<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Create Digital Music &#187; Ardour</title>
	<atom:link href="http://createdigitalmusic.com/tag/ardour/feed/" rel="self" type="application/rss+xml" />
	<link>http://createdigitalmusic.com</link>
	<description>Making music with technology</description>
	<lastBuildDate>Fri, 25 May 2012 21:05:58 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.1.4</generator>
		<item>
		<title>Music in the Key of monome: From Samples, a Community Makes a Free Album</title>
		<link>http://createdigitalmusic.com/2011/12/music-in-the-key-of-monome-from-samples-a-community-makes-a-free-album/</link>
		<comments>http://createdigitalmusic.com/2011/12/music-in-the-key-of-monome-from-samples-a-community-makes-a-free-album/#comments</comments>
		<pubDate>Thu, 29 Dec 2011 23:53:31 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[Artists]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[albums]]></category>
		<category><![CDATA[Ardour]]></category>
		<category><![CDATA[artists]]></category>
		<category><![CDATA[Community]]></category>
		<category><![CDATA[compilation]]></category>
		<category><![CDATA[composing]]></category>
		<category><![CDATA[composition]]></category>
		<category><![CDATA[downloads]]></category>
		<category><![CDATA[field-recording]]></category>
		<category><![CDATA[free]]></category>
		<category><![CDATA[free-software]]></category>
		<category><![CDATA[grid-controllers]]></category>
		<category><![CDATA[grids]]></category>
		<category><![CDATA[key]]></category>
		<category><![CDATA[Linux]]></category>
		<category><![CDATA[listening]]></category>
		<category><![CDATA[monome]]></category>
		<category><![CDATA[open-source]]></category>
		<category><![CDATA[Renoise]]></category>
		<category><![CDATA[samples]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=22040</guid>
		<description><![CDATA[Keys open doors to creative music making in a community-led process. Photo (CC-BY) Cassie / Angelandspot. What an extraordinary thing an interface can be, a map to making music. A new community-generated album from users of the now-legendary monome grid instrument yields a variety of musical outcomes. The results are instrumental and lovely, breaking off &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2011/12/music-in-the-key-of-monome-from-samples-a-community-makes-a-free-album/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://createdigitalmusic.com/files/2011/12/musickeys.jpg"><img src="http://createdigitalmusic.com/files/2011/12/musickeys-640x480.jpg" alt="" title="musickeys" width="640" height="480" class="alignnone size-large wp-image-22043" /></a></p>
<div class="imgcaption">Keys open doors to creative music making in a community-led process. Photo (<a href="http://creativecommons.org/licenses/by/2.0/">CC-BY</a>) <a href="http://www.flickr.com/people/31269254@N04/">Cassie / Angelandspot</a>.</div>
<p>What an extraordinary thing an interface can be, a map to making music.</p>
<p>A new community-generated album from users of the now-legendary monome grid instrument yields a variety of musical outcomes. The results are instrumental and lovely, breaking off on lots of different stylistic vectors, but glued together by the notion of key and pitch. Let&#8217;s let contributor Joshua Saddler explain this &#8211; and the holiday album &#8211; as well as share some of the music. If you celebrate Orthodox Christmas or more generally the idea of &#8220;Holidays&#8221; (ahem), or if you just like good music, you can overlook the fact that the latter arrives a bit late on the Western calendar. But both albums are terrific, and I suspect the approach to the music in key, to sharing samples and field recordings, could well be an inspiration in your own music-making endeavors. Sometimes rules are liberating.</p>
<p>If you want to get a jump start on musical New Year&#8217;s resolutions, I can think of nothing better. Joshua writes:</p>
<p><a href="http://createdigitalmusic.com/files/2011/12/monome128_andart.jpg"><img src="http://createdigitalmusic.com/files/2011/12/monome128_andart-640x426.jpg" alt="" title="monome128_andart" width="640" height="426" class="alignnone size-large wp-image-22044" /></a></p>
<div class="imgcaption">A monome instrument, sporting custom-designed art included in the packaging. Photo (<a href="http://creativecommons.org/licenses/by/2.0/">CC-BY</a>) <a href="http://www.flickr.com/people/bmiphone/">bm.iphone</a>.</div>
<p><span id="more-22040"></span></p>
<blockquote><p>The monome community has released not one, but two albums for the holidays. Both are freely available at <a href="http://mcrpmusic.bandcamp.com">http://mcrpmusic.bandcamp.com</a></p>
<p>The first, MCRPv11 (Monome Community Remix Project, volume 11), was released mid-November, five months after the MCRPv10 album (which <a href="http://createdigitalmusic.com/2011/07/in-a-free-album-community-shared-monome-samples-shine-video-and-wine-tips/">CDM has previously covered</a>).</p>
<p><strong><a href="http://mcrpmusic.bandcamp.com/album/mcrpv11-all-keyed-up-edition">http://mcrpmusic.bandcamp.com/album/mcrpv11-all-keyed-up-edition</a></strong></p>
<p>As with all MCRP albums, there are guidelines and a theme. Participants submitted a field recording and a short instrumental sample in the key of G/E-minor. The participants then chose as many samples as they wished from the shared pool (though they couldn&#8217;t use their own samples), and had a couple of weeks to assemble their tracks. Sounds ranged from falling rocks to ocean waves to modular synthesizers to toy ukeleles and dogs barking. From this pool emerged fifteen startlingly diverse tracks.</p></blockquote>
<p>Have a listen, and head to Bandcamp for downloads in any format you desire:</p>
<p><iframe width="300" height="410" style="position: relative; display: block; width: 300px; height: 410px;" src="http://bandcamp.com/EmbeddedPlayer/v=2/album=728350784/size=grande3/bgcol=FFFFFF/linkcol=4285BB/" allowtransparency="true" frameborder="0"><a href="http://mcrpmusic.bandcamp.com/album/mcrpv11-all-keyed-up-edition">MCRPv11: &quot;All Keyed Up&quot; Edition by MCRP</a></iframe></p>
<p>I appreciate the chance to see Joshua&#8217;s process in video:</p>
<blockquote><p>I&#8217;m pretty pleased with how my contribution, &#8220;mnml autmn,&#8221; turned out:</p>
<p><object height="81" width="100%"><param name="movie" value="https://player.soundcloud.com/player.swf?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F28313111"></param><param name="allowscriptaccess" value="always"></param> <embed allowscriptaccess="always" height="81" src="https://player.soundcloud.com/player.swf?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F28313111" type="application/x-shockwave-flash" width="100%"></embed></object>  <span><a href="http://soundcloud.com/ioflow/mnml-autmn">mnml autmn</a> by <a href="http://soundcloud.com/ioflow">ioflow</a></span> </p></blockquote>
<p><iframe src="http://player.vimeo.com/video/32890248" width="640" height="360" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></p>
<blockquote><p>I sequenced bits and pieces from four samples with <a href="http://renoise.com">Renoise</a> (in some cases using single-cycle waveforms&#8230;so it still counts, even if it sounds nothing like the original!), exported sections to loops, and performed them live with rove (http://docs.monome.org/doku.php?id=app:rove) on a monome 128. I recorded and rearranged the resulting segments using <a href="http://ardour.org">Ardour3</a>&#8216;s timeline view. The tracker and the traditional DAW actually worked well together. As I&#8217;m the sole Linux musician on the album, composing and arranging takes much longer using free software than more common tools like Ableton Live. Things that took me hours are probably three-click operations in Live. Still, by having to strike out on my own, I learn so many new things each time I sit down to create&#8230;it&#8217;s worth the occasional frustration at not being able to do things the easy way, using the same process as everyone else.</p>
<p>The second release is the annual Monome Community Christmas Album volume 2, made available on December 21.</p>
<p><a href="http://mcrpmusic.bandcamp.com/album/monome-community-christmas-album-volume-2">http://mcrpmusic.bandcamp.com/album/monome-community-christmas-album-volume-2</a></p>
<p>This project had much more leeway; no hard-and-fast rules about samples or themes. I ended up forgoing the monome entirely for this album, instead improvising an original acoustic piano piece:</p>
<p><object height="81" width="100%"><param name="movie" value="https://player.soundcloud.com/player.swf?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F28923335"></param><param name="allowscriptaccess" value="always"></param> <embed allowscriptaccess="always" height="81" src="https://player.soundcloud.com/player.swf?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F28923335" type="application/x-shockwave-flash" width="100%"></embed></object>  <span><a href="http://soundcloud.com/ioflow/gloria">gloria</a> by <a href="http://soundcloud.com/ioflow">ioflow</a></span> </p>
<p><a href="http://soundcloud.com/ioflow/gloria">http://soundcloud.com/ioflow/gloria</a></p>
<p>There were fewer participants for MCXAv2, since it began immediately after MCRPv11, but the quality of the tracks is still extraordinary. Warm neo-retro-loungetronica. I&#8217;ll be listening to it year-round, not just in December.</p></blockquote>
<p>Me, too. And perhaps you, as well:</p>
<p><iframe width="300" height="410" style="position: relative; display: block; width: 300px; height: 410px;" src="http://bandcamp.com/EmbeddedPlayer/v=2/album=2830302869/size=grande3/bgcol=FFFFFF/linkcol=4285BB/" allowtransparency="true" frameborder="0"><a href="http://mcrpmusic.bandcamp.com/album/monome-community-christmas-album-volume-2">Monome Community Christmas Album-Volume 2 by Monome Community</a></iframe></p>
<p>Thanks, monome-ers!</p>
<p><a href="http://monome.org">http://monome.org</a></p>
<div style="float: right; margin-left: 10px;"><a href="http://twitter.com/share?url=http://createdigitalmusic.com/2011/12/music-in-the-key-of-monome-from-samples-a-community-makes-a-free-album/&via=cdmblogs&text=Music in the Key of monome: From Samples, a Community Makes a Free Album&related=:&lang=en&count=horizontal" class="twitter-share-button">Tweet</a><script type="text/javascript" src="http://platform.twitter.com/widgets.js"></script></div><div style="float: right; margin-left: 10px;"><a href="http://twitter.com/share?url=http://createdigitalmusic.com/2011/12/music-in-the-key-of-monome-from-samples-a-community-makes-a-free-album/&via=cdmblogs&text=Music in the Key of monome: From Samples, a Community Makes a Free Album&related=:&lang=en&count=horizontal" class="twitter-share-button">Tweet</a><script type="text/javascript" src="http://platform.twitter.com/widgets.js"></script></div><div class='wpfblike' style='height: 40px;'><iframe src='http://www.facebook.com/plugins/like.php?href=http://createdigitalmusic.com/2011/12/music-in-the-key-of-monome-from-samples-a-community-makes-a-free-album/&amp;layout=default&amp;show_faces=false&amp;width=400&amp;action=like&amp;colorscheme=light&amp;send=false' scrolling='no' frameborder='0' allowTransparency='true' style='border:none; overflow:hidden; width:400px;'></iframe></div>]]></content:encoded>
			<wfw:commentRss>http://createdigitalmusic.com/2011/12/music-in-the-key-of-monome-from-samples-a-community-makes-a-free-album/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Harrison Mixbus 2.0: Mac+Linux DAW Expands Mixing, Editing Features</title>
		<link>http://createdigitalmusic.com/2011/05/harrison-mixbus-2-0-maclinux-daw-expands-mixing-editing-features/</link>
		<comments>http://createdigitalmusic.com/2011/05/harrison-mixbus-2-0-maclinux-daw-expands-mixing-editing-features/#comments</comments>
		<pubDate>Mon, 30 May 2011 03:57:40 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Ardour]]></category>
		<category><![CDATA[console]]></category>
		<category><![CDATA[DAW]]></category>
		<category><![CDATA[editing]]></category>
		<category><![CDATA[harrison]]></category>
		<category><![CDATA[Linux]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[mixbus]]></category>
		<category><![CDATA[mixing]]></category>
		<category><![CDATA[Software]]></category>
		<category><![CDATA[upgrades]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=19227</guid>
