Chipsounds Reviews, Videos, and More Places to Get Your Vintage Chip Fix

Want to make a splash among the aficionados of digital sound? Releasing a software instrument emulating a broad collection of vintage digital synthesis chips from game and computer systems seems to do the trick. See my look at that software, and just as importantly, the chips that inspired it.

Within days of the release of Plogue’s Chipsounds, we have a couple of fair reviews of the new tool. Already got Chipsounds? Plogue’s David Viens has released screencasts showing you how to use it. Curious about other ways to explore vintage 8-bit sound? We’ve got that, too, in samples, hardware, and even SuperCollider code.

Reviews are in

Torley has an extensive video review – amazing stuff for something just days old – shown above. Gisle Martens Meyers has a review, too, on the blog Ugress. One complaint is that the plug-in is multi-timbral, rather than requiring different instances. In turn, automation is in the form of MIDI Control Changes, not parameters, since parameter automation really doesn’t deal with multi-timbral plug-ins. But all in all, you can get a lot from both reviews, plus a look at how the software works. There’s also a sense of where the software could go in future updates.

Plogue Chipsounds makes chiptune & video game sounds easy [Torley Lives]
Chipsounds Plugin Chip Sounds [Ugress]

The discussion of Chipsounds has also brought other efforts to resurrect vintage, 8-bit sounds.

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PlayBox and PlayLive: Multitouch Control of Ableton Live and Beyond

playlive_t

As computer music practice – part composition, part instrumental play – spreads, the idea of software interface as performance tool is becoming second nature. Putting those opposable thumbs and sensitive fingertips to work, multitouch controllers are growing in number, variety, and sophistication. Berlin-based artist Marco Kuhn shows off his beautiful creation, the PlayBox multitouch hardware, and its first app, PlayLive. That first software focuses on Ableton Live performance, but Live could be just the beginning – Marco has worked with Pd in the past and promises other apps to come. He’s interested in selling this device in the future, and he shares with us the tools he used to create this work for those of you doing development along similar lines.

playbox

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Wild Musical Inventions from Berlin Hackday

iloveacid

Nodes of musical events, arrayed onto virtual tracks, in Jakob Penca’s iLoveAcid sequencer.

Take a weekend, and make something: that’s the challenge behind the Music Hack Day, which joins a growing phenomenon of events built around collective creation. (CDM held its own tangible interface hackday online, which I definitely hope to follow up soon!) Initiated by Dave Haynes of music sharing service Soundcloud, the Hack Day has already hit London. Many of the events were Web app-based and focused on consumption rather than creation of music, but we also saw a chordal synth plug-in and beer bottle percussion instrument.

The Berlin Hack Day, which wound up earlier today, offers still more projects focused on the creation side of music hacking. Having Ableton and Native Instruments as sponsors likely helped the mood. And as you’d expect from one of the world capitals of creative hacking, Berliners don’t disappoint.

Among the projects: a beautiful, elegant 3D sequencer, a fun bird-and-sky multitouch soundmaker with multitouch trackpad input, and a robotic xylophone controlled by monome. Someone even worked out a way to turn NI’s Maschine into a rhythm game, complete with Street Fighter sounds.

I’ve got some of my favorite projects here, but see also an eyewitness report (in English and Italian) at Audio News Room:
Just back from Music Hack Day Berlin
… and keep your eye on the wiki:
Berlin Hack Submissions

xylobot run by monome from robb on Vimeo.

Monomist Rob Böhnke and Ramsey Arnaoot created one of my favorite hackday projects so far: a monome-controlled robotic xylophone. The ingredients: one monome grid controller, one Java application for step sequencing to the output, one Arduino open source controller board, and one terrific xylophone “robot” made of an array of servos that strike the bars of the instrument. Oh, and some hot glue and wood, of course.

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Handmade Music Open Lab: Make Stuff, Get Inspired, Featuring Morgan Packard

Showcasing amazing projects is a good thing. But we know that no creation emerges fully-formed. They start from nothing, with lots of mistakes along the way. You get help and ideas from other people. And you need time.

So this month’s Handmade Music in Brooklyn we’re declaring an Open Lab. Got a kit lying on your shelf, waiting to get made? Got a half-finished project that needs fixing? Just want to hang around some musical and visual DIYers and see what they’re up to? And just need a few hours to make some progress? That’s the idea.

Software projects, hardware projects, gear hacking, circuit bending, coding, patching in Reaktor or Pd or Max – it’s all welcome.

We also have a very special guest this month in the form of Morgan Packard, a talented multi-instrumentalist and computer musician (video at top, with live visuals by superDraw creator Joshue Ott). At 7:30p, Morgan will show off his free Ripple musical environment, built on the powerful open source SuperCollider code-for-sound platform. It’s a great chance to see what SuperCollider can do, how a scratch-built environment can open up musical possibilities, and what you can do with Ripple yourself.

Full details: Handmade Music Brooklyn: Open Lab, Featuring Morgan Packard’s Musical Code [handmademusic@noisepages]

Facebook Event Page

The whole event runs 6:00p-11:00p at 3rd Ward Brooklyn. As always, it’s completely free. Be sure to bring your projects and the tools you’ll need; we can provide power, a PA, space, and other folks to hang out with. And we can help give you an excuse to set aside a few hours of time.

We’ll also be taking notes on how the setup works, as we know this may be something other Handmade Music events want to try in your neck of the woods.

Making stuff, at a previous Handmade Music.

Music Hackday Goodies: Robot-Driven Radio, Free Chordal Synth, Lyrics by Decade, More

The Music Bore – Video 2 from Nicholas Humfrey on Vimeo.

“I’m sorry, Dave, I can’t allow you to listen to Coldplay.”

What would radio be like if playlists were not only robotic, but had robot DJs pulling information from the Interwebs dynamically? That’s the question asked by the winning team at London’s Music Hackday last weekend, which created an epic mashup of data sources to produce a voice-synthesized IRC chatbot that researches and plays music for you.

Music Bore

Music Bore was just one of a number of projects developed in the weekend of musical hacking, some for listening, and at least one (a fantastic and free synth plug-in) for what we really like – production. With some of the world’s top musical coders in attendance, the results were amazing, even if not all projects were entirely finished. (Hey, that’s why they call it hacking.)

You can check out the full list on the wiki, but here are some favorites — and if you were there, do shout out to us as you put more documentation up of the event and projects.

HARMONYBOX

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