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	<title>Create Digital Music &#187; audio-interfaces</title>
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		<title>Apollo: UA Adds Low-Latency Effects in Audio Interface, Proves FireWire, Thunderbolt are Cool</title>
		<link>http://createdigitalmusic.com/2012/01/apollo-ua-adds-low-latency-effects-in-audio-interface-proves-firewire-thunderbolt-are-cool/</link>
		<comments>http://createdigitalmusic.com/2012/01/apollo-ua-adds-low-latency-effects-in-audio-interface-proves-firewire-thunderbolt-are-cool/#comments</comments>
		<pubDate>Thu, 19 Jan 2012 18:08:26 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[analog-emulation]]></category>
		<category><![CDATA[audio-interfaces]]></category>
		<category><![CDATA[DSP]]></category>
		<category><![CDATA[effects]]></category>
		<category><![CDATA[FireWire]]></category>
		<category><![CDATA[Hardware]]></category>
		<category><![CDATA[Lion]]></category>
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		<category><![CDATA[namm-2012]]></category>
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		<category><![CDATA[processing]]></category>
		<category><![CDATA[snow-leopard]]></category>
		<category><![CDATA[thunderbolt]]></category>
		<category><![CDATA[Universal-Audio]]></category>
		<category><![CDATA[Windows]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=22373</guid>
		<description><![CDATA[Universal Audio has long had a successful business selling hardware DSP effects, many of them carefully-modeling classic analog gear. These products use dedicated DSP hardware for number-crunching, requiring that you connect an extra box to your computer. UA has certainly had their loyalists, and for fans of the products, the dedicated gear is simply a &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2012/01/apollo-ua-adds-low-latency-effects-in-audio-interface-proves-firewire-thunderbolt-are-cool/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://createdigitalmusic.com/files/2012/01/2_apollo_mbp.jpg"><img src="http://createdigitalmusic.com/files/2012/01/2_apollo_mbp-640x462.jpg" alt="" title="2_apollo_mbp" width="640" height="462" class="alignnone size-large wp-image-22378" /></a></p>
<p>Universal Audio has long had a successful business selling hardware DSP effects, many of them carefully-modeling classic analog gear. These products use dedicated DSP hardware for number-crunching, requiring that you connect an extra box to your computer. UA has certainly had their loyalists, and for fans of the products, the dedicated gear is simply a convenient way to get all of these sound-processing goodies. But it&#8217;s fair to ask the question, as many producers have who read this site, what&#8217;s the advantage? Why not simply use native processing on your computer?</p>
<p>Apollo, UA&#8217;s new hardware, answers that question more emphatically. By integrating the processing prowess of the UA platform into a high-quality audio interface, you can now add UA effects live, as you record and mix, with extreme low latencies. UA reports latencies below a couple of milliseconds. That&#8217;s possible, theoretically, on a desktop computer, but not generally on a laptop and very often not with any real reliability. You can do it in a lab, but it&#8217;s not something typical users see.</p>
<p>So, in one box, you effectively get your whole studio: the audio interface, the DSP power, and real low-latency sound processing. It&#8217;s not the first audio interface with DSP, but it might be the most compelling case yet for why that combination make sense. </p>
<p>And here&#8217;s where things get interesting: via Thunderbolt, a single MacBook Air, costing just around $1000, could be your whole studio machine. And while Apollo runs a couple grand above that, that means the <em>total price tag</em> is stunningly low compared to what you&#8217;d pay just a short time ago.</p>
<p>UA briefed me earlier this week on the technology. Even as NAMM raves about iPads, you begin to see the real power of conventional computers. Steve Jobs once compared those computers to &#8220;trucks&#8221; &#8211; while quietly leading a company that profits on how cool trucks are, too. With an Air, adding only slightly to the weight of an iPad and at only twice the cost, you can connect to vastly greater native processing power, greater outboard processing power, and greater I/O. And now with Thunderbolt, you could connect a high-res display or two, a big, fast hard drive, and the audio interface, all without running out of power or impacting performance. (No, seriously &#8211; you can. The reason you haven&#8217;t seen this in action is that we haven&#8217;t had the hardware to show it off. Apollo will be a compelling case for that.)<span id="more-22373"></span></p>
<p>All of this is academic until you actually have something to do with sound. So, UA is also expanding their developer platform to additional outside development; more on that soon.</p>
<p>Apollo isn&#8217;t for everyone; obviously, some people won&#8217;t like being tied to hardware, and native plug-ins <em>do</em> work for a lot of people. But it does solve problems for many potential producer customers by making something reliable, predictable, low-latency, extensible with lots of excellent processing tools, and all in one single-box solution.</p>
<p>Apollo will initially be Mac-only, but will come to Windows, too &#8211; and with more PCs supporting Thunderbolt in 2012, that means the MacBook is far from your only choice. So, you&#8217;ve got one add-on that&#8217;s your interface, your pres, and your mix/master/effect toolbox.</p>
<p>More specs:</p>
<ul>
<li>18 x 24 FireWire/Thunderbolt-ready audio interface, 24-bit/192 kHz</li>
<li>&#8220;Premium&#8221; mic pres &#8211; UA stresses that they&#8217;re also building on their mic pre reputation, and they claim the &#8220;lowest THD and highest dynamic range&#8221; in their class</li>
<li>Dedicated front-panel controls: preamp gain, channel selection, mic pad, +48V phantom power, low cut, monitor level, and dual headphone controls.</li>
<li>4 digitally-controlled analog mic preamps, 8 balanced line inputs and outputs, dual front-panel JFET DIs, digitally-controlled analog monitor outputs, 8 channels of ADAT, 2 channels of S/PDIF, word clock I/O, FireWire 800 (standard), and a Thunderbolt expansion bay — making it a well-equipped centerpiece for the modern project studio.</li>
<li>Core Audio drivers; ASIO coming, so you can use this with your DAW of choice</li>
<li>Console application and plug-in for recalling all your interface and plug-in settings at once</li>
<li>UAD-2 acceleration</li>
<li>Analog emulation plug-ins from Ampex, Lexicon, Manley, Neve, Roland, SSL, Studer, etc.</li>
<li>Thunderbolt will be available on a sold-separately Option Card; UA says it reduces latency and audio buffer sizes, improves high sample-rate performance, and allows greater UAD plug-in instances over FireWire.</li>
</ul>
<p><a href="http://createdigitalmusic.com/files/2012/01/3_apollo_back.jpg"><img src="http://createdigitalmusic.com/files/2012/01/3_apollo_back-640x84.jpg" alt="" title="3_apollo_back" width="640" height="84" class="alignnone size-large wp-image-22379" /></a></p>
<p><a href="http://createdigitalmusic.com/files/2012/01/4_apollo_3qtr.jpg"><img src="http://createdigitalmusic.com/files/2012/01/4_apollo_3qtr-640x148.jpg" alt="" title="4_apollo_3qtr" width="640" height="148" class="alignnone size-large wp-image-22380" /></a></p>
<p>Of course, because Thunderbolt also connects to FireWire devices, you don&#8217;t lose your FireWire investment. The only bad news is that you only get Thunderbolt here as an Option Card; I imagine we&#8217;ll eventually see UA ship Thunderbolt connections standard.</p>
<p>There are both two-core and four-core versions, powered by Analog Devices SHARC processors, running an estimated street of US$1999 and $2499, respectively. Apollo’s Thunderbolt Option Card will be shipping in the first half of 2012, with pricing TBD.</p>
<p><strong><a href="http://www.uaudio.com/apollo">www.uaudio.com/apollo</a></strong></p>
<p>Videos are available on the UA blog: <a href="http://www.uaudio.com/blog/apollo-intro-video">http://www.uaudio.com/blog/apollo-intro-video</a></p>
<p>Windows 7 summer; 10.6 and 10.7 Mac OS X when it ships.</p>
<h3>Software Images</h3>
<p><a href="http://createdigitalmusic.com/files/2012/01/5_apollo_Console-Application-Screen.jpg"><img src="http://createdigitalmusic.com/files/2012/01/5_apollo_Console-Application-Screen-640x368.jpg" alt="" title="5_apollo_Console Application Screen" width="640" height="368" class="alignnone size-large wp-image-22381" /></a></p>
<p><a href="http://createdigitalmusic.com/files/2012/01/6_apollo_Console-Recall-Plug-In.jpg"><img src="http://createdigitalmusic.com/files/2012/01/6_apollo_Console-Recall-Plug-In.jpg" alt="" title="6_apollo_Console Recall Plug-In" width="350" height="400" class="alignnone size-full wp-image-22382" /></a></p>
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		<title>Akai Tries for MPC Renaissance with Controllers, New Software</title>
		<link>http://createdigitalmusic.com/2012/01/akai-tries-for-mpc-renaissance-with-controllers-new-software/</link>
		<comments>http://createdigitalmusic.com/2012/01/akai-tries-for-mpc-renaissance-with-controllers-new-software/#comments</comments>
		<pubDate>Thu, 05 Jan 2012 20:02:04 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Akai]]></category>
		<category><![CDATA[apc]]></category>
		<category><![CDATA[audio-interfaces]]></category>
		<category><![CDATA[control-surface]]></category>
		<category><![CDATA[controllers]]></category>
		<category><![CDATA[drum-machines]]></category>
		<category><![CDATA[Hardware]]></category>
		<category><![CDATA[ios]]></category>
		<category><![CDATA[iPad]]></category>
		<category><![CDATA[ipad-2]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[MIDI]]></category>
		<category><![CDATA[MPC]]></category>
		<category><![CDATA[NAMM]]></category>
		<category><![CDATA[pads]]></category>
		<category><![CDATA[previews]]></category>
		<category><![CDATA[tablets]]></category>
		<category><![CDATA[USB]]></category>
		<category><![CDATA[Windows]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=22114</guid>
