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	<title>Create Digital Music &#187; C64</title>
	<atom:link href="http://createdigitalmusic.com/tag/c64/feed/" rel="self" type="application/rss+xml" />
	<link>http://createdigitalmusic.com</link>
	<description>The latest gear, software, and techniques for electronic music production and performance</description>
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		<title>Authentic Chipmusic Soft Synth Emulation: Plogue Chipsounds Scoop from NAMM</title>
		<link>http://createdigitalmusic.com/2009/01/16/authentic-chiptune-soft-synth-emulation-plogue-chipsounds-scoop-from-namm/</link>
		<comments>http://createdigitalmusic.com/2009/01/16/authentic-chiptune-soft-synth-emulation-plogue-chipsounds-scoop-from-namm/#comments</comments>
		<pubDate>Fri, 16 Jan 2009 18:02:44 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[8-bit]]></category>
		<category><![CDATA[80s]]></category>
		<category><![CDATA[C64]]></category>
		<category><![CDATA[chip]]></category>
		<category><![CDATA[chiptune]]></category>
		<category><![CDATA[consoles]]></category>
		<category><![CDATA[emulation]]></category>
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		<category><![CDATA[retro]]></category>
		<category><![CDATA[Sampling]]></category>
		<category><![CDATA[SID]]></category>
		<category><![CDATA[soft-synths]]></category>
		<category><![CDATA[Software]]></category>
		<category><![CDATA[soundware]]></category>
		<category><![CDATA[vintage]]></category>

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		<description><![CDATA[&#160; 
From top: ComputeHer, 8 bit Weapon.
You&#8217;ve heard the chip hype. But there&#8217;s something behind it: vintage digital chips can make wonderful sounds. And I&#8217;m thrilled that someone has painstakingly reproduced those sounds in an upcoming package.
Emulating analog circuitry, from amps to classic synths, has been long understood. But we&#8217;ve finally reached an age when [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://media.createdigitalmedia.net/cdmu/images/2009/01/computerher.jpg" /></p>
<p><img src="http://media.createdigitalmedia.net/cdmu/images/2009/01/8bitweapon.jpg" />&#160; </p>
<div class="imgcaption">From top: ComputeHer, 8 bit Weapon.</div>
<p>You&rsquo;ve heard the chip hype. But there&rsquo;s something behind it: vintage digital chips can make wonderful sounds. And I&rsquo;m thrilled that someone has painstakingly reproduced those sounds in an upcoming package.</p>
<p>Emulating analog circuitry, from amps to classic synths, has been long understood. But we&rsquo;ve finally reached an age when people begin to appreciate the odd idiosyncrasies of digital technology, too. There hasn&rsquo;t ever been a comprehensive attempt to emulate each detail of a range of 80s sound chips before &ndash; until now. Plogue (makers of the highly underrated Plogue Bidule patching environment) and David Viens have tackled just that as a labor of love, and you&rsquo;ll be able to use the resulting &ldquo;chipsounds&rdquo; library later this spring.</p>
<p>Plogue&rsquo;s chipsounds recreates the blippy personality of the Commodore 64, the Nintendo NES, the Game Boy, the Atari, the Vic20 &ndash; and circuit-bent and abused variations, too. It&rsquo;s got a powerful artist endorsement from 8 Bit Weapon and Computer Her (pictured here). There are arpeggiators, noise patterns, distortion emulation, custom software, all built on the ARIA synth/sampling engine.</p>
<p>The basic specs:</p>
<ul>
<li><strong>7 chips:</strong> TIA, 2A03 PAPU, VIC-I, SN76589AN, AY-3-8910, POKEY, and SID. Haven&rsquo;t heard of all of those? No worries. But you&rsquo;ve probably <em>heard the chips</em>. The horribly-named SN76589AN was used in my very first computer, the IBM PCjr, my first game console, the Colecovision (boy did I pick them), and in the TI. The 2A03 is from the original NES. The TIA was in the Atari. </li>
<li><strong>Tricks, built in: </strong>One-shot arpeggiators, rapid waveform changes, envelope resync tricks are all built in &ndash; stuff that&rsquo;s hard to pull off, as the creators note. </li>
<li>Emulations of psuedo noise patterns, distortion </li>
<li>Switch on each chip&rsquo;s limited resolution and pitch values &ndash; or switch them off, and create sounds the PCjr couldn&rsquo;t </li>
<li>Presets from 8 bit Weapon and ComputeHer </li>
</ul>
<p><img src="http://media.createdigitalmedia.net/cdmu/images/2009/01/vic20.jpg" /> </p>
<div class="imgcaption">8 bit Weapon&rsquo;s wespons: a VIC-20 (well, the box), a C128 (foreground), a C64 (top left), the Woz-designed Apple IIe (aka your entire childhood computer class for many of us), and &hellip; a GameCube.</div>
</p>
<p> <span id="more-4784"></span>
<p>When analog synth emulation came out, we all got something more convenient, but it didn&rsquo;t necessarily do wonders for the music. Here, I think the situation is very different. Many of the original chip instruments have woefully primitive possibilities for actual composition. (The Game Boy&rsquo;s wonderful LSDJ and Nanoloop are a notable exception.) Compare that to the software emulations of, say, a Moog modular, which lost a lot of what was great about the original &ndash; the interface. You can&rsquo;t necessarily say that about the AY-3-8910, unless you&rsquo;re the Ludwig van Beethoven of Assembler. (If you are &ndash; we love you.)</p>
<p>And the chip scene has also matured to the point that it&rsquo;s ready to break out a bit. Getting these emulations on computers can help warp them into music and sound ideas they haven&rsquo;t discovered before. I believe these sounds are really something special, not just a novelty.</p>
<p>I personally can&rsquo;t wait to use this.</p>
<p>We have extensive details from a Plogue flyer &ndash; you can get it here on CDM, or if you&rsquo;re on the floor of NAMM, you <em>might</em> get it from the Plogue guys themselves.</p>
<p><a href="http://media.createdigitalmedia.net/cdmu/images/2009/01/chipsounds_front.jpg">Flyer &ndash; Front</a></p>
<p><a href="http://media.createdigitalmedia.net/cdmu/images/2009/01/chipsounds_back.jpg">Flyer &ndash; Back</a></p>
<p>And if you want to hear these sounds making fantastic music, go give the artists a listen:</p>
<p><a href="http://8bitweapon.com/">8 Bit Weapon</a></p>
<p><a href="http://computeher.net/music.htm">Computeher</a></p>
<p>ARIA is an important announcement; I&rsquo;ll be catching up on news from Gary <a href="http://garritan.com">Garritan</a> soon.</p>
<p>We&rsquo;ll have sound samples of this too, as well.</p>
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		<slash:comments>50</slash:comments>
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		<title>Chip on the Go: SID Player for iPod Touch, iPhone Plays C64 Tunes, Says Something</title>
		<link>http://createdigitalmusic.com/2009/01/05/chip-on-the-go-sid-player-for-ipod-touch-iphone-plays-c64-tunes-says-something/</link>
		<comments>http://createdigitalmusic.com/2009/01/05/chip-on-the-go-sid-player-for-ipod-touch-iphone-plays-c64-tunes-says-something/#comments</comments>
		<pubDate>Tue, 06 Jan 2009 02:20:50 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[C64]]></category>
		<category><![CDATA[chip]]></category>
		<category><![CDATA[chiptune]]></category>
		<category><![CDATA[game-music]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[ipod-touch]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[open-source]]></category>
		<category><![CDATA[retro]]></category>
		<category><![CDATA[SID]]></category>
		<category><![CDATA[vintage]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/2009/01/05/chip-on-the-go-sid-player-for-ipod-touch-iphone-plays-c64-tunes-says-something/</guid>
		<description><![CDATA[ 
One chip to rule them all: over a quarter century later, the sounds of this chip are reborn in the newest mobile devices. Photo (CC) DejdÅ¼er / Digga.
