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	<title>Create Digital Music &#187; business</title>
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		<title>Rant &#8211; Congratulations, Apple: &#8220;Syncing&#8221; Music Now Means &#8220;Using iTunes&#8221;</title>
		<link>http://createdigitalmusic.com/2009/11/03/rant-congratulations-apple-syncing-music-now-means-using-itunes/</link>
		<comments>http://createdigitalmusic.com/2009/11/03/rant-congratulations-apple-syncing-music-now-means-using-itunes/#comments</comments>
		<pubDate>Tue, 03 Nov 2009 18:57:26 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.com/?p=8229</guid>
		<description><![CDATA[Photo (CC) Tim Douglas.
Critics frequently attach the phrase &#8220;lock-in&#8221; to Apple&#8217;s iTunes Store &#8211; iTunes &#8211; iPod/iPhone combination. But, in the post-DRM age, what does that mean, exactly? 
First, you have to recall that while for many of us the manual drag-and-drop music management is appealing, it isn&#8217;t so for many average consumers. They want [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.flickr.com/photos/octavaria/95182011/"><img src="http://farm1.static.flickr.com/34/95182011_29cf768738.jpg"></a></p>
<div class="imgcaption">Photo (<a href="http://creativecommons.org/licenses/by-sa/2.0/deed.en">CC</a>) <a href="http://www.flickr.com/people/octavaria/">Tim Douglas</a>.</div>
<p>Critics frequently attach the phrase &#8220;lock-in&#8221; to Apple&#8217;s iTunes Store &#8211; iTunes &#8211; iPod/iPhone combination. But, in the post-DRM age, what does that mean, exactly? </p>
<p>First, you have to recall that while for many of us the manual drag-and-drop music management is appealing, it isn&#8217;t so for many average consumers. They want sync. That means that music will be stored in iTunes and synced to Apple devices and nothing else. Apple is serious about locking you to their store and their devices, enough so that they frequently update their software with special keys that prevent the use of devices. iTunes is &#8220;free,&#8221; but Apple determines which mobile devices you can use and which you can&#8217;t. And Apple has gone after anyone who dares give you the ability to use your own music software or own devices, including efforts (ironically) to make their iPhone and iPod work with Linux and open source players.</p>
<p>These efforts don&#8217;t protect the music or prevent privacy &#8211; they protect users of Apple&#8217;s software and mobile devices from using anything but Apple&#8217;s tools. Yet Apple has used the Digital Millenium Copyright Act to take legal action over anyone who dares to even talk about how to use legally-purchased music and hardware:</p>
<p><a href="http://www.eff.org/cases/odioworks-v-apple"> OdioWorks v Apple</a></p>
<p>Perhaps suspecting their case was too thin to defend, Apple eventually backed off that particular claim &#8212; after, says the Electronic Frontier Foundation, &#8220;7 months of censorship and a lawsuit.&#8221;</p>
<p><a href="http://www.eff.org/press/archives/2009/07/22-0">Apple Withdraws Threats Against Wiki Site</a></p>
<p>But the software and hardware locks are unchanged. And Apple has won, in my view, an even more important battle: they have a monopoly over mindshare. <span id="more-8229"></span></p>
<p>Here&#8217;s an example from a recent review by Gizmodo of the Android 2.0 mobile operating system from Google, as implemented on the Verizon-distributed Motorola Droid. They have some fair points about Android&#8217;s maturity and strong and weak points. But note what they say about music sync:</p>
<blockquote><p>The only way to get your music and videos on the phone is to manually drag and drop the files. There is no syncing, no easy way to get your music library onto your phone. How are normal people supposed to figure this out? Verizon reps actually joked about how putting music on the Droid is sure to make for a lovely Saturday afternoon. What. The. Shit.</p></blockquote>
<p>In fact, this is technically accurate, to my knowledge, only if you&#8217;re using iTunes. That incompatibility is engineered specifically by Apple. It&#8217;s a &#8220;feature&#8221;: other vendors <em>could</em> make other devices sync with iTunes, but Apple engineers regular updates to prevent them from doing so. In fact, while Apple was conceding defeat in its efforts to censor the Web over its iTunes lock, it was simultaneously busy <a href="http://www.engadget.com/2009/07/15/itunes-8-2-1-brings-pres-music-syncing-capability-to-a-halt/">blocking the Palm Pre from working with iTunes</a>. This should be especially sad to long-time Mac watchers, who saw a Mac community railing against Microsoft&#8217;s effective office software and operating system monopolies in the 90s. Those Mac historians should also recall the early development of iTunes and shareware predecessor SoundJam, both of which worked with a variety of hardware. Now, some members of the same Mac community cheer market share numbers and anti-competitive practices by Apple.</p>
<p>But, engineering aside, it&#8217;s really the mindshare battle that&#8217;s most impressive. Gizmodo, in saying the Android &#8220;doesn&#8217;t sync,&#8221; really means that it &#8220;doesn&#8217;t sync with iTunes.&#8221; And given iTunes&#8217; massive market share, Gizmodo is not alone &#8211; I&#8217;ve seen similar complaints from other press outlets and, anecdotally, many, many users.</p>
<p>In fact, Android sync is supported by a variety of applications. In my tests, it works with the open-source players Songbird (Mac, Windows, Linux), Banshee (Mac, Linux), Rhythmbox (Linux), Winamp (Windows), Media Monkey (Windows), and yes, even Microsoft&#8217;s own Windows Media Player. Microsoft may restrict the use of its Zune media player, but ironically its music playback software is far more open than Apple&#8217;s. </p>
<p><a href="http://createdigitalmusic.com/images/2009/11/androidbanshee.jpg"><img src="http://createdigitalmusic.com/images/2009/11/androidbanshee.jpg" alt="androidbanshee" title="androidbanshee" width="580" height="456" class="alignright size-full wp-image-8235" /></a></p>
<div class="imgcaption">Banshee automatically syncs my Android on Ubuntu Linux. And yes, even normal people, or &#8220;human beings&#8221; as the Ubuntu folks like to say, can use this. I find myself cursing at iTunes, and have even found this easier.</div>
<p>By &#8220;sync,&#8221; incidentally, I mean automatically &#8211; it&#8217;s no harder to use these applications with Google Android than Apple&#8217;s iTunes and iPhone/iPod. I personally find most of them more flexible and intuitive than iTunes. And I can show someone in a couple of minutes how to manage their device via the file system, too &#8211; even &#8220;normal people.&#8221; (I definitely don&#8217;t count as &#8220;normal,&#8221; so no argument there. But presumably &#8220;normal people&#8221; can learn to use the Mac Finder, right? Apple certainly argues they can &#8211; then locks users out of that tool when they connect an Apple mobile player.)</p>
<p>This is not a pro-Android argument, despite the screenshot. Any music player or phone that supports normal disk mounting will work the same way.</p>
<p>Why should all of this matter to musicians? The reasons monopolies are a concern in the first place has to do with pricing, and media monopolies add to that control of culture and speech. Even if your music isn&#8217;t distributed through iTunes, pricing and consumption patterns, and even the kinds of music people listen to and where they discover it are now being deeply impacted by Apple. Apple, in turn, by convincing users that there are no other options and engineering interoperability out of their products protect that control, just as digital music is growing by leaps and bounds. (For statistical evidence of the resulting trends, see today&#8217;s other story, linked below.)</p>
<p>I spoke to the Electronic Frontier Foundation&#8217;s Senior Staff Attorney Fred von Lohmann in April about the paper-thin (literally) arguments from Apple, when Apple was trying to prevent websites from talking about the database lock between iTunes and mobile devices:</p>
<blockquote><p>All Apple has told us about this is in the letter they sent to us in December, as posted on the website as an exhibit to our complaint. Apple simply cites the fact that the iTunesDB page authors said that the obfuscation mechanisms used to create the iTunesDB has &#8220;may reside&#8221; in the FairPlay DRM code.</p>
<p>&#8230;The important thing here is that the iTunesDB pages were simply discussions about what might need to be done to reverse engineer the iTunesDB hashing. There was nothing to indicate that the efforts had succeeded. So even if understanding the iTunesDB hashing mechanism somehow magically unlocked all of FairPlay (which would seem to be far fetched), nothing on the pages suggests that the authors were anywhere near that goal.</p></blockquote>
<p>Note that at the time, the EFF did not claim Apple lacked the right to make these kind of locks. The EFF told CDM at the time, &#8220;They have every right to do &#8211; to try to block it. Apple can certainly try to block it. What they can&#8217;t do is use inapplicable federal law to use legal threats to get them to stop.&#8221; And Apple backed off those claims.</p>
<p>The issue is whether you should invest in a product that limits your freedoms to use it. And the issue for musicians is whether this kind of a behavior from a company with an effective monopoly is limiting the potential power of digital music listeners in the future.</p>
<p>This is not to say that there aren&#8217;t reasons to choose to use an Apple device or its iTunes software. As reader &#8220;low resolution sunset&#8221; says in comments on the previous story:</p>
<blockquote><p>This is pure conjecture: but I tend to think that slick interface design, trust, and loyalty for the Apple brand identity is what&#8217;s winning them the dominant market share of downloads.</p></blockquote>
<p>Indeed. So, why not rely on that design, trust, and natural loyalty? Why force loyalty through engineering? And even given these qualities, isn&#8217;t there a danger when one company becomes so dominant that people don&#8217;t so much as consider alternatives? What&#8217;s to keep Apple competitive on good design if they have no competitors?</p>
<p>I certainly can&#8217;t answer those questions. And in the meantime, I&#8217;m looking to other alternatives, alternatives that have made me quite happy.</p>
<p>More on what this can actually mean:</p>
<p><a href="http://createdigitalmusic.com/2009/11/03/digital-sales-up-but-is-apple-monopoly-the-price-npd-mint-data-editorial-analysis/">Digital Sales Up, But is Apple Monopoly the Price? NPD, Mint Data, Editorial Analysis</a></p>
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		<title>Digital Sales Up, But is Apple Monopoly the Price? NPD, Mint Data, Editorial Analysis</title>
		<link>http://createdigitalmusic.com/2009/11/03/digital-sales-up-but-is-apple-monopoly-the-price-npd-mint-data-editorial-analysis/</link>
		<comments>http://createdigitalmusic.com/2009/11/03/digital-sales-up-but-is-apple-monopoly-the-price-npd-mint-data-editorial-analysis/#comments</comments>
		<pubDate>Tue, 03 Nov 2009 18:25:54 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[analysis]]></category>
		<category><![CDATA[Apple]]></category>
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		<category><![CDATA[rhapsody]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.com/?p=8214</guid>
		<description><![CDATA[Data and images courtesy Mint.com.
