<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Create Digital Music &#187; beats</title>
	<atom:link href="http://createdigitalmusic.com/tag/beats/feed/" rel="self" type="application/rss+xml" />
	<link>http://createdigitalmusic.com</link>
	<description>The latest gear, software, and techniques for electronic music production and performance</description>
	<lastBuildDate>Fri, 06 Nov 2009 17:51:51 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=2.8.5</generator>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
			<item>
		<title>You, Too Can Learn Renoise: Video Tutorial from Dac Makes you a Tracker</title>
		<link>http://createdigitalmusic.com/2009/10/05/you-too-can-learn-renoise-video-tutorial-from-dac-makes-you-a-tracker/</link>
		<comments>http://createdigitalmusic.com/2009/10/05/you-too-can-learn-renoise-video-tutorial-from-dac-makes-you-a-tracker/#comments</comments>
		<pubDate>Mon, 05 Oct 2009 16:16:33 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[101]]></category>
		<category><![CDATA[beats]]></category>
		<category><![CDATA[how-to]]></category>
		<category><![CDATA[indamixx]]></category>
		<category><![CDATA[Linux]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[production]]></category>
		<category><![CDATA[Renoise]]></category>
		<category><![CDATA[sequencing]]></category>
		<category><![CDATA[techniques]]></category>
		<category><![CDATA[trackers]]></category>
		<category><![CDATA[tutorial]]></category>
		<category><![CDATA[Windows]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/?p=7790</guid>
		<description><![CDATA[Seeing a tracker interface for the first time can be intimidating. But dive in a bit deeper, and you&#8217;ll discover what&#8217;s actually a very efficient interface for programming in musical sequences and working with samples. With just ten days left in the Renoise &#8211; Indamixx music production contest, there&#8217;s still time to get up and [...]]]></description>
			<content:encoded><![CDATA[<p><object width="580" height="352"><param name="movie" value="http://www.youtube.com/v/k58wwT9Axbw&#038;hl=en&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/k58wwT9Axbw&#038;hl=en&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="580" height="352"></embed></object></p>
<p>Seeing a <a href="http://en.wikipedia.org/wiki/Tracker_(music_software)">tracker</a> interface for the first time can be intimidating. But dive in a bit deeper, and you&#8217;ll discover what&#8217;s actually a very efficient interface for programming in musical sequences and working with samples. With just ten days left in the <a href="http://createdigitalmusic.com/2009/09/22/indamixx-renoise-cdm-music-production-contest-tracker-ninjas-nows-your-chance/">Renoise &#8211; Indamixx music production contest</a>, there&#8217;s still time to get up and running using even the demo version of Renoise (into which you can import samples). And this could be a great excuse to learn a new tool.</p>
<p>Dac, who&#8217;s a big part of support and community for Renoise, has put together a nice tutorial showing off the workflow in the tool. It&#8217;s nothing all that unusual: bring in samples, assemble patterns, make music. Some of the voice over is hard to hear, but this is a good start. Now, I still like reading and writing better than video just in terms of how I learn, so I may try to work on a written version for the end of the week; feel free to shout encouragement.</p>
<p>For more Renoise inspiration, forum regular <a href="http://djnick.rs">djnick</a> sends along a PsyTrance video made in Renoise &#8211; so, yes, you can make PsyTrance with a tracker, too, if you like. He samples Peter Jennings talking about ecstasy. Yeah, whatever &#8211; as if you can make Peter Jennings any more trippy. Watching Jennings is the ultimate natural high.<span id="more-7790"></span></p>
<p><object width="580" height="469"><param name="movie" value="http://www.youtube.com/v/3SHacx8LPko&#038;hl=en&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/3SHacx8LPko&#038;hl=en&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="580" height="469"></embed></object></p>
<p>And here&#8217;s the original jerk beat tutorial. (Hey, who are you calling a jerk beat? Sorry, that just can&#8217;t sound not strange when I hear that phrase&#8230;)</p>
<p><object width="580" height="352"><param name="movie" value="http://www.youtube.com/v/VhJiT50Z_fA&#038;hl=en&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/VhJiT50Z_fA&#038;hl=en&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="580" height="352"></embed></object></p>
<p>Enjoy. Got specific requests for how-to&#8217;s, other tips or tutorials you&#8217;ve found useful, or questions you&#8217;d like answered? Do let us know.</p>
]]></content:encoded>
			<wfw:commentRss>http://createdigitalmusic.com/2009/10/05/you-too-can-learn-renoise-video-tutorial-from-dac-makes-you-a-tracker/feed/</wfw:commentRss>
		<slash:comments>23</slash:comments>
		</item>
		<item>
		<title>Advanced Ableton Live Tutorial: Modular-Style Unlinked Envelopes, Effects</title>
		<link>http://createdigitalmusic.com/2009/09/10/advanced-ableton-live-tutorial-modular-style-unlinked-envelopes-effects/</link>
		<comments>http://createdigitalmusic.com/2009/09/10/advanced-ableton-live-tutorial-modular-style-unlinked-envelopes-effects/#comments</comments>
		<pubDate>Thu, 10 Sep 2009 18:04:49 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Ableton-Live]]></category>
		<category><![CDATA[advanced]]></category>
		<category><![CDATA[beats]]></category>
		<category><![CDATA[drums]]></category>
		<category><![CDATA[effects]]></category>
		<category><![CDATA[electronica]]></category>
		<category><![CDATA[envelopes]]></category>
		<category><![CDATA[gustavo-bravetti]]></category>
		<category><![CDATA[how-to]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[modulation]]></category>
		<category><![CDATA[routing]]></category>
		<category><![CDATA[Software]]></category>
		<category><![CDATA[Sound-design]]></category>
		<category><![CDATA[tutorial]]></category>
		<category><![CDATA[tutorials]]></category>
		<category><![CDATA[Windows]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/?p=7420</guid>
		<description><![CDATA[iproducer #4 &#8211; Unlink and Conquer + Bonus from Gustavo Bravetti on Vimeo.