Take a look at the long view of history, and the Commodore 64 fares nicely. It remains the most popular computer of all time. And this newfangled [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://flickr.com/photos/digger-c64/320523616/"><img src="http://farm1.static.flickr.com/144/320523616_083b9f0107.jpg?v=0" /></a> </p>
<p>One chip to rule them all: over a quarter century later, the sounds of this chip are reborn in the newest mobile devices. Photo (<a href="http://creativecommons.org/licenses/by-sa/2.0/deed.en">CC</a>) <a href="http://flickr.com/people/digger-c64/">DejdÅ¼er / Digga</a>.</p>
<p>Take a look at the long view of history, and the Commodore 64 fares nicely. It remains the most popular computer of all time. And this newfangled iPhone thing? Well, it now just catches up to the C64, giving people what they <em>really</em> want &ndash; a C64-like music player in their pocket.</p>
<p><img style="display: inline; margin-left: 0px; margin-right: 0px" src="http://media.createdigitalmedia.net/cdmu/images/2009/01/isidplayer.jpg" align="right" /> How else to explain my inbox packed with tips about the new SID Player for iPod Touch and iPhone? Who needs MP3 when there&rsquo;s SID. A tiny download yields over 33,000 tracks, and the player application itself is open source. Rounding out this (unplanned) day of game music, this seems the appropriate coda.</p>
<p>Now, it&rsquo;d be easy enough to let a wave of nostalgia wash over you &ndash; or, Scrooge-like naysayers, to dismiss yet <em>another</em> novelty download for iPhone. But consider if you will some of the underlying <em>reasons</em> a SID Player works:</p>
<ul>
<li><strong>Composition: </strong>The compositions aren&rsquo;t just nostalgia pieces &ndash; even classic game tunes like Commando and Arkanoid. The point is, composers like Rob Hubbard were inventive and ingeniously compact. Strip away the instrumentation, and they still work &ndash; something that can&rsquo;t be said of a lot of modern game music (but can be said of hits like &ldquo;Still Alive,&rdquo; as it happens).</li>
<li><strong>Storing scores, not sound: </strong>We continue to be force-fed the idea that recorded music is superior to sequenced racks that are synthesized &ndash; but no one can say why. Sure, for simulating an orchestra, that makes some sense, even with increasingly sophisticated samplers. But for electronic compositions, it&rsquo;s nonsense. You can pack more music and more musical structure into a score. If MIDI scores are underwhelming, it&rsquo;s because the synths playing them, or the limitations of the file format, or both killed the idea.</li>
<li><strong>SID forever: </strong>The SID remains one of the great synth designs of all time, again, because of its economy and its personality. There&rsquo;s no reason that success can&rsquo;t be replicated in 2009 by DIY electronics builders on one hand, or smart synth programmers working on mobile and embedded devices on the other.</li>
</ul>
<p>I have nothing against nostalgia on the one hand, and nothing against healthy skepticism on the other. But if you look at something like a 2009 SID player on the iPhone, there really is something to it &ndash; even when history washes both the SID and the iPhone into a forgotten past.</p>
<p><a href="http://iphone.vanille.de/sidplayer/">SID Player Project Page</a>, <a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=300205592&amp;mt=8">iTunes link</a> (US$2.99; further evidence that you can have a for-fee open source mobile app, folks)</p>
<p>Via <a href="http://www.synthtopia.com/content/2009/01/05/sid-player-puts-commodore-64-music-on-your-iphone/">Synthtopia</a> and <a href="http://twitter.com/podcasting_news">James Lewin&rsquo;s Twitter</a> and a few of you, as well. </p>
<p>The only way to top this iPhone app? Why, someone needs to build a SID-based pocket music player that does nothing else. There are a <a href="http://www.synthtopia.com/content/2008/10/22/hard-player/">few DIY projects</a> that might get you started.</p>
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		<slash:comments>10</slash:comments>
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		<title>NYC: Blip Festival Thurs-Sun; Join Our 32-bit Meetup with Boing Boing Friday 6p</title>
		<link>http://createdigitalmusic.com/2008/12/04/nyc-blip-festival-thurs-sun-join-our-32-bit-meetup-with-boing-boing-friday-6p/</link>
		<comments>http://createdigitalmusic.com/2008/12/04/nyc-blip-festival-thurs-sun-join-our-32-bit-meetup-with-boing-boing-friday-6p/#comments</comments>
		<pubDate>Thu, 04 Dec 2008 07:09:15 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[32-bit]]></category>
		<category><![CDATA[8-bit]]></category>
		<category><![CDATA[blip-festival]]></category>
		<category><![CDATA[C64]]></category>
		<category><![CDATA[CDM]]></category>
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		<category><![CDATA[DS]]></category>
		<category><![CDATA[events]]></category>
		<category><![CDATA[Game-Boy]]></category>
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		<category><![CDATA[Linux]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[NYC]]></category>
		<category><![CDATA[PSP]]></category>
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		<category><![CDATA[Sony]]></category>
		<category><![CDATA[vintage]]></category>

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		<description><![CDATA[ 
Living, eating, breathing Game Boys. Meneo, visual/musical artist on Game Boys. Photo (CC) rabato.
