://createdigitalmusic.com/2012/04/op-ed-what-do-mastered-for-itunes-and-sound-check-do-to-music-listening/&amp;layout=default&amp;show_faces=false&amp;width=400&amp;action=like&amp;colorscheme=light&amp;send=false' scrolling='no' frameborder='0' allowTransparency='true' style='border:none; overflow:hidden; width:400px;'></iframe></div>]]></content:encoded>
			<wfw:commentRss>http://createdigitalmusic.com/2012/04/op-ed-what-do-mastered-for-itunes-and-sound-check-do-to-music-listening/feed/</wfw:commentRss>
		<slash:comments>30</slash:comments>
		</item>
		<item>
		<title>FL Studio Unveils Performance Mode Alpha; Live That Isn&#8217;t Like Ableton Live?</title>
		<link>http://createdigitalmusic.com/2012/02/fl-studio-unveils-performance-mode-alpha-live-that-isnt-like-ableton-live/</link>
		<comments>http://createdigitalmusic.com/2012/02/fl-studio-unveils-performance-mode-alpha-live-that-isnt-like-ableton-live/#comments</comments>
		<pubDate>Tue, 28 Feb 2012 15:04:48 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Ableton-Live]]></category>
		<category><![CDATA[alpha]]></category>
		<category><![CDATA[analysis]]></category>
		<category><![CDATA[DAW]]></category>
		<category><![CDATA[fl-studio]]></category>
		<category><![CDATA[Fruity-Loops]]></category>
		<category><![CDATA[Image-Line]]></category>
		<category><![CDATA[laptop-performance]]></category>
		<category><![CDATA[live-performance]]></category>
		<category><![CDATA[opinion]]></category>
		<category><![CDATA[previews]]></category>
		<category><![CDATA[Software]]></category>
		<category><![CDATA[Windows]]></category>
		<category><![CDATA[workflow]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=22876</guid>
		<description><![CDATA[If you&#8217;re looking for a way of triggering sounds in live performance, but you want to meld that notion with the sequencer rather than play a drum machine-style sampling instrument, your commercially-available options are limited. And it seems, in particular, new creations simply work the way Ableton Live&#8217;s Session View does. Bitwig, a new DAW, &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2012/02/fl-studio-unveils-performance-mode-alpha-live-that-isnt-like-ableton-live/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><iframe width="640" height="360" src="http://www.youtube.com/embed/WU1NI7BWr-8" frameborder="0" allowfullscreen></iframe></p>
<p>If you&#8217;re looking for a way of triggering sounds in live performance, but you want to meld that notion with the sequencer rather than play a drum machine-style sampling instrument, your commercially-available options are limited. And it seems, in particular, new creations simply work the way Ableton Live&#8217;s Session View does. <a href="http://createdigitalmusic.com/2012/01/bitwig-introduces-new-productionperformance-system-looks-a-lot-like-ableton-live/">Bitwig, a new DAW</a>, struck many observers (myself included) to be strikingly close to Ableton&#8217;s Session View. More recently, a homebrewed effort for the tracker Renoise <a href="http://createdigitalmusic.com/2012/02/cells-2-0-melds-renoise-with-ableton-live-style-clip-launching/">also aped Ableton&#8217;s interface</a>.</p>
<p>Today&#8217;s appearance of the much-anticipated (well, by FL Studio users, anyway) Performance Mode is something different. Seen in a new alpha of the Software Formerly Known as Fruity Loops, Performance Mode builds on FL&#8217;s existing metaphor for queuing up samples, the Playlist. A few observations:<span id="more-22876"></span></p>
<p>You can go directly from FL&#8217;s Playlist into this performance triggering mode. There isn&#8217;t a separate interface metaphor; instead, choosing Performance Mode unlocks new interactive playback options. </p>
<p>The triggering and position options aren&#8217;t quite like what we&#8217;ve seen before. Ableton Live provides the ability to quantize triggers and has long allowed interactive clip behaviors so that clips trigger other clips (Follow Actions). But FL has some new options. Triggering &#8211; first getting a clip playing &#8211; and position &#8211; have <em>independent</em> quantization options, for more complex rhythmic options. &#8220;Motion&#8221; options let you play through and then stop and perform other behaviors. </p>
<p>By the time the Novation Launchpad is controlling the action, FL resembles mlr and its descendants, the unique family of Max patches originated by Brian Crabtree on his <a href="http://monome.org">monome</a> project, more than they do Ableton Live. Now, arguably, you could rotate your head ninety degrees and look at Ableton, so that clips in Session view proceeded in time from left to right rather than top to bottom. But because all of this lives in FL&#8217;s Playlist, the workflow certainly feels different, and that detail of moving from left to right is pretty fundamental. While the results here seem very much like the monome, I could also imagine someone using the same features to go in a different direction. And all of this looks very, very fast.</p>
<p>The push to escape the shadow of Ableton Live &#8211; and even the monome &#8211; seems to be a difficult one. What&#8217;s your take: is this a new direction, or more of the same? Die-hard FL Studio users, are you interested? And will this interest anyone who <em>isn&#8217;t</em> a die-hard FL fan?</p>
<p>Not really directly on-topic, but for anyone who thinks FL Studio is entirely for people making 90s-style trance or something, here&#8217;s a pop-sounding Russian tune, and behind-the-scenes with the artist on how it was made, <a href="http://www.image-line.com/documents/news.php?entry_id=1328760615&#038;title=andrew-maze-featured-artist">by Andrew Maze</a>. It&#8217;s not really the sort of music I typically listen to &#8211; but that&#8217;s my point; it really doesn&#8217;t matter. (And it is nicely produced, in a way that fits its idiom.)</p>
<p>Thanks to Dario Lupo and Giuseppe Sorce for discussing this functionality on Facebook with me, and to Dario for the tip.</p>
<p><iframe width="640" height="360" src="http://www.youtube.com/embed/cm6qFEfWO5Y" frameborder="0" allowfullscreen></iframe></p>
<p><iframe width="640" height="360" src="http://www.youtube.com/embed/8lRlSVLYbK0" frameborder="0" allowfullscreen></iframe></p>
<p><a href="http://www.image-line.com/documents/flstudio.html">http://www.image-line.com/documents/flstudio.html</a></p>
<div style="float: right; margin-left: 10px;"><a href="http://twitter.com/share?url=http://createdigitalmusic.com/2012/02/fl-studio-unveils-performance-mode-alpha-live-that-isnt-like-ableton-live/&via=cdmblogs&text=FL Studio Unveils Performance Mode Alpha; Live That Isn't Like Ableton Live?&related=:&lang=en&count=horizontal" class="twitter-share-button">Tweet</a><script type="text/javascript" src="http://platform.twitter.com/widgets.js"></script></div><div style="float: right; margin-left: 10px;"><a href="http://twitter.com/share?url=http://createdigitalmusic.com/2012/02/fl-studio-unveils-performance-mode-alpha-live-that-isnt-like-ableton-live/&via=cdmblogs&text=FL Studio Unveils Performance Mode Alpha; Live That Isn't Like Ableton Live?&related=:&lang=en&count=horizontal" class="twitter-share-button">Tweet</a><script type="text/javascript" src="http://platform.twitter.com/widgets.js"></script></div><div class='wpfblike' style='height: 40px;'><iframe src='http://www.facebook.com/plugins/like.php?href=http://createdigitalmusic.com/2012/02/fl-studio-unveils-performance-mode-alpha-live-that-isnt-like-ableton-live/&amp;layout=default&amp;show_faces=false&amp;width=400&amp;action=like&amp;colorscheme=light&amp;send=false' scrolling='no' frameborder='0' allowTransparency='true' style='border:none; overflow:hidden; width:400px;'></iframe></div>]]></content:encoded>
			<wfw:commentRss>http://createdigitalmusic.com/2012/02/fl-studio-unveils-performance-mode-alpha-live-that-isnt-like-ableton-live/feed/</wfw:commentRss>
		<slash:comments>33</slash:comments>
		</item>
		<item>
		<title>Ambient Listening: Cory Allen + Marcus Fischer (USA) Track Congruities in Two Gorgeous Tracks</title>
		<link>http://createdigitalmusic.com/2012/02/ambient-listening-cory-allen-marcus-fischer-usa-track-congruities-in-two-gorgeous-tracks/</link>
		<comments>http://createdigitalmusic.com/2012/02/ambient-listening-cory-allen-marcus-fischer-usa-track-congruities-in-two-gorgeous-tracks/#comments</comments>
		<pubDate>Thu, 23 Feb 2012 12:46:40 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[Artists]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[albums]]></category>
		<category><![CDATA[ambient]]></category>
		<category><![CDATA[analysis]]></category>
		<category><![CDATA[artists]]></category>
		<category><![CDATA[austin]]></category>
		<category><![CDATA[bandcamp]]></category>
		<category><![CDATA[composition]]></category>
		<category><![CDATA[disquiet]]></category>
		<category><![CDATA[ex.fm]]></category>
		<category><![CDATA[experimental]]></category>
		<category><![CDATA[listening]]></category>
		<category><![CDATA[MP3]]></category>
		<category><![CDATA[music-reviews]]></category>
		<category><![CDATA[oregon]]></category>
		<category><![CDATA[portland]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[samples]]></category>
		<category><![CDATA[Sound-design]]></category>
		<category><![CDATA[streaming]]></category>
		<category><![CDATA[texas]]></category>
		<category><![CDATA[usa]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=22780</guid>
		<description><![CDATA[In two ambient works, musicians Cory Allen (Austin, Texas) and Marcus Fischer (Portland, Oregon) chart connected sound worlds mined from shared samples, in a sweeping opus of a musical environent. Released yesterday on February 22, coinciding with birthdays of the artist and Chopin, it generously has the you&#8217;ve-just-got-to-buy-this price of US$2.22, well worth adding to &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2012/02/ambient-listening-cory-allen-marcus-fischer-usa-track-congruities-in-two-gorgeous-tracks/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://createdigitalmusic.com/files/2012/02/twotwentytwo.jpg"><img src="http://createdigitalmusic.com/files/2012/02/twotwentytwo-640x632.jpg" alt="" title="twotwentytwo-cover" width="640" height="632" class="alignnone size-large wp-image-22781" /></a></p>
<p>In two ambient works, musicians Cory Allen (Austin, Texas) and Marcus Fischer (Portland, Oregon) chart connected sound worlds mined from shared samples, in a sweeping opus of a musical environent. Released yesterday on February 22, coinciding with birthdays of the artist and Chopin, it generously has the you&#8217;ve-just-got-to-buy-this price of US$2.22, well worth adding to your downloaded collection.</p>
<p><iframe width="400" height="100" style="position: relative; display: block; width: 400px; height: 100px;" src="http://bandcamp.com/EmbeddedPlayer/v=2/album=461114412/size=venti/bgcol=FFFFFF/linkcol=4285BB/" allowtransparency="true" frameborder="0"><a href="http://twotwentytwo.bandcamp.com/album/two-twenty-two">TWO / TWENTY-TWO by CORY ALLEN + MARCUS FISCHER</a></iframe></p>
<p>The first track is nothing if not womb-like. It begins with a warm, pulsing hum, delicate tones peeking above the blur. Then it gradually succumbs to binaural fuzz, producing a whitened atmosphere of timbral architecture, an eneveloping mist punctuated by soft, insistent ticks. The second track feels more expansive, a trip on an alien sea that begins with creaking, ship-like wooden planks and sails into waves of sound and ringing timbre. With the arrival of the piano and strings in the second track, there is a renewed sense of musical groundedness: this is not just an endless drone, but a set of extended gestures.</p>
<p>There is a regular sense in the sound design of tonal centers, of lines and connections and progression behind the spray of sound. Accordingly, our friend Marc Weidenbaum, whose blog disquiet has been a compass for online releases of ambient and experimental music, has contributed some thoughts on just that topic of congruity in notes for the album. He fits those, of course, into 222 words:<span id="more-22780"></span></p>
<blockquote><p>The Internet is a congruity engine. The ceaseless churn of online databases aligns any two or more things found to have in common any one thing. </p>