		<description><![CDATA[Looks like an MPC. Should sound like an MPC. But for the first time, something called &#8220;MPC&#8221; that relies on your computer. Good news or bad news? We&#8217;ll know soon enough. The MPC name and MPC legend are as big as ever. But the current products? Not so much. Let&#8217;s face it: Akai could use &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2012/01/akai-tries-for-mpc-renaissance-with-controllers-new-software/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://createdigitalmusic.com/files/2012/01/mpcrenaissance.jpg"><img src="http://createdigitalmusic.com/files/2012/01/mpcrenaissance-640x415.jpg" alt="" title="mpcrenaissance" width="640" height="415" class="alignnone size-large wp-image-22118" /></a></p>
<div class="imgcaption">Looks like an MPC. Should sound like an MPC. But for the first time, something called &#8220;MPC&#8221; that relies on your computer. Good news or bad news? We&#8217;ll know soon enough.</div>
<p>The MPC name and MPC legend are as big as ever. But the current products? Not so much. Let&#8217;s face it: Akai could use a bit of a renaissance. Users these days put just as much stock in the MPC as a concept, and the MPC hardware still attracts users, but other products are stealing Akai&#8217;s thunder (Ableton Live, Native Instruments Maschine), and the human faces beloved by users aren&#8217;t at Akai (from the hacked JJOS firmware to Roger Linn off working on the Dave Smith-released Tempest). And while it doesn&#8217;t have the same mass appeal, hardware from other makers &#8211; the Tempest or the Machinedrum and Octatrack  &#8211; have more street cred these days. That isn&#8217;t to say Akai isn&#8217;t doing well, but ironically, most of the Akai users I run into these days are using the APC with Ableton, or a treasured MPC from some years back.</p>
<p>This week, we get a glimpse of Akai&#8217;s strategy for changing that. The surprise: all three products are controllers for software, not the all-in-one, integrated hardware that made the MPC famous. </p>
<p>To many, it may be more the sad end of an era than the beginning of a new one. With plenty of software tools on the market, Akai was in the eyes of a loyal user base the go-to name for integrated hardware. But we&#8217;ll see if the MPC can win over those same folks with greater flexibility, as an apparent concession to the reduced development cost and expanded capabilities of relying on a computer for horsepower.</p>
<p>The MPC Renaissance is a larger controller with integrated audio and MIDI interface. It has a &#8220;Vintage Mode&#8221; said to emulate the sound &#8220;character&#8221; of the MPC3000, MPC60, and other units. And it comes with a fold-up LED screen and backlit pads. But the actual sound generation relies on the computer; it&#8217;s an interactive controller. We&#8217;ve, of course, seen this notion before, in Native Instruments&#8217; Maschine. Whether that direct comparison is ultimately fair or not, the popularity of Maschine and the fact that it came first will make such comparisons inevitable. The major difference in Akai&#8217;s approach is that this is a <em>big</em> controller, complete with vintage-style palm rests and loads of I/O. It&#8217;s a Cadillac Escalade to NI&#8217;s Volkswagen Jetta. And with that extra space, you get more controls, like a stunning 4&#215;4 array of encoders with LEDs, as popularized on Akai&#8217;s APC.</p>
<p>And the hardware looks far more elaborate than what we&#8217;ve tended to see, even from Akai. It&#8217;s the first controller that seems like it&#8217;d look at home next to an original MPC.</p>
<p>I like that the controller won&#8217;t be mistaken for anything but an MPC. The big question is, is Akai any good at making software? The first screenshot isn&#8217;t exactly pulse-quickening, though it does have plug-in support out of the gate. I wouldn&#8217;t judge on a preview, but I&#8217;ll say this: I think the software will make or break this product, and that&#8217;s what I&#8217;ll be asking about when I visit Akai at NAMM in Anaheim.</p>
<p>The other two products are teased now and coming soon:<span id="more-22114"></span><br />
<strong>MPC Studio</strong> is a &#8220;slimline&#8221; controller. (Well, almost anything would be more slimline than the massive, wide-load Renaissance, so we&#8217;ll see what that means.)</p>
<p><strong>MPC Fly</strong> is a controller for iPad 2. If you can get over the name and the latest leap on the iPad bandwagon, consider this &#8211; there&#8217;s some seriously major consumer appeal here, and of the three, the Fly is the one where Akai is first to market. That makes a big difference. I can see why they kept it for last, even if it may be the least appealing to MPC loyalists.</p>
<p><a href="http://createdigitalmusic.com/files/2012/01/mpcsoftware.jpg"><img src="http://createdigitalmusic.com/files/2012/01/mpcsoftware-640x396.jpg" alt="" title="mpcsoftware" width="640" height="396" class="alignnone size-large wp-image-22120" /></a></p>
<div class="imgcaption">A first glimpse of the big unknown here. Sure, the hardware looks cool &#8211; but what will Akai desktop software be like, especially as it goes toe to toe with established tools like Maschine, Ableton, and a host of software drum machines?</div>
<p>I&#8217;ll reserve judgment on any of this, as I have no idea who worked on these products at Akai, or what the quality will be. My concern is that the appeal of the MPC is really integrated hardware, and mixing the computer into the equation is something other products already do reasonably well &#8211; ironically, including Akai&#8217;s own APC coupled with Ableton. It seems a huge test for Akai going into this generation of music production.</p>
<p>Now, I&#8217;m willing to accept the possibility that this will be a flexible, functional approach. But first, I&#8217;ll just wait through what I imagine will be a hailstorm of angry MPC purists. After that settles down, we&#8217;ll finally see if Akai is, as they&#8217;re putting it, &#8220;changing the game&#8221; &#8211; or if they&#8217;re in the same league. What determines that may be just how much the game has changed already. (And from the Ableton side, it&#8217;ll be a big test of the partnership with Akai for integrating hardware and software.)</p>
<p>Video below, with some artists onboard already &#8211; AraabMUZIK, Sean C, and LV.</p>
<p><iframe width="640" height="360" src="http://www.youtube.com/embed/xkF-evh5msA?rel=0" frameborder="0" allowfullscreen></iframe></p>
<p>Product specs and full info will be available week after next, coinciding with the massive NAMM trade show in California. We&#8217;ll be there with Akai.</p>
<p>Early spec highlights &#8211; basically, think MPC-style sound samples and features, and lots of audio I/O, as the two things missing from most rivals:</p>
<blockquote><p>MPC Note Repeat, MPC Swing and MPC transport controls<br />
MPC software for Mac or PC with 64-track sequencing capability<br />
Two XLR-1/4” combo inputs and dedicated turntable input<br />
Four-channel USB 2.0 audio interface and two-port US B 2.0 hub built in<br />
Up to eight pad banks<br />
Two MIDI inputs and four MIDI outputs<br />
Stereo 1/4” out, stereo assignable mix 1/4” out &#038; S/PDIF I/O<br />
MPC SOFTWARE<br />
64-track sequencing capability<br />
6GB+ sound library, including all of the sounds of the classic MPC3000<br />
Instant mapping and real-time adjustment of VST plug-ins<br />
Record each track as an MPC drum program, Keygroup program or VST plug-in<br />
Runs standalone and as VST, AU or RTAS plug-in<br />
Supports WAV, MP3, AIFF, REX and SND<br />
Supports samples and sequences from any MPC ever made<br />
Mac and PC-compatible</p></blockquote>
<p><a href="http://www.akaiprompc.com/">http://www.akaiprompc.com/</a><br />
<a href="http://www.akaiprompc.com/mpcrenaissance.php">http://www.akaiprompc.com/mpcrenaissance.php</a></p>
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		<slash:comments>61</slash:comments>
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		<title>Propellerhead Balance, in Video, Succeeds in Being Different From Other Audio Boxes</title>
		<link>http://createdigitalmusic.com/2011/07/propellerhead-balance-in-video-succeeds-in-being-different-from-other-audio-boxes/</link>
		<comments>http://createdigitalmusic.com/2011/07/propellerhead-balance-in-video-succeeds-in-being-different-from-other-audio-boxes/#comments</comments>
		<pubDate>Tue, 12 Jul 2011 18:17:31 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=19813</guid>
		<description><![CDATA[As an addendum to our first look at Propellerhead&#8217;s new Reason 6 announcements (including incorporating Record), Propellerhead points us to a promo video of their new Balance audio interface. We&#8217;ve seen efforts before to make software more appealing to newcomers by bundling an audio interface, so this is, on the face of it, hardly &#8220;stop-the-presses!&#8221; &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2011/07/propellerhead-balance-in-video-succeeds-in-being-different-from-other-audio-boxes/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><iframe width="640" height="390" src="http://www.youtube.com/embed/od_0DEppnXc" frameborder="0" allowfullscreen></iframe></p>
<p>As an addendum to our <a href="http://cdm.fm/pl5exX">first look at Propellerhead&#8217;s new Reason 6 announcements</a> (including incorporating Record), Propellerhead points us to a promo video of their new Balance audio interface. We&#8217;ve seen efforts before to make software more appealing to newcomers by bundling an audio interface, so this is, on the face of it, hardly &#8220;stop-the-presses!&#8221; sort of news for digital musicians. But there&#8217;s some evidence the Propellerheads may have hit on a new formula.</p>
<p>One, Balance doesn&#8217;t look exactly like every other audio interface on the market. The design is distinctive, and the wedge-shaped form would appear to make it friendlier to use. Two, they&#8217;ve really focused on metering, which in computer recording &#8211; absent an integrated piece of hardware on which you&#8217;re tracking &#8211; has been a sticking point. You both get some protection against clipping if you set the gain wrong and an easy way to watch level without hunching over either your audio box or your computer screen; there&#8217;s one place to look on-screen and it&#8217;s very large.</p>
