DAW Day – SONAR 8.5 Production Tastiness, and the Smooth 64-bit Transition

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SONAR’s AudioSnap now has cleaner markers, and an understandable interface – and does quite a few things Logic 9’s new Flex Time does not.

SONAR 8.5, I’m sure at some point, was to be SONAR 9. There’s an enormous amount of functionality in this release. But I think the surprise is some of the stuff that won’t necessarily appeal to the widest audio production audience. Here’s a DAW that’s adding unusual new features for arranging tracks, putting an integrated arpeggiator on every track, beefing up its step sequencer (really), and dumping a bunch of class LinnDrum samples into the package. Those are the kind of treats we like in these parts.

SONAR is really a “DAW” in the traditional sense. It does everything. It doesn’t hide features. Given a choice between taking something out and putting something in, it puts the thing in. It has a lot of knobs and buttons. There are positives and negatives to the approach – it’s the reason some readers of this site return to software on game machines that has more in common with early Amiga software. But if you like the feeling of a packed studio, a tool like SONAR can be terrific. As much as I love Ableton Live for sound design and live performance, I find myself returning to something like SONAR for arrangement.

stepsequencer

SONAR had recently added a step sequencer, but improvements make this version the one to try.

Even with its competitors packing in features, SONAR 8.5 is a tool that really loves MIDI, just as other software focuses on audio. And it’s one of the best-performing tools around. Because it’s so well-tuned for Windows, that means you can drop it onto a wide variety of PC hardware without spending a lot of cash. Most importantly, it could be the first software on any platform that convinces you to try a 64-bit OS – just at about the time you may be doing a fresh install of Windows 7.

Here’s a first run-down of what’s new in 8.5 that I’m personally most interested in:

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VisualVox Polyphonic Tone Manipulation: The Indie, EUR25 Celemony?

Sonic scientist Peter Neubäcker of Melodyne has been wowing Internet audiences for some time with the automagical powers of the company’s Direct Note Access (DNA). The vision: manipulate individual pitches as easily as MIDI notes, even in polyphonic passages of a single instrument. At NAMM last month, the company showed the first product, Melodyne editor, due to ship in the spring for US/EUR 349.

There’s just one little catch: a solo developer has beaten them to the punch, at least prior to them shipping their DNA flagship editor tool. And if you want it right now, it’s yours for 25 Euros. (The final version will cost 99 Euros.)

Jonathan Schmid-Burgk, sole developer and a student at Harvard, announces:

The time has come to announce the release of the world’s first published polyphonic tone manipulation software. The dream of musicians to isolate single notes out of chords and so to manipulate most forms of recorded audio has come true on the 20th of January 2009.

Shell out EUR25, and you get a Mac VST plug-in that can manipulate audio easily. With monophonic audio, you can create polyphonic harmonizations. You can isolate and manipulate individual harmonics – meaning not only can you do pitch manipulations, but presumably sound design, as well. You can change individual notes or chords in recorded audio, to fix mistakes or (more interesting) actively recompose audio.

I feel about this the same way I do about Celemony: this gets really interesting when you use it for sound design. For some inspiration, skip this post and head straight for the sound samples on the site:

VisualVox polyphonic 0.9 [improvisator.de]

Via the awesome rekkerd.org

Also check out his Harmony Improvisator which creatively generates harmonies from MIDI input – an interesting thing to mess around with even for those of us who know / have taught (ahem) classical harmonic theory

Now, VisualVox Polyphonic isn’t without some catches, as you’d expect from the solo-student cheap alternative:

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Adobe’s Soundbooth CS4, the Audio Editor Giveaway in Creative Suite

Speaking of audio editors for the Mac, Adobe has its own wave-editing tool for Mac and Windows. Soundbooth is different from other entries in the field, in that its aim is really to woo a wide audience and not just those of us who work with sound regularly. Got a Flash project and need to make some quick sound effect adjustments? Making a swooshing noise for After Effects? Transcribing notes from a workshop session? Soundbooth CS4 is aimed at you.

Now, you can buy Soundbooth on its own for US$199 list, though I expect almost no one would. (For one thing, if you’re spending your hard-earned dollars on an audio editor, you’re likely to choose one of its rivals, like Adobe’s own superior Audition for Windows.) More likely, you’ll get Soundbooth as part of Adobe’s creative suite.

I actually quite like Soundbooth; because it was built from the ground up, it has a clean, elegant interface, and some unique features. Unfortunately, CS4 was not the step forward I hoped it would be for this fledgling tool. You can read a review by Mac guru Christopher Breen in Macworld; I know that review up and down as I was its tech editor.

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