<p>Cities with similar names require clarification from mapping systems. Faces of people with similar names appear together in image searches, forcibly conflated into one extended family. </p>
<p>Congruity is especially powerful regarding individuals with the same birthday. Factors such as seasonal attributes and development relative to classmates are widely accepted to explain perceived similarities between individuals otherwise born years, even centuries, apart. </p>
<p>Two / Twenty Two by Cory Allen and Marcus Fischer occurred because the two musicians acted on their shared February 22 birthday. Both live in cities considered artistic outposts in otherwise rustic states (Allen: Austin, Texas; Fischer: Portland, Oregon), both have professional experience in visual design, and both explore gentle sonic psychedelics that bring texture to what might otherwise be termed ambient. All coincidence, certainly. </p>
<p>Allen and Fischer stacked the deck in congruity’s favor by providing each other with a set of samples from which to devise new music. The result is two rough fragile recordings. They have the burnish of delicate objects that survived significant tumult. As for the tremulous piano in track two, perhaps it’s a nod to Chopin, who was, according to various databases tracking such things, also born on February 22. </p>
<p>Marc Weidenbaum<br />
disquiet.com<br />
credits<br />
released 22 February 2012<br />
. . . </p>
<p>all sounds were created or captured<br />
by CORY ALLEN + MARCUS FISCHER.<br />
in Austin, TX + Portland, OR.<br />
Winter 2012<br />
Mastered by CORY ALLEN<br />
Photo + Design by MARCUS FISCHER </p></blockquote>
<p>More:<br />
<a href="http://cory-allen.com">cory-allen.com</a><br />
<a href="http://mapmap.ch">mapmap.ch</a><br />
<a href="http://disquiet.com">disquiet.com</a></p>
<p>By the way, one of the many things I love about Bandcamp is that it is supported by the superb Chrome extension, ex.fm, which is ideal for listening to streamed music. I tend to like to survey music via ex.fm and purchase and download the stuff I really love. If you want to follow me, my profile is:</p>
<p><a href="http://ex.fm/peterkirn">http://ex.fm/peterkirn</a></p>
<p>Get the extension: <a href="http://ex.fm/">http://ex.fm/</a></p>
<p>And I&#8217;d love to know what you&#8217;re listening is like, if you wish to send playlists. Perhaps we can talk more about that soon. We&#8217;ve just enabled the ex.fm plugin here on CDM, so that may make finding music here easier, too.</p>
<div style="float: right; margin-left: 10px;"><a href="http://twitter.com/share?url=http://createdigitalmusic.com/2012/02/ambient-listening-cory-allen-marcus-fischer-usa-track-congruities-in-two-gorgeous-tracks/&via=cdmblogs&text=Ambient Listening: Cory Allen + Marcus Fischer (USA) Track Congruities in Two Gorgeous Tracks&related=:&lang=en&count=horizontal" class="twitter-share-button">Tweet</a><script type="text/javascript" src="http://platform.twitter.com/widgets.js"></script></div><div style="float: right; margin-left: 10px;"><a href="http://twitter.com/share?url=http://createdigitalmusic.com/2012/02/ambient-listening-cory-allen-marcus-fischer-usa-track-congruities-in-two-gorgeous-tracks/&via=cdmblogs&text=Ambient Listening: Cory Allen + Marcus Fischer (USA) Track Congruities in Two Gorgeous Tracks&related=:&lang=en&count=horizontal" class="twitter-share-button">Tweet</a><script type="text/javascript" src="http://platform.twitter.com/widgets.js"></script></div><div class='wpfblike' style='height: 40px;'><iframe src='http://www.facebook.com/plugins/like.php?href=http://createdigitalmusic.com/2012/02/ambient-listening-cory-allen-marcus-fischer-usa-track-congruities-in-two-gorgeous-tracks/&amp;layout=default&amp;show_faces=false&amp;width=400&amp;action=like&amp;colorscheme=light&amp;send=false' scrolling='no' frameborder='0' allowTransparency='true' style='border:none; overflow:hidden; width:400px;'></iframe></div>]]></content:encoded>
			<wfw:commentRss>http://createdigitalmusic.com/2012/02/ambient-listening-cory-allen-marcus-fischer-usa-track-congruities-in-two-gorgeous-tracks/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>A Massive Bundle of Game Music, the Magical Machinarium Score, and the Quiet Indie Music Revolution</title>
		<link>http://createdigitalmusic.com/2012/02/a-massive-bundle-of-game-music-the-magical-machinarium-score-and-the-quiet-indie-music-revolution/</link>
		<comments>http://createdigitalmusic.com/2012/02/a-massive-bundle-of-game-music-the-magical-machinarium-score-and-the-quiet-indie-music-revolution/#comments</comments>
		<pubDate>Wed, 15 Feb 2012 12:45:03 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[Artists]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[8-bit]]></category>
		<category><![CDATA[analysis]]></category>
		<category><![CDATA[bandcamp]]></category>
		<category><![CDATA[bundle]]></category>
		<category><![CDATA[business]]></category>
		<category><![CDATA[chip-music]]></category>
		<category><![CDATA[composers]]></category>
		<category><![CDATA[composition]]></category>
		<category><![CDATA[distribution]]></category>
		<category><![CDATA[downloads]]></category>
		<category><![CDATA[editorial]]></category>
		<category><![CDATA[game-music]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[indie]]></category>
		<category><![CDATA[indie-gaming]]></category>
		<category><![CDATA[indie-music]]></category>
		<category><![CDATA[iPad]]></category>
		<category><![CDATA[jim-guthrie]]></category>
		<category><![CDATA[Linux]]></category>
		<category><![CDATA[listening]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[machinarium]]></category>
		<category><![CDATA[NES]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[review]]></category>
		<category><![CDATA[scores]]></category>
		<category><![CDATA[sword-and-sworcery]]></category>
		<category><![CDATA[Tomáš-Dvořák]]></category>
		<category><![CDATA[trends]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=22714</guid>
		<description><![CDATA[As musical old-timers repeatedly sing the sad song of the supposed demise of the full-length album, a funny thing has happened. Lovers of games have taken up a growing passion for game music, and in particular the indie score for indie games. Independent game publishing and independent music composition &#8211; from truly unsigned, unknown artists &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2012/02/a-massive-bundle-of-game-music-the-magical-machinarium-score-and-the-quiet-indie-music-revolution/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://createdigitalmusic.com/files/2012/02/gamemusicbundle.jpg"><img src="http://createdigitalmusic.com/files/2012/02/gamemusicbundle-640x466.jpg" alt="" title="gamemusicbundle" width="640" height="466" class="alignnone size-large wp-image-22716" /></a></p>
<p>As musical old-timers repeatedly sing the sad song of the supposed demise of the full-length album, a funny thing has happened. Lovers of games have taken up a growing passion for game music, and in particular the indie score for indie games. Independent game publishing and independent music composition &#8211; from truly unsigned, unknown artists &#8211; go hand in hand. Indeed, the download and purchase charts on Bandcamp are often dominated by game scores. Fueled by word-of-mouth, these go viral in enthusiast communities largely ignored by either music or game reportage.</p>
<p>Far from the big-budget blockbuster war game, these scores &#8211; like the games for which they&#8217;re composed &#8211; are quirky and eccentric. They reject the usual expectations of what game music might be, sometimes tending to the cinematic, sometimes to the retro, sometimes unapologetically embracing magical, sentimental, childlike worlds.</p>
<p>And now, defying music&#8217;s typical business models as well as its genre expectations, you can get a whole big bundle of games for almost no money. Pay what you want, and get hours of music. Pay more than $10, and get loads more. You just have to do it before the deal ends (five days from this posting), at which point the bundle is gone forever. In a sign of just how much love listeners of these records feel, there&#8217;s a competition to get into the top 20, top 10, and top-paying spots, which with days left in the contest is already pushing well into the hundreds of dollars. But for that rate or just the few-dollar rate, these are the true fans. You&#8217;ve heard about them in theory in trendy music business blogs and conferences, in theory. But here, someone&#8217;s doing something about it, and it&#8217;s not a fluke or a one-time novelty: it&#8217;s a real formula.</p>
<p><strong><a href="http://www.gamemusicbundle.com/">http://www.gamemusicbundle.com/</a></strong></p>
<p>Game music itself is, of course, a funny thing. Game play itself tends to repetition, meaning you hear this music a lot. So it says something really extraordinary about the affection for these scores that gamers want to hear the music again and again. This gets the musical content well beyond the level of annoying wallpaper into something that, even more than a film score you hear just once or a few times, you want to make part of your life. That endless play gets us back to what inspired ownership in the first place, to buying stacks of records rather than just waiting for them on the radio. And in that sense, perhaps what motivates owning music versus treating it like a utility or water faucet hasn&#8217;t changed in the digital age at all. Maybe it&#8217;s gotten even stronger.<span id="more-22714"></span></p>
<p>We&#8217;ve already sung the praises of Sword and Sworcery on this site; it&#8217;s notably in the bundle. But I want to highlight in particular one other score, the inventive and dream-like <em>Machinarium</em>. Impeccably recorded, boldly original, the work of Prague-based Tomáš Dvořák, Machinarium mirrors the whimsical constructed machines of the games. There&#8217;s a careful attention to timbre, and music that moves from film-like moments to song to beautiful washes of ambience, glitch set against warm rushes of landscape. For his part, Dvořák is a clarinetist, and his musical senstitivity never ceases to translate into the score. It&#8217;s just good music, even if you never play the game, and easily worth the price of admission for the bundle if you never listened to anything else (though you would truly be missing out). It&#8217;s simply one of the best game music scores in recent years. </p>
<p><iframe width="300" height="410" style="position: relative; display: block; width: 300px; height: 410px;" src="http://bandcamp.com/EmbeddedPlayer/v=2/album=360780966/size=grande3/bgcol=FFFFFF/linkcol=4285BB/" allowtransparency="true" frameborder="0"><a href="http://store.floex.cz/album/machinarium-soundtrack">Machinarium Soundtrack by Tomáš Dvořák</a></iframe></p>
<p>And another look at Jim Guthrie&#8217;s score to Sword &#038; Sworcery:</p>
<p><iframe width="300" height="410" style="position: relative; display: block; width: 300px; height: 410px;" src="http://bandcamp.com/EmbeddedPlayer/v=2/album=572286610/size=grande3/bgcol=FFFFFF/linkcol=4285BB/" allowtransparency="true" frameborder="0"><a href="http://jimguthrie.bandcamp.com/album/sword-sworcery-lp-the-ballad-of-the-space-babies">Sword &amp; Sworcery LP &#8211; The Ballad of the Space Babies by Jim Guthrie</a></iframe></p>
<p><a href="http://createdigitalmusic.com/2011/04/game-meets-album-behind-the-music-and-design-of-the-ipad-indie-blockbuster-swords-sworcery/">Game Meets Album: Behind the Music and Design of the iPad Indie Blockbuster Swords &#038; Sworcery</a>[Create Digital Music]</p>
<p><a href="http://createdigitalmotion.com/2011/04/inside-handheld-game-art-the-art-style-and-making-of-swords-sworcery-superbrothers-pixel-cinema/">Game Meets Album: Behind the Music and Design of the iPad Indie Blockbuster Swords &#038; Sworcery</a> [Create Digital Motion]</p>
<p>Also in this collection: Aquaria, To the Moon, Jamestown, and a mash-up, plus a whole bunch of bonus games when you spend a bit more that feel heavily influenced by Japanese game music and chip music.</p>
<p>And some of the best gems are in the repeat of the last bundle, which you can (and should) add on for US$5 more:<br />
