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	<title>Create Digital Music &#187; askcdm</title>
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	<link>http://createdigitalmusic.com</link>
	<description>The latest gear, software, and techniques for electronic music production and performance</description>
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		<title>Keyboard Geeking Day: Roland Answers JUNO Questions, plus 2.0 Sampling on JUNO-G</title>
		<link>http://createdigitalmusic.com/2009/05/08/keyboard-geeking-day-roland-answers-juno-questions-plus-20-sampling-on-juno-g/</link>
		<comments>http://createdigitalmusic.com/2009/05/08/keyboard-geeking-day-roland-answers-juno-questions-plus-20-sampling-on-juno-g/#comments</comments>
		<pubDate>Fri, 08 May 2009 11:04:28 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[askcdm]]></category>
		<category><![CDATA[Hardware]]></category>
		<category><![CDATA[juno]]></category>
		<category><![CDATA[juno-g]]></category>
		<category><![CDATA[keyboards]]></category>
		<category><![CDATA[Roland]]></category>
		<category><![CDATA[samplers]]></category>
		<category><![CDATA[Sampling]]></category>
		<category><![CDATA[techniques]]></category>
		<category><![CDATA[tips]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/2009/05/08/keyboard-geeking-day-roland-answers-juno-questions-plus-20-sampling-on-juno-g/</guid>
		<description><![CDATA[ 
The Roland JUNO-G has attracted some interest from CDM readers since I mentioned Roland’s YouTube contest and talked a bit about the JUNO line’s history. (See previous story.)
One of you by the name of “made” even asked comments addressed “Dear Roland.” I had to admit I was curious about those answers, so Roland responded.
The [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://createdigitalmusic.com/images/2009/05/junog-slant.jpg" rel="lightbox"><img style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="junog_slant" border="0" alt="junog_slant" src="http://createdigitalmusic.com/images/2009/05/junog-slant-thumb.jpg" width="580" height="214" /></a> </p>
<p>The <a href="http://www.rolandus.com/products/productdetails.aspx?ObjectId=756">Roland JUNO-G</a> has attracted some interest from CDM readers since I mentioned Roland’s YouTube contest and talked a bit about the JUNO line’s history. (See <a href="http://createdigitalmusic.com/2009/04/21/roland-wants-videos-of-junos-new-and-old-a-look-back-at-the-juno-line/">previous story</a>.)</p>
<p>One of you by the name of “made” even asked comments addressed “Dear Roland.” I had to admit I was curious about those answers, so Roland responded.</p>
<p>The JUNO-G feature a lot of readers wondered about was the onboard sampling functionality. That feature was beefed up in the OS 2.0. Personally, I’m still looking to keep my samples on the software side, but I can see this having some appeal for live performance. With 2.0, you can sample onboard, which could make the JUNO-G an interesting “live-PA”-style synth, a hardware unit with some sample savvy, and/or a way to supplement your laptop in gigs.</p>
<blockquote><p>New 2.0 features as described by Roland:</p>
<ul>
<li>Sample audio from external sources or import audio phrases from the removable flash memory. </li>
<li>Samples can be assigned to trigger from the JUNO-G’s function buttons or the JUNO-G’s keyboard. </li>
<li>Velocity and note number can be assigned individually for each sample. </li>
<li>Adjust Start, End and Loop points using the JUNO-G’s front panel control knobs. </li>
<li>Advanced sampling editing such as Truncate, Normalize, Emphases, Sample Chop and Combine are included. </li>
<li>Samples can automatically match BPM in real-time to changes made to the tempo of your song. </li>
</ul>
<p>To download JUNO-G Version 2.0 software upgrade, please visit:     <br /><a href="http://www.rolandus.com/products/productdetails.aspx?dsection=d_downloads&amp;ObjectId=756">http://www.rolandus.com/products/productdetails.aspx?dsection=d_downloads&amp;ObjectId=756</a></p>
</blockquote>
<p>Now, onto the tips, which come from Roland’s Eric Klein.</p>
<p> <span id="more-5833"></span>
<p><strong>Maintaining Sustain:</strong></p>
<blockquote><p>The Juno-G can maintain its sustain when changing patches, as long as Patch Remain is turned on (it&#8217;s off by default).     <br />1. Press MENU, select System, and press ENTER.      <br />2. Press F1 (GENERL).      <br />3. Press F1 (Common).      <br />4. Turn Patch Remain on and press F6 (WRITE).      </p>
<p>Note that only the raw patch itself will transition smoothly; the effects engine will change to best compliment the new patch, and there will be a short glitch when this happens. The Fantom-G is the only keyboard on the planet with perfectly seamless patch&#8211;and&#8211;effects changes (and then only in Live mode). If you want perfectly seamless patch changes in the Juno-G, you must turn the effects off.</p>
<p>If the sustain is working backwards; that is, it sustains when not depressed but stops when pressed, this means its polarity is opposite that of the Juno-G. No worries&#8211;you can change that:      </p>
<p>1. Press MENU, select System, and press ENTER.     <br />2. Press F2 (KBD/CTRL).      <br />3. Press F2 (PEDAL).      <br />4. Turn Hold Pedal Polarity to Reverse and press F6 (WRITE). If the sustain isn&#8217;t working *at all*, it&#8217;s most likely an incompatible sustain pedal. We use the Roland DP-2, DP-8, and DP-10 here.</p>
</blockquote>
<p><em>Ed.: I have both Roland and Yamaha pedals at home, and tried the Yamaha damper without any incident, just FYI. –PK</em></p>