		<description><![CDATA[We&#8217;ve been watching Harrison Mixbus, a DAW and mixing, editing, and recording workstation, as it has matured. In a crowded world of similar tools, this tool, powered by the open source Ardour DAW, nonetheless sets itself apart. Robust, console-style mixing meets modeled Harrison DSP and extensive editing options, appealing enough that many Mixbus users employ &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2011/05/harrison-mixbus-2-0-maclinux-daw-expands-mixing-editing-features/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://createdigitalmusic.com/files/2011/05/mixbus2_overview.jpg"><img src="http://createdigitalmusic.com/files/2011/05/mixbus2_overview-640x480.jpg" alt="" title="mixbus2_overview" width="640" height="480" class="alignnone size-large wp-image-19230" /></a></p>
<p>We&#8217;ve been watching Harrison Mixbus, a DAW and mixing, editing, and recording workstation, as it has matured. In a crowded world of similar tools, this tool, powered by the open source Ardour DAW, nonetheless sets itself apart. Robust, console-style mixing meets modeled Harrison DSP and extensive editing options, appealing enough that many Mixbus users employ it as a mixing front end even with other tools. On Linux, it finally makes the open source Ardour more palatable, but on the Mac, too, it&#8217;s winning some converts. Finding an inexpensive DAW from a leading, ultra-high-end console maker &#8211; let alone one that plays well with free software &#8211; continues to be a pleasant surprise.</p>
<p>Mixbus 2.0 adds a great deal of additional functionality. As expected, that also includes a price hike; the software will cost US$219. That&#8217;s still awfully low given the quality of  mixing and track processing effects you get; similar channel strips alone could cost as much or significantly more, and wouldn&#8217;t be integrated in a host in the way they are in Mixbus. And you get a far more fleshed-out tool with the upgrade.<span id="more-19227"></span></p>
<p>New in this release &#8211; mixing:</p>
<ul>
<li>Mix bus sends, the signature and namesake of the tool, are doubled to eight from four.	</li>
<li>Map plugins controls directly on the mixer strip &#8211; that I don&#8217;t think I&#8217;ve ever seen in a host before, actually.</li>
<li>Improved views: More controls in the main Mix window. Narrow mixer strips, hide/show mix buses. Consolidated plugins, sends, inserts, faders.</li>
<li>Phase correlation meter, for checking how stereo mixes will bounce to mono.</li>
<li>Polarity (phase) buttons for every mixer strip.</li>
</ul>
<p>Editing:
<ul>
<li>Crossfade, layering, and automation editing improved.</li>
<li>Ripple edits in Ardour, at long last.</li>
<li>Transparent regions during drag operations for easier edits, and a &#8220;Smart Object&#8221; mode that requires less tool mode switching.</li>
</ul>
<p>The upgrade also expands upon previously rather lean documentation, improves installation, adds key bindings, improves the UI and menus, enhances range selection, improves realtime automation recording, and enhances various other features which Harrison says were user-requested.</p>
<p>The images here make this a bit clearer:</p>
<p><img src="http://createdigitalmusic.com/files/2011/05/mb2_mix_annotated.jpg" alt="" title="mb2_mix_annotated" width="590" height="570" class="alignnone size-full wp-image-19232" /></p>
<p><img src="http://createdigitalmusic.com/files/2011/05/mb2_edit_annotated.jpg" alt="" title="mb2_edit_annotated" width="540" height="274" class="alignnone size-full wp-image-19231" /></p>
<p>I&#8217;ll be evaluating the new version on both Mac and Linux. Stay tuned &#8211; and let us know if you have any questions (or if users out there have any tips).</p>
<p><a href="http://www.harrisonconsoles.com/joomla/index.php?option=com_content&#038;task=view&#038;id=108&#038;Itemid=63">Harrison Mixbus</a><br />
<a href="http://harrisonconsoles.com">Harrison Consoles</a></p>
<div style="float: right; margin-left: 10px;"><a href="http://twitter.com/share?url=http://createdigitalmusic.com/2011/05/harrison-mixbus-2-0-maclinux-daw-expands-mixing-editing-features/&via=cdmblogs&text=Harrison Mixbus 2.0: Mac+Linux DAW Expands Mixing, Editing Features&related=:&lang=en&count=horizontal" class="twitter-share-button">Tweet</a><script type="text/javascript" src="http://platform.twitter.com/widgets.js"></script></div><div style="float: right; margin-left: 10px;"><a href="http://twitter.com/share?url=http://createdigitalmusic.com/2011/05/harrison-mixbus-2-0-maclinux-daw-expands-mixing-editing-features/&via=cdmblogs&text=Harrison Mixbus 2.0: Mac+Linux DAW Expands Mixing, Editing Features&related=:&lang=en&count=horizontal" class="twitter-share-button">Tweet</a><script type="text/javascript" src="http://platform.twitter.com/widgets.js"></script></div><div class='wpfblike' style='height: 40px;'><iframe src='http://www.facebook.com/plugins/like.php?href=http://createdigitalmusic.com/2011/05/harrison-mixbus-2-0-maclinux-daw-expands-mixing-editing-features/&amp;layout=default&amp;show_faces=false&amp;width=400&amp;action=like&amp;colorscheme=light&amp;send=false' scrolling='no' frameborder='0' allowTransparency='true' style='border:none; overflow:hidden; width:400px;'></iframe></div>]]></content:encoded>
			<wfw:commentRss>http://createdigitalmusic.com/2011/05/harrison-mixbus-2-0-maclinux-daw-expands-mixing-editing-features/feed/</wfw:commentRss>
		<slash:comments>20</slash:comments>
		</item>
		<item>
		<title>Making Music with Free and Open Source Software: Top Picks from Red Hat, Dave Phillips</title>
		<link>http://createdigitalmusic.com/2011/04/making-music-with-free-and-open-source-software-top-picks-from-red-hat-dave-phillips/</link>
		<comments>http://createdigitalmusic.com/2011/04/making-music-with-free-and-open-source-software-top-picks-from-red-hat-dave-phillips/#comments</comments>
		<pubDate>Wed, 20 Apr 2011 16:57:37 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[Features]]></category>
		<category><![CDATA[Highlight]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Ardour]]></category>
		<category><![CDATA[avsynthesis]]></category>
		<category><![CDATA[Convolution]]></category>
		<category><![CDATA[Csound]]></category>
		<category><![CDATA[DAWs]]></category>
		<category><![CDATA[downloads]]></category>
		<category><![CDATA[effects]]></category>
		<category><![CDATA[FLOSS]]></category>
		<category><![CDATA[FOSS]]></category>
		<category><![CDATA[free]]></category>
		<category><![CDATA[free-software]]></category>
		<category><![CDATA[GPL]]></category>
		<category><![CDATA[guitar]]></category>
		<category><![CDATA[guitar-effects]]></category>
		<category><![CDATA[how-to]]></category>
		<category><![CDATA[hydrogen]]></category>
		<category><![CDATA[jack]]></category>
		<category><![CDATA[jack-audio]]></category>
		<category><![CDATA[Linux]]></category>
		<category><![CDATA[LV2]]></category>
		<category><![CDATA[open-source]]></category>
		<category><![CDATA[opengl]]></category>
		<category><![CDATA[Plug-ins]]></category>
		<category><![CDATA[tutorials]]></category>
		<category><![CDATA[videos]]></category>
		<category><![CDATA[webcasts]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=18351</guid>
		<description><![CDATA[There are plenty of reasons to consider free software tools as part of your toolchain for music making. They might fit your budget, give you needed flexibility, allow you to use a tool driven more by development needs than commercial ones, give you tools that would otherwise lack proprietary commercial niches, allow you to run &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2011/04/making-music-with-free-and-open-source-software-top-picks-from-red-hat-dave-phillips/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><iframe title="YouTube video player" width="640" height="390" src="http://www.youtube.com/embed/eU8wlgwTe50" frameborder="0" allowfullscreen></iframe></p>
<p>There are plenty of reasons to consider free software tools as part of your toolchain for music making. They might fit your budget, give you needed flexibility, allow you to use a tool driven more by development needs than commercial ones, give you tools that would otherwise lack proprietary commercial niches, allow you to run (via Linux) on a wider variety of hardware or with greater low-latency performance, or allow you to contribute more directly to a project, from documentation to actual development. And increasingly, they don&#8217;t mandate some sort of philosophical choice, either &#8211; I routinely use free software tools on the proprietary Mac OS, and use commercial, proprietary projects (Renoise) on Linux or (Harrison Mixbus) to make free projects more powerful.</p>
<p>What usually holds people back from free software projects is, simply, not knowing where to begin. Software in general can overwhelm with choice; free software, often, doubly so. </p>
<p>Fortunately, some software gurus have jumped into the legwork so you don&#8217;t have to. I have some of my own thoughts on how to put this together, but first I wanted to share the input of these esteemed colleagues. These aren&#8217;t all Linux-only &#8211; many run on Windows and Mac, too &#8211; but if you <em>are</em> looking for a way to put together a robust studio on Linux, they&#8217;re a great start.</p>
<h3>Webcast, Software Picks, Knowledge Databases</h3>
<p>If you like real-time feedback, today, you can join Red Hat&#8217;s Adam Drew in a live webcast for &#8220;Open Your World,&#8221; entitled &#8220;Making Music with FOSS.&#8221; [Free and Open Source Software] It runs at 11:00a Pacific / 2:00p Eastern, and will be archived. (I&#8217;ll update that link here.)</p>
<p><a href="http://opensource.com/life/11/4/learn-make-open-source-music-register-now-webcast-adam-drew">Learn to make open source music&#8211;Register now for a webcast with Adam Drew</a></p>
<p><strong>Warning:</strong> I just discovered that this thing pops up an annoying survey that assumes you use JBoss. (And, heck, CDM is indirectly a Red Hat customer &#8211; the whole site runs on RHEL.) Trying to tell it you don&#8217;t use JBoss makes the whole survey fail. I&#8217;m going to try to schedule something separately, as this is &#8230; more than a little ridiculous for a music-making survey, and sadly shows Red Hat&#8217;s blind spot in regards to end users. </p>
<p>Day job in tech, night job in music making &#8211; yup, that&#8217;s the M.O. of quite a few people around this community.</p>
<p><a href="http://createdigitalmusic.com/files/2011/04/hydrogen.png"><img src="http://createdigitalmusic.com/files/2011/04/hydrogen-640x370.png" alt="" title="hydrogen" width="640" height="370" class="alignnone size-large wp-image-18379" /></a></p>
<div class="imgcaption"><a href="http://www.hydrogen-music.org/">Hydrogen</a>, the Linux drum machine. Recent fit and finish, plus a new sample editor, make it an ideal choice &#8211; surely you&#8217;ve got a system sitting around that could be running this. Image courtesy the developer.</div>
<p>I asked Adam for his top picks, and he explained he would demo:<span id="more-18351"></span></p>
<ul>
<li><a href="http://jackaudio.org/">JACK</a> / <a href="http://qjackctl.sourceforge.net/">qjackctl</a> (the GUI for JACK), the tool for interconnecting audio, MIDI, and sync between applications</li>
<li><a href="http://www.hydrogen-music.org/hcms/">Hydrogen Drum Machine</a></li>
<li><a href="http://ardour.org/">Ardour</a>, the terrific, all-free DAW</li>
<li><a href="http://rakarrack.sourceforge.net/">Rakarrack</a>, a free guitar effects tool set for Linux (one new to me, in fact!)</li>
<li><a href="http://zynaddsubfx.sourceforge.net/">ZynAddSubFX</a>, probably the most capable free standalone soft synth &#8211; ugly, but very powerful, and a candidate for a &#8220;desert island&#8221; synth.</li>
</ul>
<p><iframe title="YouTube video player" width="640" height="510" src="http://www.youtube.com/embed/RbYh_cxGG7Q" frameborder="0" allowfullscreen></iframe></p>
<p>For additional resources, there&#8217;s a superb guide on the Fedora site (one that Ubuntu actually might mirror). It&#8217;s Fedora-focused, but the advice often applies to other distributions:<br />
<a href="http://docs.fedoraproject.org/en-US/Fedora/14/html/Musicians_Guide/index.html">Fedora 14 Musician&#8217;s Guide</a></p>
<p>Adam himself operates the FOSS Audio KBase, full of articles on configuration and individual software programs. It&#8217;s about the most productive guide I&#8217;ve seen:<br />
<a href="http://www.linkedlistcorruption.com/audio-kbase/">FOSS Audio KBase</a></p>
<p>Adam has some more philosophical thoughts:<br />
<a href="http://opensource.com/life/11/4/webcast-preview-free-and-open-source-software-music-production">Webcast preview: Free and open source software for music production</a> [opensource.com]</p>