Minecraft: Volume Alpha, Super Meat Boy: Digital Soundtrack, PPPPPP (soundtrack to VVVVVV), Impostor Nostalgia, Cobalt, Ravenmark: Scourge of Estellion, A.R.E.S. Extinction Agenda, Return All Robots!, Mighty Milky, Way / Mighty Flip Champs, Tree of Knowledge</p>
<p>I&#8217;ve sat at game conferences as composers working for so-called AAA titles lamented the limitations of the game music production pipeline. Quietly, indie game developers have shown that anything is possible, that the quality of a game score is limited only by a composer&#8217;s imagination.</p>
<p>More music to hear (and some behind-the-scenes footage), including a really promising Kickstarter-funded iPad music project from regular CDM reader Wiley Wiggins: </p>
<p><iframe src="http://player.vimeo.com/video/23460730?title=0&amp;byline=0&amp;portrait=0" width="640" height="360" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></p>
<p><iframe width="640" height="480" src="http://www.youtube.com/embed/TjjqvK7JHRg" frameborder="0" allowfullscreen></iframe></p>
<p><iframe width="640" height="360" src="http://www.youtube.com/embed/cCbzekI9oaw" frameborder="0" allowfullscreen></iframe></p>
<p><iframe width="640" height="480" src="http://www.youtube.com/embed/lkBnQ27-Qrs" frameborder="0" allowfullscreen></iframe></p>
<div style="float: right; margin-left: 10px;"><a href="http://twitter.com/share?url=http://createdigitalmusic.com/2012/02/a-massive-bundle-of-game-music-the-magical-machinarium-score-and-the-quiet-indie-music-revolution/&via=cdmblogs&text=A Massive Bundle of Game Music, the Magical Machinarium Score, and the Quiet Indie Music Revolution&related=:&lang=en&count=horizontal" class="twitter-share-button">Tweet</a><script type="text/javascript" src="http://platform.twitter.com/widgets.js"></script></div><div style="float: right; margin-left: 10px;"><a href="http://twitter.com/share?url=http://createdigitalmusic.com/2012/02/a-massive-bundle-of-game-music-the-magical-machinarium-score-and-the-quiet-indie-music-revolution/&via=cdmblogs&text=A Massive Bundle of Game Music, the Magical Machinarium Score, and the Quiet Indie Music Revolution&related=:&lang=en&count=horizontal" class="twitter-share-button">Tweet</a><script type="text/javascript" src="http://platform.twitter.com/widgets.js"></script></div><div class='wpfblike' style='height: 40px;'><iframe src='http://www.facebook.com/plugins/like.php?href=http://createdigitalmusic.com/2012/02/a-massive-bundle-of-game-music-the-magical-machinarium-score-and-the-quiet-indie-music-revolution/&amp;layout=default&amp;show_faces=false&amp;width=400&amp;action=like&amp;colorscheme=light&amp;send=false' scrolling='no' frameborder='0' allowTransparency='true' style='border:none; overflow:hidden; width:400px;'></iframe></div>]]></content:encoded>
			<wfw:commentRss>http://createdigitalmusic.com/2012/02/a-massive-bundle-of-game-music-the-magical-machinarium-score-and-the-quiet-indie-music-revolution/feed/</wfw:commentRss>
		<slash:comments>6</slash:comments>
		</item>
		<item>
		<title>Accepting Grammy Awards, Skrillex Acknowledges Dance Roots, EDM Community</title>
		<link>http://createdigitalmusic.com/2012/02/accepting-grammy-awards-skrillex-acknowledges-dance-roots-edm-community/</link>
		<comments>http://createdigitalmusic.com/2012/02/accepting-grammy-awards-skrillex-acknowledges-dance-roots-edm-community/#comments</comments>
		<pubDate>Mon, 13 Feb 2012 15:36:15 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[Artists]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[analysis]]></category>
		<category><![CDATA[California]]></category>
		<category><![CDATA[dance-music]]></category>
		<category><![CDATA[dubspot]]></category>
		<category><![CDATA[dubstep]]></category>
		<category><![CDATA[editorial]]></category>
		<category><![CDATA[edm]]></category>
		<category><![CDATA[electronic-dance-music]]></category>
		<category><![CDATA[grammies]]></category>
		<category><![CDATA[grammy]]></category>
		<category><![CDATA[grammy-awards]]></category>
		<category><![CDATA[L.A.]]></category>
		<category><![CDATA[maybe-not-dubstep]]></category>
		<category><![CDATA[opinion]]></category>
		<category><![CDATA[skrillex]]></category>
		<category><![CDATA[trends]]></category>
		<category><![CDATA[united-states]]></category>
		<category><![CDATA[usa]]></category>
		<category><![CDATA[valentine's-day]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=22702</guid>
		<description><![CDATA[The Grammy Awards faced controversy long before this year&#8217;s ceremony; more than 30 categories faced the axe. With music outside Billboard lists already facing marginalization, the changes angered many artists by combining genders and averaging together genres. More fundamentally, artists can easily argue that the awards lack direct relevance to music they value, and look &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2012/02/accepting-grammy-awards-skrillex-acknowledges-dance-roots-edm-community/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><iframe width="640" height="360" src="http://www.youtube.com/embed/mlOggQYsN4E" frameborder="0" allowfullscreen></iframe></p>
<p>The Grammy Awards faced controversy long before this year&#8217;s ceremony; more than <a href="http://www.hollywoodreporter.com/news/grammys-eliminate-more-30-categories-175665">30 categories faced the axe</a>. With music outside Billboard lists already facing marginalization, the changes angered many artists by combining genders and averaging together genres.</p>
<p>More fundamentally, artists can easily argue that the awards lack direct relevance to music they value, and look instead to validation from other sources.</p>
<p>But watching the acceptance speeches by Skrillex, you see an impression not so much of how the Grammy Awards view Electronic Dance Music as how Skrillex views the EDM community. Winning three awards &#8211; Best Dance Recording, Best Electronic/Dance Album, and Best Remixed Recording &#8211; Skrillex, aka Sonny Moore, turns attention elsewhere. He acknowledges artists who came before him who seem shoe-ins for Grammy winners in hindsight (Daft Punk, anyone?), and looks to the wider community of artists from which he came. Mentor deadmau5 seemed in on the festivities, too, wearing a t-shirt with Skrillex&#8217;s mobile number on it, poking fun at his student.</p>
<p>If anything was newsworthy in 2011, to me it is the reemergence of the notion of a greater, united &#8220;Electronic Dance Music community.&#8221; Even the very acronym EDM seemed on the comeback. What&#8217;s ironic about this, of course, is that those please for unity came in the context of an artist (Skrillex) whose work has proven divisive. But whether or not you like Skrillex&#8217;s music, and whether or not you feel the word &#8220;dubstep&#8221; has anything at all to do with it, the self-identification of EDM communities may be longer lasting than any one artist.</p>
<p>Bizarrely, I&#8217;ve read a number of commentaries describing Skrillex&#8217;s work as achieving some sort of larger recognition for independent electronic music. This seems not to jive with some of the &#8220;facts on the ground,&#8221; as the saying goes. Voting Skrillex for the Grammies was an easy numbers game, going after the biggest hit artist. Skrillex achieved an inarguable crossover victory in sales numbers, but you don&#8217;t need a Grammy to prove that. Moreover, the video footage you see above <em>wasn&#8217;t</em> aired on US TV; Skrillex&#8217;s wins all came in dance-specific categories and all aired before the telecast. </p>
<p>At least the marketing of the event featured Skrillex prominently, as did the nomination (if not win) as a new artist. Writing for the Dubspot Blog (no direct relationship to &#8220;dub&#8221; or &#8220;dubstep&#8221; in that school), Stefan Nickum points to that and makes a broader argument:</p>
<p><a href="http://blog.dubspot.com/the-54th-grammy-awards-electronic-music-skrillex-and-the-re-shaping-of-american-pop/">The 54th Grammy Awards: Electronic Music, Skrillex and the Re-Shaping of American Pop</a> [Dubspot blog]</p>
<p>American pop has certainly been reshaped by Deadmau5 and protege Skrillex, though we&#8217;ve heard this narrative before, many times. Amidst tectonic shifts in pop music consumption and creation, I think it&#8217;s impossible to say whether this time will be different from the much-touted crossover breakthrough of electronics and dance styles in the 80s and 90s in the US.</p>
<p>The artist who did win the Best New Artist nod could himself be called an &#8220;electronic&#8221; artist, though not a dance artist &#8211; Bon Iver. And in a number of ways, I find Bon Iver, with his unique voice (lyrically, compositionally, and literally), a more interesting artist than Skrillex, and one who wasn&#8217;t quite so obvious in terms of record sales. Apparently Grammy voters agreed.</p>
<p>Whatever was happening at the Grammies for electronic music or pop or dance music, the line between bedroom and studio is certainly erased forever. And even for Skrillex foes, it&#8217;s hard not to feel a little warm and fuzzy as he talks about bedroom music making and working out of an illegal warehouse in downtown LA on a blown speaker.</p>
<p>Even if there&#8217;s no surprise whatsoever in the Grammies falling in love with Skrillex, it&#8217;d be huge news if a lot of us bedroom-style producers and lesser-known artists found a way to warm our hearts to this much-maligned artist. Happy Valentine&#8217;s Day.</p>
<p>Alternative interpretation:</p>
<p><a href="http://christwire.org/2012/02/skrillex-uses-satanic-and-homosexual-influence-to-win-grammys/"Skrillex Uses Satanic and Homosexual Influence to Win Grammys</a> [Christwire]<br />
(Yes, that&#8217;s a joke &#8211; an especially brilliant one.)</p>
<p>Thanks to Giuseppe Sorce and Eva-Maria Karich for tips on this story!</p>
<div style="float: right; margin-left: 10px;"><a href="http://twitter.com/share?url=http://createdigitalmusic.com/2012/02/accepting-grammy-awards-skrillex-acknowledges-dance-roots-edm-community/&via=cdmblogs&text=Accepting Grammy Awards, Skrillex Acknowledges Dance Roots, EDM Community&related=:&lang=en&count=horizontal" class="twitter-share-button">Tweet</a><script type="text/javascript" src="http://platform.twitter.com/widgets.js"></script></div><div style="float: right; margin-left: 10px;"><a href="http://twitter.com/share?url=http://createdigitalmusic.com/2012/02/accepting-grammy-awards-skrillex-acknowledges-dance-roots-edm-community/&via=cdmblogs&text=Accepting Grammy Awards, Skrillex Acknowledges Dance Roots, EDM Community&related=:&lang=en&count=horizontal" class="twitter-share-button">Tweet</a><script type="text/javascript" src="http://platform.twitter.com/widgets.js"></script></div><div class='wpfblike' style='height: 40px;'><iframe src='http://www.facebook.com/plugins/like.php?href=http://createdigitalmusic.com/2012/02/accepting-grammy-awards-skrillex-acknowledges-dance-roots-edm-community/&amp;layout=default&amp;show_faces=false&amp;width=400&amp;action=like&amp;colorscheme=light&amp;send=false' scrolling='no' frameborder='0' allowTransparency='true' style='border:none; overflow:hidden; width:400px;'></iframe></div>]]></content:encoded>
			<wfw:commentRss>http://createdigitalmusic.com/2012/02/accepting-grammy-awards-skrillex-acknowledges-dance-roots-edm-community/feed/</wfw:commentRss>
		<slash:comments>44</slash:comments>
		</item>
		<item>
		<title>Curating Sound: Exploring Performance and Embodiment, in Live Excerpts and Analysis from BodyControlled</title>
		<link>http://createdigitalmusic.com/2012/01/curating-sound-exploring-performance-and-embodiment-in-live-excerpts-and-analysis-from-bodycontrolled/</link>
		<comments>http://createdigitalmusic.com/2012/01/curating-sound-exploring-performance-and-embodiment-in-live-excerpts-and-analysis-from-bodycontrolled/#comments</comments>
		<pubDate>Thu, 26 Jan 2012 15:44:50 +0000</pubDate>
		<dc:creator>Kristin Trethewey</dc:creator>
				<category><![CDATA[Artists]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Ableton-Live]]></category>
		<category><![CDATA[ambient]]></category>
		<category><![CDATA[analysis]]></category>
		<category><![CDATA[artists]]></category>
		<category><![CDATA[bc]]></category>
		<category><![CDATA[berlin]]></category>
		<category><![CDATA[bodycontrolled]]></category>
		<category><![CDATA[circuit-bending]]></category>
		<category><![CDATA[composition]]></category>