<p>Propellerhead also promises Balance fits in your laptop bag. Wait&#8230; how do they know how big your laptop bag is? (Well, they know how big <em>mine</em> is, as I&#8217;ve been to Stockholm, but as for the rest of you&#8230;) And as I noted earlier, it&#8217;s class-compliant so it works with things like Linux and iPads and not just Mac and Windows.</p>
<p>The design looks really, really nice, and since you asked, you will be able to get this USB2 interface standalone. A 2&#215;2 interface is something you&#8217;ve probably already got, but this one comes complete with I/O that lets you connect everything into what amounts to a matrix. The remaining question is how it all sounds; everyone claims things are &#8220;high-quality&#8221; and &#8220;low-latency,&#8221; but that&#8217;s where we do have to test.</p>
<p>More on Balance:<br />
<a href="http://www.propellerheads.se/products/balance/">Balance Product Page</a></p>
<div style="float: right; margin-left: 10px;"><a href="http://twitter.com/share?url=http://createdigitalmusic.com/2011/07/propellerhead-balance-in-video-succeeds-in-being-different-from-other-audio-boxes/&via=cdmblogs&text=Propellerhead Balance, in Video, Succeeds in Being Different From Other Audio Boxes&related=:&lang=en&count=horizontal" class="twitter-share-button">Tweet</a><script type="text/javascript" src="http://platform.twitter.com/widgets.js"></script></div><div style="float: right; margin-left: 10px;"><a href="http://twitter.com/share?url=http://createdigitalmusic.com/2011/07/propellerhead-balance-in-video-succeeds-in-being-different-from-other-audio-boxes/&via=cdmblogs&text=Propellerhead Balance, in Video, Succeeds in Being Different From Other Audio Boxes&related=:&lang=en&count=horizontal" class="twitter-share-button">Tweet</a><script type="text/javascript" src="http://platform.twitter.com/widgets.js"></script></div><div class='wpfblike' style='height: 40px;'><iframe src='http://www.facebook.com/plugins/like.php?href=http://createdigitalmusic.com/2011/07/propellerhead-balance-in-video-succeeds-in-being-different-from-other-audio-boxes/&amp;layout=default&amp;show_faces=false&amp;width=400&amp;action=like&amp;colorscheme=light&amp;send=false' scrolling='no' frameborder='0' allowTransparency='true' style='border:none; overflow:hidden; width:400px;'></iframe></div>]]></content:encoded>
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		<title>Reason 6 Combines Record Features, Adds Effects; New Bundles and First Props Hardware Interface</title>
		<link>http://createdigitalmusic.com/2011/07/reason-6-combines-record-features-adds-effects-new-bundles-and-first-props-hardware-interface/</link>
		<comments>http://createdigitalmusic.com/2011/07/reason-6-combines-record-features-adds-effects-new-bundles-and-first-props-hardware-interface/#comments</comments>
		<pubDate>Tue, 12 Jul 2011 11:26:54 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[audio-interfaces]]></category>
		<category><![CDATA[class-compliant]]></category>
		<category><![CDATA[effects]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[previews]]></category>
		<category><![CDATA[propellerhead]]></category>
		<category><![CDATA[Reason]]></category>
		<category><![CDATA[Record]]></category>
		<category><![CDATA[ReWire]]></category>
		<category><![CDATA[Software]]></category>
		<category><![CDATA[Windows]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=19796</guid>
		<description><![CDATA[Propellerhead today unveils the new Reason, incorporating Record functionality in both the full-blown and &#8220;Essentials&#8221; versions, a new audio interface in their first-ever hardware, and a beta that will at last make ReCycle a modern Mac tool. Record added some wonderful stuff to Reason, including a terrific analog-style console, modeled EQ and dynamics, the ability &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2011/07/reason-6-combines-record-features-adds-effects-new-bundles-and-first-props-hardware-interface/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://createdigitalmusic.com/files/2011/07/props_balance.jpg"><img src="http://createdigitalmusic.com/files/2011/07/props_balance-640x470.jpg" alt="" title="props_balance" width="640" height="470" class="alignnone size-large wp-image-19799" /></a></p>
<p><iframe width="640" height="390" src="http://www.youtube.com/embed/QQQRsnoyiPA" frameborder="0" allowfullscreen></iframe></p>
<p>Propellerhead today unveils the new Reason, incorporating Record functionality in both the full-blown and &#8220;Essentials&#8221; versions, a new audio interface in their first-ever hardware, and a beta that will at last make ReCycle a modern Mac tool.</p>
<p>Record added some wonderful stuff to Reason, including a terrific analog-style console, modeled EQ and dynamics, the ability (finally) to place racks side by side, and extra effects modules, including nice Line 6 modeled guitar kit. In other words, Record introduced a bunch of stuff you&#8217;d really want in Reason all along. Conversely, if you only bought Record, you were left out of a bunch of useful stuff that was only in Reason. </p>
<p>Yes, there was the &#8220;Duo&#8221; box that included both Reason and Record. But what you really wanted was both. Since neither app supports plug-ins, you really, <em>really</em> wanted both.</p>
<p>Propellerhead has apparently heard us, because Reason 6 now includes everything. It&#8217;s effectively Duo, with both Reason and Record. If that&#8217;s overkill, Reason Essentials gives you Record plus the bits of Reason Record users most wanted &#8212; the ReDrum drum machine, the NNXT sampler, the Dr OctoREX loop player. Essentials also has a smaller mixer (actually, I rather hope that&#8217;s accessible from the full-blown product, too.)</p>
<p>Onto what&#8217;s new: Reason adds a bunch of new goodies:</p>
<ul>
<li><strong> Pulveriser </strong>: &#8220;crushing&#8221; effect with &#8220;crunchy&#8221; compression. Given the niceness of previous distortion efforts for Propellerheads, I think there&#8217;s reason to be optimistic.</li>
<li><strong>Echo</strong>: stereo effect with &#8220;modern&#8221; delay and analog tape echo. Sounds delightful, that one.</li>
<li><strong>Alligator</strong>: three-band pattern gate.</li>
<li><strong>Higher-quality audio transpose</strong>. One of the most overlooked features of Record was its exceptional-quality time stretching; getting better transpose alongside could make a formidable audio tool.</li>
<li><strong>True 64-bit compatibility</strong>.</li>
</ul>
<p><span id="more-19796"></span></p>
<p><a href="http://createdigitalmusic.com/files/2011/07/pulveriser-full-756px.jpg"><img src="http://createdigitalmusic.com/files/2011/07/pulveriser-full-756px-640x175.jpg" alt="" title="pulveriser-full-756px" width="640" height="175" class="alignnone size-large wp-image-19807" /></a></p>
<p><a href="http://createdigitalmusic.com/files/2011/07/the-echo-full-756px.jpg"><img src="http://createdigitalmusic.com/files/2011/07/the-echo-full-756px-640x175.jpg" alt="" title="the-echo-full-756px" width="640" height="175" class="alignnone size-large wp-image-19806" /></a></p>
<p>The biggest piece of news here &#8211; the one Propellerhead didn&#8217;t even include explicitly in its press release &#8211; is that <strong>ReWire is 64-bit</strong>. That ensures ReWire&#8217;s place in the future of the product line.</p>
<p>Finally, in its first foray into hardware, Propellerhead is unveiling Balance, the lovely design of which you can more or less make out at top. It&#8217;s a two-in, two-out audio interface, but with eight connections &#8211; that way, while you can only record stereo, you don&#8217;t have to swap cables.</p>
<p><a href="http://createdigitalmusic.com/files/2011/07/recording-meter-full.jpg"><img src="http://createdigitalmusic.com/files/2011/07/recording-meter-full-640x385.jpg" alt="" title="recording-meter-full" width="640" height="385" class="alignnone size-large wp-image-19804" /></a></p>
<div class="imgcaption">The new metering overlay, for further musician-friendly emphasis on actual recording &#8211; nice.</div>
<p>There&#8217;s also this feature: &#8220;Hardware buttons on Balance bring up a large meter/tuner in Reason and can also enable Clip Safe, Propellerhead’s new recording technology that with one click heals clipped recorded audio. Musicians no longer have to worry about losing a great recording because gain levels were too high, and can stay focused on creating that goose bump evoking performance.&#8221;</p>
<p>I&#8217;ve confirmed with Propellerhead that the basic means by which this works is that the software automatically records extra audio, so that when you do clip a recording, you can effectively borrow additional dynamic headroom (in that you&#8217;re recording additional dynamic information) by using the additional recording. There&#8217;s some clever means by which this is automatic; it should be fun to test, intentionally setting gain wrong. (I was just looking at a Sony mobile recorder that does something similar, albeit using additional bits by recording at 24-bit over 16-bit, etc.)</p>
<p>The other good news on the audio interface: it&#8217;s WDM/ASIO on Windows, but class-compliant for Mac (and Linux, and iPad, and other things). The Balance upgrade will come bundled with Essentials for US$499; clearly, part of the idea here is to offer in one box some complete software for use by newcomers to music production tools, with everything they need in one box.</p>
<p>If you do want Balance and intend to use the full-blown Reason, Propellerhead tells us, &#8220;If you already own Reason or Record or the Duo you get a free upgrade to Reason 6 when you buy Balance. If you buy Balance new without owning any Propellerhead software previously, you can upgrade to Reason 6 by buying the Reason 6 upgrade ($169).&#8221; (See further discussion in comments.)</p>
<p>There are still things I&#8217;d complained about that appear not to be here &#8211; namely, MIDI output for hardware synths and the ability to run Record (now Reason) as a ReWire host and not just ReWire client, which I think would make it an ideal mixing, arrangement, and mastering console. (I do track the things I write in the &#8220;Cons&#8221; column.) But I&#8217;m very excited about this release. I&#8217;ve been a great fan of the work on Record, and it seems only natural to bring it to a broader audience of Reason users. This appears to make the product line more sensible and friendly, and I&#8217;ve long found those couple of simple effects additions in new Reason versions can turn out to be the ingredient in entire tracks.</p>
