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	<title>Create Digital Music &#187; copyright</title>
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		<title>On Behringer&#8217;s Track Record, &#8220;Value,&#8221; and &#8220;Copies&#8221;</title>
		<link>http://createdigitalmusic.com/2009/09/06/on-behringers-track-record-value-and-copies/</link>
		<comments>http://createdigitalmusic.com/2009/09/06/on-behringers-track-record-value-and-copies/#comments</comments>
		<pubDate>Sun, 06 Sep 2009 17:03:49 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.com/?p=7315</guid>
		<description><![CDATA[Photo (CC) sleepydisco aka David Wood.
In pointing out Behringer&#8217;s clone of Apple&#8217;s homepage, I may have left some things unclear. I was honestly surprised to find a number of people rushing to Behringer&#8217;s defense. I wasn&#8217;t trying to score cheap and easy points against the brand, but while venting frustration, I may have underestimated the [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.flickr.com/photos/sleepydisco/108895366/"><img src="http://farm1.static.flickr.com/38/108895366_bb24df3b18.jpg"></a></p>
<div class="imgcaption">Photo (<a href="http://creativecommons.org/licenses/by-nc-nd/2.0/deed.en">CC</a>) sleepydisco aka <a href="http://www.flickr.com/people/sleepydisco/">David Wood</a>.</div>
<p>In pointing out <a href="http://createdigitalmusic.com/2009/09/04/behringers-latest-rip-off-job-apple-com/">Behringer&#8217;s clone of Apple&#8217;s homepage</a>, I may have left some things unclear. I was honestly surprised to find a number of people rushing to Behringer&#8217;s defense. I wasn&#8217;t trying to score cheap and easy points against the brand, but while venting frustration, I may have underestimated the response of people who own Behringer gear. If you do, and it&#8217;s working for you, as always &#8211; that&#8217;s a good thing. </p>
<p>The conversation got me excited, and I stepped into the comment fray. I shouldn&#8217;t have in this case, and unless asked to, I&#8217;ll stay out of this conversation. I enjoy being involved in those threads, but there are times when I should keep my writing to this space and let you have at it in the space below &#8211; the one labeled &#8220;comments.&#8221;</p>
<p>I think the reason Behringer inflames some people boils down to two things. Those people may have been burned by gear that proved not to be a bargain, or offended by a history of gear designs copied from recognizable models, or both. The former, of course, can happen with any vendor, but it does illustrate that saving money doesn&#8217;t always save time or money. <em>Caveat Emptor</em> is therefore true with any vendor. The latter is really the sticking point. Here&#8217;s a loose timeline of the cases in question:<span id="more-7315"></span></p>
<p><strong>Behringer and Mackie:</strong> In 1997, Mackie sued not only Behringer but distributor Samson and retailer Sam Ash. <a href="http://findarticles.com/p/articles/mi_m0EIN/is_1997_June_18/ai_19518852/">Mackie claimed</a> that Behringer mixers were intended as exact copies of Mackie mixers &#8211; not only of external look and feel, but circuit design and individual components. In 1999, Behringer and Samson claimed a decision by the US Copyright Office &#8220;vindicated&#8221; the company. That supposed vindication is fairly empty, however. The US Copyright Office didn&#8217;t say that Behringer&#8217;s circuit designs were original. Instead, they said that <a href="http://findarticles.com/p/articles/mi_hb5264/is_199902/ai_n20420920/">the circuit board designs weren&#8217;t covered by the US Copyright Office</a>. That has more to do with peculiarities of US intellectual property law than it does a vindication of Behringer.</p>
<p><img src="http://createdigitalmusic.com/images/2009/09/pedals.jpg" alt="pedals" title="pedals" width="450" height="180" class="alignright size-full wp-image-7326" /></p>
<p><strong>Behringer and Roland/BOSS:</strong> In 2005, <a href="http://www.musicgearreview.com/article-display/1438.html">Roland sued Behringer </a>for duplicating the look and feel of its guitar pedals. The blog <a href="http://musicthing.blogspot.com/2005/01/new-behringer-pedals-visual-aid.html">Music Thing</a> had a nice visual of just what this looked like. In this case, there was no claim about underlying circuit design, but the look and feel or &#8220;trade dress&#8221; is covered legally. Again, Behringer was not exactly vindicated. The two companies <a href="http://www.synthtopia.com/content/2006/04/11/behringerroland-legal-battle-settled/">reached a settlement</a>. The terms remained confidential, but Behringer did modify the look of its pedals.</p>
<p><strong>Behringer and Line 6:</strong> What&#8217;s more disturbing to me is that, after reaching a legal settlement with Roland, Behringer simply moved on to a different vendor. In 2007, Behringer introduced a new line of pedals copying Line 6 instead of BOSS. Again, Music Thing&#8217;s Tom Whitwell <a href="http://musicthing.blogspot.com/2007/04/youd-think-theyd-change-order-of.html">did a visual comparison</a>. Less extreme, but demonstrating Behringer continues to try to steal Line 6 market share by looking like Line 6, even the prize for the web design competition (<a href="http://www.behringer.com/EN/Products/V-AMP.aspx">the V-AMP</a>) is intended to clone <a href="http://line6.com/products/pod/">Line 6&#8217;s POD</a>.</p>
<p>These are not the only cases of Behringer products that are designed to look like someone else&#8217;s products. As noted in comments, even the screenshot of the Behringer website is of monitors intended to look like those from KRK. Part of why I&#8217;m taking up the Behringer stories is that Music Thing isn&#8217;t around to do it any more, but here are some of Tom&#8217;s best hits:</p>
<p><a href="http://musicthing.blogspot.com/2006/01/whats-on-behringer-photocopier-this.html">In 2006</a>, Behringer again copied Mackie, answering Mackie&#8217;s ONYX with mixers-plus-digital-I/O called the XENYX. (They copied the look and feel of older Mackie mixers rather than newer ones, but this was also clearly intended to look like Mackie&#8217;s product.)</p>