<p>And you can check out <a href="http://www.linkedlistcorruption.com/music/">Adam&#8217;s music</a> (CC-BY-NC-ND) and <a href="http://www.linkedlistcorruption.com/">Linux-oriented personal blog</a>. I tend to be more pragmatic about some of these issues, so I&#8217;m not endorsing all the opinions on Adam&#8217;s blog, but it&#8217;s a compelling read, and often comes with useful practical advice. (Mainly &#8211; I disagree with two points, one, I don&#8217;t think it&#8217;s entirely fair to say that proprietary DAWs lack interoperability, and two, I&#8217;m far more pragmatic about the future of Android as a platform, mainly because I think it&#8217;s currently the best bet for the distribution of free software on mobile. Oh, I don&#8217;t trust Google, either, though &#8211; that&#8217;d be silly.)</p>
<h3>Picks from Dave Phillips of Linux Journal</h3>
<p>Last weekend, I had the pleasure to meet Dave Phillips for the first time. Dave, an Ohio-based musician and teacher, is bar none the most invaluable writer when it comes to free software and music-making on Linux. His series for Linux Journal in particular is a must-read.</p>
<p>Dave and I joined Columbia&#8217;s Brad Garton at Virginia Tech to do a bit of teaching, a bit of playing, and to enjoy the hard work of the <a href="http://l2ork.music.vt.edu/main/">Linux Laptop Orchestra</a>. I&#8217;ll cover more of that soon, but in the meantime, I took some notes as Dave walked through a current take on the software for Linux that most excited him.</p>
<p><a href="http://createdigitalmusic.com/files/2011/04/irconvolution.jpg"><img src="http://createdigitalmusic.com/files/2011/04/irconvolution-640x307.jpg" alt="" title="irconvolution" width="640" height="307" class="alignnone size-large wp-image-18370" /></a></p>
<div class="imgcaption">Convolution reverb, anyone? Now with LV2 &#8211; the next-gen open plug format, compatible with the likes of Renoise on Linux.</div>
<p>His picks:</p>
<ul>
<li>Ardour, naturally</li>
<li><a href="http://ardour.org/development">Ardour 3</a>, the next-generation update to Ardour that at last adds MIDI support (and beautifully executed). Dave noted that you can and should install Ardour 3 alongside the stable Ardour, so you can test both. There are even pre-built alpha binaries, so there&#8217;s really no excuse: you could be up and running in less than the time it took to read this. (See a much earlier story from Dave on <a href="http://www.linuxjournal.com/content/testing-30-sneak-peek-64-studio-30-and-ardour3">testing 3</a>.)</li>
<li><a href="mixbus.harrisonconsoles.com ">Harrison Mixbus</a>: It&#8217;s not free software, but it is now Linux-native and supports Linux plug-ins, and it&#8217;s built on Ardour (and, in turn, contributes back to Ardour). As Dave put it, Mixbus is a mind-boggling value &#8220;from a company that thinks of a budget console as costing $100,000.&#8221;</li>
<li><a href="http://factorial.hu/plugins/lv2/ir">IR: LV2 convolution reverb</a>. The work of Tom Szilagyi, IR is a brilliant, no-nonsense plug-in for powerful convolution effects; LV2 support means it runs beautifully in hosts like Ardour 2.8.x and higher and Renoise. I&#8217;m really grateful to Dave for turning me on to this one. <a href="http://wootangent.net/2011/01/ir-the-convolution-plugin-ive-been-waiting-for/">woo, tangent</a> has a nice blog entry on the plug.</li>
<li><a href="http://lv2plug.in/trac/">LV2</a>, generally. Dave credits the evolving state of LV2, and the work of its principle developer, David Robillard, for a lot of innovation in free software and Linux audio. I&#8217;m surprised LV2 hasn&#8217;t gained more attention, in fact &#8211; it might be the best bet yet to finally help plug-in developers escape the shadow of  formats like VST. But that&#8217;s probably a topic for another article.</li>
<li><a href="http://rubberbandaudio.com/">RubberBand Audio Processor</a> Powerful time stretching tool, now on Linux, Windows, and Mac OS. Available as a library, too, if you&#8217;re a developer &#8211; or just use it to mangle your audio files as an end user. Someone has already <a href="http://tools.renoise.com/tools/rubberband-timestretchpitch-shift">ported it to Renoise</a>.</li>
</ul>
<p><a href="http://createdigitalmusic.com/files/2011/04/ardour3-midi.png"><img src="http://createdigitalmusic.com/files/2011/04/ardour3-midi-640x348.png" alt="" title="ardour3-midi" width="640" height="348" class="alignnone size-large wp-image-18382" /></a></p>
<div class="imgcaption">Dave shows off Ardour 3&#8242;s evolving MIDI capability. Expect this soon in a stable build.</div>
<p>The focus of Dave&#8217;s presentation, though, was one tool so deep, it could easily be your <em>only</em> tool, for the rest of time. AVSynthesis couples visual output in OpenGL with the veritable Csound sound and composition engine. It includes built-in sequencing capabilities, basic sound generators (themselves written in Csound), envelopes and modulation, the powerful MatrixSynthMod instrument, MIDI control, and effects (phasers, choruses, filter, waveguide filter, and so on). There&#8217;s shader support on the graphics side, too. The result: based on built-in building blocks or, if you&#8217;re adventurous, your own code, you can produce 3D audiovisual musical-eye candy performances. I hope we&#8217;ll take more look at this soon; the one question that came up repeatedly &#8211; and that Dave couldn&#8217;t answer yet &#8211; was what the workflow might be for adding your own Csound creations. (The package itself is built in Java.)</p>
<p>More information:<br />
<a href="http://www.avsynthesis.net/">http://www.avsynthesis.net/</a><br />
<a href="http://www.linuxjournal.com/article/10036">AVSynthesis: Blending Light and Sound with OpenGL and Csound5</a> [Dave in Linux Journal]<br />
<a href="http://www.csounds.com/journal/issue10/avs-cs-composition.html"></p>
<p><iframe src="http://www.videosurf.com/vembed/53471561?width=640&#038;height_vs=388" width="640" height="388" scrolling="no" frameborder="0" border="0"></iframe>
<p style="padding: 0px!important; padding-top: 5px!important; margin: 0px!important; font-size: 12px!important; width:px;"><a href="http://www.videosurf.com/video/avsynthesis-tour-1-53471561">AVSynthesis Tour 1</a></p>
<p><a href="http://www.csounds.com/journal/issue10/avs-cs-composition.html">Composing With Csound In AVSynthesis</a> [Dave in Csound Journal]</p>
<p>Lest you think we&#8217;re all a bunch of &#8220;neckbeard&#8221; Marxist free software revolutionaries, though, Dave &#8211; who&#8217;s had drinks with Stallman on occasion &#8211; was also full of questions about Mac OS and curious about it for his own music making. I think largely we&#8217;re all technologically curious; if anything, the only people I&#8217;ve met who have gotten really emotional are the people who mistrust free software, perhaps because they just need to loosen up and accept that something really can be free.</p>
<p>But as with proprietary software, I think the biggest danger with Linux and free software is that you can become overwhelmed with choices rather than focusing on music. That&#8217;s part of why I find these choices so appealing: deep, capable, well-designed, and rock-solid, I&#8217;ve found them to be eminently musical. Some of the best demonstrate that free software can provide choice &#8211; not, as many believe, only compromise. And I see absolutely no reason that they can&#8217;t coexist with other popular proprietary options in your studio. You may not be ready to leap into Linux, but especially given that by now you&#8217;ve likely accumulated either extra machines or machines that can easily dual-boot, there&#8217;s no reason not to add these free tools to your arsenal.</p>
<p>Got favorites of your own? Let us know; I&#8217;ll continue to feature this stuff in coming days.</p>
<div style="float: right; margin-left: 10px;"><a href="http://twitter.com/share?url=http://createdigitalmusic.com/2011/04/making-music-with-free-and-open-source-software-top-picks-from-red-hat-dave-phillips/&via=cdmblogs&text=Making Music with Free and Open Source Software: Top Picks from Red Hat, Dave Phillips&related=:&lang=en&count=horizontal" class="twitter-share-button">Tweet</a><script type="text/javascript" src="http://platform.twitter.com/widgets.js"></script></div><div style="float: right; margin-left: 10px;"><a href="http://twitter.com/share?url=http://createdigitalmusic.com/2011/04/making-music-with-free-and-open-source-software-top-picks-from-red-hat-dave-phillips/&via=cdmblogs&text=Making Music with Free and Open Source Software: Top Picks from Red Hat, Dave Phillips&related=:&lang=en&count=horizontal" class="twitter-share-button">Tweet</a><script type="text/javascript" src="http://platform.twitter.com/widgets.js"></script></div><div class='wpfblike' style='height: 40px;'><iframe src='http://www.facebook.com/plugins/like.php?href=http://createdigitalmusic.com/2011/04/making-music-with-free-and-open-source-software-top-picks-from-red-hat-dave-phillips/&amp;layout=default&amp;show_faces=false&amp;width=400&amp;action=like&amp;colorscheme=light&amp;send=false' scrolling='no' frameborder='0' allowTransparency='true' style='border:none; overflow:hidden; width:400px;'></iframe></div>]]></content:encoded>
			<wfw:commentRss>http://createdigitalmusic.com/2011/04/making-music-with-free-and-open-source-software-top-picks-from-red-hat-dave-phillips/feed/</wfw:commentRss>
		<slash:comments>68</slash:comments>
		</item>
		<item>
		<title>The $79 Virtual Analog Console, Now on Both Mac and Linux: Harrison Mixbus</title>
		<link>http://createdigitalmusic.com/2011/02/the-79-virtual-analog-console-now-on-both-mac-and-linux-harrison-mixbus/</link>
		<comments>http://createdigitalmusic.com/2011/02/the-79-virtual-analog-console-now-on-both-mac-and-linux-harrison-mixbus/#comments</comments>
		<pubDate>Fri, 11 Feb 2011 19:25:46 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Ardour]]></category>
		<category><![CDATA[cheap]]></category>
		<category><![CDATA[DAWs]]></category>
		<category><![CDATA[free-software]]></category>
		<category><![CDATA[harrison]]></category>
		<category><![CDATA[jack]]></category>
		<category><![CDATA[Linux]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[mastering]]></category>
		<category><![CDATA[mixbus]]></category>
		<category><![CDATA[mixing]]></category>
		<category><![CDATA[open-source]]></category>
		<category><![CDATA[production]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=16572</guid>
		<description><![CDATA[Harrison is a company with a rich legacy in high-end consoles. Mixbus, their software product, is something of an anomaly. Its analog tape saturation, EQ, filter, compression, and mixing should be sold a la carte for a few hundred bucks each, given the usual business model in this industry. The product should run on some &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2011/02/the-79-virtual-analog-console-now-on-both-mac-and-linux-harrison-mixbus/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://createdigitalmusic.com/files/2011/02/harrisonmixbus_overview.jpg"><img src="http://createdigitalmusic.com/files/2011/02/harrisonmixbus_overview-640x377.jpg" alt="" title="harrisonmixbus_overview" width="640" height="377" class="alignnone size-large wp-image-16584" /></a></p>
<p>Harrison is a company with a rich legacy in high-end consoles. Mixbus, their software product, is something of an anomaly. Its analog tape saturation, EQ, filter, compression, and mixing <em>should</em> be sold a la carte for a few hundred bucks each, given the usual business model in this industry. The product should run on some proprietary DAW, and should definitely come with a hardware dongle. And it absolutely, positively shouldn&#8217;t run on Linux, because everyone knows you can&#8217;t sell a product for Linux. </p>
<p>Instead, Mixbus sells for an intro price for US$79.99. You get the whole package: an entire DAW, plus a software version of Harrison&#8217;s 32-series and MR-series consoles, with powerful DSP and mixing features baked in. There&#8217;s no dongle. The DAW is the open source Ardour. On the Mac, you get support for Audio Unit plug-ins and any Core Audio interface, plus the superb Mac port of JACK.</p>
<p>And now, in addition to Mac support, you can run the package on Linux, benefiting from native Linux technologies like JACK and LADSPA and (now) LV2 plug-ins. Harrison recommends an audio-based distribution, but two of them &#8211; Ubuntu Studio and (Fedora-based) CCRMA &#8211; make their packages available in standard Ubuntu and custom Fedora repositories, respectively, which means just about any recent, major distribution will work.</p>