Mint.com, the online financial management tool, has put its numbers together with  market researchers NPD Group to analyze music spending. The results: when it comes to consuming recorded music, digital music continues to rise. At the same time, so does Apple&#8217;s grip on the music consumption market, a combination that [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://createdigitalmusic.com/images/2009/11/digitalsales.jpg"><img src="http://createdigitalmusic.com/images/2009/11/digitalsales.jpg" alt="digitalsales" title="digitalsales" width="580" height="348" class="alignright size-full wp-image-8215" /></a></p>
<div class="imgcaption">Data and images courtesy <a href="http://mint.com">Mint.com</a>.</div>
<p><a href="http://mint.com">Mint.com</a>, the online financial management tool, has put its numbers together with  market researchers <a href="http://www.npd.com/corpServlet?nextpage=corp_welcome.html">NPD Group</a> to analyze music spending. The results: when it comes to consuming recorded music, digital music continues to rise. At the same time, so does Apple&#8217;s grip on the music consumption market, a combination that includes proprietary control of a music store, a music player, and the leading mobile device. </p>
<p><a href="http://createdigitalmusic.com/images/2009/11/marketshare.jpg"><img src="http://createdigitalmusic.com/images/2009/11/marketshare.jpg" alt="marketshare" title="marketshare" width="580" height="274" class="alignright size-full wp-image-8217" /></a><span id="more-8214"></span></p>
<p>The NPD data should look familiar. Digital music is growing, and clearly it&#8217;s at the root of the record industry&#8217;s loss of revenue as consumers shift from physical to digital media. Also, Apple&#8217;s iTunes remains the lion&#8217;s share of the market &#8211; enough so that they effectively control distribution, pricing, and consumption patterns, the very definition of monopoly by most measures. (That&#8217;s even before you get to Apple&#8217;s effective monopoly over the computer player and mobile device, though my suspicion is that an all-out attack on the portable device could start to chisel away at all three.)</p>
<p>Even in the NPD data, though, there&#8217;s an interesting indicator: note that the &#8220;Other&#8221; category is roughly the same size as Apple&#8217;s main competitors. That suggests that there&#8217;s a plurality minority. And oddly enough, it&#8217;s right in the middle of this mysterious &#8220;Other&#8221; category that a lot of unknown music artists make their dollars, selling direct to listeners or going through niche sites. Artists I&#8217;ve talked to in the electronic genre have almost universally said they make nothing on Apple, while they do very well on a site like electronic-specific <a href="http://beatport.com">Beatport</a>. And unlike physical media, it&#8217;s not a big deal for someone who loves electronic music to drop their favorite tunes manually from the Beatport store into iTunes and an iPhone. </p>
<p>Dig into the Mint.com numbers, and you see just how different stores can be. Per-transaction spending differs by an enormous margin. Brick-and-mortar retailers sell a lot more per transaction. True, this could include accessories like headphones at stores like Sam Goody, but it&#8217;s also interesting to note the gap between stores like eMusic, Rhapsody, and CD Baby, and the smaller per-transaction buy at iTunes.<br />
<a href="http://createdigitalmusic.com/images/2009/11/spendper.jpg"><img src="http://createdigitalmusic.com/images/2009/11/spendper.jpg" alt="spendper" title="spendper" width="580" height="250" class="alignright size-full wp-image-8222" /></a></p>
<p>While Apple buyers aren&#8217;t spending as much per visit, they&#8217;re visiting more often, and Apple&#8217;s move to variable has made a big difference. Buyers have gone from purchasing an average of 2-2.5 transactions to well over 3, coinciding with the introduction of variable pricing.</p>
<p><a href="http://createdigitalmusic.com/images/2009/11/transperuser.jpg"><img src="http://createdigitalmusic.com/images/2009/11/transperuser.jpg" alt="transperuser" title="transperuser" width="580" height="332" class="alignright size-full wp-image-8223" /></a></p>
<p>If you&#8217;re not a fan of monopolies, there&#8217;s just not much to be done to spin this data. As digital consumption has grown by an order of magnitude, nothing has happened &#8211; thus far &#8211; to change Apple&#8217;s dominant share of the market. And as you can see in pricing statistics, within the Apple ecosystem, Apple has been enormously effective in controlling the pricing of the product and spending habits of the consumers. </p>
<p>On the other hand, looking at the inverse situation, a lot of the most interesting activity is happening outside either the former brick-and-mortar or new digital iTunes economies. We don&#8217;t have data on a lot of these niche stores (Dancetracks, Beatport, Bleep, and so on), which grow in number and variety. We don&#8217;t have data on direct-to-consumer sales by artists. And we don&#8217;t have much data on legal free music consumption, music released as Creative Commons or pay-what-you-will. Just criticizing Apple for their popularity could miss out on what&#8217;s happening in these alternative channels.</p>
<p>Many of these channels have no obligation to share their statistics, but to any who are interested, I&#8217;d love to talk to you. (And I think CD Baby winds up being the most interesting stat here.)</p>
<p>This is also an excellent illustration of what online analytics can do with financial data. It certainly won&#8217;t ease anyone who prefers that this data remain private, but fans of analytics might also see potential for collective learning experiences from shared data. Data like this had long been privileged only to banks and credit cards; a service like Mint allows users to share such data with one another.</p>
<p>So, how are you spending on music?</p>
<p>And would you find it useful &#8211; or disturbing &#8211; to have that kind of data shared anonymously with other consumers?</p>
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		<title>Does Music Creation Needs Its Own iPhone App Category?</title>
		<link>http://createdigitalmusic.com/2009/08/17/does-music-creation-needs-its-own-iphone-app-category/</link>
		<comments>http://createdigitalmusic.com/2009/08/17/does-music-creation-needs-its-own-iphone-app-category/#comments</comments>
		<pubDate>Mon, 17 Aug 2009 17:37:02 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[app-store]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.com/?p=7006</guid>
		<description><![CDATA[One of the many unique synths that have been cropping up on Apple&#8217;s mobile devices, (CC) Beanbag Amerika.
Rounding up my catch-up-on-iPod/iPhone-stories, here&#8217;s one from the developer perspective &#8211; one that could face music creation developers on the entire platform.
