Authentic Chipmusic Soft Synth Emulation: Plogue Chipsounds Scoop from NAMM

 

From top: ComputeHer, 8 bit Weapon.

You’ve heard the chip hype. But there’s something behind it: vintage digital chips can make wonderful sounds. And I’m thrilled that someone has painstakingly reproduced those sounds in an upcoming package.

Emulating analog circuitry, from amps to classic synths, has been long understood. But we’ve finally reached an age when people begin to appreciate the odd idiosyncrasies of digital technology, too. There hasn’t ever been a comprehensive attempt to emulate each detail of a range of 80s sound chips before – until now. Plogue (makers of the highly underrated Plogue Bidule patching environment) and David Viens have tackled just that as a labor of love, and you’ll be able to use the resulting “chipsounds” library later this spring.

Plogue’s chipsounds recreates the blippy personality of the Commodore 64, the Nintendo NES, the Game Boy, the Atari, the Vic20 – and circuit-bent and abused variations, too. It’s got a powerful artist endorsement from 8 Bit Weapon and Computer Her (pictured here). There are arpeggiators, noise patterns, distortion emulation, custom software, all built on the ARIA synth/sampling engine.

The basic specs:

  • 7 chips: TIA, 2A03 PAPU, VIC-I, SN76589AN, AY-3-8910, POKEY, and SID. Haven’t heard of all of those? No worries. But you’ve probably heard the chips. The horribly-named SN76589AN was used in my very first computer, the IBM PCjr, my first game console, the Colecovision (boy did I pick them), and in the TI. The 2A03 is from the original NES. The TIA was in the Atari.
  • Tricks, built in: One-shot arpeggiators, rapid waveform changes, envelope resync tricks are all built in – stuff that’s hard to pull off, as the creators note.
  • Emulations of psuedo noise patterns, distortion
  • Switch on each chip’s limited resolution and pitch values – or switch them off, and create sounds the PCjr couldn’t
  • Presets from 8 bit Weapon and ComputeHer

8 bit Weapon’s wespons: a VIC-20 (well, the box), a C128 (foreground), a C64 (top left), the Woz-designed Apple IIe (aka your entire childhood computer class for many of us), and … a GameCube.

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Chip on the Go: SID Player for iPod Touch, iPhone Plays C64 Tunes, Says Something

One chip to rule them all: over a quarter century later, the sounds of this chip are reborn in the newest mobile devices. Photo (CC) Dejdżer / Digga.

Take a look at the long view of history, and the Commodore 64 fares nicely. It remains the most popular computer of all time. And this newfangled iPhone thing? Well, it now just catches up to the C64, giving people what they really want – a C64-like music player in their pocket.

How else to explain my inbox packed with tips about the new SID Player for iPod Touch and iPhone? Who needs MP3 when there’s SID. A tiny download yields over 33,000 tracks, and the player application itself is open source. Rounding out this (unplanned) day of game music, this seems the appropriate coda.

Now, it’d be easy enough to let a wave of nostalgia wash over you – or, Scrooge-like naysayers, to dismiss yet another novelty download for iPhone. But consider if you will some of the underlying reasons a SID Player works:

  • Composition: The compositions aren’t just nostalgia pieces – even classic game tunes like Commando and Arkanoid. The point is, composers like Rob Hubbard were inventive and ingeniously compact. Strip away the instrumentation, and they still work – something that can’t be said of a lot of modern game music (but can be said of hits like “Still Alive,” as it happens).
  • Storing scores, not sound: We continue to be force-fed the idea that recorded music is superior to sequenced racks that are synthesized – but no one can say why. Sure, for simulating an orchestra, that makes some sense, even with increasingly sophisticated samplers. But for electronic compositions, it’s nonsense. You can pack more music and more musical structure into a score. If MIDI scores are underwhelming, it’s because the synths playing them, or the limitations of the file format, or both killed the idea.
  • SID forever: The SID remains one of the great synth designs of all time, again, because of its economy and its personality. There’s no reason that success can’t be replicated in 2009 by DIY electronics builders on one hand, or smart synth programmers working on mobile and embedded devices on the other.

I have nothing against nostalgia on the one hand, and nothing against healthy skepticism on the other. But if you look at something like a 2009 SID player on the iPhone, there really is something to it – even when history washes both the SID and the iPhone into a forgotten past.

SID Player Project Page, iTunes link (US$2.99; further evidence that you can have a for-fee open source mobile app, folks)

Via Synthtopia and James Lewin’s Twitter and a few of you, as well.

The only way to top this iPhone app? Why, someone needs to build a SID-based pocket music player that does nothing else. There are a few DIY projects that might get you started.

Chiptune Rockstars: Videos from Blip 08, And What You Can Learn From the 8-Bit Scene

For the best of 8-bit/chip music extravaganza Blip Festival 08 without leaving your computer screen, video editors have completed their dark craft and gotten some documentation online. Our friends over at 2 Player Productions are working on more long-form documentary, but they already have this cover of “Atomic” by Glomag and stealthopera for your enjoyment.


