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Audulus is Simple, Elegant Mac Modular App for $15, Now With Plugin Support

Audulus Briefing from Taylor Holliday on Vimeo. In a physical studio – heck, even with some guitar stompboxes – it’s customary to get the rig you want by connecting different modules. So, it makes absolute sense that software might work this way, too. But many popular modular options, while insanely powerful, can overwhelm simple tasks. Audulus, by contrast, may be an accessible tool for users. It doesn’t do everything – I’d like to see more sequencers and such, please – but it does have a nice collection of useful utilities. The basic idea: hook up some modules graphically, and process …

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Cloud in a DAW: Free Plug-in Lets You Browse, Drag-and-Drop to and from SoundCloud

From iPads to desktop, apps have been adding SoundCloud integration. But this plug-in goes one better: you can navigate SoundCloud from an in-DAW browser, then drag and drop sounds to hosts like Ableton Live. (You can upload, too, also via drag-and-drop.) The plug-in is free for native hosts on Mac and Windows. One major criticism: without the ability to see SoundCloud’s licensing terms, you can’t be sure if the samples you’re grabbing are something someone wants you to use. Unless I’m missing something, it’d be great to have Creative Commons search support – indeed, it’d help people who do want …

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iZotope Iris: Paint with Spectra, Make a Real-Time Synth [Videos, Gallery]

Imagine working with sound design by painting with spectra, then applying those spectra to instruments you can play in real-time, and you’ve got the basic notion of iZotope Iris. The dream of combining graphics tools, a la Photoshop, with sonic ones has been in the minds of creative computer users for some time. Iris is a major landmark, though: instead of just being an editing tool, it turns sonic selection into something you can use in a synth. It lets you do your creative sound editing, but then play those sounds live, transforming the technique into an instrument. In fact, …

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Useful Music Tools, Built with Max 6, Released on the Mac App Store: Downloads, Developer Info

Make it with Max, sell it here. Photo: CDM. (and yes, this is now the desktop, not the mobile, App Store!) If you’re a Mac user, we’ve got some cheap and free tools for you. And if you’re a Max patcher, you may be surprised with how they were built: they were all exported from Max 6. This week, we welcome a guest writer developer Dan Nigrin. Amidst some new controversy about Apple and app distribution, here Dan looks at how Apple’s marketplace can indeed be useful to developers using Max 6, the popular graphical patching tool. (Incidentally, the libpd …

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Ozone 5 Arrives: More Visual, Space Age UI, and Updated DSP in Mastering Tool

Let’s get straight to it: Ozone has already established itself as a do-everything mastering tool. It’s a suite of interconnected modules handling frequency and dynamics, designed to work together in an integrated interface. It does so much, in fact, that it’s hard for an upgrade to do more, but Ozone 5 promises new sound and visual feedback that could further entrench this popular tool. And that could explain how Ozone 5 stole the Audio Engineering Society trade show in New York. AES is a flurry of knobs, dials, and faders, but some of the major buzz we heard was just …

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Celemony Unveils New Plug-in Tech That Goes Beyond Audio Signal and Control

Integrated Melodyne pitch correction in PreSonus’ Studio One is made more interesting by the technology behind it. Celemony this week describes a new technology they call ARA, or “Audio Random Access.” The notion is this: rather than just receiving or generating audio signal, the plug-in gets access to audio data. That means you can actually write a plug-in that rewrites the audio content in a recorded DAW track, as Melodyne does in Studio One. As developer Celemony describes it, “ARA opens an additional channel of communication through which the DAW and plug-in can exchange information about the audio file, tempo, …

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Omnisphere Review for Keyboard: Amidst Gigs of Sounds, Real Creative Sound Design, Too; Videos

I took a look at Omnisphere 1.5, the synth so big it’ll make your head hurt, for Keyboard in a story out now (and readable now). As I begin the story: Seeing its six DVDs of sound content, you might be tempted to duct-tape a key down and let Omnisphere finish your film scoring gig. While the director would probably love the results, you’d be missing out on the real fun. In other words, what I discovered in that review was that Omnisphere, particularly with additions in the new 1.5 update, is a powerful creative sound design tool, not just …

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Plug-in Watch: New Urs Updates and Videos, Images, and an Aalto Update

From the wonderful world of plug-ins, we’ve got some good news for soft synth lovers. I covered the forthcoming Z3TA+ 2 release from Cakewalk last week, and a number of readers pointed to the brilliant work of Urs Heckmann. As it happens, Urs has a number of updates releasing this week, adding 64-bit support, compatibility fixes, and new tutorial videos. Check out the mapping generator and “tap map” LFOs for one terrific example in ACE (the modular Any Cable Everywhere). New features in the ACE modular and More Feedback Machine delay/multi-effect:

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Rob Papen Punch: Sample+Synth Drums, Now Shipping; Software Drum Machine Scene Looking Hot

In a sea of software and hardware, a handful of releases every year stand out. On the software side, one of the most promising is Rob Papen’s Punch. It reflects a number of trends in soft synth design – given a choice between sampling and synthesis, it choose both; 64-bit support comes standard; pattern sequencing is built in. But it’s worth examining for two reasons: one, independent soft synth designer Rob Papen has done some of the best work in recent years, and two, it appears to offer a rich set of practical features in equal measure. The video above …

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Maschine 1.6 Sample Workstation, Now with Plug-ins, Makes a Standalone Workflow Solution

I’ve been following Maschine since prototype stages. The idea was at once obvious and welcome: build a software workstation, tightly integrated with pad hardware control, that fuses hardware sampler working methods with the on-screen flexibility of software. It’s software that focuses on working with sounds and patterns, outside the DAW-style metaphors. Of course, there’s one thing you might quickly miss about your DAW – certain software instruments or effects that are available as plug-ins. That makes 1.6 the version a lot of people have been waiting for. With plug-in hosting capabilities, it could now be your all-in-one production and performance …

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