<p>Working with an open source DAW, Ardour, has some practical benefits for users. Aside from benefiting from a mature, open source codebase, the fact that Ardour is free software means you can exchange multitrack projects with friends, even if they don&#8217;t own Mixbus or do their work in a different DAW. Ardour takes some time to learn &#8211; the interface is spartan, to be sure &#8211; but because it&#8217;s a free project, it refreshingly focuses on the basics rather than the feature creep that has tended to make the major commercial, proprietary DAWs a bit complex. </p>
<p>Mixbus is simply a joy to use, because it consolidates the user interface into an efficient, productive console, and has some terrific effects to boost. Features:</p>
<ul>
<li>&#8220;Knob per function&#8221; mixing.</li>
<li>EQ, filter, compression, analog tape saturation, and Harrison&#8217;s summing model</li>
<li>4 mix bus sends on every channel, and channel strips that each feature filter, EQ, and compression.</li>
<li>Tone controls, compression, sidechaining, and tape saturation on the mix buses (hence the name), and on the stereo master bus, too &#8211; meaning this works nicely for mastering.</li>
<li>Plugin delay compensation for features like parallel compression.</li>
<li>Metering with peak, peak hold, compressor gain reduction on each track and bus &#8211; again, bringing mastering and mixing into a nice interface.</li>
</ul>
<p><span id="more-16572"></span></p>
<p>All of this operates in an extremely lightweight system that runs comfortably on a fairly low-end laptop, without having to sacrifice audio fidelity. (As with any multitrack system, just make sure you have a capable hard disk; that&#8217;s what I find to be the most significant bottleneck.)</p>
<p>In short, it&#8217;s a brilliant tool for plug-in hosting, thanks to all the routing options, and for finally finishing tracks, thanks to mix- and master-friendly features. On the Mac, support for AU means your plug-ins come with you from another DAW when you want to finish your music. On Linux (and on the Mac), you can use JACK to route in everything from a Pure Data patch to a recording for conventional mixing.</p>
<p>On the Mac, it&#8217;s a no-brainer purchase that makes a fantastic tool in your arsenal for finishing music. On Linux, it could be the release that finally makes a Linux-based studio practical.</p>
<p><a href="http://createdigitalmusic.com/files/2011/02/harrison.jpg"><img src="http://createdigitalmusic.com/files/2011/02/harrison.jpg" alt="" title="harrison" width="640" height="460" class="alignnone size-full wp-image-16588" /></a></p>
<div class="imgcaption">Harrison took what they knew about making big consoles like this, and applied it to software. Photo courtesy Harrison.</div>
<p>Version 1.5 also introduces some new features alongside the Linux release, including a key-mappable &#8220;play with pre-roll&#8221; Transport command and playhead edit range Transport snapping (huge time-savers), thinning for dynamic automation, and a Gain tool you can use to adjust curves in a region.</p>
<p>I spoke to Harrison about some of the details of what&#8217;s on offer here.</p>
<p><strong>CDM: Can you describe what&#8217;s built into Mixbus&#8217; console from a processing standpoint? What makes this console special? A lot is made of &#8220;summing,&#8221; but that&#8217;s &#8211; unless I&#8217;m missing something you&#8217;re doing &#8211; typically the least interesting part of DSP design in a mixer. So tell us what does make working with Mixbus different sonically?</strong></p>
<p>There&#8217;s the obvious stuff&#8230;. the built-in EQs, compressors, tape saturation, and final limiter&#8230;. done by our in-house DSP guys.  But I assume that&#8217;s not what you mean.</p>
<p>One fundamental difference in Mixbus is the fact that everything is always &#8220;in&#8221; &#8230;  for example, when you turn on an EQ, that processing is already allocated so you won&#8217;t push your CPU over the edge while undertaking the art of &#8220;mixing&#8221;.  This sounds trivial, but it has significant implications in the workflow, sound, and &#8220;immediacy&#8221; of the mixer.  A second big difference is the fixed number of pre-allocated buses (both graphically and DSP-wise) which is quite different from the normal DAW mixer.  This will become more apparent as we develop Mixbus further, in a way that is parallel with &#8211; but different than &#8211; Ardour and more traditional DAWs.</p>
<p>Summing is a hot-button topic, for sure.  On some level, there will be a simple addition, just like there is an addition of voltages/current on the summing bus of an analog console.  But nobody would say that 2 analog consoles sound the same.    Similarly, there are design decisions to be made on digital mixers.   For example, our EQs are implemented in 64-bit, and there is a dither stage in each channel.  When multiple channels are summed together, you can handle this dither in different ways.  The difference isn&#8217;t in the actual summing, but qualitative differences come from these signals when they are summed.</p>
<p><em>Ed.: That makes some sense &#8211; the summing stage itself, which is what people will often describe when comparing DAWs, shouldn&#8217;t theoretically be any different, but the way you handle changes in bit depth in various mixing stages prior to summing could make a big difference. I pushed Harrison on this partly because I&#8217;ve been having some heated discussions with developers and engineers about this topic, so we can go further into it if interested &#8211; but it&#8217;s good to know how Mixbus works, and I can confirm that mixing in the software is really a joy. -PK</em></p>
<p>Finally, there&#8217;s the rule that <em>in digital</em>  it&#8217;s hard to &#8220;improve&#8221; the quality of sound, but there are a hell of a lot of ways to screw it up.  Avoiding these landmines, or designing to accomodate them on a given platform,  is something that comes from a lot of experience.<br />
<a href="http://createdigitalmusic.com/files/2011/02/mixbusupclose.jpg"><img src="http://createdigitalmusic.com/files/2011/02/mixbusupclose.jpg" alt="" title="mixbusupclose" width="509" height="475" class="alignnone size-full wp-image-16590" /></a></p>
<p><strong>What&#8217;s the relationship of Mixbus to other Harrison products? How did they inform this design?</strong></p>
<p>We designed the Mixbus mixer using the same people &#038; process that we would apply to a hardware mixer.  Every design has &#8220;tradeoffs&#8221; associated with it:  features, bit depth, gain stages, dithering, oversampling, parameter ramping methods, etc etc.  There&#8217;s also a lot of thought that gets put into the parameter ranges &#8230;. where should the EQ center frequencies be?  How wide a range should they cover?  These are things that we (a) think about much more frequently than the typical DAW developer  and  (b)  have a very wide experience to draw from.</p>
<p><strong>Aside from the fact that it&#8217;s already there, can you talk about some specific advantages of working with Ardour? Any tips you&#8217;ve personally found while working with it, from a workflow / usability standpoint?</strong></p>
<p>Coming from the rarified world of high-end audio systems, we recognized a lot of the same qualities in Ardour.   Some examples:  &#8220;The things you do 1000 times a day are very easy to apply, while the things you do once per day don&#8217;t matter where they appear&#8221; &#8230;.  &#8220;Anything that you do automatically, while really helpful in some cases, will be terribly wrong in other cases&#8221; &#8230;.. &#8220;first-time-user intuitiveness isn&#8217;t as important as long-term usability to a pro&#8221;  &#8230;.. &#8220;customization on a truly deep level is important for enterprise-class facilities&#8221;  &#8230;. stuff like that.</p>
<p>These are subtleties.  How do you make a soundbyte out of the overall &#8220;gestalt&#8221; that Ardour/Mixbus has?  It is the result of many iterations driven by real-world users.  Sometimes it&#8217;s about going back-and-forth until finally settling on the &#8220;least evil&#8221; of evil compromises.   It doesn&#8217;t make good ad copy  <img src='http://createdigitalmusic.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>One huge point:  Ardour (in many cases) is a superset of the features of workstations.  For example,  the AudioFile (a high end hardware DAW by AMS/Neve) had the feature of &#8220;transparent regions&#8221;&#8230; so you could stack multiple sounds on a single track.   Ardour has a &#8220;transparent&#8221; flag for regions, so you can do this.   An interesting point here is that the Ardour session file format could conceivably become the shared standard of nearly other DAW.  Presumably we&#8217;ll be able to support nearly any workflow that a user wants, once we get the UI&#8217;s developed.</p>
<p><strong>Mixbus users &#8211; or potential Mixbus users &#8211; we&#8217;d love to hear from you. If you&#8217;re using the tool now, let us know how it&#8217;s working for you. And if you&#8217;re considering using it, let us know what&#8217;d be helpful to you. I suspect a tutorial on setting everything up on Linux would be a good place to start; it&#8217;s powerful, but not immediately intuitive out of the box.</strong></p>
<p><a href="http://www.harrisonconsoles.com/">http://www.harrisonconsoles.com/</a></p>
<p><iframe title="YouTube video player" width="640" height="390" src="http://www.youtube.com/embed/Fa_o6hmJg3Q" frameborder="0" allowfullscreen></iframe></p>
<div style="float: right; margin-left: 10px;"><a href="http://twitter.com/share?url=http://createdigitalmusic.com/2011/02/the-79-virtual-analog-console-now-on-both-mac-and-linux-harrison-mixbus/&via=cdmblogs&text=The $79 Virtual Analog Console, Now on Both Mac and Linux: Harrison Mixbus&related=:&lang=en&count=horizontal" class="twitter-share-button">Tweet</a><script type="text/javascript" src="http://platform.twitter.com/widgets.js"></script></div><div style="float: right; margin-left: 10px;"><a href="http://twitter.com/share?url=http://createdigitalmusic.com/2011/02/the-79-virtual-analog-console-now-on-both-mac-and-linux-harrison-mixbus/&via=cdmblogs&text=The $79 Virtual Analog Console, Now on Both Mac and Linux: Harrison Mixbus&related=:&lang=en&count=horizontal" class="twitter-share-button">Tweet</a><script type="text/javascript" src="http://platform.twitter.com/widgets.js"></script></div><div class='wpfblike' style='height: 40px;'><iframe src='http://www.facebook.com/plugins/like.php?href=http://createdigitalmusic.com/2011/02/the-79-virtual-analog-console-now-on-both-mac-and-linux-harrison-mixbus/&amp;layout=default&amp;show_faces=false&amp;width=400&amp;action=like&amp;colorscheme=light&amp;send=false' scrolling='no' frameborder='0' allowTransparency='true' style='border:none; overflow:hidden; width:400px;'></iframe></div>]]></content:encoded>
			<wfw:commentRss>http://createdigitalmusic.com/2011/02/the-79-virtual-analog-console-now-on-both-mac-and-linux-harrison-mixbus/feed/</wfw:commentRss>
		<slash:comments>43</slash:comments>
		</item>
		<item>
		<title>Ardour 3, Free DAW, is Nearly Done &#8211; And, With MIDI, Could Become Your Main DAW</title>
		<link>http://createdigitalmusic.com/2010/12/ardour-3-free-daw-is-nearly-done-and-with-midi-could-become-your-main-daw/</link>
		<comments>http://createdigitalmusic.com/2010/12/ardour-3-free-daw-is-nearly-done-and-with-midi-could-become-your-main-daw/#comments</comments>
		<pubDate>Thu, 16 Dec 2010 19:47:09 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[alpha]]></category>
		<category><![CDATA[Ardour]]></category>
		<category><![CDATA[ardour-3]]></category>
		<category><![CDATA[DAWs]]></category>
		<category><![CDATA[free]]></category>
		<category><![CDATA[free-software]]></category>
		<category><![CDATA[GPL]]></category>
		<category><![CDATA[Linux]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[MIDI]]></category>
		<category><![CDATA[open-source]]></category>
		<category><![CDATA[previews]]></category>
		<category><![CDATA[production]]></category>
		<category><![CDATA[Software]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=15351</guid>
		<description><![CDATA[MIDI in Ardour &#8211; and now, Ardour suddenly becomes viable for a wide swath of users. If a free and open source DAW sounds like a tall order, it is. And so it&#8217;s little surprise that Ardour 3, the biggest upgrade to this solid music production workstation, has been a long time coming. What might &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2010/12/ardour-3-free-daw-is-nearly-done-and-with-midi-could-become-your-main-daw/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://createdigitalmusic.com/files/2010/12/a3_midi_overview.png"><img src="http://createdigitalmusic.com/files/2010/12/a3_midi_overview-640x505.png" alt="" title="a3_midi_overview" width="640" height="505" class="alignnone size-large wp-image-15359" /></a></p>
