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	<title>Create Digital Music &#187; brian-eno</title>
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	<lastBuildDate>Mon, 13 Feb 2012 20:06:50 +0000</lastBuildDate>
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		<title>Making Digital One-of-a-Kind: Inside Icarus&#8217; Generative Album in 1000 Variations</title>
		<link>http://createdigitalmusic.com/2012/02/making-digital-one-of-a-kind-inside-icarus-generative-album-in-1000-variations/</link>
		<comments>http://createdigitalmusic.com/2012/02/making-digital-one-of-a-kind-inside-icarus-generative-album-in-1000-variations/#comments</comments>
		<pubDate>Mon, 13 Feb 2012 20:06:07 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
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		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=22707</guid>
		<description><![CDATA[Even the artwork changes. This is my personal copy &#8211; #148. Digital: disposable, identical, infinitely reproducible. Recordings: static, unchanging. Or &#8230; are they? Icarus&#8217; Fake Fish Distribution (FFD), a self-described &#8220;album in 1000 variations,&#8221; generates a one-of-a-kind download for each purchaser. Generative, parametric software takes the composition, by London-based musicians-slash-software engineers Ollie Bown and Sam &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2012/02/making-digital-one-of-a-kind-inside-icarus-generative-album-in-1000-variations/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://createdigitalmusic.com/files/2012/02/ffdartwork148.jpg"><img src="http://createdigitalmusic.com/files/2012/02/ffdartwork148.jpg" alt="" title="ffdartwork148" width="640" height="640" class="alignnone size-full wp-image-22709" /></a></p>
<div class="imgcaption">Even the artwork changes. This is my personal copy &#8211; #148.</div>
<p>Digital: disposable, identical, infinitely reproducible. Recordings: static, unchanging.</p>
<p>Or &#8230; are they?</p>
<p>Icarus&#8217; Fake Fish Distribution (FFD), a self-described &#8220;album in 1000 variations,&#8221; generates a one-of-a-kind download for each purchaser. Generative, parametric software takes the composition, by London-based musicians-slash-software engineers Ollie Bown and Sam Britton, and tailors the output so that each file is distinct.</p>
<p>If you&#8217;re the 437th purchaser of the limited-run of 1000, in other words, you get a composition that is different from 436 before you and 438 after you. The process breaks two commonly-understood notions about recordings: one, that digital files can&#8217;t be released as a &#8220;limited edition&#8221; in the way a tangible object can, and two, that recordings are identical copies of a fixed, pre-composed structure.</p>
<p>Happily, the music is evocative and adventurous, a meandering path through a soundworld of warm hums and clockwork-like buzzes and rattles, insistent rhythms and jazz-like flourishes of timbre and melody. It&#8217;s in turns moody and whimsical. The structure trickles over the surface like water, perfectly suited to the generative outline. At moments &#8211; particularly with the echoes of spoken word drifting through cracks in the texture &#8211; it recalls the work of Brian Eno. Eno&#8217;s shadow is certainly seen here, conceptually; his Generative Music release (and notions of so-called &#8220;ambient music&#8221; in general) easily predicted today&#8217;s generative experiments. But Eno was ahead of his time technically: software and digital distribution &#8211; both of files and apps &#8211; now makes what was once impractical almost obvious. (See also: Xenakis, whom the composers talk about below.)</p>
<p>You can listen to some samples, though it&#8217;s just a taste of the larger musical environment.</p>
<p><object height="81" width="100%"><param name="movie" value="https://player.soundcloud.com/player.swf?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F26958928"></param><param name="allowscriptaccess" value="always"></param> <embed allowscriptaccess="always" height="81" src="https://player.soundcloud.com/player.swf?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F26958928" type="application/x-shockwave-flash" width="100%"></embed></object>  <span><a href="http://soundcloud.com/icaruselectronic/fake-fish-distribution-version">Fake Fish Distribution &#8211; version 500 sampler</a> by <a href="http://soundcloud.com/icaruselectronic">Icarus&#8230;</a></span> </p>
<p>12 GBP buys you your very own MP3 (320 kbps). Details:<br />
<a href="http://www.icarus.nu/FFD/">http://www.icarus.nu/FFD/</a></p>
<p>The creators weigh in on the project for Q Magazine:<br />
<a href="http://news.qthemusic.com/2012/02/guest_column_-.html">Guest column &#8211; Electronic band Icarus on whether algorithms can be artists?</a></p>
<p>The conceptual experiment is all-encompassing. Just to prove the file is &#8220;yours,&#8221; you can even use it to earn royalties &#8211; in theory. As David Abravanel, Ableton community/social manager by day and tipster on this story, writes:</p>
<blockquote><p>&#8220;As a sort-of justification for the price, all Fake Fish Distribution owners are entitled to 50% of the royalties should the music on that specific version ever be licensed. A very unlikely outcome, but at least it’s sticking to concept.</p></blockquote>
<p>I spoke with Ollie and Sam to share a bit about how the mechanism of this musical machine operates. Using Ableton Live and Max for Live, each rendition is &#8220;conducted&#8221; from threads and variables into a sibling of the others. The pair talk about what that means compositionally, but also how it fits into a larger landscape of music and thought. Of course, you can also go and just experience your own download (first, or exclusively) to let the music wash over you, an experience I also find successful. But if you want to dive into the deep end as far as the theory, here we go.<span id="more-22707"></span></p>
<p><strong> CDM: How is the generative software put together? What sorts of parameters are manipulated?</strong></p>
<p><strong>Ollie:</strong> The basic plan to do the album came before any decision about how to actually realise it, and we initially thought we&#8217;d approach the whole thing from a very low level, such as scripting it all in the Beads Java library that has been a pet project of mine for some time. But although we love the creative power of working at a low level, the thought of making an entire album in this way was pretty unappealing. We looked at some of the scripting APIs that are emerging in what you might call the hacker-friendy generation of audio tools like Ardour, Audacity, and Reaper, but these also seemed like a too-convoluted way to go about it. </p>
<p>Even though Max for Live was in hindsight the obvious choice, it wasn&#8217;t so obvious at the time, because we weren&#8217;t sure how much top-down control it provided. (As a matter of fact, one of the hardest things turned out to be managing the most top-level part of the process: setting up a process that would continuously render out all 1000 versions of each track.) Although it was quite elementary and unstable (at the time), [Max for Live] did everything we wanted to do: control the transport, control clips, device parameters, mix parameters, the tempo &#8230; you could even select and manipulate things like MIDI elements, although we didn&#8217;t attempt that. </p>
<p>So we made our tracks as Live project files, as you might do for a live set (i.e., without arranging the tracks on the timeline), then set up a number of parametric controls to manipulate things in the tracks. Many of these were just effects and synth parameters, which we grouped through mappings so that one parameter might turn up the attack on a synth whilst turning down the compression attack in a compensatory way. So the parameter space was quite carefully controlled, a kind of composed object in its own right.</p>
<p>We also separated single tracks out into component parts so that they could be parametrically blended. For example, a kick drum pattern could be spilt into the 1 and 3 beats on the one hand, and a bunch of finer detail patterning on the other, so that you could glide between a slow steady pattern and a fast more syncopated one. So loads of the actual parameterisation of the music could actually be achieved in Live without doing any programming. Likewise, for many of the parts on the track, we made many clip variations, say about 30, such as different loops of a breakbeat. The progression through those clips — quantised in Live, of course — could also be mapped to parameters. </p>
<p>Finally, by parameterising track volumes and using diverse source material in our clips, we could ultimately parameterise the movement through high-level structures in the tracks. So we could do things like have a track start with completely different beginnings but end up in the same place. We did this in Two Mbiras, which is probably the track where we felt most like we were just naturally composing a single piece of music which just happened to be manifest it a multiplicity of forms. In that sense, this was the most successful track. Some of the other tracks involved more of an iterative approach where we didn&#8217;t have a clear plan for how to parameterise the track to begin with, but that fits with our natural approach to making tracks. At one point, we wondered if we could just drop a bank of 1000 different sound effects files into an Ableton track, to load as clips. To our glee, Live just crunched for a couple of seconds and then they were there, ready to be parametrically triggered. So each version of the track MD Skillz could end on a different sound effect.</p>
<p>The Max software consisted of a generic parametric music manager and track-specific patches that farmed out parametric control to the elements that we&#8217;d defined in Live. The manager device centred around a master &#8220;version dial&#8221;, a kind of second dimension (along with time), so you could think of the compositional process as one of composing each track in time-version space. </p>
<p>We used Emanuel Jourdan&#8217;s ej.function object, which is a powerful JavaScript alternative to the built-in Max breakpoint function object, and wrote some of our own custom function generators and function interpolation tools to interact with it. Using the ej.function object, we composed many alternative timelines to control the parameters, and then used the version dial to interpolate smoothly between these timelines, resulting in a very gentle transition between versions. I.e., version 245 and 246 are going to be imperceptibly different, but version 124 and 875 will be notably different (we quickly broke from our own rule and started to introduce non-smooth number sequences into some of the tracks, so for example in Colour Field two adjacent versions will actually have quite different structures). We spent some time making it well integrated into Live so that once we really got into the compositional process it would work smoothly and be generally applicable to all of the different ideas we wanted to throw at it. That said, it&#8217;s a few steps of refinement from being releasable software. </p>