<p><a href="http://createdigitalmusic.com/images/2009/05/junog-sampling.jpg" rel="lightbox"><img style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="junog_sampling" border="0" alt="junog_sampling" src="http://createdigitalmusic.com/images/2009/05/junog-sampling-thumb.jpg" width="579" height="228" /></a> </p>
<p><strong>JUNO-G as Sampler:</strong></p>
<blockquote><p>The Juno&#8217;s G&#8217;s audio tracks have always utilized a powerful RAM-based sampling engine, and clever users noted that any audio file recorded into the keyboard could be manually assigned to a patch or rhythm set&#8217;s key(s) from the Pro Edit screen. Basically, it was hidden. With the new Juno-G OS 2.0, the sampling engine is right at your fingertips and any samples can easily be assigned to keys or to the buttons below the Juno-G&#8217;s screen. A fully-loaded Juno-G can store and play back up to 51 stereo or 102 mono minutes of samples and audio tracks. Samples can be manipulated with the Juno-G&#8217;s myriad synth parameters&#8211;filters, effects, envelopes, LFOs&#8230; There&#8217;s even realtime timestretch, so any sampled loops will automatically follow the song&#8217;s tempo, without changing pitch. It&#8217;s certainly a proper studio sampler.</p>
</blockquote>
<p><strong>&quot;Can you trigger sequenced patterns from one part of a keyboard split while playing synth sounds on another?”</strong></p>
<blockquote><p>The Juno-G&#8217;s rhythm patterns can be triggered from the six buttons below the screen, and they can be either heavily modified or created from scratch via step sequencing. Layered/split performances can be played from the keyboard simultaneously. </p>
<p>If one really wants to trigger sequenced patterns from the keys, an entire song can be resampled as an audio file and be assigned to a key within a rhythm set. That rhythm set can be confined to, say, the bottom octave of the keyboard. The flexibility of the Juno-G is really remarkable.</p>
</blockquote>
<p>Thanks for the answers, Eric.</p>
<p>If you think today’s “talk to the manufacturers” is in any way inspired by the fact that I’m busy at the OFFF conference in Portugal, you’re right. But it’s wound up leading to some interesting discussions, so I’m open to doing it again, with any makes or models you wish. (And we’ll be doing some open source/DIY Q&amp;A soon, too, so this isn’t just limited to vendors. These are all tools we rely on, so I know they’re important.)</p>
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		<title>Giving Musical Thanks: Help Kick Off CDM Notes, Win T-Racks 3</title>
		<link>http://createdigitalmusic.com/2008/11/24/giving-musical-thanks-help-kick-off-cdm-notes-win-t-racks-3/</link>
		<comments>http://createdigitalmusic.com/2008/11/24/giving-musical-thanks-help-kick-off-cdm-notes-win-t-racks-3/#comments</comments>
		<pubDate>Mon, 24 Nov 2008 05:26:57 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[announcements]]></category>
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		<category><![CDATA[giveaway]]></category>
		<category><![CDATA[IK-Multimedia]]></category>
		<category><![CDATA[mastering]]></category>
		<category><![CDATA[mixing]]></category>
		<category><![CDATA[Plug-ins]]></category>
		<category><![CDATA[Software]]></category>
		<category><![CDATA[surveys]]></category>
		<category><![CDATA[t-racks]]></category>
		<category><![CDATA[thanskgiving]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/?p=4517</guid>
		<description><![CDATA[ 
Any holiday that&#8217;s an excuse to give thanks (not to mention, eat) is a worthy one, whether you&#8217;re an American or not. Photo ()CC) riptheskull/Dave.
Thanksgiving is an American holiday on this international site, but the basic ideal for which the day has come to stand &#8211; giving thanks &#8211; is a noble one. So [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://flickr.com/photos/vintagehalloweencollector/1964905867/"><img src="http://farm3.static.flickr.com/2008/1964905867_d75881c461.jpg?v=0" /></a> </p>
<div class="imgcaption">Any holiday that&#8217;s an excuse to give thanks (not to mention, eat) is a worthy one, whether you&#8217;re an American or not. Photo (<a href="http://creativecommons.org/licenses/by-nd/2.0/deed.en">)CC</a>) <a href="riptheskull  ">riptheskull/Dave</a>.</div>
<p>Thanksgiving is an American holiday on this international site, but the basic ideal for which the day has come to stand &ndash; giving thanks &ndash; is a noble one. So we want to do three things here for CDM:</p>
<p>1. <strong>Ask you what for you&rsquo;re thankful, musically speaking</strong>. It might be a synth, or a collaborator, or an album, or a song, or the metronome you&rsquo;ve used since you started playing, or having more discipline practicing. It could be tech (you know the slant of this site), or not. I&rsquo;ll be putting together the answers in a big, warm heap for us to share, like virtual pumpkin pie.</p>
<p>2. <strong>Meet CDM Notes</strong>. Like you need another mailing list, I know. This one will be different &ndash; it won&rsquo;t just be an automated dump of headlines; it&rsquo;ll actually be an email from me with personal notes on the week&rsquo;s events in music and motion, and some exclusive tidbits not elsewhere. You don&rsquo;t have to sign up for the mailing list, but this is a chance to do it if you like. And it&rsquo;ll include some things to be thankful for.</p>
<p>3. <strong>You could win a copy of T-RackS 3 Deluxe.</strong> Whether you opt for the mailing list or not, you&rsquo;ll be entered to win a copy of IK Multimedia&rsquo;s latest release of their mixing and mastering suite. (I&rsquo;m playing with it now; watch for a review soon.)</p>
