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	<title>Create Digital Music &#187; circles</title>
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		<title>Like a Wheel Within a Wheel: Beautiful Optical Turntables Generate Spinning Rhythms</title>
		<link>http://createdigitalmusic.com/2012/01/like-a-wheel-within-a-wheel-beautiful-optical-turntables-generate-spinning-rhythms/</link>
		<comments>http://createdigitalmusic.com/2012/01/like-a-wheel-within-a-wheel-beautiful-optical-turntables-generate-spinning-rhythms/#comments</comments>
		<pubDate>Fri, 27 Jan 2012 19:56:01 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
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		<category><![CDATA[looping]]></category>
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		<category><![CDATA[optical]]></category>
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		<category><![CDATA[turntables]]></category>

		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=22505</guid>
		<description><![CDATA[Music is deeply tied up with motion; seeing that in a machine is somehow satisfying. Soundmachines, from the enigmatically-titled Berlin studio TheProduct*, is an interactive physical installation made from optical turntables. By moving the &#8220;tone arm&#8221; &#8211; really in this case an optical sensor attached to an extended mount &#8211; you can change rhythms and &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2012/01/like-a-wheel-within-a-wheel-beautiful-optical-turntables-generate-spinning-rhythms/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><iframe src="http://player.vimeo.com/video/35014340?title=0&amp;byline=0&amp;portrait=0&amp;color=ffffff" width="640" height="360" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></p>
<p>Music is deeply tied up with motion; seeing that in a machine is somehow satisfying. Soundmachines, from the enigmatically-titled Berlin studio TheProduct*, is an interactive physical installation made from optical turntables. By moving the &#8220;tone arm&#8221; &#8211; really in this case an optical sensor attached to an extended mount &#8211; you can change rhythms and sound sweeps.</p>
<p>We&#8217;ve naturally seen many visualizations, tangible and digital, that make loops into wheels. But it&#8217;s worth noting the particular connection to a kinetic experiment by The Books&#8217; Nick Zammuto from the film earlier this week. In fact, my one criticism of this piece is that the rhythms are <em>so</em> regular. Some syncopation in a machine like this would be not only pleasing, but immediately visible to the eye and therefore understandable. Perhaps even decoupling the wheels from the motor could allow a user to experiment with sound. That doesn&#8217;t mean you have to go from minimal techno to irregular chaos, but there&#8217;s quite a lot in between.</p>
<p>That&#8217;s not to take away from the impact of this piece, and in particular, the beauty of its installation. The presentation in an iconic object is a message in itself. And the circle remains the ideal design for a looped rhythm, embedded as it is in the repetition we perceive in our world.</p>
<p><a href="http://www.the-product.org/soundmachines">http://www.the-product.org/soundmachines</a></p>
<p><a href="http://createdigitalmusic.com/files/2012/01/soundmachines_1.jpg"><img src="http://createdigitalmusic.com/files/2012/01/soundmachines_1.jpg" alt="" title="soundmachines_1" width="640" height="480" class="alignnone size-full wp-image-22511" /></a><span id="more-22505"></span></p>
<p><a href="http://createdigitalmusic.com/files/2012/01/soundmachines_2.jpg"><img src="http://createdigitalmusic.com/files/2012/01/soundmachines_2.jpg" alt="" title="soundmachines_2" width="640" height="480" class="alignnone size-full wp-image-22512" /></a></p>
<p>More details:</p>
<blockquote><p>Three units, which are resembling standard record players, translate concentric visual patterns into control signals for further processing in any music software. The rotation of the discs, each holding three tracks, can be synced to a sequencer.<br />
The Soundmachines premiered on the Volkswagen New Beetle stand at the IAA motor show in late Summer 2011. In cooperation with the sounddesigner/producer Yannick Labbé of TRICKSKI fame, we developed three unique discs, each controlling one track of an Ableton Live Set exclusively made for the Event. The show was supported by a set of realtime generated visuals, running on a 25m wide LED wall.<br />