<div class="imgcaption">MIDI in Ardour &#8211; and now, Ardour suddenly becomes viable for a wide swath of users.</div>
<p>If a free and open source DAW sounds like a tall order, it is. And so it&#8217;s little surprise that Ardour 3, the biggest upgrade to this solid music production workstation, has been a long time coming. What might surprise you: Ardour 3 is not only nearly here, but it could be substantial enough to become your primary music workstation. And that could be a good thing for the whole music production ecosystem on Mac and Linux.</p>
<p>The big news is, as expected, Ardour 3 will add MIDI recording, playback, and editing, the essential feature that kept many people away from the tool. What&#8217;s different about using MIDI in that Ardour is its exceptional support for JACK, the advanced audio and MIDI server for Mac and Linux. (Paul Davis is the creator of both Ardour and JACK.) That gives you unusually flexible options for routing. Otherwise, MIDI is what you&#8217;d expect, with piano roll editing, a welcome percussion-style editor and old-school step editor, and convenient editing tools.<span id="more-15351"></span></p>
<p>Also nice: you&#8217;ll edit in the main window, rather than having to juggle a lot of different windows. </p>
<p>MIDI means soft synths become practical, too. Ardour could become a showpiece for the small but growing set of exceptional new Linux plug-in instruments, with expanded LV2 support (and VST, which is also key on Linux). For Mac, there&#8217;s plugin instrument support for AU.</p>
<p>For routing, there&#8217;s a new matrix editor, which greatly simplifies the deep routing possibilities in Ardour. (That depth could, frankly, be a bit of a headache in past releases. Now, it looks like a joy.)</p>
<p><img src="http://createdigitalmusic.com/files/2010/12/a3_global_audio_matrix1-640x629.png" alt="" title="a3_global_audio_matrix" width="640" height="629" class="alignnone size-large wp-image-15363" /></p>
<p>DSP functions can now use any number of processors, essential for multi-core systems (which now even includes new, affordable netbooks).</p>
<p>And that&#8217;s just the banner features among many, many improvements, in one of the broadest DAW releases to date.</p>
<p>There&#8217;s &#8220;Vector Based Amplitude Panning,&#8221; a fancy graphical panning tool.</p>
<p><img src="http://createdigitalmusic.com/files/2010/12/a3_vbap_panner.png" alt="" title="a3_vbap_panner" width="495" height="452" class="alignnone size-full wp-image-15362" /></p>
<p>Pro Tools&#8217; Beat Detective sees an open source answer in Ardour&#8217;s cheekily-named Rhythm Ferret. (With similar features in almost every DAW these days, that&#8217;s a bit of a must.)</p>
<p>Ardour&#8217;s routing prowess is significant, but controlling the DAW is also becoming far more powerful. Having added pioneering support for OpenSoundControl (OSC) for controlling key editing tasks, Ardour 3 improves upon MIDI control with &#8220;binding maps.&#8221; There are presets for popular controllers from Behringer, Korg, Roland, and M-Audio, but it&#8217;ll be easy to create control maps for other tools, too. Maps are specified in simple XML and are a breeze to create. It looks to me like it&#8217;ll be an ideal place for interested users to contribute to a free and open source project, without necessarily having the skills to work with the Ardour code base. (I sure don&#8217;t have those kinds of code chops, so count me in, for one!)</p>
<p>The UI is also greatly improved, with sophisticated tools for tracking media, looking at your session, managing regions, and the like.</p>
<p><img src="http://createdigitalmusic.com/files/2010/12/a3_track_list-640x429.png" alt="" title="a3_track_list" width="640" height="429" class="alignnone size-large wp-image-15361" /></p>
<p><img src="http://createdigitalmusic.com/files/2010/12/a3_solo_controls2.png" alt="" title="a3_solo_controls2" width="191" height="271" class="alignnone size-full wp-image-15360" /></p>
<p><img src="http://createdigitalmusic.com/files/2010/12/a3_session_overview-640x578.png" alt="" title="a3_session_overview" width="640" height="578" class="alignnone size-large wp-image-15357" /></p>
<p>I could say more about what&#8217;s coming in Ardour 3, but it&#8217;s best to check out the eloquent description of the new features, what is and isn&#8217;t there, and what the thinking behind<br />
those functionalities has been:</p>
<p><a href="http://ardour.org/a3_features">http://ardour.org/a3_features</a></p>
<p>A lot of what is in Ardour 3 is familiar from other tools, so I expect among free software-averse developers, there may be a sense that open source isn&#8217;t &#8220;innovating.&#8221; In this case, though, I think there are a number of answers to that. First, Ardour&#8217;s innovation is partly in its simplicity: it doesn&#8217;t suffer from the kind of feature creep that has tended to afflict commercial products, partly out of necessity. Second, a number of features &#8211; as simple as the big clock window in Ardour &#8211; are simply things users need, and have been copied from one DAW to another since the 1980s. (Innovation for innovation&#8217;s sake isn&#8217;t always a good thing; features get copied because users desperately need them to solve common problems!) </p>
<p>But, most importantly, I think Ardour <em>does</em> have an innovative approach to MIDI, audio, and OSC, particularly in regards to routing and performance. It&#8217;s a showpiece for Paul Davis&#8217; superb JACK audio and MIDI technology. The music production ecosystem needs free and open source tools as pieces in the larger puzzle, in order to advance the craft of music software making as a whole. With expanded compatibility and file import/export features in Ardour 3, it could become a reference platform for interoperability, a common ground between DAWs and a showpiece for standards. Indeed, I do hope that commercial, proprietary developers have a look at what&#8217;s happening. Ardour demonstrates what&#8217;s possible.</p>
<p>Most importantly to us, it could be a damned useful DAW. Stay tuned for information about how you can help contribute to testing the project, and to making it a functional tool in your workflow as 3.0 nears release.</p>
<p><a href="http://ardour.org/">http://ardour.org/</a></p>
<div style="float: right; margin-left: 10px;"><a href="http://twitter.com/share?url=http://createdigitalmusic.com/2010/12/ardour-3-free-daw-is-nearly-done-and-with-midi-could-become-your-main-daw/&via=cdmblogs&text=Ardour 3, Free DAW, is Nearly Done - And, With MIDI, Could Become Your Main DAW&related=:&lang=en&count=horizontal" class="twitter-share-button">Tweet</a><script type="text/javascript" src="http://platform.twitter.com/widgets.js"></script></div><div style="float: right; margin-left: 10px;"><a href="http://twitter.com/share?url=http://createdigitalmusic.com/2010/12/ardour-3-free-daw-is-nearly-done-and-with-midi-could-become-your-main-daw/&via=cdmblogs&text=Ardour 3, Free DAW, is Nearly Done - And, With MIDI, Could Become Your Main DAW&related=:&lang=en&count=horizontal" class="twitter-share-button">Tweet</a><script type="text/javascript" src="http://platform.twitter.com/widgets.js"></script></div><div class='wpfblike' style='height: 40px;'><iframe src='http://www.facebook.com/plugins/like.php?href=http://createdigitalmusic.com/2010/12/ardour-3-free-daw-is-nearly-done-and-with-midi-could-become-your-main-daw/&amp;layout=default&amp;show_faces=false&amp;width=400&amp;action=like&amp;colorscheme=light&amp;send=false' scrolling='no' frameborder='0' allowTransparency='true' style='border:none; overflow:hidden; width:400px;'></iframe></div>]]></content:encoded>
			<wfw:commentRss>http://createdigitalmusic.com/2010/12/ardour-3-free-daw-is-nearly-done-and-with-midi-could-become-your-main-daw/feed/</wfw:commentRss>
		<slash:comments>41</slash:comments>
		</item>
		<item>
		<title>The Most From Free Software: Book Review, Getting Things Made, Un-Procrastination</title>
		<link>http://createdigitalmusic.com/2010/08/the-most-from-free-software-book-review-getting-things-made-un-procrastination/</link>
		<comments>http://createdigitalmusic.com/2010/08/the-most-from-free-software-book-review-getting-things-made-un-procrastination/#comments</comments>
		<pubDate>Fri, 06 Aug 2010 15:24:15 +0000</pubDate>
		<dc:creator>James Grahame</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Ardour]]></category>
		<category><![CDATA[books]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[free-software]]></category>
		<category><![CDATA[getting-things-done]]></category>
		<category><![CDATA[graphics]]></category>
		<category><![CDATA[how-to]]></category>
		<category><![CDATA[Linux]]></category>
		<category><![CDATA[open-source]]></category>
		<category><![CDATA[productivity]]></category>
		<category><![CDATA[projects]]></category>
		<category><![CDATA[Software]]></category>
		<category><![CDATA[sound]]></category>
		<category><![CDATA[ubuntu]]></category>
		<category><![CDATA[visual]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/?p=12607</guid>
		<description><![CDATA[Is it time to get a round tuit? Photo (CC-BY-ND) Denise Mattox. For this book review, we welcome guest writer Andy Farnell, who himself has a terrific book on interactive sound design and free modular patching environment Pure Data, entitled Designing Sound. It began as a review of a book on using free software &#8211; &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2010/08/the-most-from-free-software-book-review-getting-things-made-un-procrastination/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.flickr.com/photos/denisemattox/3381256733/" title="134: A Round Tuit by niseag03, on Flickr"><img src="http://farm4.static.flickr.com/3571/3381256733_07034a77ff.jpg" width="500" height="375" alt="134: A Round Tuit" /></a></p>
<div class="imgcaption"><strong>Is it time to get a round tuit?</strong> Photo (<a href="http://creativecommons.org/licenses/by-nd/2.0/deed.en">CC-BY-ND</a>) <a href="http://www.flickr.com/people/denisemattox/">Denise Mattox</a>.</div>
<p><em>For this book review, we welcome guest writer <a href="http://obiwannabe.co.uk/">Andy Farnell</a>, who himself <a href="http://www.amazon.co.uk/Designing-Sound-Andy-Farnell/dp/0956088600">has a terrific book</a> on interactive sound design and free modular patching environment Pure Data, entitled Designing Sound. It began as a review of a book on using free software &#8211; but it could be, more than that, a chance to fight procrastination. And while this runs the gamut, including graphics and design and not just sound, that could be even more relevant to those of us who need to delve into those other areas for our creative work. -Ed.</em></p>
<p>We all have a stack of things to get round to one day. Building a website. Making a video. Writing a book or recording an album. Allow me to share with you ten days that will transform your list of could do, would do, always going to do&#8230; into a list of exciting projects you&#8217;ve started.</p>
<p>That&#8217;s how long it took me to flick through Daniel James&#8217;  &#8220;Crafting Digital Media&#8221;, a light-reading compendium of software wisdom published by APress and weighing in at just under 400 pages.</p>
<p>It takes two of the major excuses for procrastination, &#8220;I don&#8217;t understand the interface, so I&#8217;m waiting for someone to show me.&#8221; and &#8220;I don&#8217;t have the money to buy the latest software&#8221;, and stomps them in the face with a giant boot.<br />
<img src="http://createdigitalmusic.com/files/2010/08/cdmediacover.jpg" alt="" title="cdmediacover" width="580" height="435" class="alignnone size-full wp-image-12614" /><br />
<span id="more-12607"></span></p>
<p>There are roughly eight topics, or chunks of knowledge covered.</p>
<p>The first is about photography, with demonstrations in F-Spot, GThumb and GIMP &#8212; all the free tools you need to transfer, manipulate, and polish high-quality digital images.</p>
<p>Every software package in the book is a free, open source product that can be legally downloaded and used. These are not shareware or limited trial programs, but full versions of powerful, standards compatible applications &#8212; all modern free software with reliable, polished interfaces and powerful features. The book also comes with a CD containing Ubuntu 9.04.</p>