Exclusive to CDM (and Vimeo), Live guru Gustavo Bravetti offers a deep tutorial in sound creation in Ableton using &#8220;unlinked envelopes.&#8221; He assembles quasi-modular routings of effects into one another to create some unusual sounds. I think there are some inspiring techniques here, [...]]]></description>
			<content:encoded><![CDATA[<p><object width="580" height="326"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=5962875&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=1&amp;color=CC0000&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=5962875&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=1&amp;color=CC0000&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="580" height="326"></embed></object>
<p><a href="http://vimeo.com/5962875">iproducer #4 &#8211; Unlink and Conquer + Bonus</a> from <a href="http://vimeo.com/gustavobravetti">Gustavo Bravetti</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
<p>Exclusive to CDM (and Vimeo), Live guru Gustavo Bravetti offers a deep tutorial in sound creation in Ableton using &#8220;unlinked envelopes.&#8221; He assembles quasi-modular routings of effects into one another to create some unusual sounds. I think there are some inspiring techniques here, even beyond Ableton Live &#8211; I&#8217;d watch it even if I weren&#8217;t a Live user.</p>
<p>Gustavo writes:</p>
<blockquote><p>&#8220;This workshop demo video is about using Live’s unique clip unlinked envelopes and Ableton’s effects to easily create elaborated sequenced sounds as well as a “how to” create a bass, a tuned bass drum, a clap and hi hats.&#8221;</p></blockquote>
<p>So, what&#8217;s the beauty of the &#8220;unlinked envelope&#8221;? By separating the envelope length from the length of a sample, you can take a sample of one length and modulate it in time independently with an envelope of a different length. A short sample can warp in a longer block of time for more variety &#8211; a 1/16th note sample, for instance, transformed over a bar or two. Add the ability to route the envelope into effect modulation, and you can start to think extreme sonic freakiness. Here, that serves Gustavo&#8217;s own electronic palette, but it could suit a variety of musical aims.<span id="more-7420"></span></p>
<p>You can also go the opposite direction: you could take a long sample and modulate it with a short envelope. For instance, you could select a 30-second oscillating texture, and apply a very short envelope, like a single sixteenth-note peak, in order to create an evolving high hat.</p>
<p>You can think of the unlinked envelope as a modulation source for a variety of sonic targets. It could be a short sample, a chain of effects, or a synth. Here, Gustavo sticks to built-in Live devices, but you could easily add your own plug-ins of choice &#8211; especially now that Live has added the ability to more easily choose which third-party plug-in parameters you wish to target.</p>
<p>Part of why I say this is about more than just Live is that you can begin to see how thinking in envelopes can make your musical content more dynamic, a technique you can apply to any environment that allows this sort of routing. It certainly illustrates the power of Live in a way that I think a lot of people miss.</p>
<p>To <a href="http://vimeo.com/5962875">watch the full HD version</a>, head to Gustavo&#8217;s Vimeo account.</p>
<p>I&#8217;m going to be organizing a compendium of our best Live tutorials soon; if you have external tutorials you&#8217;d like us to link up, let us know.</p>
<p>Previous Gustavo-fueled mayhem:<br />
<a href="http://createdigitalmusic.com/2008/05/10/weekend-inspiration-ableton-live-follow-actions-dummy-clips-making-snares/">Ableton Live Follow Actions, Dummy Clips, Making Snares</a><br />
<a href="http://createdigitalmusic.com/2008/03/26/ableton-live-tutorials-diy-808-idm-101-gustavo-strikes-again/">DIY 808, IDM 101</a><br />
<a href="http://createdigitalmusic.com/2008/02/05/gustavo-bravetti-show-us-how-to-glitch-out-ableton-live/">Gustavo Bravetti Show Us How To Glitch out Ableton Live</a><br />
<a href="http://createdigitalmusic.com/2009/01/30/hexagonal-sequencer-with-vvvv-midi-ableton-and-soon-wii-camera-input/">Hexagonal Sequencer with vvvv, MIDI, Ableton, and Soon Wii, Camera Input</a><br />
<a href="Live + FM8 = Drum Kit Love: Free FM8 Drum Kit Download">Live + FM8 = Drum Kit Love: Free FM8 Drum Kit Download</a></p>
]]></content:encoded>
			<wfw:commentRss>http://createdigitalmusic.com/2009/09/10/advanced-ableton-live-tutorial-modular-style-unlinked-envelopes-effects/feed/</wfw:commentRss>
		<slash:comments>27</slash:comments>
		</item>
		<item>
		<title>d-touch Tangible Sequencer: Updates to Free Camera+Blocks Drum Machine</title>
		<link>http://createdigitalmusic.com/2009/08/19/d-touch-tangible-sequencer-updates-to-free-camerablocks-drum-machine/</link>
		<comments>http://createdigitalmusic.com/2009/08/19/d-touch-tangible-sequencer-updates-to-free-camerablocks-drum-machine/#comments</comments>
		<pubDate>Wed, 19 Aug 2009 15:10:33 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[alternative-sequencers]]></category>
		<category><![CDATA[beats]]></category>
		<category><![CDATA[C++]]></category>
		<category><![CDATA[camera-input]]></category>
		<category><![CDATA[computer-vision]]></category>
		<category><![CDATA[CV]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[DIY]]></category>
		<category><![CDATA[drum-machines]]></category>
		<category><![CDATA[free]]></category>
		<category><![CDATA[interactive]]></category>
		<category><![CDATA[markers]]></category>
		<category><![CDATA[oddities]]></category>
		<category><![CDATA[open-source]]></category>
		<category><![CDATA[sequencers]]></category>
		<category><![CDATA[tangible]]></category>
		<category><![CDATA[tracking]]></category>
		<category><![CDATA[webcam]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/?p=7046</guid>
		<description><![CDATA[Bored with mouse pushing and knob twiddling? The d-touch tangible sequencer / drum machine makes a cheap interface (with free downloadable software) for assembling sequences. Make some (attractive) blocks, set up a webcam, and plug into your computer. I took a first look at this tool last month, and noted its use in sequencing walnuts. [...]]]></description>
			<content:encoded><![CDATA[<p><object width="580" height="469"><param name="movie" value="http://www.youtube.com/v/cKd8NXWwvKI&#038;hl=en&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/cKd8NXWwvKI&#038;hl=en&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="580" height="469"></embed></object></p>
<p>Bored with mouse pushing and knob twiddling? The d-touch tangible sequencer / drum machine makes a cheap interface (with free downloadable software) for assembling sequences. Make some (attractive) blocks, set up a webcam, and plug into your computer. I took a first look at this tool last month, and <a href="http://createdigitalmusic.com/2009/07/01/d-touch-free-tangible-interfaces-and-a-walnut-drum-machine/">noted its use in sequencing walnuts</a>. (Yes, the ones that fall from trees.) Since then, the developers have been hard at work on updates. Enrico writes:</p>
<blockquote><p>We just released the d-touch sequencer, a new, more advanced, audio application. In the sequencer you can record your own samples in real time.</p>
<p>We also have few updates for the drum machine, which should solve the activation problems we were having at the beginning.</p></blockquote>
<p>Go grab the markers and the software, and you have your own webcam-based drum machine.</p>
<p>Should you decide to go beyond their free instrument, the  underlying system is really quite sophisticated. Part of what makes it beautiful is that you can design your own markers rather than settling for predefined patterns, as with most similar marker-tracking systems. There&#8217;s even a tool for correcting problems in your design. The freely-downloadable analysis software is written in C/C++, but if you use another environment (like Max or Processing or Reaktor), you can simply pipe data to your tool of choice. </p>
<p>The drum machine and sequencer are available now, so go download them and let you know how you fare! System requirements: a printer, a webcam, and a PC/Mac. Enjoy!</p>
<p><a href="http://www.d-touch.org/">http://www.d-touch.org/</a></p>
<p>For some hands-on impressions of working with these things, the excellent <a href="http://www.pc-music.com/content/d-touch-paper-drum-machine-full-hands-review">PC Music Guru</a> has a great description of the experience. Or, if you read the language, there&#8217;s a <a href="http://www.forest.impress.co.jp/docs/review/20090806_307274.html/">Japanese-language hands-on blog entry.</a></p>
<p><img src="http://createdigitalmusic.com/images/2009/08/dtouchrig.jpg" alt="dtouchrig" title="dtouchrig" width="550" height="447" class="alignright size-full wp-image-7053" /></p>
]]></content:encoded>
			<wfw:commentRss>http://createdigitalmusic.com/2009/08/19/d-touch-tangible-sequencer-updates-to-free-camerablocks-drum-machine/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>iPhone Gets New Groove Boxes: Is it Live Synthesis, or is it Canned?</title>
		<link>http://createdigitalmusic.com/2009/08/17/iphone-gets-new-groove-boxes-is-it-live-synthesis-or-is-it-canned/</link>
		<comments>http://createdigitalmusic.com/2009/08/17/iphone-gets-new-groove-boxes-is-it-live-synthesis-or-is-it-canned/#comments</comments>
		<pubDate>Mon, 17 Aug 2009 16:57:26 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[808]]></category>
		<category><![CDATA[909]]></category>
		<category><![CDATA[beats]]></category>
		<category><![CDATA[drum-machines]]></category>
		<category><![CDATA[editorial]]></category>
		<category><![CDATA[emulation]]></category>
		<category><![CDATA[grooveboxes]]></category>
		<category><![CDATA[grooves]]></category>
		<category><![CDATA[IK-Multimedia]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[iPod]]></category>
		<category><![CDATA[ipod-touch]]></category>
		<category><![CDATA[Loops]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[opinion]]></category>
		<category><![CDATA[preview]]></category>
		<category><![CDATA[rants]]></category>
		<category><![CDATA[Roland]]></category>
		<category><![CDATA[virtual-analog]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/?p=6971</guid>