Retro hardware? Vintage game machines? Old computers? New mobile devices? Whatever it is, we&#8217;ll make music and motion on it.
The Blip Festival, the legendary international festival of vintage music and visual tech, invades New York today (Thursday) through Sunday. There&#8217;s an [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://media.createdigitalmedia.net/cdmu/images/2008/12/maneo.jpg" /> </p>
<div class="imgcaption">Living, eating, breathing Game Boys. <a href="http://www.meneo.info/">Meneo</a>, visual/musical artist on Game Boys. Photo (<a href="http://creativecommons.org/licenses/by-nc/2.0/deed.en">CC</a>) <a href="http://flickr.com/photos/rabato/">rabato</a>.</div>
<p>Retro hardware? Vintage game machines? Old computers? New mobile devices? Whatever it is, we&rsquo;ll make music and motion on it.</p>
<p>The Blip Festival, the legendary international festival of vintage music and visual tech, invades New York today (Thursday) through Sunday. There&rsquo;s an unbelievable lineup, with fantastic musicians and live visualists playing every single night Thursday, Friday, Saturday, and Sunday, from music from m-.-n to Bubblyfish and visuals from Paris Treantafales to Meneo (and many other friends). In fact, every single musician has their own live visuals, so your eyes and ears are guaranteed to be (over)stimulated at all times.</p>
<p><strong>Saturday afternoon</strong> is a lineup of workshops, including making your own visual electronics with VBLANK and putting music on NES albums with NO CARRIER. </p>
<p><strong>Sunday </strong>is the debut of <em>Reformat the Planet</em>, the documentary film.</p>
<p><a href="http://blipfestival.org/2008/" target="_blank">2008 Blip Festival</a></p>
<p>And before the Friday night Blip festival starts, get your 32-bit / mobile gaming + music device / happy hour mixer on:</p>
<p><a href="http://www.facebook.com/home.php#/event.php?eid=50069883328&amp;ref=share">Mobile Music: 32-Bit Blip Drinkup/Meetup with CDM + Boing Boing</a> [Facebook]</p>
<h3>Friday 32-bit BB/CDM Meetup @ Bell House Bar</h3>
<p><a href="http://flickr.com/photos/hsuyo/9383497/"><img src="http://farm1.static.flickr.com/4/9383497_85d6b2ffea.jpg?v=0" /></a> </p>
<div class="imgcaption">Retro&rsquo;s great, but, um, heart your PSP? Via <a href="http://flickr.com/photos/hsuyo/">hsuyo</a>.</div>
<p>Blip has a strictly 8-bit and/or retro focus. The stated mission is to:</p>
<blockquote><p>showcase emerging creative niches involving the use of legacy video game &amp; home computer hardware as modern artistic instrumentation. Devices such as the Nintendo Entertainment System, Commodore 64, Atari ST, Nintendo Game Boy and others are repurposed into the service of original, low-res, high-impact electronic music and visuals&hellip;</p>
</blockquote>
<p>Now, I love retro tech, but being the subversive character I am, I have to say, cough, &ldquo;low resolution&rdquo;? &ldquo;8-bit&rdquo;?</p>
<p>And so, with Joel Johnson (<a href="http://boingboing.net">Boing Boing</a> / <a href="http://offworld.com/">Offworld</a> / <a href="http://gadgets.boingboing.net/">Boing Boing Gadgets</a>), we&rsquo;re hosting a very informal meetup to celebrate all things mobile and 32-bit with the Boing Boing and CDM communities. If you&rsquo;ve got one, bring your PSP, your Nintendo DS, and your GamePark (or even mobile phone / PDA), and prepare to share. I&rsquo;m especially hopeful we&rsquo;ll get some wireless action with multiples of the DS, Korg DS-10, and homebrew. We may be able to unlock your PSP for homebrew (contact us first &ndash; likewise, give us a holler if you&rsquo;re good with a Pandora&rsquo;s Battery and Magic Memory Stick). If you&rsquo;ve found a way to hook your 8-bit Game Boy <em>into</em> your new DS DIY MIDI interface, all numbers of bits will be accommodated.&#160; I&rsquo;ll be bringing my PSP with the incredible <strong><a href="http://dspmusic.org/psp/">PSPSEQ</a> onboard</strong> &ndash; which sounds utterly beautiful and is really inspiring to use. I&rsquo;ll have DS homebrew, too.</p>
<p>If you just want to meet me and Joel and folks and see what&rsquo;s possible and nerd out and have a few drinks, that goes, too!</p>
<p>We&rsquo;re meeting at the bar at the Bell House, which also happens to be where Blip is happening. So you can come, get some drinks and snacks, and get your mobile music/visual geek on. Bonus: it&rsquo;s two-for-one happy hour, so bring a friend / significant other and we&rsquo;ll make them feel at home!</p>
<p><a href="http://www.thebellhouseny.com/food.php" target="_blank">Bell House Food &amp; Drink Menu</a></p>
<p><a href="http://www.facebook.com/home.php#/event.php?eid=50069883328&amp;ref=share">RSVP on Facebook</a></p>
<p><strong>When: </strong>Friday, December 5, 6-8p</p>
<p><strong>Where: </strong>149 7th Street, Brooklyn, NY 11215 [<a href="http://maps.google.com/maps?f=q&amp;hl=en&amp;geocode=&amp;q=149+7th+Street,+Brooklyn,+NY+11215&amp;sll=41.939657,-87.663651&amp;sspn=0.028603,0.0633&amp;g=149+7th+Street,+Brooklyn,+NY+11215&amp;ie=UTF8&amp;z=17&amp;iwloc=r1" target="_blank">Map</a> | <a href="http://www.thebellhouseny.com/info.php" target="_blank">Directions</a>]</p>
<p>See you there!</p>
<p>Again, <strong>very important rest of the planet</strong>, I&rsquo;ll try to stream live if WiFi cooperates in the bar! Watch <a href="http://twitter.com/cdmblogs">http://twitter.com/cdmblogs</a> for updates.</p>
]]></content:encoded>
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		<title>Guitar Hero on C64: The Music Game for 8-Bit Lovers</title>
		<link>http://createdigitalmusic.com/2008/03/11/guitar-hero-on-c64-the-music-game-for-8-bit-lovers/</link>
		<comments>http://createdigitalmusic.com/2008/03/11/guitar-hero-on-c64-the-music-game-for-8-bit-lovers/#comments</comments>
		<pubDate>Tue, 11 Mar 2008 21:30:11 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[8-bit]]></category>
		<category><![CDATA[C64]]></category>
		<category><![CDATA[commodore-64]]></category>
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		<category><![CDATA[guitar-hero]]></category>
		<category><![CDATA[harmonix]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[oddities]]></category>
		<category><![CDATA[programming]]></category>
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		<description><![CDATA[





They&#8217;ve gone about as fer as they can go &#8230;
Yes, just when you thought you&#8217;d seen every conceivable take on mods, customizations, clones, homages, robots, artistic reinterpretations, and other cultural artifacts inspired by Guitar Hero, there&#8217;s this &#8212; a Guitar Hero clone on Commodore 64.
