Mobile Music Platform Survey Results, Plus Beatmaker MIDI Export

Being expressive and productive creatively is all about finding a workflow that fits you. Form factor is part of that, because location matters. (I discovered this when trying unsuccessfully to operate my MacBook on a bus to Boston this week that wouldn’t accommodate my knees. Mobile devices suddenly had more appeal.) Naturally, not everyone has the same needs or interests. So today, we have some survey data on how readers feel about mobile tech, as well as an update to the iPhone/iPod touch Beatmaker app that could have a big impact on how you use that device in conjunction with your primary laptop or desktop computer.

This site has always been about making music with computers and digital technology. Today, we increasingly have access to powerful computers in mobile form factors. But, despite the simple fact that all of these are ultimately computers, I’ve quickly learned that mobile music production is a divisive issue. Some of you are as passionate about hating mobile tech as others of you are about loving it, perhaps propelled by a strong uptick of iPhone hype and accompanying resentment. Don’t worry — I won’t be swayed too much by either group; I’m committed to computers in all forms, tiny and large, and accompanying digital synths. And analog synths. And, really, anything that makes sound.

That said, the survey results we did on mobile tech are very interesting. Story topics for CDM aren’t a popularity contest, but your responses do reveal a lot. (The best reading turns out to be the write-in portion.)

First up, here’s a look at what mobile platforms people own. I expect the survey is somewhat self-selecting (some of you in the “none of the above” category likely didn’t respond), but note how the game platforms dominate.

That’s platforms you already own. But which are you interested in reading about? The margin on each device increases significantly. (Sony’s PSP doubles; Linux triples.) So that demonstrates that people are interested in learning about the larger landscape, and may be basing future purchase decisions on what’s available for music creation. (It also appeared that stronger support for PSP and Linux came from Europe than North America, possibly in part due to painfully-inflated costs for iPod touch and iPhone in that market.)

Zany Write-In Response

Okay, enough demographics. The best part of doing the poll was getting your write-in responses.
Google’s Android platform unsurprisingly got a number of write-in votes; GP2X got fewer, but I expect people just (rightfully) answered “Linux.” We did get some interesting responses, though:

Mobile device suggestions:

  • Boss Micro BR
  • Buddha Machine
  • Graphing calculators (careful; with the readers here, you might get your wish
  • Korg Kaossilator
  • MPC 500
  • Psion organizers
  • “steam powered”
  • Yamaha QY100
  • Speak and Spell
  • PlayStation 1 (that’s mobile?)
  • Nokia N-gage (but now I know you’re joking)

And then there was the hater/lover argument:
“PLEASE GIVE THE IPHONE A REST! BORING YUPPIE TOY. soz for capitals.”
“Not all of us have tiny little girlie fingers!!!” (ouch!)
“The above statement should be “I really couldn’t care less.” As it happens, I am interested in all of them, so I really could care less.”
“mobile audio coverage is getting ridiculous”
“Just keep it to a minimum, guys =)” (Well, it is by definition miniature, right?)
“more iphone!!!! screw the haters”
“Everything. If there’s something new and interesting done with a C64, it could be worth going out to buy a setup.”
“every - f***ing - thing !”

read more

Beatmaker for iPhone: PDF Docs, Beta File Sync, Henny from the Bizness Uses It

BeatMaker, the all-in-one music production tool for iPhone / iPod Touch, has hit hip-hop after just a few days on the market. Producer Henny, of the Bizness, has done a full-blown demo tutorial. And it sounds simply amazing. (Okay, suffice to say I can’t tap on a phone and swing properly so you get a good groove, but Henny can.)


Henny makes beat on iPhone 3G using Beatmaker!!! from Henny on Vimeo.

Thanks to Mr. Get It Poppin, Kapo, and everyone else who pointed us to this. I’ve gone from being jealous of the iPhone to being jealous of the producer’s insanely rapid skills. Nice.

Back on the technical side, Mathieu from Intua writes to say that the software is making rapid progress. PDF documentation is up now. A beta of the file synchronization tool, BeatPack, is available, so you can start transferring files to and from your Mac or PC. The 1.0.1 update is very close, with small feature improvements and bug fixes. And we anticipate MIDI export of patterns not long after that. I don’t normally cover incremental updates, but I know this is big for you as I’ve gotten lots of reader emails. Stay tuned!

Downloads available, including BeatPack for OS X 10.4 and later and XP/Vista:

Intua Shop

BeatMaker page

BeatMaker for iPhone: Upcoming Features Q&A, Video Review

Mathieu Garci of Intua answers some questions we had about features in BeatMaker.

CDM: What about MIDI export? A lot of us want to be able to compose something on the road, then save MIDI patterns for use on our main computer.

Mathieu: BeatMaker v1.0.0 (current AppStore release) does not supports MIDI. We have v1.0.1 almost ready which adds small features and some bug fixes. BeatMaker v1.0.2 will certainly includes MIDI export. Our audio framework is actually using MIDI [data], we’re just not saving them [at the moment]. Exporting the MIDI files will be done with BeatPack (coming very soon).

CDM: Would it be possible to add audio input / mic recording, to truly make this a sampler?

Mathieu: Audio recording is not yet possible. The only concern right now is the very poor quality of the iPhone microphone.

Mics out there?

Mathieu did add that he had seen some DIY mic and line connectors in the dock port. Anyone tried this on your own? How well does it work? It’d be great to see this added to iPhone apps – and I imagine if you pull it off nicely, it could compel Intua to release this feature.

We’ll keep you posted on any developments.

Video review

iSmashPhone must have really been excited about this app, as they’ve posted a full review and video hands-on today:

You can see how elegant the design of the interface really is in a way screenshots don’t do justice. You can also, on the downside, see that touchscreens don’t always work as well as physical faders. Then again, I’m guessing you don’t have pockets large enough to carry step sequencers, drum pads, and effects units. (Well, maybe if you wear overalls or lederhosen or something.)

Nonetheless, the app really does look well done. It’s worth a look, if nothing else, to see how UIs are evolving for touchscreens, which we’re likely to see on notebook computers, too. Thanks to Mathieu and Intua for this!