<p>Stay tuned for a hands-on when this ships. <strong>Ship date</strong>: September 30.</p>
<p><strong>Pricing</strong>: US$449 for Reason 6, US$299 for Reason Essentials (without the hardware), or US$169 for an upgrade from any Reason version or Reason Essentials to Reason 6.</p>
<p>Full details:<br />
<a href="http://www.propellerheads.se/reason6/">Reason 6 minisite</a></p>
<p>There&#8217;s a public beta signup if you just can&#8217;t wait:<br />
<a href="http://www.propellerheads.se/betatest-reason/sign-up/">Beta Test Reason</a></p>
<p>And in other news, Propellerhead have an update on Lion compatibility. Their software, apart from its usual Windows function, will work on the upcoming new release of Apple&#8217;s software. Because Apple is, as expected, removing Rosetta, the now-ancient compatibility layer, it&#8217;s time for a native Mac OS X version of Propellerhead&#8217;s ReCycle loop creation software. There&#8217;s a beta coming for that, as well:<br />
<a href="http://www.propellerheads.se/support_area/index.cfm?fuseaction=get_article&#038;article=lion-info">Lion Info</a></p>
<p>There&#8217;s also this nice video of Reason users, set in New York City, with a few people I know mixed in. It&#8217;s an advertisement, of course, but I like them focusing on the human side of music software.<br />
<iframe width="640" height="390" src="http://www.youtube.com/embed/hX3wijUsYcM" frameborder="0" allowfullscreen></iframe></p>
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		<slash:comments>47</slash:comments>
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		<title>Once More, From the Top: Learn Ableton Live in Videos, from the Very Beginning</title>
		<link>http://createdigitalmusic.com/2011/05/once-more-from-the-top-learn-ableton-live-in-videos-from-the-very-beginning/</link>
		<comments>http://createdigitalmusic.com/2011/05/once-more-from-the-top-learn-ableton-live-in-videos-from-the-very-beginning/#comments</comments>
		<pubDate>Fri, 13 May 2011 16:47:02 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[101]]></category>
		<category><![CDATA[ableton]]></category>
		<category><![CDATA[Ableton-Live]]></category>
		<category><![CDATA[audio-interfaces]]></category>
		<category><![CDATA[beginners]]></category>
		<category><![CDATA[DAWs]]></category>
		<category><![CDATA[how-to]]></category>
		<category><![CDATA[live-performance]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[recording]]></category>
		<category><![CDATA[Software]]></category>
		<category><![CDATA[step-one]]></category>
		<category><![CDATA[techniques]]></category>
		<category><![CDATA[tips]]></category>
		<category><![CDATA[tutorials]]></category>
		<category><![CDATA[Windows]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=18911</guid>
		<description><![CDATA[Whether you&#8217;re an absolute beginner &#8211; or just want to help turn on a friend or bandmate to computer music production &#8211; starting at the very beginning is indeed a very good place to start. So, it&#8217;s nice to see Ableton&#8217;s official channel this month covering the very first steps of working with their flagship &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2011/05/once-more-from-the-top-learn-ableton-live-in-videos-from-the-very-beginning/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><iframe width="640" height="390" src="http://www.youtube.com/embed/zI0CByGPtA8" frameborder="0" allowfullscreen></iframe></p>
<p><iframe width="640" height="390" src="http://www.youtube.com/embed/wQIMkAKs8s0" frameborder="0" allowfullscreen></iframe></p>
<p>Whether you&#8217;re an absolute beginner &#8211; or just want to help turn on a friend or bandmate to computer music production &#8211; starting at the very beginning is indeed a very good place to start. So, it&#8217;s nice to see Ableton&#8217;s official channel this month covering the very first steps of working with their flagship Ableton Live.</p>
<p>In fact, even if you don&#8217;t own Live, you can make use of the demo version and try this out. I typically find that getting audio interfaces working properly is the biggest hurdle for first-time music users. (Okay, sometimes it stumps us advanced folk, too, but ideally we have it working!)</p>
<p>There are many commercial online training services for Live, but since spending more cash may be a disincentive to getting things going, a free videos are an ideal way to get a taste. (Then, when you&#8217;re ready, schools like <a href="http://dubspot.com">Dubspot</a> and training series like <a href="http://www.macprovideo.com/">MacProVideo</a> &#8211; the latter relevant to Windows users, too &#8211; can get you going, just to name a couple.)</p>
<p>Huston Singletary, the clinician in this video, is one of the most knowledgeable Live experts inside or outside Ableton &#8211; and a really nice guy, to boot &#8211; so I look forward to his series.</p>
<p>A <a href="http://www.linkedin.com/groupItem?view=&#038;srchtype=discussedNews&#038;gid=1361677&#038;item=52692234&#038;type=member&#038;trk=eml-anet_dig-b_pd-ttl-cn">parallel discussion</a> in a Live group on LinkedIn got some similar ideas going. Much to my delight, that included not just the generic stuff, but also how to work with wind controllers and &#8220;glitch up your sax.&#8221; Here are some more videos for you:<span id="more-18911"></span></p>
<p><iframe width="640" height="510" src="http://www.youtube.com/embed/Oaof9eeAVV4" frameborder="0" allowfullscreen></iframe></p>
<p><iframe width="640" height="390" src="http://www.youtube.com/embed/toGnc64f0Q8" frameborder="0" allowfullscreen></iframe></p>
<p>NYC-based training house Dubspot has a ridiculous, ridiculous number of training sessions &#8212; check the <a href="http://www.youtube.com/user/DubSpot">Dubspot channel</a>, choose Playlists, and then Ableton Live. But since the theme here is supposed to be getting started, I&#8217;ll be choosy.</p>
<p>Thavius Beck, one of my other favorite Ableton clinicians, covers the basics of chopping &#8211; an ideal place to get started once you have worked out how to record:</p>
<p><iframe width="640" height="390" src="http://www.youtube.com/embed/lfJjlkS-vE8" frameborder="0" allowfullscreen></iframe></p>
<p>Mike Hatsis covers keyboard shortcuts:</p>
<p><iframe width="640" height="390" src="http://www.youtube.com/embed/sVet0Kxf_7M" frameborder="0" allowfullscreen></iframe></p>
<p>And as an excellent illustration of how this can all fit together, DJ Kiva shows an integrated dub performance using the APC40 controller. It&#8217;s a nice place to close here, because it shows a bit of where you can take all of your new-found skills.</p>
<p><iframe width="640" height="390" src="http://www.youtube.com/embed/9lrxrqTZT00" frameborder="0" allowfullscreen></iframe></p>
<p>Found a tutorial that&#8217;s helped you get starting with Ableton Live? Specific software for which you&#8217;d like to see a beginning tutorial &#8211; or, perhaps, that hasn&#8217;t been covered to death in the way that Ableton has? Basic techniques you&#8217;d like to learn that aren&#8217;t specific to a certain tool?</p>
<p>Let us know in comments, or <a href="http://createdigitalmusic.com/contact/">contact us directly</a>.</p>
<p><strong>365 Days of Knowledge!</strong> Lastly, the best free resource for learning Live I&#8217;ve ever seen &#8211; more tips than anywhere else, more useful beginner knowledge than anywhere else, and the most you could hope to get free even with a manual included?</p>
<p><a href="http://www.heatercore.net/livetipslist.html">http://www.heatercore.net/livetipslist.html</a></p>
<div style="float: right; margin-left: 10px;"><a href="http://twitter.com/share?url=http://createdigitalmusic.com/2011/05/once-more-from-the-top-learn-ableton-live-in-videos-from-the-very-beginning/&via=cdmblogs&text=Once More, From the Top: Learn Ableton Live in Videos, from the Very Beginning&related=:&lang=en&count=horizontal" class="twitter-share-button">Tweet</a><script type="text/javascript" src="http://platform.twitter.com/widgets.js"></script></div><div style="float: right; margin-left: 10px;"><a href="http://twitter.com/share?url=http://createdigitalmusic.com/2011/05/once-more-from-the-top-learn-ableton-live-in-videos-from-the-very-beginning/&via=cdmblogs&text=Once More, From the Top: Learn Ableton Live in Videos, from the Very Beginning&related=:&lang=en&count=horizontal" class="twitter-share-button">Tweet</a><script type="text/javascript" src="http://platform.twitter.com/widgets.js"></script></div><div class='wpfblike' style='height: 40px;'><iframe src='http://www.facebook.com/plugins/like.php?href=http://createdigitalmusic.com/2011/05/once-more-from-the-top-learn-ableton-live-in-videos-from-the-very-beginning/&amp;layout=default&amp;show_faces=false&amp;width=400&amp;action=like&amp;colorscheme=light&amp;send=false' scrolling='no' frameborder='0' allowTransparency='true' style='border:none; overflow:hidden; width:400px;'></iframe></div>]]></content:encoded>
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		<slash:comments>22</slash:comments>
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		<title>Major Traktor Software, Audio Hardware Updates; DJs and Live Electronic Artists Alike May Be Pleased</title>
		<link>http://createdigitalmusic.com/2011/02/major-traktor-software-audio-hardware-updates-djs-and-live-electronic-artists-alike-may-be-pleased/</link>
		<comments>http://createdigitalmusic.com/2011/02/major-traktor-software-audio-hardware-updates-djs-and-live-electronic-artists-alike-may-be-pleased/#comments</comments>
		<pubDate>Thu, 10 Feb 2011 21:29:18 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[audio-interfaces]]></category>
		<category><![CDATA[DJ]]></category>
		<category><![CDATA[four-decks]]></category>
		<category><![CDATA[Linux]]></category>
		<category><![CDATA[live pa]]></category>
		<category><![CDATA[looping]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[multichannel]]></category>
		<category><![CDATA[Native-Instruments]]></category>
		<category><![CDATA[Sampling]]></category>