		<description><![CDATA[The iPhone has become an almost absurdly-popular platform for music apps this year, even given more capable, more plentiful PCs. But to those who don&#8217;t yet &#8220;get&#8221; the appeal, talk to a mobile music addict: having the ability to be creatively musically in corners of time that would otherwise go unused, like a cramped bus [...]]]></description>
			<content:encoded><![CDATA[<p><object width="580" height="352"><param name="movie" value="http://www.youtube.com/v/55JQK5300D4&#038;hl=en&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/55JQK5300D4&#038;hl=en&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="580" height="352"></embed></object></p>
<p><em>The iPhone has become an almost absurdly-popular platform for music apps this year, even given more capable, more plentiful PCs. But to those who don&#8217;t yet &#8220;get&#8221; the appeal, talk to a mobile music addict: having the ability to be creatively musically in corners of time that would otherwise go unused, like a cramped bus ride, can be a beautiful thing. (Now, you start talking about taking away my PC/Mac experience, and I will start screaming in agony &#8211; but that&#8217;s a topic for a separate post.) The question is, what form should that app take? Today, I&#8217;ve got an iPhone round-up going as I clear out my news inbox, but that thread lies beneath all the stories&#8230;</em></p>
<p>I&#8217;m working on putting together a collection of truly productive, non-gimmicky/non-toy music apps now that the platform is maturing. But two apps released this week I think deserve special mention, and mention together &#8211; partly because of the different angle they take.</p>
<p>They&#8217;re both essentially handheld grooveboxes. They&#8217;re both relatively powerful, bringing desktop-style production to the platform. They&#8217;re both good options, and at this price, you might go buy both. But as I go off to test these two apps, I&#8217;m already struck by the contrast between the two. </p>
<p>One is the kind of app that we&#8217;re seeing a whole lot of on the iPhone, just as we once saw it in me-too apps on desktop computers. It assumes that the way to reach more people is to give them a whole bunch of canned loops that already sound like the styles they might want to play, and assume they&#8217;ll be pretty limited in their ability to do much with those loops.</p>
<p>The other of the two apps eschews the obligatory audio loops for real synthesis, and strips out the usual &#8220;let&#8217;s try to look like hardware&#8221; interface for something a lot more minimal and (I think) touch device friendly. That&#8217;s a design lesson that might well be applied beyond the iPhone, too. </p>
<p><object width="580" height="352"><param name="movie" value="http://www.youtube.com/v/RP65emrK1Js&#038;hl=en&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/RP65emrK1Js&#038;hl=en&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="580" height="352"></embed></object></p>
<p>First, consider the looped audio approach.<span id="more-6971"></span></p>
<p>From IK Multimedia, GrooveMaker is a real-time app for manipulating audio loops. Interestingly, IK brought it over from the Mac/PC software. There are some powerful features, real-time control over audio, WiFi upload to your computer. It&#8217;s all well and good, so far.</p>
<p>The problem is that GrooveMaker is yet another app that assumes the only way people can have fun is to start with a bunch of canned loops and genres. GrooveMaker comes with hundreds of loops in house, hip-hop, and club styles. But that&#8217;s it &#8211; there&#8217;s no way to really easily start a track from scratch. (<strong>Update:</strong> Note that I should say you can at least <em>sequence</em> from scratch, but only with the stock content &#8211; which would have made GrooveMaker bigger news on this platform were it not for the release of iDrum and BeatMaker first.)</p>
<p>Now, don&#8217;t get me wrong. I&#8217;m not anti-sample. It&#8217;s not my own working style because it just doesn&#8217;t inspire me, but that&#8217;s a personal feeling, and not one I&#8217;d impose on anyone else. In fact, some of my best friends (ahem) are capable of doing things with sampled loops that blow my mind. The problem I have is with lowest-common-denominator thinking. In fact, I think synthesized tracks, tracks that give you real control over the sound, are often <em>more</em> fun for beginners.</p>
<p>Take, for instance, Smule. As founder Ge Wang discussed with CDM, their <a href="http://createdigitalmusic.com/2009/07/22/interview-smules-ge-wang-on-iphone-apps-ocarinas-and-democratizing-music-tech/">Ocarina and Leaf Trombone app</a> are aimed really at non-musicians. But because these instruments use synthesized sound, people are free to really play with them and make whatever noise with them they like, rather than getting stuck with canned sounds to &#8220;remix.&#8221;</p>
<p>Now, perhaps a future version of GrooveMaker will make it easier to bring in other audio. Even then, it&#8217;ll have a lot of catching up to do with Intua&#8217;s far more powerful <a href="http://intua.net/products.html">BeatMaker</a> having been on the market for some time and offering features like integration with <a href="http://noise.io/">noise.io&#8217;s soft synth</a>. But let&#8217;s talk for a moment about the flexibility of synthesis.</p>
<p><a href="http://createdigitalmusic.com/images/2009/08/motionpage2.jpg"><img src="http://createdigitalmusic.com/images/2009/08/motionpage2.jpg" alt="motionpage2" title="motionpage2" width="480" height="320" class="alignright size-full wp-image-6986" /></a></p>
<h3>More Funner, with Synths?</h3>
<p>bleep!BOX takes a different approach. Now, there have already been some 808 and 909 emulations on the iPhone. But you really have to see this instrument in action. Creator David Wallin has done some interesting work to make lots of sound parameters accessible.</p>
<p>David writes us:</p>
<blockquote><p>I wanted to drop you a line to let you know that my iPhone groove box app is finally approved and live in the app store. It features 10 drum/synth parts (808 / 909 emulations of snares, hihats, etc and 4x 2-Oscillator analog synth parts). All sounds are generated realtime and are highly tweakable &#8211; no samples are used.
</p></blockquote>
<p>Compare the results: with the canned loop, you get something that sounds good right away &#8211; though it also sound predictable. It then actually requires a fair amount of effort to make that sound your own, if you succeed at all.</p>
<p>Using synthesized sound, on the other hand, you initially get, well, nothing at all. But you can very quickly get to something you&#8217;ve created yourself, even if your skill level isn&#8217;t all that high.</p>
<p>That&#8217;s an oversimplification, of course, but I think it&#8217;s at least born out in the design philosophies here; bleep!BOX allows the user to be more constructive than passive. (Audio manipulation techniques are capable of some tricks all their own &#8211; especially when you get into time manipulation and granular resynthesis. But that&#8217;s just the means to the end. There&#8217;s a difference between synthesizing music and consuming &#8211; or even passively remixing &#8211; music.)</p>
<p>I&#8217;m looking forward to spending some time with bleep!BOX  as a sketchpad for beats. I&#8217;ll be interested to see how it might evolve to allow easier integration with desktop music workflows. </p>
<p>But notice what you can do with synthesized sounds &#8211; you can actually <em>play</em>. I think this is part of what made the Korg DS-10 such a smash hit on the Nintendo DS, even given the DS&#8217; extremely constrained audio fidelity. (The iPhone &#8211; and, incidentally, Sony&#8217;s PSP &#8211; fare much better.)</p>
<p>Whether you&#8217;re a beginner or advanced user, &#8220;play&#8221; and expression are really what it&#8217;s about. A kazoo, for instance, doesn&#8217;t have canned sounds. It doesn&#8217;t come with presets. It can, frankly, embarrass you. But it&#8217;s fun to play, because you can feel a certain amount of freedom with it.</p>
<p>Ironically, I think it actually requires a fairly advanced user to have that kind of freedom with pre-canned loops. Aiming at a &#8220;lowest common denominator&#8221; is too often disparaged, when it can really mean aiming at a large public.</p>
<p>But maybe the reason &#8220;lowest common denominator&#8221; gets a bad name is that more advanced tools are often more fun. I&#8217;d love to see more work done on synthesized sound that&#8217;s really fun to play with.</p>
<p>The choice is yours, naturally. The two instruments:</p>
<p><a href="http://www.groovemaker.com/">http://www.groovemaker.com/</a><br />
<a href="http://www.bleepboxapp.com/">http://www.bleepboxapp.com/</a></p>
<p>So, iPhone/iPod touch users &#8211; now that the novelty has worn off, have you found apps you continue to use over time? </p>
<p>And, since you do come to CDM for opinions, anyone care to disagree with my take (or nod approvingly)?</p>
]]></content:encoded>
			<wfw:commentRss>http://createdigitalmusic.com/2009/08/17/iphone-gets-new-groove-boxes-is-it-live-synthesis-or-is-it-canned/feed/</wfw:commentRss>
		<slash:comments>21</slash:comments>
		</item>
		<item>
		<title>ParamDrum: Reaktor-Powered Drum Sequencer an Rx for Drum Variety</title>
		<link>http://createdigitalmusic.com/2009/08/12/paramdrum-reaktor-powered-drum-sequencer-an-rx-for-drum-variety/</link>
		<comments>http://createdigitalmusic.com/2009/08/12/paramdrum-reaktor-powered-drum-sequencer-an-rx-for-drum-variety/#comments</comments>
		<pubDate>Wed, 12 Aug 2009 15:07:31 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[alternative-sequencers]]></category>
		<category><![CDATA[beats]]></category>
		<category><![CDATA[drum-machines]]></category>
		<category><![CDATA[KORE]]></category>
		<category><![CDATA[live pa]]></category>
		<category><![CDATA[Loops]]></category>
		<category><![CDATA[Native-Instruments]]></category>
		<category><![CDATA[patching DIY]]></category>
		<category><![CDATA[peter-dines]]></category>
		<category><![CDATA[randomization]]></category>
		<category><![CDATA[Reaktor]]></category>
		<category><![CDATA[sequencer]]></category>
		<category><![CDATA[Software]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/?p=6946</guid>
		<description><![CDATA[ParamDrum TR Edition from Peter Dines on Vimeo.
