EMT 140 MkII

UAD’s EMT Plate is Basically Magic; Watch Videos Explain

Say what you want about what’s real or what’s authentic. The beauty of digital sometimes is that it lets us do things that would otherwise be impossible – or at least far out of our reach. I don’t know about you, but I certainly can’t my hands on an EMT 140 plate reverb. Practical, though, it ain’t: sure, you can covet “analog” gear, but this thing is a physical plate reverberation that’s the size of a car. You know “room” reverbs? This is a reverb that’s the size of a room. It weight 600 pounds. (Not figuratively. I mean it …

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Transform Sounds for Free, with Tools Made with MeeBlip anode by Diego Stocco

The technique is called convolution, and it uses the power of digital audio theory to combine sounds, as if one is heard “inside” another. And if you’ve heard of it before, you probably associate it with reverb – rightfully so, as you can produce highly detailed, realistic reverberation with the technique. But as celebrated film and TV composer Diego Stocco has shown us previously, you can use that same potential to create sounds that would be otherwise impossible. And it means you can fuse the sounds of a synthesizer with totally unrelated sounds to create something unlike you’ve ever heard …

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Inside the Dub Machines, Analog Modeling Delays, Reverbs with a Twist, in Max for Live

Can an echo of the old still bring something new? Dub Machines, an Ableton Live pack of delay Devices, is both a painstaking set of digital models of analog delays and a chance to open those old techniques to new possibilities. And its unique flavor is in no small measure thanks to its creators. We got to talk to Matt Jackson (Ableton) about this new endeavor and how it came about – and some of the stories inside its creation, including the involvement of one of our favorite machine music makers, TM404. First, though, about those machines. Developer Surreal Machines …

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Cure Dull Sound and Transform Rhythms By Adventuring Into Convolution [Watch]

Convolution is a process fundamental to understanding digital sound. Any audio can be imagined as the combination of the frequency and temporal domains. With convolution, you can simulate the combination of one sound with another, or one sound with an environment. Traditionally, that has meant reverbs. But it can mean more – a lot more. Apart from simulating instruments, it can synthesize never-before-heard and impossible sound. Our friend Diego Stocco has been hard at work opening up some of those doors to producers. When we last joined Diego, he was teaching you sound design techniques. This time, he has both …

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hydrogen

Making Music with Free and Open Source Software: Top Picks from Red Hat, Dave Phillips

There are plenty of reasons to consider free software tools as part of your toolchain for music making. They might fit your budget, give you needed flexibility, allow you to use a tool driven more by development needs than commercial ones, give you tools that would otherwise lack proprietary commercial niches, allow you to run (via Linux) on a wider variety of hardware or with greater low-latency performance, or allow you to contribute more directly to a project, from documentation to actual development. And increasingly, they don’t mandate some sort of philosophical choice, either – I routinely use free software …

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Cakewalk’s SONAR 8.5.2 Update Packs a Lot in a Point

This would normally be a generic picture of an overview of the Track View or something, but… come on. Let’s just look at a step sequencer. (Yes, it looks similar to FL Studio’s step sequencer. But you get a decidedly SONAR-like workflow, which feels nothing like Fruity Loops. Whether that’s good news depends on how you feel about FL and SONAR.) The tricky thing about introducing a new feature is that you almost immediately hear from users about other features that would go well with that feature. (There’s a children’s story that goes this way.) The folks at Cakewalk have …

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MOTU Digital Performer 6 Released, With Tasty Sound Tools

DP6 is here (or will be here soon, say commenters), with a badly-needed UI update and a number of new features. The results still look like DP – in the way that should appeal to current users, that is – but enhancements demonstrate that the ongoing DAW battles carry on. DP6 New Features In the usability category: Updated UI with vertical track resizing (about time, jeez!) and better zooming and resizing Window tabs, which are a pretty cool way of switching between windows and tabbing views a la Firefox, Safari, et al (I’m surprised we haven’t seen more tabs in …

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Reverbs from the Next Room, Metal Tanks, European Cars, Woods, More

AudioEase’s Altiverb remains the king of the convolution reverbs, providing highly realistic recreations of reverberations and other sounds by digitally combining your source with a recorded impulse. Lately, they’ve been going mad for impulse response recordings, the samples that drive the convolutoin process. The original Altiverb was infamous for its creation not only of soaring churches and halls, but the back of a Ford Transit van and a toilet. Ah, you say, but I don’t want a Ford Transit van. I want a Ford Ka — no, wait, make that a Peugot Partner. And I don’t want the sound of …

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Altiverb Convolution Reverb Released

This isn't just a reverb plug-in. This is a hugely tricked-out ultimate convolution reverb with all the stops pulled. Altiverb first popularized the use of sampled spaces for software reverbs via a digital technique called convolution. As I reported here, Altiverb 5 brings plenty of new features, including new controls for where your audio is 'heard onstage,' four band reverb EQ for controlling separate frequencies of your sound, and CPU controls so you don't max out your processor. Mac OS X Only with support for every format: HTDM / RTS / AudioSuite (Digidesign), MAS (MOTU), and, of course, VST and …

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