<p>Some amount of cloning, of course, should be forgiven &#8211; it&#8217;s expected practice for software emulations to mimic the look and feel of classic analog gear, so I can&#8217;t really fault Behringer for that. (That said, of course, I still think there&#8217;s far too much of that, and far too little original thinking about how to lay out controls and design interfaces.) The difference between cloning a classic product and a currently-shipping product is that making something look like something else that you can buy new suggests you want to create confusion. There are laws around that &#8211; &#8220;trade dress&#8221; &#8211; but more importantly to me is the question of whether it&#8217;s ethical.</p>
<p>Please, if, in comments, you want to fill out this timeline or offer more details of each case, on either side, I&#8217;m happy to hear it.</p>
<p><strong>Apple and Behringer:</strong> In the case of the Apple site, while I wish websites in general would stop cloning Apple&#8217;s design &#8211; good as it may be &#8211; Behringer crossed a line by copying product pages, the color weight, gradient values, pixel weights, and radius of the Apple site. My small images in the story didn&#8217;t do that justice. This is not about the &#8220;cult of Apple.&#8221; Let me make myself plain: please, stop making sites look like the Apple site. Behringer&#8217;s case I think was worse than most, but I&#8217;d be happy if other sites flirted less with some of the particulars of Apple&#8217;s designs. Apple&#8217;s solution is not always the &#8220;best&#8221; design solution. There are others.</p>
<p><em>(Side note: the basics of Apple&#8217;s current website design really <em>have</em> been tremendously influential &#8211; so much so that it&#8217;s easy to overlook how much of this is derived from Apple. The <a href="http://www.flickr.com/photos/kernelpanic/11379744/in/set-283374/">earliest version</a> of the current look dates from around 1997. But you can be influenced by a design and make it your own, rather than copying every detail or copying every detail poorly. To pretend otherwise would be to say design doesn&#8217;t matter, and I can&#8217;t do that.) </em></p>
<p>Let&#8217;s consider the larger issues:</p>
<p><strong>Cheap can be great.</strong> One thing I won&#8217;t do is discriminate against musicians because what they&#8217;re using is cheap. &#8220;Ghetto fabulous&#8221; I believe is the proper term. Far from that, I hope on CDM we can find every opportunity to champion finding ways of doing cool stuff with cheap things. However&#8230;</p>
<p><strong>Cheaper doesn&#8217;t always save you money.</strong> Because value is important, because you&#8217;re on a budget, you don&#8217;t want to throw your money away. Assume for a moment the allegations that Behringer cloned Mackie&#8217;s mixers down to individual circuits and components were true. That still doesn&#8217;t cover issues like manufacturing quality assurance or support. Larger than any one vendor &#8211; Behringer or otherwise &#8211; we urgently need to consider value. We can&#8217;t afford disposable gear. Our musical electronics are made out of toxic materials, and they impact the environment as they&#8217;re made, shipped, and disposed. And we need them to last for our music, too. I&#8217;m certainly guilty of having made this mistake, but it&#8217;s something that &#8211; as a community &#8211; we can all do better. Again, perhaps you have a good relationship with Behringer gear, which is great. </p>
<p><strong>Copying is good; plagiarism, not so much.</strong> There&#8217;s a huge benefit to making copies and improving on them. A certain amount of copying is part of design. There is a difference, however, if the copy is intended to create confusion, to substitute for something else dishonestly. It&#8217;s the difference between Kia competing with the Honda Accord, as mentioned in comments, and someone making a car that looks exactly like an Accord called the Monda Schmaccord, and steals the design of its drivetrain. Likewise, in music, sampling can be a beautiful thing. Taking someone else&#8217;s work and trying to pass it off as your own is something different.</p>
<p>I believe it&#8217;s essential to draw these lines. It&#8217;s only going to get tougher from here. If you think these isolated Behringer cases were bad, brace yourselves: an army of music technology cloning companies is waiting in the wings. </p>
<p>My plea to Behringer: kick your copying habit, if you can. I could forgive you if you didn&#8217;t keep doing it over and over again. That suggests to me, and many others, that it&#8217;s malicious, that you hope consumers won&#8217;t notice and will buy your cheaper version because, cosmetically, it looks the same as something else. If it really is different, and if it really is better, then that only makes this more of a tragedy.</p>
<p>I&#8217;m going to leave the Behringer discussion at this point, having provided some of the historical background. But I certainly won&#8217;t let go of these other issues. And the uprising of Behringer support says to me that CDM and I do need to spend more time talking about affordable gear, affordable software, and  &#8212; not necessarily because it&#8217;s &#8220;cheap&#8221; or &#8220;free&#8221; &#8212; free and open source hardware and software. I welcome your suggestions.</p>
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		<title>Behringer&#8217;s Latest Rip-Off Job: Apple.com</title>
		<link>http://createdigitalmusic.com/2009/09/04/behringers-latest-rip-off-job-apple-com/</link>
		<comments>http://createdigitalmusic.com/2009/09/04/behringers-latest-rip-off-job-apple-com/#comments</comments>
		<pubDate>Fri, 04 Sep 2009 23:25:55 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Apple]]></category>
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		<description><![CDATA[&#160;
 Look out: Behringer, already a notorious rip-off artist, is taking the “first step in [the] company’s reinvention of online presence.” I shudder to think what the coming steps will look like. But yes, the new site looks a wee bit familiar. It actually gets worse as you dig into the layout.
