Can you approach a symphony orchestra as though it’s an analog synth? That’s a question composers have asked since the first time they heard electronic sounds. It’s impossible to hear the 20th-century technology alongside the 19th-century technology without the one reframing your view of the other. Now, it will be tackled by the new album from composer/singer/violinist Owen Pallett, with an interesting cast of characters onboard, plus one imaginary ultra-violent farmer.
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Here’s a switcher story of a different color: from the Mac, to Linux. It’s one thing to talk about operating systems and free software in theory, or to hear from died-in-the-wool advocates of their platform of choice. In this case, we turn to Kim Cascone, an experienced and gifted musician and composer with an impressive resume of releases and a rich sens of sound. This isn’t someone advocating any platform over another: it’s an on-the-ground, in-the-trenches, real-world example of how Kim made this set of tools work in his music, in the studio and on tour. A particular thanks, as he’s given me some new ideas for how to work with Audacity and Baudline. Kim puts his current setup in the context of decades of computer work. Even if you’re not ready to leave Mac (or Windows) just yet, Kim’s workflow here could help if you’re looking to make a Linux netbook or laptop more productive in your existing rig.
Stay tuned, as I’ll have some other stories on how to make your Linux music workflow effective creatively, particularly in regards to leaping over some of the setup hurdles Kim describes. -PK
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Given the passion of the debate, it’s easy to forget that Propellerheads’ Record has been firing up discussion from many people who haven’t actually seen it. Record is to audio recording, mixing, and mastering what Reason is to synthesized sound, and for Reason lovers, it finally delivers that holy grail – multiple racks. Record is a bit like Reason Studio, taking those instruments and giving them a full production context.
Since its release, Propellerhead has amplified polarized opinions about this tool. It doesn’t support plug-ins (though you can use other ReWire clients), it doesn’t do things like film scoring, and thus its singular focus on recording means I think it’s fair for Propellerhead to say it’s not a DAW. Of course, going so far as tell blogs they can’t label it as such is going a bit far, and it only made some people protest more. And the focus on those features hasn’t pleased users who want everything and a kitchen sink on their feature list. Users were divided over the Ignition Key and online authorization scheme (see full explanation), of course.
But it is something about which everyone seems to have an opinion, and for that alone, I love it. That’d be a little more fair if you’ve actually gotten to use it, however. So, now’s your chance to try Record for yourself:
The beta is a full-featured, open-and-save-capable version, through its expiration date on September 9.
If you’re impatient, we can get you the beta key right now. Just leave a comment, say something intelligent, say “+1 beta,” and be sure to leave your real email address. (Emails are not published on the site; I’ll just see them in my inbox.) If you’d like to be on the CDM Notes mailing list (no other marketing or spam), say “+1 email.”
All out! Thanks to everyone; hopefully we’ve gotten everyone a code who wanted one. Follow comments for some little glitches with their Website…
Once you’ve got a reply from me, download Record by entering your code at http://recordyou.com. You’ll also get two codes to pass along to friends.
Update on registration: I talked to Propellerhead’s web developer – when you get the confirmation email for recordyou.com, go ahead and log in! You’ll be confirmed automatically. Some people saw this login page following the confirmation email and thought something was wrong. Don’t worry, log in, and everything will be fine.
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Inside a computer, digital music is entirely unseen. But translate it into the tangible world, and it can be anything you imagine – not limited by acoustic reality or practicality, music can become three-dimensional sculpture.
For artist Christopher Bauder and composer Robert Henke, ATOM’s light and sound sculpture found a three-dimensional matrix of balloons as its medium. Flashing in hypnotic patterns and moving into different configurations, accompanied by live laptop music from Henke (aka Monolake), music and visuals become an inseparable fusion.
ATOM received its North American premiere at Montreal’s MUTEK in May. That turned out to be perfect programming, as it placed ATOM in a week that featured complementary work from artists Artificiel. Henke says some of his matrix manipulations – and even the specific Max/MSP patches from ATOM – came from collaboration with Artificiel and their light bulbs. For their part, at MUTEK they unveiled a new audiovisual etude called POWEr Play involving a live-sampled Tesla Coil. The science fair ethos of ATOM and POWEr Play could have been gimmicky or overly fixated on spectacle, but in these pieces, it was anything but. Both works contemplated their subject matter so thoughtfully that balloons and electrical coils seemed perfectly natural media for the audiovisual imagination, and audiences were left marveling at phenomena in a way too rare in 2009.
It’s worth downloading the video above and really getting to soak up some of this piece when you have time. I also have an audio interview of a conversation with Robert and Christopher immediately following one of the performances.
You’ll hear Christopher’s voice first, followed by the unmistakable percussive enthusiasm of Robert. For me, the best part of the interview was hearing them discuss whether you should notice some of the unintentional randomness of drifting balloons or technical hiccups, and how they structured the work formally with a palette of possible balloon patterns.
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Synthesis geeks are creating some fun sonic toys for the iPhone. There’s no reason you couldn’t plug in an iPod touch or your phone into a mixer and use them in live or studio creations for a little variety. And as mobile platforms grow in capabilities, other platforms should be close behind. (Not to mention, you can always rescue an entire iPod or PDA and run Pd, often for just the few dollars an app costs!)
At top, the granular sampling app Curtis captures sound from a thumb piano. Curtis costs justs a dollar, but allows you to sample, then visually manipulate recorded sound, using granular techniques. A “smooth” synthesis engine is upcoming, but I rather like the lo-fi sound — hope you’ll allow us to switch engines with a toggle. As seen at Synthtopia.
The app is named for Curtis Roads, who did much of the seminal research into making granular techniques a technical reality. See his book Microsound
for an excellent overview of compositional, historical, acoustical, theoretical, musical, and, well, every possible aspect of this influential sonic practice. Have a look at the documentary on Roads and granular music we saw last month.
Segue – one early practitioner of granular music was Iannis Xenakis!
iGendyn is a new, free mobile application built around the GENeral DYNamic stochastic synthesis approach of Xenakis: “Imagine a set of control points (CPs) which together define the shape of a time domain waveform; with each new cycle through this waveform, their relative positions are updated using probabilistic distributions.” And yes, that’s GENDYN as in General Dynamic – not, in fact, a character from The Lord of the Rings.
Got that? In the default algorithm, X is amplitude, Y determines how quickly you scan through control points to produce the sound, and tilt changes probability. In other words, whether you understand the underlying approach or not (and hearing is always better, anyway), you can tilt your iPhone around and explore networks of probabilistic sounds.
Meanwhile, mother of all synth-geeky iPhone apps finally got its 1.1 update approved, so have a go with Jasuto 1.1 for a really terrific look at what modular synthesis could be. Jasuto also has a desktop VST version and the two will be able to integrate, so you have lots of possibilities here.
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