Imagine a machine that lets you walk a thin line between control and chaos. You&#8217;ll be tweaking it, for sure &#8211; you&#8217;ll want to invest a sufficient amount of time shaping its sounds and adjusting its instruments to alter its flightpath. But once set in motion, it will [...]]]></description>
			<content:encoded><![CDATA[<p><object width="580" height="435"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=5585610&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=1&amp;color=CC0000&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=5585610&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=1&amp;color=CC0000&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="580" height="435"></embed></object>
<p><a href="http://vimeo.com/5585610">ParamDrum TR Edition</a> from <a href="http://vimeo.com/user512371">Peter Dines</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
<p>Imagine a machine that lets you walk a thin line between control and chaos. You&#8217;ll be tweaking it, for sure &#8211; you&#8217;ll want to invest a sufficient amount of time shaping its sounds and adjusting its instruments to alter its flightpath. But once set in motion, it will give you variety and delicious insanity.</p>
<p>That&#8217;s the idea behind Peter Dines&#8217; ParamDrum, a Reaktor drum machine with granular goodies inside providing sample manipulation and a set of clear sequenced controls for adjusting parameters. The &#8220;Param&#8221; bit refers to the parameters you&#8217;ll control &#8211; pitch + sample select + speed + size (of the sample) + smooth (granular) + swing. These parameters are unleashed against a sequence that you&#8217;ll likely never <em>fully</em> control &#8211; but that will never feel like it&#8217;s simply on autopilot, either. You can then load your samples into three players, which can be conceived as bass + clap/tom/snare + hat or something else entirely. </p>
<p>It may sound out of control, but &#8220;control&#8221; in the MIDI sense is essential. You can control step probability with MIDI velocity, tap in sequences with MIDI notes, and record playable automation with MIDI CCs from your hardware encoders. Pete has worked out a lovely template for Native Instruments&#8217; Maschine controller, for instance.</p>
<p>ParamDrum, then, becomes a factory for variations. It allows you to iterate through plenty of results you don&#8217;t like to the one that&#8217;s perfect, for production or performance.</p>
<p>ParamDrum is a cheap US$12.50, though you do need a copy of Reaktor 5 (also included in Komplete) to use it. The upside is, it&#8217;s editable, and you get Pete&#8217;s immaculately well-organized patch macros, so it&#8217;s something you can modify easily or use as a model for your own patches.</p>
<p>Full details on Pete&#8217;s noisepages page, Modulations, which is also a new repository for his thoughts on sound design, Reaktor patching, SuperCollider learning, and other music technological geekery.</p>
<p><a href="http://modulations.noisepages.com/2009/07/paramdrum/">ParamDrum</a><br />
<a href="http://modulations.noisepages.com">modulations@noisepages</a></p>
<h3>Planet ParamDrum</h3>
<p>The other cool thing about ParamDrum in our throwaway technological world is that it&#8217;s already started to attract a little community of users.<span id="more-6946"></span></p>
<p>Loopy C, master of strange sounds, has turned ParamDrum into his personal &#8220;hyperdrummer&#8221; for a track called Jah Frazzin Zooks, which he describes in a kind of experimental abstract poetry:</p>
<blockquote><p>‘Frippish’, vari-tempo spectralisms meet Ornette Coleman-influenced electronica, hyperperformance machines jamming in the cafe at the end of the Universe (which for some reason look like fractal vaginas? (above)). Duo form.</p></blockquote>
<p>The full track can be heard at his blog:<br />
<a href="http://loopyc.com/?page_id=2">Jah Frazzin Zooks</a></p>
<p><object width="580" height="469"><param name="movie" value="http://www.youtube.com/v/_SLH_VCsg6E&#038;hl=en&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/_SLH_VCsg6E&#038;hl=en&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="580" height="469"></embed></object></p>
<p>Brettwiththedobro has a screencast (above) showing his own rig, with custom samples and the combination of Kore and Reaktor for control. (If you&#8217;re interested in the Kore and Reaktor combination, <a href="http://kore.noisepages.com/2008/07/03/building-and-using-a-reaktor-grain-delay-in-kore-2/">Pete&#8217;s previeous video tutorial is a great place to start</a>.</p>
<blockquote><p>This is a screen capture of Peter Dines Reaktor ensemble ParamDrum. I replaced the samples with my own kitchen/dobro sample map and hooked it into Kore to control various parameters. Fun, weird loops are a cinch.
</p></blockquote>
<p>Pete is also working with me on OpenSoundControl implementation in ParamDrum, which could enable cross-country ParamDrum collaboration, and via a project I&#8217;m building, visualization of parameters in Processing. Stay tuned.</p>
]]></content:encoded>
			<wfw:commentRss>http://createdigitalmusic.com/2009/08/12/paramdrum-reaktor-powered-drum-sequencer-an-rx-for-drum-variety/feed/</wfw:commentRss>
		<slash:comments>10</slash:comments>
		</item>
		<item>
		<title>Beat Blender: Actual Osterizer DJs with Real Fruit, Max, Ableton Live</title>
		<link>http://createdigitalmusic.com/2009/03/18/beat-blender-actual-osterizer-djs-with-real-fruit-max-ableton-live/</link>
		<comments>http://createdigitalmusic.com/2009/03/18/beat-blender-actual-osterizer-djs-with-real-fruit-max-ableton-live/#comments</comments>
		<pubDate>Wed, 18 Mar 2009 14:15:19 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Ableton-Live]]></category>
		<category><![CDATA[arduino]]></category>
		<category><![CDATA[beats]]></category>
		<category><![CDATA[DIY]]></category>
		<category><![CDATA[DJ]]></category>
		<category><![CDATA[Electronics]]></category>
		<category><![CDATA[food]]></category>
		<category><![CDATA[Max/MSP]]></category>
		<category><![CDATA[oddities]]></category>
		<category><![CDATA[physical-computing]]></category>
		<category><![CDATA[remix]]></category>
		<category><![CDATA[RFID]]></category>
		<category><![CDATA[serial]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/?p=5392</guid>
		<description><![CDATA[Beat Blender Prototype from Matti NiinimÃ¤ki on Vimeo.