		<category><![CDATA[Software]]></category>
		<category><![CDATA[Traktor]]></category>
		<category><![CDATA[traktor-2]]></category>
		<category><![CDATA[traktor-scratch]]></category>
		<category><![CDATA[upgrades]]></category>
		<category><![CDATA[USB]]></category>
		<category><![CDATA[Windows]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=16527</guid>
		<description><![CDATA[Traktor 2 is a new &#8220;generation,&#8221; says Native Instruments, of its flagship DJ software, along with upgraded hardware interfaces. The upgrade is so capable, simply calling it a &#8220;DJ&#8221; product may be inadequate. Just as Ableton Live&#8217;s user base grew to incorporate DJs, Traktor&#8217;s capabilities move easily into live performance and remixing, too. It&#8217;s still &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2011/02/major-traktor-software-audio-hardware-updates-djs-and-live-electronic-artists-alike-may-be-pleased/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://createdigitalmusic.com/files/2011/02/traktor2_ui.png"><img src="http://createdigitalmusic.com/files/2011/02/traktor2_ui-640x402.png" alt="" title="traktor2_ui" width="640" height="402" class="alignnone size-large wp-image-16538" /></a></p>
<p>Traktor 2 is a new &#8220;generation,&#8221; says Native Instruments, of its flagship DJ software, along with upgraded hardware interfaces. The upgrade is so capable, simply calling it a &#8220;DJ&#8221; product may be inadequate. Just as Ableton Live&#8217;s user base grew to incorporate DJs, Traktor&#8217;s capabilities move easily into live performance and remixing, too. </p>
<p>It&#8217;s still Traktor. But drawing on Traktor&#8217;s background, it&#8217;s Traktor as a DJ tool that, aside from just playing auto-beat-matched tracks, can transform into a sampling and remix tool with some far-out sonic effects, for a more dynamic live show.</p>
<p>However you classify yourself, the update promises both expanded usability and, for those who do want to go deeper, more extensive live sonic manipulation.</p>
<p>New features:</p>
<ul>
<li><strong>Redesigned UI you can actually see. </strong>NI calls it &#8220;high-visibility&#8221;; I&#8217;d call it &#8220;squint proof.&#8221; While I&#8217;ll need to use it first-hand, it may at last resolve one of Traktor&#8217;s most glaring deficiencies &#8211; that the UI was too darned hard to see.</li>
<li><strong>Four sample decks and the Loop Recorder.</strong> I love Ableton, but too often users fail to limit the number of simultaneous samples. Four samples playing at once really is often more than enough, so the four-deck metaphor makes a lot of sense. Coupled with loop recording, you could forget that Traktor is marketing at DJs and have a pretty nice little looping program; I&#8217;d been tempted to test it as such to see how it stands up. For people who do call themselves &#8220;DJs,&#8221; meanwhile, it&#8217;s an opportunity to really set your live numbers apart.</li>
<li><strong>Big, colorful wave views.</strong> High-resolution, color-coded waveforms (and lots of viewing options) let you focus on visual mixing with wave views. That should both please some digital die-hards and offend purists, so we&#8217;ll see how people comment online to this one. (Flame war, perhaps?) At the very least, it can make your workspace look nicer.</li>
<li><strong>SoftSync</strong>. I&#8217;m looking into this, but NI says it&#8217;s a new automatic beat-matching mode that keeps multiple tracks in sync without &#8220;manipulating phase.&#8221;</li>
<li><strong>New effects:</strong> Tape delay emulation, Bouncer (pitch delay) effects, and Ramp delay.</li>
</ul>
<p><span id="more-16527"></span></p>
<p><a href="http://createdigitalmusic.com/files/2011/02/sampledecks.jpg"><img src="http://createdigitalmusic.com/files/2011/02/sampledecks.jpg" alt="" title="sampledecks" width="625" height="331" class="alignnone size-full wp-image-16546" /></a></p>
<p><a href="http://createdigitalmusic.com/files/2011/02/traktor2_effects.jpg"><img src="http://createdigitalmusic.com/files/2011/02/traktor2_effects.jpg" alt="" title="traktor2_effects" width="400" height="280" class="alignnone size-full wp-image-16547" /></a></p>
<p><a href="http://createdigitalmusic.com/files/2011/02/traktor2_looprecorder.jpg"><img src="http://createdigitalmusic.com/files/2011/02/traktor2_looprecorder.jpg" alt="" title="traktor2_looprecorder" width="350" height="122" class="alignnone size-full wp-image-16549" /></a></p>
<p><a href="http://createdigitalmusic.com/files/2011/02/traktor2_waveforms.jpg"><img src="http://createdigitalmusic.com/files/2011/02/traktor2_waveforms.jpg" alt="" title="traktor2_waveforms" width="400" height="349" class="alignnone size-full wp-image-16550" /></a></p>
<p>There&#8217;s a whole lot to the UI rebuild; it&#8217;s not only bigger, but cleaner, adds more waveform feedback, and tons of customization options, all intended, evidently, to make the UI easier to see and use.</p>
<p>Obligatory promo video (as with any manufacturer, put your hype-filtering glasses on &#8230; now!):<br />
<iframe title="YouTube video player" width="640" height="390" src="http://www.youtube.com/embed/5l2LYrDRu4I" frameborder="0" allowfullscreen></iframe></p>
<p>And Ean Golden over at DJ TechTools already has an in-depth walkthrough:<br />
<iframe title="YouTube video player" width="640" height="390" src="http://www.youtube.com/embed/eJQjaQ6rWpw" frameborder="0" allowfullscreen></iframe></p>
<p>There&#8217;s also a great feature-by-feature walkthrough in the UI that rivals what you&#8217;ll find from Native Instruments site:<br />
<a href="http://www.djtechtools.com/2011/02/10/traktor-pro-2-now-released/">Traktor Pro 2 @ DJ Tech Tools</a></p>
<p>To me, the addition of sampler on all decks, a loop recorder, and extra effects make this the first DJ-dedicated tool you could really see as a live tool. For people coming to DJing from producer backgrounds, I think that&#8217;ll be welcome.</p>
<p><a href="http://createdigitalmusic.com/files/2011/02/traktoraudio.jpg"><img src="http://createdigitalmusic.com/files/2011/02/traktoraudio-640x479.jpg" alt="" title="traktoraudio" width="640" height="479" class="alignnone size-large wp-image-16544" /></a></p>
<p>On the hardware side, the Audio 6 and Audio 10 represent big improvements, too:</p>
<ul>
<li>More I/O: 6 or 10 inputs instead of 4 or 8 on the previous models. NI suggests you use the extra stereo in as a loop or sample in, an effect/send return, for an external mix, or other &#8230; stuff. Yeah, it&#8217;s handy to have.</li>
<li>24-bit/96kHz Cirrus Logic converters, +12 dBu outs</li>
<li>Better LED indicators</li>
<li>New Direct Thru function patches an input directly to the output even without a computer connected. (Hmmm&#8230; handy if your computer crashes, huh?)</li>
</ul>
<p>You also get a copy of Traktor LE 2, the new Traktor 2 version of their lightweight DJ tool.</p>
<p>There are loads of great interfaces out there for production and recording; what might appeal about the Audio DJ interface line is its live features &#8211; even if you&#8217;re more on the live PA / live electronics side than DJing per se.</p>
<p>Mac and Windows support; I&#8217;ll be curious if the unofficial / unsupported Linux drivers remain compatible, as there &#8211; with far fewer good choices &#8211; NI&#8217;s stuff tends to be a great choise. (I use an Audio Kontrol 1 right now with my Ubuntu setup, and get some fantastic low-latency performance.)</p>
<p>Even the audio interfaces get their own video:</p>
<p><iframe title="YouTube video player" width="640" height="390" src="http://www.youtube.com/embed/Yrvf5U1uloE" frameborder="0" allowfullscreen></iframe></p>
<p>And a bonus video of Traktor Scratch:</p>
<p><iframe title="YouTube video player" width="640" height="390" src="http://www.youtube.com/embed/-4pkPIFsvgo" frameborder="0" allowfullscreen></iframe></p>
<p>Pricing:<br />
TRAKTOR PRO 2 &#8211; $229 / 199 EUR<br />
TRAKTOR SCRATCH PRO 2 &#8211; $669 / 599 EUR<br />
TRAKTOR DUO 2 &#8211; $119 / 99 EUR<br />
TRAKTOR SCRATCH DUO 2 &#8211; $399 / 349 EUR </p>
<p>S4 users get the new Traktor for free; other upgrades available. On the interfaces:</p>
<p>TRAKTOR AUDIO PRO 6 $279/249 EUR (that&#8217;s the bargain, in my opinion)<br />
TRAKTOR AUDIO PRO 10 $449/399 EUR</p>
<p>Okay, now with your hype goggles off, let us know what you think.<br />
<a href="http://www.native-instruments.com/#/en/products/dj/traktor/">Traktor Lineup Page</a></p>
<div style="float: right; margin-left: 10px;"><a href="http://twitter.com/share?url=http://createdigitalmusic.com/2011/02/major-traktor-software-audio-hardware-updates-djs-and-live-electronic-artists-alike-may-be-pleased/&via=cdmblogs&text=Major Traktor Software, Audio Hardware Updates; DJs and Live Electronic Artists Alike May Be Pleased&related=:&lang=en&count=horizontal" class="twitter-share-button">Tweet</a><script type="text/javascript" src="http://platform.twitter.com/widgets.js"></script></div><div style="float: right; margin-left: 10px;"><a href="http://twitter.com/share?url=http://createdigitalmusic.com/2011/02/major-traktor-software-audio-hardware-updates-djs-and-live-electronic-artists-alike-may-be-pleased/&via=cdmblogs&text=Major Traktor Software, Audio Hardware Updates; DJs and Live Electronic Artists Alike May Be Pleased&related=:&lang=en&count=horizontal" class="twitter-share-button">Tweet</a><script type="text/javascript" src="http://platform.twitter.com/widgets.js"></script></div><div class='wpfblike' style='height: 40px;'><iframe src='http://www.facebook.com/plugins/like.php?href=http://createdigitalmusic.com/2011/02/major-traktor-software-audio-hardware-updates-djs-and-live-electronic-artists-alike-may-be-pleased/&amp;layout=default&amp;show_faces=false&amp;width=400&amp;action=like&amp;colorscheme=light&amp;send=false' scrolling='no' frameborder='0' allowTransparency='true' style='border:none; overflow:hidden; width:400px;'></iframe></div>]]></content:encoded>
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		<title>Akai Turns an iPad Into a Full-Sized Music Keyboard: Akai SynthStation49</title>
		<link>http://createdigitalmusic.com/2011/01/akai-turns-an-ipad-into-a-full-sized-music-keyboard-akai-synthstation49/</link>
		<comments>http://createdigitalmusic.com/2011/01/akai-turns-an-ipad-into-a-full-sized-music-keyboard-akai-synthstation49/#comments</comments>