The Apple iTunes App Store now faces the risk of becoming a victim of its own success. [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.flickr.com/photos/bean/3602991753/"><img src="http://farm3.static.flickr.com/2438/3602991753_8341f3f2a9.jpg"></a></p>
<div class="imgcaption">One of the many unique synths that have been cropping up on Apple&#8217;s mobile devices, (<a href="http://creativecommons.org/licenses/by-nc/2.0/deed.en">CC</a>) <a href="http://www.flickr.com/people/bean/">Beanbag Amerika</a>.</div>
<p><em>Rounding up my catch-up-on-iPod/iPhone-stories, here&#8217;s one from the developer perspective &#8211; one that could face music creation developers on the entire platform.</em></p>
<p>The Apple iTunes App Store now faces the risk of becoming a victim of its own success. Music applications could be a big part of that, without some adjustments on Apple&#8217;s part. The problem is this: incoming music &#8220;fan&#8221; apps could flood out the music production apps that had enriched the mobile software platform since its debut. I think the need could be really urgent. Consider that part of the appeal of Apple&#8217;s mobile platform &#8211; yes, even in stark contrast to the Google Android on which I&#8217;ve been developing myself &#8211; is its spectacular real-time audio tools. Combine that with a disproportionately large number of Mac-using musicians, lots of ingenious apps build on Apple&#8217;s Core Audio platform, and we&#8217;ve seen a mobile platform with an extraordinary number of tools for music creation.</p>
<p>The problem now is that that unique set of powerful apps could get overwhelmed by essentially unrelated &#8220;music&#8221; apps. A developer who has asked to remain anonymous is already campaigning for a change. He does a good job of explaining the issue, and what might need to happen to fix it. If you&#8217;re a developer, you can add your support and feedback to the idea.</p>
<p>Here&#8217;s the full explanation:<span id="more-7006"></span></p>
<blockquote><p>Hi Peter,<br />
I am writing you with this email I have been sending other developers on the Apple App Store. Although you probably cannot go visit the apple developer connection website because you dont have a membership, I thought you should be informed about the discussion brewing there. Here it is:</p>
<p>Recently the Music section of the App store has gotten very busy with a new type of app, lets call them Artist Apps or Fan Apps. Some of these Apps are great resources for fans and artists reaching out to their fans and potential fans, and some don&#8217;t live up to their potential.</p>
<p>However, they are joining a category that previously moved a lot slower, as the apps that had been populating this category were apps with a lot of development put into them and therefore sold at a higher tier usually- but were released at a slower pace. A look at the top 100 paid music apps illustrates this nicely.</p>
<p>Customers perusing the music section to catch that next great sound generating tool (for example), could check in on the new releases section perhaps once a week or even once a month and have the opportunity to check out all the great new apps that had been released, without worrying that one was missed.</p>
<p>Now however, these newer Artist apps have flooded this category, and great apps are getting lost in the shuffle. On one day last week, there were 21 pages of Artist or Fan apps, with a few &#8220;other&#8221; apps strewn in the mix here and there, very hard to pick out of the jumble.</p>
<p>I understand that this may be happening in other categories for other reasons, but I only concentrate on the Music section since I am a music producer and music App writer.</p>
<p>I propose that we all get together to come up with some suggested sub-category names for the music category. I will start the list off and hopefully some of you will chime in and give suggestions for other categories or add more definition to a sub-category that is alredy here.</p>
<p>Once enough input is received, I will compile it into one bug report for Apple. i will then post the bug# for everyone to include with any correspondance with Apple on this issue.</p>
<p>New sub-categories for the Music section of the App store.</p>
<p>Music Creation:<br />
Synthesizers, drum machines, sound generators, scoring and notation, sequencers, DJ apps, recorders (multi track)</p>
<p>Music Utilities:<br />
Lyrics apps, iPod interfaces, visualizers, iPod controllers, song recognizers, concert finders,</p>
<p>Learning:<br />
Metronomes, guitar and voice tuners, music slow downers, guitar tutors, chord apps,</p>
<p>Artist Apps/Fan Apps:<br />
iLike apps, Deadmou5 app, PVD App, Underworld App, NIN, etc.</p>
<p>Radio Tuners:</p>
<p>AOL Radio, Pandora, Last.fm, individual radio stations</p>
<p>Please visit the Apple iPhone developer forums and voice your opinion/support!</p>
<p><a href="https://devforums.apple.com/message/107989#107989">https://devforums.apple.com/message/107989#107989</a></p></blockquote>
<p>Definitely voice your thoughts to Apple, but I&#8217;d love to hear what you think here on CDM, too (especially since I know some folks at Apple do read this site).</p>
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		<title>Signs of Change, Ingenuity in Music Distribution</title>
		<link>http://createdigitalmusic.com/2009/07/14/signs-of-change-ingenuity-in-music-distribution/</link>
		<comments>http://createdigitalmusic.com/2009/07/14/signs-of-change-ingenuity-in-music-distribution/#comments</comments>
		<pubDate>Tue, 14 Jul 2009 11:16:14 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
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		<description><![CDATA[Photo (CC) Clonny. Details on Flickr.
With the weakened world economy, content in general faces plenty of gloom and doom. Advertising models are severely weakened. But, oddly, in the world of music, there are some positive signs that the shift to decentralized, online distribution might actually be going well &#8212; and maybe economic pressures are simply [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://createdigitalmusic.com/images/2009/07/tapealbums.jpg" alt="tapealbums" title="tapealbums" width="580" height="462" class="alignnone size-full wp-image-6480" /></p>
<div class="imgcaption">Photo (<a href="http://creativecommons.org/licenses/by-nc-nd/2.0/deed.en">CC</a>) <a href="http://www.flickr.com/people/clonpop/">Clonny</a>. <a href="http://www.flickr.com/photos/clonpop/195884423/">Details on Flickr</a>.</div>
<p>With the weakened world economy, content in general faces plenty of gloom and doom. Advertising models are severely weakened. But, oddly, in the world of music, there are some positive signs that the shift to decentralized, online distribution might actually be going <em>well</em> &#8212; and maybe economic pressures are simply ensuring the parties involved find some way to make the adjustment.</p>
<p>And music distribution is becoming wonderfully weird and diverse &#8211; maybe far more so than in recording&#8217;s so-called golden age, an era in the past dominated by racial division, predatory labels, and a few dominant big businesses. (Money is tough as always, but it does make you wonder why we complain so.)<span id="more-6476"></span></p>
<p>One sign of the shifting landscape: online streaming site Pandora is now actually calling for <em>more</em> performance fees &#8212; for terrestrial (AM/FM) radio, anyway. Ars Technica has been doing a great job of following the issue:</p>
<p><a href="http://arstechnica.com/tech-policy/news/2009/07/pandora-now-pushing-radio-to-pay-for-music-too.ars">Pandora now pushing radio to pay for music, too</a></p>
<p>It seems Pandora &#8211; along with other webcasters &#8211; was able to <a href="http://arstechnica.com/media/news/2009/07/soundexchange-cuts-deal-on-music-webcasting-rates.ars">cut a deal on webcasting rates</a>, in a battle that put music listeners and makers at the center of a legislative struggle. Legislators had been the ones to <a href="http://createdigitalmusic.com/2007/04/27/may-15-could-be-end-of-internet-radio-us-legislation-to-intervene/">intervene and save webcasting</a>, under pressure from listener constituents and even musicians. Pandora founder Tim Westergren <a href="http://createdigitalmusic.com/2007/03/16/if-streaming-rates-stand-well-have-to-shutter-says-pandora-founder/">told CDM how dire a failure on these rates could be</a>.</p>
<p><a href="http://www.flickr.com/photos/thomashawk/3348503903/"><img src="http://farm4.static.flickr.com/3601/3348503903_f472c1bd00.jpg?v=0"></a></p>
<div class="imgcaption">Pandora&#8217;s CD-ripping facility. Photo (<a href="http://creativecommons.org/licenses/by-nc/2.0/deed.en">CC</a>) <a href="http://www.flickr.com/people/thomashawk/">Thomas Hawk</a>; <a href="http://thomashawk.com/2009/03/pandora-rocks-the-casbah.html">blog post</a>.</div>