Sure, Wacom may be trying to get into the DJ market, but watch out for Hamilton Beach. This is a real flea market blender controlling Ableton Live beats with the aid of an Arduino and RFID-tagged fruits. Sadly, you can&#8217;t actually blend things (that might do nasty things [...]]]></description>
			<content:encoded><![CDATA[<p><object width="579" height="333"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=3737365&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=1&amp;color=CC0000&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=3737365&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=1&amp;color=CC0000&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="579" height="333"></embed></object><br /><a href="http://vimeo.com/3737365">Beat Blender Prototype</a> from <a href="http://vimeo.com/mattiniinimaki">Matti NiinimÃ¤ki</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
<p>Sure, <a href="http://www.synthtopia.com/content/2009/03/16/first-look-wacoms-wireless-nextbeat-dj-controller/">Wacom</a> may be trying to get into the DJ market, but watch out for Hamilton Beach. This is a real flea market blender controlling Ableton Live beats with the aid of an Arduino and RFID-tagged fruits. Sadly, you can&#8217;t actually blend things (that might do nasty things to the RFID tags, and the blender would have to work), but it&#8217;s beautiful nonetheless.</p>
<p>&#8220;One-man collective&#8221; Matti NiinimÃ¤ki has been giving us all kinds of goodness from his secret Finnish &#8220;ninja hideout,&#8221; working on projects like <a href="http://originalhamsters.com/blog/2008/12/15/animata-osc/">controlling real-time animation with Mickey Mouse&#8217;s head</a> with the aid of Max/MSP. </p>
<p>This is only the first draft, so I hope to tune in again as the project progresses.</p>
<p>Ah, Fruity Loops:</p>
<blockquote><p>The audio tracks are triggered by inserting different fruits into the blender. The buttons on the front panel control the mixing modes and you also have two different types of transformer switches for cutting the sound in and out.</p>
<p>The options are:</p>
<p>    * Stir<br />
    * Puree<br />
    * Whip<br />
    * Grate<br />
    * Mix<br />
    * Chop<br />
    * Grind<br />
    * Blend<br />
    * Liquefy<br />
    * FrappÃ©</p>
<p>How does it work?</p>
<p>    * Arduino for brains<br />
    * RFID reader<br />
    * RFID tags inside the fruits<br />
    * Max/MSP for converting the serial data to MIDI<br />
    * Ableton Live for playback<br />
    * Mad skills to pay the bills</p></blockquote>
<p>Side note: this also demonstrates why Max for Live should be nice for Live users; as I understand it, you could theoretically just drop in a plug-in style Device for inputting serial data, as easily as you can add Beat Repeat. (Speaking of which, maybe Beat Repeat needs an Osterizer Live Pack, complete with a FrappÃ© preset. I get a cut of sales if you use that.)</p>
<p>Now, if I can just figure out a way to make my Breville an ambient music generator so I can make sandwiches while performing and producing. Mmmm&#8230; baked beans.</p>
]]></content:encoded>
			<wfw:commentRss>http://createdigitalmusic.com/2009/03/18/beat-blender-actual-osterizer-djs-with-real-fruit-max-ableton-live/feed/</wfw:commentRss>
		<slash:comments>11</slash:comments>
		</item>
		<item>
		<title>Video: Beloved Drum Machines Hit the Road</title>
		<link>http://createdigitalmusic.com/2009/02/26/video-beloved-drum-machines-hit-the-road/</link>
		<comments>http://createdigitalmusic.com/2009/02/26/video-beloved-drum-machines-hit-the-road/#comments</comments>
		<pubDate>Thu, 26 Feb 2009 05:18:54 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Akai]]></category>
		<category><![CDATA[Alesis]]></category>
		<category><![CDATA[beats]]></category>
		<category><![CDATA[drum-machines]]></category>
		<category><![CDATA[elektron]]></category>
		<category><![CDATA[Korg]]></category>
		<category><![CDATA[machinedrum]]></category>
		<category><![CDATA[MPC]]></category>
		<category><![CDATA[music-videos]]></category>
		<category><![CDATA[retro]]></category>
		<category><![CDATA[Roland]]></category>
		<category><![CDATA[samples]]></category>
		<category><![CDATA[Sampling]]></category>
		<category><![CDATA[soundware]]></category>
		<category><![CDATA[videos]]></category>
		<category><![CDATA[vintage]]></category>
		<category><![CDATA[youtube]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/?p=5185</guid>
		<description><![CDATA[Would You Like to Tap My Box? from kamoni on Vimeo.
Drum machine lovers, you now have the beat gear equivalent of Matt Harding and Where the Hell is Matt?. Kamoni, aka sonic creator, composer, and experimenter Micah Frank, takes his favorite devices out on the road, piecing them together into an epic YouTubular jam. 
Doepfer [...]]]></description>
			<content:encoded><![CDATA[<p><object width="579" height="437"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=3371623&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=1&amp;color=CC0000&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=3371623&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=1&amp;color=CC0000&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="579" height="437"></embed></object><br /><a href="http://vimeo.com/3371623">Would You Like to Tap My Box?</a> from <a href="http://vimeo.com/user570434">kamoni</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
<p>Drum machine lovers, you now have the beat gear equivalent of Matt Harding and <a href="http://www.wherethehellismatt.com/?fbid=KHKNfYWY5r7">Where the Hell is Matt?</a>. Kamoni, aka sonic creator, composer, and experimenter <a href="http://kamoni.net/">Micah Frank</a>, takes his favorite devices out on the road, piecing them together into an epic YouTubular jam. </p>
<p>Doepfer and Korg, Elektron and Akai, plus a lot of other devices make their way around New York and Brooklyn and other parts of the world. Ableton I think figured into editing the video clips in time &#8212; thank you, Live, for video. I could point out individual devices, but then I&#8217;d ruin your fun, wouldn&#8217;t I?</p>
<p>Of course, this could be both emulated and expanded. We could perform a single rhythm, played by MPC and Machinedrum owners around the planet. (You could even get that laptop running on battery.)</p>
<p>I can see it now. Internets, go!</p>
<p>And yes, this does demonstrate where <a href="http://puremagnetik.com/">puremagnetik</a> gets all those beats for their line of sampled things. Micah gets his hands on a lot of gear. </p>
<p><strong>Updated: Replaced with a Vimeo link</strong>. Google seems to be having a bad week. We like Vimeo better for videos, anyway.</p>
]]></content:encoded>
			<wfw:commentRss>http://createdigitalmusic.com/2009/02/26/video-beloved-drum-machines-hit-the-road/feed/</wfw:commentRss>
		<slash:comments>10</slash:comments>
		</item>
		<item>
		<title>Future Grooves: Breeding Beats Like DNA, Lemur + Ableton Live + Max 5</title>
		<link>http://createdigitalmusic.com/2009/02/08/future-grooves-breeding-beats-like-dna-lemur-ableton-live-max-5/</link>
		<comments>http://createdigitalmusic.com/2009/02/08/future-grooves-breeding-beats-like-dna-lemur-ableton-live-max-5/#comments</comments>
		<pubDate>Sun, 08 Feb 2009 17:59:17 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Ableton-Live]]></category>
		<category><![CDATA[alternative-controllers]]></category>
		<category><![CDATA[alternative-sequencers]]></category>
		<category><![CDATA[beats]]></category>
		<category><![CDATA[controllers]]></category>
		<category><![CDATA[DIY]]></category>
		<category><![CDATA[free]]></category>
		<category><![CDATA[grooves]]></category>
		<category><![CDATA[Hardware]]></category>
		<category><![CDATA[homebrew]]></category>
		<category><![CDATA[jazz-mutant]]></category>
		<category><![CDATA[Lemur]]></category>
		<category><![CDATA[max-5]]></category>
		<category><![CDATA[max-for-live]]></category>
		<category><![CDATA[max-msp]]></category>
		<category><![CDATA[multi-touch]]></category>
		<category><![CDATA[OpenSoundControl]]></category>
		<category><![CDATA[patching]]></category>
		<category><![CDATA[sequencers]]></category>
		<category><![CDATA[Software]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/?p=4975</guid>
		<description><![CDATA[DyNAmic sequencer from Lo-Fi Massahkah on Vimeo.