There&#8217;s a lot of chatting at the beginning, but jump about [...]]]></description>
			<content:encoded><![CDATA[</p>
<p>
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</div>
</div>
<p>They&#8217;ve gone about as fer as they can go &#8230;</p>
<p>Yes, just when you thought you&#8217;d seen every conceivable take on mods, customizations, clones, homages, robots, artistic reinterpretations, and other cultural artifacts inspired by Guitar Hero, there&#8217;s this &#8212; a Guitar Hero clone on Commodore 64.</p>
<p>There&#8217;s a lot of chatting at the beginning, but jump about five minutes in for the payoff: the <em>Legend of Zelda O</em>verworld theme with deliciously low-fi graphics. (All due respects to Harmonix and new Guitar Hero developers Activision, but I might point out the interface actually doesn&#8217;t need an Xbox 360.)</p>
<p>We&#8217;re mixing 8-bit systems here (Nintendo and Commodore), but clearly a full 8-bit collection is due. And there&#8217;s still further evidence that the Commodore 64 is the digital music platform that will outlive all the rest. Have to boot up my machine and do a C64 feature month or something one of these days.</p>
<p>Details, downloads at creator <a href="http://www.toniwestbrook.com/">Toni Westbrook</a>&#8217;s site. Toni&#8217;s no one-hit wonder, either &#8212; dig philosophical musings on adventure gaming and programming, SQL tricks (seriously), and a do-everything interface for PlayStation controllers that allows them to be used with a variety of classic hardware.</p>
<p>Thanks to Josh Randall (who works for some company called Harmonix &#8212; hey, when are you guys finally going to release a C64 version?) and <a href="http://www.toniwestbrook.com/">Yarnivore</a> for the tip.</p>
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		<title>basic64: Free Commodore 64-Inspired Plug-in for Windows</title>
		<link>http://createdigitalmusic.com/2007/10/23/basic64-free-commodore-64-inspired-plug-in-for-windows/</link>
		<comments>http://createdigitalmusic.com/2007/10/23/basic64-free-commodore-64-inspired-plug-in-for-windows/#comments</comments>
		<pubDate>Tue, 23 Oct 2007 16:36:01 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[8-bit]]></category>
		<category><![CDATA[C64]]></category>
		<category><![CDATA[cheap]]></category>
		<category><![CDATA[chiptune]]></category>
		<category><![CDATA[free]]></category>
		<category><![CDATA[Plug-ins]]></category>
		<category><![CDATA[retro]]></category>
		<category><![CDATA[SID]]></category>
		<category><![CDATA[soft-synths]]></category>
		<category><![CDATA[straightoutofnocash]]></category>
		<category><![CDATA[vst]]></category>
		<category><![CDATA[Windows]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.com/2007/10/23/basic64-free-commodore-64-inspired-plug-in-for-windows/</guid>
		<description><![CDATA[basic64 is a free (donations accepted) VST plug-in for Windows. You can see the full specs on the developer site, but let&#8217;s skip straight to what sets this one apart:
Oscillator sync
Ring modulation
Pitch envelopes
Tempo-synced arpeggiator
MIDI learn on everything

Pretty powerful for free. It&#8217;s not a full SID emulation, but then, I think an &#8220;inspired&#8221; version is better [...]]]></description>
			<content:encoded><![CDATA[<p><img id="image2619" src="http://media.createdigitalmedia.net/cdmu/images//2007/10/basic64.gif" alt="basic64, free Windows plug-in emulation of Commodore 64 SID" /></p>
<p>basic64 is a free (donations accepted) VST plug-in for Windows. You can see the full specs on the developer site, but let&#8217;s skip straight to what sets this one apart:</p>
<p><UL><LI>Oscillator sync</li>
<p><LI>Ring modulation</li>
<p><LI>Pitch envelopes</li>
<p><LI>Tempo-synced arpeggiator</li>
<p><LI>MIDI learn on everything</li>
</ul>
<p>Pretty powerful for free. It&#8217;s not a full SID emulation, but then, I think an &#8220;inspired&#8221; version is better anyway. Now, enough blogging, I&#8217;m off to go play with this thing. And yes, lots of weird and wonderful plug-ins is one excellent reason to use Windows, even if just a justification for throwing XP Home on Boot Camp on a MacBook.</p>
<p><a href="http://www.delamancha.co.uk/basic.htm">basic64 on de La Mancha</a><br />
<a href="http://www.delamancha.co.uk/plugins.htm">and lots of other free/donationware plugs from them</a></p>
<p>Via the good peoples of <a href="http://www.sonicstate.com/news/shownews.cfm?newsid=5473">Sonic State</a></p>
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		<title>Tuesday Nerdster Music Vids: Viva Electro, CMJ, and True Computer Camp Love</title>
		<link>http://createdigitalmusic.com/2007/10/16/tuesday-nerdster-music-vids-viva-electro-cmj-and-true-computer-camp-love/</link>
		<comments>http://createdigitalmusic.com/2007/10/16/tuesday-nerdster-music-vids-viva-electro-cmj-and-true-computer-camp-love/#comments</comments>
		<pubDate>Tue, 16 Oct 2007 18:19:46 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[artists]]></category>
		<category><![CDATA[Bands]]></category>
		<category><![CDATA[C64]]></category>
		<category><![CDATA[cmj]]></category>
		<category><![CDATA[electro]]></category>
		<category><![CDATA[events]]></category>
		<category><![CDATA[listening]]></category>
		<category><![CDATA[musicians]]></category>
		<category><![CDATA[NYC]]></category>
		<category><![CDATA[retro]]></category>
		<category><![CDATA[videos]]></category>
		<category><![CDATA[vintage]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.com/2007/10/16/tuesday-nerdster-music-vids-viva-electro-cmj-and-true-computer-camp-love/</guid>