In fairness, for over [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://createdigitalmusic.com/images/2009/09/behringersite.jpg" rel="lightbox"><img style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="behringersite" border="0" alt="behringersite" src="http://createdigitalmusic.com/images/2009/09/behringersite_thumb.jpg" width="580" height="505" /></a></p>
<p><a href="http://createdigitalmusic.com/images/2009/09/applesite.jpg" rel="lightbox"><img style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="applesite" border="0" alt="applesite" src="http://createdigitalmusic.com/images/2009/09/applesite_thumb.jpg" width="580" height="542" /></a>&#160;</p>
<p><img style="border-bottom: 0px; border-left: 0px; display: inline; margin-left: 0px; border-top: 0px; margin-right: 0px; border-right: 0px" title="lookwhatwemade" border="0" alt="lookwhatwemade" align="right" src="http://createdigitalmusic.com/images/2009/09/lookwhatwemade.jpg" width="220" height="199" /> Look out: Behringer, already a notorious rip-off artist, is taking the “first step in [the] company’s reinvention of online presence.” I shudder to think what the coming steps will look like. But yes, the <a href="http://www.behringer.com/EN/">new site</a> looks a wee bit <a href="http://apple.com">familiar</a>. It actually gets worse as you dig into the layout.</p>
<p>In fairness, for over a decade now, Apple’s site has perhaps the most ripped-off Website design on the Internet. But then, Behringer is special. </p>
<p>Back when the blog Music Thing was publishing, it was able to do an annual series on cloned Mackie and Roland/BOSS gear, some down to colors, typography, and control layouts. (Check out the MT archives for some of this <a href="http://musicthing.blogspot.com/search?q=behringer">hall of shame</a>, or lack thereof.)</p>
<p>And Behringer doesn’t just copy the Apple layout like other sites. They actually send out a breathless press release that <em>brags</em> about their pixel-perfect, color-perfect clone.</p>
<p><strong>Update:</strong> Apparently, you can thank readers of the Behringer Website for the choice. <a href="http://www.mrtunes.ca/">Mr. Tunes</a> notes via Twitter that this design was chosen in a survey among other mock-ups, for which you could win a blatant rip-off of the <a href="http://line6.com/pod20/">Line 6 Pod</a>. I could comment on that, but the things I might say would not make me a team player for &#8220;Team Behringer.&#8221;</p>
<p><span id="more-7308"></span><br />
<blockquote>
<p>After months of hard work from a 9-person development team, BEHRINGER launched a dramatically upgraded website today. Sporting an elegant, efficient aesthetic and an intuitive interface, the new site boasts a feature-rich series of upgrades…</p>
</blockquote>
<p>Indeed, an inspection of image assets and CSS reveals that the development team really did re-create the design from scratch using their own images and code. (There’s 81 months of human development time the planet will never get back.)</p>
<p>Here’s the great irony: Behringer’s <a href="http://www.behringer.com/EN/terms.aspx">Terms of Use</a> for their site.</p>
<blockquote><p>This Site is provided for your personal and non-commercial use only. The purpose of this Site is to provide information on BEHRINGER and its products. All content included in this Site, including but not limited to any text, graphics, images, logos, button icons, data compilations, software, audio and video (collectively, &quot;Materials&quot;), is the property of BEHRINGER or its content suppliers, and you may not distribute, exchange, modify, reproduce, perform, sell or transmit the Materials for any business, commercial or public purposes. The Materials are protected by applicable laws and international copyright and trademark laws, and any unauthorized use of any Materials may violate copyright, trademark, and other applicable laws. You may not frame or utilize framing techniques to enclose any portion of this Site or any Materials without express written consent of BEHRINGER. You are granted a revocable and nonexclusive right to create a hyperlink to this Site so long as the link does not portray BEHRINGER, its affiliates, or their products/services in a false, misleading, derogatory, or otherwise offensive manner. You may not use any BEHRINGER trademark, logo or other Materials as part of the link without express written consent of BEHRINGER or as provided herein. If you breach any of these Terms, your authorization to use this Site automatically terminates and you must immediately destroy any downloaded or printed Materials herefrom. </p>
</blockquote>
<p>Of course, the idea of Behringer’s proprietary intellectual property in this case is more than a bit absurd. Here’s Apple’s Terms of Use:</p>
<blockquote><p>All text, graphics, user interfaces, visual interfaces, photographs, trademarks, logos, sounds, music, artwork and computer code (collectively, “Content”), including but not limited to the design, structure, selection, coordination, expression, “look and feel” and arrangement of such Content, contained on the Site is owned, controlled or licensed by or to Apple, and is protected by trade dress, copyright, patent and trademark laws, and various other intellectual property rights and unfair competition laws.</p>
</blockquote>
<p>Indeed.</p>
<p>By the way, wasn’t “<em>Seeing</em> is Believing” the tag on one of the images on Apple’s site at some point? (Why would I not be surprised if that was, you know – nine months ago?)</p>
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		<title>Harvard Students Defend Privacy Against RIAA; Industry Pushing Campus Licenses?</title>
		<link>http://createdigitalmusic.com/2008/12/15/harvard-students-defend-privacy-against-riaa-industry-pushing-campus-licenses/</link>
		<comments>http://createdigitalmusic.com/2008/12/15/harvard-students-defend-privacy-against-riaa-industry-pushing-campus-licenses/#comments</comments>
		<pubDate>Mon, 15 Dec 2008 18:34:43 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
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		<description><![CDATA[Reflecting Harvard: a bike passes through Cambridge. Photo (CC) sandcastlematt.
Music DRM may be a thing of the past, online sales may be growing, but that doesn&#8217;t mean the U.S. record industry has missed a beat in its ongoing legal and lobbying campaign against music piracy online.