		<pubDate>Wed, 12 Jan 2011 23:45:01 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Akai]]></category>
		<category><![CDATA[audio-interfaces]]></category>
		<category><![CDATA[core-midi]]></category>
		<category><![CDATA[docks]]></category>
		<category><![CDATA[ios]]></category>
		<category><![CDATA[iPad]]></category>
		<category><![CDATA[MIDI]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[synthstation]]></category>
		<category><![CDATA[synthstation-49]]></category>
		<category><![CDATA[USB]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=15759</guid>
		<description><![CDATA[If you&#8217;re an iPad-using, keyboard-playing musician, Akai has your dock. Their original SynthStation was a cute little accessory, but required playing a tiny keyboard (and iPhone-sized screen). The SynthStation49 looks more serious, with nine MPC-style pads, transport controls, and dedicated pitch and mod wheels. The iPad sits on what Akai describes as an adjustable &#8220;cradle,&#8221; &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2011/01/akai-turns-an-ipad-into-a-full-sized-music-keyboard-akai-synthstation49/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://createdigitalmusic.com/files/2011/01/synthstation49.jpg"><img src="http://createdigitalmusic.com/files/2011/01/synthstation49-640x483.jpg" alt="" title="synthstation49" width="640" height="483" class="alignnone size-large wp-image-15760" /></a></p>
<p>If you&#8217;re an iPad-using, keyboard-playing musician, Akai has your dock. Their original <a href="http://www.akaipro.com/synthstation">SynthStation</a> was a cute little accessory, but required playing a tiny keyboard (and iPhone-sized screen). The SynthStation49 looks more serious, with nine MPC-style pads, transport controls, and dedicated pitch and mod wheels. The iPad sits on what Akai describes as an adjustable &#8220;cradle,&#8221; so you can tilt it to whichever angle you want. That could mean tilting it up for reading notation or studio use, then down again for performance.</p>
<p>There&#8217;s also an internal audio interface with 1/4&#8243; output jacks, so you don&#8217;t have to worry about taking up the dock connector or messing with the headphone jack. (Well, except you don&#8217;t get input, so vocoder fans will be disappointed.)</p>
<p>Most importantly, the hardware supports Core MIDI, so application developers don&#8217;t have to specifically support this particular accessory. And the keyboard doubles as a USB MIDI controller, so you <em>could</em> use this as a normal keyboard and dedicate the screen to, say, a fake book app to read music.</p>
<p><a href="http://www.akaipro.com/synthstation49">http://www.akaipro.com/synthstation49</a></p>
<p>With USB MIDI support via the Camera Connection Kit, this is far from your only option even from Akai, and a dedicated keyboard and stand might be just as practical. But it&#8217;s tough to beat on ergonomics. There&#8217;s only one caveat, really, which is that Akai notes this is awaiting Apple approval.</p>
<p>Thanks to Rawcoco for the tip.</p>
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		<title>28 Ins, 30 Outs, Loads of Features, as MOTU&#8217;s 828 Meets Firewire and USB2</title>
		<link>http://createdigitalmusic.com/2011/01/28-ins-30-outs-loads-of-features-as-motus-828-meets-firewire-and-usb2/</link>
		<comments>http://createdigitalmusic.com/2011/01/28-ins-30-outs-loads-of-features-as-motus-828-meets-firewire-and-usb2/#comments</comments>
		<pubDate>Mon, 10 Jan 2011 16:55:37 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[828]]></category>
		<category><![CDATA[828mk3]]></category>
		<category><![CDATA[audio-interfaces]]></category>
		<category><![CDATA[FireWire]]></category>
		<category><![CDATA[Hardware]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[mixers]]></category>
		<category><![CDATA[MOTU]]></category>
		<category><![CDATA[standalone-mixers]]></category>
		<category><![CDATA[USB-2.0]]></category>
		<category><![CDATA[usb2]]></category>
		<category><![CDATA[Windows]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=15657</guid>
		<description><![CDATA[FireWire may be getting rare these days, but new hardware proves that doesn&#8217;t mean serious external audio interfaces are in any danger. In the latest iteration of its tried-and-true 828 line, MOTU combines both Firewire and USB 2.0 for Mac or PC, and a wide range of features. The MOTU 828mk3 &#8220;Hybrid&#8221; in a nutshell: &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2011/01/28-ins-30-outs-loads-of-features-as-motus-828-meets-firewire-and-usb2/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><img src="http://createdigitalmusic.com/files/2011/01/828mk3.jpg" alt="" title="828mk3" width="640" height="273" class="alignnone size-full wp-image-15663" /></p>
<p>FireWire may be getting rare these days, but new hardware proves that doesn&#8217;t mean serious external audio interfaces are in any danger. In the latest iteration of its tried-and-true 828 line, MOTU combines both Firewire and USB 2.0 for Mac or PC, and a wide range of features. The MOTU 828mk3 &#8220;Hybrid&#8221; in a nutshell:</p>
<ul>
<li>28 inputs, 30 outputs. Combo jacks for 1/4&#8243; guitar in, XLR mic. Phantom power, of course.</li>
<li>Balanced/unbalanced 1/4&#8243; analog ins and outs running at 24-bit/192kHz. Separate main XLR outs with dedicated volume controls on the front panel. (Quick, turn that down!) Two headphone jacks with independent volume controls.</li>
<li>No channel sharing (the sort that tends to exaggerate those in/out counts) &#8211; you get dedicated mic inputs, ADAT optical, S/PDIF digital I/O, headphone output, and mains, all as separate channels. Just to reiterate&#8230;</li>
<li>Dedicated headphone out.</li>
<li>Hardware sends.</li>
<li>Onboard mixing: a 28-input, 16-bus digital mixer.</li>
<li>Onboard effects: extensive reverb, compression (both standard and one that models a vintage compressor), modeled EQ, and Mac/Windows software for editing.</li>
<li>Instrument tuner.</li>
<li>Audio analysis tools.</li>
<li>CueMix gives you multiple monitor mixes, send/return loops with gear, all with zero-latency.</li>
<li>Surround mixes if you want them, user-defined or quad, 6.1, 7.1.</li>
<li>Toaster oven, cappuccino machine modeling the legendary Italian bistro model, controllable through cross-platform BreakfastFX(TM) editing software. Kidding.</li>
</ul>
<p><span id="more-15657"></span></p>
<p>In all seriousness, the fact that you can do this much with USB 2.0 raises some question in my mind about how much we really need USB3 for audio. But I&#8217;ll be interested to see what happens as that spec and available hardware develops.</p>
<p>What you may miss amongst all the specs is an important feature of the 828mk3 &#8211; this interface can run both as an audio interface and as a very versatile standalone mixer, complete with those effects and routing options. That makes it an easy investment to justify. As a rack module, it&#8217;s still a bit short on convenient front-panel controls &#8211; digging into those settings is still easier with software &#8211; but then again, that also means it remains compact.</p>
<p>You also get extensive driver support, with native 32-bit and 64-bit drivers for Mac and Windows, superb MIDI support (sample-accurate connections), low-jitter performance thanks to a DSP-driven clock, and extensive time code support &#8211; the features that have made MOTU one of the best-loved, grown-up audio interfaces.</p>
<p><img src="http://createdigitalmusic.com/files/2011/01/828mk3_back-640x107.jpg" alt="" title="828mk3_back" width="640" height="107" class="alignnone size-large wp-image-15664" /></p>
<div class="imgcaption">All photos courtesy MOTU. Click for larger version and a look at all those ports&#8230;</div>
<p>(Side note &#8212; really, my only complaint is the lack of Linux support for MOTU boxes, though there&#8217;s <a href="http://www.ffado.org/?q=node/1268">some hope that could change</a>. Developers complained, <del datetime="2011-01-11T15:03:00+00:00">MOTU</del> a user voluntarily loaned a unit, and there&#8217;s been some progress. If you know anything about how to write drivers, ahem&#8230; I&#8217;m sure just saying that, some folks in Cambridge, MA are rolling their eyes, but hey, it is another tool some of us use to do our job.)</p>
<p>The 828mk3 Hybrid isn&#8217;t big news &#8211; it&#8217;s the latest evolution of a long line of audio interfaces &#8211; but that&#8217;s why it&#8217;s big news. It consistently winds up on a short list of the most versatile, balanced interfaces out there, and from hardware to software, it&#8217;s extremely mature gear.</p>
<p>MOTU says pricing will be the same as on the previous 828mk3, which should cause it to land around US$750 street.</p>
<p><a href="http://www.motu.com/products/motuaudio/828mk3">828mk3 Product Page</a> [MOTU]</p>
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		<title>Going Native: New Pro Tools HD Native, Your DAW, and Low-Latency Performance</title>
		<link>http://createdigitalmusic.com/2010/10/going-native-new-pro-tools-hd-native-your-daw-and-low-latency-performance/</link>
		<comments>http://createdigitalmusic.com/2010/10/going-native-new-pro-tools-hd-native-your-daw-and-low-latency-performance/#comments</comments>
		<pubDate>Wed, 06 Oct 2010 17:23:16 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[analysis]]></category>
		<category><![CDATA[audio-interfaces]]></category>
		<category><![CDATA[Avid]]></category>
		<category><![CDATA[DAWs]]></category>
		<category><![CDATA[Hardware]]></category>
		<category><![CDATA[HD]]></category>
		<category><![CDATA[industry]]></category>
		<category><![CDATA[kernel]]></category>
		<category><![CDATA[latency]]></category>
		<category><![CDATA[low-latency]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[performance]]></category>
		<category><![CDATA[previews]]></category>
		<category><![CDATA[Pro-Tools]]></category>
		<category><![CDATA[pro-tools-hd]]></category>
		<category><![CDATA[pro-tools-native]]></category>
		<category><![CDATA[production]]></category>
		<category><![CDATA[snow-leopard]]></category>
		<category><![CDATA[Software]]></category>
		<category><![CDATA[Studios]]></category>
		<category><![CDATA[TDM]]></category>