		<description><![CDATA[Hey, nerdsters! It&#8217;s CMJ Music Marathon time here in New York, which generally means lots of roadies, music biz people, crowds, and bands with guitars. Ewww. Guitars &#8212; with no software effects? No vocoding granulizer? No trio of laptops nearby? Not even so much as a keytar? What&#8217;s a computer music-loving nerdster to do? Happily, [...]]]></description>
			<content:encoded><![CDATA[<p>Hey, <a href="http://createdigitalmusic.com/2007/09/10/were-nerdsters-201-kit-video-more-projects-wanted-927-nyc/">nerdsters!</a> It&#8217;s <a href="http://www.cmj.com/marathon/">CMJ Music Marathon</a> time here in New York, which generally means lots of roadies, music biz people, crowds, and bands with guitars. Ewww. Guitars &#8212; with no software effects? No vocoding granulizer? No trio of laptops nearby? Not even so much as a keytar? What&#8217;s a computer music-loving nerdster to do? Happily, synths are back, and electro is making a strong showing this year. In fact, my problem is that all the bands I care about seem to be scheduled at exactly the same time, which I hear is a typical CMJ problem. But with fun music to look forward to, I&#8217;m in a terrific mood &#8212; so much so that I think it&#8217;s time to enjoy some nerdster-pride vids.</p>
<h3>I Want My Nerdster TV</h3>
<p>Having made my obligatory crack about generic college rock at CMJ, musical taste is something CDM generally likes to avoid. I believe technology can serve music of all kinds; the idea that computer tech has to be genre-specific was shattered long, long ago. But if you write a love song featuring Commodore 64s and floppy disks &#8212; well, come on, everybody&#8217;s got to appreciate a gimmick sometimes, especially with a catchy tune. Computer Camp Love comes to us from <a href="http://en.wikipedia.org/wiki/Datarock">Datarock</a>, who earn extra cred by collaborating with fellow Norwegian rockstar Annie, and generally being from Norway, which is one of CDM&#8217;s <a href="http://createdigitalmusic.com/2007/01/25/apple-drm-lock-in-illegal-in-norway/">Favorite Countries</a>. Sadly, I can&#8217;t go see them Thursday, because I&#8217;ll be too busy hanging out with <a href="http://www.simianmobiledisco.co.uk/">Simian Mobile Disco</a>.</p>
<p><B>Computers are love:</b></p>
<p><object width="425" height="350"><param name="movie" value="http://www.youtube.com/v/eHTjEPjR3oE"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/eHTjEPjR3oE" type="application/x-shockwave-flash" wmode="transparent" width="425" height="350"></embed></object></p>
<p>And I also believe electro is important: it takes a campaign to get America&#8217;s plain-vanilla taste in rock instrumentation (guitar, bass, drums <em>again</em>, eh?) out of the box in this decade. (That&#8217;s why it&#8217;s especially cool Thomas Dolby recently added live brass.)</p>
<p>But how to do it? I think you just have to do something funky, danceable, with the <em>word</em> electro repeated over and over again. The punky UK-based <a href="http://profile.myspace.com/index.cfm?fuseaction=user.viewprofile&#038;friendID=39025680">Tigerpicks</a> demonstrate. <b>Witness:</b></p>
<p><object width="425" height="350"><param name="movie" value="http://www.youtube.com/v/4zKVACFG9z8"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/4zKVACFG9z8" type="application/x-shockwave-flash" wmode="transparent" width="425" height="350"></embed></object></p>
<p>I like the alternative electro dimension they inhabit.</p>
<p><B>Update: Yes, I know they&#8217;re cheesy. Yes, I know this is the word electro, not the music.</b> They intend nothing else. I had a friend in college who would spray Cheez Whiz into his mouth. It&#8217;s like that. (Wait &#8230; suddenly hungry.) Just play along. Now I&#8217;m going to work on a track that shouts &#8220;Trashcore Jazzadelic IDM Glitch Funk!&#8221; I&#8217;ll see you in 72 hours. End of line.</p>
<h3>CMJ Notes</h3>
<p><B>If you&#8217;ve got any hot band tips or you yourself are playing here, <a href="http://createdigitalmusic.com/contact/">let me know</a></b>. I&#8217;ll come say hi. The more obscure you are, the better. ;)</p>
<p>cnet&#8217;s Caroline McCarthy (a fellow &#8220;downtown Manhattanite&#8221;) has a terrific take on the digital music side of CMJ:<br />
<a href="http://www.news.com/8301-13577_3-9797690-36.html?tag=nefd.blgs">CMJ&#8217;s Music Marathon: What&#8217;s in store for digital music?</a> </p>
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		<title>Handmade Gems from the CDM Flickr Group: Sound Destruction and C64</title>
		<link>http://createdigitalmusic.com/2007/08/24/handmade-gems-from-the-cdm-flickr-group-sound-destruction-and-c64/</link>
		<comments>http://createdigitalmusic.com/2007/08/24/handmade-gems-from-the-cdm-flickr-group-sound-destruction-and-c64/#comments</comments>
		<pubDate>Fri, 24 Aug 2007 16:01:17 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[C64]]></category>
		<category><![CDATA[CDM]]></category>
		<category><![CDATA[circuit-bending]]></category>
		<category><![CDATA[Community]]></category>
		<category><![CDATA[DIY]]></category>
		<category><![CDATA[flickr]]></category>
		<category><![CDATA[Hardware]]></category>
		<category><![CDATA[homebrew]]></category>
		<category><![CDATA[Photos]]></category>
		<category><![CDATA[synths]]></category>

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		<description><![CDATA[While on the subject of wonderful handmade musical instruments, Max (and Audrey) aka farnea have been posting some fantastic creations to Flickr over the past few months. They recently cropped up on the Create Digital Music Flickr Pool.