<p>Enter now: <a title="http://cdm.thanksgiving.sgizmo.com/" href="http://cdm.thanksgiving.sgizmo.com/">http://cdm.thanksgiving.sgizmo.com/</a></p>
<p><img src="http://farm1.static.flickr.com/176/407213709_e7db9e4660.jpg?v=0" />&#160;</p>
<div class="imgcaption">T-RackS is IK Multimedia&rsquo;s flagship mastering and mixing suite, which since the beginning has had this fierce creature as its mascot. Photo (<a href="http://creativecommons.org/licenses/by-nc/2.0/deed.en">CC</a>) Terence Faircloth, aka <a href="http://flickr.com/people/atelier_tee/">Atelier Teee</a>, of Chicago&rsquo;s &ldquo;Sue.&rdquo;</div>
<p> <span id="more-4517"></span>
<p><a href="http://www.ikmultimedia.com/t-racks/features/">T-RackS 3</a> has a bunch of new stuff in it, too, so I expect we&rsquo;ll make someone very happy. It&rsquo;s basically a bundle of emulations of tube and digital models for mastering, with new mixing, metering, and models. (Mmmmm, alliteration.) The latest release adds new vintage and analog emulations and modeling tech, additional chaining options, extensive new metering, new oversampling, and both standalone and plug-in versions in all the formats. We&rsquo;re giving you the Deluxe copy, so you get an extensive collection of tools. And if you lose, as I said, stay tuned for our full review once I&rsquo;ve had sufficient time with it. (I&rsquo;m calling in a couple of my mastering friends, since they have better ears than I do.)</p>
<p><em>Unlucky in these things? IK reminds us that they&rsquo;re doing the one million installation giveaway; you can win up to $17,000 in toys and everyone gets to choose from one piece of free software.</em></p>
<p><a href="http://www.ikmultimedia.com/Main.html?mic/index.php">1 Million Installation Celebration</a> / giveaway / contest</p>
<p><em>&hellip; but of course, we hope you enter ours, too!</em></p>
<p><img src="http://media.createdigitalmedia.net/cdmu/images/2008/11/tracks3_comp.jpg" /> </p>
<p>But on to being thankful &ndash; we look forward to hearing from you.</p>
<p>Fill out the embedded survey, or head directly to:</p>
<p><a title="http://cdm.thanksgiving.sgizmo.com/" href="http://cdm.thanksgiving.sgizmo.com/">http://cdm.thanksgiving.sgizmo.com/</a></p>
<p> <iframe src="http://app.sgizmo.com/s/survey.php?id=I2T4JW032MR4ELF58ST9TCA6YOVQIC-85518" frameborder="0" width="580" height="520" style="overflow: hidden"></iframe></p>
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		<title>Bandcamp versus SoundCloud: Online Music Sharing Services, Fight!</title>
		<link>http://createdigitalmusic.com/2008/10/13/bandcamp-versus-soundcloud-online-music-sharing-services-fight/</link>
		<comments>http://createdigitalmusic.com/2008/10/13/bandcamp-versus-soundcloud-online-music-sharing-services-fight/#comments</comments>
		<pubDate>Mon, 13 Oct 2008 18:02:17 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[askcdm]]></category>
		<category><![CDATA[bandcamp]]></category>
		<category><![CDATA[Community]]></category>
		<category><![CDATA[file-sharing]]></category>
		<category><![CDATA[online]]></category>
		<category><![CDATA[sharing]]></category>
		<category><![CDATA[soundcloud]]></category>
		<category><![CDATA[Web]]></category>
		<category><![CDATA[web-2.0]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/?p=4261</guid>
		<description><![CDATA[The wonderful wire to the ear beats me to raising the question of which online music sharing service should rule them all, Bandcamp or the just-public SoundCloud.
I&#8217;ll be taking both for a test drive, but as I&#8217;m looking at them, any other services we should be considering for a prize fight? Any first impressions on [...]]]></description>
			<content:encoded><![CDATA[<p>The wonderful <a href="http://www.wiretotheear.com/2008/10/12/bandcamp-and-soundcloud-screencasts/">wire to the ear</a> beats me to raising the question of which online music sharing service should rule them all, Bandcamp or the just-public SoundCloud.</p>
<p>I&#8217;ll be taking both for a test drive, but as I&#8217;m looking at them, any other services we should be considering for a prize fight? Any first impressions on which you like best?</p>
<p>Be sure to <a href="http://www.wiretotheear.com/2008/10/12/bandcamp-and-soundcloud-screencasts/">vote in wire to the ear&#8217;s poll</a>, too; we&#8217;ll be watching.</p>
<p><object width="580" height="326"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=1739268&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=1&amp;color=FF7700&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=1739268&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=1&amp;color=FF7700&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="580" height="326"></embed></object><br /><a href="http://vimeo.com/1739268?pg=embed&amp;sec=1739268">Bandcamp Screencast</a> from <a href="http://vimeo.com/user740676?pg=embed&amp;sec=1739268">Ethan Diamond</a> on <a href="http://vimeo.com?pg=embed&amp;sec=1739268">Vimeo</a>.</p>
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		<slash:comments>19</slash:comments>
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		<title>You Decide, We Report: Who Do You Want Interviewed At Minitek?</title>
		<link>http://createdigitalmusic.com/2008/09/08/you-decide-we-report-who-do-you-want-interviewed-at-minitek/</link>
		<comments>http://createdigitalmusic.com/2008/09/08/you-decide-we-report-who-do-you-want-interviewed-at-minitek/#comments</comments>
		<pubDate>Mon, 08 Sep 2008 20:40:40 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.com/?p=4028</guid>
		<description><![CDATA[Yep, we could even ask Matthew Dear (aka Audion) for tambourine playing tips. Photo: David G. Jones.