<p>Pictured: the master controller device, very minimal, just a version dial and a few debug controls. Double clicking on bp_gui leads to the other figure, a multitrack timeline editor, with generative tools for automatically generating timeline data using different probability distributions.</p>
<p><a href="http://createdigitalmusic.com/files/2012/02/timeline.jpg"><img src="http://createdigitalmusic.com/files/2012/02/timeline-640x444.jpg" alt="" title="timeline" width="640" height="444" class="alignnone size-large wp-image-22710" /></a></p>
<p><a href="http://createdigitalmusic.com/files/2012/02/vdial.jpg"><img src="http://createdigitalmusic.com/files/2012/02/vdial.jpg" alt="" title="vdial" width="311" height="198" class="alignnone size-full wp-image-22711" /></a></p>
<p><strong>How did you approach this piece compositionally, both in terms of those elements that do get generated, and the musical conception as a whole?</strong></p>
<p><strong>Sam:</strong> Since 2005, we had been working a lot in the context of performance, not only as Icarus, but with improvising musicians through our label / collective Not Applicable. This is reflected in the records we put out both as Icarus and individually during that time, which increasingly used generative and algorithmic compositional techniques as structural catalysts for live improvisations. (As Icarus: <em>Carnivalesque</em>, <em>Sylt</em> and <em>All Is For The Best In The Best Of All Possible World</em>. Individually: <em>Rubik Compression Vero</em>, <em>Five Loose Plans</em>, <em>Nowhere</em>, <em>Erase</em>, <em>Chaleur</em> and <em>The Resurfacing Of An Atavistic Trait</em>). Our performance software was made using Max/MSP and Beads and we started by crafting various low level tools that would loop and sequence audio files in various different ways, giving us control parameters that were devised around musical seeds we were interested in exploring.</p>
<p>In many respects, our approach was very similar and partly inspired by Xenakis&#8217; writings in Formalised Music, although the context is obviously very different. These low-level tools were augmented by various hand-crafted MSP processing tools which used generated trajectories and audio analysis as a method of automating the various parameters that effected the sounds themselves, the logic being that an FX unit as a manipulator of sound is in some way loosely coupled to the musical scenario it is contextualised in. In both cases above, the idea was to step back from performance &#8216;knob twiddling&#8217; by using the computer to simulate specific types of behaviour that would control these processes directly (hence the reason why we have never used controllers in performance). </p>
<p>Our search for different methods of coupling our increasing parameter space led us to develop various higher-level control strategies at Goldsmiths and IRCAM respectively, culminating in autonomous performance systems built in the context of the Live Algorithms for Music Group at Goldsmiths College. The autonomous systems we developed used a battery of different techniques to effect control, from CTRNNs and RBNs to analysis-based sound mosaicing, psychoacoustic mapping and pattern recognition. This work resulted in us being commissioned to put together a suite of pieces for autonomous software in collaboration with improvising musicians Tom Arthurs and Lothar Ohlmeier called &#8220;Long Division&#8221; for the North Sea Jazz Festival in 2010. The challenge of putting together a 45-minute programme of autonomous music really forced us to think more strategically about how it was possible to structure musical elements within a defined software framework and how they could vary not only within each individual piece, but also from piece to piece.</p>
<p>The most obvious inspiration for how we might do this ultimately came from reflecting on what it is we do when we perform live as Icarus. The experience of working up entirely new live material and touring it without formulating it as specific tracks or compositions proved to be an ideal prototype not only for Long Division, but also ultimately for FFD. Here, in a similar sense to the work of John Cage, large-scale structure and form became a contextually-flexible entity, which meant that for us it became to a far greater extent derived from the idiosyncrasies of the performance software we developed and keyed in by our own specific way of listening out for certain musical structures and responding to them in either a complementary or deliberately obstructive fashion (or perhaps even not at all). Creating these two pieces (&#8216;Long Division&#8217; and &#8216;All Is For The Best In The Best Of All Possible Worlds&#8217;) gave us the conviction that we could devise musical structures that were both detailed enough and robust enough to benefit positively from some level of automated control. </p>
<p>Therefore, when we came to start working on FFD, the main question we had to ask ourselves was; within the music making practices we had already been working with, what were the tolerances for automation within which we were still ultimately in control of and ultimately composing the music we were creating? In the end, the framework we set up was comparatively restrained; the generative aspect of each track was always notated as a performance via a breakpoint function and therefore able to be rationalised by us, the variation between different versions of the same track was done using interpolation and is completely predictable and incremental and finally, the entire space of variation is bounded to 1000 versions, meaning that the trajectories of the variation never extend into some extreme and unrealisable space.</p>
<p><strong>More notes on the album:</strong></p>
<blockquote><p>Web: <a href="http://www.icarus.nu">http://www.icarus.nu</a><br />
RSS: <a href="feed://www.icarus.nu/wp/feed/">feed://www.icarus.nu/wp/feed/</a></p>
<p>Last.FM: <a href="http://www.last.fm/music/Icarus">http://www.last.fm/music/Icarus</a><br />
Discogs: <a href="http://www.discogs.com/artist/Icarus+(2)">http://www.discogs.com/artist/Icarus+(2)</a></p>
<p>SoundCloud: <a href="http://soundcloud.com/icaruselectronic">http://soundcloud.com/icaruselectronic</a><br />
Twitter: <a href="http://twitter.com/#!/birdy_electric">http://twitter.com/#!/birdy_electric</a></p>
<p>Myspace: <a href="http://www.myspace.com/icaruselectronic">http://www.myspace.com/icaruselectronic</a><br />
Facebook: <a href="http://www.facebook.com/pages/Icarus/132324596558">http://www.facebook.com/pages/Icarus/132324596558</a></p>
<p>CREDITS</p>
<p>Music, Software, Scripting – Icarus (Ollie Bown and Sam Britton)<br />
Mastering – Will Worsley, Trouble Studios<br />
Artwork – Harrison Graphic Design</p>
<p>Icarus gratefully thank the following for their support of the FFD project</p>
<p>The PRSF Foundation (UK)<br />
STEIM (Netherlands)<br />
Ableton (Germany)<br />
The University of Sydney (Australia)<br />
Emmanuel Jourdan (France)</p></blockquote>
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		<title>Words and Music: New Brian Eno Coming on Warp, with Rick Holland Poetry; Listen Now to &#8216;Glitch&#8217;</title>
		<link>http://createdigitalmusic.com/2011/04/new-brian-eno-coming-on-warp-with-rick-holland-words-listen-now-to-glitch/</link>
		<comments>http://createdigitalmusic.com/2011/04/new-brian-eno-coming-on-warp-with-rick-holland-words-listen-now-to-glitch/#comments</comments>
		<pubDate>Tue, 19 Apr 2011 19:45:05 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
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		<description><![CDATA[Artwork by Brian Eno. Courtesy Warp. Used by permission. (Click for full-sized version. I like to get my eyeballs up against this one.) Packed tightly with interlaced rhythms, set against crisp cool intoned lyrics, the first cut of Brian Eno&#8217;s forthcoming &#8220;Drums Between the Bells&#8221; from Warp can give us all reason to look forward &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2011/04/new-brian-eno-coming-on-warp-with-rick-holland-words-listen-now-to-glitch/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://createdigitalmusic.com/files/2011/04/enoimagecover.jpg"><img src="http://createdigitalmusic.com/files/2011/04/enoimagecover-640x640.jpg" alt="" title="enoimagecover" width="640" height="640" class="alignnone size-large wp-image-18335" /></a></p>
<div class="imgcaption">Artwork by Brian Eno. Courtesy Warp. Used by permission. (Click for full-sized version. I like to get my eyeballs up against this one.)</div>
<p>Packed tightly with interlaced rhythms, set against crisp cool intoned lyrics, the first cut of Brian Eno&#8217;s forthcoming &#8220;Drums Between the Bells&#8221; from Warp can give us all reason to look forward to the summer.</p>
<p>Mr. Eno has been on something of a roll lately. We&#8217;ve certainly gone through periods when he wasn&#8217;s necessarily in command of electronic headlines in music, even as he contributed in other ways &#8211; the 90s brought pioneering work in generative music software and the infamous sound set for Windows, for instance. Now, he&#8217;s had back-to-back major releases in recent years.<span id="more-18329"></span></p>
<p>2008: <em>Spore</em> (the videogame, the soundtrack for which may have overshadowed the actual game title), <em>Everything That Happens Will Happen Today</em> with David Byrne</p>
<p>2009: New live work, score for Peter Jackson&#8217;s <em>The Lovely Bones</em></p>
<p>2010: <em>Small Craft on a Milk Sea</em> with Jon Hopkins and Leo Abrahams</p>
<p>And now we know what&#8217;s coming for summer 2011: Warp Records, July 5, a full-length with Rick Holland entitled &#8220;Drums Between the Bells&#8221;</p>
<p>The stunning cover image, as much alien patchwork quilt as glitch, is Eno&#8217;s own creation. You can preorder vinyl with high-resolution digital for just $21, but $39 gets you the hardback two-CD set with instrumental versions of the tracks (perfect for a late-night painting session when you don&#8217;t want to be distracted with poetry), plus a forty-four page book. Typically, such books are superfluous to the musical experience, but here, with Eno himself as accomplished in visual media as musical, they&#8217;re almost a no-brainer.</p>
