Reviewed: Peak Pro, Audio Editor and Sound Bundle for the Mac

All you really need to know, sound design lovers: cross-synthesis.

“Peak” is a long-standing name in audio editing on the Mac. I recently got to review its latest iteration, Peak Pro 6, for Macworld and Macworld.com.

Macworld Review: Peak Pro 6
Sample editor and audio suite tweaked for pros, sound designers, and podcasters

I still believe audio editors are valuable tools, especially for anyone who spends a significant amount of their time on sound design – whether that’s sound effects or building the perfect drum kit. Peak is an unusual tool, in a way, in that it remains a stereo waveform editor only, whereas most of its competitors have added multitrack compatibility. On the other hand, Peak also bundles an unusually rich set of tools in the box, which explains the higher price of the full-blown Pro versions.

Here’s my breakdown for Macworld:

Pros
Attractive bundle; seamless podcast export; powerful playlist assembly and export; envelopes; deep plug-in routing; fantastic cross-synthesis sonic powers.

Cons
Multi-window UI can be clunky to use; still no real multi-channel or surround support; lacks more full-featured, non-destructive editing; no spectrum view.

I do want to call particular attention to a couple of points:

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Refresh: Asides

Leopard Watch: Adobe Updates Premiere Pro, Soundbooth

Premiere Pro and Soundbooth both appear to function on Leopard, but Adobe has nonetheless squashed some bugs in updates for each program. Links to each over at The Unofficial Apple Weblog.

Keep those compatibility reports coming. We’ve heard some general frustrations with Leopard (as can happen with any OS update), and ongoing specific issues with M-Audio products. Digidesign Pro Tools 7.4 remains unsupported on the new OS. (Note that “unsupported” doesn’t necessarily mean it won’t work, as one reader observes.) I’m running Leopard here successfully on a MacBook Pro. It’s working nicely, and there are some nifty usability improvements, but on the other hand I’m not sure I’d go out of my way to make the leap when Tiger works so well.

Free Wavosaur: Wonderful Windows Audio Editor with VST

Wavosaur interface on Vista

Wavosaur is a free audio editor for Windows that just hit version 1.0. It’s really good stuff: not only is it free, but the whole app is tiny (488kb), it’s designed to fit on a portable USB key, it hosts VSTs, and it’s an elegant waveform editor reminiscent of early versions of SoundForge. Even if you’ve got a wave editor of choice, might be worth sticking this on your USB key when you’re on the go — especially since it supports Windows 98, XP, and Vista. And it doesn’t have an installer or touch the Registry.

I just gave it a spin on my Vista install, and really enjoy it — clean interface, lots of features.

Basic features:

  • Multiple file editing
  • All the editing and processing you need (convert channels, normalize, cut and paste, trim, fade in / out, the usual)
  • Pitch shift, vocal removal (karaoke, whoo!), loop points and markers
  • ASIO, VST support
  • Support for MP3, Akai, Amiga, and many other file formats
  • Analysis features (2D, 3D)

Hmmm, look out — some more popular wave editors might get a run for their money. Thanks to Art from Russia for the tip!

Wavosaur Site

Adobe Soundbooth CS3 Sound Editor (and Production Suite) Now Shipping

Soundbooth CS3

Paint selections directly into audio frequencies using the Soundbooth CS3 lasso tool.

If you’ve been on the search for a simple, straightforward audio editor for Mac and Windows, Adobe has officially thrown its hat into the ring with Soundbooth CS3.

Soundbooth Now Shipping [Hart's Audition, from the Adobe audio product chief]
New Soundbooth User-to-User Forum

Of course, to the rest of the world, the big news is that Adobe’s full Production Premium and Master Collection suites are shipping. But Soundbooth is one program that could make sense to buy alone, as a basic audio editor. It sets itself apart both by being cross-platform and by being geared for beginners and people wanting a simple, streamlined tool. And the killer feature: there’s a lasso tool you can use directly on the audio spectrum. I’ve been using that to isolate sounds in field recordings that would otherwise be impossible to grab.

I hope to have an in-depth look at the finished tool soon, so no conclusions about the shipping software yet, but in the meantime, see our preview from the beta.

Soundtrack Pro 2.01: Delay Designer, Fixes, and iTunes Plus DRM? (Bug?)

Just as the Macworld review was going to “press” (or appearing online, anyway) Soundtrack Pro 2.01 arrived. New in this version:

Delay Designer: This effect now allows custom delay taps, with optional sync to project tempo.

Combine clips into multichannel clip: This is nice: drag up to 24 source clips to the timeline, and you automatically get a combined multichannel clip, which should be handy for surround and stereo multichannel alike.

Various fixes for performance / stability / etc.

But there’s one release note that caught my eye: Soundtrack Pro 2 does not support iTunes Plus files. Now, that’s curious, given iTunes Plus files are supposedly “DRM-free” and stored in a format Soundtrack Pro 2 does support (AAC). In fact, I’d kind of call this, well, DRM. I can even think of cases where you might want to trim a track you bought from iTunes, like removing an intro. Not a big deal by any means, mind you, but — odd.

STP Error

Hmmm…

Soundtrack Pro 2 supports AAC files.

QuickTime can open iTMS Plus files. (If you do want to edit the file, by the way, you can slice out an intro of that iTMS Plus file right in QuickTime Player, making this all the odder.)

Soundtrack Pro 2 can’t. The only reason seems to be that Apple disabled the ability to do that. That sure sounds like Digital Rights Management to me (albeit in a very specific and bizarre case).

If anyone knows a reason why I might be wrong here, please do speak up. (Just tried it for myself with an ITMS Plus track, and Soundtrack Pro in fact reported that it couldn’t open the file.)

Updated: Or it could just be a bug. “DRM” as a theory still doesn’t make sense. The author of Sound Studio notes an AAC bug that’s a likely culprit. It’d be ironic that Apple’s own developers couldn’t work around an Apple API problem — but I can’t actually pretend to be surprised, either, especially as this particular functionality wouldn’t be a very high priority for support in Soundtrack Pro. Thanks, Lucius. (See comments.) And, yeah, that makes a heck of a lot more sense than selective DRM that takes effect only in a single pro app and nowhere else on the system. We’ll call it DPB: Digital Playback Bug.

I should also note that Felt Tip Software’s Sound Studio is an excellent, eminently affordable wave editor for Mac. I used it in the early days of OS X when nothing else ran. Since then, it’s become a very mature piece of software — well worth the cash over, say, suffering through Audacity for free. (Sorry, Audacity.) So if you feel left out by the fact that Soundtrack Pro is only available within Final Cut Studio, you should add Sound Studio to your list of tools to consider as an alternative, as well.