 <br />
One/One <a href="http://oneone-studio.com">oneone-studio.com</a><br />
TheProduct* <a href="http://the-product.org">the-product.org</a></p>
<p>Client <br />
Volkswagen</p>
<p>Agency <br />
Vok Dams, Hamburg</p>
<p>Sounddesign/Producer IAA<br />
Yannick Labbé <a href="http://yannicklabbe.com">yannicklabbe.com</a></p>
<p>Special Thanks <br />
Matt Karau  <a href="http://matt.karau.com">matt.karau.com</a><br />
Andreas Schmelas <a href="http://invertednothing.com">invertednothing.com</a></p></blockquote>
<p>(See also a compelling-looking <a href="http://www.the-product.org/netzwerk-neue-musik-video">visual collage</a>. It&#8217;s supposed to be set to John Cage&#8217;s &#8220;First Interlude,&#8221; but because of copyright concerns, is instead (arguably) set to Cage&#8217;s 4&#8217;33&#8243;. Let&#8217;s hope they don&#8217;t get <a href="http://tuxdeluxe.org/node/88">sued for that</a>.</p>
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		<title>Circles and Euclidean Rhythms: Off the Grid, a Few Music Makers That Go Round and Round</title>
		<link>http://createdigitalmusic.com/2011/03/circles-and-euclidian-rhythms-off-the-grid-a-few-music-makers-that-go-round-and-round/</link>
		<comments>http://createdigitalmusic.com/2011/03/circles-and-euclidian-rhythms-off-the-grid-a-few-music-makers-that-go-round-and-round/#comments</comments>
		<pubDate>Tue, 15 Mar 2011 02:14:43 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[Features]]></category>
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		<category><![CDATA[alternative-sequencers]]></category>
		<category><![CDATA[circles]]></category>
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		<category><![CDATA[raymond-scott]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.noisepages.com/?p=17407</guid>
		<description><![CDATA[Loopseque on the iPad. Courtesy the developer. We continue our 3.14 celebration with a round-up of circular logic. There&#8217;s no reason apart from the printed score to assume music has to be divided into grids laid on rectangles. Even the &#8220;piano roll&#8221; as a concept began as just that &#8211; a roll. Cycles the world &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2011/03/circles-and-euclidian-rhythms-off-the-grid-a-few-music-makers-that-go-round-and-round/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><img src="http://createdigitalmusic.com/files/2011/03/loopseque.jpg" alt="" title="loopseque" width="640" height="480" class="alignnone size-full wp-image-17466" /></p>
<div class="imgcaption">Loopseque on the iPad. Courtesy <a href="http://www.flickr.com/photos/loopseque/">the developer</a>.</div>
<p><em>We continue our 3.14 celebration with a round-up of circular logic.</em></p>
<p>There&#8217;s no reason apart from the printed score to assume music has to be divided into grids laid on rectangles. Even the &#8220;piano roll&#8221; as a concept began as just that &#8211; a roll. Cycles the world around, from a mechanical clock to Indonesian <em>gamelan</em>, can be thought of in circles.</p>
<p>Imagine an alternate universe in which Raymond Scott&#8217;s circle machine &#8211; a great, mechanical disc capable of sequencing sounds &#8211; became the dominant paradigm. We might have circles everywhere, in place of left-to-right timelines now common in media software. Regardless, it&#8217;s very likely Scott&#8217;s invention inspired Bob Moog&#8217;s own modular sequencers; it was almost certainly the young Moog&#8217;s exposure to the inventions in Scott&#8217;s basement that prompted that inventor to go into the electronic music business, thus setting the course for music technology as we know it.</p>
<p>See:<br />
<a href="http://raymondscott.com/circle.html">Raymond Scott&#8217;s Circle Machine</a><br />
For more background: <a href="http://raymondscott.com/em.html">&#8220;Circle Machines and Sequencers&#8221;: The Untold History of Raymond Scott&#8217;s Pioneering Instruments</a> [as reprinted from <em>Electronic Musician</em>]<br />
<a href="http://modularsynthesis.com/modules/DJB-circle/circle.htm">One superb modern re-creation</a>, <a href="http://www.synthtopia.com/content/2010/08/30/raymond-scotts-circle-machine-recreated/">via Synthtopia</a></p>
