Keyboard + Monome = One Crazy DIY Instrument Hybrid by STS9’s David Phipps, Plus New Album/Tour

The Monome is small and elegant, but there’s something to be said for traditional instrumental controllers like a keyboard. So why not combine them? David Phipps of the electronic jam band Sound Tribe Sector 9 did just that, and sends CDM this photo of the project in process. He’s off on a five week tour starting Friday, so it’ll be on hold for a bit, but even not-quite-done I had to share it. David writes:

i hope to bring ‘The Peaceblaster’ on tour in the fall. note the unashamed reference to our album available July 8th:)
i picked up a 5-octave fatar keybed and MKE electronics from doepfer via analog haven.  he carries 2-5 octave bare keybeds with simple channel/octave controls, all fatar (the highest quality italian-made keybeds you can get…and doepfer is the ONLY place you can order a
keybed from fatar without being a manufacturer). the 8 knobs and faders are the doepfer PKE, a super simple plug and play solution that could have been a midibox or arduino. add a edirol midi>usb cable, usb hub, and multi-voltage power supply and i’ve got one power plug, one usb
port, and midi out to drive hardware synths.
i’ve left room in the enclosure for a mac mini (or small form factor pc or linux box)…but that’ll be a stretch of my willpower to get it done.

I’d call it a keynome. (For the record, the product name monome rhymes with Ma Gnome, not Ma No May or ole.)

About that new album: it’s available independently through the artists. Their freebie add-ons are really interesting. The CD pre-order includes a coupon to watch a rehearsal online. But the Fan Pack is even better: aside from the CD, which includes fully-recycled packaging, it adds a 1GB STS9-designed flash drive with the digital album, video from DemocracyNow!, photos, screensavers, and the like, an autographed picture of the band, a handmade doll, a download coupon for a live show, a print with a box of crayons to color in your own design, a poster, a 7" vinyl, and other extras. US$99.99. Even if you’re not an STS9 fan, there are some good ideas for artists looking to make music purchases tangible again — especially if they have a fanbase this loyal. See their merch site for all the goods.

I especially like the crayons.

Previously:

Sound Tribe Sector 9 vs. Monome: Video, 8by16

Building a Custom Monome Controller, with STS9’s David Phipps

Wii Rock Band Controllers + Mac: Use junXion, Game-to-MIDI Controller Tool

A new version of Rock Band (for Wii) means still more ways to turn these game controllers into musical or visual performance instruments. Jordan Balagot writes with some hands-on experience using junXion, a wonderful tool for adapting game controllers to MIDI or OpenSoundControl. (junXion also works with Wiimotes and nunchucks, audio inputs and pitch sensors, joysticks and standard USB devices, and much more, so even if this bores you, you’ve probably got some use for it.)

Jordan says:

I tried plugging in the Rockband for Wii guitar and drums into my mac and Junxion recognized them perfectly. This seems to be the easiest solution for turning the rockband instruments into real instruments because it has low latency and the Wii instruments are already USB.

Full instructions at his blog:
Turn Wii Rock Band Instruments into Real Instruments with Junxion

junXion is wonderful, though that EUR75 stings here thanks to the weak US dollar and the fact that we have fewer grants and have to pay for health insurance and hospital visits and whatnot. (Especially any Wii-related injuries.) There are other ways of getting at this data, as it’s USB HID — try Osculator on Mac or GlovePIE on Windows, not to mention HID input in Max/MSP and Pd. That said, junXion remains a very powerful option and worth a look.

Other Rock Band controller tips?

We’re still anxiously awaiting what our friend David Lublin of VJ app developer vidvox does with his — as pictured below. (He was searching through createdigitalmusic looking for tips, so, erm, I’ll be sure to update the site with whatever he finds!) Expect some drum kits triggering videos. (Photo by Todd Thille.)