		<category><![CDATA[trends]]></category>
		<category><![CDATA[Windows]]></category>
		<category><![CDATA[windows-7]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/?p=13979</guid>
		<description><![CDATA[For some time, the move has seemed inevitable &#8211; even more so as the rumor mill started echoing with suggestions that a native release was coming. But now, it&#8217;s happened: Pro Tools HD will now run without HD DSP hardware. And that&#8217;s not all &#8212; you can also use the same hardware with your existing &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2010/10/going-native-new-pro-tools-hd-native-your-daw-and-low-latency-performance/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><img src="http://createdigitalmusic.com/files/2010/10/pthdnative.jpg" alt="" title="pthdnative" width="580" height="423" class="alignnone size-full wp-image-13991" /></p>
<p>For some time, the move has seemed inevitable &#8211; even more so as the rumor mill started echoing with suggestions that a native release was coming. But now, it&#8217;s happened: Pro Tools HD will now run <em>without</em> HD DSP hardware. And that&#8217;s not all &#8212; you can also use the same hardware with your existing DAW of choice, for users of software like Cubase and Logic.</p>
<p>There&#8217;s a price tag attached, though. This remains what for many would be a high-end solution. At US$3495 retail and up, it&#8217;s not competition for buying a basic interface card and Cubase. Think, instead, a more affordable and flexible way to equip studio rigs, and some potentially serious competition for vendors like Apogee, especially since you can use any DAW you want. </p>
<p>Just to say that again: Avid is making a version of Pro Tools HD that runs on the CPU and supports any DAW on Windows 7 or Mac OS X Snow Leopard and higher.</p>
<p>The AIR (Avid) user blog has some terrific analysis on the announcement even before it became public, comparing leaked price info for Native to an Apogee rig. If you haven&#8217;t been reading the AIR blog, they&#8217;ve hardly been shills for Avid; they&#8217;ve savaged some of the company&#8217;s decisions. And they&#8217;re actually pretty positive here. (Spoiler: Avid winds up being cheaper than Apogee by a few hundred bucks in their calculus.)<br />
<a href="http://www.airusersblog.com/home-page/2010/10/6/is-an-avid-pro-tools-hd-native-core-system-expensive.html">Is An Avid Pro Tools HD Native Core System Expensive?</a></p>
<p>What you get for that investment, though, is something worth discussing. It also reveals what&#8217;s necessary to get real, low-latency audio operation, which is relevant even if you aren&#8217;t in the market for Pro Tools|HD Native. CDM gets some insight into that from the developers.</p>
<p>First, Pro Tools|HD Native at a glance. Bundles:</p>
<p><strong>Native core:</strong> $3495 buys you the necessary PCIe native card plus Pro Tools HD 8.5 software. The card comes with two Digilink mini ports on it.</p>
<p><strong>Native core + OMNI</strong> Add an HD OMNI interface to the above. Total: US$5995.</p>
<p><strong>Native core + HD I/O 8x8x8</strong> Get a full 8x8x8 HD I/O interface. Total cost: US$6995.</p>
<p><strong>Native core + HD I/O 16&#215;16 analog</strong> US$7995.</p>
<p><strong>Availability:</strong> November 4.</p>
<p>So, why bother with &#8220;HD Native&#8221; when there are versions like LE? The difference is that some of the more serious studio features remain:<span id="more-13979"></span></p>
<ul>
<li>Surround, VCA mixing</li>
<li>Destructive/track punch, advanced automation</li>
<li>Solo Bus AFL/PFL, track-based input monitoring</li>
<li>Sync HD support</li>
<li>9-pin Machine Control</li>
<li><strong>Venue support</strong>. (Yeah, that&#8217;s pretty huge, since Venue rigs don&#8217;t necessarily need all the TDM stuff.</li>
</ul>
<p><img src="http://createdigitalmusic.com/files/2010/10/pthd_nativecard.jpg" alt="" title="pthd_nativecard" width="580" height="396" class="alignnone size-full wp-image-13993" /></p>
<div class="imgcaption">This is what makes it all work: an I/O card for a PCI slot on your Mac or PC desktop.</div>
<p>This isn&#8217;t a TDM solution, though, so you don&#8217;t get TDM plug-in support, which for many is one of the big draws of Pro Tools. That includes the recently-announced HEAT, an analog-modeling sonic sweetener based on the qualities of tape. (There&#8217;s more to say about HEAT; I just got off the phone with its talented designer Dave Hill, so expect the results of that interview soon.)</p>
<p>It is a significant &#8220;mid-range&#8221; studio solution, and will likely fill a big need for Pro Tools customers. Avid told CDM in a briefing yesterday that they&#8217;ve gotten enormous demand for just such a solution. Just doing a discounted upgrade to HD got a big response, and users have wanted something between LE and the TDM-based HD for project or secondary studios. It also seems to me that it demonstrates Avid is willing to change, which could have greater implications down the road.</p>
<p>What you get is, says Avid, not a replacement for their DSP solutions, but otherwise unrestricted in sync, I/O, and functionality. It has the mixing and I/O LE lacks, and it even supports legacy &#8220;blue&#8221; HD converters (192, etc.), making it a likely candidate for upgrading studio setups that didn&#8217;t make the leap to 8.5 software.</p>
<p>If you don&#8217;t want to use Pro Tools as your DAW, you get 64 channels of I/O with any Core Audio (Mac) or ASIO (PC) system. Avid says they&#8217;ve tested extensively with Logic and Nuendo; Digital Performer, SONAR, and others should work, too.</p>
<p>And, notably, it&#8217;s a native system with extraordinarily low latency. Pro Tools|HD does .44 ms (at 96k and a 64 sample &#8212; yes, sixty-four total &#8211; buffer). But HD Native does a very respectable 1.6 ms; less than half that if you choose direct monitoring while recording, which you can do with simple stereo monitoring or even 7.1 surround setups. That&#8217;s 1.6 ms through the native setup, through PCI, and through the kernel and operating system. We&#8217;ve heard those kinds of theoretical numbers, but it&#8217;s a big deal to get it consistently on a computer system with a single, stable setup.</p>
<p><img src="http://createdigitalmusic.com/files/2010/10/pthd_card_34.jpg" alt="" title="pthd_card_34" width="580" height="413" class="alignnone size-full wp-image-13996" /></p>
<div class="imgcaption">A closer look at the native card. Mmmm&#8230; heat sink.</div>
<h3>The Latency Story</h3>
<p>I was curious to hear more about how Pro Tools|HD Native achieves those low latencies. The answer says something about the direction of Pro Tools, but also the potential of native computers for this sort of processing in general, regardless of the tool you use. (And that&#8217;s the sort of information we like.)</p>
<p>Bobby Lombardi, head of Pro Tools Product Management, explains to CDM:</p>
<blockquote><p>The magic answer to all this is the Core Audio/ASIO “safety buffer” which is an additional layer of latency used by third party IO manufacturers (HW) manufacturers who provide Core Audio drivers for their HW. We also use a safety buffer for all of our hardware (including LE and M-Audio) that have Core Audio and ASIO drivers.</p>
<p>A safety buffer can have a very wide range of values. PCIe based hardware IO is the best case where manufacturers could theoretically get down to a 9 sample buffer, and go as high as several hundred samples for USB devices.</p>
<p>The key for a high-performance, low-latency system is PCIe-based IO and quality low-latency converters. This is the main reason why a PCI-based Pro Tools HD Native system combined with an HD IO has such exceptional latency. </p>
<p>The story gets even better at 96kHz sample rates where most converter latencies where the host CPU latency halves itself, and many high-end converters are capable of a low-latency converter mode without sacrificing quality. Our new HD IO and OMNI IO have such converters and perform in a low-latency performance mode when used at 88.2 and higher sample rates.</p>
<p>So to recap. The best possible latency story for Pro Tools HD Native using AD/DA converters is:</p>
<p>Pro Tools HD Native<br />
Pro Tools HD Software @ 96kHz, 64 sample playback buffer<br />
HD IO or HD OMNI interfaces</p></blockquote>
<p>If anyone wants to get deeper into these issues with Avid (or anyone else), let me know; I&#8217;m game.</p>
<h3>Don&#8217;t Write Off TDM Yet</h3>
<p>Worth saying: this is probably good news for the future of DSP-based, TDM Pro Tools systems, not bad. The business advantage for Avid is, they sell more hardware and software, and keep more people on their platform. (I don&#8217;t think they can be faulted for that.)</p>
<p>But if you&#8217;re wondering, why bother with the pricier TDM systems at all, the story there doesn&#8217;t really change. As Avid puts it, TDM&#8217;s advantages don&#8217;t suffer when your CPU becomes more powerful. That just means you can use all the horsepower of the CPU <em>and</em> all the additional DSP processing of the HD TDM iron. Some of their customers are also using pretty extreme use cases, like recording 500 channels a time of a symphony orchestra. (I got an angry note regarding Logic Pro after writing a review of Apple&#8217;s DAW for <em>Macworld</em> where someone complained that Logic was choking over just sort a setup. Naturally, as a home producer, I had neither tested &#8211; nor could really conceive &#8211; what that setup looked like.)</p>
<p>There&#8217;s also time. Developing highly-optimized TDM plug-ins in Assembler is a different game from writing RTAS (or VST, or AU, etc.) plug-ins in C, and not everyone will port from one to the other.</p>
<p>What&#8217;s interesting to me, though, is that some of these issues transcend usage scenarios, budget, and the like. I don&#8217;t doubt that every musician would love 1.5 ms latency. And those fundamental architectural issues I believe will continue to be relevant for the entire musical community &#8211; whether their tools count as particularly &#8220;Pro&#8221; or not.</p>
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		<title>Avid Offers New Interfaces, Analog Warmth Software for Pro Tools HD</title>