<p>Scott&#8217;s creation was shaped the way that it was partly out of mechanical necessity. Now we&#8217;re gifted with the ability to make any form we like for our electrified music tools. Circles can have appeal not because they&#8217;re somehow novel, but for just the opposite reason: they&#8217;re ubiquitous, intuitive, and geometrically elegant. So, let&#8217;s first consider these in their most abstract, in software.</p>
<p><iframe src="http://player.vimeo.com/video/8228686?title=0&amp;byline=0&amp;portrait=0&amp;color=9dca68" width="640" height="392" frameborder="0"></iframe><span id="more-17407"></span></p>
<h3>Euclidean Rhythms</h3>
<p><img src="http://createdigitalmusic.com/files/2011/03/euclidflash.png" alt="" title="euclidflash" width="521" height="303" class="alignnone size-full wp-image-17458" /></p>
<p>Incredible things are happening to our understanding of music theory as the gap between fields is shortened. Say what you will about the state of communication in our modern society; for the self-motivated, the trip &#8220;across the quad&#8221; (between academic departments) has nothing on the trip across the Internet.</p>
<p>Godfried Toussaint, a computer scientist with a strong math background based at Montreal&#8217;s McGill University, has a whole body of fascinating writing linking math, geometry, and music. One research paper has had a big influence on many of us, myself included. Here&#8217;s the beauty of math: an <a href="http://mathworld.wolfram.com/EuclideanAlgorithm.html">algorithm</a> developed by Euclid in Alexandria around 300 BC also works for calculating timing systems in neutron accelerators and makes nice poly-rhythms for music. It&#8217;s rather amazing we don&#8217;t talk to each other about math more often.</p>
<p>Toussaint&#8217;s paper:<br />
<a href="http://cgm.cs.mcgill.ca/~godfried/publications/banff.pdf">The Euclidean Algorithm Generates Traditional Musical Rhythms</a> [PDF, 2005]</p>
<p>Our friend wesen wrote about the technique, suggesting it could be used to generate new rhythms, and included code in Lisp:<br />
<a href="http://ruinwesen.com/blog?id=216">Generating african rhythms using the euclidean algorithm</a></p>
<p>wesen even made code for his amazing MiniCommand sequencing box, which I hope we&#8217;ll see more of this year. (I should have some time to work on it myself.) The actual demo is part of the way through the video:<br />
<embed src="http://blip.tv/play/hZIngau1JAI" type="application/x-shockwave-flash" width="480" height="293" allowscriptaccess="always" allowfullscreen="true"></embed></p>
<p>The algorithm &#8211; the recent Bjorklund reinterpretation of Euclid&#8217;s millenia-old work &#8211; has in turn found musical life in other languages:</p>
<p>Python &#8211; <a href="http://astomo.us/?p=62">the bjorklund algorithm and generative music</a>[astomo.us]<br />
Ruby &#8211; <a href="http://blog.noizeramp.com/2008/10/26/rhythm-generation-with-an-euclidian-algorithm/">Rhythm Generation With an Euclidian Algorithm</a> [Aleksey Gureiev]<br />
More Ruby &#8211; <a href="https://github.com/jvoorhis/music.rb/blob/master/examples/euclid.rb">jvoorhis GitHub</a><br />
Java &#8211; <a href="http://kreese.net/index.php/2010/03/generating-musical-rhythms/#tb">Generating Musical Rhythms</a> [Kristopher Wayne Reese]<br />
Pure Data + Java &#8211; <a href="http://doc.gold.ac.uk/~ma801dp/blog/?p=40">Dave Poulter</a><br />
Flash/ActionScript (pictured above) &#8211; <a href="http://www.hisschemoller.com/2011/euclidean-rhythms/">Euclidean rhythms</a> [Wouter Hisschemöller]<br />
Max for Live (pictured below) &#8211; <a href="http://registeringdomainnamesismorefunthandoingrealwork.com/blogs/?p=389">Euclidean sequencer</a> [Robin Price]</p>
<p><img src="http://createdigitalmusic.com/files/2011/03/euclidm4l-640x160.jpg" alt="" title="euclidm4l" width="640" height="160" class="alignnone size-large wp-image-17463" /></p>
<p>I&#8217;m implementing a touch interface for it now using Pd, Processing, and Android; I had hoped to share it by now, but I&#8217;m still fleshing it out &#8211; I&#8217;ll give it away when it&#8217;s done.</p>
<p>You&#8217;ll notice in these, too, the similarity to the original Scott Circle Machine, down to the sweeping arm. But that&#8217;s a benefit: glancing at them on paper, Mozart and Haydn look the same, and they use the same musical technology, but think of the musical variety that results.</p>