		<category><![CDATA[criticism]]></category>
		<category><![CDATA[editorial]]></category>
		<category><![CDATA[experimental]]></category>
		<category><![CDATA[Germany]]></category>
		<category><![CDATA[installation]]></category>
		<category><![CDATA[interviews]]></category>
		<category><![CDATA[leap]]></category>
		<category><![CDATA[live-performance]]></category>
		<category><![CDATA[max-for-live]]></category>
		<category><![CDATA[open-source]]></category>
		<category><![CDATA[paul-whitty]]></category>
		<category><![CDATA[Pd]]></category>
		<category><![CDATA[peter-kirn]]></category>
		<category><![CDATA[pure-data]]></category>
		<category><![CDATA[robert-henke]]></category>
		<category><![CDATA[Sound-design]]></category>
		<category><![CDATA[stephen-cornford]]></category>
		<category><![CDATA[transmediale]]></category>
		<category><![CDATA[videos]]></category>
		<category><![CDATA[vorspiel]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=22495</guid>
		<description><![CDATA[Continuing our insight into this view into electronic music performance and art through the lens of BodyControlled in Berlin, we&#8217;re joined by guest writer Kristin Trethewey. Kristin, a Canadian-born video artist and curator, takes another look at LEAP and BodyControlled, on the eve of its second installment. She gets straight at the question of what &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2012/01/curating-sound-exploring-performance-and-embodiment-in-live-excerpts-and-analysis-from-bodycontrolled/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><iframe src="http://player.vimeo.com/video/32743669?title=0&amp;byline=0&amp;portrait=0" width="640" height="360" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></p>
<p><em>Continuing our insight into this view into electronic music performance and art through the lens of BodyControlled in Berlin, we&#8217;re joined by guest writer Kristin Trethewey. Kristin, a Canadian-born video artist and curator, takes another look at LEAP and BodyControlled, on the eve of its second installment. She gets straight at the question of what &#8220;BodyControlled&#8221; means, and what it can mean for sonic performance and creation. And I wanted to make sure to subtract myself from this write-up, seeing as I was playing &#8211; but see the excellent timelapse of the evening, above. -Ed.</em></p>
<p>LEAP is one of these spectacular Berlin venues you’ve been hearing so much about. It&#8217;s a huge, raw space with a view of Berlin&#8217;s landmark TV tower, hosting interesting art events with cheap drinks and the potential for a late-night party. But it&#8217;s unique, too, in its focus on electronic arts. And unlike other media arts centers, it&#8217;s not filled with computers and half-finished electronic projects. I&#8217;ve truly gotten lost trying to find this place (it&#8217;s tucked away in a mall), so I would recommend watching the <a href="http://vimeo.com/20384216">timelapse video LEAP shot</a> that guides you to the entrance before attempting to go there.  Tonight is the second edition of BodyControlled, a new bimonthly performance series at the space. This installment, called &#8220;matter incompatible,&#8221; is held in conjunction with the Transmediale Festival under the satellite program, <a href="http://www.transmediale.de/node/20741">Vorspiel</a>.</p>
<p><a href="http://createdigitalmusic.com/files/2012/01/bc1_rh.jpg"><img src="http://createdigitalmusic.com/files/2012/01/bc1_rh.jpg" alt="" title="bc1_rh" width="640" height="425" class="alignnone size-full wp-image-22498" /></a></p>
<div class="imgcaption">Robert Henke at BodyControlled, somewhere deep into a 12-hour performance. Image courtesy LEAP.</div>
<p>BodyControlled is a series focused on the intersection of performance and electronics. You can expect future programming to focus around ideas of “feedback” and “bio” related electronic performances. In its first installment back in November, a packed LEAP gallery witnessed performances by Robert Henke, Peter Kirn [editor of this site], Stephen Cornford, and Paul Whitty. The event was called &#8220;Other Spaces&#8221; and took the physical architecture of the gallery as a point of departure. Having the space filled with people made for a secondary concern of space: its use. In a series whose title mentions the body, I witnessed one performance engaging the bodies that were filling the space.  Robert Henke’s twelve-hour set activated interactions between the audience, performer, and environment. He moved around, listened and mingled with the audience, even though he had this amazing, souped-up control station complete with ambient lighting. <span id="more-22495"></span></p>
<p><a href="http://createdigitalmusic.com/files/2012/01/bc1_pk.jpg"><img src="http://createdigitalmusic.com/files/2012/01/bc1_pk.jpg" alt="" title="bc1_pk" width="640" height="427" class="alignnone size-full wp-image-22499" /></a></p>
<div class="imgcaption">CDM&#8217;s Peter Kirn (neverheardofhim) at BodyControlled in November. Photo courtesy LEAP.</div>
<p>Other artists put more emphasis on the manipulation and dislocation of space through the use and abuse of electronics. Kirn worked with a custom rig with tablet-controlled original software built in open-source software Pure Data (Pd), controlled by a tablet running Konkreet Performer. Excerpt:</p>
<p><object height="81" width="100%"><param name="movie" value="https://player.soundcloud.com/player.swf?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F34596188"></param><param name="allowscriptaccess" value="always"></param> <embed allowscriptaccess="always" height="81" src="https://player.soundcloud.com/player.swf?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F34596188" type="application/x-shockwave-flash" width="100%"></embed></object>  <span><a href="http://soundcloud.com/peterkirn/excerpt-leap-gallery-berlin-26">Excerpt &#8211; LEAP Gallery Berlin, 26.11</a> by <a href="http://soundcloud.com/peterkirn">peterkirn</a></span> </p>
<p><a href="http://createdigitalmusic.com/files/2012/01/bc1_cw.jpg"><img src="http://createdigitalmusic.com/files/2012/01/bc1_cw.jpg" alt="" title="bc1_cw" width="640" height="425" class="alignnone size-full wp-image-22500" /></a></p>
<div class="imgcaption">Electronic autopsy: Whitty and Cornford at work. Photo courtesy LEAP.</div>
<p>Whitty and Cornford actively deconstructed electronics in front of the audience:<br />
<strong>it pays my way and it corrodes my soul (2011)</strong></p>
<blockquote><p>Stephen Cornford &#038; Paul Whitty’s performance &#8220;it pays my way and it corrodes my soul&#8221; seeks out musical material by physically dismembering playback  equipment. A reel-to-reel tape recorder is switched on and its mechanism amplified with a variety of microphones while it is taken to pieces. The sounds produced are then fed through an array of pedals: the machine’s belts, gears, switches and casing becoming an instrument subjected to a live audio autopsy</p></blockquote>
<p>Excerpt:<br />
<object height="81" width="100%"><param name="movie" value="https://player.soundcloud.com/player.swf?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F34596573"></param><param name="allowscriptaccess" value="always"></param> <embed allowscriptaccess="always" height="81" src="https://player.soundcloud.com/player.swf?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F34596573" type="application/x-shockwave-flash" width="100%"></embed></object>  <span><a href="http://soundcloud.com/cdm/excerpt-stephen-cornford-paul">Excerpt: Stephen Cornford &#038; Paul Whitty, LEAP Berlin, 26 November</a> by <a href="http://soundcloud.com/cdm">cdm</a></span> </p>
<p>Cornford was also interviewed by LEAP for his installation work, featuring repurposed tape machines:<br />
<iframe src="http://player.vimeo.com/video/32520125?title=0&amp;byline=0&amp;portrait=0" width="640" height="360" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></p>
<p>As João Pais, co-curator of the event with LEAP&#8217;s Daniel Franke, puts it:</p>
<blockquote><p>&#8220;BodyControlled means the main direction of the series, to present performance and installation works that have a strong, corporal identity. This can be manifested in many ways, not only implying a &#8220;moving performer&#8221;. The purpose is to avoid the extreme of abstract performances made by a laptop-er, sitting down as if writing emails. In the first event, this idea was shown by interpreting/filling the space of LEAP through a sound-performance (Kirn, Henke), or an installation (Cornford, Mathy, Oliver).&#8221;</p></blockquote>
<p>See also my write-up for ARTSCARDS from last month:<br />
<a href="http://artcards.cc/review/other-spaces-generates-new-spaces-through-sound-at-leap/4496/">Other Spaces Generates New Spaces Through Sound at LEAP</a></p>
<p>The second event, &#8220;matter incompatible,&#8221; draws reference to the Transmediale theme: In/compatible, acknowledging the less clear, even dark forces at play in the artistic and political climate today. Matter Controlled questions the idea of the object or anti-object within sonification. See CDM&#8217;s write-up from yesterday:</p>
<p><a href="http://createdigitalmusic.com/2012/01/watch-artists-talk-about-making-sound-from-matter-thursday-event-and-stream-in-transmediale-prelude/">Watch Artists Talk About Making Sound From Matter; Thursday Event and Stream in Transmediale Prelude</a></p>
<p>From the Transmediale podcast, some explanations of the theme of the larger festival:</p>
<p><object height="81" width="100%"><param name="movie" value="https://player.soundcloud.com/player.swf?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F34066810"></param><param name="allowscriptaccess" value="always"></param> <embed allowscriptaccess="always" height="81" src="https://player.soundcloud.com/player.swf?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F34066810" type="application/x-shockwave-flash" width="100%"></embed></object>  <span><a href="http://soundcloud.com/transmediale/jacob-lillemose-on-the">Jacob Lillemose on the exhibition Dark Drives: Uneasy Energies in Technological Times</a> by <a href="http://soundcloud.com/transmediale">transmediale</a></span> </p>
<blockquote><p>Kristoffer Gansing elaborates on the festival theme in/compatible, as well as the in/compatible symposium: systems | publics | aesthetics.<br />
Tatiana Bazzichelli is the curator for out new project reSource of transmedial culture and speaks about its concept.<br />
Jacob Lillemose speaks about exhibition Dark Drives: Uneasy Energies in Technological Times which he is curating for transmediale 2012 in/compatible.<br />
Sandra Naumann is the curator for this year&#8217;s performance programme The Ghosts in the Maschine, which she explains a bit more in detail.<br />
And Marcel Schwierin tells us about his concept for the video programme he is curating for transmediale 2012 in/compatible.</p></blockquote>
<p>Performances by Echo Ho, Mario De Vega, Alex Nowitz and Ignaz Schick will investigate this blurry region between the immaterial and material. I am curious to see what objects they will bring to play with. As they potentially seek liberation from the physical objects, by reimagining their sonification, I wonder how they are also reliant and maybe even drawn towards their objectification. Bringing these disparate emotions into play is at the heart of tonights investigation. In today’s climate fractures exist between so many aspects of our lives. These performances seek to bring some of them together, compatible or incompatible as we might discover.</p>
<p>You can watch the proceedings <a href="http://bit.ly/uXRgyq">via live Internet stream</a>, for the majority of you not <a href="http://leap-berlin.tumblr.com/bc02">in Berlin for the live show</a>.</p>
<p><a href="http://www.leapknecht.de">www.leapknecht.de</a></p>
<h3>More Photos</h3>
<p><object width="640" height="480"><param name="flashvars" value="offsite=true&#038;lang=en-us&#038;page_show_url=%2Fphotos%2Fleapberlin%2Fsets%2F72157628007988967%2Fshow%2F&#038;page_show_back_url=%2Fphotos%2Fleapberlin%2Fsets%2F72157628007988967%2F&#038;set_id=72157628007988967&#038;jump_to="></param><param name="movie" value="http://www.flickr.com/apps/slideshow/show.swf?v=109615"></param><param name="allowFullScreen" value="true"></param><embed type="application/x-shockwave-flash" src="http://www.flickr.com/apps/slideshow/show.swf?v=109615" allowFullScreen="true" flashvars="offsite=true&#038;lang=en-us&#038;page_show_url=%2Fphotos%2Fleapberlin%2Fsets%2F72157628007988967%2Fshow%2F&#038;page_show_back_url=%2Fphotos%2Fleapberlin%2Fsets%2F72157628007988967%2F&#038;set_id=72157628007988967&#038;jump_to=" width="640" height="480"></embed></object></p>
