Monolake Interactive Music for Jet Lag: Installed Max/MSP Audio, Free MP3 Download

yetlag

Eno had Music for Airports. It’s fitting that Monolake would do Music for Jet Lag. Robert Henke writes about this month’s free download:

Since I also have been flying a lot recently, I named it after one of the most annoying side effects of modern transportation and mixed it in a way that reflects that dizzy feeling of being hyper active and totally asleep at the same time. ( "Last call for mister Robert Henke, flying to Berlin, please come to gate B 154 IMMEDIATELY or we will unload your luggage !!!!!!!!!" )

I am myself recovering from jetlag on the way to Portugal, so the timing is perfect. In a way, I have to say I sometimes oddly enjoy the disorienting feeling. I don’t think it’d be terribly addictive, but it’s a physical, profound reminder of traveling a great distance, something you could otherwise ignore in the age of absurdly-fast jet travel.

Grab the download here:

Free Downloads of the Month [yetlag, May 2009 – should be archived if you’re catching this late]

Installation details:

http://monolake.de/installations/lufthansa.html

The installation is fascinating in itself: a Max/MSP-powered, interactive sound score for a giant flight simulator, a model of the presence of jets, travel, and air traffic control. Robert did the sound; Christopher Bauder of white void was the concept and very elegant visual design. (See also Aaron Koblin’s striking Processing-based visual piece Flight Patterns, which seems to have embedded itself on a certain airborne digital zeitgeist. The United States becomes a feathery web of connections and flying traffic. You can imagine how this might continue to be mined in sound.)

As we work to keep our creative process flowing, I especially love the idea of focusing on a feeling to get a production started, as Monolake did here. So often, it’s too easy to get caught up in something technical or some very particular idea, then lose that in the process. By focusing on a feeling or deeper sentiment, it’s possible to remain connected to the ethos of what the track really means to us.

Of course, travel too much, and that may just wind up being … well, jet lag.

Meanwhile, as I listen to more music piped through airport terminals and even Metro stations, I wish Eno’s original idea had caught on.

Alternative Sequencers: Elysium Generative Mac App and the Joy of Hex

Switching tools isn’t a panacea, but it can inspire new ideas, by changing the way you structure your music. Elysium is a powerful new sequencer in development for the Mac the creates generative patterns on a beehive-shaped hexagonal grid. For the hardcore, you can even extend the tool with Ruby and JavaScript.

Elysium is a MIDI sequencer only: it has no sound generation facility of its own. But that makes it an ideal complement to your existing tools and favorite synths; the creator shows it off with Apple Logic Studio (Sculpture physical modeling, anyone?) and Native Instruments Kore.

Elysium [Mac-only public beta, PPC/Intel; 10.5 required]

Most sequencers work like a variation on a score: you compose events in time and it renders those events in precisely the same order each time. Elysium is generative: instead of creating a score, you create a system, and events are determined by the rules of the system. That means the exact deployment of events in time is variable, and things may not sound the same way – or over the same span of time – twice.

To do this, Elysium employs layers, cells, tokens, and callbacks. Huh?

  • Layers are roughly equivalent to a track in a traditional sequencer; it’s a single grid of cells, each containing a note, transmitted on one MIDI channel. That means, most likely, you’ll use a different layer for each sound you want to generate in your synth or host.
  • Cells are arrayed in a 17×12 honeycomb (a hexagonal grid), each transmitting one MIDI note. They’re organized in a harmonic table – the three adjacent hexagons around a single vertex, for instance, form a triad.
  • Tokens are the things that actually do stuff – they’re what make Elysium generative and interactive. Functions currently include Start/Stop, Note (plays an actual note), Rebound (changes direction), Absorb, Split, and Spin (impact movement). Arrange these on the grid, and instead of playing left-to-right as a traditional sequencer would, playback will navigate the spaces on the grid – potentially in unusual and interesting ways. To edit tokens, Elysium uses floating inspector palettes for setting parameters.
  • Callbacks give you the power to define your own musical behaviors by scripting them, making your musical world more variable. Elysium uses the same JavaScript interpreter as the Safari/WebKit browser, so you can code in JavaScript. Ruby lovers can even work in MacRuby. These code snippets don’t have to be complex: on the contrary, they’re quite simple and friendly to non-programmers, tantamount to saying “Hey, sequencer, I command you to do THIS!”

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Buddha Machine 2: All-in-One $25 Ambient Box Gets a Sequel

 

In the midst of the US election, I missed an important announcement: the smash hit Buddha Machine, a mysterious little $25 gadget that generates its own ambient music, has a sequel. You might think of Buddha Machine 2 as Buddha Machine Pro. New features:

  • A bigger sonic palette, with nine loops
  • Pitch bend (which the creators describe as being “like a whammy bar for your buddha box”)
  • Three colors (well, it is a consumer product of sorts!)

Expanding the sonic capabilities will be a welcome change. The packaging is wonderful, with a symbolically-appropriate lotus flower and a round hole that lets the speaker poke through. The only thing that makes me not immediately excited about the Buddha Box is that I’m really fond of open platforms, and this seems like a closed box – albeit a really beautiful one. While the RjDj project looks promising, the vision of a box that streams endless generative musical ideas to you, even on the new Mac-like iPods and iPhones, still hasn’t yet been realized. Of course, I do love the idea of a musical object that is meditative.

I haven’t gotten my hands on Son of Buddha Machine just yet, but here’s some good reading below. And at $25, it’ll be hard to resist picking one up. Check your hip indie record store or head to Cargo UK, Rough Trade (UK, which has a great write-up, too), or Forced Exposure (US).

Buddha Machine 2 released: Ambient device [Digital Tools]

Official site from FM3 collective

Hands On: Buddha Machine 2 [Gear Log, which does a real mini-review of the box]

And here it is in action. It sounds utterly fantastic – it really is a musical work of art, as an object:

Hands-on with Bloom, New Generative iPhone App by Eno and Chilvers

Play this track:

 

Play this track:

 

Bloom is a new generative musical application for iPhone and iPod touch, created by Brian Eno and software designer Peter Shilvers. It’s quite simple, but if you’re looking for some soothing musical strains to float out of your mobile Apple device, this is your ticket. At launch, you’re given a choice of either using a pre-determined set of rules, or tapping in your own parameters and patterns. The touch interface lets you use your fingers to add note patterns, which then repeat and mutate. If you make your own composition, you’ll start those patterns from a blank slate, but even if you choose an existing composition, you can tap solos over the top. The taps turn into patterns that transform themselves when the system is “idle,” rather than repeating indefinitely.

The results aren’t terribly deep – everything has a more or less similar ambient vibe, and tapping patterns in feels only barely interactive. It’s tough to predict the results and the patterns generally mutate on their own. The app is clearly geared for casual users, though it’s pretty wonderful for that audience. If you want depth, I’d stay tuned for the launch of RjDj; its generative apps, built in the open-source modular multimedia software Pd, are virtually unlimited in their musical capabilities, and they make use of the iPhone’s mic and sensors. (More on RjDj coming later this week.) See also full-featured generative software on PC/Mac, including the free Nodal, the excellent and deep Intermorphic offerings (from a team that has collaborated with Eno in the past), or even the game soundtrack for EA’s Spore, led by Eno as composer.

But that said, the compositions here are really beautiful, and it’s fantastic to watch the Apple mobile morph from simple playback devices into generative, interactive computers. Any fan of Eno or generative music will definitely want to snap this up for US$3.99.

Bloom @ iTunes App Store

Here’s what the app sounds like:

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