Okay, readers around the world. There&#8217;s a convergence of electronic musicians and visualists here in NYC at Minitek this weekend. Here are your choices:
Music lineup
Innovation Day Artists
Visualists for the Innovation Night Lineup
I&#8217;ve got myself. I&#8217;ve got a video crew. [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://flickr.com/photos/dgjones/1224537495/"><img src="http://farm2.static.flickr.com/1292/1224537495_bba9b4ceb0.jpg?v=0"></a></p>
<div class="imgcaption">Yep, we could even ask Matthew Dear (aka Audion) for tambourine playing tips. Photo: <a href="http://flickr.com/people/dgjones/">David G. Jones</a>.</div>
<p>Okay, readers around the world. There&#8217;s a convergence of electronic musicians and visualists here in NYC at Minitek this weekend. Here are your choices:</p>
<p><a href="http://www.minitekfestival.com/music.html">Music lineup</a><br />
<a href="http://www.minitekfestival.com/innovation/day.html">Innovation Day Artists</a><br />
<a href="http://www.minitekfestival.com/innovation/night.html">Visualists for the Innovation Night Lineup</a></p>
<p>I&#8217;ve got myself. I&#8217;ve got a video crew. You&#8217;ve got, I think, pretty wildly divergent tastes &#8212; and many of you aren&#8217;t electronic musicians. But I&#8217;m curious, which interviews would you most want to read / watch? (I promise we&#8217;ll ask probing questions, and we&#8217;re not just limited by celebrity, either.)</p>
<p>I&#8217;ve never put this out to readers before, but then CDM&#8217;s ability to cover events and artists is finally starting to expand to what I&#8217;d like. (Not that I ever get tired of talking tech, but I think it&#8217;s nice to cover, you know, music, too!) So I&#8217;m curious not just what I think but, given your combined experience and taste, what you think. Let us know.</p>
<p>Related: <a href="http://createdigitalmusic.com/2008/09/08/teaser-minitek-in-nyc-draws-huge-lineup-a-new-tangible-music-interface/">Teaser: Minitek in NYC Draws Huge Lineup, a New Tangible Music Interface</a></p>
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		<slash:comments>35</slash:comments>
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		<title>Album Art and Design, Alive and Well in the Digital Age</title>
		<link>http://createdigitalmusic.com/2008/09/03/album-art-and-design-alive-and-well-in-the-digital-age/</link>
		<comments>http://createdigitalmusic.com/2008/09/03/album-art-and-design-alive-and-well-in-the-digital-age/#comments</comments>
		<pubDate>Wed, 03 Sep 2008 22:01:17 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[albums]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.com/?p=3962</guid>
		<description><![CDATA[Today&#8217;s reflections on the importance of album art:
1. Album art can be beautiful, whatever the recording medium. It can reflect great design, and extend the expression of the album itself (well, and it helps if the album is great). Justin and Colin have created the site Hardformat to celebrate design on everything from tapes and [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.hardformat.org/"><img src="http://media.createdigitalmedia.net/cdmu/images/2008/09/hardformat.jpg"></a></p>
<p>Today&#8217;s reflections on the importance of album art:</p>
<p>1. <strong>Album art can be beautiful, whatever the recording medium.</strong> It can reflect great design, and extend the expression of the album itself (well, and it helps if the album is great). Justin and Colin have created the site Hardformat to celebrate design on everything from tapes and records to new releases. They have a gorgeous gallery of stuff, pictured above. I like what they have to say on their about page:</p>
<blockquote><p>It seems like everybody&rsquo;s talking about the end of physical music media. Who knows whether they&rsquo;re right or not, but Hard Format is a little place we&rsquo;ve set up to celebrate our love of brilliant music-related design. That means we&rsquo;re going to focus on records, CDs, cassettes and their like. However, Hard Format isn&rsquo;t intended to become a dusty museum devoted exclusively to past glories, though there&rsquo;ll certainly be some of that, we also want to highlight the brilliant new design work being produced right now.</p></blockquote>
<p>2. <strong>Physical objects could be a powerful force in the digital age.</strong> Digital downloads are wonderful. But there&#8217;s a coming renaissance in physical objects, premium album releases, and oddities. I&#8217;ve been talking with people about crazy ideas like DIY Blu-Ray discs or building custom MP3 player kits loaded with music. In the throw-away age of culture, it&#8217;s a chance to care about what an object is, who made it, how it got to you, and what it means in your life. And it&#8217;s a chance not just to bring back the goodness of the LP&#8217;s cover as artistic canvas, but to go beyond that to new expressive forms. Nostalgia is fine; making new things is better. Make the change you want to see. (Apologies to Ghandi.)</p>
<p>3. <strong>I really wish the album art on my digital downloads weren&#8217;t so $#(*&#038; screwed up.</strong> I rip music from CDs, I download through promotions, I use eMusic, I buy from medium to obscure digital stores and digital labels and direct from the artist, and yes, very, very rarely from iTunes. Somehow, about half wind up without embedded album covers, and my iPod touch insists on syncing with iTunes. Has anyone found a good workflow for properly cleaning up your album tags, filling in the missing covers successfully, and syncing it to devices?</p>
<p>Comments welcome on my syncing woes. (Yes, even Winamp and Media Monkey aren&#8217;t able to clean it all up, though I do use the latter for clean-up.)</p>
<p>But in the meantime:</p>
<p><a href="http://www.hardformat.org/">Hard Format: Reaching for the Sublime in Music Design</a></p>
<p>And for more album art collections, see their <a href="http://www.hardformat.org/?page_id=5">inspiration page</a></p>
<p>Or from vintage CDM and the opposite end of the spectrum, <a href="http://createdigitalmusic.com/2005/07/01/terrible-album-covers-fugly-bands/">Terrible Album Covers, Fugly Bands</a></p>
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		<title>Mobile Music Platform Survey Results, Plus Beatmaker MIDI Export</title>
		<link>http://createdigitalmusic.com/2008/08/18/mobile-music-platform-survey-results-plus-beatmaker-midi-export/</link>
		<comments>http://createdigitalmusic.com/2008/08/18/mobile-music-platform-survey-results-plus-beatmaker-midi-export/#comments</comments>