The Sound Destruction Unit:
DIY modular synth made putting together a lot of things I&#8217;ve built in the last [...]]]></description>
			<content:encoded><![CDATA[<p>While on the subject of wonderful handmade musical instruments, Max (and Audrey) aka <a href="http://www.flickr.com/people/farnea/">farnea</a> have been posting some fantastic creations to Flickr over the past few months. They recently cropped up on the <a href="http://www.flickr.com/groups/cdmu/pool/">Create Digital Music Flickr Pool</a>.</p>
<p><a href="http://www.flickr.com/photos/farnea/461259365/in/pool-cdmu/"><img src="http://farm1.static.flickr.com/228/461259365_56fb499980.jpg?v=0"></a></p>
<p><a href="http://www.flickr.com/photos/farnea/461259365/in/pool-cdmu/"><B>The Sound Destruction Unit:</b></a></p>
<blockquote><p>DIY modular synth made putting together a lot of things I&#8217;ve built in the last times. There is a Weird Sound Generator, a Crackle Box, a random pattern generator, some filters (cutoff, square to sine), a gate controller, a Vactrol based controller, optical sensors and body contacts, mixing and power stuff.</p></blockquote>
<p><a href="http://www.flickr.com/photos/farnea/850345806/in/pool-cdmu/"><img src="http://farm2.static.flickr.com/1275/850345806_ee76d45c66.jpg?v=0"></a></p>
<p><B>Orange Commodore 64 Synth:</b> A lovely, custom-painted &#8220;Modded C64 with SID2SID expansion and Prophet64 cartridge.&#8221;</p>
<p>The C64 also has a helpful discussion of paint. Music DIY extraordinaire <a href="http://www.flickr.com/photos/fibra/">Fibra</a> advises:</p>
<blockquote><p>Always apply at least one layer of plastic primer. Let it dries enough after each layer. Also apply at least 2-3 layers of paint. I also used spray canned paint (for cars) which is probably better than acrylic based.</p></blockquote>
<p>Hmmm, I&#8217;ve got a few keyboards that could use a custom job. (&#8221;Pimp my Synth,&#8221; anyone?) Please don&#8217;t be shy about joining in on our Flickr group, by the way. It seems like it could be a great way not only to document impressive hardware DIY projects, but also custom software patches in Max/MSP and Reaktor, unusual clip configurations in Ableton Live, racks in Reason, musical scores, performances &#8212; all kinds of things.</p>
<p>Another nice example: <a href="http://www.flickr.com/photos/chokingsun/940125135/in/pool-cdmu/">choking sun&#8217;s very nice studio</a>.</p>
<p>Now, some videos of the Sound Destruction Unit:<span id="more-2450"></span></p>
<p><object width="425" height="350"><param name="movie" value="http://www.youtube.com/v/1hhTcrgn7l0"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/1hhTcrgn7l0" type="application/x-shockwave-flash" wmode="transparent" width="425" height="350"></embed></object></p>
<p><object width="425" height="350"><param name="movie" value="http://www.youtube.com/v/Es3ATQ5TRTc"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/Es3ATQ5TRTc" type="application/x-shockwave-flash" wmode="transparent" width="425" height="350"></embed></object></p>
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		<title>This Week In Synths: AHNE 2007, Custom Synth Madness, The Lyricon, and C64 Action</title>
		<link>http://createdigitalmusic.com/2007/05/11/this-week-in-synths-ahne-2007-custom-synth-madness-the-lyricon-and-c64-action/</link>
		<comments>http://createdigitalmusic.com/2007/05/11/this-week-in-synths-ahne-2007-custom-synth-madness-the-lyricon-and-c64-action/#comments</comments>
		<pubDate>Fri, 11 May 2007 06:14:09 +0000</pubDate>
		<dc:creator>Matrix</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[analog]]></category>
		<category><![CDATA[C64]]></category>
		<category><![CDATA[Matrixsynth]]></category>
		<category><![CDATA[Moog]]></category>
		<category><![CDATA[synthesizers]]></category>
		<category><![CDATA[synths]]></category>
		<category><![CDATA[this-week-in-synths]]></category>

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		<description><![CDATA[AHNE 2007 &#8211; Happy Syntho De Mayo
Every year synth die-hards migrate East for AHNE.  It is an amazing gathering filled with vintage gear as you will see in the links that follow.  This year&#8217;s event looks like it did not disappoint.  Unfortunately I was not able to make it due to having [...]]]></description>
			<content:encoded><![CDATA[<h3>AHNE 2007 &#8211; Happy Syntho De Mayo</h3>
<p><img src="http://bp3.blogger.com/_FMBJEkaC8Lw/Rj1CQqEqOXI/AAAAAAAAD4A/vIlYeOT5wW8/s400/485642236_675c88e6e1.jpg" alt="AHNE 2007" class="image-right"/>Every year synth die-hards migrate East for <a href="http://www.stretta.com/ahne/2007/">AHNE</a>.  It is an amazing gathering filled with vintage gear as you will see in the links that follow.  This year&#8217;s event looks like it did not disappoint.  Unfortunately I was not able to make it due to having to make a trip out East just before the event due to unforeseen circumstances, but one year I will make it!   The following are links to photo sets and some video of the event.<br />
<span id="more-2100"></span><br />
<a href="http://www.flickr.com/photos/18499709@N00/sets/72157600180952185/">Stretta&#8217;s Flickr Set</a><br />
<a href="http://www.alt-mode.com/AHNE2007/">AHNE 2007 via alt-mode</a><br />
<a href="http://www.sonicstate.com/news/shownews.cfm?newsid=4729">AHNE Collage on SonicState</a> &#8211; features some great video coverage and words by Dave below.</p>
<p>Minimoog &#038; Minimoog Voyager Side by Side via Dave<br />
<object width="425" height="350"><param name="movie" value="http://www.youtube.com/v/bMMaIEEFU6I"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/bMMaIEEFU6I" type="application/x-shockwave-flash" wmode="transparent" width="425" height="350"></embed></object><br />
Here&#8217;s an example of some of what can be had at events like AHNE.  This video was done by cartoonist and synthesist, Dave of <a href="http://umop.com/">umop</a> and his synth toon classic <a href="http://umop.com/packrat.htm">The Packrat</a>.  BTW, check out <a href="http://www.youtube.com/watch?v=sQJmok96qyc">Dave&#8217;s video</a> for Weird Al Yankovic&#8217;s Virus Alert.</p>
<h3>Custom Synth Madness</h3>
<h4>CustomSynth UK</h4>