The latest battle starts today in Rhode Island federal court. [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://flickr.com/photos/sandcastlematt/770525911/" target="_blank"><img src="http://farm2.static.flickr.com/1136/770525911_8a5eaa938f.jpg?v=0" /></a></p>
<div class="imgcaption">Reflecting Harvard: a bike passes through Cambridge. Photo (<a href="http://creativecommons.org/licenses/by-nc/2.0/deed.en" target="_blank">CC</a>) sandcastlematt.</div>
<p>Music DRM may be a thing of the past, online sales may be growing, but that doesn&rsquo;t mean the U.S. record industry has missed a beat in its ongoing legal and lobbying campaign against music piracy online.</p>
<p>The latest battle starts today in Rhode Island federal court. The difference this time: the RIAA and record companies will have to face a Harvard Law prof and his students. Prof. Charles Nesson and his team allege the industry is abusing the court system, unfairly making &ldquo;examples&rdquo; out of the people they&rsquo;re suing, and invading privacy.</p>
<p>Whatever your feelings about the righteousness of litigation as a deterrent to piracy, the case in particular gets pretty strange. Rhode Island residents Arthur and Judie Tenenbaum face having their home computer seized as evidence, despite the fact that even the industry legal team doesn&rsquo;t contend this particular computer was used for the alleged downloading. The couple&rsquo;s son faces a stunning $1 million+ in possible damages, but only allegedly shared seven songs on Kazaa &ndash; and the couple didn&rsquo;t even own the computer when their son lived with them.</p>
<p>The team will be up for interviews, so I&rsquo;ll try to follow up &ndash; let us know if you have questions for them. More here:</p>
<p><a href="http://blogs.law.harvard.edu/cyberone/riaa/" target="_blank">RIAA v. Joel Tenenbaum</a> @ the blog <a href="http://blogs.law.harvard.edu/cyberone">CyberOne: Law in the Court of Public Opinion</a> [Harvard Law]</p>
<p><em><strong>Updated: </strong>Early word is that the hearing has been rescheduled, Prof. Nesson isn&rsquo;t admitted to argue in a Rhode Island court, and the judge (rightfully) denied the RIAA motion to look at Joel Tenenbaum&rsquo;s parents&rsquo; computer, since it wasn&rsquo;t involved. More official details forthcoming.</em></p>
<p>In other news, Jim Griffin of Warner Music Group continues to push a plan to offer a blanket license to campuses to avoid litigation by allowing students to pay a voluntary monthly fee to download music from file sharing services. It&rsquo;s not entirely clear to me why this scheme continues to attack such ire online. Ars Technica rightfully says <a href="http://arstechnica.com/news.ars/post/20081208-voluntary-campus-wide-music-licenses-could-stop-the-lawsuits.html" target="_blank">hold the kneejerk responses and wait for the details</a>. There&rsquo;s certainly a precedent: clubs, bars, concert venues, and the like already pay blanket license fees for performance rights, and the revenue is ultimately distributed to the people who own the work (think publishers and writers). That&rsquo;s not to say the plan isn&rsquo;t rife with potential problems, and it seems to me could even endanger efforts to encourage things like Creative Commons licensing. But without more details, it&rsquo;s tough to criticize the idea without taking into account both its pitfalls and potential.</p>
<p>One thing everyone ought to be able to agree on, perhaps even some of the beleaguered record labels: ongoing litigation has been ugly and unproductive, and still doesn&rsquo;t solve the underlying problem. With broad wireless Internet access on the horizon, even if I were to play devil&rsquo;s advocate and assume I was an RIAA member wanting to stop campus sharing, it seems just scaring campuses into blocking these services isn&rsquo;t really a solution.</p>
<p>And as artists, our primary concern ought to be that these responses aren&rsquo;t doing what we most desperately need: establishing a real business model and promotional possibilities for emerging distribution online.</p>
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		<title>All Fruity, No Loops: FL Studio to Remove All Melodic Samples; Murky License, Content</title>
		<link>http://createdigitalmusic.com/2008/12/01/all-fruity-no-loops-fl-studio-to-remove-all-melodic-samples/</link>
		<comments>http://createdigitalmusic.com/2008/12/01/all-fruity-no-loops-fl-studio-to-remove-all-melodic-samples/#comments</comments>
		<pubDate>Mon, 01 Dec 2008 19:42:05 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
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		<description><![CDATA[Deadmau5 roars, and FL drops all melodic content? Hey, whatever &#8211; FL users stay loyal to their app and it&#8217;s now BYO sample time. Photo (CC) iamdonte.
The FL Studio community was rocked earlier this month as producer Deadmau5 claimed the use of his samples was &#8220;stealing,&#8221; even though these samples were bundled with the software [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://flickr.com/photos/iamdonte/2895683617/"><img src="http://farm4.static.flickr.com/3263/2895683617_b2e0f0da99.jpg?v=0" /></a></p>
<div class="imgcaption">Deadmau5 roars, and FL drops <em>all</em> melodic content? Hey, whatever &ndash; FL users stay loyal to their app and it&rsquo;s now BYO sample time. Photo (<a href="http://creativecommons.org/licenses/by-nc/2.0/deed.en">CC</a>) <a href="http://flickr.com/people/iamdonte/">iamdonte</a>.</div>
<p>The FL Studio community was rocked earlier this month as producer Deadmau5 claimed the use of his samples was &ldquo;stealing,&rdquo; even though these samples were bundled with the software and assumed by most to be licensed royalty-free. FL Studio developer Image-Line has not responded to a CDM request for comment, but they did <a href="http://www.musicradar.com/news/tech/image-line-to-remove-all-loops-from-fl-studio-184524?cpn=RSS&amp;source=MRNEWS">talk to MusicRadar.com</a>. Managing Director Jean-Marie Cannie told that site:</p>
<blockquote><p>We&#8217;ll remove all melodic loops from FL Studio to avoid this kind of stuff in the future but that won&#8217;t change a lot I&#8217;m afraid. Our demo material has been stolen 1000s of times in the more than 10 years we have been doing this. The difference here is that this time it was stolen from a user that made it big.</p>
</blockquote>
<p>I&rsquo;m going to ignore for a moment the question of how &ldquo;that won&rsquo;t change a lot&rdquo; &ndash; people will be able to steal demo content <em>even when it&rsquo;s not there</em>? That aside, there are two odd things about this story:</p>