<h3>A Few Circular Sequencers</h3>
<p>Circular sequencing interfaces are plentiful &#8211; indeed, I hope that this story prompts lots of people to say &#8220;hey, what about &#8230;?&#8221; Here are a few examples.</p>
<p><iframe src="http://player.vimeo.com/video/18929819?title=0&amp;byline=0&amp;portrait=0&amp;color=9dca68" width="640" height="360" frameborder="0"></iframe></p>
<p><a href="http://www.dominofactory.net/">DominoFactory&#8217;s</a> dial uses drifting circular geometries to control musical patterns. Created by Hiroshi Matoba, a young designer/DJ, it&#8217;s one of a body of work this student creator is building:</p>
<blockquote><p>17 Dec, 2010<br />
at ImageRama in Kyushu University(Fukuoka/Japan)</p>
<p>dial is a software sequencer using circle to control loop sequences in real time. I imply &#8220;speed sync&#8221; circular notation system which differ to &#8220;angle sync&#8221; in my past work &#8220;Overbug&#8221;. </p>
<p>Now under developing with openFrameworks and Bullet Physics. I use ofxConsole for custom CUI in this version.</p>
<p>*ImageRama is one night event hosted by Genda lab. in Kyushu univ., we setup surround sound(5.1ch) and 1 full HD projector. thank you for all stuff!!</p></blockquote>
<p>See also Matoba&#8217;s earlier Overbug, which assembles polyrhythms in lacy, overlapping wheels, like some strange, elaborate clockwork:</p>
<p><iframe src="http://player.vimeo.com/video/6994418?title=0&amp;byline=0&amp;portrait=0&amp;color=9dca68" width="640" height="360" frameborder="0"></iframe></p>
<p><a href="http://www.dominofactory.net/works/Overbug/Overbug.html">Overbug</a></p>
<p>You can download it for yourself for the Mac; it even has Snow Leopard support.</p>
<p>Also from Japan, Nao Tokui has taken these ideas in another direction, still, with &#8220;mashup&#8221; application and, in three dimensions, his original Sonasphere. The latter was one of the first interfaces to really fire my imagination as far as alternative user interfaces and three-dimensional sequencing.</p>
<p><iframe src="http://player.vimeo.com/video/760715?title=0&amp;byline=0&amp;portrait=0&amp;color=9dca68" width="640" height="480" frameborder="0"></iframe></p>
<p><iframe src="http://player.vimeo.com/video/860395?title=0&amp;byline=0&amp;portrait=0&amp;color=9dca68" width="640" height="480" frameborder="0"></iframe></p>
<p><a href="http://www.sonasphere.com/">http://www.sonasphere.com/</a></p>
<p><img src="http://createdigitalmusic.com/files/2011/03/loopsequeneon.jpg" alt="" title="loopsequeneon" width="640" height="480" class="alignnone size-full wp-image-17467" /></p>
<p>For an instance of a commercial application, see the iPad Loopseque, the development of which we profiled extensively here on CDM in August:<br />
<a href="http://createdigitalmusic.com/2010/08/loopseque-new-ipad-app-offers-circular-sequencing-and-visual-inspiration/">Loopseque, New iPad App, Offers Circular Sequencing and Visual Inspiration</a></p>
<p>The one shortcoming for me of that application is the inflexibility of the grid, which is why the Euclidean ideas above interest me, but it&#8217;s still a lot of fun.</p>
<p><img src="http://createdigitalmusic.com/files/2011/03/cyclotron-497x640.gif" alt="" title="cyclotron" width="497" height="640" class="alignnone size-large wp-image-17476" /></p>
<p>Dan Trueman (on the faculty at Princeton) built his own Cyclotron for experimentation with cycles, with work going back to 1996. The clever invention here is the use of the spokes themselves as musical information. Quite a lot more detail and code in Processing and ChucK:<br />
<a href="http://www.music.princeton.edu/~dan/Cyclotron/index.html">Cyclotron project page</a></p>
<h3>Rui Penha and Polygons</h3>
<p><iframe src="http://player.vimeo.com/video/853673?title=0&amp;byline=0&amp;portrait=0&amp;color=9dca68" width="640" height="360" frameborder="0"></iframe></p>
<p>Rui Penha deserves his own category here, I think, as he&#8217;s done a great deal of research. He has worked with polygonal shapes as a way of displaying evenness in rhythms, and he&#8217;s built not only novel interfaces, but entire musical compositional environments using these paradigms. They&#8217;re all downloadable, too.</p>
<p><a href="http://ruipenha.pt/software/instrument-a/">Instrument A</a>, pictured below, uses sampled sounds and pre-composed loops which you can then assemble into a layered composition.</p>
