Authentic Chipmusic Soft Synth Emulation: Plogue Chipsounds Scoop from NAMM

 

From top: ComputeHer, 8 bit Weapon.

You’ve heard the chip hype. But there’s something behind it: vintage digital chips can make wonderful sounds. And I’m thrilled that someone has painstakingly reproduced those sounds in an upcoming package.

Emulating analog circuitry, from amps to classic synths, has been long understood. But we’ve finally reached an age when people begin to appreciate the odd idiosyncrasies of digital technology, too. There hasn’t ever been a comprehensive attempt to emulate each detail of a range of 80s sound chips before – until now. Plogue (makers of the highly underrated Plogue Bidule patching environment) and David Viens have tackled just that as a labor of love, and you’ll be able to use the resulting “chipsounds” library later this spring.

Plogue’s chipsounds recreates the blippy personality of the Commodore 64, the Nintendo NES, the Game Boy, the Atari, the Vic20 – and circuit-bent and abused variations, too. It’s got a powerful artist endorsement from 8 Bit Weapon and Computer Her (pictured here). There are arpeggiators, noise patterns, distortion emulation, custom software, all built on the ARIA synth/sampling engine.

The basic specs:

  • 7 chips: TIA, 2A03 PAPU, VIC-I, SN76589AN, AY-3-8910, POKEY, and SID. Haven’t heard of all of those? No worries. But you’ve probably heard the chips. The horribly-named SN76589AN was used in my very first computer, the IBM PCjr, my first game console, the Colecovision (boy did I pick them), and in the TI. The 2A03 is from the original NES. The TIA was in the Atari.
  • Tricks, built in: One-shot arpeggiators, rapid waveform changes, envelope resync tricks are all built in – stuff that’s hard to pull off, as the creators note.
  • Emulations of psuedo noise patterns, distortion
  • Switch on each chip’s limited resolution and pitch values – or switch them off, and create sounds the PCjr couldn’t
  • Presets from 8 bit Weapon and ComputeHer

8 bit Weapon’s wespons: a VIC-20 (well, the box), a C128 (foreground), a C64 (top left), the Woz-designed Apple IIe (aka your entire childhood computer class for many of us), and … a GameCube.

read more

Chip on the Go: SID Player for iPod Touch, iPhone Plays C64 Tunes, Says Something

One chip to rule them all: over a quarter century later, the sounds of this chip are reborn in the newest mobile devices. Photo (CC) Dejdżer / Digga.

Take a look at the long view of history, and the Commodore 64 fares nicely. It remains the most popular computer of all time. And this newfangled iPhone thing? Well, it now just catches up to the C64, giving people what they really want – a C64-like music player in their pocket.

How else to explain my inbox packed with tips about the new SID Player for iPod Touch and iPhone? Who needs MP3 when there’s SID. A tiny download yields over 33,000 tracks, and the player application itself is open source. Rounding out this (unplanned) day of game music, this seems the appropriate coda.

Now, it’d be easy enough to let a wave of nostalgia wash over you – or, Scrooge-like naysayers, to dismiss yet another novelty download for iPhone. But consider if you will some of the underlying reasons a SID Player works:

  • Composition: The compositions aren’t just nostalgia pieces – even classic game tunes like Commando and Arkanoid. The point is, composers like Rob Hubbard were inventive and ingeniously compact. Strip away the instrumentation, and they still work – something that can’t be said of a lot of modern game music (but can be said of hits like “Still Alive,” as it happens).
  • Storing scores, not sound: We continue to be force-fed the idea that recorded music is superior to sequenced racks that are synthesized – but no one can say why. Sure, for simulating an orchestra, that makes some sense, even with increasingly sophisticated samplers. But for electronic compositions, it’s nonsense. You can pack more music and more musical structure into a score. If MIDI scores are underwhelming, it’s because the synths playing them, or the limitations of the file format, or both killed the idea.
  • SID forever: The SID remains one of the great synth designs of all time, again, because of its economy and its personality. There’s no reason that success can’t be replicated in 2009 by DIY electronics builders on one hand, or smart synth programmers working on mobile and embedded devices on the other.

I have nothing against nostalgia on the one hand, and nothing against healthy skepticism on the other. But if you look at something like a 2009 SID player on the iPhone, there really is something to it – even when history washes both the SID and the iPhone into a forgotten past.

SID Player Project Page, iTunes link (US$2.99; further evidence that you can have a for-fee open source mobile app, folks)

Via Synthtopia and James Lewin’s Twitter and a few of you, as well.

The only way to top this iPhone app? Why, someone needs to build a SID-based pocket music player that does nothing else. There are a few DIY projects that might get you started.

NYC: Blip Festival Thurs-Sun; Join Our 32-bit Meetup with Boing Boing Friday 6p

Living, eating, breathing Game Boys. Meneo, visual/musical artist on Game Boys. Photo (CC) rabato.

Retro hardware? Vintage game machines? Old computers? New mobile devices? Whatever it is, we’ll make music and motion on it.