"Atomic" cover by Glomag f. stealthopera @ Blip Festival 2008 in NYC from 2 Player Productions on Vimeo.

Glomag, here’s an idea for your next set: I stand nonchalantly at your side, edging ever closer until you punch me in the face with one of your air fists. Slapstick gold.

And here’s our friend / CDM drinking buddy Joel Johnson interviewing our other friend 8-bit artist Bubblyfish, for Boing Boing and Offworld.

For more video goodness, Peter Swimm has a whole Blip album up on Vimeo:

Blip Festival 08

Assuming you happen to hate chip music (it’s been known to happen), there’s still plenty to learn from this crew. Sure, you could argue they came up with a gimmick – although I think the essence of marketing is figuring out if there’s a sellable hook in something you already love. But having watched Blip and 8-bit music take off, there are a lot of other, underrated factors:

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8-bit and Retro Holiday Cheer: Advent Calendar Albums, Casio and Coneheads


Kasio Kristmas from Jim McKenzie on Vimeo.

Feeling a warm, holiday glow – or is that just nostalgia for simpler times, times when less digital information was needed to capture sound? Bits were real bits; sampling rates were low enough you could count to the top of them. Kids walked uphill through the snow both ways to buy a new Casio keyboard, and they didn’t yet believe Nintendo’s R.O.B. was a gimmick. They had none of your Grand Theft Audio nonsense: they hummed along to annoying tunes and watched sprites dance across the screen like a derezzed Sugar Plum Fairy.

These should put you even more in the mood, then.

8-bit Jesus is a work-in-progress by Doctor Octoroc, applying the style of an NES game to each Christmas favorite – think “Super Jingle Bros.” Unfortunately, the good Doctor’s server has been overwhelmed by holiday cheer, or his server admin has been drinking too much Egg Nog. Anyone got an alternative link? Found at:

8-bit Jesus, the NES themed chiptune holiday album [boing boing Offworld]

8-bit collective, the all-powerful assemblage of chip artists, has their own holiday creation: a virtual musical advent calendar, in which each day is a new tune. Best title yet: “Joy is all up in this B*****.”

8-bit Advent Calendar [8bitcollective]

Fans of 8-bit or newcomers wondering what the fuss is about, Weekend America did a story on the Blip Festival that just concluded here in New York:

Blip Festival Radio Story

Lastly, Bohus Blahut at Retro Thing points to the album Kasio Kristmas, as seen in the video at top. It’s not free, but it does feature freaky-looking fellows dressed as coneheaded aliens. Bohus’ copy is ready for them to add to their press clippings:

With more than a touch of Devo (and that’s a good thing), vintage electronics, and oodles of out and out weirdness, these AA battery powered tunes re-electrify the holiday classics.

Enjoy!

And just to round this out, I’m running this photo by Scott Beale of laughingsquid, because I didn’t photograph my bottle, and because it seems somehow appropriate, and will likely inspire someone’s own 8-bit (or 64-bit) album.

Sega Master System, NES as Audio Effect; Videos Coming from Blip Fest

8-bit audiovisual party Blip Fest started last night here in New York, so it’s only natural we celebrate game systems used for music through the weekend in its honor. (Reminder: come meet up with me and Boing Boing’s Joel Johnson tonight, 6-8p, if you’re going to Blip. Facebook event / CDM post)

Sega Master Bitcrunch

The promising new – and music-savvy, I might add – Boing Boing Offworld gaming blog points to a Sega Master System II that’s been turned into a bitcrush/digital overdrive effect.

It sounds absolutely terrible. You know – in a good way.

Bender / chip artist Sebastian Tomczak created this digital monstrosity. I’d actually like to hear some percussive material through it. It’s a beautiful thing, though – now, Sebastian, you just need to make the game controllers control parameters.

Sebastian has been seen round these parts before making drum machines with the Arduino, Processing apps for mobile phones, and controllers out of water bowls. (Sebastian, I would have missed this if not for Offworld – believe it or not, readers, I actually don’t know everything you do as you do it.)

8-bit Multi-Effects

Sebastian isn’t the only one using vintage hardware as effects. Animalstyle, aka Joey Mariano, who played CDM’s (not-all-chiptune) HOPE hacker con performance in July and is playing Blip now, has his own rig. 8-bit fuzz pedal + Game Boy foot controller + 8-bit sounds + guitar = chippy goodness.

Blip Films

Meanwhile, if you’re curious what’s going down at Blip, CDM’s friends at music documentarian 2 Player Productions are sharing clips of their “dailies” with us as they’re posted. Check in later in the weekend for more, but in the meantime, here’s a quick clip of Greenleaf from the “Night Before Blip” open mic night on Wednesday:

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