<p>1. Image-Line seems to helped create the problem by shipping sample content in software without being clear which license covered that content and which is which, then responded with the inexplicable argument that that sample content was supposed to be for &ldquo;demo&rdquo; purposes only (with nothing that I can see to back up that statement, and evidence that precisely the opposite was the case). No one is angry enough to dump FL, because it&rsquo;s an excellent tool, but I sure hope Image-Line learns from the experience.</p>
<p>2. Many users are nonetheless responding &ldquo;good riddance&rdquo; to the loss of sample content.&rdquo; For a lot of people, the bigger question here really <em>is </em>artistic, and maybe it&rsquo;s time for computer musicians to draw a line.</p>
<p> <span id="more-4545"></span>
</p>
<h3></h3>
<h3>&ldquo;Demo&rdquo; Samples &ndash; or Sample Content?</h3>
<p>Let&rsquo;s go back in time to the samples themselves, before the user DirtyCircuit produced a song with these samples and before Deadmau5&rsquo;s response. If we give Image-Line the benefit of the doubt, there are two ways they could have avoided trouble. One would be to label what they call &ldquo;demo material&rdquo; so that it&rsquo;s clear it&rsquo;s not supposed to be used. The other would be to include an explicit license prohibiting certain kinds of use &ndash; I&rsquo;m no fan of legalese, but then they&rsquo;d be legally covered. </p>
<p>The problem is, they did neither. Image-Line and Deadmau5 seem to have entire fabricated the idea that this is &ldquo;demo content,&rdquo; as many FL users and CDM readers have noted.</p>
<p><img src="http://media.createdigitalmedia.net/cdmu/images/2008/11/fl_berlinloop.jpg" /> </p>
<p>(highlight mine)</p>
<p>The content is listed under a section called &ldquo;Packs&rdquo; in the default content included with FL, in sections called &ldquo;Loops &gt; Drum Loops&rdquo; and &ldquo;Loops &gt; Melody Loops.&rdquo; Claiming this is &ldquo;demo&rdquo; content is downright disingenuous, because the same section includes individual notes of samples of drums and instruments for keymapping and even synth and plug-in presets. To say it was &ldquo;stolen&rdquo; has to be one of the oddest comments ever made by a software developer. It almost implies that making any use of default parameters is intellectual property theft, which, while I suppose it&rsquo;s ideologically pure, would be absurd. Image-Line almost went out of their way to make this content accessible to its users.</p>
<p>These sample packs aren&rsquo;t mentioned in the documentation, but downloadable sample packs are one of the selling points of the program, and that <em>is</em> in the marketing materials. As near as I can figure, Image-Line actually made up the idea that these were demo samples because they wanted to make Deadmau5 happy.</p>
<h3>What Rights You Get with FL</h3>
<p><strong>Updated: </strong>if this were demo content, it would be covered under<strong>&#160;</strong>the End User License Agreement for FL Studio. The license is explicit in that case:</p>
<blockquote><p>&ldquo;The Software and the Demo Songs, in its entirety and each part of it, are protected by Belgian copyright laws, international treaty provisions (Convention of Bern) and European Directives.</p>
<p>You acknowledge and agree that the Software, including but not limited to the source code, the structure and organization, and the Demo Songs in its entirety and each part of it, are proprietary to IL and/or its partners and that IL and/or its partners retain exclusive ownership of all right, title and interest in and to the Software, Demo Songs, documentation and trademarks. As producer(s) of the databases contained in the Software and the product package of the Software IL and/or its partners retain all sui generis rights in the content. </p>
<p>Notwithstanding the foregoing, IL shall in no event claim ownership rights to new and original music made by using the Software.&rdquo;</p>
</blockquote>
<p><a href="http://flstudio.image-line.com/documents/eula.html">EULA for FL Studio</a></p>
<p>Furthermore, that has been communicated in plain English by Image-Line support:</p>
<blockquote><p>* You can not use or sell any of the songs/loops that come included with FL Studio. If you want to use parts of it, you can contact the original creator and discuss this issue further with him.</p>
<p>* You can not license, copyright, sell or distribute in any way the individual samples &amp; sounds, or make samples packs out of it.</p>
</blockquote>
<p><a title="http://support.image-line.com/knowledgebase/base.php?id=36&amp;ans=41" href="http://support.image-line.com/knowledgebase/base.php?id=36&amp;ans=41">http://support.image-line.com/knowledgebase/base.php?id=36&amp;ans=41</a></p>
<p>Of course, you&rsquo;ll notice an inconsistency here:</p>
<p>1. Image-Line never does make <em>any</em> included sample content royalty-free, which is unprecedented in music software. (The loops that come with programs like GarageBand, Ableton Live, and every other app I can think of are explicitly made royalty-free.)</p>
<p>2. The EULA says only &ldquo;demo songs,&rdquo; and is entirely mum on the question of sample packs.</p>
<p>3. The support FAQ says &ldquo;loops,&rdquo; but that&rsquo;s never made clear by the EULA.</p>
<p>It would be correct to say that the Deadmau5 samples would be off-limits if they were part of a demo song. The problem is, what are they doing in the &ldquo;Packs&rdquo; section, where it appears to be among other royalty-free <em>samples</em>? Unlike the demo songs and samples, those are free to use in your own songs &ndash; you just can&rsquo;t resell them on a sample disc, for instance.</p>
<p>Here&rsquo;s what Image-Line says about the samples they provide free when you buy the product. They&rsquo;re available as a separate download, but then, that doesn&rsquo;t make this make much more sense.</p>
<blockquote><p>All samples are royalty-free, which means you can use the samples in your own compositions and songs without paying any further royalties. You are not allowed, however, to resell or redistribute any or all of the samples as a sample pack or sample CD.</p>
</blockquote>
<p>The thing is, the <strong>demo songs</strong> are a completely different part of what ships with FL. You can find various demo songs in a folder called &ldquo;Cool Stuff.&rdquo; (You can try all of this out with the FL8 demo.) &ldquo;Faxing Berlin&rdquo; is indeed a Deadmau5 song, but the loops from the song just show up in the Packs. There is a Deadmau5 demo song included with FL, but it&rsquo;s a different song (&ldquo;That&rsquo;s not true,&rdquo; which is oddly appropriate for this situation.)</p>
<p>It&rsquo;s obvious, then, that Image-Line fumbled the way these samples were distributed and labeled, the way the license was expressed in the user agreement and support, and in their reaction to the whole affair after the case. It&rsquo;s possible Image-Line didn&rsquo;t communicate adequately with the artist, that the artist signed away rights without examining the consequences, that the <strong>samples actually got put in the wrong folder</strong>, or some combination of all of the above. We haven&rsquo;t gotten clear communication from I-L, though, explaining what the heck happened.</p>