		<pubDate>Mon, 18 Aug 2008 17:18:51 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[askcdm]]></category>
		<category><![CDATA[beatmaker]]></category>
		<category><![CDATA[CDM]]></category>
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		<category><![CDATA[DS]]></category>
		<category><![CDATA[Game-Boy]]></category>
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		<category><![CDATA[iphone]]></category>
		<category><![CDATA[iPod]]></category>
		<category><![CDATA[ipod-touch]]></category>
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		<category><![CDATA[mobile]]></category>
		<category><![CDATA[music-software]]></category>
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		<category><![CDATA[PSP]]></category>
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		<category><![CDATA[Software]]></category>
		<category><![CDATA[trends]]></category>
		<category><![CDATA[windows-mobile]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/?p=3807</guid>
		<description><![CDATA[Being expressive and productive creatively is all about finding a workflow that fits you. Form factor is part of that, because location matters. (I discovered this when trying unsuccessfully to operate my MacBook on a bus to Boston this week that wouldn&#8217;t accommodate my knees. Mobile devices suddenly had more appeal.) Naturally, not everyone has [...]]]></description>
			<content:encoded><![CDATA[<p>Being expressive and productive creatively is all about finding a workflow that fits you. Form factor is part of that, because location matters. (I discovered this when trying unsuccessfully to operate my MacBook on a bus to Boston this week that wouldn&#8217;t accommodate my knees. Mobile devices suddenly had more appeal.) Naturally, not everyone has the same needs or interests. So today, we have some survey data on how readers feel about mobile tech, as well as an update to the iPhone/iPod touch Beatmaker app that could have a big impact on how you use that device in conjunction with your primary laptop or desktop computer.</p>
<p>This site has always been about making music with computers and digital technology. Today, we increasingly have access to powerful computers in mobile form factors. But, despite the simple fact that all of these are ultimately computers, I&#8217;ve quickly learned that mobile music production is a divisive issue. Some of you are as passionate about <em>hating</em> mobile tech as others of you are about loving it, perhaps propelled by a strong uptick of iPhone hype and accompanying resentment. Don&#8217;t worry &#8212; I won&#8217;t be swayed too much by either group; I&#8217;m committed to computers in all forms, tiny and large, and accompanying digital synths. And analog synths. And, really, anything that makes sound. </p>
<p>That said, the survey results we did on mobile tech are very interesting. Story topics for CDM aren&#8217;t a popularity contest, but your responses do reveal a lot. (The best reading turns out to be the write-in portion.)</p>
<p>First up, here&#8217;s a look at what mobile platforms people own. I expect the survey is somewhat self-selecting (some of you in the &#8220;none of the above&#8221; category likely didn&#8217;t respond), but note how the game platforms dominate.</p>
<p><img src="http://media.createdigitalmedia.net/cdmu/images/2008/08/mobilesurvey1.png"></p>
<p>That&#8217;s platforms you already own. But which are you interested in reading about? The margin on each device increases significantly. (Sony&#8217;s PSP doubles; Linux triples.)  So that demonstrates that people are interested in learning about the larger landscape, and may be basing future purchase decisions on what&#8217;s available for music creation. (It also appeared that stronger support for PSP and Linux came from Europe than North America, possibly in part due to painfully-inflated costs for iPod touch and iPhone in that market.)</p>
<p><img src="http://media.createdigitalmedia.net/cdmu/images/2008/08/mobilesurvey2.png"></p>
<h3>Zany Write-In Response</h3>
<p>Okay, enough demographics. The best part of doing the poll was getting your write-in responses.<br />
Google&#8217;s Android platform unsurprisingly got a number of write-in votes; GP2X got fewer, but I expect people just (rightfully) answered &#8220;Linux.&#8221; We did get some interesting responses, though:</p>
<p><strong>Mobile device suggestions:</strong><br />
<UL><LI>Boss Micro BR</li>
<p><LI>Buddha Machine</li>
<p><LI>Graphing calculators (careful; with the readers here, you might get your wish</li>
<p><LI>Korg Kaossilator</li>
<p><LI>MPC 500</li>
<p><LI>Psion organizers</li>
<p><LI>&#8220;steam powered&#8221;</li>
<p><LI>Yamaha QY100</li>
<p><LI>Speak and Spell</li>
<p><LI>PlayStation 1 (that&#8217;s mobile?)</li>
<p><LI>Nokia N-gage (but now I know you&#8217;re joking)</li>
</ul>
<p>And then there was the hater/lover argument:<br />
&#8220;PLEASE GIVE THE IPHONE A REST! BORING YUPPIE TOY. soz for capitals.&#8221;<br />
&#8220;Not all of us have tiny little girlie fingers!!!&#8221; (ouch!)<br />
&#8220;The above statement should be &#8220;I really couldn&#8217;t care less.&#8221; As it happens, I am interested in all of them, so I really could care less.&#8221;<br />
&#8220;mobile audio coverage is getting ridiculous&#8221;<br />
&#8220;Just keep it to a minimum, guys =)&#8221; (Well, it is by definition miniature, right?)<br />
&#8220;more iphone!!!! screw the haters&#8221;<br />
&#8220;Everything. If there&#8217;s something new and interesting done with a C64, it could be worth going out to buy a setup.&#8221;<br />
&#8220;every &#8211; f***ing &#8211; thing !&#8221;<span id="more-3807"></span></p>
<p>At least someone said &#8220;whatever, it&#8217;s all good.&#8221; Sir, you may be alone in your calm attitude, but the editorial staff appreciates it. Meanwhile, I&#8217;ll be exercising my tiny girlie fingers over a variety of devices. (They give me uncanny accuracy in touch apps. So there.)</p>
<h3>BeatMaker Update and Workflow</h3>
<p><em>A new BeatMaker video (below)</em></p>
<p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/acFrjPuuRKE&#038;rel=0&#038;color1=11645361&#038;color2=13619151&#038;hl=en&#038;fs=1"></param><param name="wmode" value="transparent"></param><param name="allowFullScreen" value="true"></param><embed src="http://www.youtube.com/v/acFrjPuuRKE&#038;rel=0&#038;color1=11645361&#038;color2=13619151&#038;hl=en&#038;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" wmode="transparent" width="425" height="344"></embed></object></p>