<p>What the deal means is that we can return to the rosier vision of how online streaming could help promote indie musicians, something <a href="http://createdigitalmusic.com/2007/03/16/pandoras-founder-on-decoding-taste-and-promoting-indie-music/">Westergren put eloquently in a 2007 interview with CDM</a>. But looking back at Tim&#8217;s arguments from two years ago, a central tenant was fairness &#8212; meaning big, corporate radio broadcasters really ought to face a level playing field and start paying musical rights owners. (Public radio in the US, by contrast, is likely to benefit from the online deal, as public stations increasingly rely upon wider online distribution and even pledges from loyal online listeners. Moved from Omaha to Montreal? You can still listen to your favorite station.)</p>
<p>There are signs that not only have online music pirates moved to download stores like iTunes, eMusic, and Amazon, but to streaming solutions, as well. In one of a number of recent studies, for instance, the UK is showing <a href="http://www.hollywoodreporter.com/hr/content_display/technology/news/e3i30319b161b10e5dcbf86ab0a0a4c96da">online file sharing down markedly</a> as legal streaming grows. To me, the most interesting thing about this is that it disproves a long-held industry assumption that habits, once set, wouldn&#8217;t change. For better or worse, the online world doesn&#8217;t seem to work that way.</p>
<p>Meanwhile, the lines between &#8220;indie&#8221; and &#8220;major&#8221; are blurring quickly. Again, Ars Technica:</p>
<p><a href="http://arstechnica.com/media/news/2009/07/universaltunecore-deal-opens-major-doors-for-indie-artists.ars">Universal/TuneCore deal opens major doors for indie artists</a></p>
<p>The surprise there is that it&#8217;s not so much about distributing Universal artists exclusively &#8211; online artist services firm TuneCore is now opening its membership base to Universal and visa versa, so that Universal can discover new artists and artists get licensing and mastering services from UMG without the need for exclusive contracts with the major label. In fact, if there&#8217;s one word that sums up the future of music deals, &#8220;non-exclusivity&#8221; seems to be it. </p>
<p><strong>(clarification)</strong> As kj notes in comments, I think saying this opens &#8220;major doors&#8221; is a bit of a stretch. It opens a small door at a major. But on the other hand, the idea of a label becoming an open service shop for artists &#8211; for offering, say, mastering for a fee as part of their revenue &#8211; is new and, provided it actually works, interesting. And it&#8217;s clearly part of a larger trend.</p>
<p><img src="http://createdigitalmusic.com/images/2009/07/musiconsoup.jpg" alt="musiconsoup" title="musiconsoup" width="405" height="540" class="alignnone size-full wp-image-6481" /></p>
<div class="imgcaption">Just in time for a new global recession &#8211; it&#8217;s <a href="http://www.dominorecordco.com/uk/albums/15-09-08/parallax-error-beheads-you-special-edition-soup-can/">music distributed via soup cans</a>!</div>
<p>But I think the best news is the spread of unusual means of musical distribution. Eliot Van Buskirk writes a round-up of favorites for Wired Magazine. (And yes, while top ten lists are overused, they&#8217;re brilliantly appropriate when you actually have ten really awesome things.)</p>
<p><a href="http://www.wired.com/epicenter/2009/07/the-10-weirdest-ways-to-distribute-music/">10 Weird Ways to Distribute Music</a></p>
<p>From soup cans to music boxes to iPhone apps, there are a few underlying trends in there. One is experimentation in the delivery mechanism itself (including 8-tracks and cassettes, really). The other is in what you can do with the media, as with the interactive remixable iTunes album, or even art books that extend what an album actually is.</p>
<p>As these spread, though, I have to optimistically think that this is more than desperation or brief novelty. Distribution media haven&#8217;t just shifted from one popular form to another; they&#8217;ve imploded. We&#8217;re rapidly approaching a &#8220;minority majority&#8221; situation in which no one format dominates the others. We haven&#8217;t gone from the compact cassette to the CD to the MP3. We&#8217;ve gone from the CD to MP3s, MP4s, lossless files for aficionados and lossy streams for kids who love on-demand, vintage formats, physical media and art books and software. Instead of being strange anomalies, these other formats may actually be the new normal. I think in a way the business model doesn&#8217;t matter, because, let&#8217;s face it, a lot of art making is about losing money. What drives artists is loving sharing the thing they&#8217;re making, and finding someone who wants to love it, too. Some people will make a great business model around that, while others won&#8217;t.</p>
<p>But if you&#8217;re a music lover, we could be facing a new golden age. And if you missed compact cassettes, good news &#8211; they&#8217;re back.</p>
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		<title>Making it as a New Artist: Trent Reznor and Techdirt Founder on What to Do Now</title>
		<link>http://createdigitalmusic.com/2009/07/09/making-it-as-a-new-artist-trent-reznor-and-techdirt-founder-on-what-to-do-now/</link>
		<comments>http://createdigitalmusic.com/2009/07/09/making-it-as-a-new-artist-trent-reznor-and-techdirt-founder-on-what-to-do-now/#comments</comments>
		<pubDate>Thu, 09 Jul 2009 09:05:14 +0000</pubDate>
		<dc:creator>Jaymis Loveday</dc:creator>
				<category><![CDATA[News]]></category>
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		<description><![CDATA[We&#8217;ve all watched and commented on bands like Radiohead and Nine Inch Nails releasing free albums and still profiting by them. Will this model still work for new artists, though?
Trent Reznor posted yesterday that the Beastie Boys&#8217; Ill Communication reissue is &#8220;how you sell music today&#8221;. As a rebuttal to the usual &#8220;that only works [...]]]></description>
			<content:encoded><![CDATA[<p>We&#8217;ve all <a href="http://createdigitalmusic.com/2007/10/10/new-radiohead-album-now-available/">watched</a> and <a href="http://createdigitalmusic.com/2008/06/24/metallica-attempts-to-be-beloved-trent-reznor-fails/">commented</a> on bands like Radiohead and Nine Inch Nails releasing free albums and still profiting by them. Will this model still work for new artists, though?</p>
<p>Trent Reznor <a href="http://twitter.com/trent_reznor/status/2530112679">posted yesterday</a> that the <a href="http://illcommunication.beastieboys.com/buy_ic/">Beastie Boys&#8217; Ill Communication reissue</a> is &#8220;how you sell music today&#8221;. As a rebuttal to the usual &#8220;that only works for established artists&#8221; replies, he&#8217;s <a href="http://forum.nin.com/bb/read.php?30,767183">followed this up with an extended post</a> on what artists who haven&#8217;t reached the Beasties or NIN level of profile can do to get established.</p>
<p><img src="http://farm3.static.flickr.com/2095/2415478038_b6a57b7010.jpg" width="500" height="375" alt="Ghosts I-IV by Nick Humphries"><br />
<span class="imgcaption">NIN&#8217;s $300 deluxe edition of <em>Ghosts</em> sold out in under two days, grossing $750,000. The first week combined sales grossed $1.6million, despite being released for free under a Creative Commons license. (Photo CC <a href="http://www.flickr.com/photos/nickhumphries/2415478038/">Nick Humphries</a>)</span>  </p>
<p>Having been part of a reasonably high profile band with an album released through the label system, <a href="http://forum.nin.com/bb/read.php?30,767183">Trent&#8217;s post</a> reads like a list of &#8220;how I wish it had been&#8221;. Every point he makes is absolutely spot on. The article is filled with active verbs. Make. Give. Sell. Share. Release. Start. Engage. Film. This is the crux of how creators succeed in the digital age: They <em>do things</em>. Rather than waiting for someone else to tell them how to make money from a product that can be easily garnered for free, the people who are doing well are making it up as they go along, trying new things. You know&#8230; <em>being creative</em>.</p>
<p>As a web developer, director and general creative tech geek, Trent&#8217;s closers are especially poignant:</p>
<blockquote><p>The database you are amassing should not be abused, but used to inform people that are interested in what you do when you have something going on &#8211; like a few shows, or a tour, or a new record, or a webcast, etc.<br />
Have your MySpace page, but get a site outside MySpace &#8211; it&#8217;s dying and reads as cheap / generic. Remove all Flash from your website. Remove all stupid intros and load-times. MAKE IT SIMPLE TO NAVIGATE AND EASY TO FIND AND HEAR MUSIC (but don&#8217;t autoplay). Constantly update your site with content &#8211; pictures, blogs, whatever. Give people a reason to return to your site all the time. Put up a bulletin board and start a community. Engage your fans (with caution!) Make cheap videos. Film yourself talking. Play shows. Make interesting things. Get a Twitter account. Be interesting. Be real. Submit your music to blogs that may be interested. NEVER CHASE TRENDS. Utilize the multitude of tools available to you for very little cost of any &#8211; Flickr / YouTube / Vimeo / SoundCloud / Twitter etc.</p>
<p><em>Check out the <a href="http://forum.nin.com/bb/read.php?30,767183">rest of the article</a></em>.