<p><a href="http://createdigitalmusic.com/files/2011/04/drumsbookcdset.jpg"><img src="http://createdigitalmusic.com/files/2011/04/drumsbookcdset-640x511.jpg" alt="" title="drumsbookcdset" width="640" height="511" class="alignnone size-large wp-image-18338" /></a></p>
<div class="imgcaption">Eno book and two CDs for forty bucks? Yes, please. Photo courtesy Warp.</div>
<p><a href="http://bleep.com/?page=release_details&#038;releaseid=29641">Bleep has your pre-order options</a>.</p>
<p>Give the first track released a listen:</p>
<p><object height="81" width="100%"><param name="movie" value="http://player.soundcloud.com/player.swf?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F13781690&#038;secret_token=s-WbMsA&#038;color=6C3F20"></param><param name="allowscriptaccess" value="always"></param><embed allowscriptaccess="always" height="81" src="http://player.soundcloud.com/player.swf?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F13781690&#038;secret_token=s-WbMsA&#038;color=6C3F20" type="application/x-shockwave-flash" width="100%"></embed></object><span><a href="http://soundcloud.com/warp-records/brian-eno-glitch">Brian Eno &#8211; glitch (taken from Drums Between The Bells)</a> by <a href="http://soundcloud.com/warp-records">Warp Records</a></span></p>
<p>More details:<br />
<a href="http://brian-eno.net">http://brian-eno.net</a><br />
<a href="http://warp.net/brian-eno">http://warp.net/brian-eno</a></p>
<p><a href="http://www.guardian.co.uk/music/musicblog/2011/apr/19/brian-eno-glitch">The Guardian&#8217;s take</a></p>
<h3>The poetry</h3>
<p>So, who&#8217;s this Rick Holland, anyway?</p>
<p>It&#8217;s perhaps best answered with his words, which to me sound unaccompanied as though they already have Eno music behind them &#8211; the forward-moving staccato cadence, the interwoven reflections of a modern electronic age, the unassuming zen echoes, the amiable ambience of the thing. Here&#8217;s his <a href="http://rickholland.posterous.com/orange-notebook-philosophy">Orange Notebook Philosophy</a>, from his blog:</p>
<blockquote><p>flutter eyelids against the pillow<br />
flashes behind the eyes</p>
<p>the sounds are computer processors</p>
<p>the mind reflects on itself</p>
<p>on what it can simulate</p>
<p>and it becomes that thing</p>
<p>the imagining becomes event</p>
<p>and event leads to event</p>
<p>so the imagining becomes</p>
<p>in retrospect</p>
<p>equally an event. The computer processor</p>
<p>flutters and electric outbursts</p>
<p>merge data with data</p>
<p>and en route</p>
<p>creates florettes of accidental light</p>
<p>enough to capture the path of animated thought</p>
<p>and divert to a place at once utterly surprising and real within us.</p></blockquote>
<p>He is mindful of the world around him, but he&#8217;s no elitist: he pits the <a href="http://rickholland.posterous.com/44254928">Marquis de Sade against Sasha Fierce</a>.</p>
<p>Read his <a href="http://rickholland.posterous.com/">posterous blog</a> &#8211; evidently a new outlet for poetry. Follow him on <a href="http://twitter.com/#!/RickHollandPoet">Twitter</a> (of course). </p>
<p>Rick is musician as well as poet, just as Eno is artist as well as musician, and has various <a href="http://www.rjholland.com/ricks_collaborators.htm">collaborations</a> around London, it seems. Like many of Eno&#8217;s collaborations, this one is long-standing, dating to 2002.</p>
<p><a href="http://www.rjholland.com/">http://www.rjholland.com/</a></p>
<p>And as with Eno&#8217;s other recent releases, Eno has a talent for finding other resonant minds to present. </p>
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		<title>Sonically-Rich Compilation for Japan Could be One of the Best You Hear All Year, via Microscopics, More</title>
		<link>http://createdigitalmusic.com/2011/04/sonically-rich-compilation-for-japan-could-be-one-of-the-best-you-hear-all-year-via-microscopics-more/</link>
		<comments>http://createdigitalmusic.com/2011/04/sonically-rich-compilation-for-japan-could-be-one-of-the-best-you-hear-all-year-via-microscopics-more/#comments</comments>
		<pubDate>Sun, 10 Apr 2011 18:03:52 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
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		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=18085</guid>
		<description><![CDATA[Artist Mat Jarvis in the studio. Yes, his gear collection is enviable &#8211; but more importantly, so, too, is his sound. Courtesy the artist. Musical tastes are fickle and diverse &#8211; it&#8217;s actually the disagreement that makes musical freedom such fun. So I can only ever speak for myself. But ever pick up a compilation, &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2011/04/sonically-rich-compilation-for-japan-could-be-one-of-the-best-you-hear-all-year-via-microscopics-more/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://createdigitalmusic.com/files/2011/04/mat_jarvis_studio-26.jpg"><img src="http://createdigitalmusic.com/files/2011/04/mat_jarvis_studio-26-640x480.jpg" alt="" title="mat_jarvis_studio-26" width="640" height="480" class="alignnone size-large wp-image-18089" /></a></p>
<div class="imgcaption">Artist Mat Jarvis in the studio. Yes, his gear collection is enviable &#8211; but more importantly, so, too, is his sound. Courtesy the artist.</div>
<p>Musical tastes are fickle and diverse &#8211; it&#8217;s actually the disagreement that makes musical freedom such fun. So I can only ever speak for myself. But ever pick up a compilation, hear a couple of previews, and think to yourself &#8211; yup, this one&#8217;s going to be on heavy rotation for the coming months. </p>
<p>In an outpouring of love for one of our neighbors, everyone seems to have some sort of benefit for Japan. But Mat Jarvis and Microscopics have put together something really special, a multi-faceted, multi-course feast of electronic sound. The favorites and exclusives on this compilation represent what I feel is some of the best-crafted production technique around. As they describe it, it&#8217;s &#8220;a supercooled album fractured with exclusives, classics and the new.&#8221; Curator Mat Jarvis (Microscopics) writes:</p>
<blockquote><p>It&#8217;s quite a chilled electronic album with tracks and some exclusives from Roedelius ([collaborator of Brian] Eno, Cluster), Richard Barbieri (Japan, Porcupine Tree), Charles Webster (Furry Phreaks etc), Gas, High Skies, Woob and others;<br />
There&#8217;s also a bonus DJ mix version, mixed by Charles Webster for anyone who donates above the average.
</p></blockquote>
<p><a href="http://createdigitalmusic.com/files/2011/04/near_silence-cover1000.jpg"><img src="http://createdigitalmusic.com/files/2011/04/near_silence-cover1000-640x640.jpg" alt="" title="near_silence-cover1000" width="640" height="640" class="alignnone size-large wp-image-18099" /></a></p>
<p>I also like their donation model. This isn&#8217;t Japan&#8217;s sorrow being used for promotion (heck, <em>I&#8217;ll</em> promote the music, as it gives me real pleasure). The album is simply a gesture that you get back in exchange for donation. </p>
<p>Donation links directly to the Red Cross &#8211; any Red Cross and Red Crescent organization. (So, I&#8217;ll give to the <a href="http://www.redcross.org/">American Red Cross</a> and choose &#8220;where the need is greatest&#8221; both for disaster relief in Japan and anywhere it needs to go.)</p>
<p>And this is an appropriate time, I think, to recall that disaster and humanitarian crisis faces other people on Earth all over the world, right now spanning from Japan to Libya. Need can arise literally down the street, or a place that&#8217;s completely foreign to your experience. People can find themselves in need in the &#8220;developed&#8221; world or in the resource-poorest corners of the globe. At least in the new musical community, we get to share work, limited only by our own languages and the (increasingly-expansive) reach of the Internet. Artists are uniquely able to reframe those connections, and help express in ways words can&#8217;t how we feel about our own humanity.<span id="more-18085"></span></p>
<p>Just giving arbitrarily isn&#8217;t meaningful, but you can do your homework on an organization like the Red Cross and find that your donation really does go to places where it&#8217;s needed, with minimal administrative overhead. (This is, at least, my own opinion and based on volunteering with other NGOs.)</p>
<p>But since we&#8217;re musicians, I hope, too, that our musical expressions have some meaning independent of news headlines. I believe pretty strongly that they can be a place to go and reflect and share experience, now across those same geographies, and say something that the news alone can&#8217;t. On my darkest days, I find music I love can really make me feel hopeful. I&#8217;m sure a lot of you feel the same way, or you wouldn&#8217;t be here.</p>
<p>So, enjoy the work of:</p>
<blockquote><p>Woob<br />
January Tuesday<br />
Lo;rise<br />
Richard Barbieri<br />
High Skies<br />
Charles Webster<br />
Anne Garner<br />
Roedelius<br />
Richard Barbieri<br />
Gas<br />
High Skies</p></blockquote>
<p><a href="http://createdigitalmusic.com/files/2011/04/barbieri-photo-tom-oldham.jpg"><img src="http://createdigitalmusic.com/files/2011/04/barbieri-photo-tom-oldham-426x640.jpg" alt="" title="barbieri-photo-tom-oldham" width="426" height="640" class="alignnone size-large wp-image-18105" /></a></p>
<div class="imgcaption">Richard Barbieri live, as captured by Tom Oldham. Photo courtesy Microscopics.</div>
<p>&#8220;Supercooled,&#8221; indeed &#8211; each track is chilled-out, but as dynamic and dense as dry ice.</p>
<p>Anyway, I&#8217;ll stop drooling over this particular album and give you time to listen to it. Anyone who claims we don&#8217;t have an abundance of great music at our fingertips, from a stunning variety of artists of different backgrounds, probably isn&#8217;t looking very hard. </p>
<p><strong><a href="http://www.microscopics.co.uk/japan/">http://www.microscopics.co.uk/japan/</a></strong></p>
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		<title>Profound Brian Eno Video Interview</title>
		<link>http://createdigitalmusic.com/2010/11/profound-brian-eno-video-interview/</link>
		<comments>http://createdigitalmusic.com/2010/11/profound-brian-eno-video-interview/#comments</comments>
		<pubDate>Wed, 03 Nov 2010 14:18:42 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.com/?p=14543</guid>