<p>One of the biggest objections &#8212; and a fair one &#8212; boils down to &#8220;but how do you use this in real life?&#8221; The &#8220;it&#8217;s a toy&#8221; argument is a legitimate one if it means you have software you play around with, but that you can&#8217;t use as an instrument effectively or work into your own music. (By that token, for instance, my toy piano is actually a valuable instrument.)</p>
<p>So it&#8217;s big news that, as many people had hoped, Intua&#8217;s BeatMaker has added MIDI export. That means you can assemble ideas and patterns on BeatMaker and bring them into your desktop music software of choice. I&#8217;m already hearing from people using this with Ableton Live. This isn&#8217;t a new feature &#8212; Windows Mobile and Palm apps have offered the same thing &#8212; but it&#8217;s a big part of the draw of these devices. BeatMaker also has an improved manual, more videos, and Bonjour support:</p>
<p><a href="http://www.intua.net ">intua.net</a></p>
<p>Intua&#8217;s Mathieu also tells us &#8220;We&#8217;re working on the new BeatMaker killer-update now. Should be interesting !&#8221; Indeed.</p>
<p>For the record, that means some of the interesting workflow possibilities now available include the likes of:</p>
<ul><LI>Building MIDI patterns and audio loops for use elsewhere (PSP Rhythm, PSP; BeatMaker, iPhone/iPod; many others)</li>
<p><LI>Building complete tracks using unusual synths (PSPSEQ, PSP)</li>
<p><LI>Working on drum patterns, with samples, in a round-trip with desktop software (iDrum, iPhone/iPod)</li>
<p><LI>Using your mobile device as a touch/stylus controller, etc. (DSMI, DS; various tools, iPhone/iPod)</li>
</ul>
<p>All good stuff. Of course, by the same token, there are clear disadvantages of mobile devices &#8212; cramped screen space and controls, limited processing power, a lack of full-sized and full-fidelity audio I/O, and the like. But that&#8217;s why I&#8217;ve always felt conventional form factor computers aren&#8217;t really going anywhere. They work really well; these augment what they can do.</p>
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		<title>Two Crazy Ableton Live Sets, with Mario and Animation; Send Us Yours!</title>
		<link>http://createdigitalmusic.com/2008/07/22/two-crazy-ableton-live-sets-with-mario-and-animation-send-us-yours/</link>
		<comments>http://createdigitalmusic.com/2008/07/22/two-crazy-ableton-live-sets-with-mario-and-animation-send-us-yours/#comments</comments>
		<pubDate>Tue, 22 Jul 2008 16:31:16 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[8-bit]]></category>
		<category><![CDATA[ableton]]></category>
		<category><![CDATA[Ableton-Live]]></category>
		<category><![CDATA[animation]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.com/2008/07/22/two-crazy-ableton-live-sets-with-mario-and-animation-send-us-yours/</guid>
		<description><![CDATA[ 
We asked to see inside the Ableton Live sets you use in live performance, and you&#8217;ve responded with an overwhelming variety of responses. There are plenty of very practical submissions, from beginners and advanced users alike, which should give us a real sense of the ways in which people are playing Live as an [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.flickr.com/photos/markgutierrez/2677987839/in/pool-cdmlivesets"><img src="http://farm4.static.flickr.com/3168/2677987839_8fd745019d.jpg?v=0" /></a> </p>
<p>We asked to see inside the Ableton Live sets you use in live performance, and you&rsquo;ve responded with an overwhelming variety of responses. There are plenty of very practical submissions, from beginners and advanced users alike, which should give us a real sense of the ways in which people are playing Live as an instrument. Naturally, there are also some more unusual entries.</p>
<p>At top: <a href="http://www.flickr.com/photos/markgutierrez/">Mark Gutierrez</a> has used the Live arrangement grid as a palette for animated pixel art, with 8-bit game characters from Space Invaders and Super Mario Brothers dancing across the screen. At bottom: <a href="http://www.flickr.com/photos/12615965@N07/">Manuel Palenque</a> has connected Live to the patching environment and 3D visual tool <a href="http://vvvv.org/tiki-index.php">vvvv</a> for live, animated visuals. (Manuel, maybe you can tell us &ndash; do you output those visuals to a screen, or use them as feedback during your set?)</p>
<p>Insane examples, yes, but they do illustrate what&rsquo;s possible. Videos after the jump. </p>
<p><strong>Keep your Live sets coming.</strong> Grab a screenshot or video and send to:</p>
<ul>
<li>our <a href="http://www.flickr.com/groups/cdmlivesets/">Live set Flickr group</a> or</li>
<li>email to pictures (at) createdigitalmusic.com</li>
</ul>
<p><a href="http://www.flickr.com/photos/12615965@N07/2675463541/in/pool-cdmlivesets"><img src="http://farm4.static.flickr.com/3235/2675463541_9d338cd62f.jpg?v=0" /></a> </p>
<p>  <span id="more-3664"></span> <object width="581" height="337"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://www.vimeo.com/moogaloop.swf?clip_id=670263&amp;server=www.vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=BD0000&amp;fullscreen=1" /><embed src="http://www.vimeo.com/moogaloop.swf?clip_id=670263&amp;server=www.vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=BD0000&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="581" height="337"></embed></object>  <br /><a href="http://www.vimeo.com/670263?pg=embed&amp;sec=670263">Ableton Live 8 bit Space Invaders</a> from <a href="http://www.vimeo.com/user291377?pg=embed&amp;sec=670263">mark gutierrez</a> on <a href="http://vimeo.com?pg=embed&amp;sec=670263">Vimeo</a>.<object width="581" height="438"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://www.vimeo.com/moogaloop.swf?clip_id=1355183&amp;server=www.vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=BD0000&amp;fullscreen=1" /><embed src="http://www.vimeo.com/moogaloop.swf?clip_id=1355183&amp;server=www.vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=BD0000&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="581" height="438"></embed></object>  <br /><a href="http://www.vimeo.com/1355183?pg=embed&amp;sec=1355183">TP2</a> from <a href="http://www.vimeo.com/user316999?pg=embed&amp;sec=1355183">Manuel Palenque</a> on <a href="http://vimeo.com?pg=embed&amp;sec=1355183">Vimeo</a>.  <P><a href="http://eicheph.blogspot.com/2008/07/show-your-ableton-live-live-set-cdm.html">As seen in Japanese on Hideyuki Fukasawa&#8217;s blog.</a></p>
<p><strong>Related:</strong></p>
<p><a href="http://createdigitalmusic.com/2008/07/17/vvvv-adds-music-features-get-your-synesthesia-patching-on-free-on-windows/">vvvv Adds Music Features; Get Your Synesthesia Patching On, Free on Windows</a></p>