</p></blockquote>
<p>For digital artists, a lot of the web and technological networking comes easier than to rock bands. When a laptop is part of your rig, hopefully you understand computers better than someone who exclusively hits their instrument with sticks (SPD20s aside), because you use the computer for music regularly. <em>Ed.: This is a simple fact &#8211; if you&#8217;re a digital artist, regardless of your instrument, you spend more time behind the screen than people who are conventional instruments &#8211; so you should have no excuse for making the most of that technology once the production and performance phase are done. -PK</em> We&#8217;re also in the middle of a huge mobile web expansion phase. Now that everyone has web enabled computers in their pockets, what you can do while you&#8217;re out there playing shows is getting better and better; I just spent the evening configuring an online store which <a href="http://apps.shopify.com/shopify_applications/9657b72ba7e8ac451f02b522125f6137">can be administered via its own iPhone app</a>. If this had been available two years ago, a whole lot more CD orders would have been delivered on time.</p>
<p>Giving some solid metrics to bolster Trent&#8217;s advice, <a href="http://twitter.com/mMasnick">Michael Masnick&#8217;s</a> (founder of <a href="http://techdirt.com/">Techdirt</a>) recent presentation at the <a href="http://www.narm.com/">NARM</a> 2009 conference is truly fantastic.<br />
<span id="more-6449"></span><br />
<object width="580" height="445"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=5229486&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=bd0000&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=5229486&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=bd0000&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="580" height="445"></embed></object>
<p><a href="http://vimeo.com/5229486">NARM 2009 State Of The Industry: Michael Masnick</a> from <a href="http://vimeo.com/narm">NARM</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
<p>The presentation is quite long at 31 minutes, but he breaks it up with 515 slides, so it feels punchy. It expands on many of the points Trent makes, and touches on some themes we&#8217;ve been interested in here at CDM. Interestingly, he gives some revenue and sales statistics on the <a href="http://createdigitalmusic.com/2008/03/03/pay-what-you-will-for-nine-inch-nails-from-free-to-300/">Nine Inch Nails &#8220;Ghosts&#8221; release</a>: $1.6 million gross in the first week, from an album which was released for free under a Creative Commons license.</p>
<p>Having been quite deeply involved in the &#8220;old&#8221; way of doing things, and having experimented in the last year with <a href="http://vixid.noisepages.com/2009/05/vixid-music-video-flamingo-crash-sister-sister/">faster</a>, <a href="http://createdigitalmotion.com/2009/01/19/25fpsftw-small-cheap-pal-security-cameras-now-available-on-dealextreme/#comments">cheaper</a> <a href="http://createdigitalmotion.com/2008/06/19/quick-single-shot-music-video-or-where-is-your-visualist-taking-you/">live performance videography</a> and similarly <a href="http://createdigitalmotion.com/2009/01/19/fast-music-video-production-and-creative-commons-stems-release-edward-guglielmino-fail-with-me/">streamlined &#8220;studio&#8221; production</a>, I feel that I&#8217;m replete with the kool aid, and comfortable with a future in which I&#8217;m not looking for &#8220;a contract&#8221;. In fact, this evening I called <a href="http://twitter.com/rowleycowper">my bandmate</a> over and convinced him that the album we&#8217;re about to record and shoot will be released entirely under a Creative Commons Attribution license. Finished tracks and stems, music videos and source files, animation sprites, live footage, album artwork, and whatever else we create.</p>
<p>I&#8217;ve long believed that &#8220;free&#8221; and &#8220;open&#8221; is a big part of the future of creative industries. The label system has kept creators and fans at arms length. Last year I was a rightsholder on an album which spent a week in the top 5 sellers on iTunes in Australia. I know nothing about any of the listeners who put it there. Next album release, I want to know all of those fans by name.</p>
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		<title>Scores, the New MP3s? Sheet Music Sales Online for Artists</title>
		<link>http://createdigitalmusic.com/2009/05/19/scores-the-new-mp3s-sheet-music-sales-online-for-artists/</link>
		<comments>http://createdigitalmusic.com/2009/05/19/scores-the-new-mp3s-sheet-music-sales-online-for-artists/#comments</comments>
		<pubDate>Tue, 19 May 2009 22:31:43 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
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		<description><![CDATA[Could the old tree-based technology and the new silicon-based technology actually coexist – or even help each other flourish? Photo (CC) Steve Wampler.
While talk of notation is in the air, it’s worth noting that sheet music has a chance to make a comeback in the digital age. After all, passive musical consumption seems to have [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://farm4.static.flickr.com/3287/2857641872_f40d794763.jpg?v=0" /></p>
<div class="imgcaption">Could the old tree-based technology and the new silicon-based technology actually coexist – or even help each other flourish? Photo (<a href="http://creativecommons.org/licenses/by-nc/2.0/deed.en">CC</a>) <a href="http://www.flickr.com/people/sgw/">Steve Wampler</a>.</div>
<p>While talk of <a href="http://createdigitalmusic.com/2009/05/15/five-sibelius-5-notation-tips-for-education-and-experimentation-with-scores/">notation</a> is <a href="http://createdigitalmusic.com/2009/05/19/sibelius-6-notation-software-gets-magnetic-layout-rewire-more-details/">in the air</a>, it’s worth noting that sheet music has a chance to make a comeback in the digital age. After all, passive musical consumption seems to have already peaked some time in the now-past 20th Century. The desire for fans to be able to play the music they love is strong as ever, evidenced by the popularity of the Rock Band and Guitar Hero phenomenon. If you really wanted to be optimistic, you could interpret the downturn in recorded music as a positive trend back to live music and personal performance – the very musical trends that had been eclipsed by recording in the first place.</p>
<p>As with digital music downloads, the hope in digital sheet music is, naturally, being able to connect fans with the growing variety of music they might want to play. Brick and mortar stores where you can buy sheet music have already largely gone the way of the dodo. Here in New York, the big victim this spring is the storied classical music supply around the corner from Carnegie Hall: <a href="http://www.patelson.com/">Joseph Patelson Music House</a> has gone online-only. Music recording can count on some sort of transition to new formats; music publishing has to find a way to rise from the ashes of a business that’s had to deal with the invention of the Internet <em>and </em>records.</p>
<p><a href="http://createdigitalmusic.com/images/2009/05/ingrid.jpg" rel="lightbox"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="ingrid" border="0" alt="ingrid" src="http://createdigitalmusic.com/images/2009/05/ingrid-thumb.jpg" width="580" height="385" /></a></p>
<div class="imgcaption">Singer-songwriter Ingrid Michaelson is looking to couple successful online track downloads with on-demand sheet music. Photo courtesy Ingrid Michaelson.</div>
<h3>Selling MP3s? Try Sheet Music, Too, Says TuneCore</h3>
<p>Last week, the latest announcement on this frontier was a partnership between TuneCore and <a href="http://musicnotes.com/">Musicnotes.com</a>. That brings together two real success stories in this arena. TuneCore is an affordable, flat-fee service that distributes music across different online stores (iTunes, eMusic, Amazon MP3); they’ve worked with everyone from indie artists to Areha Franklin, Beck, Bjork, and Cirque du Soleil (among others). Talk long tail: they release more music per day than any single major does in a year. </p>
<p>Musicnotes is interesting in that their catalog of on-demand online sheet music, topping about 100,000 titles, has been <a href="http://eon.businesswire.com/portal/site/eon/permalink/?ndmViewId=news_view&amp;newsId=20081203006035&amp;newsLang=en">accelerating in sales</a> – even as the economic recession takes its toll on the rest of the industry. They also boast 100,000 daily visitors to their site, thanks in part to partnerships with big-name publishers like Alfred, Faber, Disney, and Universal.</p>
<p>So, how do you bridge downloadable tracks with scores?</p>
<p> <span id="more-6006"></span>
<p>To start out with, TuneCore is skimming the top of their long tail and turning their work into scores. That means any artist starting this month with more than 25,000 track sales in the last 90 days will get at least one of those songs scored by a pro and available for download, adding score royalties to track royalties. Artists eligible include various artists who might not get sheet music published by a traditional publisher – especially given the overhead conventionally associated with that. (Names as varied as Ziggy Marley, Boxer Rebellion, and MGMT count as “eligible,” though it’s not clear who will take them up on the offer.)</p>