AirPiano: Touch-Free, Sensing Gestural Music Controller

Omer Yosha has created a beautiful, elegant interface that uses infrared sensors to control music applications. Touch-free interfaces, of course, date back to the Theremin, but Omer is trying some new things here, creating an invisible matrix of controls in the air. And I love the way the physical object looks. He writes to tell us about the details:

I’m an Interface Design student from the FH Potsdam (near Berlin), i have a musical background, and the idea to create an AirPiano developed as i was playing around with the Arduino board, Processing and some IR sensors in my free time. It was fun controlling MIDI through moving my hands in the air, so i eventually found a way to set it all up in a way that makes sense and that is easy to control.
The concept behind the AirPiano is having a matrix in the air, with virtual keys & faders. The location of each key must be very clear for the user and easily learnt. The AirPiano is therefore only one example of an application that could adopt this concept. Since it is only the first prototype i built, it features at the moment a matrix with 3 layers, 8 keys for each layer. As long as a key is triggered, a note plays and an LED underneath the virtual key turns on (unfortunately it is hard to see it on the videos). The LEDs give the user additional feedback. The device is connected through USB and communicates with the AirPiano Software, which allows the user to assign each key/fader with a Note/Controller number, Channel and Velocity as well as transpose and save/load presets. The AirPiano Software can communicate with any MIDI instrument/sequencer. It is of course a polyphonic controller.
The AirPiano is not only fun to play, it also invites to experiment, to explore endless arrangements and develop new playing techniques. It might be useful for DJ performance, as a music therapy instrument or as a toy.
I’m at the moment trying to look for investors and people that could help me take this idea further. I presented the prototype two months ago in the Hannover Messe and received very good feedback. The concept is protected as a Provisional U.S. Patent Application.

If you can help him, chime in! I’d love to see what develops.

Here it is controlling Ableton Live:

More photos and another video to give you a sense of how this works (it’s particularly clear once you see the software interface):

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Korg nanoKEY, nanoKONTROL, nanoPAD: Super Tiny MIDI Keyboard, Controller, Pads

It was inevitable: eventually, someone would figure out that mobile computer musicians wanted to be able to have a slim-line controller (particularly for MIDI keyboards) that was tiny enough to fit anywhere and take anywhere. I actually heard a rumor at one point that someone would be M-Audio, but Korg has beaten them to the punch. Our friend Ben Rogerson of MusicRadar.com (from Future, the Computer Music and Future Music folks) is at the London International Music Show and sends along the scoop:

Korg nanoSeries puts laptop users in control [MusicRadar.com]

Info at the Korg Japan Page (and yeah, I’m sure these will be huge – or, erm, tiny – in Japan!)

There are three different controllers in the line:

  • nanoKEY: 25 keys, transmitting either as MIDI notes or (via a separate mode) Control Change (CC)  messages. Octave shift (natch). Pitch, modulation. And it’s supposed to be velocity-sensitive, too, although we’ll have to get our hands on one to see how sensitive it is.
  • nanoPAD: 12 pads, supposedly inheriting the terrific sensitivity and feel of the padKONTROL, which is pretty much the favorite pad controller round these parts. Chord Trigger. Control Change mode (as with nanoKEY). There’s even an X/Y touch pad with roll and flam mode, favorite features of the padKONTROL.
  • nanoKONTROL: 9 faders, 9 knobs, 18 switches, transport controls. (No, really.) MIDI notes, 168 CC messages. There are even attack and decay times for the switches, allowing them to work as faders, filter controls, effects settings, and the like – something I’d love to see on other (full-sized) controllers.

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Hands-on: AudioCubes as Alternative Controller for Music and Visuals

audiocubes

AudioCubes: unusual cubic controllers with wireless sensing capabilities. Image courtesy Percussa, via Flickr.