		<description><![CDATA[There&#8217;s really nothing about this video that isn&#8217;t brilliant. Be sure to keep watching for the final line; it&#8217;s what I think is a transformative quote about the nature of music production. From Pork Magazine&#8216;s Dick Flash &#8211; that outlet is of course better known in the UK than here Stateside. I could say more, &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2010/11/profound-brian-eno-video-interview/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p>There&#8217;s really nothing about this video that isn&#8217;t brilliant. Be sure to keep watching for the final line; it&#8217;s what I think is a transformative quote about the nature of music production. From <em>Pork Magazine</em>&#8216;s Dick Flash &#8211; that outlet is of course better known in the UK than here Stateside. I could say more, but &#8212; really, just watch. Thanks, Paul Davis, and <a href="http://www.wired.com/underwire/2010/11/brian-eno-milk-sea/">Wired Magazine</a>.</p>
<p><object width="580" height="349"><param name="movie" value="http://www.youtube.com/v/kwFry159gZw?fs=1&amp;hl=en_US"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/kwFry159gZw?fs=1&amp;hl=en_US" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="580" height="349"></embed></object></p>
<p>There&#8217;s something about that Flash gentleman, too; he really is able to get inside Eno&#8217;s head.</p>
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		<title>Listen to Small Craft on a Milk Sea, New Album from Brian Eno and Friends</title>
		<link>http://createdigitalmusic.com/2010/11/listen-to-full-small-craft-on-a-milk-sea-new-album-from-brian-eno-and-friends/</link>
		<comments>http://createdigitalmusic.com/2010/11/listen-to-full-small-craft-on-a-milk-sea-new-album-from-brian-eno-and-friends/#comments</comments>
		<pubDate>Tue, 02 Nov 2010 22:14:57 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
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		<description><![CDATA[Brian Eno&#8217;s Small Craft on a Milk Sea comes ashore in the US today on Warp Records, produced with collaborators Jon Hopkins (whom I recently interviewed and covered live) and Leo Abrahams (a wonderful and dexterous composer and musician himself). You can hear the full album on Grooveshark. Update: The Grooveshark available was apparently premature, &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2010/11/listen-to-full-small-craft-on-a-milk-sea-new-album-from-brian-eno-and-friends/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p>Brian Eno&#8217;s Small Craft on a Milk Sea comes ashore in the US today on Warp Records, produced with collaborators Jon Hopkins (whom I recently <a href="http://createdigitalmusic.com/2010/09/interview-jon-hopkins-talks-live-studio-process-habit-instinct/">interviewed</a> and <a href="http://createdigitalmusic.com/2010/09/in-pictures-electric-zoo-fans-and-what-touch-means-in-performance/">covered live</a>) and <a href="http://www.leoabrahams.com/">Leo Abrahams</a> (a wonderful and dexterous composer and musician himself).</p>
<p><del datetime="2010-11-04T15:17:38+00:00">You can hear the full album on Grooveshark</del>. <strong>Update: The Grooveshark available was apparently premature</strong>, pending an exclusive release deal. It should become available again, but in the meantime, Warp has put several tracks up on Soundcloud:</p>
<object height="81" width=""><param name="movie" value="http://player.soundcloud.com/player.swf?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F5984658&amp;g=1&amp;"></param><param name="allowscriptaccess" value="always"></param><embed allowscriptaccess="always" height="81" src="http://player.soundcloud.com/player.swf?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F5984658&amp;g=1&amp;" type="application/x-shockwave-flash" width=""></embed></object>
<object height="81" width=""><param name="movie" value="http://player.soundcloud.com/player.swf?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F5984659&amp;g=1&amp;"></param><param name="allowscriptaccess" value="always"></param><embed allowscriptaccess="always" height="81" src="http://player.soundcloud.com/player.swf?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F5984659&amp;g=1&amp;" type="application/x-shockwave-flash" width=""></embed></object>
<object height="81" width=""><param name="movie" value="http://player.soundcloud.com/player.swf?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F5667089&amp;g=1&amp;"></param><param name="allowscriptaccess" value="always"></param><embed allowscriptaccess="always" height="81" src="http://player.soundcloud.com/player.swf?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F5667089&amp;g=1&amp;" type="application/x-shockwave-flash" width=""></embed></object>
<p>A name like Eno&#8217;s tends to precede itself, but I quite honestly think, his fame aside, it&#8217;s a masterpiece. The collaboration of the three artists seems utterly clear and harmonious. Some of Eno&#8217;s own best ambient and experimental tendencies, from the artist who helped define those categories, float back to the surface here. But they&#8217;re partly reflected anew in these other artists. The ease with which the trio fuse their sounds is little wonder: these two gentlemen have been ongoing collaborators with Eno, working extensively on fine details of various productions and playing live with him onstage. They seem to achieved a creative mind meld.</p>
<p>The result is something that returns to that tradition, but finds continuity between the old and new, a common voice that can begin to escape the burden of time and trend. It is often unabashedly simple and, in the words of <em><a href="http://en.wikipedia.org/wiki/The_Great_Pumpkin">The Great Pumpkin</a></em>, full of sincerity. It&#8217;s the original soundtrack score to something you haven&#8217;t imagined yet. And it&#8217;s just sonically wonderful, even in the lower-fidelity stream, warm and clear, evoking deep colors. It&#8217;s something you might like to bring along with you for the winter of 2010-11.</p>
<p>But, anyway, through the magic of the Internet, you don&#8217;t have to take anyone&#8217;s hollow words; you can give it a listen and disagree violently, immediately, if you like.</p>
<p>For myself, I&#8217;m off to purchase it as a physical album, to listen repeatedly in its entirety, in defiance of what supposedly happens these days in music listening trends.</p>
<p>Release news via <a href="http://flavorwire.com/127427/daily-dose-pick-brian-eno">Flavorwire</a>, who point to still more reading.</p>
<p><img src="http://createdigitalmusic.com/files/2010/11/LP-folder550.jpg" alt="" title="LP-folder550" width="550" height="550" class="alignnone size-full wp-image-14541" /></p>
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		<title>Interview: Jon Hopkins Talks Live, Studio Process, Habit, Instinct</title>
		<link>http://createdigitalmusic.com/2010/09/interview-jon-hopkins-talks-live-studio-process-habit-instinct/</link>
		<comments>http://createdigitalmusic.com/2010/09/interview-jon-hopkins-talks-live-studio-process-habit-instinct/#comments</comments>
		<pubDate>Thu, 02 Sep 2010 04:42:40 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
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		<description><![CDATA[Jon Hopkins performs live at the ICA. Photo (CC-BY-SA) Matt Biddulph. Classically trained as a pianist, musician and producer Jon Hopkins has one of the richest resumes in electronic music. He&#8217;s a frequent collaborator with Brian Eno, wand has worked with artists like Coldplay (who featured his music on their last album), Tunng, David Holmes, &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2010/09/interview-jon-hopkins-talks-live-studio-process-habit-instinct/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><img src="http://createdigitalmusic.com/files/2010/09/hopkins1.jpg" alt="" title="hopkins1" width="580" height="387" class="alignnone size-full wp-image-13266" /></p>
<div class="imgcaption">Jon Hopkins performs live at the ICA. Photo (<a href="http://creativecommons.org/licenses/by-sa/2.0/deed.en">CC-BY-SA</a>) <a href="http://www.flickr.com/people/mbiddulph/">Matt Biddulph</a>.</div>
<p>Classically trained as a pianist, musician and producer Jon Hopkins has one of the richest resumes in electronic music. He&#8217;s a frequent collaborator with Brian Eno, wand has worked with artists like Coldplay (who featured his music on their last album), Tunng, David Holmes, and Imogen Heap. He worked with director Peter Jackson, and has a sci-fi score on the way. He also has a rich set of <a href="http://www.jonhopkins.co.uk/index.php?page=releases">solo releases</a>. And we&#8217;ve seen him here recently with <a href="http://createdigitalmusic.com/2010/07/28/listen-four-tet-live-and-remixed-free-on-soundcloud/">remix swaps with Four Tet</a> and contributions to <a href="http://createdigitalmusic.com/2010/08/23/brian-eno-small-craft-on-a-small-sea-confirmed-on-warp-preorder-wed/">Eno&#8217;s upcoming Warp record</a>.</p>
<p>Coming to the <a href="http://www.madeevent.com/ElectricZoo/">Electric Zoo Festival</a>, the blowout Randall&#8217;s Island Labor Day weekend electronic party here in New York, he&#8217;s set to perform a straight-up, genuinely live set, complete with a small squadron of KAOSS Pads. You can catch him Sunday at 1pm if you&#8217;re at the event.</p>
<p>I got a chance to speak to Mr. Hopkins by phone from the UK, before he departed for New York and Electric Zoo. He shares here how he works live onstage and in the studio, talks about how Brian Eno got him hooked on the Kaoss Pad, and reveals his addiction to the tools he first used as a keyboard and resistance to software and hardware upgrades. I&#8217;m especially able to resonate with what he has to say about working with sound, and transitioning from a piano background to working as a producer &#8211; and I&#8217;m listening to his work from a fresh perspective after the combination.</p>
<p>(Don&#8217;t miss the spectacularly lo-fi film of &#8220;Insides&#8221; from Live at the ICA, London, below.)</p>
<p><object width="580" height="349"><param name="movie" value="http://www.youtube.com/v/l_Rcet8BjdM?fs=1&amp;hl=en_US"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/l_Rcet8BjdM?fs=1&amp;hl=en_US" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="580" height="349"></embed></object><span id="more-13252"></span></p>
<p><strong>CDM: Not having seen your live show, knowing only your studio work, I&#8217;m looking forward to seeing you at Electric Zoo. Can you tell us a little bit about what you do for live sets?</strong></p>
<p>Hopkins: It&#8217;s an <a href="http://ableton.com">Ableton</a> [Live] system at the core of it. I ran off all the separate sounds from my own studio, and kind of loaded everything up into Ableton, so I&#8217;ve got total flexibility over all the songs. Then I have separate outputs through the interface, so I can have four or five [Korg] <a href="http://www.korg.com/Products.aspx?ct=4">Kaoss</a> Pads running in sync with Ableton, where I can do sampling and looping and all kinds of crazy sounds. And then I go into a mixing desk, and I&#8217;ve got a lot of control over what&#8217;s going on. I&#8217;ve got a little MIDI keyboard up there to play stuff on and to keep things triggering. That&#8217;s kind of it, really. It&#8217;s not enormously complex, because I have to be able to travel around with it on my own. </p>
