Jim Reekes, The Man Behind Mac Sound
OMT in San Francisco #3: ‘Let it beep’ from One More Thing on Vimeo.
The legend of the early sounds of the Mac remains, apparently, an alluring one. Here, Jim Reekes talks to a Dutch documentary crew (though in English) about his thought process in designing sounds for the Mac, including the famous Mac startup sound.
If you haven’t heard the story, it’s a great tale. But there’s more to why Jim Reekes matters. For one, his insight into how sound design impacts the way people feel about a product is telling. Years later, following an onslaught of still more microcontroller-packed gear and hideous cellphone ringtones, that lesson seems ignored by designers. I know countless phone users who find the traditional phone ring sound. They do so not out of habit (like those people I know who are too young to even remember pre-digital phones), but because it’s the least offensive choice. With all of the growth in sound, you might imagine we’d be finding smart, new interactions, not struggling to cover the basics.
No surprise, then, that Keith Lang at UI&us, a blog centered on user experience, picks this up – it’s as interesting a question of design as it is Mac nostalgia. (I agree with the commenter there – tritone? The original sound doesn’t sound like a tritone to me.)
More importantly, though, Jim Reekes is worth revisiting because of the amount he contributed to sound on the Mac platform. That should be a reminder of how important it is to value the contributions of people who build intelligent sound into platforms, especially at a time when new platforms (iPhone, Android, Chrome) are emerging. Jim is credited (by his site and Wikipedia) for key engineering in QuickTime, he single-handedly created the Mac’s original Sound Manager, build early standalone radio appliances, helped support software on which the Mac multimedia revolution relied (from SoundEdit to Vision to HyperCard to Final Cut to Myst), and even built a jog wheel and hierarchical menu before the iPod.
![]()


iPad, wha? How about new music creation software for the Apple II platform?