<p>At the time of the announcement last week, Gavin Mikhail, William Fitzsimmons and <a href="http://www.ingridmichaelson.com/">Ingrid Michaelson</a> had signed up. Michaelson’s pop singer-songwriter hit “The Way I Am” is one you may have already heard; as pictured here, that hit will be among the first offerings via the partnership. (The fact that you may have heard this tune via radio play – even if it’s via a college station – suggests that the old model may transition more gradually to a new model than hyped-up Internet pundits may suggest.)</p>
<p><a href="http://createdigitalmusic.com/images/2009/05/thewayiam.gif" rel="lightbox"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="thewayiam" border="0" alt="thewayiam" src="http://createdigitalmusic.com/images/2009/05/thewayiam-thumb.gif" width="349" height="480" /></a> </p>
<div class="imgcaption">Ingrid Michaelson’s music, converted to on-demand online sheet music through the TuneCore – Musicnotes deal. Courtesy TuneCore.</div>
<h3>The Online Notation Frontier</h3>
<p>Notation has managed to survive centuries, so I suspect this could be just the beginning of a convergence in digital scoring. Since Sibelius announced a new release this morning, it’s worth noting that the company has long pushed online music with its Sibelius Scorch platform, which allows you to view and play scores as if you had a copy of the software used to create it. You can publish online directly from Sibelius’ software, and the platform is even used in sales. SheetMusicDirect (<a href="http://www.sheetmusicdirect.us/i18n/index.jsp">US site</a> | <a href="http://www.sheetmusicdirect.com/InitialiseCountry.aspx">worldwide</a>) combines Scorch with a huge catalog of tunes. The company’s own <a href="http://sibeliusmusic.com/">Sibelius Music</a> site, which can publish scores produced in Finale as well as Sibelius, just got a big update and has an active community. Some scores are free, but some are for sale – and anyone can <a href="http://sibeliusmusic.com/">open their own store</a>.</p>
<p>In fact, given that, one question I have about the other stores is whether a dedicated sheet music score can have the success and brand loyalty an iTunes or even Amazon MP3 might, but we’ll see. (The other big question: will your Kindle soon display sheet music?)</p>
<p><a href="http://www.flickr.com/photos/kusamakura/467748753/"><img src="http://farm1.static.flickr.com/181/467748753_ccee2dabfe.jpg?v=0" /></a> </p>
<div class="imgcaption">Notation has some history. Photo (<a href="http://creativecommons.org/licenses/by-nc-nd/2.0/deed.en">CC</a>) <a href="http://www.flickr.com/people/kusamakura/">Taro Yamamoto</a>.</div>
</p>
<p>For its part, musicnotes.com is happy to sell you tunes for <a href="http://musicnotes.com/features/promo/patriotic/?mnuid=RQ5FCQVRWV9G4V246GD4JFGDL5442UB711NV2UB7">Memorial Day</a> or <a href="http://musicnotes.com/features/promo/graduation/?mnuid=RQ5FCQVRWV9G4V246GD4JFGDL5442UB711NV2UB7">graduation</a>, plus a free copy of <a href="http://musicnotes.com/free/?mnuid=RQ5FCQVRWV9G4V246GD4JFGDL5442UB711NV2UB7">Old Macdonald</a>. (Yes, that’s the guy with the farm – that Old Macdonald.) Of course, Apple for their part seem to have dropped the ball on the whole idea; there’s been a lot of discussion about the fact that their <a href="http://createdigitalmusic.com/2009/04/30/apple-garageband-artist-lessons-still-limited-but-alternatives-abound/">GarageBand Lessons</a> have been too few to make any real impact. But that shouldn’t stop other outlets from getting in on the act – and musicnotes.com sells lessons alongside sheet music, a key ingredient for selling sheet music being the ability to read it.</p>
<p>All this change is not without some wrinkles, as noted by Iowa City New Musical Resources blogger Peter GiIlette:</p>
<p><a href="http://petergillette.blogspot.com/2009/05/sheet-music-on-web-trends-and-trials.html">Sheet Music on the Web: Trends and Trials</a></p>
<p>He notes, for instance, the irony of the <a href="http://aaswebsv.aas.duke.edu/wlscm/">Web Library of 17th Century Music</a> forbidding commercial performance of their online scores – you know, they just want a cut of all the money you’re making on … um … 17th Century musical performance.</p>
<p>At the same time, it’s telling that even G. Schirmer is getting in on its own <a href="http://digital.schirmer.com/">on-demand delivery system</a>.</p>
<p>So, my question to you is not to debate this in theory, but ask:</p>
<p>Have you found useful ways to sell or freely disseminate your own scores?</p>
<p>Have you bought a score online?</p>
<p>Is there a score you <em>would</em> buy online if an artist made it available, or if there were better stores available?</p>
<p>I’m curious what practical implications there may be.</p>
<p>And incidentally, these lead sheets and such are great, but I would absolutely buy alternative and strange experimental notation from electronic artists if they chose to deliver it.</p>
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		<title>Processing Credit Cards on Tour with New iPhone App; PayPal, Other Alternatives?</title>
		<link>http://createdigitalmusic.com/2009/04/27/processing-credit-cards-on-tour-with-new-iphone-app-paypal-other-alternatives/</link>
		<comments>http://createdigitalmusic.com/2009/04/27/processing-credit-cards-on-tour-with-new-iphone-app-paypal-other-alternatives/#comments</comments>
		<pubDate>Mon, 27 Apr 2009 09:48:26 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[business]]></category>
		<category><![CDATA[gigging]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[ipod-touch]]></category>
		<category><![CDATA[merch]]></category>
		<category><![CDATA[merchandizing]]></category>
		<category><![CDATA[mobile]]></category>
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		<description><![CDATA[ 
Selling merch on the road – whether your band has CDs and shirts or you run your own enterprising business in geeky goods as our contributor Liz McLean Knight does – is a big challenge. Buying a full-blown credit card terminal is expensive. That’s why I’m absolutely with Hypebot’s Virgil Dickerson: running credit card [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://createdigitalmusic.com/images/2009/04/iphone-cc.jpg" rel="lightbox"><img title="iphone_cc" style="border-right: 0px; border-top: 0px; display: inline; border-left: 0px; border-bottom: 0px" height="350" alt="iphone_cc" src="http://createdigitalmusic.com/images/2009/04/iphone-cc-thumb.jpg" width="578" border="0" /></a> </p>
<p>Selling merch on the road – whether your band has CDs and shirts or you run your own enterprising business in geeky goods as our contributor Liz McLean Knight does – is a big challenge. Buying a full-blown credit card terminal is expensive. That’s why I’m absolutely with Hypebot’s Virgil Dickerson: running credit card numbers on an iPhone is a game changer.</p>
<p><a href="http://www.hypebot.com/hypebot/2009/04/iphone-app-adds-mobile-credit-card-processing-to-diy-toolkit.html">iPhone App Adds Mobile Credit Card Processing to DIY Toolkit</a></p>
<p>The application in question is called <a href="http://www.innerfence.com/">Innerfence</a>, and Apple gets it, too, as they’ve added it to a new TV ad. The app is US$49.99, pricey for an iPhone app but a whole lot less money – and a whole lot more convenient &#8211; than a big, clunky conventional terminal. Right now, you also get a $50 gift certificate to iTunes, so you can catch up on LOST and buy the new Depeche Mode and feel like the whole thing is free. The back end is powered by Authorize.net, one of the major vendors of online credit card processing. Unlike Authorize.net’s tangled website, though, this is a beautiful, polished app that works the way you want. Ironically, it puts to shame the terminals Apple employees themselves use at the Apple Store. (In fact, it sounds as though Apple will indeed &#8212; unsurprisingly &#8212; replace those Windows Mobile-powered devices with iPhones, says <a href="http://www.appleinsider.com/articles/09/04/10/apple_stores_to_ditch_windows_easypay_systems_for_iphone_tech.html">AppleInsider</a>.)</p>
<p>There’s no physical scanner, but for casual sales that’s probably okay.</p>
<p> <span id="more-5738"></span>
<p>You’ll need to pay US$25 in fees monthly, though, so this is probably something you’d choose if you’re also interested in running Authorize.net on your website for CC sales. The transaction fees aren’t that bad, and you get some hard-core fraud protection features, Apple Keychain support, and all the Authorize.net features – email receipts, QuickBooks accounting integration, and the like. </p>
<p>Cool, but this immediately makes me wonder why we aren’t seeing <strong>more of this sort of thing</strong>. I’m a fan of apps, so to me the app here looks a whole lot friendlier than a web page. But that said, theoretically if you don’t have an iPhone or use someone other than Authorize.net, surely there’s a way to access some of the Web virtual terminals via our mobile device’s increasingly-powerful web browsers, right?&#160; </p>
<p>One key advantage to having an app may be that your fans would be a little less nervous watching you key in their Credit Card number, but maybe there’s a way.</p>
<p><strong>PayPal and Google Checkout</strong>, I’d love to see some apps that run with this idea, too. (Google, it seems your own Android OS would be a primary target, eh? I’m hoping all those Google employees who now own G1s are starting to think about their stuff running on the phone.) The advantage of PayPal in particular – which a smart on-the-road merch seller could offer alongside a real terminal like this – is that hipster eBay addicts may already have some cash in those accounts ready to spend.</p>