Among a generation of new, alternative controllers for music and visuals that have actually made it to market as products, the AudioCubes from Percussa are one of the stand-outs. They’re unquestionably cool on first look, lit with glowing, colored LEDs and moved around wirelessly for control. But that doesn’t necessarily mean you’ll immediately know what to do with them. So, for this hands-on with the cubes, we turn to Peter Nyboer, an A/V performer, Max/MSP guru, and developer for Livid. Peter spent some time and gives us a look inside his brain as he works out what potential the cubes might have. -PK

I first saw the Percussa AudioCubes at NAMM a couple of years ago.  As it was colorful, and clearly off the beaten track, I was immediately interested in this unusual controller for music.  I started to chat with creator Bert Schiettecatte, and learned that these had native Max support, and worked in all sorts of different modes, and could process audio, and change color, and worked wirelessly, but also connected to USB, and… well, all sorts of odd interactions were possible, that much was clear.

I finally got a chance to try them out, receiving a set of four cubes from Peter Kirn on a cold, sunny day in New Jersey.  My initial goal was to get to know them, and, as developer for Livid Instruments, see about making Livid Union and Cell "cube native". 

I unpacked the cubes from their handsome glossy black box, and got them hooked up to my computer, and went through the tutorials.  I opened the MIDI Bridge software and the supplied Ableton Live set. The tutorials are good, though it didn’t mention that Live was receiving, oddly enough, on channel 14 (this will be fixed in the next manual revision).  Once I got the MIDI Bridge sending on the right channel, I was ready to try out some suggested uses.

Here’s a video demonstrating the basics of using the cubes to trigger samples in Live….


Percussa Cubes basics from Livid Instruments on Vimeo.

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Gorgeous DIY MIDIBox64, MIDI Controller for Live, Traktor, Max

"DIY project" may conjure up images of something hacked-together and rustic, but then you see projects like this one from William "Logo." Cheap-looking, mass-produced controllers, begone — behold the luxury US$400 and some construction talent can produce!

Logo shares the project on EM411:

After being dissatisfied with a dozen or so controllers, and due to the lack of quality affordable DJ mixer style ones on the market, I bit the bullet and went the DIY route. Overall it cost around $400 to make (it would of been about $300 if I didn’t make several ordering mistakes and splurge on super nice faders). It was by far the largest electronics project I’ve taken on and have the scars to prove it (aka I wanted to throw it out the window several times). Painful but worth it. I’ve never felt anything so damn hefty. It consists of 16 knobs, 5 faders, 16 arcade buttons, and 32 MIDI controlled LED buttons.
I plan on using it primarily for "crazy" 4 channel chopped up DJ sets in Live and simple sets in Traktor. I’m also in the midst of making some simple step sequencers for it in Max to take advantage of the fancy led buttons.

And, of course, having a controller no one else does? Priceless.

This project makes use of the popular MIDIBox project, but we’re also expecting solutions soon based on Livid’s MIDI DIY control board. Which you choose comes down to the configuration you want, but we’ll have more details on the MIDI DIY soon.

More photos (including electronics pr0n shots of the innards), including those above, at William’s set on Flickr:

MIDIBox

Previously, also featuring increasingly-popular arcade buttons:

All-Arcade Ableton Live Controller, DIY Hardware by The Prevolt

Refresh: Asides

Tutorial: More iPhone/iPod Touch Control With Open-Source Pure Data

image Cesare Marilungo has sent us a draft tutorial in development on using the iPhone / iPod Touch as a controller, via the open-source patching software Pure Data (Pd). He gives examples for both mrmr, the open-source project by Eric Redlinger here in NYC, and akaRemote.app from Masayuki Akamatsu (pictured). One advantage of akaRemote: you can transmit data to it for additional on-screen feedback.

This also isn’t a bad way to learn how to use OSC (OpenSoundControl) for communication. As you can see, it’s not hard at all — and this is patching OSC behaviors from scratch. Once you have X and Y coordinates, it should be easy enough to send MIDI messages to other applications that don’t support OSC, via IAC (Inter Application Communication) on Mac or a tool like MIDI-Yoke on Windows. (Linux and Windows users, note that the interface editor for mrmr is Mac-only.)

Using an iPhone or an iPod Touch as a music/multimedia controller (with example Pd patches)

Control Music and Visuals with iPhone/iPod, Free Via Pd

The storied iThing. Photo: CC Nathan Makan, via Flickr.