<p>Obviously, the fix is pretty easy:</p>
<p>1. Artists, be careful with your samples, or assume your fans will be able to differentiate. (In fairness, the actual Deadmau5 track is to me obviously superior to the DirtyCircuit &ldquo;remix.&rdquo;)</p>
<p>2. Developers, be explicit, both in legal documentation and in communicating to your users.</p>
<p>In the meantime, I&rsquo;d like to see future versions of FL that are clearly labeled and clearly licensed, and I don&rsquo;t think there&rsquo;s anyway to argue in this case that they were. I&rsquo;d also like to see a clarification from Image-Line of what, in the current EULA and software, actually is licensed to the users, because this isn&rsquo;t typical of competing packages.</p>
<h3></h3>
<h3>Artistic Response: Presets, Begone!</h3>
<p>Some people are, predictably, upset by the whole affair &ndash; and I think they have the right to be frustrated with Image-Line for being apparently incapable of handling content that ships with their own software.</p>
<p>The surprise is, a lot of people are actually glad to see the &ldquo;Loops&rdquo; out of the Fruity. You can read endless responses from forum members who say this kind of sampling is bad for the perception of the tool, because it overshadows the genuinely creative work a lot of people are doing with it. Once you get out of the legal and developer-specific issues, you really do get into the question of the artistic merit of the sample use. In my view, using a sample &ndash; <em>any </em>sample, regardless of license &ndash; as the basis of a song without significant modification amounts to plagiarism. It may be perfectly legal, but if you aren&rsquo;t placing that sample in a new context, and you&rsquo;re claiming it&rsquo;s &ldquo;your&rdquo; work, you&rsquo;re doing something dishonest. Now, we can debate all day about where to draw the line, but the problem isn&rsquo;t sampling, it&rsquo;s, say, taking a couple of samples, looping them endlessly, and calling it a song. Odds are, you won&rsquo;t even have to have a debate about that, because a lot of people will simply lose interest musically.</p>
<p>Among many users of a program with &ldquo;Loops&rdquo; in its name, and among readers of this site who are themselves often fond of sampling, a lot of people would like to be done with sample content in general. On a simple, practical level, samples you don&rsquo;t need from other people&rsquo;s songs can get in the way of your work. A number of readers of CDM said they&rsquo;d be happy to be done with this sample content and demo songs just to save room on their hard drive. (Happily, some installers give you a choice; I know Cakewalk&rsquo;s SONAR 8 allows you to uncheck the sample projects on install, only because I just installed it.)</p>
<p>You can <a href="http://createdigitalmusic.com/2008/11/20/round-up-samples-stealing-fakery-the-law-and-lots-of-sample-shenanigans/#comments">read the extensive comments</a> on the previous story, but these <a href="http://snapshotintime.blogspot.com/">two lines from wi_ngo</a> pretty much sum it up:</p>
<blockquote><p>I LOVE the Grey Album.</p>
<p>I HATE factory patches/loops/presets.</p>
</blockquote>
<p>In other words, sampling is fine. Preset content is boring. Sampling without doing anything with those samples is <em>playing a track</em>, not really sampling.</p>
<p>So, most of the frustration at the moment seems to be that Image-Line not only botched the release of these samples in the first place, but isn&rsquo;t communicating clearly in the aftermath. (I think the latter is the real problem, even more than the former.)</p>
<p>But all fruit, no loops? That sounds just fine to most. And none of this seems to be dampening enthusiasm for Image-Line&rsquo;s flagship music tool. </p>
<p>Final score:</p>
<p>Deadmau5: 1. More publicity for Faxing Berlin.</p>
<p>DirtyCircuit: 0. The original is better.</p>
<p>Image-Line: 0. Totally muddled the situation before, during, and afterward.</p>
<p>FL Studio: 1. Happily, people still like your software.</p>
<p>Preset content: 0. You&rsquo;re gone. No one will miss you.</p>
<p>Samples, unmodified, as the core of a song that&rsquo;s <em>not</em> a &ldquo;remix&rdquo;: 0. </p>
<p>Community policing: 10. See also: <a href="http://createdigitalmusic.com/2008/05/05/chiptune-music-theft-continues-crystal-castles-abuses-creative-commons-license/">Crystal Castles</a>. Forget the license, forget the law &ndash; in the Web age, music fans have become the final arbiters of what matters &ndash; and artistic value matters.</p>
<h3></h3>
<h3>Xfer Sample CD, Anyone?</h3>
<p>I had almost forgotten &ndash; on top of this comes the oddly-timed news that Deadmau5 will be releasing his own sample CD &ndash; yours for a hundred bucks (US). Friend Steve Duda hand-coded some DSP, as well.</p>
<p>Stranger and stranger &ndash; Duda says:</p>
<blockquote><p>&ldquo;we saw a niche for one geared towards building blocks of EDM with a twist &#8211; this one is royalty-free, so it can be used in original productions with no fear of legal repercussions from the original artists who often are sampled on other CD libraries&rdquo;</p>
</blockquote>
<p>Well, unless I missed something, the only legal repercussions I&rsquo;ve seen from sample libraries are the Deadmau5 FL Studio libraries. I don&rsquo;t know of any other sample libraries that have <em>uncleared samples on them</em>, as that&rsquo;d indeed make them worthless. So, no chance this is related to the separate FL issue, is there?</p>
<p>I&rsquo;m also trying to wrap my head around this one:</p>
<blockquote><p>One thing for certain, the sounds of the XFER Sample CD will be featured on dance tracks for decades to come.</p>
</blockquote>
<p>I enjoy Deadmau5&rsquo;s music, but to me the idea that this particular sample library will be featured in dance tracks in 2040 is not &ldquo;for certain.&rdquo;</p>
<p>(I imagine I&rsquo;ll still be getting bizarre spam comments on posts I&rsquo;m writing now on CDM after I&rsquo;m dead, but that&rsquo;s another matter.)</p>
<p>In case you&rsquo;re planning your dance tracks for when you&rsquo;re 64:</p>
<p><a href="https://killthe8.com/merch/pages/7598/">Deadmau5 Xfer Sample CD-ROM presale</a></p>
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		<title>Calling Samplers, Sharers: Creative Commons Now in SoundCloud</title>
		<link>http://createdigitalmusic.com/2008/10/24/calling-samplers-sharers-creative-commons-now-in-soundcloud/</link>
		<comments>http://createdigitalmusic.com/2008/10/24/calling-samplers-sharers-creative-commons-now-in-soundcloud/#comments</comments>
		<pubDate>Fri, 24 Oct 2008 08:08:01 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.com/?p=4336</guid>