<p><img src="http://bp2.blogger.com/_FMBJEkaC8Lw/RkJ9CKEqPbI/AAAAAAAAEAc/gVsKfG-E0YI/s400/DSCF8633.JPG" alt="Custom Synth Orange Roland SH-09" class="image-right"/>What you are looking at is a Roland SH-09 monophonic analog synth.  They are normally white font and details on black.  Why is this one Orange?  Before purists rank on the change in design, well, the original was in <a href="http://bp1.blogger.com/_FMBJEkaC8Lw/RkJnX6EqPZI/AAAAAAAAEAM/EhoIvMs3jTw/s1600-h/DSCF8621.JPG">pretty bad shape</a>.  It was picked up by an outfit that goes by <a href="http://www.customsynth.co.uk/">CustomSynth</a> they do custom designs for a number of synths including a white Juno-106, JX-3P, Korg Polysix and more.  Check out <a href="http://matrixsynth.blogspot.com/2007/05/roland-jx-3pg.html">this JX-3P</a> with the PG-200 knob box built in.  They are very well done and surprisingly well received in the synth community.  </p>
<h4>The Harvey TR-808</h4>
<p><img src="http://bp0.blogger.com/_FMBJEkaC8Lw/Rj_rJaEqPAI/AAAAAAAAD9E/ddHgip_KJKA/s400/d854_3.JPG" alt="Harvey TR-808"  class="image-right"/>Meet the Harvey TR-808, a rack mounted Roland TR-808 built by Studio Electronics.  Before Studio Electronics began building their own synths, they used to rack and MIDIfy the old classics including a TR-909 rack, the original MIDIMini Minimoog rack, the Oberheim &#8220;Obie Eight&#8221; rack, and the Sequential Circuits &#8220;P Five&#8221; rack.  If you look at the <a href="http://www.studioelectronics.com/news.php">Studio Electronics News page</a> you will see mention of the old school racks as of 5.20.05:</p>
<p>&#8220;5.20.05: OLD SCHOOL STUDIO ELECTRONICS RACKMOUNT CLASSICS RETURN!<br />
&#8220;Harvey&#8221; 808s, P5s, a new TR-909 rack (minus its sequencer), OBIE RACKs, and even OB-8s (I think) are back in the fold!&#8221;</p>
<p>I have no idea if they are still taking orders.  The Harvey pictured is currently up <a href="http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItem&#038;item=150118677973&#038;ru=http%3A%2F%2Fsearch.ebay.com%3A80%2Fsearch%2Fsearch.dll%3Ffrom%3DR40%26satitle%3D150118677973%26category0%3D%26fvi%3D1">for auction</a>.</p>
<h4>Monster Drum Machine</h4>
<p><img src="http://bp1.blogger.com/_FMBJEkaC8Lw/Rj_wOqEqPBI/AAAAAAAAD9M/smK9vgKL4fk/s400/a00f_3.JPG" alt="Monster Drum Machine" class="image-right"/>In this case, literally.  This beauty was actually up <a href="http://rover.ebay.com/rover/1/711-1751-2978-71/1?AID=5463217&#038;PID=2048235&#038;mpre=http%3A%2F%2Fcgi.ebay.com%2Fws%2FeBayISAPI.dll%3FViewItem%26item%3D230125620100%26ssPageName%3DADME%3AB%3AEF%3AUS%3A2">for auction</a> for a whopping $5000.  </p>
<p>The following are the details:</p>
<p>&#8220;Add a useful member to your band, an interesting piece to your collection or BOTH&#8230; is it Art? Is it an instrument? (Well, the debate is still open on whether or not a drum machine is actually an instrument, but I digress) IT&#8217;S BOTH! This fully functional artistic drum machine is perfect for the edgey musician or DJ who needs a pal, the collector of one of a kind art, or the lover of cool electronica&#8230; Measures 42&#8243; tall, 21&#8243; at base and 18&#8243; at its widest on the top and has 3 cord jacks&#8230; don&#8217;t let this lil mutant guy (guys?!?!?) languish in artistic limbo, he needs to lay down some bomb beats with you today!&#8221;</p>
<p>Check out <a href="http://www.flickr.com/photos/matrixsynth/sets/72157600190236026/">this link</a> for the images if the auction is down.  It is an interesting piece.  </p>
<p>If you know anything about the construction of this one, please feel free to comment.</p>
<h4>The Lyricon</h4>
<p><img src="http://bp0.blogger.com/_FMBJEkaC8Lw/RkN3zaEqP4I/AAAAAAAAEEE/gjpnMcFTVLc/s400/DSC007431.jpg" alt="Lyricon" class="image-right"/>The Lyricon is essentially an analog synth that can be played by flute [see update below].  You can find more images and info on <a href="http://www.geocities.jp/lyriconmuseum/Techmain.htm">MASA</a>, a Japanese site on the instrument.  You can find a Google translated version of the site <a href="http://translate.google.com/translate?u=http%3A%2F%2Fwww.geocities.jp%2Flyriconmuseum%2FTechmain.htm&#038;langpair=ja%7Cen&#038;hl=en&#038;ie=UTF-8&#038;oe=UTF-8&#038;prev=%2Flanguage_tools">here</a>.  The following is a translated excerpt from the site.  Apologies for the poor translation.  If you know more about this piece feel free to comment.</p>
<p>&#8220;&#8216;performing in the orchestra, was the idea like the electric flute which is audible sufficiently in the hole&#8217;, so is. It has started from the place where it tries probably to reproduce the performance method of the wooden bobbin musical instrument and the constitution of the timbre electrically. Being afterwards, appeared, become constitution of the general analog synthesizer VCO, VCF and VCA&hellip;. whichWith there is no similar point yet, changes harmonic overtone constitution and on the other hand, it can call with the point which does the sound making that it has been similar to [dorouba] of the organ. At this point in time as for [ririkon] of the first generation [ririkon] II which it mentions later, formation differs from [doraivua] completely.&#8221;</p>
<p>Update via brian t in the comments: &#8220;Small correction re the Lyricon: it&rsquo;s played saxophone-style, not like a flute. There&rsquo;s a summary in English at <a href="http://www.obsolete.com/120_years/machines/lyricon/">120 Years of Electronic Music</a>.  Probably the most high-profile Lyricon gig was with Steely Dan, tracks like &ldquo;Hey Nineteen&rdquo; have Lyricon solos by Tom Scott.&#8221;</p>
<h3>Viva Commodore64!</h3>
<p>And finally I leave you with a little C64 action.  </p>
<h4>Magnetron by Golgoth 13A</h4>
<p><object width="425" height="350"><param name="movie" value="http://www.youtube.com/v/J9V0IZkU8ko"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/J9V0IZkU8ko" type="application/x-shockwave-flash" wmode="transparent" width="425" height="350"></embed></object><br />
&#8220;&#8221;Magnetron&#8221;, funny Clay animation music video clip from french band &#8220;GOLGOTH 13&#8243; and their album called &#8220;Bruce Lee died in Galway&#8221;. <a href="http://www.golgoth13.net/">Official golgoth 13 website</a> More of Seb&#8217;s work <a href="http://jackychong.free.fr/">here too</a>.&#8221;</p>
<h4>&#8220;The Mighty MB-6582!&#8221;</h4>
<p><img src="http://bp1.blogger.com/_FMBJEkaC8Lw/RkKgg6EqPnI/AAAAAAAAEB8/NEbiCFLhzE4/s400/481496901_9bfa913cf4_b.jpg" alt="The Mighty MB-6582"/><br />