Multi-touch controller goodness is now as close as your nearest iPod Touch or iPhone; all that remains is to hook it up to some creative music, visuals, or others. (I would prefer the iPod Touch for this reason; then you don’t have to worry about using it as a phone — draining the battery in the process — or needing AT&T service.)

Olle Holmberg has a new solution for using the Touch/iPhone as a controller, by translating input to OpenSoundControl (OSC) and, if you prefer, MIDI messages. He writes:

I was searching everywhere for a way to get my new iPod Touch to work like a wireless touch controller to Pd (and hence to everything else), but couldn’t find one — so I made one. It’s really just an OSC mapping for routing the default Mrmr “Performance.mmr” interface, but if you’re interested it would save you heaps of time, even though it’s not really anything difficult to make.

Mrmr is an “open protocol for mobile devices” for dynamically creating interfaces; we’ve covered it on Create Digital Motion, where vade has interviewed the creator, and we’ve seen it in action coupled with upcoming visual app 3L. Those solutions used proprietary software like Max/MSP/Jitter, though, whereas this works with the free and open source Pd. (We love Max, but having an alternative is good, especially if you just want to hook up your iPod Touch to Ableton Live or Reaktor, etc.) As far as I know, this should also mean compatibility with Windows and Linux, but maybe someone can verify that.

The Pd patch is below — homely but functional, and you can extend it if it doesn’t do what you need.

For more information and download of the first release:

PdiPod - Mrmr to Pd on iPhone & iPod Touch [on pissypaws.tumblr, Olle's blog]
Pd Forum Announcement and Discussion
Files/download

DIY DJ Controllers: A Vestax VCI-100 With Real Vinyl

image

There are various ways to bridge the gap between vinyl records and computers, as we saw last week. You can cut records with digital timecode. You can build controller hardware that simulates the resistance of a motor, or mechanically control digital media using the turntable platter. And then there are the brute force methods, like strapping mice to turntables.

Squarely in the brute-force camp, our friend Ean Golden at DJ Tech Tools has added 7" records to the wheels on Vestax’s VCI-100 USB controller. If you want to do the same violence to your VCI-100 (I love how abused Ean’s VCI is looking, especially with those custom arcade buttons), Ean has a tutorial:

Add Records to your VCI-100 Jog Wheels [djtechtools.com]

The VCI still doesn’t feel like a turntable; I think it’s best thought of as something new and digital. And you do lose access to some of the controls. But I love that it’s customized in this way. Maybe I’ll add hubcaps to mine.

Digital DJ Controllers: A Hybrid Numark Turntable, Stanton Sans Vinyl

numarkx2

Since this week has become Unplanned Unofficial Vinyl Week, I might as well keep going. Vinyl with printed timecode is just one path. Here are two examples (one recent, one upcoming) of products that have found other means of connecting digital sound to the turntable. If a product like Traktor Scratch or Serato Scratch Live represent the maturation of the integrated vinyl + hardware + software solution, these two tools virtualize the turntable experience in other ways. And they demonstrate just how much control technology can change in music, turntable or no.

The Numark X2, above, as pointed out by beatfix in comments, is a hybrid of two approaches. It’s a conventional turntable (meaning you can actually hook it up to an amp and hear something, which isn’t the case with timecode-encoded vinyl). But it also uses the turntable to manipulate an MP3 CD. Now, obviously, Numark has missed the obvious next step: why not transmit control data to a computer instead of a CD? The X2, with a street well below US$1000, isn’t new; it’s been around a couple of years. But I’m still waiting for the concept to be applied to a computer output. (Anyone?)

 

stantonsystem

In the opposite direction, the Stanton Control System, unveiled at NAMM in January and due to ship in June, does away with the turntable. The deck, the SCS.1d, simulates the feel of a turntable with a high-torque motorized platter and even a motorized pitch fader. Personally, I love this — and think it could be a sign of other, non-DJ controllers with tactile feedback. (You heard it here first. Uh … but I do expect that to take a while, as tactile control design is hard.)

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