		<description><![CDATA[SoundCloud, the music and sound sharing service we saw launch this month has added a very important feature: support for different licenses. When you upload tracks, you can elect to protect your work with a conventional copyright or opt instead for a Creative Commons license. That&#8217;s an important feature I&#8217;d like to see all these [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://media.createdigitalmedia.net/cdmu/images/2008/10/cclicenses.jpg"></p>
<p>SoundCloud, the <a href="http://createdigitalmusic.com/2008/10/09/soundcloud-here-like-flickr-for-music/">music and sound sharing service we saw launch this month</a> has added a very important feature: support for different licenses. When you upload tracks, you can elect to protect your work with a conventional copyright or opt instead for a Creative Commons license. That&#8217;s an important feature I&#8217;d like to see all these services support. The one thing Creative Commons and conventional copyright advocates agree on is that being <em>explicit</em> about what rights you want to your work is essential.</p>
<p>Naturally, this means not only that you can upload works, but that SoundCloud could soon become a rich repository for CC-licensed work to use as video soundtracks or sample, in the way that Flickr&#8217;s CC search has fired up lots of (legal) image use. We have heard some dissatisfaction from readers about SoundCloud&#8217;s pricing scheme, but this announcement means SoundCloud remains one to watch &#8212; even if you&#8217;re not personally uploading to it.</p>
<p>SoundCloud also came up with a unique idea: they created a drop box for CC-licensed works which they played at a party.</p>
<p>You can read about the new licenses and other news tidbits on the SoundCloud blog:<br />
<a href="http://blog.soundcloud.com/2008/10/17/cc/">Introducing SoundCloud Creative Commons Support</a></p>
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		<title>Fair Use, Public Domain, Creative Commons Explained in Videos, Tool</title>
		<link>http://createdigitalmusic.com/2008/07/22/fair-use-public-domain-creative-commons-explained-in-videos-tool/</link>
		<comments>http://createdigitalmusic.com/2008/07/22/fair-use-public-domain-creative-commons-explained-in-videos-tool/#comments</comments>
		<pubDate>Tue, 22 Jul 2008 18:48:30 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
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		<description><![CDATA[When is it legally permissible to sample and reuse content? What&#8217;s in the public domain? And what is this Creative Commons thing about?
These questions are perpetually important to anyone in digital media, but there have been a number of resources I&#8217;ve come across just in the last few days that may be friendly to those [...]]]></description>
			<content:encoded><![CDATA[</p>
<p>When is it legally permissible to sample and reuse content? What&#8217;s in the public domain? And what is this Creative Commons thing about?</p>
<p>These questions are perpetually important to anyone in digital media, but there have been a number of resources I&#8217;ve come across just in the last few days that may be friendly to those curious about these questions.</p>
<h3>Fair Use</h3>
<p>Seesmic, the video community, has started a discussion with LA-based entertainment lawyer Michael Donaldson about copyright and the oft-misunderstood Fair Use provisions of US copyright law.</p>
<p>Here&#8217;s a <a href="http://seesmic.com/v/tyvYB2Sy44">teaser video</a>; follow through and the Seesmic community asks questions about what the law means:</p>
<p> <span style="padding-right: 0px; padding-left: 0px; padding-bottom: 0px; margin: 0px; padding-top: 0px; display: block"> <object width="435" height="355"><param name="movie" value="http://seesmic.com/embeds/wrapper.swf" /><param name="bgcolor" value="#666666" /><param name="allowFullScreen" value="true" /><param name="allowScriptAccess" value="always" /><param name="flashVars" value="video=tyvYB2Sy44&amp;version=threadedplayer" /><embed src="http://seesmic.com/embeds/wrapper.swf" type="application/x-shockwave-flash" flashVars="video=tyvYB2Sy44&amp;version=threadedplayer" allowFullScreen="true" bgcolor="#666666" allowScriptAccess="always" width="435" height="355" />   </object></span><span style="padding-right: 0px; padding-left: 0px; background: url(http://seesmic.com/images/seesmichtml.gif) repeat-x left top; padding-bottom: 0px; margin: 0px; width: 435px; padding-top: 0px; display: block"><a href="http://seesmic.com" target="_blank"><img style="border-top-style: none; border-right-style: none; border-left-style: none; border-bottom-style: none" border="0" src="http://seesmic.com/images/spacer.gif" width="100%" height="29" /></a></span>
<p>Mr. Donaldson has also written up a <a href="http://www.centerforsocialmedia.org/resources/publications/fair_use_in_online_video/">PDF report on fair use and online video</a>. While it&#8217;s video-based, it&#8217;s worth a look for musicians, as well.</p>
</p>
<p>Via <a href="http://www.wiretotheear.com/2008/07/21/great-video-discussion-about-fair-use-on-seesmic/">wire to the ear</a></p>
<h3></h3>
<p>Public Domain</p>
<p><img src="http://media.createdigitalmedia.net/cdmu/images/2008/07/publicdomain.jpg" /> </p>
<p>Public Domain covers works that can be used and distributed freely, without restriction. Lifehacker points (via <a href="http://arstechnica.com/news.ars/post/20080718-copyright-so-complex-heres-a-slide-rule-to-decode-it.html">Ars Technica</a>) to an online tool created by the American Library Association:</p>
<p><a title="http://librarycopyright.net/digitalslider/" href="http://librarycopyright.net/digitalslider/">http://librarycopyright.net/digitalslider/</a></p>
<h3><a href="http://lifehacker.com/398847/digital-sliderule-makes-copyright-law-dead-simple">Digital Sliderule Makes Copyright Law Dead Simple</a> [Lifehacker.com]</h3>
<p>Now, &quot;dead simple&quot; to me would be a wild exaageration &#8212; you&#8217;ll see that various amendments to US law have allowed all sorts of complex loopholes to keep works out of the public domain. But it does make things more visual &#8212; even if it requires that you know whether a copyright has been renewed. Notably, the early history of recorded music <em>is</em> rapidly approaching public domain &#8212; that is, assuming labels don&#8217;t successfully lobby the US Congress to provide new exceptions.</p>
<p>Those of you outside the US, of course, have different laws, though you are subject to US laws wherever you are, if you&#8217;re sampling works that have a copyright in the United States.</p>
<p>Confused by Fair Use (which seems to boil down to nearly nothing) and Public Domain (which seems only to cover really ancient work)? That&#8217;s the reason the Creative Commons organization has created their alternative licenses, for artists who want their work to be more freely accessible, or those who want to sample and remix works more freely.</p>