<p><strong>How do you use the multiple Kaoss effects in tandem?</strong></p>
<p>The card I use has 16 outputs, so I can separate sounds into different ones and have different effects running on each pad. And sometimes I put one at the end to control the master. It depends. It&#8217;s a very flexible setup that way.</p>
<p><strong>In order to assemble your clips, are you simply loading stems from the tracks into Live?</strong></p>
<p>Loops, stem loops, and a little bit of everything. One-shot things, longer things. It&#8217;s kind of really just about having a variety, so you can take it any way you feel. I found out recently I&#8217;m playing for an hour and half rather than an hour [at Electric Zoo], and I normally do an hour, so there may be some slightly longer pieces. I&#8217;ve got some time to prepare, so I&#8217;ll go and revisit some other songs and try to bring some new things over, as well. So it should be interesting.</p>
<p><strong>Otherwise, it sounds like the live set is mostly dry; you&#8217;re doing most of the processing on the KAOSS Pads.</strong></p>
<p>Yeah. Those things &#8211; the <a href="http://www.korg.com/product.aspx?&#038;pd=269">Kaoss Pad [KP3]</a>, specifically &#8212; I was working with Brian Eno over the years and he showed me the original one when it first came out, and I&#8217;ve kind of followed them as they go. And seeing from him, some of the crazy things he can do with them &#8212; I&#8217;ve just gotten really addicted to them. You can kind of make them do things they&#8217;re not supposed to do. If you record things into the delay settings, particularly the loop settings, and then speed up the tempo, the craziest effects come out. If you got that going into another one, you end up with a sound onstage that you&#8217;d never get out of a computer. It&#8217;s cool.</p>
<p><img src="http://createdigitalmusic.com/files/2010/09/hopkins2.jpg" alt="" title="hopkins2" width="580" height="435" class="alignnone size-full wp-image-13268" /></p>
<div class="imgcaption">Hopkins at MUTEK earlier this year. Photo (<a href="http://creativecommons.org/licenses/by-sa/2.0/deed.en">CC-BY-SA</a>) <a href="http://www.flickr.com/people/basic_sounds/">basic_sounds</a>.</div>
<p><strong>Let&#8217;s talk about the new single, and the work with Kieran [Hebden / <a href="http://www.fourtet.net/">Four Tet</a>]. How did that come about?</strong></p>
<p>Well, we met about three years ago, I think. We had quite a lot of mutual friends. I had been a bit of remixing for an artist on Domino called <a href="http://www.jamesyorkston.co.uk/">James Yorkston</a>, who he&#8217;d worked with, as well. A year or two later, I signed to Domino.</p>
<p>We did a show together at the <a href="http://www.amnh.org/">Natural History Museum</a> in New York, and it was our first show together &#8211; a year and a half ago or something. And the mix of styles went quite well, I think. And we did a few more, and we did a remix swap recently. I did one for his last single, &#8220;Angel Echoes,&#8221; with the Caribou remix on the other side. And he did one for my new single, which is &#8220;Vessel.&#8221; And now we have this tour together in October, which I look forward to very much.</p>
<p><object height="81" width="100%"><param name="movie" value="http://player.soundcloud.com/player.swf?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F3467744%3Fsecret_token%3Ds-JGx4x&#038;secret_url=false"></param><param name="allowscriptaccess" value="always"></param> <embed allowscriptaccess="always" height="81" src="http://player.soundcloud.com/player.swf?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F3467744%3Fsecret_token%3Ds-JGx4x&#038;secret_url=false" type="application/x-shockwave-flash" width="100%"></embed></object>  <span><a href="http://soundcloud.com/four-tet/angel-echoes-jon-hopkins-remix">Angel Echoes (Jon Hopkins remix)</a> by <a href="http://soundcloud.com/four-tet">Four Tet</a></span> </p>
<p><strong>How do you approach working with his sound, or approach the remix as opposed to your solo work?</strong></p>
<p>It was great, actually, because I love the original. I loved his last album [<em>There Is Love in You</em>] &#8212; it was fantastic. The first time I heard it, a guy from Domino played me some of the tracks in the car, way before it was out. And I heard that song, and I just had this idea for it, which was to take that vocal out of the chords he had it in, and write a completely new chord sequence on the piano &#8212; have a very natural piano sound, and then have those vocals and those beats flow back in on top of that, and really just try to rewrite the whole chord structure. And he had a live drum loop in there, and I found that if I really squashed it with a limiter &#8230; you heard every tiny detail of it. I added an extra few snares here and there, and turned it into a real 3/4 kind of thing, a dance track. And then the main sound &#8212; the track was called &#8220;Angel Echoes.&#8221; I&#8217;ve got an old <a href="http://www.eventide.com/AudioDivision/Support/Harmonizers%20and%20Rack%20Products/DSP4000%20Series.aspx">Eventide DSP 4000</a>, which has got a setting called Angel Echoes &#8212; which is a complete coincidence; he had never heard of it. I tried putting all the vocals through this Angel Echoes patch and then sent the pitches up an octave and down an octave, as you can with the Eventide in a quite interesting way. There&#8217;s this sort of enormous, floating delay. And I had that filtering up in the background while the dry vocals play over top. So you can hear a lot of that effect in the song, particularly in the end. So that was that track.</p>
<p><strong>It seems like the combination really works naturally, that there&#8217;s some common aesthetic between the two of you.</strong></p>
<p>There&#8217;s some common ground in there, yes. Also&#8230; my early albums are completely different than his. I think we&#8217;ve grown closer over the years. I think it&#8217;s a nice combination, because we have some areas in which we&#8217;re similar, and some in which we&#8217;re completely different.</p>
<p><strong>What&#8217;s your studio setup look like, aside from obviously the aforementioned Eventide?</strong></p>
<p>I&#8217;ve got quite a strange combination of  things. The core of it is now a Logic system. But I&#8217;ve only had it for about a couple of months. Everything I&#8217;ve actually released so far was done on <a href="http://www.steinberg.net/index.php?id=901&#038;L=1">Cubase VST</a> from about &#8212; I don&#8217;t know, 2001 edition; I can&#8217;t remember what number it was. And all the sounds I&#8217;ve made over the years have been on <a href="http://www.sonycreativesoftware.com/products/soundforgefamily.asp">SoundForge</a>, which is a program I&#8217;ve just always loved. I&#8217;ve been using it since I was 19; I just got so used to it. I guess it&#8217;s whatever program you know best is the best one there is, really. I don&#8217;t think there&#8217;s huge amounts of difference between one sound editor and another. I&#8217;m sure they all can do similar things. But I&#8217;ve loved the way SoundForge just has the one massive waveform on the screen, and you can just have infinite levels of undo on every spearate sound. And I have that going into Cubase, so you can have these sounds kind of open live, and be changing them all the way through the process of the song. Just recently, I worked on a film soundtrack, and I found that system finally couldn&#8217;t quite handle having any video, so it started crashing a lot. So I&#8217;ve got this new Logic system, but I just can&#8217;t make any of the more complex sounds on that, because it takes so long. So what I&#8217;ve done is hook them up together with an Ethernet cable so now I can drop certain sounds in a folder and have them open in SoundForge and then drop them back in Logic. So I&#8217;m using them both, really.</p>
<p>And that&#8217;s great. I didn&#8217;t want to just completely lose all that, because I think that is what has defined the sounds I&#8217;ve been making over the years. I don&#8217;t want to change everything in one go. It just seemed like a step backwards in some way.</p>
<p><strong>There&#8217;s something psychological about it too, right, when you&#8217;ve done a lot of work to have it look familiar? It seems you feel differently about that tool.</strong></p>
<p>You do, I think so, yeah. And particularly when I started on Logic and hooked the two up, I just felt quite bewildered as to how I would ever reach the complexity of editing levels that I was used to. I just operate directly on the waveform. And I love that what you see there on the screen is what you&#8217;re hearing, rather than it going through a bunch of live plug-ins. It&#8217;s just what I&#8217;m used to, really.</p>
<p><strong>So, what don&#8217;t you do on the level of the waveform? At what point do you decide, okay, I&#8217;m done with that level of granularity with the waveforms and now I&#8217;m ready to work with effects and mixing?</strong></p>
<p>I think initially, you go by instinct. In SoundForge, I&#8217;d have three or four variations of a loop, and then they would be open in Cubase, or now Logic. And you&#8217;d be able to operate on little micro-edits. And then at some point, you feel the drum track is ready, and it doesn&#8217;t need any more tweaks &#8212; it would be overworked. And I don&#8217;t like over-programmed electronic music; I think it had its time, really. Now I really think a solid groove is the way.</p>
<p>And it&#8217;s great, at that point you can stick it in Logic. I invested in some crazy plugins, so I&#8217;ve got quite a lot of fun things going on in there. Hopefully it will evolve to be the best of both worlds. </p>
<p><img src="http://createdigitalmusic.com/files/2010/09/hopkins_full.jpg" alt="" title="hopkins_full" width="580" height="580" class="alignnone size-full wp-image-13272" /></p>
<div class="imgcaption">Image courtesy <a href="http://windishagency.com/">The Windish Agency</a>.</div>
<p><strong>And you work a lot with the keyboard, coming at this as a pianist, as well?</strong></p>
<p>Yeah. I didn&#8217;t mention that the only keyboard I&#8217;ve ever used is a <a href="http://www.vintagesynth.com/korg/trinity.php">Korg Trinity</a>. I&#8217;m sure there aren&#8217;t many around these days, but again, like with SoundForge I don&#8217;t think it&#8217;s about what you use, it&#8217;s about how well you know it and how long you&#8217;ve been using it.  And I know that machine ridiculously well. I&#8217;ve had it again since my first setup, when I was 18. And I&#8217;ve got a few hundred sounds that I&#8217;ve made over the years. Every synth sound on all three of my albums comes from that, with the exception of a couple of bass sounds from a Nord Lead that I&#8217;ve got as well. </p>