<p><a href="http://ruipenha.pt/software/gamelan-2/">Gamelan</a>, in the video at the top of this story, uses cyclic, circular notation to make interlocking parts of music more visible, in the style of an Indonesian ensemble. I was struck by this myself as I&#8217;d constructed a (much cruder) demonstration of the same idea for a talk in Ireland; here, Rui builds it into an entire interface. Also, there&#8217;s a meaning to the symbology of the circle: Gamelan looks for other networked players with which it can interact, making this a communal experience &#8211; and it can even be used to play a real gamelan ensemble, via robotic apparatus controlled wirelessly.</p>
<p><a href="http://ruipenha.pt/software/polissonos/">Políssonos</a>is perhaps the most sophisticated of all of these, mapping those shapes into three dimensions and making the evenness of rhythms more apparent. See video, top, and the same ideas below.</p>
<p><img src="http://createdigitalmusic.com/files/2011/03/instrumentA1.jpg" alt="" title="instrumentA1" width="360" height="270" class="alignnone size-full wp-image-17482" /></p>
<h3>Hardware and Kinectic Art</h3>
<p><img src="http://createdigitalmusic.com/files/2011/03/revolution-640x413.jpg" alt="" title="revolution" width="640" height="413" class="alignnone size-large wp-image-17484" /></p>
<p><img src="http://createdigitalmusic.com/files/2011/03/orb-640x536.jpg" alt="" title="orb" width="640" height="536" class="alignnone size-large wp-image-17483" /></p>
<p>No discussion of circular design would be complete without the legendary synthesizers of FutureRetro, which uses a cyclical interface to divide patterns and even arranges synth parameters around the rotational theme. You can now pick up an Orb for $550.</p>
<p><a href="http://www.future-retro.com/">http://www.future-retro.com/</a></p>
<p>It&#8217;s worth coming full (cough) circle here and revisiting the mechanical ideas, as I think part of what grounds these abstractions is the progression of time in physical contraptions. That&#8217;s what inspires the rotating arms above and so on. Because it&#8217;s so fundamentally tied to a motor, there are too many rotating soundmakers to name, but here are a couple. They&#8217;re inspired by a discussion following our post last month:</p>
<p><a href="http://createdigitalmusic.com/2011/02/music-like-clockwork-modular-music-boxes-with-rotating-wheels-inspired-by-monome/">Music, Like Clockwork: Modular Music Boxes with Rotating Wheels, Inspired by monome</a></p>
<p><iframe title="YouTube video player" width="640" height="510" src="http://www.youtube.com/embed/yXlGYr0rCOo" frameborder="0" allowfullscreen></iframe></p>
<p>Invisible Rhythm worked from the notion of a music box to make their analog drum machine Rhythm 1001.</p>
<p>See also the Conspiring machine &#8211; thanks to an unfortunate use of Flash, I can&#8217;t link directly easily, but head to <a href="http://www.kristoffermyskja.com/">http://www.kristoffermyskja.com/</a>, choose work, and then select Conspiring Machine (or some of the other, related ideas) from the left-hand column.</p>
<p>I&#8217;m going to turn loopy if I keep going, so I&#8217;ll leave it there. But have you found circular sequencers to be musically useful? Are there hardware or software designs you appreciate that I missed here? Research worth checking out? Or are you committed to the rectangle &#8211; and if so, can you explain why?</p>
<p>Happy PI day. May your oscillations always be in phase.</p>
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		<title>Loopseque, New iPad App, Offers Circular Sequencing and Visual Inspiration</title>
		<link>http://createdigitalmusic.com/2010/08/loopseque-new-ipad-app-offers-circular-sequencing-and-visual-inspiration/</link>
		<comments>http://createdigitalmusic.com/2010/08/loopseque-new-ipad-app-offers-circular-sequencing-and-visual-inspiration/#comments</comments>
		<pubDate>Wed, 04 Aug 2010 16:01:58 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
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		<guid isPermaLink="false">http://createdigitalmusic.com/?p=12518</guid>