<h3>About the Author</h3>
<p><em>Kristin Trethewey is a Canadian video artist, cinema performer, and curator. She holds an MFA from Brooklyn College in Performance and Interactive Media. A multi-disciplinary curator and artist for the past ten years, she has recently completed a residency at the <a href="http://www.nodecenter.org/">Node Center for Curatorial Arts</a>, was co-Director/co-Curator of the INDEX Festival. She currently lives in Berlin.</em></p>
<div style="float: right; margin-left: 10px;"><a href="http://twitter.com/share?url=http://createdigitalmusic.com/2012/01/curating-sound-exploring-performance-and-embodiment-in-live-excerpts-and-analysis-from-bodycontrolled/&via=cdmblogs&text=Curating Sound: Exploring Performance and Embodiment, in Live Excerpts and Analysis from BodyControlled&related=:&lang=en&count=horizontal" class="twitter-share-button">Tweet</a><script type="text/javascript" src="http://platform.twitter.com/widgets.js"></script></div><div style="float: right; margin-left: 10px;"><a href="http://twitter.com/share?url=http://createdigitalmusic.com/2012/01/curating-sound-exploring-performance-and-embodiment-in-live-excerpts-and-analysis-from-bodycontrolled/&via=cdmblogs&text=Curating Sound: Exploring Performance and Embodiment, in Live Excerpts and Analysis from BodyControlled&related=:&lang=en&count=horizontal" class="twitter-share-button">Tweet</a><script type="text/javascript" src="http://platform.twitter.com/widgets.js"></script></div><div class='wpfblike' style='height: 40px;'><iframe src='http://www.facebook.com/plugins/like.php?href=http://createdigitalmusic.com/2012/01/curating-sound-exploring-performance-and-embodiment-in-live-excerpts-and-analysis-from-bodycontrolled/&amp;layout=default&amp;show_faces=false&amp;width=400&amp;action=like&amp;colorscheme=light&amp;send=false' scrolling='no' frameborder='0' allowTransparency='true' style='border:none; overflow:hidden; width:400px;'></iframe></div>]]></content:encoded>
			<wfw:commentRss>http://createdigitalmusic.com/2012/01/curating-sound-exploring-performance-and-embodiment-in-live-excerpts-and-analysis-from-bodycontrolled/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>MegaUpload Raided; Do You Feel Your Future as a Creator is Brighter Yet?</title>
		<link>http://createdigitalmusic.com/2012/01/megaupload-raided-do-you-feel-your-future-as-a-creator-is-brighter-yet/</link>
		<comments>http://createdigitalmusic.com/2012/01/megaupload-raided-do-you-feel-your-future-as-a-creator-is-brighter-yet/#comments</comments>
		<pubDate>Fri, 20 Jan 2012 05:47:30 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[analysis]]></category>
		<category><![CDATA[content]]></category>
		<category><![CDATA[editorial]]></category>
		<category><![CDATA[government]]></category>
		<category><![CDATA[intellectual-property]]></category>
		<category><![CDATA[Internet]]></category>
		<category><![CDATA[piracy]]></category>
		<category><![CDATA[policy]]></category>
		<category><![CDATA[politics]]></category>
		<category><![CDATA[rants]]></category>
		<category><![CDATA[uploading]]></category>
		<category><![CDATA[us]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=22386</guid>
		<description><![CDATA[Anonymous 2. And, uh, jeez, if you like uptime, you don&#8217;t want to annoy Anonymous. (CC-BY-SA) liryon. Well, that happened. It&#8217;s a surreal episode that seems not to have any clear winners, as the US government on one side and hackers on the other face off over what is and isn&#8217;t freedom online. The mystery &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2012/01/megaupload-raided-do-you-feel-your-future-as-a-creator-is-brighter-yet/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://createdigitalmusic.com/files/2012/01/anonymous.jpg"><img src="http://createdigitalmusic.com/files/2012/01/anonymous.jpg" alt="" title="anonymous" width="640" height="480" class="alignnone size-full wp-image-22389" /></a></p>
<div class="imgcaption">Anonymous 2. And, uh, jeez, if you like uptime, you don&#8217;t want to annoy Anonymous. (<a href="http://creativecommons.org/licenses/by-sa/2.0/">CC-BY-SA</a>) <a href="http://www.flickr.com/people/liryon/">liryon</a>.</div>
<p>Well, that happened. It&#8217;s a surreal episode that seems not to have any clear winners, as the US government on one side and hackers on the other face off over what is and isn&#8217;t freedom online. The mystery is, what will be the long-term outcome for people making content &#8211; or, for that matter, do these kinds of dramatics even really have any logic in your work at all?</p>
<p>While the music tech industry was holed away in the palm tree-lined walls of the Anaheim Convention Center, it seems full-blown war broke out over content on the Internet, in a surreal collision of players. Remember that bleak future painted by opponents of new US anti-piracy legislation, one in which your ability to upload your own content might get caught in the crossfire? It turns out it doesn&#8217;t necessarily require new laws, and it could look something like this:</p>
<p><a href="http://latimesblogs.latimes.com/entertainmentnewsbuzz/2012/01/file-sharing-megaupload-shut-down-for-piracy-by-feds.html">MegaUpload file sharing site shut down for piracy by Feds</a> [LA Times]</p>
<p>And then, in spectacular fashion, the hackers strike back&#8230;<br />
<a href="http://rt.com/usa/news/anonymous-doj-universal-sopa-235/">Anonymous downs government, music industry sites in largest attack ever</a> [RT]</p>
<p><strong>Updated:</strong> The raid successfully stopped MegaUpload from operating &#8230; <del datetime="2012-01-21T19:00:54+00:00">erm, except that it&#8217;s now right here, via a direct IP address</del> and other sites <strong>appear to be phishing scams</strong>, so stay away.</p>
<p>It&#8217;s hard to imagine a more heated showdown. The US Department of Justice is behind the raid on MegaUpload, and just happened to time their crackdown the day after sites like Wikipedia blocked out content in protest of more restrictive rules in Congressional legislation, rules that claim to target just this kind of site. (MegaUpload was often named specifically, and &#8211; in fairness &#8211; had run rampant with pirated files. The authorities may have chosen the date as the <a href="http://online.wsj.com/article/SB10001424052970204301404577172010520529848.html">founder&#8217;s birthday party</a>, unrelated to yesterday&#8217;s blackout.) But that&#8217;s almost not the oddest thing about this story: it places a site endorsed by a number of high-profile musicians opposite labels like Universal Music Group. And don&#8217;t forget reports that the CEO is using an alias and is married to Alicia Keys, for added potential drama.</p>
<p>Now, clearly, MegaUpload was a venue for a significant amount of copyright infringement, and it&#8217;s inarguable that its owners benefited from that infringement. But artists themselves are already crying foul, partly because a service they used is unavailable. For instance, online radio station SOMA FM <a href="https://twitter.com/#!/somafmrusty/status/160177519172141058">protests via Twitter</a>:<br />
&#8220;FBI shuts down megaupload .com, claiming no legit users. However lots of indie artists used it to send us (SomaFM) their new music.&#8221;</p>
<p>Show of hands. Are you now thinking:<span id="more-22386"></span><br />
1. I&#8217;m relieved! Now that the Federal government is cracking down on these sites, I can at last have the financial security as a musician of which I&#8217;ve always dreamed! Clearly, this will help drive more money into sales of music and other creative content, and we&#8217;ll all benefit!</p>
<p>2. Great. This will really mean is the next time I try to upload something, there will be all kind of annoying restrictions imposed voluntarily by services to avoid getting shuttered, all because people had to upload Adele albums. I&#8217;m just trying to send a darned demo.</p>
<p>3. Who was using MegaUpload, anyway?</p>
<p>Tally to follow.</p>
<p>In the meantime, these fireworks with Anonymous are sure entertaining to watch. </p>
<p><strong>One alternative possibility</strong> occurs to me. Because it&#8217;s clearly possible to shut down MegaUpload <em>without the benefit of damaging legislation</em>, the MegaUpload closure actually makes an excellent case <em>against</em> the need for restrictive new laws. In other words, you can shut down an obvious infringer like MegaUpload, while leaving loads of other sites that support user content, and you didn&#8217;t have to change US law. So, even though Anonymous scored a dramatic protest, the raid itself might actually make a good case against new, tougher laws.</p>
<p>Downpressor, via Twitter, remarks &#8220;I&#8217;m not sorry to see sites like that go down.&#8221; And that&#8217;s the crux of this &#8211; a large number of parties actually do agree that some sites ought to go away through some sort of enforcement action. After the explosive saga here settles down, the upshot may be that this is left to enforcement mechanisms within the bounds of existing law, and not the kind of radical new laws recently proposed.</p>
<p>MegaUpload itself, though, may prove to be a bit divisive, because it will be seen through the eyes of some users who used it legitimately, even if those activities were a minority.</p>
<div style="float: right; margin-left: 10px;"><a href="http://twitter.com/share?url=http://createdigitalmusic.com/2012/01/megaupload-raided-do-you-feel-your-future-as-a-creator-is-brighter-yet/&via=cdmblogs&text=MegaUpload Raided; Do You Feel Your Future as a Creator is Brighter Yet?&related=:&lang=en&count=horizontal" class="twitter-share-button">Tweet</a><script type="text/javascript" src="http://platform.twitter.com/widgets.js"></script></div><div style="float: right; margin-left: 10px;"><a href="http://twitter.com/share?url=http://createdigitalmusic.com/2012/01/megaupload-raided-do-you-feel-your-future-as-a-creator-is-brighter-yet/&via=cdmblogs&text=MegaUpload Raided; Do You Feel Your Future as a Creator is Brighter Yet?&related=:&lang=en&count=horizontal" class="twitter-share-button">Tweet</a><script type="text/javascript" src="http://platform.twitter.com/widgets.js"></script></div><div class='wpfblike' style='height: 40px;'><iframe src='http://www.facebook.com/plugins/like.php?href=http://createdigitalmusic.com/2012/01/megaupload-raided-do-you-feel-your-future-as-a-creator-is-brighter-yet/&amp;layout=default&amp;show_faces=false&amp;width=400&amp;action=like&amp;colorscheme=light&amp;send=false' scrolling='no' frameborder='0' allowTransparency='true' style='border:none; overflow:hidden; width:400px;'></iframe></div>]]></content:encoded>
			<wfw:commentRss>http://createdigitalmusic.com/2012/01/megaupload-raided-do-you-feel-your-future-as-a-creator-is-brighter-yet/feed/</wfw:commentRss>
		<slash:comments>101</slash:comments>
		</item>
		<item>
		<title>Logic 9 and Updated MainStage on App Store, at Cut-Rate Prices</title>
		<link>http://createdigitalmusic.com/2011/12/logic-9-and-updated-mainstage-on-app-store-at-cut-rate-prices/</link>
		<comments>http://createdigitalmusic.com/2011/12/logic-9-and-updated-mainstage-on-app-store-at-cut-rate-prices/#comments</comments>
		<pubDate>Fri, 09 Dec 2011 00:33:14 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[analysis]]></category>
		<category><![CDATA[app-store]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[DAW]]></category>
		<category><![CDATA[DAWs]]></category>
		<category><![CDATA[editorial]]></category>
		<category><![CDATA[hosts]]></category>
		<category><![CDATA[Logic]]></category>
		<category><![CDATA[logic-pro]]></category>
		<category><![CDATA[logic-studio]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[MainStage]]></category>
		<category><![CDATA[online]]></category>
		<category><![CDATA[Software]]></category>
		<category><![CDATA[soundtrack-pro]]></category>
		<category><![CDATA[waveburner]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=21768</guid>