<p>But it just gets enormously processed. I don&#8217;t use them as they are; I stick them into SoundForge and just mess them up, and go through a lot of processes.On the new album, a lot more of the sounds that sound like synths are actually real instruments that have been mangled. A lot of the things that sound like synth pads are actually where I was playing piano through a series of pitch things into quite a deep reverb, and I was using that with a kind of gate to make a lot of the pads and the rhythmic sounds.</p>
<p><strong>You do have a piano in your studio, as well, I would imagine.</strong></p>
<p>It&#8217;s, like, behind me when I&#8217;m sitting at the computer, so I can swivel around on the chair I can play it. It&#8217;s hooked up to a couple of mics, [which] goes into a nice old <a href="http://www.tlaudio.co.uk/">TL Audio valve</a> pre-amp thing, which then goes into either SoundForge or into Logic, depending on what I&#8217;m working on.</p>
<p>It&#8217;s the same piano I&#8217;ve had since I was a kid, so it&#8217;s nice for me, it&#8217;s in good condition.</p>
<p><strong>Do you find that piano practice or piano technique are still sort of part of your musical life?</strong></p>
<p>No, unfortunately not; it&#8217;s gone. (laughs) I can only play what I need for myself. I used to be a clasically-trained pianist when I was a teenager. I guess it stopped when I was 17; I realize I wasn&#8217;t interested in pursuing that, because as a career, I wanted to make my own things. </p>
<p>I used to play a lot of technical stuff which is unfortunately gone. But I couldn&#8217;t really justify sitting there and practicing for two hours a day, which is what I used to do. Once you work on musica all the time, music in your spare time isn&#8217;t really something you want to do.</p>
<p><strong>Having faced this very issue myself, it doesn&#8217;t sound like you feel in any way limited by that. From what I hear in your music, you have far more than enough facility to allow the keyboard to be part of what you do, even if it isn&#8217;t central. (And I enjoy that playing.)</strong></p>
<p>Oh yeah. It&#8217;s very much limited to the exact thing that I need, but I can still do exactly what I want to hear on what I&#8217;m recording. The thing that hasn&#8217;t gone is the dynamic range, so I can still play very quietly if I need to, or generally stay in time. It&#8217;s just anything fast &#8212; but I would never have anything like that anyway, because it&#8217;s not really what I&#8217;m into playing-wise or writing-wise.</p>
<p><strong>Do you find you draw on the Classical background that you have?</strong></p>
<p>Yes it is, although in a very subliminal way. I haven&#8217;t played a Classical piece on the piano since 1998, so whatever&#8217;s left &#8212; I think I&#8217;m more influenced by film scores and what appeals in them, which in turn I guess are influenced classically. But there&#8217;s certainly no conscious reference between what I used to listen to and what I used to perform and what I write now.</p>
<p><img src="http://createdigitalmusic.com/files/2010/09/hopkins_remixes.jpg" alt="" title="hopkins_remix_12" width="568" height="568" class="alignnone size-full wp-image-13275" /></p>
<div class="imgcaption">Next up: <a href="http://www.dominorecordco.com/uk/singles/21-06-10/remixes-four-tet--nathan-fake/">a remix 12&#8243; from Domino</a>, with Nathan Fake and Four Tet.</div>
<p><strong>So what are you listening to these days?</strong></p>
<p>(pauses) My mind always goes blank when that question comes up.</p>
<p><strong>Me, too &#8212; or I could say, in the last 72 hours?</strong></p>
<p>(laughs) Actually I think I&#8217;ve got my iPod right here. I&#8217;ve been listening to a friend of mine, Nathan Fake of Border Communities, who did the other remix of my single. Been listening to his stuff, his album <em><a href="http://www.amazon.co.uk/Hard-Islands-Nathan-Fake/dp/B001QIRSMI">Hard Islands</a></em>. I do tend to listen to stuff that people I work with or who are friends of mine. I listen to a lot of Brian Eno, very specifically the ambient series. I love all of that stuff. You kind of never get bored of that, really.</p>
<p>But I&#8217;m also into a lot of songs and more traditional singer stuff like <a href="http://www.arthurrussellmovie.com/">Arthur Russell</a> or <a href="http://en.wikipedia.org/wiki/Jim_Martin_(musician)">Jim Martin</a>, people like that. Proper lyrics I love, as well, almost listen to more of that than electronic stuff.</p>
<p><strong>Take a listen to Nathan Fake&#8217;s remix yourself&#8230;</strong></p>
<p><object height="81" width="100%"><param name="movie" value="http://player.soundcloud.com/player.swf?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F4019100%3Fsecret_token%3Ds-2jbCg&#038;secret_url=false"></param><param name="allowscriptaccess" value="always"></param> <embed allowscriptaccess="always" height="81" src="http://player.soundcloud.com/player.swf?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F4019100%3Fsecret_token%3Ds-2jbCg&#038;secret_url=false" type="application/x-shockwave-flash" width="100%"></embed></object>  <span><a href="http://soundcloud.com/nthnfk/jon-hopkins-wire-nathan-fake-remix">jon hopkins &#8211; wire (nathan fake remix)</a> by <a href="http://soundcloud.com/nthnfk">nathan fake •official•</a></span> </p>
<p><strong>And then you had the experience of <a href="http://en.wikipedia.org/wiki/Monsters_(2010_film)"><em>Monsters</em></a>, the sci-fi film.</strong></p>
<p>That was an amazing experience. I don&#8217;t know when it comes out in the US, but it comes out in the UK 12th of November. It was the first film I&#8217;ve worked on just on my own. <em>Ed.: Hopkins is no stranger to film scoring by way of collaboration, having scored Peter Jackson&#8217;s <em>The Lovely Bones</em> with Brian Eno. And we&#8217;re in luck here in the US &#8211; the movie arrives October 29, on demand even sooner on September 24.</em></p>
<p>And there should be a soundtrack album that comes with that. It&#8217;s very much more cinematic style, no beats, much more pure melody and atmosphere and tension. So it doesn&#8217;t sound like any of my albums, really. It&#8217;s interesting to be pushed in different directions by whatever you&#8217;re working on.</p>
<p><strong>Had you had the experience of thinking about visual ideas when you worked on music before? I know it&#8217;s very different when you have someone else&#8217;s image there in front of you.</strong></p>
<p>No, that was a whole new thing, because I actually don&#8217;t tend to think particularly visually. I always wanted videos to get made &#8211; but you don&#8217;t really get those kind of budgets any more. So I don&#8217;t tend to think of anything in particular when I&#8217;m writing. I just follow the instinct of the melody and where it goes. So it&#8217;s almost like having a film in there takes an enormous part of the pressure and responsibility off, because you&#8217;re not the main focus. </p>
<p><strong>How slavish were you in terms of how you lined things up?</strong></p>
<p>Pretty specific. I mean, it was my first time on my own, as I said, doing it. So I pretty much was feeling my way; even simple things like how to arrange the sessions on the computer for each queue &#8212; it would have been useful to know that you should have a different session for every queue, because I was trying to do it in one and thinking, wow&#8230; (laughs) Just simple organization was quite difficult.</p>
<p><strong>I guess the learning curve is administrative as well as creative!</strong></p>
<p>And it went really well in the end. I was working very strange working hours of 2pm to 4am every single day, and sleeping very strange hours, and not doing anything else. It was the middle of winter, and I barely saw daylight. Life is very simple when that&#8217;s all you&#8217;re doing. You just feel like for that period of time, you&#8217;re not thinking of anything else. I manage to take care of everything else that comes up and come in every day and fight through to the end, really. It was an amazing experience. </p>
<p>It&#8217;s starting to pick up some great momentum, so we&#8217;re really excited about it coming out. </p>
<p><object width="580" height="349"><param name="movie" value="http://www.youtube.com/v/_IshZoIwz_o?fs=1&amp;hl=en_US"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/_IshZoIwz_o?fs=1&amp;hl=en_US" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="580" height="349"></embed></object></p>
<h3>More Information</h3>
<p><a href="http://www.madeevent.com/ElectricZoo/">http://www.madeevent.com/ElectricZoo/</a></p>
<p>Official site: <a href="http://www.jonhopkins.co.uk/">Jon Hopkins</a></p>
<p><a href="http://monstersfilm.com/">Monsters Film</a></p>
<p>And one more Jon Hopkins remix&#8230;</p>
<p><object height="81" width="100%"><param name="movie" value="http://player.soundcloud.com/player.swf?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F4438180%3Fsecret_token%3Ds-Q6bCf&#038;secret_url=false"></param><param name="allowscriptaccess" value="always"></param> <embed allowscriptaccess="always" height="81" src="http://player.soundcloud.com/player.swf?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F4438180%3Fsecret_token%3Ds-Q6bCf&#038;secret_url=false" type="application/x-shockwave-flash" width="100%"></embed></object>  <span><a href="http://soundcloud.com/jonhopkins/wild-beasts-two-dancers-jon-hopkins-remix">Wild Beasts &#8211; Two Dancers (Jon Hopkins Remix)</a> by <a href="http://soundcloud.com/jonhopkins">Jon Hopkins</a></span> </p>
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		<title>Brian Eno &#8220;Small Craft On a Milk Sea&#8221; Confirmed on Warp, Preorder Wed.</title>
		<link>http://createdigitalmusic.com/2010/08/brian-eno-small-craft-on-a-small-sea-confirmed-on-warp-preorder-wed/</link>
		<comments>http://createdigitalmusic.com/2010/08/brian-eno-small-craft-on-a-small-sea-confirmed-on-warp-preorder-wed/#comments</comments>
		<pubDate>Mon, 23 Aug 2010 13:40:59 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
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		<guid isPermaLink="false">http://createdigitalmusic.com/?p=12909</guid>