Ready for some musical genetic engineering?
Much of the sound of electronic music today grows out of the use &#8211; and abuse &#8211; of specific designs. The electronica beats bred in discos and techno, Detroit and Berlin have a direct lineage to analog step sequencers and the rigid precision of [...]]]></description>
			<content:encoded><![CDATA[<p><object width="579" height="437"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=2684254&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=1&amp;color=CC0000&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=2684254&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=1&amp;color=CC0000&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="579" height="437"></embed></object><br /><a href="http://vimeo.com/2684254">DyNAmic sequencer</a> from <a href="http://vimeo.com/user454089">Lo-Fi Massahkah</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
<p>Ready for some musical genetic engineering?</p>
<p>Much of the sound of electronic music today grows out of the use &#8211; and abuse &#8211; of specific designs. The electronica beats bred in discos and techno, Detroit and Berlin have a direct lineage to analog step sequencers and the rigid precision of Roland&#8217;s early electronic devices. These designs create limitations to embrace and to oppose &#8211; just as music notation or theoretical convention did for composers for centuries.</p>
<p>Okay, that&#8217;s a lofty way to put it &#8212; the question here is, how do you re-engineer music, even an ounce at a time? If you&#8217;re a composer a few centuries ago, you make subtle changes to your craft, working inside a convention, and write that down. (Just as with electronic music, there is a layer of separation &#8211; only then, it was a piece of paper.) If you&#8217;re an electronic artist today, you can likewise change what you&#8217;re able to control, and how, playing live. The differences at first may be imperceptible, but just like learning an instrument, the long-term payoff can be huge.</p>
<p>I asked for examples of what people are doing with the Lemur multi-touch touchscreen controller and its recently updated V2 software. This isn&#8217;t just about the Lemur &#8211; it illustrates what&#8217;s possible when the musical device and the controller can flow freely out of a musician&#8217;s imagination. That could apply to hardware or software designs well beyond the Lemur.</p>
<p>Mikael BjÃ¶rk of Sweden responded with a terrific example, a &#8220;dynamic&#8221; sequencer available to all Lemur users via JazzMutant. The open-ended screen layout of the Lemur has allowed the creator to provide all kinds of unusual control over morphing beats, with your fingertips manipulating simulated physics as beats twist around you. It&#8217;s not just electronica and sampling and DJing, either &#8211; he also has an incredible clip working with a very talented vocalist. It sounds markedly different from the more conventional, Loopstation-style loop performance.</p>
<p><a href="http://flickr.com/photos/bjarkebech/2495338994/"><img src="http://farm4.static.flickr.com/3250/2495338994_1ba76984d6.jpg?v=0"></a></p>
<div class="imgcaption">Photo (<a href="http://creativecommons.org/licenses/by-nc/2.0/deed.en">CC</a>) <a href="http://www.flickr.com/people/bjarkebech/">bjarkebech</a>.</div>
<p><span id="more-4975"></span></p>
<blockquote><p>DyNAmic is a sophisticated step sequencer managed by a Max patch, and tightly connected to a Live rack. The Live rack consisting of two Simpler devices containing basic sine waves for low and high percussions, a Simpler containing noise for your hi-hats, and one containing a square wave for your bass sounds. In addition, each Simpler feeds an Autofilter and Redux for effects modulation, all of this being controlled from your Lemur of course.</p></blockquote>
<p>Template created by MikaÃ«l BjÃ¶rk aka Lo-Fi Massahkah.<br />
<a href="http://www.lofimassahkah.net">http://www.lofimassahkah.net</a></p>
<p>What he says in a separate post on his blog sums up a lot of what I have to say about sequencers and samplers, too:</p>
<blockquote><p>Sequencing. Sequencing. Sequencing.</p>
<p>You&rsquo;d think that that&rsquo;s all I&rsquo;m about. Perhaps. Sequencers are fun when you can&rsquo;t really play an instrument. They might also be fun if you CAN play an instrument. I like my new sequencer &#8211; and I hope you&rsquo;ll like it too.</p></blockquote>
<p>See: <a href="http://www.lofimassahkah.net/LFM/ongoing/Poster/2008/3/25_Hip_to_be_square_2.html">Hip to be Square</a></p>
<p>The upcoming release of Max for Live should mean that Live can work more seamlessly with the Lemur and the control configuration &#8212; more on that soon. But this doesn&#8217;t have to even be about Live; I imagine we&#8217;ll see other setups moving this direction, too.</p>
<p>And having an open music controller means that, pricey as the Lemur is, you get added value from this kind of artist contribution. (See also: monome, on <a href="http://createdigitalmusic.com/tag/monome">CDM</a> or the <a href="http://monome.org">monome project site</a>.) You can use this sequencer layout as is &#8212; use it in a different way musically &#8212; or modify it, or create your own. The whole patch and extensive how-tos are right on JazzMutant&#8217;s site:</p>
<p><a href="http://www.jazzmutant.com/workshop_templateslist.php?id=dynamic">JazzMutant Workshop: DyNAmic</a></p>
<p>So, cool as that is, I&#8217;m sure many of you were expecting the glitchy beat modulations that result. Here&#8217;s a related project that moves in a very different direction. </p>
<p><object width="579" height="437"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=2248287&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=1&amp;color=CC0000&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=2248287&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=1&amp;color=CC0000&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="579" height="437"></embed></object><br /><a href="http://vimeo.com/2248287">Schack &#038; Wetterberg Live looping</a> from <a href="http://vimeo.com/user454089">Lo-Fi Massahkah</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
<blockquote><p>Esben Schack and Andreas Wetterberg doing a set on CafÃ© Zusammen in Copenhagen. Esben on vocals and guitar, Andreas on Live (looping) and Lemur. </p></blockquote>
<p>And for more of this stuff, you can follow the Vimeo feed:<br />
<a href="http://www.vimeo.com/user454089">http://www.vimeo.com/user454089</a></p>
<p>Not much to add &#8211; when the tech is working right, your traditional musicianship (if you&#8217;re lucky enough to have it) can come out. And while the occasional touchscreen tap may not seem as dynamic by comparison, I think the way to think of the Lemur is as a compositional device &#8211; the vocalist is the real &#8220;player,&#8221; in a conventional sense, whereas the Lemur is acting as a composer &#8212; remixer, however you want to think of it &#8212; in real-time.</p>
<p>My respect for the Lemur has really grown as it has matured; the folks at JazzMutant have addressed some of my design complaints. Its cost is, like most boutique instruments that aren&#8217;t made in huge quantities, a premium &#8211; no argument there. Likewise, you can sacrifice some of that unique design and get a cheap commodity device. In the end, I think there&#8217;s a value in both. To me, the more important thing is what people are doing musically. So I&#8217;ll be sure to follow both &#8211; and hopefully share some how-to people for our Lemur owners and DIY touchscreen users (or other controllers) alike. Even if you just have a box with a few knobs on it, it is possible to move in some new directions. </p>
<p>Got more examples? We&#8217;d love to see them.</p>
]]></content:encoded>
			<wfw:commentRss>http://createdigitalmusic.com/2009/02/08/future-grooves-breeding-beats-like-dna-lemur-ableton-live-max-5/feed/</wfw:commentRss>
		<slash:comments>16</slash:comments>
		</item>
		<item>
		<title>NI Maschine: Fully Integrated Hardware-Software-Plug-In Drum Machine, Controller</title>