The Blip Festival, the legendary international festival of vintage music and visual tech, invades New York today (Thursday) through Sunday. There’s an unbelievable lineup, with fantastic musicians and live visualists playing every single night Thursday, Friday, Saturday, and Sunday, from music from m-.-n to Bubblyfish and visuals from Paris Treantafales to Meneo (and many other friends). In fact, every single musician has their own live visuals, so your eyes and ears are guaranteed to be (over)stimulated at all times.

Saturday afternoon is a lineup of workshops, including making your own visual electronics with VBLANK and putting music on NES albums with NO CARRIER.

Sunday is the debut of Reformat the Planet, the documentary film.

2008 Blip Festival

And before the Friday night Blip festival starts, get your 32-bit / mobile gaming + music device / happy hour mixer on:

Mobile Music: 32-Bit Blip Drinkup/Meetup with CDM + Boing Boing [Facebook]

Friday 32-bit BB/CDM Meetup @ Bell House Bar

Retro’s great, but, um, heart your PSP? Via hsuyo.

Blip has a strictly 8-bit and/or retro focus. The stated mission is to:

showcase emerging creative niches involving the use of legacy video game & home computer hardware as modern artistic instrumentation. Devices such as the Nintendo Entertainment System, Commodore 64, Atari ST, Nintendo Game Boy and others are repurposed into the service of original, low-res, high-impact electronic music and visuals…

Now, I love retro tech, but being the subversive character I am, I have to say, cough, “low resolution”? “8-bit”?

And so, with Joel Johnson (Boing Boing / Offworld / Boing Boing Gadgets), we’re hosting a very informal meetup to celebrate all things mobile and 32-bit with the Boing Boing and CDM communities. If you’ve got one, bring your PSP, your Nintendo DS, and your GamePark (or even mobile phone / PDA), and prepare to share. I’m especially hopeful we’ll get some wireless action with multiples of the DS, Korg DS-10, and homebrew. We may be able to unlock your PSP for homebrew (contact us first – likewise, give us a holler if you’re good with a Pandora’s Battery and Magic Memory Stick). If you’ve found a way to hook your 8-bit Game Boy into your new DS DIY MIDI interface, all numbers of bits will be accommodated.  I’ll be bringing my PSP with the incredible PSPSEQ onboard – which sounds utterly beautiful and is really inspiring to use. I’ll have DS homebrew, too.

If you just want to meet me and Joel and folks and see what’s possible and nerd out and have a few drinks, that goes, too!

We’re meeting at the bar at the Bell House, which also happens to be where Blip is happening. So you can come, get some drinks and snacks, and get your mobile music/visual geek on. Bonus: it’s two-for-one happy hour, so bring a friend / significant other and we’ll make them feel at home!

Bell House Food & Drink Menu

RSVP on Facebook

When: Friday, December 5, 6-8p

Where: 149 7th Street, Brooklyn, NY 11215 [Map | Directions]

See you there!

Again, very important rest of the planet, I’ll try to stream live if WiFi cooperates in the bar! Watch http://twitter.com/cdmblogs for updates.

Guitar Hero on C64: The Music Game for 8-Bit Lovers

They’ve gone about as fer as they can go …

Yes, just when you thought you’d seen every conceivable take on mods, customizations, clones, homages, robots, artistic reinterpretations, and other cultural artifacts inspired by Guitar Hero, there’s this — a Guitar Hero clone on Commodore 64.

There’s a lot of chatting at the beginning, but jump about five minutes in for the payoff: the Legend of Zelda Overworld theme with deliciously low-fi graphics. (All due respects to Harmonix and new Guitar Hero developers Activision, but I might point out the interface actually doesn’t need an Xbox 360.)

We’re mixing 8-bit systems here (Nintendo and Commodore), but clearly a full 8-bit collection is due. And there’s still further evidence that the Commodore 64 is the digital music platform that will outlive all the rest. Have to boot up my machine and do a C64 feature month or something one of these days.

Details, downloads at creator Toni Westbrook’s site. Toni’s no one-hit wonder, either — dig philosophical musings on adventure gaming and programming, SQL tricks (seriously), and a do-everything interface for PlayStation controllers that allows them to be used with a variety of classic hardware.

Thanks to Josh Randall (who works for some company called Harmonix — hey, when are you guys finally going to release a C64 version?) and Yarnivore for the tip.

basic64: Free Commodore 64-Inspired Plug-in for Windows

basic64, free Windows plug-in emulation of Commodore 64 SID

basic64 is a free (donations accepted) VST plug-in for Windows. You can see the full specs on the developer site, but let’s skip straight to what sets this one apart:

  • Oscillator sync
  • Ring modulation
  • Pitch envelopes
  • Tempo-synced arpeggiator
  • MIDI learn on everything

Pretty powerful for free. It’s not a full SID emulation, but then, I think an “inspired” version is better anyway. Now, enough blogging, I’m off to go play with this thing. And yes, lots of weird and wonderful plug-ins is one excellent reason to use Windows, even if just a justification for throwing XP Home on Boot Camp on a MacBook.

basic64 on de La Mancha
and lots of other free/donationware plugs from them

Via the good peoples of Sonic State