		<description><![CDATA[For centuries, music has had scores as visual representation. Now it has visual interfaces in software, too. I know from our in-progress platform survey that most of you don&#8217;t own an iPad. (At the moment, I&#8217;m with you.) But that makes me doubly hopeful that what we get in music software design in general is &#8230; <a class="btn read-more" href="http://createdigitalmusic.com/2010/08/loopseque-new-ipad-app-offers-circular-sequencing-and-visual-inspiration/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><img src="http://createdigitalmusic.com/files/2010/08/loopseque1.jpg" alt="" title="loopseque1" width="580" height="435" class="alignnone size-full wp-image-12526" /></p>
<p>For centuries, music has had scores as visual representation. Now it has visual interfaces in software, too. I know from our in-progress platform survey that most of you don&#8217;t own an iPad. (At the moment, I&#8217;m with you.) But that makes me doubly hopeful that what we get in music software design in general is a renewed interest in visual culture and interface design.</p>
<p>Loopseque is a new, US$4.99 circular-sequencing music app, and it conveys what happens when you really build an interface entirely around touch. It&#8217;s also a gorgeous example of why doing a good job of documenting your software can help convey its significance. (The photos this crew has assembled are beautiful. And why not? We have plenty of photos fetishizing analog gear. It&#8217;s about time software got its turn. Ask a photography stylist why it&#8217;s important some time.)</p>
<p><object width="580" height="349"><param name="movie" value="http://www.youtube.com/v/bNv2pCdNqJI&amp;hl=en_US&amp;fs=1?color1=0x5d1719&amp;color2=0xcd311b"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/bNv2pCdNqJI&amp;hl=en_US&amp;fs=1?color1=0x5d1719&amp;color2=0xcd311b" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="580" height="349"></embed></object><span id="more-12518"></span></p>
<p>Even in its first release, Loopseque looks like a usable app. It&#8217;s a 32-step circle sequencer at its heart (note how efficient the circle is versus the rectangle). In the demo video seen here, this is kept pretty simple, but each of the four &#8220;channels&#8221; can have 9 wheels. (There&#8217;s an expandable &#8220;matrix&#8221; of wheels in which you can swap between them, in addition to the simple 4-channel swapping you see in the video.) The first release comes with a variety of sound sets for different genres.</p>
<p><img src="http://createdigitalmusic.com/files/2010/08/loopseque2.jpg" alt="" title="loopseque2" width="580" height="435" class="alignnone size-full wp-image-12527" /></p>
<p>The developers are a group of musicians and artists whose past work goes well beyond apps, into, they say, everything from events to ceramics to Yorkshire terrier breeding.</p>
<p>It&#8217;s actually the coming versions that I think may be most useful musically; an upcoming release promises user sample sets and track recording, so you can really make this your own. (They also tease something called &#8220;master classes.&#8221;)</p>
<p>For now, you can save and manage projects, mute and enable channels, and play around with the variety of included sample sets. And&#8230; does anyone else hear the words &#8220;Death Star Approaching&#8221; when you look at this interface, or is that just me?</p>
<p>I have a fascination with circles; I&#8217;ve personally even played around with various circular sequencer prototypes as Processing sketches, including a couple that looked a bit like this. So I was very interested to see how this team solved some of those design problems, and how they felt about circular sequencing in general. Loopseque replies to CDM:</p>
<p><img src="http://createdigitalmusic.com/files/2010/08/loopseque_sketch.jpg" alt="" title="loopseque_sketch" width="580" height="435" class="alignnone size-full wp-image-12529" /></p>
<div class="imgcaption">An early conceptual sketch for the app. The developers appear to have moved from paper and pen to Mac visualization and experimentation to the finished software.</div>
<blockquote><p>Many genres of electronic music are based on loops, repeating sequences of sounds. The basic idea behind Loopseque is to visualize loops with circles, because a circle perfectly reflects the repeating structure of loop music. After we realized this simple thing, we spent many months experimenting with form and code.</p>