		<description><![CDATA[After a fuss over a leak and then an official confirmation from Warp, Brian Eno has unveiled his next album, &#8220;Small Craft On a Milk Sea.&#8221; The launch page reveals far more about the packaging than the actual music (though I must say, the packaging is very pretty). But the album does focus on collaboration, &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2010/08/brian-eno-small-craft-on-a-small-sea-confirmed-on-warp-preorder-wed/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><img src="http://createdigitalmusic.com/files/2010/08/enosmallcraft1.jpg" alt="" title="enosmallcraft1" width="550" height="550" class="alignnone size-full wp-image-12914" /></p>
<p>After a <a href="http://www.synthtopia.com/content/2010/08/04/brian-eno-ultra/">fuss over a leak</a> and then an official confirmation from Warp, Brian Eno has unveiled his next album, &#8220;Small Craft On a Milk Sea.&#8221;</p>
<p>The launch page reveals far more about the packaging than the actual music (though I must say, the packaging is very pretty). But the album does focus on collaboration, working with returning artists Jon Hopkins and Leo Abrahams. Hopkins and Eno have worked together regularly, and that trio produced some wonderful sounds, recording with Peter Chilvers, for the soundtrack for &#8220;The Lovely Bones.&#8221; Abrahams&#8217; original mention on his Web diary also described some of what&#8217;s to come:</p>
<blockquote><p>It contains the fruits of several years of jams between the three of us. I’ve not heard anything quite like it — it sounds ‘live’ and ‘alien’ at the same time. Some things have been permitted to survive, which only Brian would have had the courage to let go, and it’s so much the better for it.</p></blockquote>
<p>(Via <a href="http://www.tinymixtapes.com/news/brian-eno-release-collaborative-album-jon-hopkins-and-leo-abrahams-warp">tinymixtapes</a>, which also lends the live video of the trio below.</p>
<p><img src="http://createdigitalmusic.com/files/2010/08/enosmallcraft2.jpg" alt="" title="enosmallcraft2" width="550" height="550" class="alignnone size-full wp-image-12915" /></p>
<p>The release also comes wrapped in some evocative artworks by Eno himself, including the dune-like, oceanic long exposure image seen on the cover.</p>
<p>All in all, that seems there&#8217;s reason to look forward to the November 2 (November 15 UK) release date, as we get to hear the product of these three musical imaginations. Preorders, from digital to various collectors&#8217; editions, start Wednesday of this week.</p>
<p>Details:<br />
<a href="http://brian-eno.net/#headlines">http://brian-eno.net/#headlines</a></p>
<p>And these three artists live:<span id="more-12909"></span></p>
<p><object width="580" height="465"><param name="movie" value="http://www.youtube.com/v/pkrxJb5myws?fs=1&amp;hl=en_US"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/pkrxJb5myws?fs=1&amp;hl=en_US" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="580" height="465"></embed></object></p>
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		<title>Connect the Bots: Black Allegheny, An Entire Album Made by Algorithmic Swarms</title>
		<link>http://createdigitalmusic.com/2010/06/connect-the-bots-black-allegheny-an-entire-album-made-by-algorithmic-swarms/</link>
		<comments>http://createdigitalmusic.com/2010/06/connect-the-bots-black-allegheny-an-entire-album-made-by-algorithmic-swarms/#comments</comments>
		<pubDate>Fri, 18 Jun 2010 15:57:30 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.com/?p=11615</guid>
		<description><![CDATA[Swarm Music Album Black Allegheny from Evan Merz on Vimeo. We&#8217;ve heard albums made by singular compositional minds and by bands. What would an album sound like if composed by swarm intelligence, by computer evolutionary models of individual agents or bots? That&#8217;s the question asked by composer Evan Merz in his new, full-length album &#8220;Black &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2010/06/connect-the-bots-black-allegheny-an-entire-album-made-by-algorithmic-swarms/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><object width="579" height="434"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=12501921&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=1&amp;color=CC0000&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=12501921&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=1&amp;color=CC0000&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="579" height="434"></embed></object>
<p><a href="http://vimeo.com/12501921">Swarm Music Album Black Allegheny</a> from <a href="http://vimeo.com/user4030764">Evan Merz</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
<p>We&#8217;ve heard albums made by singular compositional minds and by bands. What would an album sound like if composed by swarm intelligence, by computer evolutionary models of individual agents or bots? That&#8217;s the question asked by composer Evan Merz in his new, full-length album &#8220;Black Allegheny.&#8221; (At top: the composer explains in a video.)</p>
<p>Western musical and creative tradition is steeped in linearity, from the forward motion of the music staff to the mythos of Aristotle&#8217;s <em>Poetics</em>.</p>
<p>So, maybe it&#8217;s little wonder that generative music &#8211; music that may not have linearity, or a beginning, middle, and end &#8211; hasn&#8217;t exactly been a big hit with the kids. Pioneers like Brian Eno have helped spread the gospel of generative music, but apart from lots of interesting experiments, there hasn&#8217;t been a lot of actual musical content. If you were to make a stack of generative music albums, your listening list would be fairly short.</p>
<p>All of that could be about to change. Programming code, the essential medium in which such models can be developed, is more accessible than ever. It&#8217;s also more visual, thanks to the popularization of tools like <a href="http://processing.org/">Processing</a>, which can help make the abstract rules of generative music easier to grok. Merz, for his part, has taken on the challenge with his own Java-based software.</p>
<p>Saying the bots &#8220;compose&#8221; the music may be a little misleading. Generative music needs rules to operate. Before Eno, there was John Cage, whose &#8220;chance&#8221; compositions were as much defined by choices of materials as by ranges of indeterminacy. Merz makes a nod to Cage&#8217;s notion of a &#8220;gamut,&#8221; a collection of raw musical elements used as the input in the chance system. Here, though, Merz is aided by something Cage didn&#8217;t have: a swarm of intelligent &#8220;agents&#8221; can navigate those materials via simple rules, giving the music form and substance. Because they aren&#8217;t aware of the big picture, the music evolves more naturally, rather than being subjected to an over-arching narrative.</p>
<p>Or, as Merz puts it, &#8220;the tiny ant on the ground knows only what it sees around it.&#8221;<span id="more-11615"></span></p>
<p>So, that&#8217;s the theory &#8212; what does the music sound like? Far from &#8220;ennui,&#8221; as Merz puts it, to me the results are organic. The structure is emergent from its materials, sounding almost like a natural physical process, like watching ice melt. The content ranges based on the gamut; like a lot of generative music, some sounds a whole lot like Brian Eno&#8217;s work. Others borrow from minimalist composers (Reich&#8217;s music itself might be seen as partially generative), and others take on an edgy urgency. The models that determine the bots are based on a popular, simple mathematical predator/food model, one often used in these works. Sometimes, you might imagine that evolutionary struggle playing out in the music.</p>
<p>You can read more about the process of developing this tool and the compositional ideas behind it at Evan&#8217;s blog:<br />
<a href="http://computermusicblog.com/blog/2010/06/14/black-allegheny-swarm-generated-music/">Black Allegheny, Swarm Generated Music</a> [Computer Music Blog]</p>
<p>For more explorations of sound and composition, check out Noise for Airports, which recently featured the work:<br />
<a href="http://noiseforairports.com/">http://noiseforairports.com/</a></p>
<p>And you can stream the album or buy it for yourself for the light price of US$5 &#8212; though I&#8217;d like to see a software release, since that would mean each playback could be different. (Eno released an album in software form in the 90s, though tracking down the software now is evidently impossible &#8211; anyone with tips?)<br />
<a href="http://evanxmerz.bandcamp.com/album/black-allegheny">Black Allegheny @ Bandcamp</a> [Stream / download purchase]</p>
<p><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="400" height="100" ><param name="movie" value="http://bandcamp.com/EmbeddedPlayer.swf/album=1515220068/size=venti/bgcol=FFFFFF/linkcol=4285BB/" /><param name="quality" value="high" /><param name="allowScriptAccess" value="never" /><param name="allowNetworking" value="always" /><param name="wmode" value="transparent" /><param name="bgcolor" value="#FFFFFF" /><embed src="http://bandcamp.com/EmbeddedPlayer.swf/album=1515220068/size=venti/bgcol=FFFFFF/linkcol=4285BB/" width="400" height="100" type="application/x-shockwave-flash" pluginspage="http://www.macromedia.com/go/getflashplayer" quality=high allowScriptAccess=never allowNetworking=always wmode=transparent bgcolor=#FFFFFF ></embed><noembed><a href="http://evanxmerz.bandcamp.com/album/black-allegheny">Imperceptible Time by Evan X. Merz</a></noembed></object></p>
<p><object width="579" height="405"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=12536408&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=1&amp;color=CC0000&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=12536408&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=1&amp;color=CC0000&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="579" height="405"></embed></object>
<p><a href="http://vimeo.com/12536408">Swarm Controlled Sampler &#8211; Becoming Live</a> from <a href="http://vimeo.com/user4030764">Evan Merz</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
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		<title>iPad: Bloom, Setlists, Scores, Audio Palette, and Controlling Mac</title>
		<link>http://createdigitalmusic.com/2010/06/ipad-bloom-setlists-scores-audio-palette-and-controlling-mac/</link>
		<comments>http://createdigitalmusic.com/2010/06/ipad-bloom-setlists-scores-audio-palette-and-controlling-mac/#comments</comments>
		<pubDate>Thu, 03 Jun 2010 17:39:54 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.com/?p=11223</guid>
		<description><![CDATA[As the iPad hits Europe and the world generally gets more time with the tablet, it continues to play host to new music software. I still have to wonder when some of its software design patterns &#8211; touch interfaces, big displays, and simplified, task-specific user experiences &#8211; will begin to influence other platforms. That is, &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2010/06/ipad-bloom-setlists-scores-audio-palette-and-controlling-mac/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><img src="http://createdigitalmusic.com/files/2010/06/bloom.jpg" alt="" title="bloom" width="580" height="419" class="alignright size-full wp-image-11227" /></p>