<p>The second chapter concerns illustration and font design. This is a whistle stop tour of modern scalable vector graphics tools and techniques, touching on Inkscape, FontForge, and GIMP again, showing you how to import, export, convert and edit high quality multi-layered scalable graphics.</p>
<p>Next comes 2D animation, where KToon and Synfig are demonstrated, showing the basic concepts of frame sequencing and tweening. And naturally, 3D modelling follows, with a look at Blender, the immensely-powerful 3D object design and rendering package with auxiliary game engine.</p>
<p>Although each section covers a complete production concept, it isn&#8217;t tiring or exhaustive. Just enough guidance is given to launch the program, explore the features, introduce the key concepts and leave you to play. If you actually follow along with the software examples, it&#8217;s a truly exciting journey, as you go to sleep each night with your head exploding with possibilities.</p>
<p>The art of publishing is the next adventure, with explorations of page layout, document structure, creating PDFs, posters, books and flyers. Subjects like fonts, typography, kerning and color processes are explained through examples with the Scribus application.</p>
<p>As a musician, you might be wondering where the audio tools are. The book doesn&#8217;t disappoint. There&#8217;s something for even experienced users in this compendium of tools spanning three chapters. Packages such as Mixx, Hydrogen, Jack, Seq24, Alsa Modular, Audacity, Ardour, and JAMin are explored in the context of all the common tasks like podcasting, recording, sequencing, effecting, compressing and mastering, EQ, CD production, and creating your own streaming server.</p>
<p><img src="http://createdigitalmusic.com/files/2010/08/cdmedia_closeup.jpg" alt="" title="cdmedia_closeup" width="580" height="435" class="alignnone size-full wp-image-12615" /></p>
<p>As an old fart who has just discovered YouTube, I found the next section on video editing to be very helpful since I&#8217;ve just started to explore making video tutorials. The now comical proliferation of incompatible video formats and codecs, a depressing indictment of the failure of standards, are cut through in short order. Daniel lays down the basics of formats and their conversion using AVIdemux, cropping and resizing while preserving high quality, and basic editing  using Kino and the Open Movie Editor. A quick treatment of audio sync, titles and effects wraps up the section nicely.</p>
<p>Web development is the last chapter on software packages. Arguably there are so many choices for Web2.0 site design that it&#8217;s hard to justify any particular one. This book opts for solid and proven Drupal, along with a tour of the industry standard Apache web server, MySQL back-end, and Icecast media server to give a user-driven internet radio station as the chapter example.</p>
<p>Each of these topics is an entire profession in itself, about which shelves of books could be written, so don&#8217;t expect to become much of an an expert in any. What &#8220;Crafting Digital Media&#8221; does is open the door and get you started producing content very quickly. From there the opportunities are up to you.  </p>
<p>As well as gently throwing in up-to-date anecdotal knowledge and asides from his encyclopaedic knowledge of modern media software, Daniel ties together the various threads into a whole that leaves you feeling empowered to start any new digital production project.</p>
<p>Let&#8217;s face it, the key to most pieces of software is a few simple steps, a few core commands, that seem so easy once you know them that you want to kick yourself for not trying sooner. Getting over that initial barrier is what this book offers.</p>
<p>The book would be a fantastic companion to new users of Ubuntu Studio, Pure:Dyne or 64Studio distributions, though several of the packages are multi-platform, so are available for Mac and Windows too. <em>Ed.: Indeed, a large number of the tools are cross-platform &#8211; GIMP, FontForge, and Inkscape run on Mac and Windows, and Ardour on Mac. But then again, if you&#8217;ve got a Mac or PC, this is a great time to explore Linux a bit as a second OS, and all this software is available to you. Graphics software should even run acceptably virtualized. -PK</em></p>
<p>Title: Crafting Digital Media<br />
Author: Daniel James<br />
Publisher: Apress<br />
Year: 2009<br />
ISBN: 9781430218876<br />
Price: $29 (RRP:$40)</p>
<p><iframe src="http://rcm.amazon.com/e/cm?lt1=_blank&#038;bc1=000000&#038;IS2=1&#038;bg1=FFFFFF&#038;fc1=000000&#038;lc1=0000FF&#038;t=createdigital-20&#038;o=1&#038;p=8&#038;l=as1&#038;m=amazon&#038;f=ifr&#038;md=10FE9736YVPPT7A0FBG2&#038;asins=1430218878" style="width:120px;height:240px;" scrolling="no" marginwidth="0" marginheight="0" frameborder="0"></iframe></p>
<div style="float: right; margin-left: 10px;"><a href="http://twitter.com/share?url=http://createdigitalmusic.com/2010/08/the-most-from-free-software-book-review-getting-things-made-un-procrastination/&via=cdmblogs&text=The Most From Free Software: Book Review, Getting Things Made, Un-Procrastination&related=:&lang=en&count=horizontal" class="twitter-share-button">Tweet</a><script type="text/javascript" src="http://platform.twitter.com/widgets.js"></script></div><div style="float: right; margin-left: 10px;"><a href="http://twitter.com/share?url=http://createdigitalmusic.com/2010/08/the-most-from-free-software-book-review-getting-things-made-un-procrastination/&via=cdmblogs&text=The Most From Free Software: Book Review, Getting Things Made, Un-Procrastination&related=:&lang=en&count=horizontal" class="twitter-share-button">Tweet</a><script type="text/javascript" src="http://platform.twitter.com/widgets.js"></script></div><div class='wpfblike' style='height: 40px;'><iframe src='http://www.facebook.com/plugins/like.php?href=http://createdigitalmusic.com/2010/08/the-most-from-free-software-book-review-getting-things-made-un-procrastination/&amp;layout=default&amp;show_faces=false&amp;width=400&amp;action=like&amp;colorscheme=light&amp;send=false' scrolling='no' frameborder='0' allowTransparency='true' style='border:none; overflow:hidden; width:400px;'></iframe></div>]]></content:encoded>
			<wfw:commentRss>http://createdigitalmusic.com/2010/08/the-most-from-free-software-book-review-getting-things-made-un-procrastination/feed/</wfw:commentRss>
		<slash:comments>15</slash:comments>
		</item>
		<item>
		<title>MOTU Digital Performer Adds Native OpenSoundControl</title>
		<link>http://createdigitalmusic.com/2010/07/motu-digital-performer-adds-native-opensoundcontrol/</link>
		<comments>http://createdigitalmusic.com/2010/07/motu-digital-performer-adds-native-opensoundcontrol/#comments</comments>
		<pubDate>Tue, 20 Jul 2010 13:51:02 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Ardour]]></category>
		<category><![CDATA[DAWs]]></category>
		<category><![CDATA[Digital-Performer]]></category>
		<category><![CDATA[dp]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[MOTU]]></category>
		<category><![CDATA[OpenSoundControl]]></category>
		<category><![CDATA[OSC]]></category>
		<category><![CDATA[Renoise]]></category>
		<category><![CDATA[Software]]></category>
		<category><![CDATA[updates]]></category>
		<category><![CDATA[upgrades]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/?p=12261</guid>
		<description><![CDATA[And there were three &#8211; three major production apps now have OSC control. Once considered the domain of &#8220;DIY&#8221; apps or developers, OpenSoundControl is beginning to look like a viable option for open, standardized controls of music apps. Open-source Mac/Linux DAW Ardour has fully-documented OSC support as we saw in the spring, and this week &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2010/07/motu-digital-performer-adds-native-opensoundcontrol/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><img src="http://createdigitalmusic.com/files/2010/07/dp72.jpg" alt="" title="dp72" width="580" height="207" class="alignnone size-full wp-image-12263" /></p>
<p>And there were three &#8211; three major production apps now have OSC control. Once considered the domain of &#8220;DIY&#8221; apps or developers, OpenSoundControl is beginning to look like a viable option for open, standardized controls of music apps. Open-source Mac/Linux DAW Ardour has <a href="http://createdigitalmusic.com/2010/04/07/want-a-daw-that-supports-osc-try-ardour-free/">fully-documented OSC support</a> as we saw in the spring, and this week tracker Renoise <a href="http://createdigitalmusic.com/2010/07/19/renoise-2-6-could-set-new-bar-for-control-customization-openness/">added OSC in a public beta</a>. They join environments like Max and Pd, and a wide range of live visual software.</p>
<p>Add to that list DP. MOTU&#8217;s Digital Performer is the first mainstream, commercial DAW heavy-hitter to get OSC support, in its 7.2 update. 7.2 is generally a nice update, including theme support for its UI, but I&#8217;ll assume that if you&#8217;re a DP user, you&#8217;ve already found out about it. What you may have missed is the custom OSC control features added to DP&#8217;s default control surface support. </p>
<p><a href="http://www.motu.com/newsitems/dp7-2-now-shipping">DP 7.2 update</a></p>
<p>Select Setup > Control Surface Setup, and you can add an OSC controller. Right now, that&#8217;s most likely to mean some sort of iOS iPhone or iPad app, though this suggests to me the incentive is growing for someone &#8211; anyone &#8211; to finish OSC support for traditional hardware with faders, knobs, and buttons, too.</p>
<p>Once you&#8217;ve got your networking setup configured, you&#8217;re granted extensive control of just about everything you can do with DP tracks. That includes, to paraphrase from the MOTU OSC Programming Guide:</p>
<ul>
<li><strong>Global properties:</strong> transport, click, punch, and even frame formats.</li>
<li><strong>Actions:</strong> Cut, copy, undo, scrub, zoom, scroll, jump to markers, selection tools &#8211; all the things you normally do with the mouse and keyboard shortcuts.</li>
<li><strong>Track properties:</strong> Volume, pan, mute, solo, of course, but also group settings, monitoring, and other more advanced options.</li>
<li><strong>Sends and inserts</strong>.</li>
</ul>
<p>You can find all the details by navigating to DP&#8217;s online control surface help.</p>
<p>Not absolutely everything is covered, but it&#8217;s fairly extensive and copiously documented. Aside from controlling DP from a custom iPad control surface, I&#8217;m curious if this helps people to have another outlet for making &#8220;macros&#8221; for control.</p>
<p>We haven&#8217;t seen yet what MOTU&#8217;s own plans for its OSC support may be, but I&#8217;ll let you know. I think even having DP and Ardour with similar support in DAWs is already progress for the traction of the protocol. Saying &#8220;I&#8217;m first&#8221; or &#8220;I&#8217;m exclusive&#8221; isn&#8217;t, of course, terribly meaningful when you&#8217;re talking standards. Now, OSC support in music software has some company.</p>
<p>Of course, with opportunity comes responsibility. There&#8217;s an even greater need for coordination between OSC developers, and a broader effort to help the protocol mature. </p>
<p><a href="http://createdigitalmusic.com/index.php?s=osc+unicorn"><img src="http://createdigitalmusic.com/files/2009/11/oscicorn.jpg"></a></p>
<div class="imgcaption">I&#8217;m not necessarily saying a <a href="http://createdigitalmusic.com/2009/11/18/opensoundcontrol-now-compatible-with-magical-unicorns/">magical unicorn</a> that appeared at the end of last year has anything to do with the rash of improved OSC support in music apps. It could be a coincidence.</div>
<div style="float: right; margin-left: 10px;"><a href="http://twitter.com/share?url=http://createdigitalmusic.com/2010/07/motu-digital-performer-adds-native-opensoundcontrol/&via=cdmblogs&text=MOTU Digital Performer Adds Native OpenSoundControl&related=:&lang=en&count=horizontal" class="twitter-share-button">Tweet</a><script type="text/javascript" src="http://platform.twitter.com/widgets.js"></script></div><div style="float: right; margin-left: 10px;"><a href="http://twitter.com/share?url=http://createdigitalmusic.com/2010/07/motu-digital-performer-adds-native-opensoundcontrol/&via=cdmblogs&text=MOTU Digital Performer Adds Native OpenSoundControl&related=:&lang=en&count=horizontal" class="twitter-share-button">Tweet</a><script type="text/javascript" src="http://platform.twitter.com/widgets.js"></script></div><div class='wpfblike' style='height: 40px;'><iframe src='http://www.facebook.com/plugins/like.php?href=http://createdigitalmusic.com/2010/07/motu-digital-performer-adds-native-opensoundcontrol/&amp;layout=default&amp;show_faces=false&amp;width=400&amp;action=like&amp;colorscheme=light&amp;send=false' scrolling='no' frameborder='0' allowTransparency='true' style='border:none; overflow:hidden; width:400px;'></iframe></div>]]></content:encoded>