		<description><![CDATA[MainStage, with its all-in-one instrument and effect rig powers, is now a la carte, and both Logic and MainStage are cheaper. A lot cheaper. Image courtesy Apple. As expected, Apple moved its Logic Pro music production tool to the App Store. And the results are mostly what you&#8217;d expect. The biggest change is the price: &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2011/12/logic-9-and-updated-mainstage-on-app-store-at-cut-rate-prices/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://createdigitalmusic.com/files/2011/12/0907logicstudio_bell.jpg"><img src="http://createdigitalmusic.com/files/2011/12/0907logicstudio_bell-640x350.jpg" alt="" title="0907logicstudio_bell" width="640" height="350" class="alignnone size-large wp-image-21773" /></a></p>
<div class="imgcaption">MainStage, with its all-in-one instrument and effect rig powers, is now a la carte, and both Logic and MainStage are cheaper. A lot cheaper. Image courtesy Apple.</div>
<p>As expected, Apple moved its Logic Pro music production tool to the App Store. And the results are mostly what you&#8217;d expect. The biggest change is the price: Logic gets slashed to US$199.99, while MainStage gets a so-low-you-might-as-well-try-it $29.99 sticker price.</p>
<p>Wave editor Soundtrack Pro, removed from Final Cut Studio, is gone here, too. Lesser-known mastering tool WaveBurner gets the axe.</p>
<p>Logic Pro 9 is still Logic Pro 9. Today is a minor update that you can now download via the App Store if you choose. Logic Studio remains for sale through Apple in its boxed edition, but at two hundred bucks, the App Store version is the winner.</p>
<p><strong>No Logic Pro X</strong></p>
<p>If you were expecting Logic Pro X, my guess is, it&#8217;s just not done yet. I still expect the number ten to follow the number nine. (Amazing how that works.) I don&#8217;t expect Logic Pro X to produce the kind of disruption that Final Cut Pro X did, however. Logic already has a 64-bit infrastructure. Final Cut had an aging code base, deeply rooted in deprecated versions of QuickTime, that prompted Apple to do a ground-up rewrite. The initial results made people unusually unhappy, and perhaps justifiably so, but ground-up rewrites of software this complex tend to be ugly at first. There&#8217;s no reason to believe Logic will face a similar overhaul. Whatever Apple is doing, I&#8217;m in no rush; Logic is a deep program, and I&#8217;d rather wait for upgrades from everyone (note to all developers everywhere) than have serious production software rushed out before its time. </p>
<p>Logic Express is also, not surprisingly, eliminated. At $200, there just isn&#8217;t a spot for Express any more. And I&#8217;ve never been in love with these kind of product tiers; you&#8217;re constantly explaining to people whether they should get Express or Pro, as they desperately try to work out how &#8220;serious&#8221; they are in light of the products.</p>
<p>What is notable is MainStage: there are some welcome tweaks, and absurdly-cheap, standalone pricing that should get some attention.</p>
<p>Most importantly, $30 now gets you all of the instruments and effects from Logic in MainStage, including instruments like Sculpture.<span id="more-21768"></span></p>
<p><strong>MainStage</strong></p>
<p>The real changes software-wise come in MainStage. For starters, if you don&#8217;t love Logic but want to try Apple&#8217;s live performance / instrument and effect rig, you can now do that. MainStage works standalone, and you even get all the Apple Loop sound content and sample-based instruments previously available in Logic Pro &#8211; Jam Packs and all, what once could have cost you hundreds of dollars is now thirty bucks. One thing I wondered about with the App Store was how Apple would handle distribution of all that content. They&#8217;ve thoughtfully allowed you to check off only the content you want to install, saving bandwidth and hard disk space if you don&#8217;t want everything.</p>
<p><strong>All those instruments and effects:</strong> You also get, bundled into the package, an extensive collection of everything from guitar amps and stompboxes to the Ultrabeat drum machine to virtual instruments from analog to the unique physical-modeling Sculpture. Because MainStage supports ReWire, that means if you, say, love Ableton Live or Cubase more than Logic, but longed for some of those Apple instruments, you can now play with them in your DAW for thirty bucks without having to buy the whole Logic package. You&#8217;d just route audio straight into your DAW. </p>
<p>Check out the <a href="http://www.apple.com/logicpro/mainstage/#plugins-list">extensive list of instruments and effects</a> on the MainStage product page. (They&#8217;re called &#8220;plug-ins,&#8221; but they can only be used in Logic and MainStage, not in other tools.)</p>
<p>For onstage or live studio use, MainStage also includes a looper, backing track player, and other useful tools. </p>
<p>MainStage 2.2 also delivers some new features for your $30. From the release notes, I spot a few highlights:</p>
<ul>
<li>Now takes &#8220;full advantage&#8221; of Macs with four or more processor cores</li>
<li>New template picker, Assignments and Mappings view for streamlined screen and hardware control</li>
<li>Bigger interface elements</li>
<li>More MIDI control, SMF support for sending SysEx and other data when you make a patch change, block unwanted controller messages</li>
<li>Support for: Akai MPK25, Akai MPK49, Alesis Q25, Korg nanoKey2, Korg nanoKontrol2, Korg nanoPad2, updated M-Audio Axiom and Oxygen models, Novation Nocturn 25</li>
</ul>
<p>There are also some bug fixes and improved ReWire support.</p>
<p>None of this is really earth-shaking in itself &#8211; though it&#8217;s nice to see those patch change additions for people with hardware rigs. But the big news here is that, with MainStage unbundled from Logic, it&#8217;s in a whole new product category. It could be a viable option for Mac owners wanting to control plug-ins and hardware from a streamlined setup, even if they&#8217;re not Logic fans. And that could open MainStage to new audiences using other DAWs. Years ago, I reviewed a similar app, Rax, now marketed by <a href="http://www.audiofile-engineering.com/rax/">Audiofile Engineering</a>. (At the time, it was developed by Plasq, now better known for Skitch, which they just sold successfully to Evernote.) I was disappointed that no one really picked up on the app.</p>
<p>The idea is great: make a simple, straightforward app that gets you actually playing instruments on your computer with minimum fuss. It still seems like a great idea, and perhaps now the time is right. Rax/MainStage shootout, anyone?</p>
<p><strong>Bottom Line</strong></p>
<p>Sometimes, it&#8217;s news that something isn&#8217;t news. For all the rumors that the App Store transition was going to be a big deal, I think for Logic users, it&#8217;s probably not. It could be a more convenient way to distribute Apple&#8217;s software. And it sure makes those days of giant Logic boxes and blue Emagic copy protection dongles seem distant, huh? But I don&#8217;t think the question is whether competitors will go to the App Store, specifically. I think the question will be more generally, when will we cease to see boxes of nothing but software in stores? It seems stores may continue to carry hardware bundles, but that software will get delivered, you know, on the Internet.</p>
<div style="float: right; margin-left: 10px;"><a href="http://twitter.com/share?url=http://createdigitalmusic.com/2011/12/logic-9-and-updated-mainstage-on-app-store-at-cut-rate-prices/&via=cdmblogs&text=Logic 9 and Updated MainStage on App Store, at Cut-Rate Prices&related=:&lang=en&count=horizontal" class="twitter-share-button">Tweet</a><script type="text/javascript" src="http://platform.twitter.com/widgets.js"></script></div><div style="float: right; margin-left: 10px;"><a href="http://twitter.com/share?url=http://createdigitalmusic.com/2011/12/logic-9-and-updated-mainstage-on-app-store-at-cut-rate-prices/&via=cdmblogs&text=Logic 9 and Updated MainStage on App Store, at Cut-Rate Prices&related=:&lang=en&count=horizontal" class="twitter-share-button">Tweet</a><script type="text/javascript" src="http://platform.twitter.com/widgets.js"></script></div><div class='wpfblike' style='height: 40px;'><iframe src='http://www.facebook.com/plugins/like.php?href=http://createdigitalmusic.com/2011/12/logic-9-and-updated-mainstage-on-app-store-at-cut-rate-prices/&amp;layout=default&amp;show_faces=false&amp;width=400&amp;action=like&amp;colorscheme=light&amp;send=false' scrolling='no' frameborder='0' allowTransparency='true' style='border:none; overflow:hidden; width:400px;'></iframe></div>]]></content:encoded>
			<wfw:commentRss>http://createdigitalmusic.com/2011/12/logic-9-and-updated-mainstage-on-app-store-at-cut-rate-prices/feed/</wfw:commentRss>
		<slash:comments>62</slash:comments>
		</item>
		<item>
		<title>Avid&#8217;s iPad Notation Reader: Now with Sheet Music Store &#8211; for the US, at Least &#8211; and PDF Support</title>
		<link>http://createdigitalmusic.com/2011/12/avids-ipad-notation-reader-now-with-sheet-music-store-for-the-us-at-least-and-pdf-support/</link>
		<comments>http://createdigitalmusic.com/2011/12/avids-ipad-notation-reader-now-with-sheet-music-store-for-the-us-at-least-and-pdf-support/#comments</comments>
		<pubDate>Fri, 02 Dec 2011 15:49:46 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[analysis]]></category>
		<category><![CDATA[Avid]]></category>
		<category><![CDATA[avid-scorch]]></category>
		<category><![CDATA[iPad]]></category>
		<category><![CDATA[ipad-2]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[notation]]></category>
		<category><![CDATA[PDF]]></category>
		<category><![CDATA[scorch]]></category>
		<category><![CDATA[scores]]></category>
		<category><![CDATA[sheet-music]]></category>
		<category><![CDATA[sibelius]]></category>
		<category><![CDATA[Software]]></category>
		<category><![CDATA[stores]]></category>
		<category><![CDATA[tablets]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=21645</guid>
		<description><![CDATA[More than anything, a tablet resembles a piece of paper. Apple&#8217;s iPad rests easily on a music stand, and &#8211; while in this generation, it&#8217;s a bit small and low-resolution &#8211; is at least the beginning of an ideal score reader. We took a look at Avid&#8217;s Scorch, a leading contender for your iPad score-reading &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2011/12/avids-ipad-notation-reader-now-with-sheet-music-store-for-the-us-at-least-and-pdf-support/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://createdigitalmusic.com/files/2011/12/sheetmusicdirect_ipad.jpg"><img src="http://createdigitalmusic.com/files/2011/12/sheetmusicdirect_ipad-640x415.jpg" alt="" title="sheetmusicdirect_ipad" width="640" height="415" class="alignnone size-large wp-image-21647" /></a></p>
<p>More than anything, a tablet resembles a piece of paper. Apple&#8217;s iPad rests easily on a music stand, and &#8211; while in this generation, it&#8217;s a bit small and low-resolution &#8211; is at least the beginning of an ideal score reader.</p>
<p>We took a look at Avid&#8217;s Scorch, a leading contender for your iPad score-reading needs, when it came out, and followed up with questions for Avid (like how you turn pages on a tablet &#8211; hint, it&#8217;s easier than on paper):</p>
<p><a href="http://createdigitalmusic.com/2011/06/not-quite-sibelius-for-ipad-but-avid-scorch-could-become-an-itunes-of-notation/">Not Quite Sibelius for iPad, but Avid Scorch Could Become an iTunes of Notation</a> (&#8220;Not Quite&#8221; because, while powered by Sibelius&#8217; notation engine, you can read but not create scores)</p>
<p><a href="http://createdigitalmusic.com/2011/06/tablet-scores-avid-answers-our-scorch-questions-bluetooth-page-turners-for-ipad-android/">Tablet Scores: Avid Answers Our Scorch Questions; Bluetooth Page Turners for iPad, Android</a></p>
<p>Now, there are further developments. Most importantly, in its evolution toward what I predicted would be an iTunes of music, there&#8217;s now a huge store of notation &#8211; Hal Leonard&#8217;s Sheet Music Direct is now available, powered by the Avid Scorch platform. That&#8217;s relevant to, erm, about half of our readers, because it&#8217;s only available in the USA (or if you have a US iTunes account). But I imagine we&#8217;ll see other countries soon, as Sheet Music Direct is an international service. </p>