<p>I also imagine we’ll soon see more <strong>netbooks with data plans</strong>, which will open up another way to do this. (Radio Shack has a deal with Acer and AT&amp;T that makes the netbook cost almost nothing.) So, perhaps the follow up for this story ought to be a) how do you make some good merch and b) how do these credit card payment plans compare.</p>
<p>I know there are times where I wanted to buy a CD but didn’t have cash handy, so I might use this as a customer. </p>
<p>Found via:</p>
<p><a title="http://twitter.com/artistshouse" href="http://twitter.com/artistshouse">http://twitter.com/artistshouse</a></p>
<p>… Artists House Music, a great blog/Twitter feed to follow for more on making business work for music. </p>
<p><a title="http://blog.artistshousemusic.org/" href="http://blog.artistshousemusic.org/">http://blog.artistshousemusic.org/</a></p>
<p>Thanks:</p>
<p><a title="http://twitter.com/TomDavenport" href="http://twitter.com/TomDavenport">http://twitter.com/TomDavenport</a></p>
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		<title>The New Avid: M-Audio, Sibelius, Digidesign Subsumed into Avid Branding?</title>
		<link>http://createdigitalmusic.com/2009/04/24/the-new-avid-m-audio-sibelius-digidesign-subsumed-into-avid-branding/</link>
		<comments>http://createdigitalmusic.com/2009/04/24/the-new-avid-m-audio-sibelius-digidesign-subsumed-into-avid-branding/#comments</comments>
		<pubDate>Fri, 24 Apr 2009 11:53:56 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Avid]]></category>
		<category><![CDATA[branding]]></category>
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		<description><![CDATA[ 
Avid, the parent company of music product makers Digidesign, M-Audio, and Sibelius, has decided to assert the brand of its mothership more aggressively. As near as I can tell, that means you won’t see the M-Audio, Digidesign, or Sibelius brand names any more – along with video maker Pinnacle. You’ll see, presumably, Avid Pro [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://createdigitalmusic.com/images/2009/04/avid.jpg" rel="lightbox"><img title="avid" style="border-top-width: 0px; display: inline; border-left-width: 0px; border-bottom-width: 0px; border-right-width: 0px" height="288" alt="avid" src="http://createdigitalmusic.com/images/2009/04/avid-thumb.jpg" width="580" border="0" /></a> </p>
<p>Avid, the parent company of music product makers Digidesign, M-Audio, and Sibelius, has decided to assert the brand of its mothership more aggressively. As near as I can tell, that means you won’t see the M-Audio, Digidesign, or Sibelius brand names any more – along with video maker Pinnacle. You’ll see, presumably, Avid Pro Tools? (Right now, you see the <a href="http://digidesign.com/">Digi site</a> with an Avid banner across the top that says “Digidesign is Avid.” But that was true before, so I don’t really know what this exactly means.)</p>
<p>Avid has also unveiled a new logo made, cleverly, to look like transport buttons on video and audio equipment.</p>
<p>I have to say, I have extremely mixed feelings about this, for a number of reasons. And by mixed, I mean mixed – this could be really positive, or really … not. The good news is, having one brand and one brand strategy probably does make a whole lot of sense. The (potential) downside:</p>
<p> <span id="more-5724"></span>
<p>&#160;</p>
<ul>
<li>Avid may be the weaker of the brands here. It’s known among video people, but not necessarily even beloved there. Digidesign and M-Audio, meanwhile, touch wider user bases, and have real resonance with musicians. </li>
<li>Will combining video and audio products actually work? Will a single brand really help? Sony has tried to do just this, with less-than-stellar results – perhaps because the video, audio, pro music, and “consumer” music markets (and their many factions within those umbrellas) are so particular. Sony has much bigger brand recognition than Avid (understatement), but even that hasn’t really made products like Acid or Sound Forge or (for video) Vegas substantially more popular. It works for Apple, but that’s because people associate Apple’s products with the computers they buy – and, well, they’re Apple and normal rules don’t seem to apply. </li>
<li>You can’t read the new logo. Sure, the triangles are clever, but you <em>can’t actually read the letters</em>. Also, aren’t old-school hardware transport buttons a bit dated in this day and age? I’m going to assume all of that gets sorted out in practice, so I’m not <em>actually</em> worried about this, but I did have to point it out. </li>
</ul>
<p>On the other hand, Avid’s combination of Digidesign, M-Audio, and Sibelius, plus the Avid/Pinnacle stuff on the video side really <em>is </em>a whole heck of a lot of what the music and video production world is about, and that hasn’t been clear. So despite the caveats and dangers, there is potential here. It’s all in the details.</p>
<p>And more important than branding is how Avid relates to its customers, and how the company operates. If that goes right, the brand will respond.</p>
<p>The press release promises not just a new identity, but a “new strategy” and “a new operating model.” But it isn’t clear, yet, what that actually means in the real world, particularly on the audio end. </p>
<p><a href="http://www.avid.com/us/pressroom/brand-identity.aspx">http://www.avid.com/us/pressroom/brand-identity.aspx</a></p>
<p>The press release isn’t terribly encouraging, though, as it immediately shifts to Avid-centric, ultra-high-end / pro video solutions. Those products are extremely important. It’s tough to know just how anyone could find a way to relate that to a person buying a $100 plastic MIDI controller at the other end of the market, so I don’t envy the job of the business folks at Avid. At the same time, I do believe it’s possible to run a business that covers that gamut.</p>
<p><a href="http://createdigitalmusic.com/images/2009/04/triangletoy.jpg" rel="lightbox"><img title="triangletoy" style="border-top-width: 0px; display: inline; border-left-width: 0px; border-bottom-width: 0px; border-right-width: 0px" height="300" alt="triangletoy" src="http://createdigitalmusic.com/images/2009/04/triangletoy-thumb.jpg" width="346" border="0" /></a> </p>
<div class="imgcaption">Used by the branding agency?</div>
<p>I’m going to talk to the Avid folks about this next week to get a better understanding. But because I expect many pro audio folks will react similarly on first brush, I decided in the interest of bloggy disclosure to go ahead and publish my initial reaction. </p>
<p>Let us know your questions or thoughts, and I’ll pass them along to <strike>Digidesign/M-Audio</strike> Avid next week.</p>
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		<title>Inside the Performance Rights Act, And Deciding Who Gets Paid on the Radio</title>
		<link>http://createdigitalmusic.com/2009/04/07/inside-the-performance-rights-act-and-deciding-who-gets-paid-on-the-radio/</link>
		<comments>http://createdigitalmusic.com/2009/04/07/inside-the-performance-rights-act-and-deciding-who-gets-paid-on-the-radio/#comments</comments>
		<pubDate>Wed, 08 Apr 2009 02:45:00 +0000</pubDate>
		<dc:creator>Jo Ardalan</dc:creator>
				<category><![CDATA[News]]></category>
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		<category><![CDATA[broadcasting]]></category>
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		<description><![CDATA[
Performers don&#8217;t get paid for radio play, even if writers do. Billy Corgan &#8211; yes, the Smashing Pumpkins Billy Corgan &#8211; is getting in on the issue, testifying to Congress. So should you be on Billy&#8217;s side, or the broadcasters? That&#8217;s a trickier question. Photo (CC) Andra Veraart.
Policy, intellectual property, and changing business models remain [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.flickr.com/photos/andra_veraart/2320517661/"><img src="http://farm4.static.flickr.com/3277/2320517661_0dc354ec76.jpg?v=0" /></a></p>
<div class="imgcaption">Performers don&rsquo;t get paid for radio play, even if writers do. Billy Corgan &ndash; yes, the Smashing Pumpkins Billy Corgan &ndash; is getting in on the issue, testifying to Congress. So should you be on Billy&rsquo;s side, or the broadcasters? That&rsquo;s a trickier question. Photo (<a href="http://creativecommons.org/licenses/by-nc-sa/2.0/deed.en">CC</a>) <a href="http://www.flickr.com/photos/andra_veraart/">Andra Veraart</a>.</div>
<p><em>Policy, intellectual property, and changing business models remain hot threads to follow on this site as we watch the transformation of music distribution in the electronic age. This time, we welcome a new contributor to look inside the issues. Surprise: one radio host sides with the record industry, and the issues may not be as clear as you think. Jo explains. &ndash;Ed.</em></p>
<p>Imagine this:&#160; A track from your new record is being played out on the radio &#8212; nonstop. All the major indie stations in Los Angeles, New York, Chicago, Miami and Atlanta have picked it up. At this point, I&rsquo;m sure you&rsquo;ve already ordered a fancy synth that you plan to pay for with your big check. But there is a problem: You did an acoustic version of Jimmy Edgar&rsquo;s &ldquo;My Beats.&rdquo; So who gets paid? Jimmy Edgar. Guess who does not get paid? You!</p>
<p>The Performance Rights Act is a bill before the US Congress that would require terrestrial radio stations to pay royalties to the performer of a track. It is being supported by artists like Billy Corgan (who recently testified on behalf of the artists&rsquo; rights group, the <a href="http://www.musicfirstcoalition.org/">musicFIRST coalition</a>) Don Henley, Jay-Z, Billy Idol, as well as the Recording Industry Association of America (<a href="http://www.riaa.com/">RIAA</a>). Aside from the issue of &ldquo;fairness,&rdquo; the United States is one of the few countries that does not require payment to the performing artist when her track is played on the radio. </p>