<p> <span id="more-3668"></span>
</p>
</p>
<h3>Creative Commons</h3>
<p>Before making use of Creative Commons, there is a lot to understand. Later today, we&#8217;ll talk a little about the back-and-forth between Creative Commons and writer and publisher organization ASCAP, getting into some of the debate over licenses and the subtleties of the licenses. Wherever you stand and whatever your needs as an artist, it&#8217;s good to at least get the pitch and see what you think of it.</p>
<p>Here&#8217;s &quot;Wanna Work Together?&quot; from 2006, by CC. It&#8217;s part education, part propaganda &#8212; but it is a good introduction to the basic idea behind the concept, and what it means.</p>
<p><object width="480" height="392" data="http://flash.revver.com/player/1.0/player.swf?mediaId=89072&#038;affiliate=35029" type="application/x-shockwave-flash" id="revver89072121675243097016327"><param name="Movie" value="http://flash.revver.com/player/1.0/player.swf?mediaId=89072&amp;affiliate=35029"></param><param name="FlashVars" value="allowFullScreen=true"></param><param name="AllowFullScreen" value="true"></param><param name="AllowScriptAccess" value="always"></param><embed type="application/x-shockwave-flash" src="http://flash.revver.com/player/1.0/player.swf?mediaId=89072&amp;affiliate=35029" pluginspage="http://www.macromedia.com/go/getflashplayer" allowScriptAccess="always" flashvars="allowFullScreen=true" allowfullscreen="true" height="392" width="480"></embed></object></p>
<p>For some, Share and Share Alike is a political and ethical issue, linked to patent law and free / libre / open source code. Here&#8217;s a video (sorry, poorly recorded) from O&#8217;Reilly&#8217;s Ignite presentations. The challenge of Ignite is you have 5 minutes and 20, self-advancing slides, so if she sounds unusually worked up, the time pressure may have something to do with it! (I&#8217;m giving one of these this month &#8212; more on that soon.) But it does illustrate some of the ethics and philosophy behind the &quot;Commons&quot; idea. There are people who will disagree with some of these ideas &#8212; even including people who make use of Creative Commons licenses. That&#8217;s a matter for further discussion, though. At the very least, I think Sarah does a good job of encapsulating her ideas in a short amount of time.</p>
<p><embed src="http://blip.tv/play/AYnWdYKFFg" type="application/x-shockwave-flash" width="320" height="270" allowscriptaccess="always" allowfullscreen="true"></embed></p>
<h3><strong>Did they get it right?</strong></h3>
<p>Here&#8217;s the important question &#8212; do these tools and videos get their facts straight? Are there other details they miss? Have you seen better explanations in video? Let us know.</p>
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		<title>DRM Lessons: MSN Music Restores Authorizations Through 2011</title>
		<link>http://createdigitalmusic.com/2008/06/18/drm-lessons-msn-music-restores-authorizations-through-2011/</link>
		<comments>http://createdigitalmusic.com/2008/06/18/drm-lessons-msn-music-restores-authorizations-through-2011/#comments</comments>
		<pubDate>Wed, 18 Jun 2008 22:06:44 +0000</pubDate>
		<dc:creator>Peter Kirn</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[copyright]]></category>
		<category><![CDATA[downloads]]></category>
		<category><![CDATA[DRM]]></category>
		<category><![CDATA[industry]]></category>
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		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[MP3]]></category>
		<category><![CDATA[opinion]]></category>
		<category><![CDATA[piracy]]></category>
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		<guid isPermaLink="false">http://createdigitalmusic.com/2008/06/18/drm-lessons-msn-music-restores-authorizations-through-2011/</guid>
		<description><![CDATA[ 
Let this be a lesson to you, purveyors of online music. If you do DRM-lock digital music, be prepared to continue to support it well into the future, lest users rebel. Microsoft announced earlier this year that its MSN Music service, defunct now for some time and never terribly popular, would cease to function [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://createdigitalmusic.com/images/2008/06/image2.png" rel="lightbox"><img title="image" border="0" alt="image" src="http://createdigitalmusic.com/images/2008/06/image-thumb2.png" width="431" height="135" /></a> </p>
<p>Let this be a lesson to you, purveyors of online music. If you do DRM-lock digital music, be prepared to continue to support it well into the future, lest users rebel. Microsoft announced earlier this year that its MSN Music service, defunct now for some time and never terribly popular, would cease to function as of August 31, 2008. This would mean that people who bought tracks from MSN Music would no longer be able to authorize files to play on new PCs and devices. The only workaround: burn to CD and re-rip.</p>
<p>Even on a relatively unsuccessful service, though, that caused a major outcry. Result: Microsoft has backpedaled, extending the deadline to &quot;at least the end of 2011&quot; and possibly even beyond. (By then, you may have to appeal to our new robotic overlords anyway, after the Great Cyber Rebellion of August 4, 2011. Oops, sorry, the people of your time aren&#8217;t supposed to know about that yet.)</p>
<p>The lesson here seems clear to me: the cost of DRM is ultimately exacted on the vendor. It&#8217;s especially ironic as video sellers move toward <em>more</em> DRM rather than less, but DRM in music seems utterly dead. And whereas the DRM controversy began as a discussion of piracy issues, it&#8217;s now centered on sales. The simple fact of the matter is, online music has proven to have real profit potential, even if it&#8217;s been slow to catch up with the late 90s CD bubble. True, DRM does live on in subscription services, though I think the comparison there isn&#8217;t entirely valid &#8212; the point of subscription models is unlimited access to music, not necessarily building permanent collections. And even there, we&#8217;ve seen a migration away from DRM, as in the streaming/purchase model on Lala.com, which <a href="http://createdigitalmusic.com/2008/06/03/lala-free-music-streaming-and-why-tiered-pricing-is-the-future/">I examined earlier this month</a>.</p>
<p>Tomorrow night, I&#8217;ll be attending the launch party for the <a href="http://digital.waxpoetics.com/">Wax Poetics</a> digital download store, and they&#8217;re a <em>print </em>magazine for <em>vinyl</em> buffs, for crying out loud. (Oh yeah &#8212; guess that bit about print and vinyl being dead was also wrong.)</p>
<p>Conventional wisdom: 0. Music lovers: score.</p>
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