&#8220;four channel stereo synth (8x 6582 SIDs) and the up-coming release of MB-SID V2 is going to blow away all other SID hardware.&#8221;  via <a href="http://c64music.blogspot.com/2007/05/mighty-mb-6582.html">C64Music!</a> You can find the full flickr set of images <a href="http://www.flickr.com/photos/wilba/sets/72157594358133094/">here</a>.  This is a custom version of the <a href="http://ucapps.de/">MidiBox SID</a>. Via beaker in the comments of this <a href="http://matrixsynth.blogspot.com/2007/05/mighty-mb-6582.html">Matrixsynth post</a>:  &#8220;Yes, this guy is from Australia and he made this version of the Midibox SID himself. It is still based on the Midibox design though. The 6582 was not used in the C64, but it is a 9V version of the SID much like the 8580. They are hard to find, but there was some new old stock floating around that has mostly been bought up. I doubt this will become a production synth (at least not is any real quantity) due to a shortage of 6582 SID&#8217;s, especially since he&#8217;s using 8 of them in one unit. But apparently he&#8217;ll be selling boards for those that have, or can find some SID&#8217;s. One thing for sure, it did a bloody nice job of it.&#8221;</p>
<p><em>For or daily synth-related posts check out <a href="http://matrixsynth.blogspot.com">Matrixsynth</a>.</em></p>
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		<title>Guitar Hero Controller Hacked for the Commodore 64</title>
		<link>http://createdigitalmusic.com/2007/03/12/guitar-hero-controller-hacked-for-the-commodore-64/</link>
		<comments>http://createdigitalmusic.com/2007/03/12/guitar-hero-controller-hacked-for-the-commodore-64/#comments</comments>
		<pubDate>Mon, 12 Mar 2007 15:14:20 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
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		<category><![CDATA[C64]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.com/2007/03/12/guitar-hero-controller-hacked-for-the-commodore-64/</guid>
		<description><![CDATA[Devotees of the SID sound chip in the Commodore 64 will love this. A new project called Shredz64 promises to create a working version of Guitar Hero with the C64&#8217;s vintage sounds, and will unlock the ability to use other PS2 controllers, as well. We&#8217;ve seen various hardware hacks to provide better I/O and simple [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.createdigitalmusic.com/images/2007/mar/shredz64.jpg" align="right" hspace="10" vspace="10"><br />
Devotees of the SID sound chip in the Commodore 64 will love this. A new project called Shredz64 promises to create a working version of Guitar Hero with the C64&#8217;s vintage sounds, and will unlock the ability to use other PS2 controllers, as well. We&#8217;ve seen various hardware hacks to provide better I/O and simple onboard controls to make the C64 more fun as an instrument/synth; the next frontier seems to be adding more elaborate external hardware.</p>
<p>Being the C64, you get funny moments like this: &#8220;Some obstacles to be worked through include presentation of music given the 3 voice nature of the 6581 and 8580.&#8221; Indeed. The graphics are a bit more primitive, as well (ahem). But Guitar Hero with SID files? Priceless. </p>
<p>Just don&#8217;t let <a href="http://www.pelulamu.net/timbaland/">Timbaland anywhere near this</a>.</p>
<p><a href="http://freedomirc.net/%7Emegaboz/shredz64/">Shredz64 Project</a><br />
<a href="http://c64music.blogspot.com/2007/03/guitar-hero-on-c64.html">Via C64Music!</a>, a superb source for round-the-clock updates on C64 music</p>
<p>(Good peoples of Harmonix, assuming Viacom still leaves you time to read this blog, curious what you think!)</p>
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		<title>Weekend Reading/Listening: 8-bit Operators vs. Kraftwerk, Commodore 64 Forever!</title>
		<link>http://createdigitalmusic.com/2007/03/03/weekend-readinglistening-8-bit-operators-vs-kraftwerk-commodore-64-forever/</link>
		<comments>http://createdigitalmusic.com/2007/03/03/weekend-readinglistening-8-bit-operators-vs-kraftwerk-commodore-64-forever/#comments</comments>
		<pubDate>Sat, 03 Mar 2007 06:39:53 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
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		<description><![CDATA[8-bit music has definitely caught the attention of the mainstream. GameSpy has a good five-way interview with part of the group behind the new album of Kraftwerk covers, 8-bit Operators: The Music of Kraftwerk.
8-Bit Operators: It&#8217;s More Fun to Console
They miss my friend Kim Haeyoung (Bubblyfish), who made one of my favorite tracks on the [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.createdigitalmusic.com/images/2007/mar/consoleforever.jpg"></p>
<p>8-bit music has definitely caught the attention of the mainstream. GameSpy has a good five-way interview with part of the group behind the new album of Kraftwerk covers, <I>8-bit Operators: The Music of Kraftwerk</i>.</p>
<p><a href="http://xbox.gamespy.com/articles/760/760720p1.html">8-Bit Operators: It&#8217;s More Fun to Console</a></p>
<p>They miss my friend Kim Haeyoung (Bubblyfish), who made one of my favorite tracks on the album. (Hey, mainstream press, boys and girls can <I>both</i> play electronic music, 8-bit or 64-bit.) But it is a good read, and if you haven&#8217;t heard the album yet, it&#8217;s a lot of fun &#8212; partly for the broad range of interpretations on the album:</p>
<p><a href="http://8bitoperators.com/">8-bit Operators</a></p>
<p>Kraftwerk goes nicely with Commodore 64&#8217;s, Game Boys, and NES systems, though it&#8217;s a tiny instrumental step rather than the leap that was Switched on Bach. Dig the shot of C64 homebrew music console <a href="http://createdigitalmusic.com/2006/06/05/new-music-cartridge-for-commodore-64-midi-interface-option-no-really/">Prophet64</a> in the Gamespy image.</p>
<p>In a week when we were pondering a new version of Logic Pro, it&#8217;s nice to know the Commodore 64 still lives. I mean, come on, which platform is the coolest here (stick it out for the end):</p>
<p><object width="425" height="350"><param name="movie" value="http://www.youtube.com/v/qHO8l-Bd1O4"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/qHO8l-Bd1O4" type="application/x-shockwave-flash" wmode="transparent" width="425" height="350"></embed></object></p>
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