<p>If you are in the USA, you can grab the app for free and get 15 songs free of charge to get started:<br />
<a href="http://itunes.apple.com/us/app/sheet-music-direct-for-ipad/id455346511?ls=1&#038;mt=8">Sheet Music Direct @iTunes</a></p>
<p>Daniel Spreadbury, a gifted notation and education advocate I&#8217;ve had the pleasure to know for some time, details what&#8217;s in the new release.</p>
<p><a href="http://www.sibeliusblog.com/news/new-sheet-music-direct-app-for-ipad-powered-by-scorch-technology/">New Sheet Music Direct app for iPad powered by Scorch technology</a> [Sibelius Blog]</p>
<p>The highlights: what differentiates this from, say, a chunk of bleached tree, are features like:</p>
<ul>
<li>Metronome</li>
<li>Tuner</li>
<li>Set lists</li>
<li>Sharing</li>
<li>Lighter than a tree</li>
<li>Turn pages with a foot. (*Possible with paper, provided you have a human page turner and you kick them.)</li>
<li>On-demand purchasing</li>
</ul>
<p>In the favor of the flattened wood pulp with ink marks on it: higher resolution, bigger, easier to see, easier to mark up, the battery never runs out, does not cost US$499. (Not at first, anyway.) Oh, and you don&#8217;t have to wait for it to come out on the iTunes store in your country.</p>
<p>But that puts some significant promise on the iPad side of things.</p>
<p>There are also <a href="http://www.sibeliusblog.com/news/avid-scorch-1-1-update-brings-over-90-improvements/?utm_source=feedburner&#038;utm_medium=feed&#038;utm_campaign=Feed%3A+sibeliusblog+%28Sibelius+Blog%29">90 improvements in Scorch 1.1</a>, including better page turning features and page turning, but one of those 90 features to me jumps out: you get PDF support. </p>
<p>With PDF support, wherever you are, and whatever notation program you use to generate scores, you can now easily share your work with someone else with an iPad. Scorch itself has a separate link from the Sheet Music Direct app:</p>
<p><a href="http://itunes.apple.com/gb/app/avid-scorch/id436394592?mt=8">Scorch @ iTunes</a></p>
<p>I really want to hear from someone actually using these apps to read scores. What&#8217;s the experience like? Are you using it on a regular basis, or did you revert to paper scores?</p>
<div style="float: right; margin-left: 10px;"><a href="http://twitter.com/share?url=http://createdigitalmusic.com/2011/12/avids-ipad-notation-reader-now-with-sheet-music-store-for-the-us-at-least-and-pdf-support/&via=cdmblogs&text=Avid's iPad Notation Reader: Now with Sheet Music Store - for the US, at Least - and PDF Support&related=:&lang=en&count=horizontal" class="twitter-share-button">Tweet</a><script type="text/javascript" src="http://platform.twitter.com/widgets.js"></script></div><div style="float: right; margin-left: 10px;"><a href="http://twitter.com/share?url=http://createdigitalmusic.com/2011/12/avids-ipad-notation-reader-now-with-sheet-music-store-for-the-us-at-least-and-pdf-support/&via=cdmblogs&text=Avid's iPad Notation Reader: Now with Sheet Music Store - for the US, at Least - and PDF Support&related=:&lang=en&count=horizontal" class="twitter-share-button">Tweet</a><script type="text/javascript" src="http://platform.twitter.com/widgets.js"></script></div><div class='wpfblike' style='height: 40px;'><iframe src='http://www.facebook.com/plugins/like.php?href=http://createdigitalmusic.com/2011/12/avids-ipad-notation-reader-now-with-sheet-music-store-for-the-us-at-least-and-pdf-support/&amp;layout=default&amp;show_faces=false&amp;width=400&amp;action=like&amp;colorscheme=light&amp;send=false' scrolling='no' frameborder='0' allowTransparency='true' style='border:none; overflow:hidden; width:400px;'></iframe></div>]]></content:encoded>
			<wfw:commentRss>http://createdigitalmusic.com/2011/12/avids-ipad-notation-reader-now-with-sheet-music-store-for-the-us-at-least-and-pdf-support/feed/</wfw:commentRss>
		<slash:comments>11</slash:comments>
		</item>
		<item>
		<title>Good Listening, Good Taste: Selection of Ghostly Sonic Output, Inspiration for Getting Things Made</title>
		<link>http://createdigitalmusic.com/2011/11/good-listening-good-taste-samplers-of-ghostly-sonic-output-inspiration-for-getting-things-made/</link>
		<comments>http://createdigitalmusic.com/2011/11/good-listening-good-taste-samplers-of-ghostly-sonic-output-inspiration-for-getting-things-made/#comments</comments>
		<pubDate>Wed, 16 Nov 2011 15:12:37 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[Artists]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[album-art]]></category>
		<category><![CDATA[analysis]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[business]]></category>
		<category><![CDATA[California]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[detroit]]></category>
		<category><![CDATA[downloads]]></category>
		<category><![CDATA[editorial]]></category>
		<category><![CDATA[free]]></category>
		<category><![CDATA[ghostly]]></category>
		<category><![CDATA[ghostly-international]]></category>
		<category><![CDATA[gold-panda]]></category>
		<category><![CDATA[htrk]]></category>
		<category><![CDATA[L.A.]]></category>
		<category><![CDATA[labels]]></category>
		<category><![CDATA[listening]]></category>
		<category><![CDATA[MP3]]></category>
		<category><![CDATA[NYC]]></category>
		<category><![CDATA[records]]></category>
		<category><![CDATA[soundcloud]]></category>
		<category><![CDATA[tours]]></category>
		<category><![CDATA[Tycho]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=21433</guid>
		<description><![CDATA[More than just a label, Ghostly is establishing itself as a hub of design, as in the new poster series by Swiss artist Sonnenzimmer, available from their online store. With artists likewise drawing heavily from visual inspiration, the connection between sight, sound, and taste is an evocative one. Photo courtesy Ghostly International. You can expect &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2011/11/good-listening-good-taste-samplers-of-ghostly-sonic-output-inspiration-for-getting-things-made/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://createdigitalmusic.com/files/2011/11/Laub_close3.jpg"><img src="http://createdigitalmusic.com/files/2011/11/Laub_close3-640x424.jpg" alt="" title="Laub_close3" width="640" height="424" class="alignnone size-large wp-image-21458" /></a></p>
<div class="imgcaption">More than just a label, Ghostly is establishing itself as a hub of design, as in the new poster series by Swiss artist <a href="http://www.theghostlystore.com/collections/sonnenzimmer/products/sonnenzimmer-berg-bild-laub">Sonnenzimmer, available from their online store</a>. With artists likewise drawing heavily from visual inspiration, the connection between sight, sound, and taste is an evocative one. Photo courtesy Ghostly International.</div>
<p>You can expect to see ongoing appearances by Ghostly International, the 12-year-old label with roots in Detroit that has since established firm outposts in California and New York, in these pages. (Pixels?) The reason is simple: Ghostly is a grand experiment in how to retain relevance as a label in the second decade of the 21st Century. But like any label, the proof in that exercise lies firmly in the sonic output, so while I&#8217;ll ramble a bit here, the best thing to do is to simply point to a lot of things to pipe into your headphones &#8211; particularly as Ghostly has been on a bit of a tear in the opening weeks of fall with plenty of free downloads and mixes to give you a free sample. (The first taste is free, natch.)</p>
<p>Ghostly is perhaps best known, traditionally, for its ties to Detroit and artist Matthew Dear (aka Audion), but contrary to proper belief, the founding role &#8211; and ongoing helmsmanship &#8211; belongs to Samuel Valenti IV. The label&#8217;s presence is now international, founded on slickly-produced tracks that seem to embody a certain <em>zeitgeist</em>. The recent release by mainstay Tycho is coated with a sonic equivalent of the golden patina that seems to resonate from the artist&#8217;s tinted photos and designs, emanating a warm, partially-nostalgic glow that nonetheless remains firmly digital and future-minded. Ditto Com Truise, whose modern-retro sound is now crossing Europe, or the previously-covered samplist Gold Panda. </p>
<p>It&#8217;s notable that Ghostly&#8217;s evolution now has been from narrowly-focused label &#8211; often experimental, as with its IDM-ish Spectral Sounds imprint, or techno-focused &#8211; to design and taste hub. Ghostly&#8217;s model for how to address the exploding access to global stuff now on the Web appears to be to cast itself as a curator, assembling stunning output by designers and design-geek goodies, and ensuring its content flows at a steady but comfortable rate through blogs, Facebook pages, and free online radio pages. While all metrics suggest that <a href="http://www.digitalmusicnews.com/permalink/2011/111115cannibal?utm_source=twitterfeed&#038;utm_medium=twitter">all-you-can-eat streaming services are devouring actual sales</a>, Ghostly&#8217;s strategy could prove a bellwether: they plaster the free mix services and such, but also are developing a loyal following that consumes everything from vinyl to , all as they cultivate a subscription service that focuses on access to just their releases. (See <a href="https://drip.fm/">Drip.fm</a>, formerly the Ghostly Music Service, which in turn has a landing page that hints they may extend the same model to other labels.) Whereas just throwing your music to the winds of the cut-rate services threatens to destroy just the kind of boutique music Ghostly represents, the label suggests that careful curation could rise, not fall, in value in the wake of the cheap fire hose of sounds now available to consumers.</p>
<p><a href="http://createdigitalmusic.com/files/2011/11/tychovinyl.jpg"><img src="http://createdigitalmusic.com/files/2011/11/tychovinyl.jpg" alt="" title="tychovinyl" width="600" height="600" class="alignnone size-full wp-image-21463" /></a></p>
<div class="imgcaption">As the value of a lot of digital music appears to plunge, Ghostly&#8217;s vinyl releases are gorgeous and sought-after. Tycho &#8211; aka Scott Hansen &#8211; does design as well as music, so you&#8217;d expect the release of <em>Dive</em> to look pretty enough to frame.</div>
<p>But that&#8217;s Ghostly. Let&#8217;s listen to some music. It&#8217;s especially worth mentioning here in the &#8220;hump day&#8221; of an autumn work week, as many turn to some of these Ghostly tracks, like the free <em>Music for Ideas</em> compilation, to gain inspiration for getting work done and things made. In particular, <a href="http://lifehacker.com/5853499/dive">Lifehacker spotlighted Tycho in a recent feature</a>. (See their <a href="http://lifehacker.com/worksounds">Work Sounds series</a>, and <a href="http://lifehacker.com/5365012/the-best-sounds-for-getting-work-done">thoughts on whether music really can make you more productive</a>, though I don&#8217;t wish to be glib about that on an actual music site.)</p>
<p>Here&#8217;s some material to watch and listen, to use as a backdrop to work or dance, or to simply let yourself drift away&#8230;<span id="more-21433"></span></p>
<p>For starters, there&#8217;s the <strong><a href="http://8tracks.com/ghostly-international/ghostly-2011-selected">8tracks compilation</a></strong> Ghostly made for itself earlier this month. With cover art by Ghostly design regular Michael Cina, it covers the gamut of recent releases, with appearances by Shigeto, Tycho, Matthew Dear, Com Truise, Jacaszek, Mux Mool, Gold Panda HTRK, plus remixes by Nicolas Jaar, Star Slinger, Teen Daze and King Midas Sound. (I can&#8217;t say enough good things about Nicolas Jaar; I&#8217;m still working on nailing down an interview. And kudos to 8tracks for being a service with a nicely-designed, clean interface that lends itself well to this sort of track compilation.)</p>
<p>As seen on <a href="http://drownedinsound.com/news/4144010-listen--ghostly-selected-2011-mix">drownedinsound.com</a>, a good place to discover this sort of thing.</p>