<p><a href="http://www.kcrw.com/people/etc/programs/ob/hirschman_celia?role=etc_host">Celia Hirschman</a>, host of <a href="http://www.kcrw.com/etc/programs/ob">&ldquo;On the Beat&rdquo;</a> on Los Angeles&rsquo; KCRW public radio, a broadcast on changes and trends in the music business, says she agrees with the act. (Celia notes these are her personal views, and do not necessarily reflect the position of KCRW.)</p>
<p> <span id="more-5580"></span>
</p>
<p>&ldquo;For decades, the laws have favored a free license to play artists&#8217; music on radio,&rdquo; says Hirschman. &ldquo;This was ratified by Congress and basically accepted by all concerned&#8230;This free pass no longer makes any sense, especially for commercial radio. A reasonable compulsory license fee for all radio, with lower rates to non-commercial is an equitable solution for artists and labels.&#160; Commercial radio stations earn their income by selling advertising because of their programming content.&#160; It&#8217;s only fair that the content providers are compensated.&rdquo;</p>
<p><img src="http://media.createdigitalmedia.net/cdmu/images/2009/04/celia.jpg" /> </p>
<blockquote><p><font size="5">&ldquo;This free pass no longer makes any sense.&rdquo;</font></p>
<p align="right"><font size="3">Celia Hirschman, host of &ldquo;On the Beat&rdquo; on KCRW</font></p>
</blockquote>
<p>Opposing the bill is the National Association of Broadcasters (NAB) who claim the legislation amounts to a &ldquo;tax&rdquo; and will force many radio stations to go bankrupt. Additionally, opponents of the bill point out that many artists were first discovered <i>because</i> of radio exposure, which translates into sales (ticket sales, album sales and merchandise) and promotion of their brand. If the station goes under, so does the performing artists&rsquo; potential income. </p>
<p>Dennis Wharton, EVP of NAB, claims that the RIAA &ldquo;relies on cherry-picking international examples that paint a distorted picture of copyright law.&rdquo; &ldquo;The US protects sound recordings for 45 years longer than Canada and many countries in Europe, says Wharton. &ldquo;If it&rsquo;s &ldquo;international parity&rdquo; that RIAA is looking for, they ought to examine the entire landscape.&rdquo;</p>
<p>In fact, the international landscape is not equal.&#160; Many countries in Europe run stations owned or subsidized by government funding. The foundation of our copyright laws are different as well. In the United States, we use the term &ldquo;copyright&rdquo; whereas many European countries use a term equivalent to &ldquo;author&rsquo;s rights.&rdquo; &ldquo;Copyright&rdquo; reflects an attitude that is concerned with the restriction of uses for economic reasons, whereas the term &ldquo;author&rsquo;s rights&rdquo; reflects an attitude that is concerned with the extension of the author&rsquo;s intellect and self.</p>
<p><img src="http://farm2.static.flickr.com/1065/542404143_9fe979043d.jpg?v=0" /></p>
<div class="imgcaption">&ldquo;Fair&rdquo; or not, the bill may not make it into law for logistic reasons. And the broadcasters are backing their own, more radio-friendly competing bill. Capitol photo (<a href="http://creativecommons.org/licenses/by-nc-nd/2.0/deed.en">CC</a>) <a href="http://www.flickr.com/people/jcolman/">Jonathon D. Colman</a>.</div>
<p>I recently spoke with Brian Lee Corber, an IP attorney who has closely followed the Performance Rights Act. In his opinion the bill will not pass. &ldquo;Collecting royalties for the songwriter is already inaccurate; it&rsquo;s based off of surveys. Logistically, collecting royalties for the performer is even more complicated&#8230;what happens when the performer is an orchestra?&rdquo; Corber feels this logistical nightmare may make it difficult for the legislature to justify passing this bill. </p>
<p>As a reaction to the Performance Rights Act, NAB is backing the Local Radio Freedom Act which calls for no tax or fee for the performance of a sound recording on the radio. As of March 24th, 9 more lawmakers signed onto the Local Radio Freedom Act, making the total number of co-sponsors 158. </p>
<p><strong>For More Information:</strong></p>
<p>Music First Coalition: <u><a href="http://www.musicfirstcoalition.org">www.musicfirstcoalition.org</a></u></p>
<p>National Association of Broadcasters: <a href="http://www.nab.org"><u>www.nab.org</u></a></p>
<p>KCRW: <a href="http://www.nab.org"><u>www.kcrw.com/etc/programs/ob</u></a></p>
<p><strong>Sources:</strong> </p>
<p>Dougherty, F. Jay. Copyright Law Class at Loyola Law School, March 24, 2009. </p>
<p>&ldquo;Mr. Corgan goes to Washington for a Bigger Piece of the Radio Pie&rdquo; </p>
<p><a href="http://www.nab.org"><u>http://blogs.suntimes.com/derogatis/2009/03/updated_mr_corgan_goes_to_wash.html</u></a></p>
<p>&ldquo;NAB disputes RIAA Claim Ahead of Performance Rights Hearing&rdquo;</p>
<p><a href="http://www.nab.org"><u>http://radioink.com/Article.asp?id=1206143</u></a></p>
<p>&ldquo;NAB, musicFIRST go Head-to-Head on Royalties&rdquo; </p>
<p><a href="http://www.nab.org"><u>http://www.fmqb.com/Article.asp?id=1235167</u></a></p>
<p>&ldquo;Smashing Pumpkins Singer, Billy Corgan Testifies Before Congress&rdquo;</p>
<p><a href="http://www.nab.org"><u>http://www.opposingviews.com/articles/news-smashing-pumpkins-singer-billy-corgan-testifies-before-congress</u></a></p>
<p><img style="display: inline; margin-left: 0px; margin-right: 0px" hspace="10" src="http://media.createdigitalmedia.net/cdmu/images/2009/04/jo.jpg" align="right" /> </p>
<p><em></em></p>
<p><em>Los Angeles-based CDM contributor Jo Ardalan is the Managing Director and Founder of <a href="http://www.fixednoise.com/company.php">Fixed Noise</a>, a community-based company specializing in audio software development, artist management and business development in tech and entertainment. </em></p>
<p><em>She&rsquo;s a veteran of Waxploitation and Native Instruments, an experienced sound designer and engineer, and consultant.</em></p>
<p><em>And she has a <a href="http://createdigitalmusic.com/2007/06/27/synth-tattoos-jo-arderlans-reaktor-branded-wrist/">Reaktor tattoo</a>. </em></p>
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		<title>Torrent a Live Pack for the Weekend; Could Donationware Work?</title>
		<link>http://createdigitalmusic.com/2009/03/20/torrent-a-live-pack-for-the-weekend-could-donationware-work/</link>
		<comments>http://createdigitalmusic.com/2009/03/20/torrent-a-live-pack-for-the-weekend-could-donationware-work/#comments</comments>
		<pubDate>Sat, 21 Mar 2009 00:40:32 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
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		<description><![CDATA[An unfortunately-worded tip jar at the Hanoi Airport. Photo: theloneconspirator.
Here&#8217;s a different take on soundware business models: offer your stuff for free, then depend on donations. That&#8217;s the tack at Togeo Studios, who have an impressive collection of packs. Wave Attack I, for instance, includes single-cycle waveforms with arpeggiated sequences and leads. Their work is [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.flickr.com/photos/loneconspirator/368624059/"><img src="http://farm1.static.flickr.com/115/368624059_5ec4aeb911.jpg?v=0"></a></p>
<div class="imgcaption">An unfortunately-worded tip jar at the Hanoi Airport. Photo: <a href="http://www.flickr.com/people/loneconspirator/">theloneconspirator</a>.</div>
<p>Here&#8217;s a different take on soundware business models: offer your stuff for free, then depend on donations. That&#8217;s the tack at Togeo Studios, who have an impressive collection of packs. Wave Attack I, for instance, includes single-cycle waveforms with arpeggiated sequences and leads. Their work is available on BitTorrent, too, which could help defray bandwidth costs. (Well, single-cycle waveforms don&#8217;t take up much, but perhaps larger packs might.)</p>
<p>I have to admit, I&#8217;m skeptical of the donationware model. The issue is, it seems like a lot of folks just aren&#8217;t going to donate &#8211; not necessarily for any sinister reasons, but simply because they don&#8217;t &#8220;get around to it.&#8221; Heck, just selling soundware is hard enough. And the brilliant, open source <a href="http://ardour.org/">Ardour DAW</a> has struggled to cobble together even a few licenses&#8217; worth of income monthly, despite very reasonable subscription fees and powerful features.</p>
<p>I&#8217;m skeptical, but I&#8217;m also intrigued. Donationware or freemium models once powered the PC shareware industry and launched the now-massive game company Epic Games (of Unreal fame). Challenging as it might be, these models could open new tools to musicians and would be particularly powerful with open source. It&#8217;s something that could help us start new projects here on CDM, while paying our rent / electric bills. So what do you think of Togeo&#8217;s work? And that specific example aside, would you be willing to &#8220;donate&#8221; to software, soundware, and learning materials the way that you do American public radio and TV? </p>
<p><a href="http://togeostudios.com/">Togeo Studios</a><br />
<a href="http://www.mininova.org/tor/2399899">Wave Attack 1 Live Pack &#8211; mininova</a> [Torrent page]</p>
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