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		<title>How Do You Perform? Show Us Your Ableton Live Live Set</title>
		<link>http://createdigitalmusic.com/2008/07/16/how-do-you-perform-show-us-your-ableton-live-live-set/</link>
		<comments>http://createdigitalmusic.com/2008/07/16/how-do-you-perform-show-us-your-ableton-live-live-set/#comments</comments>
		<pubDate>Wed, 16 Jul 2008 18:58:47 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[Highlight]]></category>
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		<category><![CDATA[ableton]]></category>
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		<category><![CDATA[laptop-performance]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.com/2008/07/16/how-do-you-perform-show-us-your-ableton-live-live-set/</guid>
		<description><![CDATA[<img src="http://media.createdigitalmedia.net/cdmu/images/featured/0708_livesets.jpg">]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.flickr.com/photos/p_kirn/2674209091/"><img src="http://farm4.static.flickr.com/3134/2674209091_a52088bccc.jpg?v=0" /></a> </p>
<div class="imgcaption"><strong>Show us your sets: </strong>The clips / channels layout of Live is pretty simple. But that doesn&rsquo;t mean people use it the same way. So we&rsquo;ve decided to do a non-scientific visual survey to find out how live laptop performance with Live is evolving. And we need your help.</div>
<p>Lots of people play violins. If you pick up a violin for the first time &ndash; whether it was an expensive instrument or not &ndash; it&rsquo;ll sound really awful. So, given that music played on laptops is still music, it seems reasonable to assume that it&rsquo;ll take practice, and that not everyone will do things the same way. There are technicalities to learn, of course &ndash; just as with a violin. But there&rsquo;s also a combination of repetitive effort with originality. Your computer software may not be nearly as elegant a design as a centuries-old acoustic instrument, but some of this surely still applies.</p>
<p>Go out to clubs or concert halls now, and you&rsquo;ll find musicians and DJs from a broad variety of genres playing live with software. Often, they&rsquo;ll use Ableton Live, the one product that suggests live performance right in its name. Live is a good place to start, because its Session View is a kind of meta-view of music itself, with patterns, scenes, and interaction. Those clip slots can be played like a &ldquo;sampling instrument,&rdquo; and additional instruments can be added to channels. Playing the software requires a combination of performance and composition, even for DJs.</p>
<p>But the one elusive thing about Live is just how to deal with that Session View. There&rsquo;s plenty of talk in the manual about how everything works, but not what that means musically. You can store clips in channels, but you can only play one clip per channel at once. How do you keep the number of resulting channels manageable? How do you control different musical changes? How do you avoid touching the mouse or squinting at the screen? And, at the simplest level, how do you manage the complexity of clips and channels so that you can perform a set from beginning to end and have a good time?</p>
<p><span id="more-3645"></span></p>
<p>Bjorn Vayner is one of the world&rsquo;s leading Live gurus and a master of Live tutorial writing. He&rsquo;s been tackling this very problem on the <a href="http://www.covops.org/index.php/The-CovOps-Blog/">Covert Operators blog</a>. (Read parts <a href="http://www.covops.org/index.php/The-CovOps-Blog/The-Live-Set-Part-1.html">1</a>, <a href="http://www.covops.org/index.php/The-CovOps-Blog/The-Live-Set-Part-2.html">2</a>, <a href="http://www.covops.org/index.php/The-CovOps-Blog/The-Live-Set-Part-3-updated.html">3</a>.) It&rsquo;s a good start, but it raises as many questions and answers, and by the third part he&rsquo;s already reevaluating his whole approach. So while he sorts out his tutorial, I&rsquo;ve been thinking.</p>
<p>I&rsquo;ve spent a lot of time looking over people&rsquo;s shoulders as they use Live, back to Live 1 when I first started using it. I&rsquo;ve stood behind the much-hyped Sasha set back when he was still dragging a whole iMac around (before the Intel laptops), and I&rsquo;ve also seen experimental violinists and modern dance performances. Part of what excites me about Live and what it means for music is that no one seems to use it the same way. There are tightly-organized sets of clips, particularly in DJ sets. There are DJs who drag clips in and out onstage. There are musicians who use Live more or less for backing tracks, or just as an effects hosts. There are people who can make a whole set out of one clip or one instrument rack. Some people have even grown frustrated with Session View and augmented it with an MPC or custom Reaktor patches &ndash; but then, that sort of makes all of this all the more interesting. We&rsquo;ve even seen Live used for <a href="http://createdigitalmotion.com/tag/ableton-live/">controlling visuals</a> on our sister site, Create Digital Motion.</p>
<p><strong>A Call to Action</strong></p>
<p>Maybe there is no Ultimate Tutorial &ndash; or maybe, what we need before anyone can write that, is a look at the range of how people use the software in the real world, assembled in one place. In that spirit, I&rsquo;d like to ask you for some help.</p>
<p>Live users, how do you use Live &#8212; live? <strong>Take a screenshot of one set</strong> that you feel best represents the way you work in performance or DJ sets. No need to be shy; part of the idea is to see how a range of people work in the real world, so it doesn&rsquo;t have to be perfect.</p>
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<p>Send it to us one of two ways:</p>
<p>1. Add it to our Flickr group, <a href="http://www.flickr.com/groups/cdmlivesets/">http://www.flickr.com/groups/cdmlivesets/</a> (Apply a Creative Commons license if you know how to do that, so it can be easily shared. Short videos are welcome, too, if you&rsquo;re that ambitious!)</p>
<p>2. Email an image (JPG or PNG, please) to pictures (at) createdigitalmusic.com. (By doing so, you give us permission to reuse it.)</p>