		<link>http://createdigitalmusic.com/2010/08/avid-offers-new-interfaces-analog-warmth-software-for-pro-tools-hd/</link>
		<comments>http://createdigitalmusic.com/2010/08/avid-offers-new-interfaces-analog-warmth-software-for-pro-tools-hd/#comments</comments>
		<pubDate>Wed, 18 Aug 2010 16:30:26 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[analog-warmth]]></category>
		<category><![CDATA[audio-interfaces]]></category>
		<category><![CDATA[Avid]]></category>
		<category><![CDATA[dave-hill]]></category>
		<category><![CDATA[Digidesign]]></category>
		<category><![CDATA[DSP]]></category>
		<category><![CDATA[heat]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[madi]]></category>
		<category><![CDATA[omni]]></category>
		<category><![CDATA[Pro-Tools]]></category>
		<category><![CDATA[pro-tools-hd]]></category>
		<category><![CDATA[tape]]></category>
		<category><![CDATA[tape-emulation]]></category>
		<category><![CDATA[Windows]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/?p=12853</guid>
		<description><![CDATA[While out of the budget of many home musicians, Pro Tools HD remains the lifeblood of the studio, broadcast, and live worlds. Make no mistake &#8211; even in a slow-moving economy, that&#8217;s still big business. Users sometimes accept Avid&#8217;s hardware grudgingly, but revisions are significant news. Avid has promised a series of new products for &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2010/08/avid-offers-new-interfaces-analog-warmth-software-for-pro-tools-hd/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[
<a href='http://createdigitalmusic.com/2010/08/avid-offers-new-interfaces-analog-warmth-software-for-pro-tools-hd/hd_io/' title='hd_io'><img width="150" height="150" src="http://createdigitalmusic.com/files/2010/08/hd_io-150x150.jpg" class="attachment-thumbnail" alt="hd_io" title="hd_io" /></a>
<a href='http://createdigitalmusic.com/2010/08/avid-offers-new-interfaces-analog-warmth-software-for-pro-tools-hd/hd_madi/' title='hd_madi'><img width="150" height="150" src="http://createdigitalmusic.com/files/2010/08/hd_madi-150x150.jpg" class="attachment-thumbnail" alt="hd_madi" title="hd_madi" /></a>
<a href='http://createdigitalmusic.com/2010/08/avid-offers-new-interfaces-analog-warmth-software-for-pro-tools-hd/hd_omni/' title='hd_omni'><img width="150" height="148" src="http://createdigitalmusic.com/files/2010/08/hd_omni-150x148.jpg" class="attachment-thumbnail" alt="hd_omni" title="hd_omni" /></a>
<a href='http://createdigitalmusic.com/2010/08/avid-offers-new-interfaces-analog-warmth-software-for-pro-tools-hd/heatui/' title='heatui'><img width="150" height="150" src="http://createdigitalmusic.com/files/2010/08/heatui-150x150.jpg" class="attachment-thumbnail" alt="heatui" title="heatui" /></a>
<a href='http://createdigitalmusic.com/2010/08/avid-offers-new-interfaces-analog-warmth-software-for-pro-tools-hd/mixheat_crop/' title='mixheat_crop'><img width="150" height="150" src="http://createdigitalmusic.com/files/2010/08/mixheat_crop-150x150.jpg" class="attachment-thumbnail" alt="mixheat_crop" title="mixheat_crop" /></a>

<p>While out of the budget of many home musicians, Pro Tools HD remains the lifeblood of the studio, broadcast, and live worlds. Make no mistake &#8211; even in a slow-moving economy, that&#8217;s still big business. Users sometimes accept Avid&#8217;s hardware grudgingly, but revisions are significant news.</p>
<p>Avid has promised a series of new products for its audio lineup; the first major announcements have arrived in the form of revised audio interfaces and a software effect for adding analog warmth to mixes. Both are targeted at Pro Tools HD. (The audio interfaces also support Core Audio and ASIO on Mac and Windows, respectively.) They&#8217;re also the first to sport the Avid logo on the faceplate, though I suspect it&#8217;s the claims of improved quality that will earn the most interest from customers (and, likely, the most natural skepticism).</p>
<p>I was invited to a private press event last month at which Avid discussed their strategy and unveiled the new products. I would say the two major themes were quality and openness. In practical terms, that means that Avid claims these pieces sound better for your interface dollar, and that we&#8217;re beginning to see (legitimately) support for industry standards &#8212; see MADI, below. </p>
<p>There are three new HD interface offerings:<span id="more-12853"></span></p>
<ul>
<li><strong>HD I/O</strong>. 2 RU rack, 16&#215;16 analog, 16&#215;16 digital, 8x8x8 analog and digital. See <a href="http://www.avid.com/US/products/HD-IO/Specifications">full specs</a>. US$3995.</li>
<li><strong>HD OMNI</strong> An all-in-one, 1 RU rack, 4&#215;8 analog, 2x S/PDIF, 8x ADAT, 4 mic pres, 1 headphone out. <a href="http://www.avid.com/US/products/HD-OMNI/Specifications">Full specs</a>. US$2995.</li>
<li><strong>HD MADI</strong> If <a href="http://en.wikipedia.org/wiki/MADI">you have to ask</a>, you probably don&#8217;t need it, but MADI is a very big deal in terms of finally connecting Pro Tools HD to an industry-standard multichannel audio format. In fact, MADI likely should have become a broader de facto standard earlier. <a href="http://www.avid.com/US/products/HD-MADI/specifications">Specs mostly blank as I write this</a>. US$4995.</li>
</ul>
<p>Of these, the Omni seems like a particular sweet spot, particularly in that it is more compact. Note that it is HD-only, not an LE interface.</p>
<p>All of these boxes, as before, require internal computer PCI-bus cards to connect.</p>
<p>Avid&#8217;s competitors and critical users alike read CDM, which means that low rumbling sound, a bit like distant thunder, is probably them complaining about some features HD interfaces have lacked for some time. The HD boxes now operate as standalone mixers, offer headphone jacks, and an ample selection of inputs worthy of their studio name. Those are features hardly new to the audio interface world, particularly once you get well into four-digit gear.</p>
<p>The quality question is more elusive, though. On one hand, while a lot of audio hardware easily undercuts the price of these boxes, low cost is easy when you&#8217;re willing to make some quality compromises. On the other, I&#8217;ve talked to plenty of studio engineers who feel the HD interfaces haven&#8217;t necessarily hit the &#8220;pro&#8221; level they claim. (In fact, take the previous verbiage, drop the mention of &#8220;HD,&#8221; and we could have had pretty much the exact same conversation in 1998.)</p>
<p>On paper, at least, the next generation of HD interfaces is different. Avid has replaced the mic pres on previous models with newer options for the Omni and the I/O, something they emphasized at the press event. They&#8217;ve also looked at filtering and clocking &#8211; clock and jitter being major contributors to real-world performance. While comparing across product lines is harder, at the very least, the newer HD interfaces should be better than the older ones. By how much, and how this compares to competitive entrants, is something I hope the CDM community will continue to investigate &#8211; as well as starting to take these kinds of issues to task across product lines and budgets. </p>
<p>More on all of this soon, so if you have questions &#8211; and especially if you fall directly in Avid&#8217;s target market and can talk about how you use these products in the real world &#8211; send them our way.</p>
<p><a href="http://www.avid.com/US/products/family/Pro-Tools">http://www.avid.com/US/products/family/Pro-Tools</a></p>
<p><img src="http://createdigitalmusic.com/files/2010/08/mixheat_crop.jpg" alt="" title="mixheat_crop" width="362" height="158" class="alignnone size-full wp-image-12863" /></p>
<h3>HEAT, Analog Warmth in Two Knobs</h3>
<p>To me, the most interesting announcement Avid made is one that&#8217;s getting a lot less attention. The problem isn&#8217;t new: how can you model the sophisticated nuance of tape in a digital realm?</p>
<p>HEAT, an analog warmth simulator for processing your Pro Tools HD mix, is the creation of Dave Hill, the legendary audio engineer, producer, and designer. Dave&#8217;s been responsible for a lot of the best gear involving tubes in the last couple of decades, with notable creations for Summit Audio and now his own vendor <a href="http://www.cranesong.com/index.html">Crane Song</a>. (Think pieces like the < ahref="http://www.cranesong.com/stc8.html">STC-8 compressor</a>.)</p>
<p>Dave isn&#8217;t new to TDM development; his <a href="http://www.cranesong.com/PHOENIX.html">Phoenix suite of plug-ins</a> were an earlier attempt at doing what HEAT does. But Phoenix, from a design and interaction standpoint, was a bit more cluttered. You got a suite of plug-ins rather than a single solution, with bizarre labels like &#8220;Gold,&#8221; &#8220;Sapphire,&#8221; and &#8220;Opal&#8221; on a knob called &#8220;Luster.&#8221; (Sounds like the <em>Spaceballs</em> school of technical nomenclature. <a href="http://www.imdb.com/title/tt0094012/quotes">&#8220;They&#8217;ve gone to plaid!&#8221;</a>)</p>
<p>HEAT is different. For starters, it&#8217;s not a plug-in. It&#8217;s a single, global control, as seen in our image above, which you enable or disable for tracks. When you want to impact the tone, you turn the tone knob. According to an Avid source at the press event, that was by design, so that you intuitively find a sweet spot in the sound rather than try to intellectually work out what impact you want. That knob actually consolidates a number of related simulations, which is something I hope to follow up with Dave about later.</p>
<p>I&#8217;ll say this: with HEAT and some other rivals entering the space, the days of bouncing out to tape may be over. Another prediction: while HEAT is not available in a native version, I&#8217;ll bet CPU-bound competitors will eventually get the sound right, as well.</p>
<p>HEAT is for HD only, at US$495. If you do have an HD rig or access to one, it&#8217;s available as a 30-day trial.</p>
<p><a href="http://www.avid.com/US/products/HEAT?intcmp=AV-HP-S3">Avid HEAT</a></p>
<p>I expect Avid did not anticipate one <a href="http://www.nba.com/playerfile/lebron_james/">unfortunate, topical coincidence of the name</a>. How many studios in Cleveland do you think will buy a license?</p>
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