			<wfw:commentRss>http://createdigitalmusic.com/2010/07/motu-digital-performer-adds-native-opensoundcontrol/feed/</wfw:commentRss>
		<slash:comments>14</slash:comments>
		</item>
		<item>
		<title>Want a DAW that Supports OSC? In a World of Doesn&#8217;t, Ardour Does &#8211; Free</title>
		<link>http://createdigitalmusic.com/2010/04/want-a-daw-that-supports-osc-try-ardour-free/</link>
		<comments>http://createdigitalmusic.com/2010/04/want-a-daw-that-supports-osc-try-ardour-free/#comments</comments>
		<pubDate>Wed, 07 Apr 2010 16:19:23 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[android]]></category>
		<category><![CDATA[Ardour]]></category>
		<category><![CDATA[awesomeness]]></category>
		<category><![CDATA[controllers]]></category>
		<category><![CDATA[free-software]]></category>
		<category><![CDATA[iPad]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[ipod-touch]]></category>
		<category><![CDATA[Linux]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[multi-touch]]></category>
		<category><![CDATA[open-source]]></category>
		<category><![CDATA[OpenSoundControl]]></category>
		<category><![CDATA[OSC]]></category>
		<category><![CDATA[Pd]]></category>
		<category><![CDATA[pure-data]]></category>
		<category><![CDATA[touch]]></category>
		<category><![CDATA[touchosc]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/?p=10430</guid>
		<description><![CDATA[And yes, there&#8217;s even built-in control surface support for the Wiimote. I have to give that a try to figure out how the heck that works. Why wait for The Future, when you can have a full-featured DAW that supports OSC (OpenSoundControl), right now, today? That DAW turns out to be Ardour, the open source &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2010/04/want-a-daw-that-supports-osc-try-ardour-free/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://createdigitalmusic.com/files/2010/04/ardourcontrol.jpg"><img src="http://createdigitalmusic.com/files/2010/04/ardourcontrol.jpg" alt="" title="ardourcontrol" width="580" height="188" class="alignright size-full wp-image-10431" /></a></p>
<div class="imgcaption">And yes, there&#8217;s even built-in control surface support for the Wiimote. I have to give that a try to figure out how the heck that works.</div>
<p>Why wait for The Future, when you can have a full-featured DAW that supports OSC (OpenSoundControl), right now, today? That DAW turns out to be Ardour, the open source workstation software that&#8217;s been maturing surprisingly nicely, and runs on both Mac OS X and Linux.</p>
<p>Ardour has had OSC support for some time, but early this year, it got proper documentation. Setup is absurdly simple: there&#8217;s a single menu item to check off at Options > Misc Options > Use OSC. If you&#8217;re using any recent build, it&#8217;ll be there &#8211; no need for the bleeding edge. (If you want to adjust the port on which Ardour listens, there&#8217;s a single line to edit in a configuration file, though the default will probably work just fine.)</p>
<p>Check the menu item, and Ardour is ready to receive OSC messages, meaning it&#8217;d be really easy to build an OSC-compliant control surface from hardware or software. (I probably shouldn&#8217;t mention this in public, but I&#8217;ve started a simple remote control for Android. If you have feature requests or an idea of how it should work, let me know. One thing I&#8217;d like is to use Android&#8217;s gesture library for making menu shortcuts. I only bring this up in case anyone is interested in helping.)</p>
<p>The advantage of OSC over MIDI or even traditional keymaps is that there&#8217;s no translation of one thing to something else. Ardour simply responds to any message sent to <em>any menu item</em>. The message for Save, then, is Save. The message &#8220;edit cursor to previous region start&#8221; is edit-cursor-to-previous-region-start. Everything is described in human-readable English.</p>
<p><a href="http://ardour.org/osc_control">http://ardour.org/osc_control</a><span id="more-10430"></span></p>
<p>It&#8217;s also not hard to look at the OSC commands and imagine a more generic spec for common, shared commands that would work across DAWs.</p>
<p>Ardour is already a joy to use for audio, especially if you think of it not as an all-in-one app that has every conceivable effect you&#8217;d ever need, but as a JACK-enabled host that works with other tools. Little wonder: <a href="http://jackaudio.org/">JACK audio</a>, an ingenious way of routing sound and transport between software on Linux and Mac, is also the creation of lead Ardour developer Paul Davis. (On Linux, I&#8217;ve started using the combination as a way of conveniently recording sounds from Pd.) </p>
<p>If you&#8217;ve found other DAWs have gotten overcomplicated and want an audio host that focuses on exceling at the basics, Ardour is well worth a look. Of course, for many of us, MIDI editing is a basic we can&#8217;t do without, so needless to say a lot of folks are impatient for Ardour. Paul tells me progress is going smoothly, though, so stay tuned &#8211; and consider donating at the site if you like what you see and want to support more development. Another way to help: on Mac, there&#8217;s the fantastic-looking <a href="http://ardour.org/node/3011">Mixbus</a>, a commercial version of Ardour that turns it into a full-featured, analog-style mixing console with effects.</p>
<p><a href="http://ardour.org/">http://ardour.org/</a></p>
<p>And commercial developers, I do hope you&#8217;re paying attention, too. Yes, this is something you could do. </p>
<p>Readers: what would you want to see from OSC controllers for a DAW?</p>
<p><a href="http://createdigitalmusic.com/files/2010/04/touchosc_ardour.jpg"><img src="http://createdigitalmusic.com/files/2010/04/touchosc_ardour.jpg" alt="" title="touchosc_ardour" width="580" height="335" class="alignright size-full wp-image-10441" /></a></p>
<p><strong>Updated: Ardour + TouchOSC</strong></p>
<p>Max Breakwell has blogged the Ardour DAW and also has set up a convenient-looking template for TouchOSC. I agree with Max that one of the big challenges is just picking out what you want to control &#8211; you wouldn&#8217;t want everything (that&#8217;s what the UI is for). On the other hand, it&#8217;s great to have that flexibility. Wanted to post this and haven&#8217;t yet had time to ask him, but I find it curious that he needs to run Max/MSP in the background to process the ports; I have to find out why. </p>
<p><a href="http://www.maxbreakwell.com/max-msp-jitter/touchosc-and-ardour/">TouchOSC and Ardour</a></p>
<p><a href="http://www.maxbreakwell.com/max-msp-jitter/ardour-and-osc-ideas/">&#8220;Ardour and OSC Ideas&#8221; / Ardour mini-review</a></p>
<p>Needless to say, though, OSC does not have to mean iPhone/iPad, exclusively. OSC hardware is gradually evolving, and other platforms are possible, too &#8212; including what promise to be some dirt-cheap, Android-powered tablets later this year. So I&#8217;d keep my eye on this one; even if you&#8217;re not ready yet, you might find yourself using this combination down the road.</p>
<p><a href="http://createdigitalmusic.com/files/2010/04/ardour_pd.jpg"><img src="http://createdigitalmusic.com/files/2010/04/ardour_pd.jpg" alt="" title="ardour_pd" width="580" height="508" class="alignright size-full wp-image-10443" /></a></p>
<p><strong>Updated: Ardour + Pd</strong></p>
<p>With OSC control providing full control of everything Ardour does, you wind up with something a little bit akin to the combination of Max for Live and the Ableton Live API calls (Live DOM). Not only could you control Ardour yourself via a tablet or controller or other device, but you could build a patch that provides programmatic control of Ardour. What might you do with that? Well, that&#8217;s up to you &#8211; it seems it could range from the practical (automating common tasks) to the somewhat unusual.</p>
<p>Apostool is a set of Pd patches that turn Pd into a &#8220;scripting&#8221; tool for Ardour. Developed by a user by the name of seegwen, it&#8217;s in its first steps, but it&#8217;s a good place to start if this interests you (and from comments on Twitter and elsewhere, I think it might). In case this seems like a distraction, too, there&#8217;s no reason not to keep such a patch simple, pulling only what you want to manipulate &#8211; indeed, it&#8217;s likely faster than some MIDI assignments and the like would be. </p>
<p>There&#8217;s a great discussion on the Ardour forum, which even raises the possibility of &#8220;algorithmic mixing.&#8221; Dave Phillips, the awesome Linux audio author, even chimes in with some ideas of other software that could get in on the fun. Sure, it sounds intensely geeky, but because of the potential simplicity of the tools involved, there&#8217;s no reason you couldn&#8217;t come up with a simple project and make some actual music with these ideas.</p>
<p><a href="http://ardour.org/node/3347">Apostool, Ardour Puredata Osc Scripting tool</a> [Ardour forum]<br />
<a href="http://gwen.coffy.name/Puredata/Apostool">Apostool &#8211; Puredata &#8211; Gwen</a> [Project page]</p>
<p><strong>And MIDI&#8230;</strong> For all the MIDI gear you&#8217;ve got that does MIDI and not OSC, Ardour needs your help creating mappings:<br />
<a href="http://http://ardour.org/ardour_midi_binding_maps">We Need You: creating MIDI controller mappings for Ardour 3</a></p>
<div style="float: right; margin-left: 10px;"><a href="http://twitter.com/share?url=http://createdigitalmusic.com/2010/04/want-a-daw-that-supports-osc-try-ardour-free/&via=cdmblogs&text=Want a DAW that Supports OSC? In a World of Doesn't, Ardour Does - Free&related=:&lang=en&count=horizontal" class="twitter-share-button">Tweet</a><script type="text/javascript" src="http://platform.twitter.com/widgets.js"></script></div><div style="float: right; margin-left: 10px;"><a href="http://twitter.com/share?url=http://createdigitalmusic.com/2010/04/want-a-daw-that-supports-osc-try-ardour-free/&via=cdmblogs&text=Want a DAW that Supports OSC? In a World of Doesn't, Ardour Does - Free&related=:&lang=en&count=horizontal" class="twitter-share-button">Tweet</a><script type="text/javascript" src="http://platform.twitter.com/widgets.js"></script></div><div class='wpfblike' style='height: 40px;'><iframe src='http://www.facebook.com/plugins/like.php?href=http://createdigitalmusic.com/2010/04/want-a-daw-that-supports-osc-try-ardour-free/&amp;layout=default&amp;show_faces=false&amp;width=400&amp;action=like&amp;colorscheme=light&amp;send=false' scrolling='no' frameborder='0' allowTransparency='true' style='border:none; overflow:hidden; width:400px;'></iframe></div>]]></content:encoded>
			<wfw:commentRss>http://createdigitalmusic.com/2010/04/want-a-daw-that-supports-osc-try-ardour-free/feed/</wfw:commentRss>
		<slash:comments>39</slash:comments>
		</item>
		<item>
		<title>Try a Fully-Loaded, Pre-Tuned Linux Workstation on Your Laptop, Netbook: Sale</title>
		<link>http://createdigitalmusic.com/2010/01/try-a-fully-loaded-pre-tuned-linux-workstation-on-your-laptop-netbook-sale/</link>
		<comments>http://createdigitalmusic.com/2010/01/try-a-fully-loaded-pre-tuned-linux-workstation-on-your-laptop-netbook-sale/#comments</comments>
		<pubDate>Tue, 12 Jan 2010 18:37:56 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Ardour]]></category>
		<category><![CDATA[DAW]]></category>
		<category><![CDATA[distros]]></category>
		<category><![CDATA[free-software]]></category>
		<category><![CDATA[indamixx]]></category>
		<category><![CDATA[laptop]]></category>
		<category><![CDATA[Linux]]></category>
		<category><![CDATA[netbook]]></category>
		<category><![CDATA[open-source]]></category>
		<category><![CDATA[operating-systems]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Renoise]]></category>
		<category><![CDATA[Software]]></category>
		<category><![CDATA[transmission]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/2010/01/12/try-a-fully-loaded-pre-tuned-linux-workstation-on-your-laptop-netbook-sale/</guid>