<p>Soon we realized that this visualization opens up really powerful perception of music patterns, and enables immensely deep connection between the musician and the structure of the music. In fact, this simple interface makes it so easy to create rhythm patterns that you can do real-time while music plays and that gives you many abilities for improvisation.</p>
<p>Another concept behind Loopseque is the ability to quickly change between patterns, which is implemented with innovative interface that we call &#8220;Wheel Matrix&#8221;. It&#8217;s also easy: First you prepare several patterns for each instrument and then, in Wheel Matrix mode, you can switch quickly between them.</p>
<p>Wheel Matrix opens up another new dimension for improvisation, because patterns are changed immediately, and that gives you an ability to combine different parts of patterns in many ways. And of course, you can change patterns on different channels simultaneously, since Loopseque is a very multi-touch friendly app!</p></blockquote>
<p><img src="http://createdigitalmusic.com/files/2010/08/loopseque_onstage.jpg" alt="" title="loopseque_onstage" width="580" height="435" class="alignnone size-full wp-image-12528" /></p>
<p>I will say &#8211; back to the fact that this isn&#8217;t just about the iPad &#8211; there are a couple of lessons here. With more touch platforms approaching from various vendors, designing around touch is essential. And if you are creating new software, going to the time to document it is more than good PR. It&#8217;s a way to reflect on the aesthetic of the object you&#8217;ve created. For the same reason that a piano or violin is a beautiful object, sometimes in ways that aren&#8217;t directly acoustical, why shouldn&#8217;t we make the visual representation of our music evocative?</p>
<p><a href="http://loopseque.com/">http://loopseque.com/</a><br />
<a href="http://itunes.apple.com/app/loopseque/id384127919?mt=8#">iTunes link</a></p>
<p><em>All images courtesy <a href="http://casualunderground.com/">Casual Underground</a>.</em></p>
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		<title>OTTO: Beautiful, Original Hardware for Beat Slicing in Circles</title>
		<link>http://createdigitalmusic.com/2009/06/otto-beautiful-original-hardware-for-beat-slicing-in-circles/</link>
		<comments>http://createdigitalmusic.com/2009/06/otto-beautiful-original-hardware-for-beat-slicing-in-circles/#comments</comments>
		<pubDate>Mon, 29 Jun 2009 15:18:32 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
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		<guid isPermaLink="false">http://createdigitalmusic.com/?p=6338</guid>
		<description><![CDATA[<img src="http://createdigitalmusic.com/files/featured/0609_otto.jpg"> <a class="btn read-more" href="http://createdigitalmusic.com/2009/06/otto-beautiful-original-hardware-for-beat-slicing-in-circles/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><img src="http://createdigitalmusic.com/files/2009/06/otto_prototype.jpg" alt="otto_prototype" title="otto_prototype" width="580" height="580" class="alignnone size-full wp-image-6339" /></p>
<p>Design in music in a digital world can be about the object as the sound &#8211; musical ideas translate from one medium to many others. And just when you think you&#8217;ve seen it all, someone comes up with a new visual metaphor, a new creation for manipulating music. </p>
<p>OTTO is a functioning prototype combining interactive hardware and computer software, the invention of Luca De Rosso. He produced the design as a thesis project for his masters&#8217; degree in Visual and Multimedia Communications at IUAV University of Venice. It uses the Arduino open source hardware platform and Cycling &#8217;74&#8242;s Max/MSP software, and Luca accordingly is quick to credit the assistance of those two communities. In that sense, two, I think it points to lots of new design in the field of integrated hardware and software &#8211; not just standalone hardware or standalone software or generic controllers for anything, but hardware that itself behaves like software.</p>
<p>All photos here courtesy Luca and used by permission; see his <a href="http://www.flickr.com/photos/luderec/sets/72157619927348386/">Flickr account</a>.</p>
<p><object width="579" height="334"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=5358205&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=1&amp;color=CC0000&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=5358205&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=1&amp;color=CC0000&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="579" height="334"></embed></object>