<p>As the iPad hits Europe and the world generally gets more time with the tablet, it continues to play host to new music software. I still have to wonder when some of its software design patterns &#8211; touch interfaces, big displays, and simplified, task-specific user experiences &#8211; will begin to influence other platforms. That is, it&#8217;s never been clear why arrays of tiny knobs were the best solution for conventional computers, either. But for those of you who have picked up an iPad and are curious what you can do with it, here are some ideas, all now &#8220;natively&#8221; optimized for the iPad&#8217;s screen resolution. </p>
<p>This week&#8217;s latest rash of developments includes the brilliant, generative Brian Eno / Peter Chilvers software Bloom, a new creation intended to help manage live setlists, software for displaying (though not editing) music notation, and for those of you who still prefer your more-powerful Mac soft synths and workflow, a demonstration of the iPad as a touch controller for the Mac.</p>
<p><strong>Bloom</strong> is an immersive musical experience as much as a musical tool, using touches to allow the user to compose musical patterns visually, then optionally generating its own textures and tunes if left alone. Its release in 2008 heralded some of what the new generation of mobile music software would hold. On the iPad, it&#8217;s basically the same app on a bigger screen, though that alloaws for a nice solution for displaying parameters (top). <a href="http://itunes.apple.com/us/app/bloom-hd/id373957864?mt=8">Bloom HD is US$3.99</a>. (Thanks, Peter!)<span id="more-11223"></span></p>
<p><img src="http://createdigitalmusic.com/files/2010/06/music.jpg" alt="" title="music" width="499" height="665" class="alignnone size-full wp-image-11239" /></p>
<p><strong>Etude</strong> is another app that&#8217;s made the leap from iPhone to iPad; the software displays a selection of pre-made scores on the device, with support for audio playback, display, and even visual feedback for those learning notation. (Image above from the iPhone; no iPad image yet.) The rendering looks lovely, but it is pre-rendered &#8211; you can&#8217;t edit notation with Etude, and you&#8217;re limited to viewing one of a few hundred free scores available. At US$4.99, it&#8217;s still well worth a look, but that leaves a big gap open for a more fully-featured tool. I&#8217;m curious to hear if anyone tries one of the <a href="http://createdigitalmusic.com/2010/05/18/more-browser-notation-type-letters-quickly-store-scores-online/">browser notation tools</a> mentioned here previously in Mobile Safari, which would enable editing and sharing. Check out Etude and scores available for it on the <a href="http://etudeapp.com/">developer site</a>.</p>
<p><img src="http://createdigitalmusic.com/files/2010/06/setlist.jpg" alt="" title="setlist" width="360" height="480" class="alignright size-full wp-image-11234" /></p>
<p><strong>Setlists</strong> is a free application for organizing sets, lyrics, and the likes for a gig &#8211; a feature previously seen in tools like the Mac app Rax, but welcome on the iPad, and a compelling bridge to non-electronic bands, too. Creator Jeff tells us:</p>
<blockquote><p>It&#8217;s a Setlist app that lets musicians manage their sets and songs. You can even email the setlists to your bandmates. I have plans to soon include the ability to record the audio from the set, organize recordings, and do some other clever stuff. Most importantly it&#8217;s totally free <img src='http://createdigitalmusic.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p></blockquote>
<p>Full details on the <a href="http://indiancode.net/">developer site</a>; Jeff tells us there&#8217;s more to come.</p>
<p><object width="580" height="465"><param name="movie" value="http://www.youtube.com/v/4s5aGXjOZes&#038;hl=en_US&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/4s5aGXjOZes&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="465"></embed></object></p>
<p><strong>Audio Palette</strong> by interactive audio whiz Kent Jolly (EA&#8217;s game Spore, with Brian Eno) is a fantastic, visual loop app which is now available for botouh iPhone and iPad. If you love Brian Eno&#8217;s sounds in Bloom, you get even more custom Eno samples in this tool, among others, but with greater interactive control. Via a graphical array of circles, you can trigger loop playback and perform a live mix. The new release now allows you to upload samples wirelessly via the Web, and the iPad brings greater sample capacity along with the greater UI real estate. This tool actually deserves some separate time on its own; check out the demo above, visit the <a href="http://www.audiopalette.net/index.html">developer&#8217;s site</a>, and let us know if you create some interesting mixes of your own.</p>
<p>Lastly, in an example that&#8217;s only really practical on the iPad, watch what happens when familiar soft synths get touch-enabled using the iPad&#8217;s screen. It stilwel makes me long for more competent touch laptops and full-blown tablets, but in the meantime, the solution works pretty well. Not only does it mean the iPad does touc shh for the UI, but you can easily place the interface of a soft synth atop a music stand by your keyboard, instead of having to hunch over your computer. And the one takeaway above all others should be: developers, design UIs that are scalable and that can support touch.</p>
<p><object width="580" height="349"><param name="movie" value="http://www.youtube.com/v/wChJEr-y5nM&#038;hl=en_US&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/wChJEr-y5nM&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="580" height="349"></embed></object></p>
<p>That&#8217;s all for now, but let us know if you&#8217;ve found applications that make you productive. I&#8217;m also interested to hear reactions on the design of software for iPad versus iPhone. To me, just as there are certain clear examples that work better on larger screen real estate, there&#8217;s also a particular pleasure to something you can hold in the palm of your hand, which is not the case with iPad. Whatever your platform of choice, though, scale and interaction design matter &#8211; the iPad ought to be an excellent reminder of that.</p>
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		<title>Monolake Interactive Music for Jet Lag: Installed Max/MSP Audio, Free MP3 Download</title>
		<link>http://createdigitalmusic.com/2009/05/monolake-interactive-music-for-jet-lag-installed-maxmsp-audio-free-mp3-download/</link>
		<comments>http://createdigitalmusic.com/2009/05/monolake-interactive-music-for-jet-lag-installed-maxmsp-audio-free-mp3-download/#comments</comments>
		<pubDate>Wed, 06 May 2009 13:54:02 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
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		<guid isPermaLink="false">http://createdigitalmusic.com/2009/05/06/monolake-interactive-music-for-jet-lag-installed-maxmsp-audio-free-mp3-download/</guid>
		<description><![CDATA[Eno had Music for Airports. It’s fitting that Monolake would do Music for Jet Lag. Robert Henke writes about this month’s free download: Since I also have been flying a lot recently, I named it after one of the most annoying side effects of modern transportation and mixed it in a way that reflects that &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2009/05/monolake-interactive-music-for-jet-lag-installed-maxmsp-audio-free-mp3-download/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://createdigitalmusic.com/files/2009/05/yetlag.jpg" rel="lightbox"><img style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="yetlag" border="0" alt="yetlag" src="http://createdigitalmusic.com/files/2009/05/yetlag-thumb.jpg" width="580" height="248" /></a> </p>
<p>Eno had Music for Airports. It’s fitting that Monolake would do Music for Jet Lag. Robert Henke writes about this month’s free download:</p>
<blockquote><p>Since I also have been flying a lot recently, I named it after one of the most annoying side effects of modern transportation and mixed it in a way that reflects that dizzy feeling of being hyper active and totally asleep at the same time. ( &quot;Last call for mister Robert Henke, flying to Berlin, please come to gate B 154 IMMEDIATELY or we will unload your luggage !!!!!!!!!&quot; )</p>
</blockquote>
<p>I am myself recovering from jetlag on the way to <a href="http://offf.ws">Portugal</a>, so the timing is perfect. In a way, I have to say I sometimes oddly enjoy the disorienting feeling. I don’t think it’d be terribly addictive, but it’s a physical, profound reminder of traveling a great distance, something you could otherwise ignore in the age of absurdly-fast jet travel.</p>
<p>Grab the download here:</p>
<p><a href="http://monolake.de/downloads/">Free Downloads of the Month</a> [yetlag, May 2009 – should be archived if you’re catching this late]</p>
<p>Installation details:</p>
<p><a title="http://monolake.de/installations/lufthansa.html" href="http://monolake.de/installations/lufthansa.html">http://monolake.de/installations/lufthansa.html</a></p>
<p>The installation is fascinating in itself: a Max/MSP-powered, interactive sound score for a giant flight simulator, a model of the presence of jets, travel, and air traffic control. Robert did the sound; Christopher Bauder of white void was the concept and very elegant visual design. (See also Aaron Koblin’s striking Processing-based visual piece <a href="http://www.aaronkoblin.com/work/flightpatterns/">Flight Patterns</a>, which seems to have embedded itself on a certain airborne digital zeitgeist. The United States becomes a feathery web of connections and flying traffic. You can imagine how this might continue to be mined in sound.)</p>
<p>As we work to keep our creative process flowing, I especially love the idea of focusing on a <em>feeling</em> to get a production started, as Monolake did here. So often, it’s too easy to get caught up in something technical or some very particular idea, then lose that in the process. By focusing on a feeling or deeper sentiment, it’s possible to remain connected to the ethos of what the track really means to us.</p>
<p>Of course, travel too much, and that may just wind up being … well, jet lag.</p>
<p>Meanwhile, as I listen to more music piped through airport terminals and even Metro stations, I wish Eno’s original idea had caught on.</p>
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