For Love of Chips: Chipsounds Instrument and EP and the Gear That Inspired Them

Taste the rainbow of the Spectrum ZX home computer. Photo (CC) diebmx.

Call it the 8-bit preservation society. Chipsounds is now available. It’s a new programmable soft synth, filled with custom oscillators and samples of famous and obscure vintage chips, accompanied by an EP of free chip tracks. Far from a threat to fans of hardware, I think this release is a major achievement for fans of digital sounds.

Oh yeah, and if you’ve been feeling burnt out on chip music in general, firing up some of the sound of some of these more obscure chips could well change your mind. If you like sound, there’s something here for you.

Chip music, championed by a supportive network of artists and fans, has unquestionably made the big time. But for those who value the unique sounds of a variety of vintage 8-bit chips, there is still cause for concern. Even though they’re digital circuits, the unique design of various chips won’t last forever. Some chips are simply disappearing, while others cease to work. At the same time, while the sound of the Nintendo game system has become ubiquitous, lots of other unusual chips don’t get heard. Software emulation and sample packs so far have been pretty shallow. Emulators tend not to model all the nuances of different chips, and samples are really only expressive if they’re presented in the context of something that’s fully programmable and playable.

Enter Chipsounds. Creator David Viens told us about the Chipsounds project back in January:
Authentic Chipmusic Soft Synth Emulation: Plogue Chipsounds Scoop from NAMM

It’s available today, with an introductory price of US$75 ($95 thereafter).

chipsounds @ Plogue [Product Page]

Something like Chipsounds could have been just an attempt to cash in on “what the kids are playing.” But David’s work is more like an epic love poem to the sounds of chips themselves, not only as a reminder of game music but as a unique sound source. And the passionate chip music community got in on the act, as well, with notable artists contributing to the product’s development and in fine form on the EP.

But forget about that for a second. What matters is that chipsounds is an exhaustive, exhaustively programmable set of sounds that almost no eBay budget could ever amass. It takes some unique sounds and allows you to warp them into arrangements and performance configurations not possible with hardware. And it might well make you explore hardware in a new way all over again.

For your listening pleasure, here is the full, free EP with downloadable tracks to set the mood. It’s all been made with Chipsounds by some terrific artists, including David Viens himself, and covers a range of genres and techniques.


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The Art of Music with Chips: Behind the Scenes with 8-bit Band Anamanaguchi

Anamanaguchi at South by Southwest in Austin, Texas, last year. Photo (CC) Oliver Lopena aka beef_taco_supreme (nice).

Ed.: It’s more than nostalgia that drives the dedicated chip musician with their modified Nintendo instruments. As guest writer Vijith Assar learned while interviewing Anamanaguchi, some more elemental love of digital synthesis leads these artists to deal with esoteric hardware and crashing homebrewed software. Vijith covered Anamanaguchi for New York’s Village Voice, but this trio had far more geeking than could fit in the free weekly’s pages. The band’s front man and songwriter, flanked by talented NES hacker bandmates, muses on the technology and artistic process – and on why, yes, the act did have to start with blowing on the cartridges. (Surprised?) -PK

I recently had a chance to chat with Anamanaguchi, who would probably be the boy-band teen idols of the chiptune world if the scene were to tolerate such things. Lead songwriter Pete Berkman opened up about his creative process and the digital speed bumps he hits along the way, and guitarist Ary Warnaar is on another planet when it comes to working with Game Boy synths like LSDJ and Nanoloop, but the most freakish technical bits came from bassist James DeVito. He wrote later to describe in detail the customized hardware he’s cobbling together for use on tour, which so far has involved modding the Nintendo for multiple outputs, each with a bolted-on 1/4″ jack and volume knob, and integrating a tiny high-res screen lifted from a PlayStation. He’s even considering a built-in controller for the next version.

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iDrum Video Game Edition: 8-bit iPhone Drum Machine Fun Times

idrum1

If you’re looking for something fun to fiddle around with this weekend, this could be your ticket: we’re tipped off that iZotope have released a video game-themed expansion for their iPhone-iPod touch drum machine.

As Timbaland would surely say, were he asked:

T: It’s from a video game, idiot! [laughs]
P: [laughs]
T: Freaking jerk.

(Look that up, if you don’t know what I’m talking about.)

Update: VIDEO. Sweet, brilliant video.

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Chip Strikes Back: Finnish Label Sues Timbaland, Nelly Furtado

MusicRadar’s Joe Bosso reports that the long-simmering controversy over alleged 8-bit music intellectual property theft has come to a lawsuit:

Timbaland, Nelly Furtado sued for plagiarism [MusicRadar]

The suit is being brought by the Finland-based Kernel Records, which acquired the song Acidjazzed Evening. The case again puts musical sampling in the spotlight. Timbaland’s response in 2007, which you can read in the MusicRadar article, basically amounted to “I didn’t know where it came from, so it’s not theft.”

Oh, and then there’s this gem:
“It’s from a video game, idiot.”

That’ll be Timbaland demonstrating that he doesn’t understand what 8-bit music (this tune is, of course, not from a video game) nor how sampling law works (video games aren’t subject to some different set of ethical and legal rules). I mean, if Timbaland were going all radical on us and declaring all content should be free, that’d be another matter.

One has to wonder if a different kind of sampling culture is possible, a third option, in which artists knowingly release work as Creative Commons so they provide explicit permission for people to sample — and get credited. Of course, that’s a touchy subject with the likes of a Timbaland or Nelly Furtado, whose massive commercial success at least implies that they may be able to afford to pay for their samples.

So much has been said on this particular case, let alone the underlying issues, that I’ll leave it to you to discuss.

Whatever your opinion, though, the message is clear that 8-bit music is not simply free for the taking.

Previously: Crystal Castles gets caught up in a similar sort of “we didn’t know, so it doesn’t count” (though unlike Timbaland/Nelly Furtado, their track was not widely released, let alone a huge chart hit). Original story / Crystal Castles responds to allegations.

Pixelh8 Game Boy Software Now Free for Your Vintage Nintendo Handheld


Monster from Pixelh8 on Vimeo.

Game Boy superstar Pixelh8 is releasing his fantastic 8-bit music software into the wild. And it’s even being picked up in music education. From True Chip Till Death:

Pixelh8 sez:

After lengthy consideration, I decided I would rather have my Game Boy / Game Boy Advance music software be used by everyone it can be used by, instead of just the few.

All of my software Music Tech V2.0, Pro Performer and more are all free for download at http://pixelh8.co.uk/software/ Enjoy! Please read the FAQ before emailing me questions about it, it’s pretty straight forward. I am doing a lot of work in music and music education, the software is now even being used in some UK schools for students to do their GCSE music composition on.

There are also new videos in his archives for your viewing pleasure. (Check out the BBC Radio 1 appearance on the Pixel8 site. And yes, that’s Radio One.)

pixelh8