<p><a href="http://vimeo.com/5358205">OTTO ~ demo.01</a> from <a href="http://vimeo.com/user1124754">Luca De Rosso</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
<p>Luca sends along some more details of the behind-the-scenes workings just for us. (Thanks, mate!)<span id="more-6338"></span></p>
<p>Luca actually had assistance from his father working on the case. (I love that &#8211; father-son collaboration!) All the electronics are on a single Arduino board, and the patch works in Max. (Max has features that make it well worth using, but it&#8217;d be nice to see a Pd port, too, making the whole setup open source &#8211; and giving you an easy way to run it on Linux.)</p>
<p><object width="579" height="334"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=5349268&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=1&amp;color=CC0000&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=5349268&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=1&amp;color=CC0000&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="579" height="334"></embed></object>
<p><a href="http://vimeo.com/5349268">OTTO ~ Getting Started</a> from <a href="http://vimeo.com/user1124754">Luca De Rosso</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
<p>Luca sends us a view of the innards of this device &#8211; you saw it here first:</p>
<p><img src="http://createdigitalmusic.com/files/2009/06/innards.JPG" alt="innards" title="innards" width="580" height="435" class="alignnone size-full wp-image-6342" /></p>
<p>The first prototype is done, says Luca, with three more coming in coming days as he heads to a festival in Croatia. Plans for the future: no commercial availability yet, but Luca says he&#8217;d be happy to hear from anyone interested in manufacturing. (Capital remains the big challenge, even as fabrication gets easier.) </p>
<p><img src="http://createdigitalmusic.com/files/2009/06/ottoangle.jpg" alt="ottoangle" title="ottoangle" width="580" height="580" class="alignnone size-full wp-image-6343" /></p>
<p>I also love the way he&#8217;s designed the documentation. Music tech industry, please, this is how it should be done &#8211; with all due respect and without naming names, we really would love if you just showed us your gear and didn&#8217;t have some swarmy dude gushing about lots of hype. In fact, we&#8217;d be equally happy to buy your gear if the design spoke for itself rather than having your name and circuit diagrams and random text plastered all over it.</p>
<p>But this is really visually inspiring, creative work. And to top it off, it looks insanely fun to play. Putting the beats in a circle opens up all kinds of other possibilities, and suggests thinking in terms of cycles rather than the grids we see on other hardware. As with the monome, you can imagine other software applications that would hook into this basic, minimal hardware design. I hope we see more of this design and concept.</p>
<p><a href="http://www.lucaderosso.com/otto/otto">http://www.lucaderosso.com/otto/otto</a></p>
<p>More videos:</p>
<p><object width="579" height="334"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=5349178&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=1&amp;color=CC0000&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=5349178&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=1&amp;color=CC0000&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="579" height="334"></embed></object>
<p><a href="http://vimeo.com/5349178">OTTO ~ demo.02</a> from <a href="http://vimeo.com/user1124754">Luca De Rosso</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
<p><object width="579" height="334"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=5349213&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=1&amp;color=CC0000&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=5349213&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=1&amp;color=CC0000&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="579" height="334"></embed></object>
<p><a href="http://vimeo.com/5349213">OTTO ~ demo.03</a> from <a href="http://vimeo.com/user1124754">Luca De Rosso</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
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