		<link>http://createdigitalmusic.com/2009/01/15/ni-maschine-fully-integrated-hardware-software-plug-in-drum-machine-controller/</link>
		<comments>http://createdigitalmusic.com/2009/01/15/ni-maschine-fully-integrated-hardware-software-plug-in-drum-machine-controller/#comments</comments>
		<pubDate>Thu, 15 Jan 2009 21:36:34 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[beats]]></category>
		<category><![CDATA[controllers]]></category>
		<category><![CDATA[drum-machines]]></category>
		<category><![CDATA[drums]]></category>
		<category><![CDATA[elektron]]></category>
		<category><![CDATA[Hardware]]></category>
		<category><![CDATA[hosts]]></category>
		<category><![CDATA[kits]]></category>
		<category><![CDATA[KORE]]></category>
		<category><![CDATA[maschine]]></category>
		<category><![CDATA[MPC]]></category>
		<category><![CDATA[NAMM]]></category>
		<category><![CDATA[namm09]]></category>
		<category><![CDATA[Native-Instruments]]></category>
		<category><![CDATA[Plug-ins]]></category>
		<category><![CDATA[samplers]]></category>
		<category><![CDATA[Sampling]]></category>
		<category><![CDATA[Software]]></category>
		<category><![CDATA[workstations]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/?p=4761</guid>
		<description><![CDATA[If you could have an ideal drum machine and sample-slicing workstation, taking the physical control of hardware but the flexibility of software, what would it look like? We talk a lot about hardware control of software, but hardware usually comes second &#8211; software gets designed first, and then either you have to figure out how [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://media.createdigitalmedia.net/cdmu/images/2009/01/maschine.jpg" /></p>
<p>If you could have an ideal drum machine and sample-slicing workstation, taking the physical control of hardware but the flexibility of software, what would it look like? We talk a lot about hardware control of software, but hardware usually comes second &ndash; software gets designed first, and then either you have to figure out how to map hardware to it, or someone else comes along and designs gear. That means there&rsquo;s usually a disconnect in the design and workflow of the two, and most of the time, you have to reach for the mouse to make up the difference.</p>
<p>Maschine (pronounced as the German, mah-SCHEE-neh) was developed at Native Instruments with the goal to design the hardware and software simultaneously, not separately. That&rsquo;s not an easy goal, and I don&rsquo;t expect Maschine to be perfect or please everyone. But I got to visit the prototype at NI while I was in Berlin in October and see it in action, and I can say at the very least, the folks who created feel the way many of us do &ndash; they love software, they love hardware drum machines like the Elektron, and this is an attempt to be a real hybrid.</p>
<p>So, while contrary to rumors, NI does <em>not</em> have a box that does any audio generation in the hardware, this is a real attempt to fuse the controller and software in terms of design and workflow. The idea is to use the screen for visual feedback (you do have this big, pretty monitor on your desk or notebook), but to be able to work without a mouse.</p>
<p>Maschine can also work as a plug-in as well as a standalone app, depending on how you like to work (or how you want to play live). That means if you&rsquo;re already in love with something like Ableton Live, you ought to theoretically be able to put the two together. Unfortunately, you can&rsquo;t yet use it as a sequencer to drive other software, which would be an ideal next step; sequencing is as big a part of what Maschine does as sampling and sample manipulation. (No official statement on MIDI output has been made yet.)</p>
<p>Maschine&rsquo;s hardware also works as a controller. So, for those keeping score, you could put Maschine next to the just-announced Akai APC40 and use them both to control Live &ndash; or Maschine could compete with the APC for your Live-controlling dollar &ndash; even before you touch the Maschine drum machine software.</p>
<p>Here&rsquo;s NI&rsquo;s intro video, which gives you a sense of how this stuff ties together (and we are officially the first to post it).</p>
<p> <object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/QYVQR-YdVJI&amp;hl=en&amp;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param> <embed src="http://www.youtube.com/v/QYVQR-YdVJI&amp;hl=en&amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="580" height="469"></embed></object>
<p>We&rsquo;ll naturally be looking more closely at Maschine soon (I&rsquo;m going to buy a new espresso maker and not sleep for the next few months). Here&rsquo;s a quick overview:</p>
</p>
<p> <span id="more-4761"></span>
</p>
<ul>
<li>16 pressure-sensitive pads, which light up for visual feedback </li>
<li>Step sequencing </li>
<li>Polyphonic recording (so it is a real sequencer, too) </li>
<li>All software features are available quickly &ldquo;on the surface,&rdquo; so not only do you not need the mouse, but unlike a lot of hardware and even controllers, you don&rsquo;t have a bunch of submenus and buttons to press to do stuff. That includes tasks like automation editing and even sound editing </li>
<li>Automatic sample mapping, beat slicing, note repeat </li>
<li>Real-time audio recording <em>and</em> resampling &ndash; so you can not only record, but resample what you&rsquo;re working on, MPC style </li>
<li>Effects sends &ldquo;from conventional to experimental&rdquo; (basically, you can enjoy the kind of sound mangling goodness we&rsquo;ve had on Kore and Reaktor lately) </li>
<li>Kore-style sound browsing, with a multi-gig library to get you started </li>
</ul>
<p><strong>Availability: </strong>April 1</p>
<p><strong>Pricing: </strong>US$669 list (EUR 599)</p>
<p>The hardware has a top-notch feel and metal casing; at least from what I could judge from the prototype, this should look and feel absolutely fantastic. My only real disappointment was that there&rsquo;s no synth engine, but that&rsquo;s just because I love drum synths. Then again, I love the simplicity of Maschine, so perhaps the best fix would be to add the ability to either host plug-ins, as Kore does, or to provide MIDI output capability to other software, so that you could drive synths and other creations. (Heck, you could even sequence visuals in that case.)</p>
<p><img src="http://media.createdigitalmedia.net/cdmu/images/2009/01/maschine_screen.jpg" /></p>
<p>What&rsquo;s unique to me about Maschine is that it isn&rsquo;t simply an emulation of an MPC; it still takes a software approach to sequencing, it still supports plug-ins and the things you like about software, and it still has NI-style effects. By virtue of being software, in fact, you can really change how you use it relative to hardware. You can drop it in Live or even in a tracker like Renoise. You can use it not as a drum machine but a pattern-based effects unit and insert it after your voice or an instrument. Then you can switch to a VJ set, ignore the Maschine software, and use it as an intelligent plug-in for running live visuals for your friend&rsquo;s band. None of this is nearly as practical with a conventional hardware drum machine &ndash; and this is a whole lot cheaper.</p>
<p>Also, unlike some attempts to unify hardware and software in the past, the visual relationship isn&rsquo;t slavish. You see something that looks like it makes sense on a screen when you&rsquo;re editing; it looks like software, but you can easily control it with hardware and not the mouse. (Nothing against the mouse &ndash; it&rsquo;s fantastic for many jobs; sample slicing and music editing just happens not to be one of them.) When you&rsquo;re ready to perform, the displays on the device mean you don&rsquo;t have to look at the screen at all.</p>
<p>It&rsquo;s also worth noting that this is very different from today&rsquo;s Akai APC announcement. The Akai is clearly better suited to mixing and clip triggering, but the Maschine has velocity-sensitive pads the Akai lacks, and is better suited to hardware control of beat slicing and editing operations. (That said, someone may decide to use Max for Live to turn Maschine into a hybrid machine that also controls and edits Live itself, so everything is suddenly wide open.) And the APC is all about a host (Live), whereas Maschine is all about adding a drum machine / workstation to a host (which could be Live, or Renoise, or Pro Tools, or something else altogether).</p>
