Interview: Smule’s Ge Wang on iPhone Apps, Ocarinas, and Democratizing Music Tech

For many, mobile technology and developing for the iPhone and the iPod touch is a fad and a Gold Rush. Good designers, though, take a longer view of how interaction can be expressive. And there are few people with a better sense of the big picture of small devices than Dr. Ge Wang. The co-founder, CTO, and Chief Creative Officer of Smule has a background that goes well beyond the latest Apple platform. Along with Perry Cook at Princeton, Ge Wang is the co-originator of ChucK, a real-time programming language for synthesis so efficient some people use it live onstage. (ChucK, as an open source project, now has a terrific team of people behind it.) ChucK is the sonic engine that powers Smule’s projects. Ge Wang also teaches at Stanford, working with students and fellow researchers to explore new ways of interacting with music technology.

Ge Wang joined me for a lengthy phone conversation recently. He really contextualized why the iPhone is important in the grand scheme of things, but also how the people at Smule and Stanford (and Princeton) can approach technology for musical interaction, focusing on what devices are rather than what they’re not.

(The audio here, believe it or not, is extensively edited – Ge Wang is that easy to talk to. I hope the next time it’s over beers rather than Skype.)

The full interview can be played below, or downloaded directly.

Play this track:

 

Download MP3 of the interview

Thanks to KORG and the Nano Series for their support of programming on createdigitalmusic.com.

Lastly: a video of the Smule team headquarters and playing around with Leaf Trombone for a Zelda duet!

More information:
The Mule Chronicles [Smule Blog]
http://smule.com/
Center for Computer Research in Music and Acoustics (CCRMA), Stanford University

Previously, for more on Ge Wang and CCRMA:
Make:TV Meets Stanford Musical Inventors, Feedback Piano

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Make:TV Meets Stanford Musical Inventors, Feedback Piano


Maker Profile – Computer Making Music on Make: television from make magazine on Vimeo.

Make:Television has done a really lovely piece on CCRMA, the research center at Stanford University that works on problems ranging from acoustics and sound to musical instrument design. CCRMA is really just one microcosm of the whole music tech making scene around the world – a lot of increasingly beyond the walls of academia. But what a microcosm it is: I don’t think it’s understatement to say this is just the kind of institution a lot of us dream of. Among the highlights from the MAKE video that I could pick up:

  • Ge Wang, professor and creator of ChucK programming language and certain popular ocarina-themed iPhone apps, and Stanford Laptop Orchestra director
  • Carr Wilkerson: Electronic “Rub Board”(?) with a nice accompanying Pd synth patch
  • A very nice Max/MSP app that everyone seems to be using for signal analysis
  • Edgar Berdahl: a one-handed drum that “hits back”
  • Nicholas Bryan building the legendary hemispheric speaker (incidentally, no one seems to be able to tell me who invented that)
  • A giant interactive musical playground, with a Wii-powered teeter-totter (with one somewhat silly patch, and then another very lovely bowed-sounding patch)

Thanks to patospurlock on Twitter for the tip. I know at least some of you CCRMA students read this site, so feel free to chime in and identify your colleagues.

The featured Feedback Piano project is a hybrid with a bit of acoustical design (a piano), electronics/recording (mics), and digital/computer design (the Max patch that completes the circle). The results are really striking, and while it’s a lot less portable than a convolution reverb, it’s certainly very different having an actual piano into which you can play your saxophone.

Make followed up with directions on the Feedback Piano (please use a truly broken piano, thanks!) and we’ve got some video, as well:

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