<p>Most of these will be Session View, I imagine, but if you use Arrange View, send us a shot of that. If you do rely on a custom Max, Pd, Reaktor patch, etc. in conjunction with Live, go ahead and send us that, too. If you make use of Live&rsquo;s new drum and instrument/effect racks, make sure you can see at least one of them in the shot. If you can, write a sentence or two describing how it works. And feel free to raise criticisms &ndash; we&rsquo;re doing this independently of Ableton, so say whatever you like. Feel free to include a link back to your music site; I imagine your fellow readers would love to hear what others are doing.</p>
<p>You also might also take a look at the work that <a href="http://puremagnetik.com/">Puremagnetik</a> has done, not only with their live-oriented sets but also the performance features of their drum machines and the like. </p>
</p>
</p>
<p>Now, I realize not everyone uses Live. I&rsquo;ve recently been building sets in Kore, not only because we&rsquo;re working on the Kore minisite but because, personally, I wanted to try breaking some habits I&rsquo;ve acquired with Live. It lets me play without Live, but it also makes me a better Live user. Still, Live seems as good a place to start as any. (If this goes well and we survive, we&rsquo;ll have to follow it up with a look at other tools.)</p>
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<p>I&rsquo;ll be very curious to see the results. Stay tuned, and we&rsquo;ll do a roundup within a couple of weeks to see what you&rsquo;ve shared.</p>
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		<title>Music Tech and Music Education: Blogs and CDM on the ME Podcast</title>
		<link>http://createdigitalmusic.com/2008/07/01/music-tech-and-music-education-blogs-and-the-cdm-on-the-me-podcast/</link>
		<comments>http://createdigitalmusic.com/2008/07/01/music-tech-and-music-education-blogs-and-the-cdm-on-the-me-podcast/#comments</comments>
		<pubDate>Tue, 01 Jul 2008 17:20:47 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[askcdm]]></category>
		<category><![CDATA[blogs]]></category>
		<category><![CDATA[Community]]></category>
		<category><![CDATA[education]]></category>
		<category><![CDATA[educators]]></category>
		<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[teaching]]></category>
		<category><![CDATA[technology]]></category>
		<category><![CDATA[trends]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/2008/07/01/music-tech-and-music-education-blogs-and-the-cdm-on-the-me-podcast/</guid>
		<description><![CDATA[ The connection between music education and technology has always been really significant to me. Aside from (sometimes) being a teacher myself and having spent a few years doing training for notation package Sibelius, to me learning and teaching are fundamental to musical activity even outside schools.
I got to sit in as a guest on [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://flickr.com/photos/oudeschool/372094888/"><img align="right" src="http://farm1.static.flickr.com/131/372094888_15322438c2.jpg?v=0" /></a> The connection between music education and technology has always been really significant to me. Aside from (sometimes) being a teacher myself and having spent a few years doing training for notation package Sibelius, to me learning and teaching are fundamental to musical activity even outside schools.</p>
<p>I got to sit in as a guest on the excellent Music Tech for ME podcast last week:</p>
<p><a href="http://www.musictechforme.com/?p=54">Music Tech for ME 2008.07.01-#030</a></p>
<p>Be sure to check out the whole Music Tech for ME series. There&#8217;s some great stuff in there, covering educational issues, how technology is evolving and how it fits in with teaching, and broader musical and technological topics, as well:</p>
<p><a href="http://www.musictechforme.com/">musictechforme.com</a></p>
<p>Of course, on CDM we&#8217;re regularly pushing the envelope and getting as tech-specific as possible (hey, sometimes I actually lose <em>myself</em>). But it is important to realize that technological needs for teaching can be more modest &#8212; and as podcast host Keith Mason observed, music teachers are often way behind the technological curve, meaning starting with the basics is essential.</p>
<p>Another excellent resource for music technology educators:</p>
<p><a href="http://mustech.net/">mustech.net</a></p>
<p>It&#8217;s a blog network, and they&#8217;re trying to get 100 people blogging about music education. Your blog can be hosted wherever you like; they&#8217;re just collecting existing blogs.</p>
<p>Are you involved in music education? How do you work with technology? Are there specific issues you&#8217;d like to see covered on CDM? Let us know.</p>
</p>
</p>
<p>Photo: <a href="http://flickr.com/photos/oudeschool/">Oude School</a>. (showing the traditional view of music education, though hey, putting in a portable digital recorder or adding computer notation could make all the difference)</p>
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		<title>Wanted: Experiences Self-Sourcing the x0xb0x</title>
		<link>http://createdigitalmusic.com/2008/06/02/wanted-experiences-self-sourcing-the-x0xb0x/</link>
		<comments>http://createdigitalmusic.com/2008/06/02/wanted-experiences-self-sourcing-the-x0xb0x/#comments</comments>
		<pubDate>Mon, 02 Jun 2008 19:57:42 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[Asides]]></category>
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		<category><![CDATA[corrections]]></category>
		<category><![CDATA[DIY]]></category>
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		<category><![CDATA[x0xb0x]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/?p=3535</guid>
		<description><![CDATA[Retraction: I reported earlier today that the x0xb0x has been &#8220;discontinued.&#8221; Actual status: the x0xb0x is still being made, but the waiting list is long enough that even some people already on the list may never see one, let alone new additions. Whatever happens, that means if you want a x0xb0x, you probably want to [...]]]></description>
			<content:encoded><![CDATA[<p>Retraction: I reported earlier today that the x0xb0x has been &#8220;discontinued.&#8221; Actual status: the x0xb0x is still being made, but the waiting list is long enough that even some people already on the list may never see one, let alone new additions. Whatever happens, that means if you want a x0xb0x, you probably want to build your own. And you can do that, because it is fully open-sourced hardware. You just have to track down all the parts.</p>
<p>So that leads to my next question: has anyone tried sourcing the x0xb0x themselves? Anyone thinking of embarking on it now who wants to report back?</p>
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		<slash:comments>7</slash:comments>
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