<p>In fact, to me, the real competition is Ableton Live&rsquo;s Drum Racks, groove extract, and slice to rack features. It&rsquo;s mouse-based, but it also integrates with a host and can host plug-ins itself. I&rsquo;m personally excited about using both, so it&rsquo;ll be interested to see which I wind up preferring for which tasks. And you can meanwhile bend your brain around the idea of Maschine instances running inside Ableton Live Drum Racks and other odd combinations.</p>
<p>If there&rsquo;s any criticism of Maschine, my guess it that it&rsquo;s likely to be criticized for over-simplicity: as opposed to the first release of Kore, the approach here is really minimalism; NI did less in the hopes that you&rsquo;d get more out of hardware integration, and the rest you can make up by working with your favorite existing tools and plug-ins. That&rsquo;s not to say it&rsquo;s dumbed-down, from what I can see, though I just have to use it.</p>
<p>Whether NI has nailed this one is another question, of course, and one I&rsquo;ll want to test vigorously. But I love the idea. Mainly, I just want to get my hands on one so we can try this out. You&rsquo;ll definitely want to stay tuned.</p>
<p><a href="http://www.native-instruments.com/maschine.info">http://www.native-instruments.com/maschine.info</a></p>
<p><strong>Corrections: </strong>In the first draft of this story, I suggested that Maschine could output MIDI to other software instruments or host plug-ins; at least as of version 1.0, the software can&rsquo;t. You can use it as a controller, though, and output MIDI to other hardware (so you could sequence hardware synths or even other drum machines). The thing I&rsquo;d like to see there is MIDI output to other software; we certainly have enough hosts (NI&rsquo;s Kore being one of those hosts). I also overstated the connection to Kore (which is why I was confused about plug-ins). Like Kore, Maschine is integrated hardware and software, it shares the Kore browser, and it shares some of the other design features of the current generation of NI software. But Maschine is its own creature &ndash; and honestly, that&rsquo;s a good thing. Stay tuned for more details.</p>
]]></content:encoded>
			<wfw:commentRss>http://createdigitalmusic.com/2009/01/15/ni-maschine-fully-integrated-hardware-software-plug-in-drum-machine-controller/feed/</wfw:commentRss>
		<slash:comments>64</slash:comments>
		</item>
		<item>
		<title>A Free Beatbox Plug-in, with Interactive KAOSS Pad KP3 Control</title>
		<link>http://createdigitalmusic.com/2008/12/23/a-free-plug-in-integrates-kaoss-pad-kp3-with-your-computer/</link>
		<comments>http://createdigitalmusic.com/2008/12/23/a-free-plug-in-integrates-kaoss-pad-kp3-with-your-computer/#comments</comments>
		<pubDate>Tue, 23 Dec 2008 18:16:08 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Ableton-Live]]></category>
		<category><![CDATA[beats]]></category>
		<category><![CDATA[drum-machines]]></category>
		<category><![CDATA[free]]></category>
		<category><![CDATA[Hardware]]></category>
		<category><![CDATA[kaoss]]></category>
		<category><![CDATA[kaoss-pad]]></category>
		<category><![CDATA[Korg]]></category>
		<category><![CDATA[kp3]]></category>
		<category><![CDATA[Plug-ins]]></category>
		<category><![CDATA[Software]]></category>
		<category><![CDATA[vst]]></category>
		<category><![CDATA[Windows]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/?p=4648</guid>
		<description><![CDATA[ 
There&#8217;s a special love among certain Ableton Live users for the Korg KAOSS Pad KP3, Korg&#8217;s lovely and capable sampling/effects box. Al, aka DJ Chinkial (see his trippy MySpace page) has a free VST for free as a holiday gift to us all (Windows-only). The basic idea: make a beatbox plug-in for your computer, [...]]]></description>
			<content:encoded><![CDATA[<p><object width="580" height="484"><param name="movie" value="http://www.youtube.com/v/VKZTrumzRNg&amp;hl=en&amp;fs=1&amp;rel=0"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param> <embed src="http://www.youtube.com/v/VKZTrumzRNg&amp;hl=en&amp;fs=1&amp;rel=0" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="580" height="484"></embed></object>
<p>There&rsquo;s a special love among certain Ableton Live users for the <a href="http://korg.com/gear/info.asp?a_prod_no=KP3&amp;category_id=2" target="_blank">Korg KAOSS Pad KP3</a>, Korg&rsquo;s lovely and capable sampling/effects box. Al, aka DJ Chinkial (see his <a href="http://www.myspace.com/djchinkial" target="_blank">trippy MySpace page</a>) has a free VST for free as a holiday gift to us all (Windows-only). The basic idea: make a beatbox plug-in for your computer, using the KP3 as outboard controller, complete with visual feedback. (If you don&#8217;t have a KP3, you can use any controller, minus the blinkie lights &#8211; monome hack, anyone?)</p>
</p>
<p>The results are very wonderful: the KP3 becomes a synth drum machine. The only problem: some bugs may yet need to be ironed out, as the plug-in eats some CPU resources and this is a first version.</p>
<p>I don&rsquo;t have a KP3 to try out that aspect myself, so if you grab it, let us know how it goes. (Your mileage may vary.)</p>
</p>
<p>Al writes us:</p>
<blockquote><p>the info u posted is on one of my first attempts at a vst version of my reaktor beatbox live machine</p>
<p>kaoss64 is a 16 step 64 part sequencer     <br />that triggers the slices of two bar      <br />loops like a sort of rex file player for wavs</p>
<p>oh and if you&#8217;d like to try it out     <br />it would work with any old midi controller just wont have the visual interaction</p>
<p>x position is cc10     <br />y position is cc24      <br />pad trig is cc25 but thats just used for visuals</p>
<p>the abcd buttons are the lowest register keys on a keyboard</p>
<p>cheers again and have a good christmas and new year al.</p>
</blockquote>
<p><a href="http://blog.myspace.com/index.cfm?fuseaction=blog.view&amp;friendID=200056794&amp;blogID=409306832" target="_blank">Description</a></p>
<p><a href="http://www.msplinks.com/MDFodHRwOi8vd3d3LmZpbGVmcmVhay5jb20vcGZpbGVzLzc3MzkxL3BsdWdpbnMlMjBuJTIwaW5zdHJ1bWVudHMva2Fvc3MlMjA2NC5yYXI=" target="_blank"><strike>Direct download link</strike></a> Link not working; exceeded bandwidth</p>
<p><strong>Updated: </strong>CDM is now hosting the file as <a href="http://media.createdigitalmedia.net/cdmu/media/downloads/kaoss 64.rar" target="_blank">kaoss 64.rar</a></p>
<p><strong>PLEASE </strong>don&rsquo;t link directly to the file without linking to this post! Thanks!</p>
<blockquote><p><img style="display: inline; margin-left: 0px; margin-right: 0px" src="http://media.createdigitalmedia.net/cdmu/images/2008/12/kp3plug.jpg" /></p>
<p>More from MySpace:</p>
<p> <span id="more-4648"></span>
</p>
<p>kaoss box 1 vst plugin for kaoss pad 3</p>
<p>my vst beatbox for the kp3</p>
<p>pretty much finished this version      <br />4 part synth record       <br />4 part external control mode       <br />for synth parameters       <br />every synth part has 8 faders each       <br />controling lfo adsr vibrato phase mod and somthing else by selecting the       <br />a b c d buttons       <br />in xy pad mode the a b c d buttons       <br />set which synth part gets recorded       <br />pitch for pt 1 2 3 pt 4 is the octave       <br />the drums are 8 part sample players       <br />select a part using the fx depth knob       <br />in external mode       <br />then the 8 buttons trigger the steps       <br />in pad mode       <br />the fx release slider is the shuffle       <br />in extr mode its used for loop size       <br />the hold button</p>
</blockquote>
]]></content:encoded>
			<wfw:commentRss>http://createdigitalmusic.com/2008/12/23/a-free-plug-in-integrates-kaoss-pad-kp3-with-your-computer/feed/</wfw:commentRss>
		<slash:comments>9</slash:comments>
		</item>
	</channel>
</rss>