<p><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=9,0,28,0" width="640" height="480"><param name="movie" value="http://8tracks.com/mixes/431792/player_v3"><param name="allowscriptaccess" value="always"><embed src="http://8tracks.com/mixes/431792/player_v3" pluginspage="http://www.adobe.com/shockwave/download/download.cgi?P1_Prod_Version=ShockwaveFlash" type="application/x-shockwave-flash" width="640" height="480" allowscriptaccess="always" ></embed></object></p>
<p>My favorite moment: the chilling, gorgeous <strong>Jacaszek</strong> track &#8220;Elegia,&#8221; which apart from its scintillating string and vocal timbres and pads, has a heart-tuggingly melancholy pulsing ostinato that moves the thing forward, before a surprising and satisfying twist in direction at the end. You&#8217;ll want to file it away for an icy day. Jacaszek is well worth listening to, generally, with richly-cinematic, Classically-inspired, electro-acoustically-skilled, moving music out of Poland. He&#8217;s newly-signed to Ghostly &#8211; check out his performance from Poland&#8217;s own, legendary Unsound Festival, in the video below:</p>
<p><iframe width="640" height="360" src="http://www.youtube.com/embed/O2knm1qYaj0?rel=0" frameborder="0" allowfullscreen></iframe></p>
<p>For that aforementioned mix to boost your productivity, look to <strong>Ghostly&#8217;s &#8220;Music for Ideas&#8221; compilation</strong>, a free set of downloads celebrating the label&#8217;s appearance at a TEDx installment in hometown Detroit. It&#8217;s accompanied by an especially-gorgeous, organic Michael Cina explosion of ink and color, seen here. You get more Shigeto, Lusine, Tycho, Mux Mool, Dabrye, and company, but also the likes of Ben Benjamin, Osborne, Solvent: </p>
<p><a href="http://createdigitalmusic.com/files/2011/11/ghostly_essentials_tedx_grande.jpeg"><img src="http://createdigitalmusic.com/files/2011/11/ghostly_essentials_tedx_grande.jpeg" alt="" title="ghostly_essentials_tedx_grande" width="600" height="597" class="alignnone size-full wp-image-21447" /></a></p>
<p><a href="http://www.theghostlystore.com/collections/music-free/products/ghostly-essentials-music-for-ideas">Ghostly Essentials: Music for Ideas</a></p>
<p>As they describe it:</p>
<blockquote><p>A 10 song experience of Ghostly&#8217;s artists, each with a unique mood. The Music for Ideas compilation is a joint effort between Ann Arbor-founded Ghostly International and TEDxUofM; it&#8217;s release coincides with TEDxUofM 2011: Encouraging Crazy Ideas, the second annual self-organized TED summit at the University of Michigan. </p>
<p>Music for Ideas is meant to awaken the creative flow, the tenet on which TEDxUofM 2011 is based.</p></blockquote>
<p>If you like that free download, fill up your music collection at this page:<br />
<a href="http://www.theghostlystore.com/collections/music-free">http://www.theghostlystore.com/collections/music-free</a></p>
<p>MP3.com &#8211; yes, there&#8217;s still an MP3.com &#8211; has a <strong>good snapshot of what Ghostly&#8217;s about</strong>, accompanied by three free downloads. (Ah, free downloads from MP3.com &#8211; wow, that takes me back.) Notable: art rock duo out of Melbourne HTRK is one of the downloads, and MP3.com wisely points to the electro-acoustic bent of many Ghostly releases, something often missing from more restrictive electronic labels.</p>
<p><a href="http://mp3.com/2011/11/08/label-of-the-week-ghostly-international/">Label of the Week: Ghostly International</a> [MP3.com]</p>
<p>And more HTRK listening: (&#8220;Hate Rock,&#8221; not to be confused with &#8220;Hate Beak,&#8221; the heavy metal parrot I have failed to mention for far too long)<br />
<a href="http://mp3.com/artist/HTRK">http://mp3.com/artist/HTRK</a></p>
<p><strong>Shigeto has his own mix</strong>, as spotted on XLR8R.com, neatly timed to coincide with a tour of Russia and China. (I know we&#8217;ve got some Russian and Chinese readers, so do go say hi, and if one of you is handy with a camera, perhaps we can get you a press pass.)</p>
<p><object height="81" width="100%"><param name="movie" value="https://player.soundcloud.com/player.swf?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F27006588&#038;"></param><param name="allowscriptaccess" value="always"></param><embed allowscriptaccess="always" height="81" src="https://player.soundcloud.com/player.swf?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F27006588&#038;" type="application/x-shockwave-flash" width="100%"></embed></object><span><a href="http://soundcloud.com/streetsofbeige/sob-021-shigeto">SOB.021 Shigeto</a> by <a href="http://soundcloud.com/streetsofbeige">streetsofbeige</a></span></p>
<p><a href="http://www.xlr8r.com/news/2011/11/listen-shigetos-mix-streets-beig">Listen to Shigeto&#8217;s Mix for Streets of Beige</a> [XLR8R.com, with RU and CN tour dates]</p>
<p><strong>Tycho</strong> is on tour now through North America, alongside Swedish rock band Little Dragon, and delivers this tasty remix of that outfit (not to be confused with the experimental outfit Little Dragons, plural):</p>
<p><object height="81" width="100%"><param name="movie" value="https://player.soundcloud.com/player.swf?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F27694416"></param><param name="allowscriptaccess" value="always"></param> <embed allowscriptaccess="always" height="81" src="https://player.soundcloud.com/player.swf?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F27694416" type="application/x-shockwave-flash" width="100%"></embed></object>  <span><a href="http://soundcloud.com/tycho/little-dragon-little-man-tycho">Little Dragon &#8211; Little Man (Tycho Remix)</a> by <a href="http://soundcloud.com/tycho">Tycho</a></span> </p>
<p>If somehow you&#8217;ve missed it, you can follow the exploits of Tycho &#8211; including his aesthetic-candy tastes in design and visuals &#8211; alongside contributors like Ghostly&#8217;s and Moodgadget&#8217;s Jakub Alexander, a good place to find goodies for your eyes and ears and play &#8220;where is Tycho now&#8221;:</p>
<p><a href="http://blog.iso50.com/">http://blog.iso50.com/</a></p>
<p>And you can see inside Tycho&#8217;s studio in some gear pr0n on Wired:<br />
<a href="http://www.wired.com/underwire/2011/11/tycho-synthesizers/">Tycho Shows Off Old-School Synths Used to Craft Dive’s Ethereal Sounds</a> [Wired]<br />
&#8230;though, of course, you read CDM, so as the saying goes, there&#8217;s nothing there you haven&#8217;t seen before. <img src='http://createdigitalmusic.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p><strong>Gold Panda</strong> is featured in a beautifully-produced film of his live performance at a sold-out show at London&#8217;s Koko. We previously followed Gold Panda in 2010 &#8211; I might add, before this record really blew up &#8211; in an in-depth behind-the scenes feature here on CDM:</p>
<p><a href="http://createdigitalmusic.com/2010/10/gold-panda-interview-inspiration-from-samples-loved-ones-and-distracting-dogs/">Gold Panda Interview: Inspiration from Samples, Loved Ones, and Distracting Dogs</a></p>
<p>See also, from earlier this year:<br />
<a href="http://createdigitalmusic.com/2011/04/gold-panda-on-sampling-moby-on-drum-machines/">Gold Panda on Sampling; Moby on Drum Machines</a></p>
<p><iframe src="http://player.vimeo.com/video/31680398?title=0&amp;byline=0&amp;portrait=0" width="640" height="360" frameborder="0" webkitAllowFullScreen allowFullScreen></iframe></p>
<p>And if all this leaves you wanting to shake your butt around to <strong>Matthew Dear</strong> &#8211; I know there are times when that&#8217;s all I want to do &#8211; there&#8217;s a fantastic, house and techno mix from the label legend in Miami. The next time Berlin gets hit with a frozen ice fog that blots out the few hours of daylight, this is very much getting switched on, at least if I&#8217;m not in the mood for staying in messing about with long reverb tails and endless drones.</p>
<p><object height="81" width="100%"><param name="movie" value="https://player.soundcloud.com/player.swf?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F27656856"></param><param name="allowscriptaccess" value="always"></param> <embed allowscriptaccess="always" height="81" src="https://player.soundcloud.com/player.swf?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F27656856" type="application/x-shockwave-flash" width="100%"></embed></object>  <span><a href="http://soundcloud.com/matthewdear/matthew-dear-dj-set-electric">Matthew Dear DJ Set @ SAFE &#8211; Electric Pickle, Miami &#8211; 10.22.2011</a> by <a href="http://soundcloud.com/matthewdear">Matthew Dear</a></span> </p>
<p>Ghostly also has a nice approach to YouTube, one worth emulating: in addition to the requisite music videos (I do want my music television), they use the service to tout upcoming releases. </p>
<p><a href="http://www.youtube.com/user/ghostlyintl">http://www.youtube.com/user/ghostlyintl</a></p>
<p>If there&#8217;s a downside in any of this, it&#8217;s that Ghostly is so firmly established as curator and brand that it seems to me it falls on other venues for the kind of experimentation that might lead to future sounds, experimentation that may need to draw outside the lines of what makes Ghostly&#8217;s notion of taste so clear. And of course, I&#8217;d like to see a release that to me throws caution to the wind, even from Ghostly. At the same time, Ghostly can supply a model for upstart labels that have such aspirations, in the ways in which it crosses media and engages Web networks: there&#8217;s a roadmap here for how to thrive, let alone survive, that is not exclusively the domain of a name this well known. Look, learn, and steal.</p>
<p>If you have a label you&#8217;d like to see spotlighted, do get in touch. Big and small, you know they&#8217;re welcome here. (I have a few things to dig out of my inbox that look tantalizing and go in very different directions, so stay tuned.)</p>
<p>Previously:<br />
<a href="http://createdigitalmusic.com/2011/10/hot-for-heat-warm-up-your-weekend-with-a-mix-from-ghostlys-moderna-missy-livington/">Hot for Heat: Warm Up Your Weekend with a Mix from Ghostly’s Moderna (Missy Livington)</a></p>
<p><a href="http://createdigitalmusic.com/2010/07/after-100-records-a-bento-box-july-events-full-of-ghostly-international/">After 100 Records, A Bento Box, July Events Full of Ghostly International</a></p>
<p><a href="http://createdigitalmusic.com/2009/07/dispatches-interviewing-lusine-on-detroits-people-mover/">Dispatches: Interviewing Lusine on Detroit’s People Mover</a></p>
<p>And, naturally, for more:<br />
<a href="http://ghostly.com/">http://ghostly.com/</a></p>
<div style="float: right; margin-left: 10px;"><a href="http://twitter.com/share?url=http://createdigitalmusic.com/2011/11/good-listening-good-taste-samplers-of-ghostly-sonic-output-inspiration-for-getting-things-made/&via=cdmblogs&text=Good Listening, Good Taste: Selection of Ghostly Sonic Output, Inspiration for Getting Things Made&related=:&lang=en&count=horizontal" class="twitter-share-button">Tweet</a><script type="text/javascript" src="http://platform.twitter.com/widgets.js"></script></div><div style="float: right; margin-left: 10px;"><a href="http://twitter.com/share?url=http://createdigitalmusic.com/2011/11/good-listening-good-taste-samplers-of-ghostly-sonic-output-inspiration-for-getting-things-made/&via=cdmblogs&text=Good Listening, Good Taste: Selection of Ghostly Sonic Output, Inspiration for Getting Things Made&related=:&lang=en&count=horizontal" class="twitter-share-button">Tweet</a><script type="text/javascript" src="http://platform.twitter.com/widgets.js"></script></div><div class='wpfblike' style='height: 40px;'><iframe src='http://www.facebook.com/plugins/like.php?href=http://createdigitalmusic.com/2011/11/good-listening-good-taste-samplers-of-ghostly-sonic-output-inspiration-for-getting-things-made/&amp;layout=default&amp;show_faces=false&amp;width=400&amp;action=like&amp;colorscheme=light&amp;send=false' scrolling='no' frameborder='0' allowTransparency='true' style='border:none; overflow:hidden; width:400px;'></iframe></div>]]></content:encoded>
			<wfw:commentRss>http://createdigitalmusic.com/2011/11/good-listening-good-taste-samplers-of-ghostly-sonic-output-inspiration-for-getting-things-made/feed/</wfw:commentRss>
		<slash:comments>6</slash:comments>
		</item>
	</channel>
</rss>