		<description><![CDATA[Renoise + Linux is a delicious combination. Ah, there’s nothing like bleeding-edge laptop performance. And to really convey to your audience that you’re indeed playing live, there’s nothing like glitches, dropouts, and crashing in the middle of a live set. It brings that homespun, digital authenticity to your performance, as you… Okay, who am I &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2010/01/try-a-fully-loaded-pre-tuned-linux-workstation-on-your-laptop-netbook-sale/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><a class="thickbox" href="http://createdigitalmusic.com/files/2010/01/transmission1.jpg"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="transmission1" border="0" alt="transmission1" src="http://createdigitalmusic.com/files/2010/01/transmission1_thumb.jpg" width="580" height="340" /></a></p>
<div class="imgcaption">Renoise + Linux is a delicious combination. </div>
<p>Ah, there’s nothing like bleeding-edge laptop performance. And to really convey to your audience that you’re indeed playing live, there’s nothing like glitches, dropouts, and crashing in the middle of a live set. It brings that homespun, digital authenticity to your performance, as you…</p>
<p>Okay, who am I kidding? You may be longing for a more stable, predictable, controllable mobile music rig. One way to get there is with the Linux operating system. The problem, however, is that if you don’t know what you’re doing, that setup can wind up being <em>less</em> stable, not more stable. Because Linux is about freedom and endless choice, you have the “freedom” to combine software in ways that … uh, doesn’t actually work. </p>
<p>I’m all for continuing to document ways of improving your Linux experience. At the same time, part of the free software business model – <a href="http://www.gnu.org/licenses/gpl-faq.html#DoesTheGPLAllowMoney">even according to the die-hards at the Free Software Foundation</a> – is that custom configuration and distribution is a reasonable way to make money. </p>
<p>The best-available plug-and-play Linux music solution right now, hands down, is Indamixx. It’s got basically everything going for it:</p>
<ul>
<li>A highly-tweaked Transmission OS, as developed by <a href="http://www.64studio.com/">64 Studio</a> </li>
<li>Based on Ubuntu, so you can install recent Ubuntu packages for maximum software compatibility </li>
<li>Carefully-tuned, custom real-time kernel for maximum audio performance </li>
<li>Bundled with some great proprietary software, too, specifically ArdourXchange so you can import AAF files from your Pro Tools session – making your free software and proprietary software coexist peacefully </li>
<li>LinuxDSP suite of mastering effects and plug-ins, specially tuned so they’ll work well even on Intel Atom-powered netbooks </li>
</ul>
<p>The surprise: with the setup tuned in advance for you, Linux can be the friendliest out-of-box experience of any OS for music performance – seriously. Don’t get me wrong – it’s possible to get glitch-free performance out of Windows and Mac OS X, too. But Linux does offer a level of control and inter-application connectivity, as well as uniquely-strong performance on certain audio interfaces, that makes it a strong choice.</p>
<p> <span id="more-9026"></span>
<p>With tools like Pd and SuperCollider and the superb Renoise now on Linux, there’s no reason you can’t migrate your live performance rig to Linux – even if you choose to keep your production tools on another OS.</p>
<p>Normally priced at US$69, the Indamixx digital download is on sale for $49, and if you use sale code CDM, you get it for US$39. <strong>You have to purchase by January 19, and you have to use “CDM” as the code when you check out.</strong></p>
<p><a class="thickbox" href="http://createdigitalmusic.com/files/2010/01/transmission2.jpg"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="transmission2" border="0" alt="transmission2" src="http://createdigitalmusic.com/files/2010/01/transmission2_thumb.jpg" width="580" height="340" /></a></p>
<div class="imgcaption">Ardour DAW running with the exclusive LinuxDSP plug-in suite. </div>
<p><strong>What you need to run it:</strong> Any PC netbook or laptop (and even UMPC/MID machines) should work. Note that Macs are not yet supported in this release; they’re trickier to dual-boot, but that support should come in the future. (If you know what you’re doing, it is possible to dual-boot the Mac, and honestly if you know your way around EFI and drivers I expect you could even use this distro.)</p>
<p>I’m not getting any money out of this deal, but I’m hoping for something far more valuable – it’d be great to have a little community of Linux users here on CDM so we can share tips with one another. As with, frankly, any OS, compatibility requires testing and tweaking. (That’s true even on the Mac, with a relatively limited hardware selection.)</p>
<p><a href="http://www.indamixx.com/indamixx-iso-download.html">Indamixx Digital Download</a></p>
<p>There’s also a USB key version, though it’s just as easy to buy or reuse a USB key of your own and use that.</p>
<p>I can certainly say, having tried various Fedora, SUSE, and Ubuntu configurations, I think the Indamixx/Transmission setup is the most painless and audio-friendly out there.</p>
<div style="float: right; margin-left: 10px;"><a href="http://twitter.com/share?url=http://createdigitalmusic.com/2010/01/try-a-fully-loaded-pre-tuned-linux-workstation-on-your-laptop-netbook-sale/&via=cdmblogs&text=Try a Fully-Loaded, Pre-Tuned Linux Workstation on Your Laptop, Netbook: Sale&related=:&lang=en&count=horizontal" class="twitter-share-button">Tweet</a><script type="text/javascript" src="http://platform.twitter.com/widgets.js"></script></div><div style="float: right; margin-left: 10px;"><a href="http://twitter.com/share?url=http://createdigitalmusic.com/2010/01/try-a-fully-loaded-pre-tuned-linux-workstation-on-your-laptop-netbook-sale/&via=cdmblogs&text=Try a Fully-Loaded, Pre-Tuned Linux Workstation on Your Laptop, Netbook: Sale&related=:&lang=en&count=horizontal" class="twitter-share-button">Tweet</a><script type="text/javascript" src="http://platform.twitter.com/widgets.js"></script></div><div class='wpfblike' style='height: 40px;'><iframe src='http://www.facebook.com/plugins/like.php?href=http://createdigitalmusic.com/2010/01/try-a-fully-loaded-pre-tuned-linux-workstation-on-your-laptop-netbook-sale/&amp;layout=default&amp;show_faces=false&amp;width=400&amp;action=like&amp;colorscheme=light&amp;send=false' scrolling='no' frameborder='0' allowTransparency='true' style='border:none; overflow:hidden; width:400px;'></iframe></div>]]></content:encoded>
			<wfw:commentRss>http://createdigitalmusic.com/2010/01/try-a-fully-loaded-pre-tuned-linux-workstation-on-your-laptop-netbook-sale/feed/</wfw:commentRss>
		<slash:comments>65</slash:comments>
		</item>
		<item>
		<title>In-the-Box Mixing, Analog Console Style, on an Open Source DAW</title>
		<link>http://createdigitalmusic.com/2009/10/in-the-box-mixing-analog-console-style-on-an-open-source-daw/</link>
		<comments>http://createdigitalmusic.com/2009/10/in-the-box-mixing-analog-console-style-on-an-open-source-daw/#comments</comments>
		<pubDate>Thu, 01 Oct 2009 05:42:48 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Ardour]]></category>
		<category><![CDATA[commercial]]></category>
		<category><![CDATA[consoles]]></category>
		<category><![CDATA[DSP]]></category>
		<category><![CDATA[free-software]]></category>
		<category><![CDATA[harrison]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[mixbus]]></category>
		<category><![CDATA[mixing]]></category>
		<category><![CDATA[open-source]]></category>
		<category><![CDATA[production]]></category>
		<category><![CDATA[recording]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/?p=7755</guid>
		<description><![CDATA[Marrying open source and commercial development, or trying to bridge analog consoles and computers &#8211; either task on its own might seem improbable. But yesterday, a newly-announced tool promised to bring together all those dimensions. Ardour is the free and open source Digital Audio Workstation software for Linux and Mac. It&#8217;s widely underrated and has &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2009/10/in-the-box-mixing-analog-console-style-on-an-open-source-daw/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><img src="http://createdigitalmusic.com/files/2009/10/mixbus.jpg" alt="mixbus" title="mixbus" width="580" height="573" class="alignright size-full wp-image-7761" /></p>
<p>Marrying open source and commercial development, or trying to bridge analog consoles and computers &#8211; either task on its own might seem improbable. But yesterday, a newly-announced tool promised to bring together all those dimensions.</p>
<p><a href="http://ardour.org/">Ardour</a> is the free and open source Digital Audio Workstation software for Linux and Mac. It&#8217;s widely underrated and has some terrific architecture underneath, with tools that are maturing at a healthy pace. Harrison is <em>not</em> an open-source developer &#8211; they&#8217;re a commercial manufacturer of analog and digital consoles and do proprietary DSP development. Conventional wisdom says the two shouldn&#8217;t be able to work together, but they did. The result is something called Mixbus. It&#8217;s got Harrison&#8217;s technology for mixing, atop Ardour (on Mac OS X, for now) for recording, editing, and arranging.</p>
<p>The Harrison half of the solution uses Harrison&#8217;s own DSP algorithms for sound, which they claim match the EQ, filtering, compression, tape saturation, and summing on their large-format mixers. But aside from sound, this is also about design: the layout only ever has one knob per function and metering is done in a conventional way. The result is not just a set of plug-ins, but a real virtual console inside your Mac. Interestingly, too, while you can use your Mac Audio Unit plug-ins with the solution, Harrison chose the open LADSPA format to implement their channel strip. </p>
<p>I imagined that the pricing would be something like a thousand dollars, given the pro target market, but the whole thing costs just US$79.99 as its introductory price. If it sounds anywhere near as good as the makers promise, it&#8217;s probably the best deal in mixing and channel processing anywhere. Here&#8217;s the product page:</p>
<p><a href="http://www.harrisonconsoles.com/joomla/index.php?option=com_content&#038;task=view&#038;id=108&#038;Itemid=42">Mixbus</a> [Harrison Consoles]</p>
<p>Of course, the advantages of free software are more than price; it&#8217;s the ability to keep the source available, to be able to customize it, and to be able to run it on a variety of hardware and software platforms. So how does free software coexist here, with Ardour under a GPL license? Creator Paul Davis says that the free code for Ardour remains available in Ardour&#8217;s Subversion repository; only the Mixbus components remain closed. As for Linux support and not just Mac OS, which would in turn support more hardware, Paul says they&#8217;re looking into the feasibility of binary Linux distributions of Ardour and Mixbus.</p>
<p>For any commercial developers who think that you can&#8217;t work with open source projects &#8211; or, for that matter, if anyone thinks open source projects can&#8217;t benefit from collaboration with commercial developers &#8211; I think you&#8217;re wrong. And licenses aside, this looks like a nice solution for music making.</p>
<div style="float: right; margin-left: 10px;"><a href="http://twitter.com/share?url=http://createdigitalmusic.com/2009/10/in-the-box-mixing-analog-console-style-on-an-open-source-daw/&via=cdmblogs&text=In-the-Box Mixing, Analog Console Style, on an Open Source DAW&related=:&lang=en&count=horizontal" class="twitter-share-button">Tweet</a><script type="text/javascript" src="http://platform.twitter.com/widgets.js"></script></div><div style="float: right; margin-left: 10px;"><a href="http://twitter.com/share?url=http://createdigitalmusic.com/2009/10/in-the-box-mixing-analog-console-style-on-an-open-source-daw/&via=cdmblogs&text=In-the-Box Mixing, Analog Console Style, on an Open Source DAW&related=:&lang=en&count=horizontal" class="twitter-share-button">Tweet</a><script type="text/javascript" src="http://platform.twitter.com/widgets.js"></script></div><div class='wpfblike' style='height: 40px;'><iframe src='http://www.facebook.com/plugins/like.php?href=http://createdigitalmusic.com/2009/10/in-the-box-mixing-analog-console-style-on-an-open-source-daw/&amp;layout=default&amp;show_faces=false&amp;width=400&amp;action=like&amp;colorscheme=light&amp;send=false' scrolling='no' frameborder='0' allowTransparency='true' style='border:none; overflow:hidden; width:400px;'></iframe></div>]]></content:encoded>
			<wfw:commentRss>http://createdigitalmusic.com/2009/10/in-the-box-mixing-analog-console-style-on-an-open-source-daw/feed/</wfw:commentRss>
		<slash:comments>29</slash:comments>
		</item>
	</channel>
</rss>

